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Zowie Powers
Hole in the wall
12
|
Posted - 2011.11.13 18:17:00 -
[1] - Quote
Corp/alliance bans 11/14/2011 From: carmelos53 Sent: 2011.11.13 18:14 To: Public incursion blacklist,
Kill It With Fire - now added due to blackbird suicide jamming
Snap to it CCP. Like GM Hormone said, there is no warning for Incursion runners of this threat, so there is no way to protect against, therefore it's an exploit against Incursion runners.
THE ISK FOUNTAIN MUST NOT BE STOPPED. |

Akrasjel Lanate
Naquatech Conglomerate
178
|
Posted - 2011.11.13 18:20:00 -
[2] - Quote
You have the same ammount of immunity as everyone. |

Blood Fart
Republic University Minmatar Republic
6
|
Posted - 2011.11.13 18:25:00 -
[3] - Quote
Yes we need immediate action to close this exploit.
Only guns should work on other players in high sec unless that also starts to plug up the isk geyser. High sec should be safe from these types of things. |

Abrazzar
322
|
Posted - 2011.11.13 18:31:00 -
[4] - Quote
I demand 1 ISK per SP per hour I remain docked safely in the station in highsec. I should not be required to risk anything in highsec when I make ISK for my PLEXes. Especially not my precious PvE officer fit faction ships. Please visit your user settings to re-enable images. |

Captain Nathaniel Butler
The White Company
4
|
Posted - 2011.11.13 18:39:00 -
[5] - Quote
I demand that all highsec pvp should be nerfed , further to my demands I want all nebulas to be pink and fluffy, stations to be covered in glitter and have pictures of ponies on the outside and incursion runners to be wrappped up in soft flufffy cotton wool.
These demands must be met or I will ragequit and sign up for a Hello Kitty Online account. |

Sakurako Kimino
Volatile Nature White Noise.
0
|
Posted - 2011.11.13 18:46:00 -
[6] - Quote
Zowie Powers wrote:Corp/alliance bans 11/14/2011 From: carmelos53 Sent: 2011.11.13 18:14 To: Public incursion blacklist,
Kill It With Fire - now added due to blackbird suicide jamming
Snap to it CCP. Like GM Hormone said, there is no warning for Incursion runners of this threat, so there is no way to protect against, therefore it's an exploit against Incursion runners.
THE ISK FOUNTAIN MUST NOT BE STOPPED.
can you link to where GM Hormone said no warning for incursions runners?
eve is about sin |

Desert Ice78
Gryphon River Industries Bloodbound.
22
|
Posted - 2011.11.13 18:47:00 -
[7] - Quote
I demand that all "wana-be" hi-sec pvper bears be forced to actually pvp, as in shoot those who are only too happy and able to shoot back, rather then the current "shoot everyone as long as they can't shoot back" that passes for pvp in hi-sec.
Well done CCP for making Eve Online harder; only real pvper's will be left once all these bears have been forced out because the game is too hard for them.
Bravo o7 I am a pod pilot:
http://dl.eve-files.com/media/corp/DesertIce/POD.jpg |

Ariane VoxDei
12
|
Posted - 2011.11.13 18:56:00 -
[8] - Quote
Sakurako Kimino wrote:can you link to where GM Hormone said no warning for incursions runners? Does matter where or if?
The scenario is pretty selfexplaining. All they have time for is to notice a neutral on grid and pray they are out of range, before logistics locks are broken and blocked for 20s. 20s without remote reps, and usually no local tank, is a long time with a incursion hammering the fleet.
|

Arklan1
Dunedain Rangers WUT ALLIANCE
9
|
Posted - 2011.11.13 19:02:00 -
[9] - Quote
Ariane VoxDei wrote:Sakurako Kimino wrote:can you link to where GM Hormone said no warning for incursions runners? Does matter where or if? The scenario is pretty selfexplaining. All they have time for is to notice a neutral on grid and pray they are out of range, before logistics locks are broken and blocked for 20s. 20s without remote reps, and usually no local tank, is a long time with a incursion hammering the fleet.
heh... having ran a few incursions myself - i gotta say, my first reaction to reading this was "hah! that's awesome!" ah, good ol' eve, always a way to **** someone over. i love it. |

Abrazzar
323
|
Posted - 2011.11.13 19:03:00 -
[10] - Quote
Ariane VoxDei wrote:Sakurako Kimino wrote:can you link to where GM Hormone said no warning for incursions runners? Does matter where or if? The scenario is pretty selfexplaining. All they have time for is to notice a neutral on grid and pray they are out of range, before logistics locks are broken and blocked for 20s. 20s without remote reps, and usually no local tank, is a long time with a incursion hammering the fleet. I wonder how PvP fleets can manage with their logistics getting permajammed by a lone blackbird.
Please visit your user settings to re-enable images. |

Morganta
Peripheral Madness The Midget Mafia
311
|
Posted - 2011.11.13 19:07:00 -
[11] - Quote
Abrazzar wrote:Ariane VoxDei wrote:Sakurako Kimino wrote:can you link to where GM Hormone said no warning for incursions runners? Does matter where or if? The scenario is pretty selfexplaining. All they have time for is to notice a neutral on grid and pray they are out of range, before logistics locks are broken and blocked for 20s. 20s without remote reps, and usually no local tank, is a long time with a incursion hammering the fleet. I wonder how PvP fleets can manage with their logistics getting permajammed by a lone blackbird.
a dozen ec-300s?
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

mkint
326
|
Posted - 2011.11.13 19:08:00 -
[12] - Quote
Abrazzar wrote:Ariane VoxDei wrote:Sakurako Kimino wrote:can you link to where GM Hormone said no warning for incursions runners? Does matter where or if? The scenario is pretty selfexplaining. All they have time for is to notice a neutral on grid and pray they are out of range, before logistics locks are broken and blocked for 20s. 20s without remote reps, and usually no local tank, is a long time with a incursion hammering the fleet. I wonder how PvP fleets can manage with their logistics getting permajammed by a lone blackbird. An incursion griefing blackbird doesn't need to fit tank or weapons, or even a mix of ECM types. Just needs a 2:1 ratio of amarr:gallente/caldari:minmatar, or scout out the target fleet in advance (which is trivial to do) and just fit for what they've got, plus the lowslot and rig modules.
Everyone at CCP keeps deciding ECM sucks as a game mechanic, but they never bother to make it not suck. Why is that? WTB ECM that reduces your targeting slots by 1. |

Warzon3
Perkone Caldari State
0
|
Posted - 2011.11.13 19:41:00 -
[13] - Quote
ohhhh god now THAT is a sweet way to kill incursion runners just jam there logi's :D |

Akirei Scytale
Test Alliance Please Ignore
323
|
Posted - 2011.11.13 19:46:00 -
[14] - Quote
Zowie Powers wrote:Corp/alliance bans 11/14/2011 From: carmelos53 Sent: 2011.11.13 18:14 To: Public incursion blacklist,
Kill It With Fire - now added due to blackbird suicide jamming
Snap to it CCP. Like GM Hormone said, there is no warning for Incursion runners of this threat, so there is no way to protect against, therefore it's an exploit against Incursion runners.
THE ISK FOUNTAIN MUST NOT BE STOPPED.
Congratulations, you just convinced me to fly to highsec and hunt you down. I can't believe there are people this risk-adverse. How do you even function in real life? |

Sakurako Kimino
Volatile Nature White Noise.
0
|
Posted - 2011.11.13 19:48:00 -
[15] - Quote
Ariane VoxDei wrote:Sakurako Kimino wrote:can you link to where GM Hormone said no warning for incursions runners? Does matter where or if? The scenario is pretty selfexplaining. All they have time for is to notice a neutral on grid and pray they are out of range, before logistics locks are broken and blocked for 20s. 20s without remote reps, and usually no local tank, is a long time with a incursion hammering the fleet.
yes in this case it does matter the op is stating that a ccp employee has stated there is immunity for incursions runners.
I know its a play on the rr change but the op is mad that the free kill pass has been removed.
ganking as in this scenario is fine there is risk of fail and of loss ganking with out risk is not fine.
heck even goons admit that their ganking has a chance of failing slim but it is there, the rr ganking had no risk of fail.
eve is about sin |

Mrs Sooperdudespaceman
Republic University Minmatar Republic
5
|
Posted - 2011.11.13 19:51:00 -
[16] - Quote
Desert Ice78 wrote:I demand that all "wana-be" hi-sec pvper bears be forced to actually pvp, as in shoot those who are only too happy and able to shoot back, rather then the current "shoot everyone as long as they can't shoot back" that passes for pvp in hi-sec.
Well done CCP for making Eve Online harder; only real pvper's will be left once all these bears have been forced out because the game is too hard for them.
Bravo o7
Are you saying that Incursion runners, who shoot NPCs, should shoot something else and that making it more difficult to run Incursions will make them quit and therefore make Eve a bettter place for everyone?
If this is the case then maybe you should stop hiding behind your friends in 0.0 and try running Incursions for yourself!
Or are you saying that suicide jamming Incursion runners is wrong and want CCP to nerf ECM so that it can't be activated on a neutral target in Hisec?
If this is the case and you feel so strongly about people using this mechanic why don't you stop carebearing it up in 0.0, leave the safety of the blob and come to hisec and do something about it?
Or did you just skim the thread and decide to sperg anyway?
|

mindimoo
Black Watch Guard
0
|
Posted - 2011.11.13 20:14:00 -
[17] - Quote
Zowie Powers wrote:Corp/alliance bans 11/14/2011 From: carmelos53 Sent: 2011.11.13 18:14 To: Public incursion blacklist,
Kill It With Fire - now added due to blackbird suicide jamming
Snap to it CCP. Like GM Hormone said, there is no warning for Incursion runners of this threat, so there is no way to protect against, therefore it's an exploit against Incursion runners.
THE ISK FOUNTAIN MUST NOT BE STOPPED.
The 1st warning is the ecm ship on dscan, 2nd is the ECM ship warping into the site, 3rd is it targeting the logi's, how many warnings you want ?
Seriously go fit the fleet properly and that BB is not going to jam out anything before conkorden does its thing, or if it does its going to be one hell of a lucky jam and then not going to be that lucky to jam out enough logi's to cause anyones death.
Why should incursion runners suddenly get to be immune and get mechanics changed to suit them. |

Eternus8lux8lucis
Whack-A-Mole
7
|
Posted - 2011.11.13 20:35:00 -
[18] - Quote
Now even though I think this a rather inventive way of doing things its fail anyway. Even if you manage to hit all 3 logis in one shot with a bbird your still only going to be jammed for about 6-10 secs before concord blows the bbird to smithereens. And if you are having a hard time staying alive for that long without reps theres definitely something wrong, seeing as drones will still rep if placed on you.
The only places this would really suck would be in Assaults or HQs where you can get alphad due to the high dps. VGs and below you might bleed into armor if they do it at the right time and you happen to have global aggro, lets say during the final deltole in an OTA. Anything else and the ships is blown up and your back repping like nothing happened.
But the same thing would happen if you had the niarjas jam the logis now anyway. |

Captain Nathaniel Butler
The White Company
6
|
Posted - 2011.11.13 20:35:00 -
[19] - Quote
Mrs Sooperdudespaceman wrote:
Or did you just skim the thread and decide to sperg anyway?
Yep , that's what my money is on  |

Takseen
University of Caille Gallente Federation
12
|
Posted - 2011.11.13 20:41:00 -
[20] - Quote
Seems like a perfectly reasonable tactic to me. Its been a standard approach to interfering in PvE fights in other MMOs for years. |

Ranger 1
Ranger Corp
277
|
Posted - 2011.11.13 20:46:00 -
[21] - Quote
Yeah, I can't say as I have a problem with this.
It may require a change in your logistics fits, or in fleet fittings, but certainly something that can be dealt with. To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Fille Balle
Ballbreakers R us
37
|
Posted - 2011.11.13 21:11:00 -
[22] - Quote
This is all very good and informative. However, one thing still reamains a mystery to me:
U mad? Have you noticed how some ships are actually blue? Weird isn't it? |

Dradius Calvantia
Creative Cookie Procuring Rote Kapelle
63
|
Posted - 2011.11.13 21:14:00 -
[23] - Quote
Just popping in to say a few quick things to all those incursion running bears who can not seem to understand why some of us null players want to shoot them.
1. Your endless fountain of isk generation IS PVP. You are causing inflation in the market, forcing me to pay higher prices for damn near everything these days, including keeping my accounts plexed. If your actions are having an affect on me, I have the right to act against you within the confines of the rules of the game.
2. You are currently fitting obscene amounts of needles "bling" to your incursion running ships. This not only makes you a much more interesting (IE tons of tears) but also a much more profitable target. If you are upset about losing these huge piles of isk, maybe it is time to start fitting your ships to actually be efficient in terms of cost vs effectiveness.
3. As has been pointed out before, correctly fit logi should never be jammed out by a single black bird.
4. Gankmas is coming.
Edit: Real men use a scorp to suicide incursion fleets. Jams, plus instantly nueting out all logi = hilarious and much more effective. |

Nova Fox
Novafox Shipyards
297
|
Posted - 2011.11.13 21:31:00 -
[24] - Quote
Abrazzar wrote:I demand 1 ISK per SP per hour I remain docked safely in the station in highsec. I should not be required to risk anything in highsec when I make ISK for my PLEXes. Especially not my precious PvE officer fit faction ships.
Its call research agents.
|

Tagera
Unity Systems Engineering The Dog Pound
5
|
Posted - 2011.11.13 22:16:00 -
[25] - Quote
As someone who on occasion runs incursions...they're not faucets. They're fire hoses, a good fleet can make about a bil per person in 8 to 10 hours. I was talking to one guy a few months back. He was 3months into the game and had over 17bil saved from just doing incursions. No real risk means crap tons of profit. |

Psychotic Monk
The Skunkworks
53
|
Posted - 2011.11.14 00:42:00 -
[26] - Quote
You know, there's no warning if you jump through a gate and there's war targets on the other side... definatly petitionable by this logic.
Should we just start petitioning every loss ever? That seems like it might work. |

rareden
The Skunkworks
2
|
Posted - 2011.11.14 00:45:00 -
[27] - Quote
LMAOO!!! wow carebears are pathetic, your now complaing that suicide ganking is broken and because you cant protect you selfs against it its an exploit.........wow.... its a frgin game mechanic some one shoots you unprovoked then concord kills them, doing it in an incursion is just an excellent way of suicide ganking. seriously carebears just because some one kills you its not an exploit. |

Sakurako Kimino
Volatile Nature White Noise.
0
|
Posted - 2011.11.14 01:02:00 -
[28] - Quote
Tagera wrote:As someone who on occasion runs incursions...they're not faucets. They're fire hoses, a good fleet can make about a bil per person in 8 to 10 hours. I was talking to one guy a few months back. He was 3months into the game and had over 17bil saved from just doing incursions. No real risk means crap tons of profit.
8-10 hours can make a bill as well in null and there is less risk due to intel.
20 minutes a sanctum 35m each is 105m a hour time ten hours 1050m plus you got faction rats as well ohh thats not even in fleet i also almost forgot escalations
90 days aprox to 3 months thats 94.5b, 5.55 times as much just saying
eve is about sin |

Andrei Taganov
The Skunkworks
69
|
Posted - 2011.11.14 01:02:00 -
[29] - Quote
Dear Incursion Bears:
The Eve community at large does not like you. Your influence on our game is not good for anyone but yourself, and your interactions with Eve add no texture to the sandbox in which we all live. The only option your senseless and incessant PvE activities offer anyone else who wants to maintain economic space-independence is running Incursions. For this reason, the greater Eve community will continuously target you and everything you hold dear.
Get over it.
~Andrei. |

Sakurako Kimino
Volatile Nature White Noise.
0
|
Posted - 2011.11.14 01:03:00 -
[30] - Quote
rareden wrote:LMAOO!!! wow carebears are pathetic, your now complaing that suicide ganking is broken and because you cant protect you selfs against it its an exploit.........wow.... its a frgin game mechanic some one shoots you unprovoked then concord kills them, doing it in an incursion is just an excellent way of suicide ganking. seriously carebears just because some one kills you its not an exploit.
i'll agree suicide ganking is fine, the logi none suicide ganking is not
eve is about sin |

Sakurako Kimino
Volatile Nature White Noise.
0
|
Posted - 2011.11.14 01:06:00 -
[31] - Quote
Andrei Taganov wrote:Dear Incursion Bears:
The Eve community at large does not like you. Your influence on our game is not good for anyone but yourself, and your interactions with Eve add no texture to the sandbox in which we all live. The only option your senseless and incessant PvE activities offer anyone else who wants to maintain economic space-independence is running Incursions. For this reason, the greater Eve community will continuously target you and everything you hold dear.
Get over it.
~Andrei.
the eve community at large doesn't like anyone thats not blue, even then they might still not like the blues
eve is about sin |

Andrei Taganov
The Skunkworks
70
|
Posted - 2011.11.14 01:17:00 -
[32] - Quote
Oh, and I almost forgot: 8/10, well trolled OP.
~Andrei. |

Apollo Gabriel
Mercatoris Etherium Cartel
229
|
Posted - 2011.11.14 01:32:00 -
[33] - Quote
I am confused how this all works, doesn't Concord get involved? I don't do incursions, just curious. Repair Drones should be able to repair anyone ... really, they should. -áThink of them as the first targetable subsystem if you're worried about PvP and for missions if someone wants Rep drones over a flight of Hobs, who cares. -áThere is no reasonable objection here other than it's always been that way (so was RR until recently). |

Imajitaaltofanalt ofanalt
State War Academy Caldari State
2
|
Posted - 2011.11.14 02:21:00 -
[34] - Quote
Apollo Gabriel wrote:I am confused how this all works, doesn't Concord get involved? I don't do incursions, just curious.
Basically the blackbird jams out logistics and causes the shiney ships of the incursion runners to go with out repairs. concord comes and shoots the black bird, but only after the damage has been done. |

rareden
The Skunkworks
2
|
Posted - 2011.11.14 02:26:00 -
[35] - Quote
then we get all the shiny faction mods that droped, and how were they able to afford such expensive ships in the first place??? because of op incursions that we are attempting to fix |

Kelsi Corynn
Center for Advanced Studies Gallente Federation
5
|
Posted - 2011.11.14 02:56:00 -
[36] - Quote
So let me get this straight. Suicide ECM-ing the logistics pilots of a high sec Incursion fleet.
ME LIKEY
(The first person who thought of this deserves a medal) |

Har Harrison
Amarrian Retribution
72
|
Posted - 2011.11.14 03:19:00 -
[37] - Quote
Guardian has 2 mid slots - afterburner and ECCM module???
Fix Faction Warfare CCP!!! |

Tagera
Unity Systems Engineering The Dog Pound
5
|
Posted - 2011.11.14 03:23:00 -
[38] - Quote
rareden wrote:then we get all the shiny faction mods that droped, and how were they able to afford such expensive ships in the first place??? because of op incursions that we are attempting to fix
This man gets it...^^
Nerf the incursions, or better yet. Make concord a non issue in incursion constellations. And let the toaster types have some fun. |

Steelshine
Wildly Inappropriate Goonswarm Federation
46
|
Posted - 2011.11.14 03:34:00 -
[39] - Quote
Sakurako Kimino wrote:Tagera wrote:As someone who on occasion runs incursions...they're not faucets. They're fire hoses, a good fleet can make about a bil per person in 8 to 10 hours. I was talking to one guy a few months back. He was 3months into the game and had over 17bil saved from just doing incursions. No real risk means crap tons of profit. 8-10 hours can make a bill as well in null and there is less risk due to intel. 20 minutes a sanctum 35m each is 105m a hour time ten hours 1050m plus you got faction rats as well ohh thats not even in fleet i also almost forgot escalations 90 days aprox to 3 months thats 94.5b, 5.55 times as much just saying
Please tell me where these mythical 35m, instantly respawning sanctums are. |

Elyssa MacLeod
Caldari Provisions Caldari State
16
|
Posted - 2011.11.14 03:34:00 -
[40] - Quote
LESS IMMUNITY imo. And the next Hulkageddon should target them and lvl 4 runners too. Get them scared for their faction fit ships :D **** FiS Its Called EVE |

Zaron Arzi
Depraved Corruption
1
|
Posted - 2011.11.14 03:50:00 -
[41] - Quote
Elyssa MacLeod wrote:LESS IMMUNITY imo. And the next Hulkageddon should target them and lvl 4 runners too. Get them scared for their faction fit ships :D
I like this idea. Expand HG to 4 weeks of rewards for incursion deaths. |

RUSROG
Beasts of Burden
82
|
Posted - 2011.11.14 04:01:00 -
[42] - Quote
Do I see tears?
Let me lick those sweet tears, mmmm.
Taste so salty, those tears.
Mmmm...
MOAR TEARS!
I demand MOAR TEARS!
--
On another note, nothing is safe in EVE - if you don't like it go play wow or something.
EVE is unpredictable, if you don't have friends to run incursions with - you're doing something wrong.
-áE .-+ ` ' /-+. F
Your tears fuel me. And as always, have nice day. |
|

GM Homonoia
Game Masters C C P Alliance
142

|
Posted - 2011.11.14 04:07:00 -
[43] - Quote
Suicide ganks (face it, that is what this is) are a valid and viable tactic in EVE. This tactic means that your attacker gets blown up, just like in any normal suicide gank. And just like any other suicide gank there are ways to protect yourself from it; in this case it means having redundant systems and not count on the bare minimum. Or bring ECCM.
The loophole that was plugged recently fixed a tactic that gave no warning AND had NO consequence. EVE doesn't do 'no consequences' (or close to it anyway). This tactic has plenty consequences, namely CONCORDdokken + standings/security hits.
Also, it is GM Homonoia - the goddess of concord and oneness of mind. Not GM Hormone - the family of chemicals that are designed to do weird stuff to your body and mental state. GM Homonoia | Info Group | Game Master |
|

Haulin Aussie
Imperial Academy Amarr Empire
23
|
Posted - 2011.11.14 04:21:00 -
[44] - Quote
GM Homonoia wrote:Suicide ganks (face it, that is what this is) are a valid and viable tactic in EVE. This tactic means that your attacker gets blown up, just like in any normal suicide gank. And just like any other suicide gank there are ways to protect yourself from it; in this case it means having redundant systems and not count on the bare minimum. Or bring ECCM.
The loophole that was plugged recently fixed a tactic that gave no warning AND had NO consequence. EVE doesn't do 'no consequences' (or close to it anyway). This tactic has plenty consequences, namely CONCORDdokken + standings/security hits.
Also, it is GM Homonoia - the goddess of concord and oneness of mind. Not GM Hormone - the family of chemicals that are designed to do weird stuff to your body and mental state.
not mt pwning. |

Elyssa MacLeod
Caldari Provisions Caldari State
16
|
Posted - 2011.11.14 04:33:00 -
[45] - Quote
RUSROG wrote:Do I see tears?
Let me lick those sweet tears, mmmm.
Taste so salty, those tears.
Mmmm...
MOAR TEARS!
I demand MOAR TEARS!
--
On another note, nothing is safe in EVE - if you don't like it go play wow or something.
EVE is unpredictable, if you don't have friends to run incursions with - you're doing something wrong.
Imagine those tears if the HaG did as I suggested and targetted the most expensive faction fits
**** FiS Its Called EVE |

Elyssa MacLeod
Caldari Provisions Caldari State
16
|
Posted - 2011.11.14 04:34:00 -
[46] - Quote
GM Homonoia wrote:Suicide ganks (face it, that is what this is) are a valid and viable tactic in EVE. This tactic means that your attacker gets blown up, just like in any normal suicide gank. And just like any other suicide gank there are ways to protect yourself from it; in this case it means having redundant systems and not count on the bare minimum. Or bring ECCM.
The loophole that was plugged recently fixed a tactic that gave no warning AND had NO consequence. EVE doesn't do 'no consequences' (or close to it anyway). This tactic has plenty consequences, namely CONCORDdokken + standings/security hits.
Also, it is GM Homonoia - the goddess of concord and oneness of mind. Not GM Hormone - the family of chemicals that are designed to do weird stuff to your body and mental state.
Oh I am SO sigging you
**** FiS Its Called EVE |

Ranger 1
Ranger Corp
282
|
Posted - 2011.11.14 04:51:00 -
[47] - Quote
GM Homonoia wrote:Suicide ganks (face it, that is what this is) are a valid and viable tactic in EVE. This tactic means that your attacker gets blown up, just like in any normal suicide gank. And just like any other suicide gank there are ways to protect yourself from it; in this case it means having redundant systems and not count on the bare minimum. Or bring ECCM.
The loophole that was plugged recently fixed a tactic that gave no warning AND had NO consequence. EVE doesn't do 'no consequences' (or close to it anyway). This tactic has plenty consequences, namely CONCORDdokken + standings/security hits.
Also, it is GM Homonoia - the goddess of concord and oneness of mind. Not GM Hormone - the family of chemicals that are designed to do weird stuff to your body and mental state.
Wow, talk about a buzz killer. 
You went and ran off all the charter members of the "Silent Majority" brigade that seem to think some of the recent changes means that CCP has decided high sec should become absolutely safe... as opposed to making sure players on both sides of the fence have the tools necessary to employ their trade.
This thread could have gone on for several pages of amusement. Thanks a lot big guy.
(Actually, seriously, thanks a lot GM Homonia for setting things straight. Cheers.) To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

Jr Instructorcon
Dreddit Test Alliance Please Ignore
45
|
Posted - 2011.11.14 07:07:00 -
[48] - Quote
GM Homonoia wrote:Suicide ganks (face it, that is what this is) are a valid and viable tactic in EVE. This tactic means that your attacker gets blown up, just like in any normal suicide gank. And just like any other suicide gank there are ways to protect yourself from it; in this case it means having redundant systems and not count on the bare minimum. Or bring ECCM.
The loophole that was plugged recently fixed a tactic that gave no warning AND had NO consequence. EVE doesn't do 'no consequences' (or close to it anyway). This tactic has plenty consequences, namely CONCORDdokken + standings/security hits.
Also, it is GM Homonoia - the goddess of concord and oneness of mind. Not GM Hormone - the family of chemicals that are designed to do weird stuff to your body and mental state.
I... don't even know what to say. Bless you. |

King Rothgar
Autocannons Anonymous
37
|
Posted - 2011.11.14 08:12:00 -
[49] - Quote
So here's a question, why aren't these logi pilots using ECCM/remote ECCM? Seriously, shame on you if you get ECM'd by a blackbird in a guardian/basilisk. |

Deviana Sevidon
Jades Falcon Guards
94
|
Posted - 2011.11.14 09:04:00 -
[50] - Quote
The tactic is suicidal and I doubt that any attempts would be really effective. Logistics have high sensor strengths so it is a gamble if a suicide ganker is able to break their lock and prevent them from repping a target. Also incursion ships are fitted for resistance/buffer, so they can last a few seconds, even when the sanshas focus their fire, because that is what a good incursion ship is supposed to do.
Suicide jamming is more of a comedy relief then a threat for any incursion fleet. Clowns that get themselves blown up are always hilarious. |

Trinkets friend
Sudden Buggery
25
|
Posted - 2011.11.14 11:29:00 -
[51] - Quote
Sakurako Kimino wrote:Tagera wrote:As someone who on occasion runs incursions...they're not faucets. They're fire hoses, a good fleet can make about a bil per person in 8 to 10 hours. I was talking to one guy a few months back. He was 3months into the game and had over 17bil saved from just doing incursions. No real risk means crap tons of profit. 8-10 hours can make a bill as well in null and there is less risk due to intel. 20 minutes a sanctum 35m each is 105m a hour time ten hours 1050m plus you got faction rats as well ohh thats not even in fleet i also almost forgot escalations 90 days aprox to 3 months thats 94.5b, 5.55 times as much just saying
Dude, you do realise they reduced Sanctum spawn times? That you need to run the onboard scanner 930s0 to spot it? This is not true of Incursions, where OTA's and NCO's just respawn INSTANTLY to a instantly warpable celestial. And further, you are in hisec, so your risk is basically zero - whereas in nullsec, to get that ISK, you need a carrier and are vulnerable to being ganked.
Bzzzt. Try again you mewling ingrate.
also: LULS The skilful employer of men will employ the wise man, the brave man, the covetous man, and the stupid man. Sun Tzu
|

Worrff
The Darkness Within
0
|
Posted - 2011.11.14 12:51:00 -
[52] - Quote
GM Homonoia wrote:EVE doesn't do 'no consequences' (or close to it anyway)
For this to be anywhere near true, you would need to remove Insurance payouts for Concord related kills.
As it is now, there are virtually no consequences for suicide ganking. |

Khanh'rhh
Sudden Buggery
303
|
Posted - 2011.11.14 12:53:00 -
[53] - Quote
GM Homonoia wrote:The loophole that was plugged recently fixed a tactic that gave no warning AND had NO consequence. EVE doesn't do 'no consequences' (or close to it anyway). This tactic has plenty consequences, namely CONCORDdokken + standings/security hits See, this is bullcrap.
The "warning" was the fact that they were in fleet with 5 or 6 guys who all had corp history in people that were VERY VERY KNOWN to be doing this. Congratulations on saving the retards too stupid to check that.
The "consequences" never happened because the carebears are too ******* carebear to make it happen. Namely, that every ship SKNK used to shoot the bears, went red on the overview. Their own faction / pirate battleships. Points at this point, if anyone can think of any possible way that could have bitten them in the ass 
FFS stop making every "consequence" in this ******* game something that is doled out by NPCs, and tell the players to HTFU and do something about it themselves.
Because all you're doing is pushing the scale further and further one way, where eventually every ******* ****** dipshit in highsec will be expecting a giant CONCORD fairy to come and make everything better for them.
As for the tards who think "Null is safer, coz of intel channels! tee hee!" then I counter with - http://www.suddenbuggery.com/killboard/?a=kill_detail&kll_id=1670
Because there are quite easy ways around intel channels. But hey, think that if you want. - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Halcyon Ingenium
Caldari Provisions Caldari State
20
|
Posted - 2011.11.14 13:05:00 -
[54] - Quote
Zowie Powers wrote:Corp/alliance bans 11/14/2011 From: carmelos53 Sent: 2011.11.13 18:14 To: Public incursion blacklist,
Kill It With Fire - now added due to blackbird suicide jamming
Snap to it CCP. Like GM Hormone said, there is no warning for Incursion runners of this threat, so there is no way to protect against, therefore it's an exploit against Incursion runners.
THE ISK FOUNTAIN MUST NOT BE STOPPED.
7/10
Would read again. It is short and subtle, causing many to miss it.
My only criticism would be the all caps at the end. A little too much, but didn't hurt the overall presentation.
The loser in any fight consols himself with a moral victory. Thus is the beginning of slave-morality.
Your Homework |

Samillian
Trojan Trolls Controlled Chaos
26
|
Posted - 2011.11.14 13:24:00 -
[55] - Quote
Worrff wrote:GM Homonoia wrote:EVE doesn't do 'no consequences' (or close to it anyway) For this to be anywhere near true, you would need to remove Insurance payouts for Concord related kills. As it is now, there are virtually no consequences for suicide ganking.
You should check out the test server and read a few more threads insurance is changing, not that it will do a thing to stop suicide ganking. All the gankers i know don't do it for profit put rather for the pure joy of it and the sound of pointless fury in local.
|

G0hme
Lead Farmers Kill It With Fire
0
|
Posted - 2011.11.14 13:35:00 -
[56] - Quote
You talk'in bout ma Blackbird! Fo shizzle!
I play EVE for tears and this thread delivers.
Your precious Highsec Bhaalgorns and Machariels (like the ones we got blown up last night) will never be safe.
Bears will be bears and gankers will always destroy clueless people. |

Malcanis
Vanishing Point. The Initiative.
1130
|
Posted - 2011.11.14 13:38:00 -
[57] - Quote
mkint wrote:Abrazzar wrote:Ariane VoxDei wrote:Sakurako Kimino wrote:can you link to where GM Hormone said no warning for incursions runners? Does matter where or if? The scenario is pretty selfexplaining. All they have time for is to notice a neutral on grid and pray they are out of range, before logistics locks are broken and blocked for 20s. 20s without remote reps, and usually no local tank, is a long time with a incursion hammering the fleet. I wonder how PvP fleets can manage with their logistics getting permajammed by a lone blackbird. An incursion griefing blackbird doesn't need to fit tank or weapons, or even a mix of ECM types. Just needs a 2:1 ratio of amarr:gallente/caldari:minmatar, or scout out the target fleet in advance (which is trivial to do) and just fit for what they've got, plus the lowslot and rig modules. Everyone at CCP keeps deciding ECM sucks as a game mechanic, but they never bother to make it not suck. Why is that? WTB ECM that reduces your targeting slots by 1.
Ohhh you just gave me a great idea for a sensor-dampening scorpion! No "chance based" shennannigans there! Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Hakaru Ishiwara
Republic Military School Minmatar Republic
40
|
Posted - 2011.11.14 14:00:00 -
[58] - Quote
This thread continues to deliver the goods!
If Incursions and Sleepers are the "end-game" for PvE, then act like it and properly fit your ships expecting a gank attempt.
Also: Align to a safe spot warp-out? Care bears these days.... 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284 Characters 284286 |

Mart Allini
Lead Farmers Kill It With Fire
10
|
Posted - 2011.11.14 14:08:00 -
[59] - Quote
Woot, Eve fame.
For reference, we were just trying this out yesterday and out of three attempts, only one ended up in non-blackbird ships dying. I think the logi panicing and warping out had a large part in that happening. By the end, we'd used 15 blackbirds, lost a bunch of sec status, but killed a machariel and a bhaalgorn and looted two shiny federation navy stasis webifier. All in all a good night.
FYI: a smart hauler would buy up a lot of meta3 ecm and haul them to Jita |

Maximille Biagge
Lead Farmers Kill It With Fire
2
|
Posted - 2011.11.14 14:21:00 -
[60] - Quote
I endorse this thread.
The blackbird suiciding that is, and all the tears.
A few minor points:
To the guy who thinks the jamming cycle magicaly ends once the blackbird has been destroyed - lol try again.
To all the guys saying fit ECCM, you are welcome to try; but do some maths first - you might be dissapointed.
To all incursion runners: be afraid.
|

Ammzi
Imperial Guardians Blazing Angels Alliance
112
|
Posted - 2011.11.14 14:24:00 -
[61] - Quote
Oh look. Those are my blues and I had them blacklisted.
*evil grin*  quote CCP Spitfire
"Hello Im Blue,"
|

Elyssa MacLeod
Caldari Provisions Caldari State
21
|
Posted - 2011.11.14 15:08:00 -
[62] - Quote
Deviana Sevidon wrote:The tactic is suicidal and I doubt that any attempts would be really effective. Logistics have high sensor strengths so it is a gamble if a suicide ganker is able to break their lock and prevent them from repping a target. Also incursion ships are fitted for resistance/buffer, so they can last a few seconds, even when the sanshas focus their fire, because that is what a good incursion ship is supposed to do.
Suicide jamming is more of a comedy relief then a threat for any incursion fleet. Clowns that get themselves blown up are always hilarious.
Given that you have to omni tank for Incursons, yes? That makes you more susceptible to single damage types, yes? Also, if suicide gankers are gonna go for Incursion fleets, target the logis first, yes? lol GM Homonoia: Suicide ganks are a valid and viable tactic in EVE.
Where is your God now carebear? |

Ammzi
Imperial Guardians Blazing Angels Alliance
112
|
Posted - 2011.11.14 15:33:00 -
[63] - Quote
Having run incursions for 10 months I can say this ....
What "kill it with fire" attempted worked. There is no if, but or however. No, it worked and I saw it myself (no I wasn't in the fleet).
quote CCP Spitfire
"Hello Im Blue,"
|

Lady Go Diveher
The Independent Troll Society
118
|
Posted - 2011.11.14 15:42:00 -
[64] - Quote
Dawww catch up guys.
I was going this back in January :P
n.b. I may well hold a "blacklist record" - at 15 characters banned from BTL :P |

Andy Kusoni
Lead Farmers Kill It With Fire
0
|
Posted - 2011.11.14 15:44:00 -
[65] - Quote
For those of you who would like to do this yourself, here's how. If you want to do it on an alt, its less than a week with a new character into caldari cruiser 4, electronic warfare 3. A bit more if you want engineering 5 and thermodynamics to overload your jammers.
Fit your blackbirds with either 6 meta-3 caldari or minmatar jammers depending on if you are against scimis or basis. Lowslots should have two meta-3 signal distortion amplifiers.
You need at least 3 groups 2 of blackbirds, preferably 4 groups of 3. Against basilisks, you usually only need 2 blackbirds per group (sometimes they cap chain with BS in the fleet, watch for that). Against scimitars, you need 3 per group.
First group warps in, overloads and readies all jammers, and each blackbird jams one logi. The FC starts counting with a stopwatch. Second group warps in a few seconds later, locks logis. Again, each blackbird jams one logi at 20 seconds after the first round of jams.
Repeat this for however many blackbirds you have.
I'm not reposting my math here, you can do it yourself, but with the skills I listed above, and non-ECCM'ed logis, you have a 90%+ chance of jamming out all the logis for as long as you want (eg: however many players you have). I didn't bother calculating against ECCM'd logis, because most incursion logi don't mount ECCM.
Yes, you get concorded. The beauty is even if concord is already on grid with you you still have a good chance of jamming your logi for 20 seconds, because jams last after your ship is destroyed.
On our last attempt yesterday we managed to get one machariel into 15% armor. If we had a fourth wave of blackbirds he probably would have died. We were limited by the pilots we had online at the time.
A larger corp than us will have great fun with this, and I encourage everyone to try it. Blackbirds are dirt cheap. |

Ammzi
Imperial Guardians Blazing Angels Alliance
112
|
Posted - 2011.11.14 15:47:00 -
[66] - Quote
Lady Go Diveher wrote:Dawww catch up guys.
I was going this back in January :P
n.b. I may well hold a "blacklist record" - at 15 characters banned from BTL :P
Psst, I can get them unbanned. 100 m per alt, but don't tell anyone.  quote CCP Spitfire
"Hello Im Blue,"
|

proxwar
Klaatu Technologies
12
|
Posted - 2011.11.14 15:55:00 -
[67] - Quote
The simplest counter to this new threat is for all logi's to start using EECM's is it not? |

Lady Go Diveher
The Independent Troll Society
118
|
Posted - 2011.11.14 15:56:00 -
[68] - Quote
proxwar wrote:The simplest counter to this new threat is for all logi's to start using EECM's is it not? BUT THAT FIT ISN'T ON THE OFFICIAL INCURSION FITTINGS WEBSITES SO THE FCs WILL THINK SOMETHING DODGY IS HAPPENING OMG
Edit: also, no |

Jovan Geldon
Lead Farmers Kill It With Fire
161
|
Posted - 2011.11.14 16:04:00 -
[69] - Quote
This thread made me do a little sex wee-wee in my pants |

Ammzi
Imperial Guardians Blazing Angels Alliance
112
|
Posted - 2011.11.14 16:06:00 -
[70] - Quote
Lady Go Diveher wrote:proxwar wrote:The simplest counter to this new threat is for all logi's to start using EECM's is it not? BUT THAT FIT ISN'T ON THE OFFICIAL INCURSION FITTINGS WEBSITES SO THE FCs WILL THINK SOMETHING DODGY IS HAPPENING OMG Edit: also, no
Actually several fleets are flying with ECCM now. Some are thinking of upping it to 2 x ECCM.
quote CCP Spitfire
"Hello Im Blue,"
|

proxwar
Klaatu Technologies
12
|
Posted - 2011.11.14 16:06:00 -
[71] - Quote
Lady Go Diveher wrote:proxwar wrote:The simplest counter to this new threat is for all logi's to start using EECM's is it not? BUT THAT FIT ISN'T ON THE OFFICIAL INCURSION FITTINGS WEBSITES SO THE FCs WILL THINK SOMETHING DODGY IS HAPPENING OMG Edit: also, no
Fair comment.
So, when can we expect a hot fix to disable all ECM's within an Incursion system CCP?
Its the only logical next step  |

Ammzi
Imperial Guardians Blazing Angels Alliance
112
|
Posted - 2011.11.14 16:07:00 -
[72] - Quote
Best counter to this is fit all battleships with large shield transporters in case of gank jamming. Most nightmares and machariels have utility slots for this. quote CCP Spitfire
"Hello Im Blue,"
|

Ranger 1
Ranger Corp
288
|
Posted - 2011.11.14 16:18:00 -
[73] - Quote
proxwar wrote:Lady Go Diveher wrote:proxwar wrote:The simplest counter to this new threat is for all logi's to start using EECM's is it not? BUT THAT FIT ISN'T ON THE OFFICIAL INCURSION FITTINGS WEBSITES SO THE FCs WILL THINK SOMETHING DODGY IS HAPPENING OMG Edit: also, no Fair comment. So, when can we expect a hot fix to disable all ECM's within an Incursion system CCP? Its the only logical next step 
Apparently you missed this part.
Quote:Suicide ganks (face it, that is what this is) are a valid and viable tactic in EVE. This tactic means that your attacker gets blown up, just like in any normal suicide gank. And just like any other suicide gank there are ways to protect yourself from it; in this case it means having redundant systems and not count on the bare minimum. Or bring ECCM.
To kill the enemy and break their toys!
It's not so much a mission statement,-áit's more like a family motto. |

proxwar
Klaatu Technologies
12
|
Posted - 2011.11.14 16:31:00 -
[74] - Quote
no, i did catch that part of the post too.
I dont run incursions so it doesnt effect me personally. The post you quoted was tongue in cheek btw, i think you missed that part  |

Mrs Sooperdudespaceman
Loud On The Forums Silent In Game
7
|
Posted - 2011.11.14 16:59:00 -
[75] - Quote
ECM burst Griffin works too. |

Sedilis
Lead Farmers Kill It With Fire
1
|
Posted - 2011.11.14 17:00:00 -
[76] - Quote
Lead Farmers - Extracting bear tears since 2009.
Now helping nerf highsec Incursions ;) |

E man Industries
SeaChell Productions
119
|
Posted - 2011.11.14 17:10:00 -
[77] - Quote
Meh i'm okay with this.
Can get around this in a number of ways but incursion fleets are not intrested in doing so. Use remote rep drones. If your in a shinney ship and scared grab a remote eccm and boost the logi.
As a Scimi I carry 2 tracking links....could easily swap one out for EECM(no eft but believe it should fit.)
risk vs reward.
You want to fly your shiny fleet with max dps and no eccm for max profit....thats a risk. Is the more isk per hour worth it....that is up to you.
Also if someone is doing this chances are your not the first fleet he will do it to....you'll have some warning by the tears in the incursion channel....read these and adjust your fleet acordingly.
After reading this...
I will have remote rep drones deployed and active repping rather than ecm or dps I will have an ECCM mod available should the FC request it. I will watch chat channels to see if these are taking place. If they are taking place I will fit ECCM to keep my fleet mates alive...
there was that hard? I have actually Un-subbed my acounts, We need more to do, not more to wear. E-mail me when CCP has decent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term goals. |

SilentSkills
Estrale Frontiers Project Wildfire
33
|
Posted - 2011.11.14 17:15:00 -
[78] - Quote
I don't understand why suicide blackbird is a problem atm. Incursion runners usually have several med-range dps ships that can dish out serious damage. If **** hits the fan just kill the blackbird, it would take3-5 volleys from the wholefleet? probably less.
The way I see it:
-blackbird jumps in - everyone gets ready to alpha kill it if it GCCs -blackbird jumps in and mwd away - everyone fits long range ammo and chases the BB -blackbird brings 2 more blackbirds - align out of the incursion, kill scramblers, and get ready to alpha the BBs.
Why is this so hard? |

E man Industries
SeaChell Productions
120
|
Posted - 2011.11.14 17:20:00 -
[79] - Quote
Just did a fast search http://wiki.eveonline.com/en/wiki/Tracking_Link_II Tracking link II powergrid usage 1 MW CPU usage 30 tf
VS
http://wiki.eveonline.com/en/wiki/Conjunctive_Ladar_ECCM_Scanning_Array_I ECCM powergrid usage 1 MW CPU usage 16 tf
So it is actually easier to fit...it also uses less cap.
So as a scimi pilot upon request I will be able to swap out one or both of my links for these should FC's request it.
We need more to do, not more to wear. Let me know when-áCCP has decent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. |

Apollo Gabriel
Mercatoris Etherium Cartel
230
|
Posted - 2011.11.14 17:30:00 -
[80] - Quote
Ok I want to make sure I get what is happening here:
Incursion Fleets have several ships with buffer tanks being constantly RR by logi ships.
Does the Sansha AI shoot the logi ships? If yes are they constantly RR each other?
Then a player shows up and jams the Logi ships (or tries to as it is chance based) and then the hole spider web collapses?
On a separate note: My issue with Suicide Ganks in general is the only way to really deal with them is to leave the area, as you can't premptively shoot them. It's like having a guy on your front lawn with a gun pointed at your kids and you can't do anything cause the cops will come shoot you if you try to stop him shooting your kids. While I know many people would ***** about it, if the Sansha are running mad, it should be a 0.4 system ... but then no one would do them right?
Repair Drones should be able to repair anyone ... really, they should. -áThink of them as the first targetable subsystem if you're worried about PvP and for missions if someone wants Rep drones over a flight of Hobs, who cares. -áThere is no reasonable objection here other than it's always been that way (so was RR until recently). |

Qvar Dar'Zanar
EVE University Ivy League
1
|
Posted - 2011.11.14 17:35:00 -
[81] - Quote
I support this product or service. |

Johnny Punisher
Wolfsbrigade
7
|
Posted - 2011.11.14 17:43:00 -
[82] - Quote
I agree with ccp/carebears that you should always get a reminder if you are about to aid/aggro/gcc/canflip in highsec/lowsec unless you already have a previous timer running.
Btw the blackbird/griffin suicide gank trick is genious! Good work. I hate the plex prices also  |

Zackgar
Lead Farmers Kill It With Fire
6
|
Posted - 2011.11.14 17:48:00 -
[83] - Quote
Were just doing our bit to keep incursions in line with the risk/reward of other activities  |

Lyubov Petrovskaya
Hephaestus LLC Gryphon League
8
|
Posted - 2011.11.14 17:53:00 -
[84] - Quote
Just wanted to chime and say, I have no issue with the actual suicide ganking as I'm not an idiot that buys faction BS's and officer fits them just to e-peen - so long may it continue. However, there is something broken here which is the recycling of alts/accounts which is clearly against CCP policy.
Long may our honest non-exploiting outlaws continue their tear inducing ways, for they make EvE what it is - but the recycling of accounts/characters kind of puts the ones doing that into the realm of "no consequences" which looks a bit hypocritical given that this is what they seem to be complaining about re: the incursion bears.
I've included a wall of quoted text below if you want to delve into my reasoning, correct me, etc. - I know some of the quotes are old, but I just resubbed a few weeks ago after about a year off - sorry if i missed a policy change.
Emphasis is mine in all cases.
From Andy Kusoni:
Quote:For those of you who would like to do this yourself, here's how. If you want to do it on an alt, its less than a week with a new character into caldari cruiser 4, electronic warfare 3. A bit more if you want engineering 5 and thermodynamics to overload your jammers.
From GM Homonoia:
Quote:The loophole that was plugged recently fixed a tactic that gave no warning AND had NO consequence. EVE doesn't do 'no consequences' (or close to it anyway). This tactic has plenty consequences, namely CONCORDdokken + standings/security hits.
From GM Nova:
Quote:Posted - 2011.07.08 16:37:00 - [37] In order to prevent players from taking actions that might get them into trouble I'd like to address this issue. What is being discussed here is an exploit clear and simple. Lead GM Grimmi has already addressed this matter Here Quote: Originally by: GM GrimmiHi everybody,
Our stance towards recycling "disposable alts" for purposes such as suicide ganking or summoning CONCORD for bodyguard duty is that it is an exploit, clear and simple. Using "disposable ships" is not seen as an exploit since all ships ARE disposable, when properly insured.
Exploits are the abuse of game mechanics in ways that were not intended or foreseen in order to gain unfair advantages over others. CCP has to date made arrangements to fix such issues as fast as possible. This, however, takes time and resources to sort out and the proper and perfectly logical solution is to prohibit whatever abuse of game mechanics in question until said issue is fixed.
While some unintended uses of game mechanics may not be classed as exploits they may still be subject to re-design or tuning and we assure you that CCP is working hard on fixing problems with game mechanics as deemed appropriate.
That is really the only straight answer we are able to give you guys on the contents of this thread at this time. There are so many possible scenarios and cases must be evaluated and handled on an individual basis and we simply have to deal with problems as they crop up. The petition system is the way to go about reporting possible issues that may require GM/dev attention so please be sure to file a petition if you think there is a problem. We will then investigate the issue and take the appropriate action. The matter cannot be more clear and let me assure you this is very much enforceable. Please be sure to adhere to our rules and policies. Yours, GM Nova
From CCP Fallout:
Quote:Posted - 2011.05.23 16:45:00 - [1]
The following comes from our Customer Support Department:
Abusing the Buddy System is considered an exploit and will not be tolerated. Incidents will be handled on a case by case basis and action taken may include bans for all accounts involved and/or confiscation of ISK and items.
Abuse includes, but is not limited to: farming gifts, making throw-away alts for grief-play purposes. |

Poloturion
Lead Farmers Kill It With Fire
0
|
Posted - 2011.11.14 17:58:00 -
[85] - Quote
Who said anything about throwing the characters away? Are you against the use of free character slots for amusing purposes? |

Andy Kusoni
Lead Farmers Kill It With Fire
0
|
Posted - 2011.11.14 18:01:00 -
[86] - Quote
I do not support using throwaway alts. I was suggesting a way for players who run incursions with their main characters to have some fun without being blacklisted from the main incursion channels. |

Jovan Geldon
Lead Farmers Kill It With Fire
162
|
Posted - 2011.11.14 18:06:00 -
[87] - Quote
Greifing on my main all day erry day |

E man Industries
SeaChell Productions
120
|
Posted - 2011.11.14 18:12:00 -
[88] - Quote
Apollo Gabriel wrote: The ECM jam lasts through the destruction of the ship is the issue.
This seems to be the bigger problem.
We need more to do, not more to wear. Let me know when-áCCP has decent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. |

Ammzi
Imperial Guardians Blazing Angels Alliance
113
|
Posted - 2011.11.14 18:23:00 -
[89] - Quote
Apollo Gabriel wrote:Ok I want to make sure I get what is happening here:
Incursion Fleets have several ships with buffer tanks being constantly RR by logi ships.
Does the Sansha AI shoot the logi ships? If yes are they constantly RR each other?
Then a player shows up and jams the Logi ships (or tries to as it is chance based) and then the hole spider web collapses?
On a separate note: My issue with Suicide Ganks in general is the only way to really deal with them is to leave the area, as you can't premptively shoot them. It's like having a guy on your front lawn with a gun pointed at your kids and you can't do anything cause the cops will come shoot you if you try to stop him shooting your kids. While I know many people would ***** about it, if the Sansha are running mad, it should be a 0.4 system ... but then no one would do them right?
Sansha have sleeper AI. They switch aggro constantly. No one is safe (except pods). There's lots of stuff you can do as preemptive measurements to counter ECM suicide ganks. quote CCP Spitfire
"Hello Im Blue,"
|

Kengutsi Akira
Ministry of War Amarr Empire
162
|
Posted - 2011.11.14 18:33:00 -
[90] - Quote
[quote=Lyubov Petrovskaya]Just wanted to chime and say, I have no issue with the actual suicide ganking as I'm not an idiot that buys faction BS's and officer fits them just to e-peen - so long may it continue. However, there is something broken here which is the recycling of alts/accounts which is clearly against CCP policy.
Long may our honest non-exploiting outlaws continue their tear inducing ways, for they make EvE what it is - but the recycling of accounts/characters kind of puts the ones doing that into the realm of "no consequences" which looks a bit hypocritical given that this is what they seem to be complaining about re: the incursion bears.
I've included a wall of quoted text below if you want to delve into my reasoning, correct me, etc. - I know some of the quotes are old, but I just resubbed a few weeks ago after about a year off - sorry if i missed a policy change.
Emphasis is mine in all cases.
From Andy Kusoni:
Quote:For those of you who would like to do this yourself, here's how. If you want to do it on an alt, its less than a week with a new character into caldari cruiser 4, electronic warfare 3. A bit more if you want engineering 5 and thermodynamics to overload your jammers.
From GM Homonoia:
Quote:The loophole that was plugged recently fixed a tactic that gave no warning AND had NO consequence. EVE doesn't do 'no consequences' (or close to it anyway). This tactic has plenty consequences, namely CONCORDdokken + standings/security hits.
From GM Nova:
Quote:Posted - 2011.07.08 16:37:00 - [37] In order to prevent players from taking actions that might get them into trouble I'd like to address this issue. What is being discussed here is an exploit clear and simple. Lead GM Grimmi has already addressed this matter Here Quote: Originally by: GM GrimmiHi everybody,
Our stance towards recycling "disposable alts" for purposes such as suicide ganking or summoning CONCORD for bodyguard duty is that it is an exploit, clear and simple. Using "disposable ships" is not seen as an exploit since all ships ARE disposable, when properly insured.
Exploits are the abuse of game mechanics in ways that were not intended or foreseen in order to gain unfair advantages over others. CCP has to date made arrangements to fix such issues as fast as possible. This, however, takes time and resources to sort out and the proper and perfectly logical solution is to prohibit whatever abuse of game mechanics in question until said issue is fixed.
While some unintended uses of game mechanics may not be classed as exploits they may still be subject to re-design or tuning and we assure you that CCP is working hard on fixing problems with game mechanics as deemed appropriate.
That is really the only straight answer we are able to give you guys on the contents of this thread at this time. There are so many possible scenarios and cases must be evaluated and handled on an individual basis and we simply have to deal with problems as they crop up. The petition system is the way to go about reporting possible issues that may require GM/dev attention so please be sure to file a petition if you think there is a problem. We will then investigate the issue and take the appropriate action. The matter cannot be more clear and let me assure you this is very much enforceable. Please be sure to adhere to our rules and policies. Yours, GM Nova
From CCP Fallout:
"Posted - 2011.05.23 16:45:00 - [1]
The following comes from our Customer Support Department:
Abusing the Buddy System is considered an exploit and will not be tolerated. Incidents will be handled on a case by case basis and action taken may include bans for all accounts involved and/or confiscation of ISK and items.
Abuse includes, but is not limited to: farming gifts, making throw-away alts for grief-play purposes."
Theres also no way to report them lol which is what makes this all just damn funny
https://forums.eveonline.com/default.aspx?g=posts&m=255722#post255722
My stance on WiS |

Johnny Punisher
Wolfsbrigade
7
|
Posted - 2011.11.14 18:36:00 -
[91] - Quote
E man Industries wrote:Apollo Gabriel wrote: The ECM jam lasts through the destruction of the ship is the issue.
This seems to be the bigger problem.
If you jam someone and warp out/lose lock before the 20s cycle ends, does he still stay jammed? If it works like that (not sure, I think it does) then it should work even if the blackbird gets destroyed. Same thing with the ecm burst.
I think it like this: it takes 20s for the ships targeting system to recover from the jamming and to be able to lock again. |

Poetic Stanziel
Arrakis Technology
293
|
Posted - 2011.11.14 18:54:00 -
[92] - Quote
Khanh'rhh wrote:The fact you have reimbursed some of these losses is a terrible indictment of the current state of the game. That is seriously FUC*ED up if CCP reimbursed losses from this tactic. I guess kicking and screaming and threatening to quit (which they would not) has CCP acting irrationally. EVE Online: Incarna - New Coke EVE Online: Winter Expansion - Coke Classic |

Apollo Gabriel
Mercatoris Etherium Cartel
233
|
Posted - 2011.11.14 18:56:00 -
[93] - Quote
Poetic Stanziel wrote:Khanh'rhh wrote:The fact you have reimbursed some of these losses is a terrible indictment of the current state of the game. That is seriously FUC*ED up if CCP reimbursed losses from this tactic. I guess kicking and screaming and threatening to quit (which they would not) has CCP acting irrationally.
Can anyone provide details here please.
Are you saying that Suicide Jamming losses have been replaced? That's wrong IF it happened.
Repair Drones should be able to repair anyone ... really, they should. -áThink of them as the first targetable subsystem if you're worried about PvP and for missions if someone wants Rep drones over a flight of Hobs, who cares. -áThere is no reasonable objection here other than it's always been that way (so was RR until recently). |

Sedilis
Lead Farmers Kill It With Fire
3
|
Posted - 2011.11.14 19:02:00 -
[94] - Quote
Confirming I will not be recycling my 60M sp main because of the sec hit. I guess I'll just kill some rats... and then go back to killing Logi |

Lyubov Petrovskaya
Hephaestus LLC Gryphon League
8
|
Posted - 2011.11.14 19:30:00 -
[95] - Quote
Poluturion:
Quote:Who said anything about throwing the characters away? Are you against the use of free character slots for amusing purposes?
Nope, not at all.
Andy Kusoni:
Quote:I do not support using throwaway alts. I was suggesting a way for players who run incursions with their main characters to have some fun without being blacklisted from the main incursion channels.
Jovan Geldon:
Quote:Greifing on my main all day erry day
Sedilis:
Quote:Confirming I will not be recycling my 60M sp main because of the sec hit. I guess I'll just kill some rats... and then go back to killing Logi
Good stuff, like I said in my OP, fair play to you guys.
Kengutsi Akira:
Quote:Theres also no way to report them lol which is what makes this all just damn funny
Actually, you can report them by filing a petition. If you are suicide ganked by a number of characters with same/very similar birth dates or who are all NPC corp'ed or all joined a player corp on the same/very similar date it would probably be worth filing a petition.
If it is just an unlucky coincidence for you that is too bad, but obviously there is a pattern to this sort of thing and who knows, CCP might ban a paying/plex'ed account once ina blue moon. Certainly can't hurt to try. |

Zackgar
Lead Farmers Kill It With Fire
7
|
Posted - 2011.11.14 19:42:00 -
[96] - Quote
AFAIK, creating alt to suicide gank, getting to -5 then biomassing them to create a new alt to take to -5 to then biomass them is not ok. Creating an alt to do this on is ok.
Also im fairly sure that suicide ganking isnt considered grief play *when alt recycling isnt happening*. Its a valid tactic as stated above.... Stop whining about it... |

Lyubov Petrovskaya
Hephaestus LLC Gryphon League
9
|
Posted - 2011.11.14 19:46:00 -
[97] - Quote
Zackgar wrote:AFAIK, creating alt to suicide gank, getting to -5 then biomassing them to create a new alt to take to -5 to then biomass them is not ok. Creating an alt to do this on is ok.
Do you even read? Learn how to take someone agreeing with you without getting all defensive. 
Also, on your second point:
Quote:Originally by: GM GrimmiHi everybody, Our stance towards recycling "disposable alts" for purposes such as suicide ganking or summoning CONCORD for bodyguard duty is that it is an exploit, clear and simple.
You're totally correct that starting a buddy account and suicide ganking on it isn't grief play. However, if you PLEX it for one month of training, suicide to -5 and then throw away the account, then create a new one for the same purpose it is.
@Zackgar: Nice ninja edit. Seems we're in complete agreement, so why don't you quit whining about someone bringing up a legitimate concerns regarding an exploit? |

Khanh'rhh
Sudden Buggery
347
|
Posted - 2011.11.14 19:56:00 -
[98] - Quote
Apollo Gabriel wrote:Poetic Stanziel wrote:Khanh'rhh wrote:The fact you have reimbursed some of these losses is a terrible indictment of the current state of the game. That is seriously FUC*ED up if CCP reimbursed losses from this tactic. I guess kicking and screaming and threatening to quit (which they would not) has CCP acting irrationally. Can anyone provide details here please. Are you saying that Suicide Jamming losses have been replaced? That's wrong IF it happened. The issue, is that despite it NOT being ever declared an exploit AND it being "working as intended" there have been reimbursements for losses to ships in Incursions that were ganked using the can flip aggro trick.
Or rather, I have heard a LOT of people say they have been reimbursed (including an IRL friend) who I have no reason to believe were lying.
Which is ****** up. Reimbursing losses to people who were the victim of an exploit is one thing, but this was NOT declared an exploit. It was declared a "game mechanics change" which semantically suggests the (valid) game mechanics were one way, and are now another.
What I expect, is that CCP will be consistent in this, and remove supercaps from players who escaped the fight with less than 20% of their EHP left, because apparently you now backdate all changes to game mechanics. - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Feilamya
5
|
Posted - 2011.11.14 20:02:00 -
[99] - Quote
Once again, highsec itself is the problem.
A blackbird has no business in a PVE environment such as incursions. For your own safety, you would normally shoot it on sight.
Unfortunately you can't do this in highsec, because you would be concordokkened for trying to defend yourself!
Therefore, CCP, make highsec SAFER! REMOVE CONCORD! |

Dunbar Hulan
The Flaming Sideburn's Art of War Alliance
18
|
Posted - 2011.11.14 20:09:00 -
[100] - Quote
I think CCP should stop running incursions in Toys r Us and start to hold them in a particular section of EVE- Doril - Jorund - Hemin - RMOC-W - KQ-WHE - CL-85V - 8G-MQV.
That way, the rest of us can come along and say "hello" to all the brave capsuleers that are keeping us safe from Sansha. There it is. |

Aphoxema G
PONIES EVERYWHERE
39
|
Posted - 2011.11.14 20:58:00 -
[101] - Quote
I'd be a lot happier about SkunkWorks's griefing if they'd put more of it up on YouTube... http://www.youtube.com/user/EveSkunkworks
When I lost my Fleet Tempest to The Russian Squirrel I almost pissed myself laughing, if only it wasn't for those jackasses in the background getting giddy and ruining it.
Wouldn't you like to be my little PWNEE? |

Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
67
|
Posted - 2011.11.14 21:00:00 -
[102] - Quote
Dunbar Hulan wrote:I think CCP should stop running incursions in Toys r Us and start to hold them in a particular section of EVE- Doril - Jorund - Hemin - RMOC-W - KQ-WHE - CL-85V - 8G-MQV.
That way, the rest of us can come along and say "hello" to all the brave capsuleers that are keeping us safe from Sansha.
Kinda this - Income from highsec incursions needs some serious tweaking. I can earn a days worth of missioning isk in an hour or two in an incursion. I can earn a plex in a leisurely evening running them. Thats one months sub covered in one evening, easily. No wonder the economy is ******.
The lowsec/nullsec ones never get done other than "for the lulz" by the locals. There is no point in risking it, you can earn big in highsec anyway. Bring them down to level 4 isk earning - that way you have the choice, run missions alone or join a group and be social either way, you'l earn the same. The level of earning people enjoy in highsec at the moment should only be available in lowsec/nullsec, the risk/reward balance is WAY off. |

Reppyk
The Black Shell
5
|
Posted - 2011.11.14 21:43:00 -
[103] - Quote
Khanh'rhh wrote:[quote=Apollo Gabriel]The issue, is that despite it NOT being ever declared an exploit AND it being "working as intended" there have been reimbursements for losses to ships in Incursions that were ganked using the can flip aggro trick.
Or rather, I have heard a LOT of people say they have been reimbursed (including an IRL friend) who I have no reason to believe were lying.
Which is ****** up. Reimbursing losses to people who were the victim of an exploit is one thing, but this was NOT declared an exploit. It was declared a "game mechanics change" which semantically suggests the (valid) game mechanics were one way, and are now another. I request a proof.
|

Aphoxema G
PONIES EVERYWHERE
39
|
Posted - 2011.11.14 21:45:00 -
[104] - Quote
Reppyk wrote:I request a proof.
I was reimbursed for my Fleet Tempest, destroyed modules and had the insurance payout taken back.
Wouldn't you like to be my little PWNEE? |

Vertisce Soritenshi
Varion Galactic Tragedy.
181
|
Posted - 2011.11.14 21:48:00 -
[105] - Quote
I demand more popcorn! This thread has made me run out! Support our boobies!-áLINKY! |

Ammzi
Imperial Guardians Blazing Angels Alliance
113
|
Posted - 2011.11.14 21:57:00 -
[106] - Quote
*laughs at all the hurt nullbears*
God ... CCP has truly managed to turn EVE all around. Gotta love 'em!
I don't care what anyone says. If this isn't nullbear tears then I for sure am the queen of England. *takes out the dusty old tear jar and let's it fill up with delicious golden nullbear tears*
quote CCP Spitfire
"Hello Im Blue,"
|

Captain Nathaniel Butler
The White Company
32
|
Posted - 2011.11.14 22:16:00 -
[107] - Quote
Ammzi wrote:*laughs at all the hurt nullbears*
God ... CCP has truly managed to turn EVE all around. Gotta love 'em!
I don't care what anyone says. If this isn't nullbear tears then I for sure am the queen of England. *takes out the dusty old tear jar and let's it fill up with delicious golden nullbear tears*
Your Majesty.....
|

Zackgar
Lead Farmers Kill It With Fire
10
|
Posted - 2011.11.14 22:53:00 -
[108] - Quote
Lyubov Petrovskaya wrote:Zackgar wrote:AFAIK, creating alt to suicide gank, getting to -5 then biomassing them to create a new alt to take to -5 to then biomass them is not ok. Creating an alt to do this on is ok.
Do you even read? Learn how to take someone agreeing with you without getting all defensive.  Also, on your second point: Quote:Originally by: GM GrimmiHi everybody, Our stance towards recycling "disposable alts" for purposes such as suicide ganking or summoning CONCORD for bodyguard duty is that it is an exploit, clear and simple. You're totally correct that starting a buddy account and suicide ganking on it isn't grief play. However, if you PLEX it for one month of training, suicide to -5 and then throw away the account, then create a new one for the same purpose it is. @Zackgar: Nice ninja edit. Seems we're in complete agreement, so why don't you quit whining about someone bringing up a legitimate concerns regarding an exploit?
You were expecting a well thought out and objective response? You must be new here. Thank goodness you let me know you were agreeing with me though. I was going to have real difficulty sleeping tonight, tossing and turning in my bed wondering if there really was someone out there who had a different opinion to me...
If this is such a "legitimate concern" for you I suggest you head over to the CSM pages and petition for them to remove the buddy account system as well as the biomass button.
Also, please feel free to petition LFARM leadership, we love ganking people and seeing as we started playing at the same time, and have moved to the same corps at the same time, we must be using exploits  |

Tuggboat
Republic Military School Minmatar Republic
6
|
Posted - 2011.11.14 22:58:00 -
[109] - Quote
Discussions a bit lopsided cause your not supposed to talk about exploits. There's a bug in the agression mechanics. People are exploiting the bug to make using Logis unplayable.
Using a bug to make game unplayable equals exploit. Doesn't look like any intended game mechanic from the past or present or anything I've heard planned for in the future.
CCP is on the ball. If they want to tighten up the faucet there's better ways.
Too bad all you welfare plex buyers are feeling the squeeze btw; :) Somehow I don't think you are all the starving college students and other deserving cases. More cash, less trash boys, when plexes hit 500 I might even buy some of those 200 dollar packages with free shirts and monocles..
Here's hopin.:) |

E man Industries
SeaChell Productions
120
|
Posted - 2011.11.14 23:03:00 -
[110] - Quote
I find it intresting that trakling links, remote ECM, target painters, remote repairs, remote sensor boosting, and even sensor damping all stop working when the ship performing the action warps out or is destroyed.
Only jamming persists after the ship has warped off or is destroyed.
Even as a null bear that seams a bit odd.
PS
other than changing jamming lasting after the ship is gone I do not believe this is up to CCP to solve...let the incursion fleets fit some eccm
We need more to do, not more to wear. Let me know when-áCCP has decent content a casual player can access in a 1-2h play period that is actually fun and contributes to long term personal and corp goals. |

Elindreal
Republic Military School Minmatar Republic
19
|
Posted - 2011.11.14 23:36:00 -
[111] - Quote
Andy Kusoni wrote:*tactic*
You can train up a griffin in half the time, tho I'm sure you've already thought of this. I'm guessing the 4 meds vs. 6 meds hurts the math, only about 70% chance by my calculations
Still, roving griffin party can a fun sight to see.
|

Lyubov Petrovskaya
Hephaestus LLC Gryphon League
9
|
Posted - 2011.11.15 00:46:00 -
[112] - Quote
Zackgar wrote:If this is such a "legitimate concern" for you I suggest you head over to the CSM pages and petition for them to remove the buddy account system as well as the biomass button. Also, please feel free to petition LFARM leadership, we love ganking people and seeing as we started playing at the same time, and have moved to the same corps at the same time, we must be using exploits 
In the words of a wiser man than myself:
Hai Zackgar
You be Trollin' I be respondin'
[x] - U mad? [ ] - Can I haz your stuffz? [x] - Troll, 2/10 [ ] - Who would _____ someone with a name like _____ [ ] - WOW is that way ====> [x] - Haters gonna hate
|

Jovan Geldon
Lead Farmers Kill It With Fire
165
|
Posted - 2011.11.15 01:18:00 -
[113] - Quote
Lyubov Petrovskaya wrote:Trollin'
You keep using that word. I do not think it means what you think it means. |

Utremi Fasolasi
La Dolce Vita
7
|
Posted - 2011.11.15 02:21:00 -
[114] - Quote
Feilamya wrote:
Therefore, CCP, make highsec SAFER! REMOVE CONCORD!
I see what you did there.  |

Lyubov Petrovskaya
Hephaestus LLC Gryphon League
9
|
Posted - 2011.11.15 02:39:00 -
[115] - Quote
Jovan Geldon wrote:Lyubov Petrovskaya wrote:Trollin' You keep using that word. I do not think it means what you think it means.
I don't think "keep" means what you think it means, given I've only used the word "trolling" once. |

Jovan Geldon
Lead Farmers Kill It With Fire
166
|
Posted - 2011.11.15 02:54:00 -
[116] - Quote
Lyubov Petrovskaya wrote:Jovan Geldon wrote:Lyubov Petrovskaya wrote:Trollin' You keep using that word. I do not think it means what you think it means. I don't think "keep" means what you think it means, given I've only used the word "trolling" once.
Someone doesn't watch movies |

Daedalus Arcova
Havoc Violence and Chaos BricK sQuAD.
100
|
Posted - 2011.11.15 02:58:00 -
[117] - Quote
Soi Mala wrote:Dunbar Hulan wrote:I think CCP should stop running incursions in Toys r Us and start to hold them in a particular section of EVE- Doril - Jorund - Hemin - RMOC-W - KQ-WHE - CL-85V - 8G-MQV.
That way, the rest of us can come along and say "hello" to all the brave capsuleers that are keeping us safe from Sansha. Kinda this - Income from highsec incursions needs some serious tweaking. I can earn a days worth of missioning isk in an hour or two in an incursion. I can earn a plex in a leisurely evening running them. Thats one months sub covered in one evening, easily. No wonder the economy is ******. The lowsec/nullsec ones never get done other than "for the lulz" by the locals. There is no point in risking it, you can earn big in highsec anyway. Bring them down to level 4 isk earning - that way you have the choice, run missions alone or join a group and be social either way, you'l earn the same. The level of earning people enjoy in highsec at the moment should only be available in lowsec/nullsec, the risk/reward balance is WAY off.
QFT. |

Teamosil
Good Time Family Band Solution
52
|
Posted - 2011.11.15 04:05:00 -
[118] - Quote
IMO every activity in eve should pay out in a good of some sort that people need, not straight ISK. That way the market automatically sets the profitability correctly. If it becomes too profitable, more people flood in to do it, the market gets over supplied with that good, and profitability drops. If profitability gets too low, people go do other things and it automatically comes back up. Bounties and ISK rewards break that mechanic. If CCP just sets the bounty amount too low or too high, the market can't correct it. Or at least, the only way the market can correct it is through inflation, but that just messes everything else up.
Generic LP rewards are better than ISK in that regard, but not a lot better. It artificially ties the profitability of missions and incursions together, which isn't optimal. Different values for LP might be optimal for each.
IMO CCP should remove bounties for NPCs entirely, remove all ISK mission rewards, and replace them with something else that can be converted into something tradeable that people need. Maybe you get a particular faction's LP for killing specific kinds of rats and you get concorde LP only for incursions, but new cool rewards are added to the concorde lp store. Every profession should have a free floating, market driven, profitability level. CCP would still be vaguely setting the profitability level by determining whether it pays out in a good that is in high demand or low demand and whatnot, but within those parameters it will self correct. Hard coded profitability levels are bound to go wrong every time. |

Apollo Gabriel
Mercatoris Etherium Cartel
233
|
Posted - 2011.11.15 04:33:00 -
[119] - Quote
Teamosil wrote:IMO every activity in eve should pay out in a good of some sort that people need, not straight ISK. That way the market automatically sets the profitability correctly. If it becomes too profitable, more people flood in to do it, the market gets over supplied with that good, and profitability drops. If profitability gets too low, people go do other things and it automatically comes back up. Bounties and ISK rewards break that mechanic. If CCP just sets the bounty amount too low or too high, the market can't correct it. Or at least, the only way the market can correct it is through inflation, but that just messes everything else up.
Generic LP rewards are better than ISK in that regard, but not a lot better. It artificially ties the profitability of missions and incursions together, which isn't optimal. Different values for LP might be optimal for each.
IMO CCP should remove bounties for NPCs entirely, remove all ISK mission rewards, and replace them with something else that can be converted into something tradeable that people need. Maybe you get a particular faction's LP for killing specific kinds of rats and you get concorde LP only for incursions, but new cool rewards are added to the concorde lp store. Every profession should have a free floating, market driven, profitability level. CCP would still be vaguely setting the profitability level by determining whether it pays out in a good that is in high demand or low demand and whatnot, but within those parameters it will self correct. Hard coded profitability levels are bound to go wrong every time.
Agreed!
I do wish however that we could find pirate treasure while doing explo! Repair Drones should be able to repair anyone ... really, they should. -áThink of them as the first targetable subsystem if you're worried about PvP and for missions if someone wants Rep drones over a flight of Hobs, who cares. -áThere is no reasonable objection here other than it's always been that way (so was RR until recently). |

Elyssa MacLeod
Caldari Provisions Caldari State
23
|
Posted - 2011.11.15 04:50:00 -
[120] - Quote
Dunbar Hulan wrote:I think CCP should stop running incursions in Toys r Us and start to hold them in a particular section of EVE- Doril - Jorund - Hemin - RMOC-W - KQ-WHE - CL-85V - 8G-MQV.
That way, the rest of us can come along and say "hello" to all the brave capsuleers that are keeping us safe from Sansha.
so they should be held more in 0.0, so certain major alliances can have that ISK sink as well as moon goo?
So that the high sec ppl can QQ MORE? Is there noy enough QQ here? GM Homonoia: Suicide ganks are a valid and viable tactic in EVE.
Where is your God now carebear? |

Eternus8lux8lucis
Hot Meat Injection
8
|
Posted - 2011.11.15 05:00:00 -
[121] - Quote
Not to rain on the incursion wreckers parade but if jams last beyond ship destruction thats a broken mechanic and should and Im sure will be fixed soon enough.
As for the rest of it a fleet of 10 people in a WH can make the same amount of isk. A fleet of 10 can run the major plexs in 0.0 that will pay out just as much.
Incursions were always about getting people to work together and using that social fabric to make more isk than someone can solo. If thats not possible and like some want here to have it nerfed to the same amounts as running solo the entire point of social interaction for common goals disintegrates entirely. What amazes me is the amount of tears and whining from the 0.0 crowd over how much isk can be made. Its not like theres nothing stopping you from creating an alt to actually run incursions all day either. So frankly any whining about broken isk faucet mechanics is kind of foolish given the ability and availability for anyone to get in on these fleets even with a few month old character and earn those uber iskies!!
But for all the FCs or site scanner. If you see a wad of blackbirds on your d-scan you now whats coming. Frankly the EASIEST way to counter this is to d-scan regularly, especially if your a logi. 360 degrees @ 20K kms will do the trick. You will scan the immediate surrounding environment and the gate where they must come in from. FCs are almost always aware, or should be, of competing fleets warping in on you so theres no real excuse that way and no real need for ECCMs. |

Moustached Slimy Worm
The Skunkworks Petition Blizzard
48
|
Posted - 2011.11.15 05:01:00 -
[122] - Quote
CCP might as well introduce a PvP "flag" that you can toggle on and off for highsec |

Jovan Geldon
Lead Farmers Kill It With Fire
166
|
Posted - 2011.11.15 07:03:00 -
[123] - Quote
Eternus8lux8lucis wrote:any whining about broken isk faucet mechanics is kind of foolish given the ability and availability for anyone to get in on these fleets even with a few month old character and earn those uber iskies
I bolded the part where you were being an idiot. Just because anyone can do it, doesn't mean it isn't broken/imbalanced/overpowered/whatever. |

Lucas Quaan
Sniggerdly Pandemic Legion
1
|
Posted - 2011.11.15 09:38:00 -
[124] - Quote
Tagera wrote:As someone who on occasion runs incursions...they're not faucets. They're fire hoses, a good fleet can make about a bil per person in 8 to 10 hours. I was talking to one guy a few months back. He was 3months into the game and had over 17bil saved from just doing incursions. No real risk means crap tons of profit. A million times this.
Incursions are in serious need of a nerf and the high-sec ones especially so. As a first step they should all be moved to low-sec so that there can be actual competition over them. If you think about it, that even makes sense from an RP perspective; CONCORD and the faction navies should defend high-sec and 0.0 doesn't have the planetary population density for Sansha to raid there. |

Khanh'rhh
Sudden Buggery
348
|
Posted - 2011.11.15 09:55:00 -
[125] - Quote
Eternus8lux8lucis wrote: Not to rain on the incursion wreckers parade but if jams last beyond ship destruction thats a broken mechanic and should and Im sure will be fixed soon enough. It's working as intended. It's been that way since forever. I know you're just learning about it now, but that's the general problem with highsec bears.
Quote:As for the rest of it a fleet of 10 people in a WH can make the same amount of isk. A fleet of 10 can run the major plexs in 0.0 that will pay out just as much. So ... you're basically saying that highsec now has an ISK source as good as running PVE in nullsec and Wormholes (nullsec & no local)? You're also aware that part of the reward of BOTH is market dependent, and not just a magic ISK fountain?
Shall we take this as a confirmation of what we are saying, that the risk:reward is wrong?
To the above poster, Incursions being a lowsec exclusive feature would be excellent. Highsec bears, and sov holders with lucky spawns, have ridden this particular gravy train far enough. - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

mkint
330
|
Posted - 2011.11.15 10:01:00 -
[126] - Quote
Khanh'rhh wrote:Eternus8lux8lucis wrote: Not to rain on the incursion wreckers parade but if jams last beyond ship destruction thats a broken mechanic and should and Im sure will be fixed soon enough. It's working as intended. It's been that way since forever. I know you're just learning about it now, but that's the general problem with highsec bears. Quote:As for the rest of it a fleet of 10 people in a WH can make the same amount of isk. A fleet of 10 can run the major plexs in 0.0 that will pay out just as much. So ... you're basically saying that highsec now has an ISK source as good as running PVE in nullsec and Wormholes (nullsec & no local)? You're also aware that part of the reward of BOTH is market dependent, and not just a magic ISK fountain? Shall we take this as a confirmation of what we are saying, that the risk:reward is wrong? To the above poster, Incursions being a lowsec exclusive feature would be excellent. Highsec bears, and sov holders with lucky spawns, have ridden this particular gravy train far enough. You're aware that if you run nullsec incursion you'd make almost double what the highsecers do? Stop whining about how you suck at incursions, and put together some fleets and do some yourself. Those systems are even cynojammed, so you don't have to worry about lolsuperdrops! Or maybe lolsupers is why you play EVE to begin with and are just butthurt that you can't bring one into highsec.
"QQ someone who's not me is having fun! Fix it!"
edit: and incursions are NOT a major isk faucet. Dev quote said that the LP rewards chew up most of the isk injected. Incursions are profitable, but do not have a significant affect on the economy, except to get people to play instead of station spin. |

Lucas Quaan
Sniggerdly Pandemic Legion
1
|
Posted - 2011.11.15 10:14:00 -
[127] - Quote
mkint wrote:edit: and incursions are NOT a major isk faucet. Dev quote said that the LP rewards chew up most of the isk injected. Incursions are profitable, but do not have a significant affect on the economy, except to get people to play instead of station spin. Globally, perhaps not, but our complaint is that you have a 100M ISK/h activity in high-sec in the first place. That is why we are talking about broken risk/reward. |

Mart Allini
Lead Farmers Kill It With Fire
10
|
Posted - 2011.11.15 10:14:00 -
[128] - Quote
mkint wrote: edit: and incursions are NOT a major isk faucet. Dev quote said that the LP rewards chew up most of the isk injected. Incursions are profitable, but do not have a significant affect on the economy, except to get people to play instead of station spin.
I would very much like to see that quote |

Gonzo TheGreat
Lead Farmers Kill It With Fire
0
|
Posted - 2011.11.15 11:50:00 -
[129] - Quote
Eternus8lux8lucis wrote: Not to rain on the incursion wreckers parade but if jams last beyond ship destruction thats a broken mechanic and should and Im sure will be fixed soon enough.
As for the rest of it a fleet of 10 people in a WH can make the same amount of isk. A fleet of 10 can run the major plexs in 0.0 that will pay out just as much..
Hai , I can haz CONCORD in my Wormhole?
Seriously, if you are comparing the incursions in HS with activities in a Wormhole or Null and saying it just pays as much, then there is something wrong in here :) |

LacLongQuan
Deep Space Expedition.
7
|
Posted - 2011.11.15 12:10:00 -
[130] - Quote
Teamosil wrote:IMO every activity in eve should pay out in a good of some sort that people need, not straight ISK. That way the market automatically sets the profitability correctly. If it becomes too profitable, more people flood in to do it, the market gets over supplied with that good, and profitability drops. If profitability gets too low, people go do other things and it automatically comes back up. Bounties and ISK rewards break that mechanic. If CCP just sets the bounty amount too low or too high, the market can't correct it. Or at least, the only way the market can correct it is through inflation, but that just messes everything else up.
Generic LP rewards are better than ISK in that regard, but not a lot better. It artificially ties the profitability of missions and incursions together, which isn't optimal. Different values for LP might be optimal for each.
IMO CCP should remove bounties for NPCs entirely, remove all ISK mission rewards, and replace them with something else that can be converted into something tradeable that people need. Maybe you get a particular faction's LP for killing specific kinds of rats and you get concorde LP only for incursions, but new cool rewards are added to the concorde lp store. Every profession should have a free floating, market driven, profitability level. CCP would still be vaguely setting the profitability level by determining whether it pays out in a good that is in high demand or low demand and whatnot, but within those parameters it will self correct. Hard coded profitability levels are bound to go wrong every time. excellent idea, I wish I could give you +1000000. ton of devs in eve can't think of this, I dont think remove bounties entirely isn't a good idea. limit it. |

Khanh'rhh
Sudden Buggery
350
|
Posted - 2011.11.15 12:22:00 -
[131] - Quote
mkint wrote:You're aware that if you run nullsec incursion you'd make almost double what the highsecers do?
Hai anonymous forum alt.
Firstly, you are wrong. You're wrong because you haven't a clue what you're talking about, forum alt. You barely break 100mil per hour in lowsec / nullsec Incursions, if you are lucky, for two reasons:
1) You fly cost effective fits. No faction fit Nightmares. That, alone, makes up for nearly the entire difference in reward. Reward per site is irrelevant if you run fewer sites per hour. 2) There will be significant downtime from your site running whilst you are "interrupted" 3) Due to no one else doing them either, the influence bar stays pegged at 100% Sansha penalties. This makes a lot of the Blitz techniques invalid, and ergo the ISK/hr is actually not that awesome at all.
Of course. People running into low/null en masse to do PVE is a giant "come at me bro" magnet, so the risk is pretty damn high.
So, frankly, L2Eve - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Khanh'rhh
Sudden Buggery
350
|
Posted - 2011.11.15 12:25:00 -
[132] - Quote
Quote:edit: and incursions are NOT a major isk faucet. Dev quote said that the LP rewards chew up most of the isk injected
Well I saw a dev post that said you were a poopoo head!
(This is very, very untrue as a statement. Try harder.) - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Mart Allini
Lead Farmers Kill It With Fire
11
|
Posted - 2011.11.15 12:41:00 -
[133] - Quote
Just some math on LP isk sink relative to payouts: HS vanguard rewards 10500000 ISK and 1400 Concord LP.
Using 1 LP sinks 1000 ISK, so each vanguard will generate: 10500000 - 1400*1000 = 9100000 ISK per person in the fleet.
That is best case scenario for ISK sink from LP, ie. each person will use all of his LP, and use it all on Concord LP store items, not converting it to other stores LP. |

LacLongQuan
Deep Space Expedition.
7
|
Posted - 2011.11.15 12:47:00 -
[134] - Quote
Mart Allini wrote:Just some math on LP isk sink relative to payouts: HS vanguard rewards 10500000 ISK and 1400 Concord LP.
Using 1 LP sinks 1000 ISK, so each vanguard will generate: 10500000 - 1400*1000 = 9100000 ISK per person in the fleet.
That is best case scenario for ISK sink from LP, ie. each person will use all of his LP, and use it all on Concord LP store items, not converting it to other stores LP. most incursion runner dont use their LP, so it'd be 1050000-0*1000=10500000 isk |

proxwar
Klaatu Technologies
14
|
Posted - 2011.11.15 14:34:00 -
[135] - Quote
Move incursions to low/null and they'll just die.
No high sec players will bother with them anymore due to needing very well fitted ships to run them efficiently and wont risk those ships, i say risk, i mean guarentee losing them within an hour or two to players out for 'lolz'
Maybe whats needed it the null sec incursions pay out more, but you guys love your risk/reward so up the risks too, maybe having sansha in your space cancels any sov you hold over that system? Or maybe offlines your POS's for 7days on any tech moons that happen to be in system? Hows that sound?
The top and bottom of this is the fact incursions in high 'CAN' earn upto 100m per hour and people in low/null dont like that.
Isk coming from incursions are effecting your gameplay style in low/null by a grand total of.........nada.
Maybe if enough people shout about the current market inflation and vocally blame it all on high sec incursions, then maybe someone will listen and change the game so everybody HAS to play it the way you null dwellers want it to be played. 
|

Grarr Dexx
Snuff Box
6
|
Posted - 2011.11.15 14:45:00 -
[136] - Quote
I thought logistics ships had really high sensor strength and utility slots to fit additional ECCMs? Not fitting them correctly? |

Jak'rat
Lion Investments
3
|
Posted - 2011.11.15 15:09:00 -
[137] - Quote
GM Homonoia wrote:Suicide ganks (face it, that is what this is) are a valid and viable tactic in EVE. This tactic means that your attacker gets blown up, just like in any normal suicide gank. And just like any other suicide gank there are ways to protect yourself from it; in this case it means having redundant systems and not count on the bare minimum. Or bring ECCM.
The loophole that was plugged recently fixed a tactic that gave no warning AND had NO consequence. EVE doesn't do 'no consequences' (or close to it anyway). This tactic has plenty consequences, namely CONCORDdokken + standings/security hits.
Also, it is GM Homonoia - the goddess of concord and oneness of mind. Not GM Hormone - the family of chemicals that are designed to do weird stuff to your body and mental state.
Bookmarked, saved, copied. Purely for... uh.... personal reference. *whistles innocently* |

Ammzi
Imperial Guardians Blazing Angels Alliance
113
|
Posted - 2011.11.15 15:44:00 -
[138] - Quote
Khanh'rhh wrote:mkint wrote:You're aware that if you run nullsec incursion you'd make almost double what the highsecers do? Hai anonymous forum alt. Firstly, you are wrong. You're wrong because you haven't a clue what you're talking about, forum alt. You barely break 100mil per hour in lowsec / nullsec Incursions, if you are lucky, for two reasons: 1) You fly cost effective fits. No faction fit Nightmares. That, alone, makes up for nearly the entire difference in reward. Reward per site is irrelevant if you run fewer sites per hour. 2) There will be significant downtime from your site running whilst you are "interrupted" 3) Due to no one else doing them either, the influence bar stays pegged at 100% Sansha penalties. This makes a lot of the Blitz techniques invalid, and ergo the ISK/hr is actually not that awesome at all. Of course. People running into low/null en masse to do PVE is a giant "come at me bro" magnet, so the risk is pretty damn high. So, frankly, L2Eve
Hi non anonymous, but ignorant nullsec bear. So you're basically saying because of low interest/not enough organizational effort from nullbears incursions can't be run effectively in non-highsec space? And this is highsec's fault... we are the ones to blame for your failure at organizing yourself?
Don't be a fool. Every single mother-loving incursion in goon space was farmed to death, revived and then farmed to death again. Just because other nullsec alliances can't get off their high horses to set up a 8 t2 HAC + 2 logi fleet doesn't mean it's highsec's fault. Not to count lowsec incursions which are ruled by goons and friends.
________________
Incursions in highsec are supposed to outcompete missions and other solo activities. Incursions in highsec are supposed to be able to earn you a load of isk.
CCP Soundwave wrote:"We purposely made this very rewarding. We didn't want a situation where agent missions f.x. were out competing this feature. We did raise the bar relatively high, it is possible to earn a load of isk with this, but that was also the intention when we wrote the reward list. " quote CCP Spitfire
"Hello Im Blue,"
|

Khanh'rhh
Sudden Buggery
351
|
Posted - 2011.11.15 16:16:00 -
[139] - Quote
Ammzi wrote:Hi non anonymous, but ignorant nullsec bear I basically never run PVE. I also don't live in nullsec. But, hey, continue. Remember the part where I said
Quote:1) You fly cost effective fits. No faction fit Nightmares. That, alone, makes up for nearly the entire difference in reward. Reward per site is irrelevant if you run fewer sites per hour. Then you say
Quote:Just because other nullsec alliances can't get off their high horses to set up a 8 t2 HAC + 2 logi fleet doesn't mean it's highsec's fault. Yep. That's the typical cost effective setup. It's also only about 2/3rds as effective under the same conditions. You then have
Quote:2) There will be significant downtime from your site running whilst you are "interrupted" Which remains true. I have also stated "....sov holders with lucky spawns...." which basically means, it's pretty inefficient to wage a sov war over one Incursion constellation, no?
So once again, you fail at the basic comprehension level. You earn MORE in highsec running Incursions than you can in lowsec/nullsec. They're also one of the PVE activities that pays out most. I don't care if they're meant to be profitable or not, that's ****** up.
CCP also didn't intend them to last a week each. But guess what. What CCP intends has never been the same as what the playerbase makes of it.
You seem to keep using "but what CCP says / would do!!" as an argument. Stop, you just look stupid. - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Lucas Quaan
Sniggerdly Pandemic Legion
3
|
Posted - 2011.11.15 16:17:00 -
[140] - Quote
Ammzi wrote:Khanh'rhh wrote:mkint wrote:You're aware that if you run nullsec incursion you'd make almost double what the highsecers do? Hai anonymous forum alt. Firstly, you are wrong. You're wrong because you haven't a clue what you're talking about, forum alt. You barely break 100mil per hour in lowsec / nullsec Incursions, if you are lucky, for two reasons: 1) You fly cost effective fits. No faction fit Nightmares. That, alone, makes up for nearly the entire difference in reward. Reward per site is irrelevant if you run fewer sites per hour. 2) There will be significant downtime from your site running whilst you are "interrupted" 3) Due to no one else doing them either, the influence bar stays pegged at 100% Sansha penalties. This makes a lot of the Blitz techniques invalid, and ergo the ISK/hr is actually not that awesome at all. Of course. People running into low/null en masse to do PVE is a giant "come at me bro" magnet, so the risk is pretty damn high. So, frankly, L2Eve Hi non anonymous, but ignorant nullsec bear. So you're basically saying because of low interest/not enough organizational effort from nullbears incursions can't be run effectively in non-highsec space? And this is highsec's fault... we are the ones to blame for your failure at organizing yourself? Don't be a fool. Every single mother-loving incursion in goon space was farmed to death, revived and then farmed to death again. Just because other nullsec alliances can't get off their high horses to set up a 8 t2 HAC + 2 logi fleet doesn't mean it's highsec's fault. Not to count lowsec incursions which are ruled by goons and friends. Of course incursions are run in 0.0 and low-sec, that's not the point. What we are saying is that they shouldn't be in high-sec at all or at least have the payouts or occurrence lowered because they skew the risk/reward balance. I understand you disagree on this and that's fine, but it doesn't make the argument any less valid.
You are also wrong about low-sec incursions. We had a brief period where some people in my alliance had a go at running them and I scouted out some of the goon/test activities. It would be perfectly viable to bring a 10 man gang of your own and contest the systems in question, adding a little risk to the rewards, and since the area will be cyno jammed, there is no risk of being hot-dropped either. In other words a perfect small gang incentive.
Quote:Incursions in highsec are supposed to outcompete missions and other solo activities. Incursions in highsec are supposed to be able to earn you a load of isk. CCP Soundwave wrote:"We purposely made this very rewarding. We didn't want a situation where agent missions f.x. were out competing this feature. We did raise the bar relatively high, it is possible to earn a load of isk with this, but that was also the intention when we wrote the reward list. " Yeah, like this would be the first time this year CCP said something dumb and changed their mind once we called them on it. That, at least, is one change we can all believe in. |

Ammzi
Imperial Guardians Blazing Angels Alliance
113
|
Posted - 2011.11.15 16:20:00 -
[141] - Quote
@ Khanh'rhh
I thought cost effective meant HACS .. seriously it's only 200 m. If you fly t1 in an incursion, regardless highsec or nullsec you should expect less reward because of less risk. But you wouldn't know anything about this since you don't know live in null where I have continues contact with them and those who do incursions there.
It is the PVE that pay out the most because it is the largest PVE feature. Where else do you form up fleets of 20-40-80 pilots to do PVE? Wormholes can be done with 10 pilots ... even C6.
No, you look at this the wrong way. You earn MORE in nullsec incursions in comparison to highsec incursions if you put in the same time.
1 hour in nullsec will net you more than 1 hour in highsec. There's less competition there so you can pick and choose your sites and optimize your fleet to earn 15 m every 3 min. netting out to a 300 million isk an hour.
2-4 hours in highsec will earn you the same of what you could earn in nullsec.
The only reason you earn more isk in highsec is because you spend more time there. quote CCP Spitfire
"Hello Im Blue,"
|

Khanh'rhh
Sudden Buggery
351
|
Posted - 2011.11.15 18:10:00 -
[142] - Quote
Ammzi wrote:1 hour in nullsec will net you more than 1 hour in highsec. There's less competition there so you can pick and choose your sites and optimize your fleet to earn 15 m every 3 min. netting out to a 300 million isk an hour. You live in a ******* fantasy land, seriously.
You're pulling figures out of your ass to support an argument this is flip flapping all over the place, to where it is convenient for you. First I am an "ignorant null bear" and then you claim some kind of "null bear hotline" to generate numbers from thin air. A T2 fit HAC gang is less efficient than a faction fit "shiney" pirate BS fleet. One you can sensibly use in hostile space, the other you cannot.
EVEN IF your figures were true, earning a lot of ISK in nullsec / lowsec / wormholes has been possible for a long, long time. It has largely been ignored by the playerbase on large, because they are too risk adverse to go do it. Instead, their risk-adverse nature has been penalised by their best PVE income source being level 4 missions, a large part of the rewards of which, were tied to an ISK sink.
100+mil an hour in highsec of PURE ISK IS NEW and ergo IS a change in the risk / reward balance.
Please. Come back with some basic logic. - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

proxwar
Klaatu Technologies
14
|
Posted - 2011.11.15 18:17:00 -
[143] - Quote
Khanh'rhh wrote:
100+mil an hour in highsec of PURE ISK IS NEW and ergo IS a change in the risk / reward balance.
Oh come on, can you all cut us high sec incursion bears a little slack please?
The Risk Vs Reward is very much alive in high sec incursions.
I mean, we risk multi billion isk ships getting popped by those bad sansha types for over 12hr a day in some cases, all that risk just to earn a paltry 1b per day.
Now thats riskay.  |

Ammzi
Imperial Guardians Blazing Angels Alliance
114
|
Posted - 2011.11.15 18:31:00 -
[144] - Quote
Khanh'rhh wrote:Ammzi wrote:1 hour in nullsec will net you more than 1 hour in highsec. There's less competition there so you can pick and choose your sites and optimize your fleet to earn 15 m every 3 min. netting out to a 300 million isk an hour. You live in a ******* fantasy land, seriously. You're pulling figures out of your ass to support an argument this is flip flapping all over the place, to where it is convenient for you. First I am an "ignorant null bear" and then you claim some kind of "null bear hotline" to generate numbers from thin air. A T2 fit HAC gang is less efficient than a faction fit "shiney" pirate BS fleet. One you can sensibly use in hostile space, the other you cannot. EVEN IF your figures were true, earning a lot of ISK in nullsec / lowsec / wormholes has been possible for a long, long time. It has largely been ignored by the playerbase on large, because they are too risk adverse to go do it. Instead, their risk-adverse nature has been penalised by their best PVE income source being level 4 missions, a large part of the rewards of which, were tied to an ISK sink. 100+mil an hour in highsec of PURE ISK IS NEW and ergo IS a change in the risk / reward balance. Please. Come back with some basic logic.
Should you be able to earn more isk in highsec than in nullsec? Yes. Because it depends on what you're doing. What 1 lone pilot is doing in nullsec shouldn't necessary earn him more isk than what 10 pilots are earning each together in an incursion fleet.
a T2 fit HAC gang is not necessarily better than a faction fit shiney pirate BS fleet. That is where your line of thinking is wrong. A t2 fit HAC gang will reap through NCO's like warm butter through a knife.
(I know about the analogy...)
And I am most certainly not pulling numbers out of my bottox, sir. quote CCP Spitfire
"Hello Im Blue,"
|

Caellach Marellus
Nephtys Ventures inc
145
|
Posted - 2011.11.15 18:40:00 -
[145] - Quote
Pointless QQ and throwing toys out of the pram aside, there's one thing in here that should be changed.
Jammers and other ECM effects should dissipate as soon as the ship projecting them is destroyed, not just as a PvE change but a change in general. |

Ammzi
Imperial Guardians Blazing Angels Alliance
114
|
Posted - 2011.11.15 18:47:00 -
[146] - Quote
Caellach Marellus wrote:Pointless QQ and throwing toys out of the pram aside, there's one thing in here that should be changed.
Jammers and other ECM effects should dissipate as soon as the ship projecting them is destroyed, not just as a PvE change but a change in general.
Already is like this in PVE (incursions) quote CCP Spitfire
"Hello Im Blue,"
|

Caellach Marellus
Nephtys Ventures inc
145
|
Posted - 2011.11.15 18:50:00 -
[147] - Quote
Ammzi wrote:Caellach Marellus wrote:Pointless QQ and throwing toys out of the pram aside, there's one thing in here that should be changed.
Jammers and other ECM effects should dissipate as soon as the ship projecting them is destroyed, not just as a PvE change but a change in general. Already is like this in PVE (incursions)
E man Industries wrote:I find it intresting that trakling links, remote ECM, target painters, remote repairs, remote sensor boosting, and even sensor damping all stop working when the ship performing the action warps out or is destroyed.
Only jamming persists after the ship has warped off or is destroyed.
I wasn't referring to rat jams, I referred to player jams. But I wouldn't change this purely because of incursion griefers. |

Ammzi
Imperial Guardians Blazing Angels Alliance
114
|
Posted - 2011.11.15 19:00:00 -
[148] - Quote
The lore is there to explain jamming. Different modules different effects at different times. Whether CCP wants to change it is their choice.
I just don't like the inconsistency. Why does PVE jam wear off when the NPC dies and not PVP jams? it's not like they are using different modules. quote CCP Spitfire
"Hello Im Blue,"
|

Eternus8lux8lucis
Hot Meat Injection
9
|
Posted - 2011.11.15 20:18:00 -
[149] - Quote
Caellach Marellus wrote:Ammzi wrote:Caellach Marellus wrote:Pointless QQ and throwing toys out of the pram aside, there's one thing in here that should be changed.
Jammers and other ECM effects should dissipate as soon as the ship projecting them is destroyed, not just as a PvE change but a change in general. Already is like this in PVE (incursions) E man Industries wrote:I find it intresting that trakling links, remote ECM, target painters, remote repairs, remote sensor boosting, and even sensor damping all stop working when the ship performing the action warps out or is destroyed.
Only jamming persists after the ship has warped off or is destroyed. I wasn't referring to rat jams, I referred to player jams. But I wouldn't change this purely because of incursion griefers. Yeah I agree entirely to this. |

Eternus8lux8lucis
Hot Meat Injection
9
|
Posted - 2011.11.15 20:27:00 -
[150] - Quote
Jovan Geldon wrote:Eternus8lux8lucis wrote:any whining about broken isk faucet mechanics is kind of foolish given the ability and availability for anyone to get in on these fleets even with a few month old character and earn those uber iskies I bolded the part where you were being an idiot. Just because anyone can do it, doesn't mean it isn't broken/imbalanced/overpowered/whatever. So Im an idiot simply because Im using and enjoying a new CCP mechanic that you are saying is overpowered? Im just curious then if you say this about ALL of the new features that come out every patch. Would I have been stupid to have run RPs years ago and gotten a t2 bpo for it? Or how about buying up a few bpos when they are launched and making out fat in the wallet by reselling them?
You dont like how theres too much isk in the system. Sounds like your butthurt about your lil wallet becoming worthless due to inflation. Get real thats how the RL works. The govt, in this case CCP, can inject a stimulus package anytime it wants to into the economy. They have via incursions. Either get on the train or get off and make your isk elsewhere. Stop being so butthurt and calling people names over the internet like a big man. Only way to combat inflation is to earn more isk at a rate greater than the inflationary pressures.
Quote:CCP Soundwave wrote: "We purposely made this very rewarding. We didn't want a situation where agent missions f.x. were out competing this feature. We did raise the bar relatively high, it is possible to earn a load of isk with this, but that was also the intention when we wrote the reward list. "
Just like you want to say about your mechanics... working as intended. |

Eternus8lux8lucis
Hot Meat Injection
9
|
Posted - 2011.11.15 20:34:00 -
[151] - Quote
Gonzo TheGreat wrote:Eternus8lux8lucis wrote: Not to rain on the incursion wreckers parade but if jams last beyond ship destruction thats a broken mechanic and should and Im sure will be fixed soon enough.
As for the rest of it a fleet of 10 people in a WH can make the same amount of isk. A fleet of 10 can run the major plexs in 0.0 that will pay out just as much.. Hai , I can haz CONCORD in my Wormhole? Seriously, if you are comparing the incursions in HS with activities in a Wormhole or Null and saying it just pays as much, then there is something wrong in here :)
http://www.youtube.com/watch?v=61hR4_JlbBo <-- For relevance
If you cant keep up your doing it wrong. You butthurt you cant earn mega isk in eve? Afraid your wallet is going the way of the dodo bird? Inflation eating you in game as much as it is in RL? Dont be butthurt. Figure out a way to make more isk.
When Eve started making a mil isk per hour wouldve been staggering to the majority of Eve. Ive seen the wallets and per hour income grow since I got in game. This is nothing new. This is the way life and games go. Get used to it or unsub....btw can I haz your stuffz?
|

Eru GoEller
State War Academy Caldari State
4
|
Posted - 2011.11.15 21:06:00 -
[152] - Quote
Jovan Geldon wrote:Eternus8lux8lucis wrote:any whining about broken isk faucet mechanics is kind of foolish given the ability and availability for anyone to get in on these fleets even with a few month old character and earn those uber iskies I bolded the part where you were being an idiot. Just because anyone can do it, doesn't mean it isn't broken/imbalanced/overpowered/whatever.
So what is stopping you from forming a fleet and kill the MOM when it spawns. Or is that to much work? |

Jovan Geldon
Lead Farmers Kill It With Fire
168
|
Posted - 2011.11.15 21:39:00 -
[153] - Quote
Eru GoEller wrote:Jovan Geldon wrote:Eternus8lux8lucis wrote:*snip* *snip* So what is stopping you from forming a fleet and kill the MOM when it spawns. Or is that to much work?
Nothing.
What exactly was the point you were trying to make here? |

Adrenalinemax
Perkone Caldari State
3
|
Posted - 2011.11.15 21:49:00 -
[154] - Quote
Currently on SiSi if you get your ship blown up by Concord, there is no insurance payout. If that makes it to TQ that would be a pretty big game changer for this.
Sending in 3-4 waves of BB to kill a single faction BS would still be worth it for the ISK ratio, but only if some shiny stuff dropped, if they start fitting T2 to those shiny BS, you have to rely strictly on tears which won't keep you in new BB's.
That being said, I think this is one of the best parts of EvE, for every capsular that thinks they are safe, there are 5 guys trying to figure out how to blow them up. |

Eru GoEller
State War Academy Caldari State
4
|
Posted - 2011.11.15 21:59:00 -
[155] - Quote
Jovan Geldon wrote:Eru GoEller wrote:Jovan Geldon wrote:Eternus8lux8lucis wrote:*snip* *snip* So what is stopping you from forming a fleet and kill the MOM when it spawns. Or is that to much work? Nothing. What exactly was the point you were trying to make here? No Incursions in hi-sec no ISK gained either. |

Grath Telkin
Sniggerdly Pandemic Legion
182
|
Posted - 2011.11.15 22:00:00 -
[156] - Quote
Desert Ice78 wrote:I demand that all "wana-be" hi-sec pvper bears be forced to actually pvp, as in shoot those who are only too happy and able to shoot back, rather then the current "shoot everyone as long as they can't shoot back" that passes for pvp in hi-sec.
I demand that if you fit guns on a ship, or hang out with people who have guns on a ship, you be ready to use them, any time, anywhere.
|

Lurifax
Grim Determination Nulli Secunda
0
|
Posted - 2011.11.15 22:09:00 -
[157] - Quote
The high sec incursions is the atm the best way to make isk.
100mil pr hour with basicly 0 risk. A lot of 0.0 ppl have alts there or go there since it is the best isk/time
A corpy of mine wrote about it in his blog: http://eveblog.dsan.dk/?p=122
|

Ammzi
Imperial Guardians Blazing Angels Alliance
114
|
Posted - 2011.11.15 22:41:00 -
[158] - Quote
Lurifax wrote:The high sec incursions is the atm the best way to make isk. 100mil pr hour with basicly 0 risk. A lot of 0.0 ppl have alts there or go there since it is the best isk/time A corpy of mine wrote about it in his blog: http://eveblog.dsan.dk/?p=122
Worst thing is. That wallet picture is of highsec rewards, not nullsec.
Quote:And I predict, that people will leave 0.0 corps and alliances, to go back to highsec and make isk. So I encourage, corp and alliance guidlines or methods; to organzie, Legislate, control, manage or prevent pilots running incursions in highsec.
Wow ... really? Proof of douchebaggery in nullsec. quote CCP Spitfire
"Hello Im Blue,"
|

Gonzo TheGreat
Lead Farmers Kill It With Fire
1
|
Posted - 2011.11.15 23:09:00 -
[159] - Quote
Eternus8lux8lucis wrote:Gonzo TheGreat wrote:Eternus8lux8lucis wrote: Not to rain on the incursion wreckers parade but if jams last beyond ship destruction thats a broken mechanic and should and Im sure will be fixed soon enough.
As for the rest of it a fleet of 10 people in a WH can make the same amount of isk. A fleet of 10 can run the major plexs in 0.0 that will pay out just as much.. Hai , I can haz CONCORD in my Wormhole? Seriously, if you are comparing the incursions in HS with activities in a Wormhole or Null and saying it just pays as much, then there is something wrong in here :) http://www.youtube.com/watch?v=61hR4_JlbBo <-- For relevance If you cant keep up your doing it wrong. You butthurt you cant earn mega isk in eve? Afraid your wallet is going the way of the dodo bird? Inflation eating you in game as much as it is in RL? Dont be butthurt. Figure out a way to make more isk. When Eve started making a mil isk per hour wouldve been staggering to the majority of Eve. Ive seen the wallets and per hour income grow since I got in game. This is nothing new. This is the way life and games go. Get used to it or unsub....btw can I haz your stuffz? 
FYI this whole thread and the whining about jams persisting after ship's death is about "Kill It With Fire" suicide ganking you highsec carebears :) So don't try to turn it around. Go Go cry to CCP about the Jams :D
Good luck with writing random junk, like unsub and etc when none of this was talked by me, go ahead and re-read what I wrote about the comparison. You cannot simply say oh a 10 man fleet can make the same in a WH so it's ok (lawlz). |

Eternus8lux8lucis
Hot Meat Injection
9
|
Posted - 2011.11.15 23:16:00 -
[160] - Quote
Gonzo TheGreat wrote:
FYI this whole thread and the whining about jams persisting after ship's death is about "Kill It With Fire" suicide ganking you highsec carebears :) So don't try to turn it around. Go Go cry to CCP about the Jams :D
Good luck with writing random junk, like unsub and etc when none of this was talked by me, go ahead and re-read what I wrote about the comparison. You cannot simply say oh a 10 man fleet can make the same in a WH so it's ok (lawlz).
Nope, I made my comment on the jams, now I gotta lolz that your butthurt that you arent making enough iskies. You broke. Go cry to CCP that you aint got no isk and that everyone is better than you at making it so you must hurt them and stop the bad bad ebil bears!! They willz ruinz your gamez!!!! |

Zemkhoff
Science and Trade Institute Caldari State
0
|
Posted - 2011.11.15 23:41:00 -
[161] - Quote
Eternus8lux8lucis wrote:Gonzo TheGreat wrote:
FYI this whole thread and the whining about jams persisting after ship's death is about "Kill It With Fire" suicide ganking you highsec carebears :) So don't try to turn it around. Go Go cry to CCP about the Jams :D
Good luck with writing random junk, like unsub and etc when none of this was talked by me, go ahead and re-read what I wrote about the comparison. You cannot simply say oh a 10 man fleet can make the same in a WH so it's ok (lawlz).
Nope, I made my comment on the jams, now I gotta lolz that your butthurt that you arent making enough iskies. You broke. Go cry to CCP that you aint got no isk and that everyone is better than you at making it so you must hurt them and stop the bad bad ebil bears!!   They willz ruinz your gamez!!!! 
      |

Maximille Biagge
Lead Farmers Kill It With Fire
2
|
Posted - 2011.11.15 23:45:00 -
[162] - Quote
Adrenalinemax wrote:Currently on SiSi if you get your ship blown up by Concord, there is no insurance payout. If that makes it to TQ that would be a pretty big game changer for this.
Sending in 3-4 waves of BB to kill a single faction BS would still be worth it for the ISK ratio, but only if some shiny stuff dropped, if they start fitting T2 to those shiny BS, you have to rely strictly on tears which won't keep you in new BB's.
Haha seriously, we did this "for teh lolz" as one would say.
The fact that highsec incursion runners decide to stupendously pimp their faction BS is just an extra bonus that generates more laughs when we pull hundreds of millions of isk from their wrecks.
Nobody cared about the isk ratio of these suicide blackbirds.
|

Gonzo TheGreat
Lead Farmers Kill It With Fire
1
|
Posted - 2011.11.15 23:54:00 -
[163] - Quote
Eternus8lux8lucis wrote:Gonzo TheGreat wrote:
FYI this whole thread and the whining about jams persisting after ship's death is about "Kill It With Fire" suicide ganking you highsec carebears :) So don't try to turn it around. Go Go cry to CCP about the Jams :D
Good luck with writing random junk, like unsub and etc when none of this was talked by me, go ahead and re-read what I wrote about the comparison. You cannot simply say oh a 10 man fleet can make the same in a WH so it's ok (lawlz).
Nope, I made my comment on the jams, now I gotta lolz that your butthurt that you arent making enough iskies. You broke. Go cry to CCP that you aint got no isk and that everyone is better than you at making it so you must hurt them and stop the bad bad ebil bears!!   They willz ruinz your gamez!!!! 
2/10 for trying to turn the butthurt around :D
Still if your mind works like this
(correcting you on the point that a 10 man WH fleet SHOULD make as much as a 10 man HS incursion fleet so it's ok == being butthurt and broke and etc )
then go see a doctor :) or become a prophet, cause most of them had these kinds of hallucinations.
we've already have enough lulz suicide ganking you and this thread has paid itself in tears over and over.
PS : now reply with something more irrelevant. |

Eternus8lux8lucis
Hot Meat Injection
9
|
Posted - 2011.11.16 00:02:00 -
[164] - Quote
Gonzo TheGreat wrote:
2/10 for trying to turn the butthurt around :D
Still if your mind works like this
(correcting you on the point that a 10 man WH fleet SHOULD make as much as a 10 man HS incursion fleet so it's ok == being butthurt and broke and etc )
then go see a doctor :) or become a prophet, cause most of them had these kinds of hallucinations.
we've already have enough lulz suicide ganking you and this thread has paid itself in tears over and over.
PS : now reply with something more irrelevant.
I already gave you the link to someone proudly proclaiming to make 600mil an hour in a WH. I know how much the plexs and officer spawns make people cuz Ive done them.
You sir are a troll.
http://i7.photobucket.com/albums/y284/fathomn/forum%20pics/1259372767934.jpg |

LacLongQuan
Deep Space Expedition.
7
|
Posted - 2011.11.16 00:43:00 -
[165] - Quote
Eternus8lux8lucis wrote:http://www.youtube.com/watch?v=61hR4_JlbBo <-- For relevance If you cant keep up your doing it wrong. You butthurt you cant earn mega isk in eve? Afraid your wallet is going the way of the dodo bird? Inflation eating you in game as much as it is in RL? Dont be butthurt. Figure out a way to make more isk. When Eve started making a mil isk per hour wouldve been staggering to the majority of Eve. Ive seen the wallets and per hour income grow since I got in game. This is nothing new. This is the way life and games go. Get used to it or unsub....btw can I haz your stuffz?  sir, it's 600m/h for 4 ships, do the math. and the risk is being ambushed and lose them all.
|

Eternus8lux8lucis
Hot Meat Injection
9
|
Posted - 2011.11.16 02:14:00 -
[166] - Quote
LacLongQuan wrote:Eternus8lux8lucis wrote:http://www.youtube.com/watch?v=61hR4_JlbBo <-- For relevance If you cant keep up your doing it wrong. You butthurt you cant earn mega isk in eve? Afraid your wallet is going the way of the dodo bird? Inflation eating you in game as much as it is in RL? Dont be butthurt. Figure out a way to make more isk. When Eve started making a mil isk per hour wouldve been staggering to the majority of Eve. Ive seen the wallets and per hour income grow since I got in game. This is nothing new. This is the way life and games go. Get used to it or unsub....btw can I haz your stuffz?  sir, it's 600m/h for 4 ships, do the math. and the risk is being ambushed and lose them all.
Yeah and this is 100mil/hr for one ship. Do the math!! Its equivalent. And WHs if done right are almost negligible, especially the harder ones to run into anything. Nevermind they have to scan you down while your in the sites which gives you more than enough time. Oh and guess what.... Sanshas can kill you too if you suck. And theyre NPCS!! |

Apollo Gabriel
Mercatoris Etherium Cartel
243
|
Posted - 2011.11.16 02:19:00 -
[167] - Quote
Eternus8lux8lucis wrote:LacLongQuan wrote:Eternus8lux8lucis wrote:http://www.youtube.com/watch?v=61hR4_JlbBo <-- For relevance If you cant keep up your doing it wrong. You butthurt you cant earn mega isk in eve? Afraid your wallet is going the way of the dodo bird? Inflation eating you in game as much as it is in RL? Dont be butthurt. Figure out a way to make more isk. When Eve started making a mil isk per hour wouldve been staggering to the majority of Eve. Ive seen the wallets and per hour income grow since I got in game. This is nothing new. This is the way life and games go. Get used to it or unsub....btw can I haz your stuffz?  sir, it's 600m/h for 4 ships, do the math. and the risk is being ambushed and lose them all. Yeah and this is 100mil/hr for one ship. Do the math!! Its equivalent. And WHs if done right are almost negligible, especially the harder ones to run into anything. Nevermind they have to scan you down while your in the sites which gives you more than enough time. Oh and guess what.... Sanshas can kill you too if you suck. And theyre NPCS!! 
You do not need probes to find anomalies and you can completely track down people while cloaked without local. If you think you don't run into things in whs I ask you to go into one, since at least March we've been running into many cloaked fleets prowling around. No dscan will help ya. It is a ******* blast Repair Drones should be able to repair anyone ... really, they should. -áThink of them as the first targetable subsystem if you're worried about PvP and for missions if someone wants Rep drones over a flight of Hobs, who cares. -áThere is no reasonable objection here other than it's always been that way (so was RR until recently). |

Eternus8lux8lucis
Hot Meat Injection
9
|
Posted - 2011.11.16 02:31:00 -
[168] - Quote
Apollo Gabriel wrote:
You do not need probes to find anomalies and you can completely track down people while cloaked without local. If you think you don't run into things in whs I ask you to go into one, since at least March we've been running into many cloaked fleets prowling around. No dscan will help ya. It is a ******* blast
Been dare dun dat got the badge and cookies. |

LacLongQuan
Deep Space Expedition.
7
|
Posted - 2011.11.16 06:03:00 -
[169] - Quote
Eternus8lux8lucis wrote:Apollo Gabriel wrote:
You do not need probes to find anomalies and you can completely track down people while cloaked without local. If you think you don't run into things in whs I ask you to go into one, since at least March we've been running into many cloaked fleets prowling around. No dscan will help ya. It is a ******* blast
Been dare dun dat got the badge and cookies.  the same with your super duper incursion, sir. if you die to sansha, you better get back to WoW |

Khanh'rhh
Sudden Buggery
353
|
Posted - 2011.11.16 09:43:00 -
[170] - Quote
Ammzi wrote:Should you be able to earn more isk in highsec than in nullsec? Yes. Because it depends on what you're doing. What 1 lone pilot is doing in nullsec shouldn't necessary earn him more isk than what 10 pilots are earning each together in an incursion fleet Wow. The stupid is strong with you.
Why don't you just come out and say "I want highsec Incursions to be the best earner in the game?" Since all you're doing, is ignoring any counter argument to risk:reward and sucking on the ISK *****.
It's not about how much ONE pilot can earn in an hour, since the activity is a group activity, and ergo scales up in null, too.
Please, tell me, why SHOULD a player be able to earn more in highsec, pray tell? - "Do not touch anything unnecessarily. Beware of pretty girls in dance halls and parks who may be spies, as well as bicycles, revolvers, uniforms, arms, dead horses, and men lying on roads -- they are not there accidentally." -Soviet infantry manual, issued in the 1930's |

Ammzi
Imperial Guardians Blazing Angels Alliance
114
|
Posted - 2011.11.16 16:21:00 -
[171] - Quote
Khanh'rhh wrote:Ammzi wrote:Should you be able to earn more isk in highsec than in nullsec? Yes. Because it depends on what you're doing. What 1 lone pilot is doing in nullsec shouldn't necessary earn him more isk than what 10 pilots are earning each together in an incursion fleet Wow. The stupid is strong with you. Why don't you just come out and say "I want highsec Incursions to be the best earner in the game?" Since all you're doing, is ignoring any counter argument to risk:reward and sucking on the ISK *****. It's not about how much ONE pilot can earn in an hour, since the activity is a group activity, and ergo scales up in null, too. Please, tell me, why SHOULD a player be able to earn more in highsec, pray tell?
*sighs* You are only ignorant to the fact that nullsec incursions will earn you more isk...
IF YOU ARE DOING IT CORRECTLY
doing it wrong equals flying in an inefficient fleet with wrong ships, fittings and strategies for the sites.
If I had the choice between going to nullsec and do incursions or highsec I'd pick nullsec, BUT MY FRIEND:
Forming a fleet, the ships, scouting our way into the system and then running the site takes some additional effort and it's not simply something you do 2-3 hours every day because you'll end up having earned more isk in highsec (unless you actually lived there, or your blues did and you didn't have to go 30+ jumps to go there). Nullsec systems aren't for PUG fleets, but for larger alliances/corporations.
Lowsec is mostly ruled by goons and friends. Forming any fleet to go there will be met by hostility because they have eyes in our channel and will just form up a blob fleet to counter us.
If my alliance had sov in nullsec and an incursion spawned there I'd be extremely happy to run there instead of highsec. In null there's less competition, you can shoot when people **** you off and the rewards are so much higher <3.
Lots of highsec pilots earn more than what a nullsec pilot earns in nullsec. The other way around lots of nullsec pilots earn more than what a highsec pilot earns in highsec. It all depends on who you pick out. The explorer in highsec vs. the explorer in nullsec. The miner in highsec vs. the miner in nullsec. The incursion runner in highsec vs. the incursion runner in nullsec. quote CCP Spitfire
"Hello Im Blue,"
|

Zemkhoff
Science and Trade Institute Caldari State
0
|
Posted - 2011.11.16 18:41:00 -
[172] - Quote
Ammzi wrote:
*sighs* You are only ignorant to the fact that nullsec incursions will earn you more isk...
IF YOU ARE DOING IT CORRECTLY
doing it wrong equals flying in an inefficient fleet with wrong ships, fittings and strategies for the sites.
This would be a valid argument 10 months ago. But now when the puggest of the pug fleets has at least maels, sleipnirs and lokis, its pretty bad. It will only get more over the top as time goes on and everyone starts settling into their shiny nightmare they bought with incursion isk. In BTL pub i'd say the scrub ships being advertised are in the minority now.
Quote: If my alliance had sov in nullsec and an incursion spawned there I'd be extremely happy to run there instead of highsec. In null there's less competition, you can shoot when people **** you off and the rewards are so much higher <3.
Lots of highsec pilots earn more than what a nullsec pilot earns in nullsec. The other way around lots of nullsec pilots earn more than what a highsec pilot earns in highsec. It all depends on who you pick out. The explorer in highsec vs. the explorer in nullsec. The miner in highsec vs. the miner in nullsec. The incursion runner in highsec vs. the incursion runner in nullsec.
What it comes down to is that a somewhat better reward doesn't scale well with uninterrupted farming in safe conditions using optimized pimp setups.
Sanctums compare favorably with incursions right up until you consider that most space cant have them, and that you can't exactly travel to them like you can with highsec incursions. Those that do host sanctums are saturated with ratters, and getting good anoms in succession is anything but steady.
The same is true for ded sites and exploration, but in a more dramatic way. You can easily make more than incursions, but it depends on how lucky you are between the sites spawning, escalations and the drops. |

Rod Blaine
Gilded Goose Brokerage
4
|
Posted - 2011.11.16 18:55:00 -
[173] - Quote
I sincerely hope the guy that thought up incursions was in that 20% cut. If not, please fire more sets of 20% at random untill you hit jackpot.
Instead, find the guy that dit WH space and clone him.
If it's the same guy, nah, not possible. |

offcopy
OffBeat Creations
0
|
Posted - 2011.11.16 18:56:00 -
[174] - Quote
Zemkhoff wrote:Ammzi wrote:
*sighs* You are only ignorant to the fact that nullsec incursions will earn you more isk...
IF YOU ARE DOING IT CORRECTLY
doing it wrong equals flying in an inefficient fleet with wrong ships, fittings and strategies for the sites.
This would be a valid argument 10 months ago. But now when the puggest of the pug fleets has at least maels, sleipnirs and lokis, its pretty bad. It will only get more over the top as time goes on and everyone starts settling into their shiny nightmare they bought with incursion isk. In BTL pub i'd say the scrub ships being advertised are in the minority now. Quote: If my alliance had sov in nullsec and an incursion spawned there I'd be extremely happy to run there instead of highsec. In null there's less competition, you can shoot when people **** you off and the rewards are so much higher <3.
Lots of highsec pilots earn more than what a nullsec pilot earns in nullsec. The other way around lots of nullsec pilots earn more than what a highsec pilot earns in highsec. It all depends on who you pick out. The explorer in highsec vs. the explorer in nullsec. The miner in highsec vs. the miner in nullsec. The incursion runner in highsec vs. the incursion runner in nullsec.
What it comes down to is that a somewhat better reward doesn't scale well with uninterrupted farming in safe conditions using optimized pimp setups. Sanctums compare favorably with incursions right up until you consider that most space cant have them, and that you can't exactly travel to them like you can with highsec incursions. Those that do host sanctums are saturated with ratters, and getting good anoms in succession is anything but steady. The same is true for ded sites and exploration, but in a more dramatic way. You can easily make more than incursions, but it depends on how lucky you are between the sites spawning, escalations and the drops.
with the new changes to anoms this should change. i know that -0.68 system atlest have 1 sanctum and as you can do them in 15 minutes in a faction pimped out faction bs you can get the isk in very fast 35m isk before loot/salvage so 105m isk/ph (35x3) that gives you your 5 minutes between respwarns |

Ammzi
Imperial Guardians Blazing Angels Alliance
114
|
Posted - 2011.11.16 18:59:00 -
[175] - Quote
Zemkhoff, I am not saying incursions are perfect. There's a lot of changes I'd like to see implemented.
Nerf vanguards by 10-15 % and buff assaults and headquarters by 20 %. Enhance the sansha and capsuleer influence gains so that incursions last a couple of days at least so they don't have to be farmed to death by creating agreements between incursion runners. Simply let is last longer than just 4 hours without the current agreements!
Right now the average payout of a highsec assault/headquarter fleets equals what a lone good lvl 4 mission runner earns. You should be rewarded for organizing a fleet with 19/39 other pilots to combat sansha ... Vanguards are the most popular sites, that should be changed (not only highsec, but lower security space as well).
quote CCP Spitfire
"Hello Im Blue,"
|

Andrei Taganov
The Skunkworks Petition Blizzard
81
|
Posted - 2011.11.17 00:26:00 -
[176] - Quote
Rod Blaine wrote:I insincerely hope the guy that thought up incursions was in that 20% cut. If not, please fire more sets of 20% at random untill you hit jackpot.
Do the same with the guy that thought introducing a "hit this and get rich" anom-scanner button was a luminous improvement to the game.
Instead, find the guy that dit WH space and clone him about two hundred times and fire everyone else.
If it's the same guy, nah, not possible.
Is it wrong that when I read that CCP laid off 20% of their staff relating to WoD, Incarna, and other errata, the first thing I thought was: CCP just got 20% cooler?
~Andrei. |

FloppieTheBanjoClown
The Skunkworks Petition Blizzard
337
|
Posted - 2011.11.17 01:39:00 -
[177] - Quote
here's a fun idea: Incursioners should start using suicide alts to jam logis and wipe fleets rather than trying to contest them. They'll get some shiny faction loot, T2 salvage, plus more incursion rewards. Sounds like a perfect TDF tactic. |

Eternus8lux8lucis
Hot Meat Injection
9
|
Posted - 2011.11.17 03:16:00 -
[178] - Quote
LacLongQuan wrote:Eternus8lux8lucis wrote:Apollo Gabriel wrote:
You do not need probes to find anomalies and you can completely track down people while cloaked without local. If you think you don't run into things in whs I ask you to go into one, since at least March we've been running into many cloaked fleets prowling around. No dscan will help ya. It is a ******* blast
Been dare dun dat got the badge and cookies.  the same with your super duper incursion, sir. if you die to sansha, you better get back to WoW And it takes more skill to die in a fiery blob going to null sec am I right?!
But then Ive never played WoW.... Eve is my only MMO and will be my sole gaming fun. As it has been for a few years now. I kinda like it I think Ill stay and just try to stake your stuff. But then Im an ebil bear... watch out!!  |

Ammzi
Imperial Guardians Blazing Angels Alliance
116
|
Posted - 2011.11.17 13:40:00 -
[179] - Quote
FloppieTheBanjoClown wrote:here's a fun idea: Incursioners should start using suicide alts to jam logis and wipe fleets rather than trying to contest them. They'll get some shiny faction loot, T2 salvage, plus more incursion rewards. Sounds like a perfect TDF tactic.
Hahaha, who says we aren't doing it already (I am not TDF btw). quote CCP Spitfire
"Hello Im Blue,"
|

Zackgar
Lead Farmers Kill It With Fire
11
|
Posted - 2011.11.20 10:47:00 -
[180] - Quote
Andrei Taganov wrote:Rod Blaine wrote:I insincerely hope the guy that thought up incursions was in that 20% cut. If not, please fire more sets of 20% at random untill you hit jackpot.
Do the same with the guy that thought introducing a "hit this and get rich" anom-scanner button was a luminous improvement to the game.
Instead, find the guy that dit WH space and clone him about two hundred times and fire everyone else.
If it's the same guy, nah, not possible. Is it wrong that when I read that CCP laid off 20% of their staff relating to WoD, Incarna, and other errata, the first thing I thought was: CCP just got 20% cooler? ~Andrei.
in ten seconds flat  |

Zackgar
Lead Farmers Kill It With Fire
11
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Posted - 2011.11.20 11:51:00 -
[181] - Quote
Also confirming that after removing 1.5 bil in loot yesterday Kill it with fire will be attending all incursions from now on. We might even bring our alts to give the element of surprise  |
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