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Thread Statistics | Show CCP posts - 5 post(s) |
Lucius Arcturus
Peoples Capitalist Liberation Front Virtue of Selfishness
210
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Posted - 2014.03.24 23:53:00 -
[481] - Quote
CCP Fozzie wrote:Hey everyone. Team Five O has been working on a few concepts for improvements to wormhole mechanics and we wanted to run one idea by you all to start some discussion in the community. This idea has already been discussed with the CSM, and we don't currently have specific plans to implement it but we think it's at least worth getting discussion started.
We have been thinking about and discussing the way that the Sensor Overlay has affected Wormhole life, mainly in the ease with which players can now observe new wormhole signatures appearing (which often indicates that the entry of hostile players may be imminent). We investigated what would be involved with delaying the appearance of signatures on the sensor overlay, but that solution is somewhat unsatisfactory since players could always return to the old trick of spamming probe scans to check for the new sigs. Basically, the Sensor Overlay had only made the existing problem more visible, and it would be better if we could get right to the source.
The potential change would be to delay the appearance of the signature beacon when K162 dungeons spawn. This would prevent the dungeon from appearing on probe scans or the Sensor Overlay for up to a few minutes.
This change would make life in wormholes a bit less safe, and increase the sense of real danger that unknown space should include. The flipside is that actively hunting for pvp in wormholes should present more targets that have a slightly shorter notice to your arrival.
The delay could take a few potential forms, either a set timer of a couple minutes, a timer that has random elements or even one that is variable depending on the amount of mass that passes through the wormhole.
This would obviously be a very significant change to wormhole mechanics, and we think it may be a very good opportunity to shake up wormhole life and further encourage the best parts of the wormhole experience.
I'd like to repeat that this change is currently not planned for any specific release, but we would like to start community discussion on the idea and see where it goes.
Let us know what you think in this thread, and we'll be watching closely. Thanks! -Fozzie
The pre-Odyssey system would be fine. This proposal might turn out to be an overcorrection. C |
ORACOM
BRG Corp Ocularis Inferno
1
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Posted - 2014.03.24 23:53:00 -
[482] - Quote
At the behest of my alliance mates, I am posting this for consideration by the WH community.
From what I have gathered, CCP are trying to address two possible scenarios - both of which currenlty equate to zero risk on the WH resident. Scenario 1: Static WHS can be closed and not opened unless warped to. Scenario 2: Inbound WHS spawn immediately showing up on probe scan window.
Both of which I think need to be addressed. I agree that WH space should have more risk, but I disagree with the timer bit, as it drastically favours the hunter more than the defender. Ideally, we need a solution that is well balanced AND can address both scenarios. I would propose the following change ... but this will only address Scenario 2. I welcome anyone to post a solution that can addresses both.
Proposed Solution: Only allows WHS to show up on probe scanner window (if you have probes out) or if you are 14 AU from where the signature spawns (without probes).
Reason(s): It allows CCP to maintain their scanning changes - that make it easier for new pilots to identify and scan down signatures. I am also going to assume that this solution should be simple to implement (I am only guessing). And lastly, because it would affect every space equally (empire and null included). Under this solution, It would force people to warp around to each celestial in search of spawns. During escalations / farming - residents would have to use probes (pre odyssey) to maintain vigilance or devote pilots at each celestial outside of DSCAN range. Really, residents that dont bother to use either tactic - deserve to get podded. Attackers on the other hand would have the opportunity they need to pounce on targets ( all depending on the size of the wh). Those corps with smaller whs would have prime real-estate in this new world and perhaps this "enhancement" could drive more conflicts in wh space.
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Senn Denroth
Lazerhawks
177
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Posted - 2014.03.24 23:59:00 -
[483] - Quote
Gustava Risalo wrote:Gnaw LF wrote:Gustava Risalo wrote:There is one inherent problem with all of this hurf blurf about Risk vs reward. You gain the ability to roll holes unannounced until you find a nice target you can kill then you have the suprise factor on your side for killing them.
Where is your risk?
You get to pick your targets so you aren't going to take on anything your gang can't handle. You aren't going to roll holes without having the majority of your fleet on standby and have a fairly accurate idea of fleet composition. So where is your risk? You get nothing but the rewards of the kills and the fact that you can make even more isk when you run sites.
Also don't feed me the bs about how you will engange anything or you won't pick a fight you won't win. Thats a load of garbage. Yeah, pvpers never risk their ships by warping into a sleeper site full without full knowledge of their opponent. When you try to kill someone in sleeper site you don't know how many people they have logged off in their system, you don't know how many capital ships they can bring in on a moments notice. Yes, ganks will still happen but to say that pvp oriented players don't have a risk when they initiate a fight is ridiculous. This is amazing logic. Holy crap lets take a moment to appreciate this. You are Verge of Collapse amongst the most well known pvp entities in wormholes. You claim that you risk that some fleet you gank might just have enough people logged off waiting for you to jump them without the slightest hint or warning it would happen to you? Maybe I have spent too much time sizing up my enemy but every time I jump into a wormhole and see hostiles, I check their corp/alliance their killboard, and some limited history before making decisions. Are you telling me that one of the most well known and bigger pvp groups in w-space doesn't do some active intel gathering of someone they might potentially gank before trying to kill them? http://kb.vergeofcollapse.com/?a=kill_related&kll_id=57587Let me guess that BR was a surprise oh we risked a lot to get a few kills we didn't know what they would log on? Smell that? Yep its bull ****. Oh surprise coming from you. You can have a full amount of intel gathered before you start a fight regardless of log off traps. If you choose not to gather intelligence its your own fault you lose ships. Don't come at me with your weak arguments. What is ridiculous is that ccp is even considering giving any entity any sort of intel advantage from active intel gathering sources just so you can have your gank and call it f pvp. Take your whiny elitist bull**** and shove it straight where the sun don' t shine.
You seem mad you noob. Nobody is immune, and that is what wormhole space should be like. Eg: http://kb.vergeofcollapse.com/?a=kill_related&kll_id=34504
IMO what is should be changed to is 2-3 spawn timer for a K162 on the noob autoscanner. Or instant detection if you have probes out scanning, that way both the farmers are kept somewhat happy and the entities that roam like a wolf in the night are kept happy. Just as wormhole space should be.
You're making upwards of 300m/hr so grow some testies. Your ships are never really safe because wormholes space is supposed to be the wild west of EVE, a true sandbox. If you are voicing these concerns purely from a farmers point of view we will come for you, and no amount of probes or noobscanner will save you.
Whatever change you make Fozzie, I hope you consider it balanced for both parties like I have suggested above. This way the lazy people lose out, and those that are vigilant and activity playing the game will be kept on their toes. |
Tyrant Scorn
122
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Posted - 2014.03.25 00:02:00 -
[484] - Quote
Bane Nucleus wrote: Forget the delay part. Without probes, NO sig should show up. Want to find a sig? Drop probes.
Jack Miton wrote:Two step wrote:PVE in w-space shouldn't be safe, at all, ever. You should *always* be watching over your shoulder. yes, you SHOULD need to watch over your shoulder all the time, but if you ARE watching, you should NOT be punished by stupid mechanics that make your watching irrelevant.
Winthorp wrote:Two step wrote:That is simply not true. If anything the majority of people who actually live in w-space seem to agree that without probes, there should be a delay for K162s to show up. I actually think it is you who isn't reading here, it looks like the majority of WH space doesn't want a delay but want people to have to do something to get the intel of a new sig.
I have always had some forum trolling issues with the above quoted people but I have to unite with them with the things they say.
I am very surprised by reactions from people like Two Step, Ali Ares and some other outspoken people I thought I could take serious... but after reading their reactions I am worried about their ability to represent us wormholers. Two Step in particular... Am I glad you are not on the CSM anymore buddy.
Ali Ares, a person taken seriously by CCP, a representative voted into the CSM by the community is actively voicing very concerning thoughts. Thoughts that go against the majority of what is being said in this thread... and she actually has the balls to say she spoken to people... Well, I wonder who she spoke to, but they sure as hell shouldn't be taken serious.
If you people keep this up I am going to have to call in a meeting with Bane, Jack and Win and all the other people that seem to be on the same page and start a riot. Believe me, if I have to call in favors, we can start a fire... Host at Legacy Of A Capsuleer Podcast www.legacyofacapsuleer.com |
Bjurn Akely
Knights of Nii The 20 Minuters
35
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Posted - 2014.03.25 00:03:00 -
[485] - Quote
Two step wrote: That is simply not true. If anything the majority of people who actually live in w-space seem to agree that without probes, there should be a delay for K162s to show up.
Um, that 's a unstated major premise there. You're saying that 'the majority' wants a delay IF CCP opts for NOT making the sigs probably.
Although I concede you are right in this (I for one sure agree ) I think it is wrong to state that CCP will go that route and therefore claim that since that will not happen 'the majority' want delays. Sure, delays are better than the current state. But there are better solutions.
Consider this alternative: reverting back to the 'old' way. BUT have the sigs show up after a delay so that those people do not want to 'probe spam' do not have to. That is: sigs immediately probable and showing up automatically after a delay should you opt for not probing. |
Anhenka
Daktaklakpak. Red Coat Conspiracy
465
|
Posted - 2014.03.25 00:05:00 -
[486] - Quote
ORACOM wrote:At the behest of my alliance mates, I am posting this for consideration by the WH community.
From what I have gathered, CCP are trying to address two possible scenarios - both of which currenlty equate to zero risk on the WH resident. Scenario 1: Static WHS can be closed and not opened unless warped to. Scenario 2: Inbound WHS spawn immediately showing up on probe scan window.
Both of which I think need to be addressed. I agree that WH space should have more risk, but I disagree with the timer bit, as it drastically favours the hunter more than the defender. Ideally, we need a solution that is well balanced AND can address both scenarios. I would propose the following change ... but this will only address Scenario 2. I welcome anyone to post a solution that can addresses both.
Proposed Solution: Only allows WHS to show up on probe scanner window (if you have probes out) or if you are 14 AU from where the signature spawns (without probes).
Reason(s): It allows CCP to maintain their scanning changes - that make it easier for new pilots to identify and scan down signatures. I am also going to assume that this solution should be simple to implement (I am only guessing). And lastly, because it would affect every space equally (empire and null included). Under this solution, It would force people to warp around to each celestial in search of spawns. During escalations / farming - residents would have to use probes (pre odyssey) to maintain vigilance or devote pilots at each celestial outside of DSCAN range. Really, residents that dont bother to use either tactic - deserve to get podded. Attackers on the other hand would have the opportunity they need to pounce on targets ( all depending on the size of the wh). Those corps with smaller whs would have prime real-estate in this new world and perhaps this "enhancement" could drive more conflicts in wh space.
Fix Scenario 1 so that WH's only spawn when warped to: If this is possible, and not a huge source of work on CCP's side, then the only significant change would just be people critting their holes before jewing after rolling, instead of not warping it. Once again, this benefits the highest level WH groups (Such as myself) because while ganking lower levels of WH's with frigs or a few cruisers is perfectly viable, attempting to jump enough ships through an unknown crit c5/6 hole to take out a group results in either part of your ships not making through and leaving you stranded, or getting everyone through and being unable to get back.
Who's seriously going to bring enough t3's through a crit hole to attack a site running fleet without being able to get back through, and without enough mass to bring in caps if needed?
Fix Scenario 2 by enacting a weird distance based ability to see a sig: Heavily penalized holed based on planet location. Changes nothing except having another alt or two to cover all locations as opposed to the present situation. Also the typical issue with requiring continual distance checks from every player to an object or location. |
BayneNothos
United Electro-Magnetic Federation Business Alliance of Manufacturers and Miners
49
|
Posted - 2014.03.25 00:06:00 -
[487] - Quote
At least as far as I'm reading CCP Fozzies intentions, the delay isn't to allow free roaming of cloakies in WH systems, but to offset the way WH's spawn. They spawn when warp is initialized to them, not when on grid, not when they're jumped. The timer would start when warp is initialised to them. A short (60s) delay on the appearance of the K162 would equal this out. Go time it yourself next static, from when you hit warp to when you jump the wh. Time is a weird thing in Eve and I don't think people really realise how long it actually takes to do things.
A lot of confusion here would be solved by Fozzie returning to this thread an engaging with us on his thoughts for this more thoroughly.
Though the best solve would be to spawn the K162 when someone lands on grid or ideally, when they jump the WH. This equals everything out. Defenders don't get minutes head start to flee back to POS. Attackers actually feel like they have a chance to catch something.
Even better, remove the auto popping up sigs in the scan window and put it back to them only showing up via scan probes. I don't know where the hate came from for this system, it worked well since w-space began. It rewards people who skill into it, it rewards people who practice it, it rewards people who use it to protect themselves. |
Anhenka
Daktaklakpak. Red Coat Conspiracy
466
|
Posted - 2014.03.25 00:07:00 -
[488] - Quote
Two step wrote: That is simply not true. If anything the majority of people who actually live in w-space seem to agree that without probes, there should be a delay for K162s to show up.
Current Poll results from the poll posted a few pages back.
https://docs.google.com/forms/d/1mYmEjYc3te6TcC768QW836haSXVour1RnKgxFBTe3o4/viewanalytics
Scanning Delay - Are you for or against adding a "delay" on scanning incoming WH's as proposed "Against" - The current mechanic is fine, WH's being scannable when warped to by someone on the opposite end is fine. I do not want it changed.95 Votes76% |
Schwa Nuts
GoonWaffe Goonswarm Federation
49
|
Posted - 2014.03.25 00:08:00 -
[489] - Quote
Vanessa Serenity wrote:I approve if the change will apply to k-space local aswell. There is way too little risk farming in null. Just dock whenever someone enters local. Where is the risk vs. reward in that?
Stop trying to turn nullsec into w-space. |
Proclus Diadochu
Obstergo Red Coat Conspiracy
1344
|
Posted - 2014.03.25 00:09:00 -
[490] - Quote
If you look at post #12,
Quote:making a K162 unprobable is not an option I support, Fozzie Just pointing out how you seem to have missed that CSM9 candidate's post. CSM9 Candidate | Twitter: @autoritare | Gmail: [email protected] Campaign Thread: http://forums.eveonline.com/default.aspx?g=posts&t=325889 My Blog: http://casualcapsuleer.wordpress.com | No-Local News Writer/Editor |
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Phoenix Jones
Brave Newbies Inc. Brave Collective
428
|
Posted - 2014.03.25 00:10:00 -
[491] - Quote
Jack Miton wrote:Two step wrote:PVE in w-space shouldn't be safe, at all, ever. You should *always* be watching over your shoulder. yes, you SHOULD need to watch over your shoulder all the time, but if you ARE watching, you should NOT be punished by stupid mechanics that make your watching irrelevant.
Rare when I thumbs up Milton.
This is on par of every suggestion ever made in lowsec and nullsec about local.
Remove local.. Riot Delay local... Riot Proximity local... Riot
Why the heck is this even considered a good idea for wormhole space? We have no local and rely on a finite range scanner and probes that take time to scan to get a possible signature and maybe a hit on a ship that may or maynot be there..
This suggestion is a bad.. Bad... BAD mechanic. I'm shocked that this is being considered when this would be rejected by any other sane person in this game..
I want to bring the fight, not make people feel like they failed because they cannot get past a mechanic they have no way of getting by (at this point it's not even a concept of misunderstanding the mechanic, it's purely a one sided slap in the face for everybody in wormhole space, wrapped in the minutely veiled argument that it would bring pvp). Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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Sith1s Spectre
Sky Fighters Sky Syndicate
790
|
Posted - 2014.03.25 00:18:00 -
[492] - Quote
All this idea looks like is risk free rage rolling for ganks. Don't Luke the hole? Don't worry, you have 5 mins to roll it away before they can scan it down Sky Fighters - WH Space Mercs. -áFor more details https://forums.eveonline.com/default.aspx?g=posts&t=286708&find=unread
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Stampede McNabb
University of Caille Gallente Federation
0
|
Posted - 2014.03.25 00:20:00 -
[493] - Quote
Gnaw LF wrote:
First, I will continue using the condescending tone to you since you have problems comprehending the basic design principles behind EvE. Second, there is nothing wrong with being the aggressor, thats what this game is about.
You have an opinion, I have an opinion. You only have one opinion. I have one opinion.
You don't hold the copyright on "what this game is about". It is about what I make it for me.
Get over yourself. |
Quinn Corvez
Probe Patrol Awakened.
222
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Posted - 2014.03.25 00:34:00 -
[494] - Quote
I like the descovery scanner but without probes, there should be a delay for the appearance of ALL signature. This falls into the free intel bracket, something which CCP say they don't like.
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SambaSol
Veritas Theory
1
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Posted - 2014.03.25 00:38:00 -
[495] - Quote
Stampede McNabb wrote:Gnaw LF wrote:
First, I will continue using the condescending tone to you since you have problems comprehending the basic design principles behind EvE. Second, there is nothing wrong with being the aggressor, thats what this game is about.
You have an opinion, I have an opinion. You only have one opinion. I have one opinion. You don't hold the copyright on "what this game is about". It is about what I make it for me. Get over yourself.
This. EVE is about setting your own rules for winning. |
Tyrant Scorn
124
|
Posted - 2014.03.25 00:51:00 -
[496] - Quote
Would a small Townhall meeting on TeamSpeak be a good idea to discuss ideas and opinions or maybe I could gather some prominent wormholers and have a discussion and live stream it. I would be willing to go as far as getting CSM members to join us and talk about it with actual wormholers and have people from both sides discussing this issue.
Would that be a good idea ?
Host at Legacy Of A Capsuleer Podcast www.legacyofacapsuleer.com |
Anhenka
Daktaklakpak. Red Coat Conspiracy
466
|
Posted - 2014.03.25 01:04:00 -
[497] - Quote
Tyrant Scorn wrote:Would a small Townhall meeting on TeamSpeak be a good idea to discuss ideas and opinions or maybe I could gather some prominent wormholers and have a discussion and live stream it. I would be willing to go as far as getting CSM members to join us and talk about it with actual wormholers and have people from both sides discussing this issue.
Would that be a good idea ?
Dunno. It couldn't hurt. But honestly, we already have quite a cross section of WH players from differing levels here discussing it, including several current and former (And quite probably future) CSM members. If you feel like it, go ahead, but I doubt you will be getting any significantly different responses from the consensus of the thread.
Plus if you leave out the representatives of the lower level holes due to not having large prominent groups (who prob outnumber the high levels in total) then you get accused of bias in favor of c5/c6 groups who are the more efamous of the WH corps/alliances.
I mean, how many c1-4 corps can you actually name as significant? |
BayneNothos
United Electro-Magnetic Federation Business Alliance of Manufacturers and Miners
49
|
Posted - 2014.03.25 01:07:00 -
[498] - Quote
Tyrant Scorn wrote:Would a small Townhall meeting on TeamSpeak be a good idea to discuss ideas and opinions or maybe I could gather some prominent wormholers and have a discussion and live stream it. I would be willing to go as far as getting CSM members to join us and talk about it with actual wormholers and have people from both sides discussing this issue.
Would that be a good idea ?
What this needs more than anything is more info from Fozzie. Peoples definition of minutes is obviously wildly all over the place person to person so until that's more settled it's all pretty pointless.
For me that's more than 1 minute, less than 5 minutes. Timer starts upon initialising warp to the WH.
Ideally for me 60s to 120s, more on the lower than the upper on that. That covers all the current side shenanigans and equals things more or less up on the K162 side. That's also assuming NO OTHER CHANGES |
Calvyr Travonis
The Martial Virtues Foundation
0
|
Posted - 2014.03.25 01:10:00 -
[499] - Quote
CCP Fozzie wrote:We investigated what would be involved with delaying the appearance of signatures on the sensor overlay, but that solution is somewhat unsatisfactory since players could always return to the old trick of spamming probe scans to check for the new sigs. Basically, the Sensor Overlay had only made the existing problem more visible, and it would be better if we could get right to the source.
I don't see this as any kind of problem at all. In fact, I still use this technique while running sites. It's the best way to stay safe because there's already a delay in the signature showing up, unless you happen to see it pop up in space, which I never have. Overall, I don't like the proposal at all. I've caught many people while hunting that didn't see me open into them. Those that stay vigilant and scout their system properly should be rewarded while those that can't be bothered, punished by hunters. |
Phoenix Jones
Brave Newbies Inc. Brave Collective
428
|
Posted - 2014.03.25 01:10:00 -
[500] - Quote
Tyrant Scorn wrote:Would a small Townhall meeting on TeamSpeak be a good idea to discuss ideas and opinions or maybe I could gather some prominent wormholers and have a discussion and live stream it. I would be willing to go as far as getting CSM members to join us and talk about it with actual wormholers and have people from both sides discussing this issue.
Would that be a good idea ?
Yes it will, and also it depends.
The main reason of the "it depends" part is that there seem to be certain members of the community that has this set in stone (aka they won't budge).
And I am afraid this might turn into one of those town hall meetings where people voice their concern of a direction a governing body is going, and then the governing body goes does it anyway. If you got the right support, aka those with an open mind of the community, and not a narrow view of addressing an issue vs acknowledging the actual underlying problem.. then yes it will do wonders. Asking that though is like asking UPS to Deliver Lava to the North Pole.
Townhalls are not about who listens, its about who hears you. With that said, hold it. If (someone) hears us.. progress is made. Sometimes someone just has to do SOMETHING when nothing is being done in order to wake people up.
Because right now no one is listening, and no one is hearing. The arguments made, debunked, and for the most part, nobody likes the direction. But they are not hearing you.
I would do it, write the entire thing down, put a petition up, print out everybody who signs the petition, print it, bind the write up and the petition in a book, bind it, mail a physical copy to everybody in CCP headquarters because an email will probably get deleted.
At least several garbage bags of this wormhole memorandum will **** off their garbage lady. Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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Tyrant Scorn
125
|
Posted - 2014.03.25 01:12:00 -
[501] - Quote
Anhenka wrote: Plus if you leave out the representatives of the lower level holes due to not having large prominent groups (who prob outnumber the high levels in total) then you get accused of bias in favor of c5/c6 groups who are the more efamous of the WH corps/alliances.
I mean, how many c1-4 corps can you actually name as significant?
I see your point on the lower class wormholers but it's not anybody's fault but their own that they don't have a representative. I would call myself a lower class wormholer but I would also say I am in a league of my own because I don't live out of a POS and I don't do corporation or alliance level PvP... I have in the past though.
Host at Legacy Of A Capsuleer Podcast www.legacyofacapsuleer.com |
NinjaTurtle
Carte Blanche. Trading
65
|
Posted - 2014.03.25 01:12:00 -
[502] - Quote
A town hall with this little information on a huge mechanic change would be completely pointless. Picture rolls of tinfoil being thrown across a packed room. Co-host and editor of Declarations of War Podcast http://declarationsofwar.com Twitter- @schertt |
Tyrant Scorn
125
|
Posted - 2014.03.25 01:16:00 -
[503] - Quote
NinjaTurtle wrote:A town hall with this little information on a huge mechanic change would be completely pointless. Picture rolls of tinfoil being thrown across a packed room.
It would be with current CSM members, who have discussed this topic with CCP. This idea has been floating around in CSM circles for a while... So they can surely add valuable information regarding mechanics. Host at Legacy Of A Capsuleer Podcast www.legacyofacapsuleer.com |
Phoenix Jones
Brave Newbies Inc. Brave Collective
428
|
Posted - 2014.03.25 01:19:00 -
[504] - Quote
Tyrant Scorn wrote:NinjaTurtle wrote:A town hall with this little information on a huge mechanic change would be completely pointless. Picture rolls of tinfoil being thrown across a packed room. It would be with current CSM members, who have discussed this topic with CCP. This idea has been floating around in CSM circles for a while... So they can surely add valuable information regarding mechanics.
If this town hall does not turn into a pitch to sell the idea... sure ... but its going to turn into a pitch to sell the idea... Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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Senn Denroth
Lazerhawks
177
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Posted - 2014.03.25 01:23:00 -
[505] - Quote
Stampede McNabb wrote:Gnaw LF wrote:
First, I will continue using the condescending tone to you since you have problems comprehending the basic design principles behind EvE. Second, there is nothing wrong with being the aggressor, thats what this game is about.
You have an opinion, I have an opinion. You only have one opinion. I have one opinion. You don't hold the copyright on "what this game is about". It is about what I make it for me. Get over yourself.
True, everyone has an opinion, until you post on your main, yours just means nothing in this forum. Goodbye.
CCP Fozzie wrote:We investigated what would be involved with delaying the appearance of signatures on the sensor overlay, but that solution is somewhat unsatisfactory since players could always return to the old trick of spamming probe scans to check for the new sigs. Basically, the Sensor Overlay had only made the existing problem more visible, and it would be better if we could get right to the source.
If you're saying what I think you're saying here Fozzie, what you are thinking of doing is changing a game breaking mechanic. Why would you punish people for actively checking for sigs using probes? Not being able to even probe scan a sig for 5 minutes is going to be catastrophic!
It will not change what you are thinking of fixing though as people can still put combats down and will see when a new ship pops up that isn't their own. Come live in wspace for 6 months please Fozzie, otherwise stop considering breaking Wspace.
As stated previously, the fairest mosy balanced change for both parties seems to be -
2-3 minute delay of new sigs appearing on overview scanner. As well as still having the ability to see a sig instantly if probe spamming.
What this means is that the lazy people lose out, and the active pilots win. Isn't this what we all really want? |
Gustava Risalo
Sons of Sarah Kerrigan
18
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Posted - 2014.03.25 01:24:00 -
[506] - Quote
[quote=Senn Denroth
You seem mad you noob. Nobody is immune, and that is what wormhole space should be like. Eg: http://kb.vergeofcollapse.com/?a=kill_related&kll_id=34504
IMO what is should be changed to is 2-3 spawn timer for a K162 on the noob autoscanner. Or instant detection if you have probes out scanning, that way both the farmers are kept somewhat happy and the entities that roam like a wolf in the night are kept happy. Just as wormhole space should be.
You're making upwards of 300m/hr so grow some testies. Your ships are never really safe because wormholes space is supposed to be the wild west of EVE, a true sandbox. If you are voicing these concerns purely from a farmers point of view we will come for you, and no amount of probes or noobscanner will save you.
Whatever change you make Fozzie, I hope you consider it balanced for both parties like I have suggested above. This way the lazy people lose out, and those that are vigilant and activity playing the game will be kept on their toes.[/quote]
Listen up chucklefuck, I have heard this same kind of bs from many players in the years i have been playing eve. It is always the same. Local too strong can't warp in fast enough. Noobscanner saves them. Oh god they are using probes we can't get a fight.
If you want pvp in eve ADAPT. ADAPT AND SURVIVE. Don't ***** to ccp that the game isn't fair. Maybe the 300mi/hour in isk you make hasn't sprouted your ********* yet. Perhaps when you hit 500mil/hour you might see them drop an inch. Until then keep your whiny **** to your private forums. |
NinjaTurtle
Carte Blanche. Trading
65
|
Posted - 2014.03.25 01:29:00 -
[507] - Quote
Tyrant Scorn wrote:NinjaTurtle wrote:A town hall with this little information on a huge mechanic change would be completely pointless. Picture rolls of tinfoil being thrown across a packed room. It would be with current CSM members, who have discussed this topic with CCP. This idea has been floating around in CSM circles for a while... So they can surely add valuable information regarding mechanics.
and the NDA will still prevent them from giving us anything of meaning, outside of anecdotal wisdom and gentle coddling if you're into that sort of thing.
Co-host and editor of Declarations of War Podcast http://declarationsofwar.com Twitter- @schertt |
Tyrant Scorn
125
|
Posted - 2014.03.25 01:32:00 -
[508] - Quote
NinjaTurtle wrote:Tyrant Scorn wrote:NinjaTurtle wrote:A town hall with this little information on a huge mechanic change would be completely pointless. Picture rolls of tinfoil being thrown across a packed room. It would be with current CSM members, who have discussed this topic with CCP. This idea has been floating around in CSM circles for a while... So they can surely add valuable information regarding mechanics. and the NDA will still prevent them from giving us anything of meaning, outside of anecdotal wisdom and gentle coddling if you're into that sort of thing.
My primary concern is to make sure that if the overall majority of wormhole space doesn't want a certain change, the current CSM members are in line with this and that we don't get to see CSM members voicing a different opinion then what the actual community wants. Then CSM members would mis-represent the community, and that is unacceptable.
We can have a discussion about this subject without breaking the NDA.
Host at Legacy Of A Capsuleer Podcast www.legacyofacapsuleer.com |
Jack Miton
Sky Fighters Sky Syndicate
3151
|
Posted - 2014.03.25 01:41:00 -
[509] - Quote
This WAS discussed at the last CSM town hall, basically everyone hated it. Stuck In Here With Me:-á http://sihwm.blogspot.com.au/ |
Tyrant Scorn
125
|
Posted - 2014.03.25 01:42:00 -
[510] - Quote
Jack Miton wrote:This WAS discussed at the last CSM town hall, basically everyone hated it.
Then I think CCP missed it because why bring it up after grading the community... Seems weird to me. Host at Legacy Of A Capsuleer Podcast www.legacyofacapsuleer.com |
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