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CCP Fozzie
C C P C C P Alliance
9525

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Posted - 2014.04.01 11:43:00 -
[1] - Quote
Hello everyone!
I have a fairly simple tweak to bring forward today, a straightforward improvement in the rate of fire of all Nosferatu modules. We're looking to decrease the duration attribute of all NOS modules by 16.66%, therefore increasing their cap drain over time by 20%. This will serve to improve NOS for all ships, and will pair especially well with the new Blood Raider ship line.
The affected stats are (sorry about the formatting, but if you copy and paste the text into a spreadsheet it should format correctly):
NameOldDurationNewDuration Small Nosferatu I30002500 E5 Prototype Energy Vampire30002500 Small 'Knave' Energy Drain30002500 Small Diminishing Power System Drain I30002500 Small 'Ghoul' Energy Siphon I30002500 Small Nosferatu II30002500 Dark Blood Small Nosferatu30002500 True Sansha Small Nosferatu30002500 Ammatar Navy Small Nosferatu30002500 Imperial Navy Small Nosferatu30002500 Corpii C-Type Small Nosferatu30002500 Corpii B-Type Small Nosferatu30002500 Corpii A-Type Small Nosferatu30002500 'Upir' Small Nosferatu I30002500 Medium Nosferatu I60005000 Medium Nosferatu II60005000 Dark Blood Medium Nosferatu60005000 True Sansha Medium Nosferatu60005000 Ammatar Navy Medium Nosferatu60005000 Imperial Navy Medium Nosferatu60005000 Medium 'Ghoul' Energy Siphon I60005000 Medium 'Knave' Energy Drain60005000 E50 Prototype Energy Vampire60005000 Medium Diminishing Power System Drain I60005000 Corpum C-Type Medium Nosferatu60005000 Corpum B-Type Medium Nosferatu60005000 Corpum A-Type Medium Nosferatu60005000 'Strigoi' Medium Nosferatu I60005000 Heavy Nosferatu I1200010000 Heavy Nosferatu II1200010000 Dark Blood Heavy Nosferatu1200010000 True Sansha Heavy Nosferatu1200010000 Brokara's Modified Heavy Nosferatu1200010000 Tairei's Modified Heavy Nosferatu1200010000 Selynne's Modified Heavy Nosferatu1200010000 Raysere's Modified Heavy Nosferatu1200010000 Vizan's Modified Heavy Nosferatu1200010000 Ahremen's Modified Heavy Nosferatu1200010000 Chelm's Modified Heavy Nosferatu1200010000 Draclira's Modified Heavy Nosferatu1200010000 Shaqil's Modified Heavy Nosferatu1200010000 Ammatar Navy Heavy Nosferatu1200010000 Imperial Navy Heavy Nosferatu1200010000 Heavy 'Ghoul' Energy Siphon I1200010000 Heavy 'Knave' Energy Drain1200010000 E500 Prototype Energy Vampire1200010000 Heavy Diminishing Power System Drain I1200010000 Corpus C-Type Heavy Nosferatu1200010000 Corpus B-Type Heavy Nosferatu1200010000 Corpus A-Type Heavy Nosferatu1200010000 Corpus X-Type Heavy Nosferatu1200010000 'Vrykolakas' Heavy Nosferatu I1200010000 Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie http://www.twitch.tv/ccp_fozzie/ |
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Khador Vess
Blue Republic RvB - BLUE Republic
175
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Posted - 2014.04.01 11:46:00 -
[2] - Quote
Not sure if trolling or if i should hug you. It is April 1st so.... I used to have a forum sig, but CCP SocksFour stole it.... |

Arthur Aihaken
Arsenite
3172
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Posted - 2014.04.01 11:47:00 -
[3] - Quote
With improvements to NOS, are we going to see enhancements to batteries? I am currently away, traveling through time and will be returning last week. |

Forlorn Wongraven
Habitual Euthanasia Pandemic Legion
129
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Posted - 2014.04.01 11:49:00 -
[4] - Quote
My sentinels will love it. Follow me on twitter: @ForlornW Follow my blog: http://crossingzebras.com/author/forlorn-wongraven |

Sala Cameron
North Eastern Swat Pandemic Legion
170
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Posted - 2014.04.01 11:51:00 -
[5] - Quote
is FOR REALZ, no April fool. @sala_cameron |

Scatha
Sniggerdly Pandemic Legion
6
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Posted - 2014.04.01 11:52:00 -
[6] - Quote
I believe nobody on April 1.
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Mazzara
Gale Force Contractors
8
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Posted - 2014.04.01 12:02:00 -
[7] - Quote
+1
First page post! No matter how much you scrub, how hot of water you use,-áyou can't wash shame! |

Morwen Lagann
Tyrathlion Interstellar
1149
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Posted - 2014.04.01 12:05:00 -
[8] - Quote
I assume the times are given in milliseconds, not seconds... Morwen Lagann CEO, Tyrathlion Interstellar |

Zarnak Wulf
In Exile. Imperial Outlaws.
1610
|
Posted - 2014.04.01 12:18:00 -
[9] - Quote
Arthur Aihaken wrote:With improvements to NOS, are we going to see enhancements to batteries?
Seconding this. |

Rowells
Unknown Soldiers Fidelas Constans
382
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Posted - 2014.04.01 12:33:00 -
[10] - Quote
so many zeros... |
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elitatwo
Congregatio
203
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Posted - 2014.04.01 13:03:00 -
[11] - Quote
Though I would have liked my old NOS back, this sounds good.
Oh and while you are at it, could you please increase the range of the small NOS a tad and decrease the powergrid use for them?
That would be awesome. signature |

Guth'Alak
EVE University Ivy League
0
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Posted - 2014.04.01 13:04:00 -
[12] - Quote
april fools hah hah.  |

Kaarous Aldurald
ROC Deep Space The ROC
4297
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Posted - 2014.04.01 13:14:00 -
[13] - Quote
If true, then Yeehah!
If not, then you are a cruel, cruel person. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
-áPsychotic Monk for CSM9.
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Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1153
|
Posted - 2014.04.01 13:25:00 -
[14] - Quote
I told you that last summer's Nos mechanic change would fail and something like this would be necessary. 
But a blanket change like this still doesn't address the vast gap in use and utility of different-sized Nos. You're boosting the small Nos that arguably doesn't really need fixing, while leaving the unused heavy Nos unfixed. You need size-specific fixes. |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1153
|
Posted - 2014.04.01 13:31:00 -
[15] - Quote
Changing the ROF of small Nos to 2.5 s is a nice idea, since it will mesh will with the 5 s cycle of tackle mods. Similarly, the med Nos cycle of 5 s will also mesh well.
But what of heavy Nos? It sucks too little to be useful to battleships, with their disproportionately greater cap needs and greater injection rates from heavy injectors, while the 10 s cycle doesn't seem to be synchronised with anything much. It's too hard to fit and it's utterly unreliable in combat, since it only works on targets with a lower absolute cap pool, making a neut a better choice in virtually all situations.
You won't have fixed Nos without fixing heavy Nos. |

Cecil Arongo
Zebra Corp Gentlemen's Agreement
53
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Posted - 2014.04.01 13:37:00 -
[16] - Quote
April Fools lies..... This is for all you new people: I have one rule. Everyone fights, no one quits. If you dont do your job I will shoot you myself. DO YOU GET ME? |

KiithSoban
Big Johnson's Red Coat Conspiracy
38
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Posted - 2014.04.01 13:47:00 -
[17] - Quote
Thank you. This is badly needed to make the ash less dependent on remote cap. I imagine an ash, with the same stats and these nos changes, would b able to cap drain enough to disrupt a cap transferring logi, while maintaining decent cap life for itself. I want to see logi appear on killmails! (by just repping)-á See CSM "reasonable things" |

Nbonga
The Greater Goon Clockwork Pineapple
32
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Posted - 2014.04.01 13:49:00 -
[18] - Quote
Sala Cameron wrote:is FOR REALZ, no April fool.
I want to believe |

Vinyl 41
Perkone Academy
39
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Posted - 2014.04.01 14:10:00 -
[19] - Quote
i smell a weak joke |

Hevymetal
POT Corp Semper Ardens Alliance
229
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Posted - 2014.04.01 14:23:00 -
[20] - Quote
If this isn't an April fools joke, I think it will be an interesting change. For the better? Only time will tell. I foresee quite a bit more usage of these types of modules now. |
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Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2039
|
Posted - 2014.04.01 14:44:00 -
[21] - Quote
If you are using the suggestion i made to you at the last player meet as a 1. april joke i will be very sad..
If not, NOS needed more ROF, better anti neut. BYDI recruitment closed-ish |

Shantetha
Brutor Tribe Minmatar Republic
45
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Posted - 2014.04.01 14:48:00 -
[22] - Quote
waiting till tomorrow to read this, cause today is "Dont believe no one day" |

Louis Robichaud
Red Federation RvB - RED Federation
219
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Posted - 2014.04.01 15:01:00 -
[23] - Quote
This is.... Fiendish.
See, if this was a 100% bonus or something like that, it would be obvious that it's an April fools. Instead it's a reasonable buff. But it could still be a prank!
My interpretation is that the actual April fool prank is releasing it on April first and sowing confusion. A meta prank, if you will  |

Goldensaver
Lom Corporation Brothers of Tangra
387
|
Posted - 2014.04.01 15:13:00 -
[24] - Quote
Sala Cameron wrote:is FOR REALZ, no April fool. That's exactly what we'd expect you to say.
[Tinfoil Hattery Intensifies] |

Lidia Caderu
Harbingers of Chaos Inc The East India Co.
27
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Posted - 2014.04.01 15:16:00 -
[25] - Quote
Maybe just make NOS which transfers cap in % ? Not defined amount. |

Harvey James
The Sengoku Legacy
687
|
Posted - 2014.04.01 15:35:00 -
[26] - Quote
NOS are still too difficult too fit on most ships that would actually benefit from using them..... Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
584
|
Posted - 2014.04.01 15:37:00 -
[27] - Quote
if you're looking at the stats on nos, surely you can see that they currently drain half the cap/sec of an easier to fit and more generally useful neut? it kind of sucks that this is the counter to neuts, and you need two of them to counter a single neut.
nos should probably drain the same cap/sec as a neut, and imo they should be pretty easy to fit, since they're just a cap defence module. trying to run a rep off one is pretty much just a joke, even if you buff them.
so yeah, buff is good, but why by such a tiny amount? |

big miker
Viperfleet Inc. Disavowed.
68
|
Posted - 2014.04.01 16:05:00 -
[28] - Quote
Interceptors and other frigates will be able to permantly run tackle this way.
Seriously? More buffs to interceptors?  |

Deeone
Deadspace Zombie Factory
12
|
Posted - 2014.04.01 16:18:00 -
[29] - Quote
Speaking of blood raider ships how but giving the skin some love it looks like its covered in poo now not blood......It would be nice to see NOS actually useful again. |

Mad Lurker
Matari Exodus
1
|
Posted - 2014.04.01 16:19:00 -
[30] - Quote
TrouserDeagle wrote:if you're looking at the stats on TC's, surely you can see that they currently BUFF ~half the TRACKING of an easier to fit and more generally useful TD? it kind of sucks that this is the counter to TD, and you need two of them to counter a single TD.
TC's should probably BOOST the same TRACKING as a TD, and imo they should be pretty easy to fit, since they're just a TD defence module. trying to HIT a FRIG off one is pretty much just a joke, even if you buff them.
so yeah, buff is good, but why by such a tiny amount?
I might have altered this
You're totaly dismissing the fact you have to use cap to run a neut
Target A & B both have 100 cap Target A neuts B for 45 cap it costs him 33,75 (all 5) to do so A has 66,25 Cap left B has 55 cap left Target B Nos A for +8 cap it cost him -8 A has 58,25 cap left B has 63 cap left
Unless you have a ship bonused for neuting, a single NOS will be a perfecly good defense against one neut. Now MAYBE your enemy has fitted for neuting and will be able to inject cap somehow and then it's not any more a single neut, but a ship dedicating several of his slots to apply ewar.
Edit : i used a T1 small energy neut & T1 small nos for these numbers |
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Gogela
Freeport Exploration Loosely Affiliated Pirates Alliance
3149
|
Posted - 2014.04.01 16:22:00 -
[31] - Quote
I hope we're not getting April foolzed. I love the NOS. It would be sweet for it to make a comeback.
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Markku Laaksonen
EVE University Ivy League
423
|
Posted - 2014.04.01 17:04:00 -
[32] - Quote
Arthur Aihaken wrote:...enhancements to batteries?
You mean make them worth considering ever? DUST 514 Recruit Code - https://dust514.com/recruit/zluCyb/
EVE Buddy Invite - https://secure.eveonline.com/trial/?invc=047203f1-4124-42a1-b36f-39ca8ae5d6e2&action=buddy
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Phoenix Jones
Dropbears Anonymous Brave Collective
456
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Posted - 2014.04.01 17:15:00 -
[33] - Quote
CCP Fozzie wrote: (sorry about the formatting, but if you copy and paste the text into a spreadsheet it should format correctly):
Upgrade the forums to support tables. Stabbers are totally broken
http://eve-kill.net/?a=kill_detail&kll_id=15116553
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Akrasjel Lanate
Naquatech Conglomerate Naquatech Syndicate
1504
|
Posted - 2014.04.01 17:24:00 -
[34] - Quote
Nice |

Harvey James
The Sengoku Legacy
688
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Posted - 2014.04.01 17:28:00 -
[35] - Quote
Deeone wrote:Speaking of blood raider ships how but giving the skin some love it looks like its covered in poo now not blood......It would be nice to see NOS actually useful again.
would be nice too see the Bhaalgorn getting a unique model since the cruor and ashimmu does .. i also love the ship skin ... i don't know what your poo looks like .. but it looks like blood to me.. at least when you zoom in .. perhaps its small box icon pic could use brightening up.
on second thought the 2 smaller ones do look rather brown .. gorn is red though Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

Harvey James
The Sengoku Legacy
688
|
Posted - 2014.04.01 17:30:00 -
[36] - Quote
Markku Laaksonen wrote:Arthur Aihaken wrote:...enhancements to batteries? You mean make them worth considering ever?
there too difficult to fit ... at least half there fitting requirements .. probably needs a 3rd off really.. Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |

Capqu
Love Squad Pasta Syndicate
416
|
Posted - 2014.04.01 19:11:00 -
[37] - Quote
nos is primarily anti-neut, and in that role this is a hella effective buff so thumbs up
edit: im dumb http://pizza.eve-kill.net |

Crazy KSK
Tsunami Cartel Gank for Profit
78
|
Posted - 2014.04.01 20:33:00 -
[38] - Quote
I am very concerned that this changed might make it too easy for frigates to hold tackle on bigger ships possibly making it impossible to neut a frigate to loose its tackle I am all for frigates being used more maybe one day in large scale combat but I don't think this will do any good atleast for small NOS
on med and large it will probably not cause much of a change, ships that already fit NOS will get more cap from it, others will not care the new blood ships have other much more weighty issues then NOS power Quote CCP Fozzie: ... The days of balance and forget are over.
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Blind Molechild
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2014.04.01 20:51:00 -
[39] - Quote
Quote:the new Blood Raider ship line. |

big miker
Viperfleet Inc. Disavowed.
69
|
Posted - 2014.04.01 22:06:00 -
[40] - Quote
Crazy KSK wrote:I am very concerned that this changed might make it too easy for frigates to hold tackle on bigger ships possibly making it impossible to neut a frigate to loose its tackle I am all for frigates being used more maybe one day in large scale combat but I don't think this will do any good atleast for small NOS
Exactly. Not to mention the new cycle times will buff AB's or better yet, dual propulsion frigates too.
Small Diminishing power system draws 9.6 capacitor per cycle per 2.5s. Now let's say a frigate with maxed skills fits the following mods:
1mn AB II - Consumes 5.5 capacitor per 7.5 seconds Fleeting Propulsion Inhibitor I - Consumes 3 capacitor per 5 seconds Faint Epsilon Warp Scrambler I - Consumes 3 capacitor per 5 seconds
11.5 capacitor consumed if you want to run everything permanently. One small nosferatu would not be enough to run all those 3 modules, but it would allow to run 2 of them at the same time. A buff like this would mean an even bigger threat for larger ships.
This would mean almost any frigate pilot with a decent fit is able to tackle and hold a larger ship down VERY easy. Yes, they are ment to tackle larger ships but with these changes it almost get's to the point there's no 'skill' involved for tackling. Sure frigates have to deal with light drones and the like. But usually fleets arrive before their tackler get's killed anyways.
Just my 2 cents! Apologies for my English.
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Nevyn Auscent
Broke Sauce
1201
|
Posted - 2014.04.02 03:02:00 -
[41] - Quote
Arthur Aihaken wrote:With improvements to NOS, are we going to see enhancements to batteries? I would rather see significant ease of their fittings. I believe the effects currently are balanced relative to the other cap mods. They normally give less cap than a cap recharger, but have the NOS/Neut protection also. The issue with Batteries is that their fitting cost is huge. Massive PG cost & more CPU |

Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2039
|
Posted - 2014.04.02 07:39:00 -
[42] - Quote
This isn't enough btw, they need either a fitting buff or a bigger rof buff than this BYDI recruitment closed-ish |

Vladimir Norkoff
Income Redistribution Service
352
|
Posted - 2014.04.02 09:00:00 -
[43] - Quote
Eh... It's a beneficial change I guess. But the fix you REALLY need to make is to correct the fitting issues.
Until the PG/CPU costs are reduced down to Neut level or lower, the module is still only going to see use on specific tackle ships. And as many have pointed out, the changes you are proposing only make it MORE likely they will be fitted on tackle boats as opposed to more widespread use. While you are at it, you could also take a look at making Cap Batteries NOT suck (again fitting issues). |

Calexis Atredies
Questionable Ethics. Ministry of Inappropriate Footwork
3
|
Posted - 2014.04.02 11:57:00 -
[44] - Quote
I knew this change was coming. This combined with the upcoming changes to the pirate faction line of cruisers is going to make the Ashimu a monster, about time.
Have already been stockpiling A-type med nos, thank you CCP. |

Johann Rascali
Crunchy Crunchy The Obsidian Front
95
|
Posted - 2014.04.02 17:43:00 -
[45] - Quote
Another vote for changing their fitting requirements. They feel like they still have huge requirements that tried to balance them back when they worked like neuts that gave energy back. They don't any more, so they shouldn't be so agonizing to fit. Welcome to our universe where cooldown timers are a mystery, the PLEX menu is just an advertisement, shrapnel bombs deal explosive force, concussion bombs are somehow kinetically penetrative, and who left all these prototype Inferno modules all over the place? |

TrouserDeagle
Beyond Divinity Inc Shadow Cartel
598
|
Posted - 2014.04.03 09:59:00 -
[46] - Quote
Johann Rascali wrote:Another vote for changing their fitting requirements. They feel like they still have huge requirements that tried to balance them back when they worked like neuts that gave energy back. They don't any more, so they shouldn't be so agonizing to fit.
it's pretty funny when a single nos uses up more fitting than all of my guns combined. |

King Fu Hostile
Imperial Collective Unsettled.
21
|
Posted - 2014.04.03 11:07:00 -
[47] - Quote
Thanks for removing the utility highs from both Gallente HACs
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Ranger 1
Ranger Corp
5568
|
Posted - 2014.04.04 21:47:00 -
[48] - Quote
Quote:I told you that last summer's Nos mechanic change would fail and something like this would be necessary. 
I'm not sure what your point is, as they freely acknowledged that tweaks along this line might be necessary. 
They simply wanted to get some hard metrics to work with first before taking any next steps.
Also, your definition of "fail" is a bit odd... as the changes are overall working as intended. They are simply tweaking the ROF on the module, not changing the mechanic. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1162
|
Posted - 2014.04.04 22:22:00 -
[49] - Quote
Ranger!
But you said that Nos would "become more popular on all cruiser class, and several BC's", which was predictably wrong. I mean, you didn't even notice how few utility slots modern cruisers have!
I said that the mechanic changes was a bad idea because it would have minimal effect on usage patterns and future changes would be required, particularly for heavy Nos... which was right. Especially for the heavy Nos bit, which is being ignored in this crude blanket change and will require another set of fixing in in the future...  |

Renge Ukyo
MASS A DEATH Mordus Angels
11
|
Posted - 2014.04.05 03:28:00 -
[50] - Quote
I'm not as devout and EFT warrior as some but it seems to me the cycle time is only half the battle. The fitting requirements make even an electron blaster fit atron difficult to fly with a nos on unless your ACR a rig somewhere. At this point in my career with perfect fitting skills it seems kinda strange when I need to rig something like that, or throw a chip in my head to turn on a nos. The cost/benefit ratio is kind of skewed there for me.
The module I'd like to see fixed are cap batteries. I'd like to see greater resistance to nueting and nossing on them, less in the way of fitting requirement, and perhaps a reasonable cap pool boost. Seems like fixing an active module like the nos is putting the cart before the horse. What's needed is a capacitor with greater resistance to nueting, and enough size to get things done. Perhaps as a new low slot module, or just fixing the existing mid slot. But it needs more attention than the Nos at the moment.
- Renge |
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Garviel Tarrant
Beyond Divinity Inc Shadow Cartel
2040
|
Posted - 2014.04.05 16:54:00 -
[51] - Quote
King Fu Hostile wrote:Thanks for removing the utility highs from both Gallente HACs
Utility highs are worth less than any other slot.. BYDI recruitment closed-ish |

Flyinghotpocket
Amarrian Vengeance Team Amarrica
306
|
Posted - 2014.04.05 19:32:00 -
[52] - Quote
King Fu Hostile wrote:Thanks for removing the utility highs from both Gallente HACs
your welcome for the extra mid on the deimos for cap injection.
anybody else remember the 3 mid diemost? |

Nyancat Audeles
Center for Advanced Studies Gallente Federation
739
|
Posted - 2014.04.05 23:50:00 -
[53] - Quote
Awesome changes! Thanks! |

Lord Eremet
The Seatbelts
26
|
Posted - 2014.04.06 10:12:00 -
[54] - Quote
As some already said, they need to be a bit more 'fitting'-friendly to be considered, and the nos drainage scale up with each size.
|

Talcuris
Dragon Clan Nulli Secunda
5
|
Posted - 2014.04.06 15:43:00 -
[55] - Quote
Since you are revisiting the topic of energy leeching, could the currently fairly useless Semiconductor Memory rigs maybe get the same treatment the battery modules got with their reflect bonus? The game mechanics look to be in place already, don't know if there are any programming reasons this wouldn't be a Little Thing(ߦÇߦ¦) ? I honestly don't know _anyone_ who uses this kind of rigs as they are completely outclassed by the Capacitor Controls, with a nice little pvp only bonus there would be a serious choice between more efficient cap recharge and defense. |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1162
|
Posted - 2014.04.06 18:11:00 -
[56] - Quote
Talcuris wrote:Since you are revisiting the topic of energy leeching, could the currently fairly useless Semiconductor Memory rigs maybe get the same treatment the battery modules got with their reflect bonus? The game mechanics look to be in place already, don't know if there are any programming reasons this wouldn't be a Little Thing(ߦÇߦ¦) ? I honestly don't know _anyone_ who uses this kind of rigs as they are completely outclassed by the Capacitor Controls, with a nice little pvp only bonus there would be a serious choice between more efficient cap recharge and defense.
I use them, and I'm far from alone. |

Talcuris
Dragon Clan Nulli Secunda
5
|
Posted - 2014.04.06 22:17:00 -
[57] - Quote
Gypsio III wrote:I use them, and I'm far from alone.
Oh? What for? The only use I've ever seen was for a burst smartbomb BS. The advantage for high burst cap use is usually so tiny that I've never really heard anyone advocating SCM's over CCC rigs. |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1162
|
Posted - 2014.04.07 10:39:00 -
[58] - Quote
They're used for WH dreads, particularly Naglfars and shield Moroses. Increasing your total cap amount increases the EHP gained from conversion of cap to shield via your booster.
Now, that's somewhat niche, sure, and it doesn't translate very well into k-space because of the need for cap recharge for jumping, while the value of local tank is also less than it is in WHs. But it's still a distinct use. More pertinently, giving SMCs a neut reflect bonus would be a pretty hefty, and entirely undeserved, boost to these shield dreads because neuting them is the most EHP-effective way to take one down - their efficiency of conversion of cap to shield is so great that a typical subcap is normally much better off eliminating cap, rather than letting it convert that cap into shield and removing shield by shooting it.
So, it's undeserved boost to the ships that use SMCs, while not giving much of a motivation for ones that don't use them to switch to them. "Make the good ships better while leaving the broken ones unfixed" is a classic trap that can be seen repeatedly in Eve balancing history.
For example, it's exactly what happened to Nos last summer, when small Nos, which was already pretty useful, was boosted while useless heavy Nos got nerfed. And now CCP is doing the same thing again by a blanket change to Nos ROF, which again boosts the small Nos that is arguably fine already, while not helping in the slightest the heavy Nos that actually needs serious help. It would be funny if it wasn't so predictable. |

Catherine Laartii
Knights of Xibalba
131
|
Posted - 2014.04.08 02:57:00 -
[59] - Quote
When are t2 neuts and nos getting a buff to range and/or amount? |

Flyinghotpocket
Amarrian Vengeance Team Amarrica
306
|
Posted - 2014.04.08 20:13:00 -
[60] - Quote
so meta 4 nos and neut still better than t2. gotcha. |
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Vulfen
Bio Tech.
95
|
Posted - 2014.04.10 13:36:00 -
[61] - Quote
@ CCP Fozzie
Currently neuts can receive bonuses from both a ship's roles and rigs but the Nos does not get buffed by a rig.
I think there should be a new rig that increases nos amount or reduces the cycle time further.
You could just modify the existing Egress Port Maximizer rig to allow for a bonus to one of the above. thus allowing for pure cap warefare ships to field a variety of neut and nos.
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Ranger 1
Ranger Corp
5571
|
Posted - 2014.04.10 14:53:00 -
[62] - Quote
Gypsio III wrote:Ranger! But you said that Nos would "become more popular on all cruiser class, and several BC's", which was predictably wrong. I mean, you didn't even notice how few utility slots modern cruisers have! I said that the mechanic changes was a bad idea because it would have minimal effect on usage patterns and future changes would be required, particularly for heavy Nos... which was right. Especially for the heavy Nos bit, which is being ignored in this crude blanket change and will require another set of fixing in in the future...  Actually, everything that I said would happen... including this tweak... has happened.
I'm seeing more fits being created, shared, and used than I have seen in a long time on cruiser size and down. Large NOS, predictably, not so much... since NOS is a not a weapons system designed to be effective vs smaller ships like Neuts specifically are.
NOS leverages having less cap than your opponent. Neuts leverage having more cap than your opponent.
I'm sorry you don't like that design decision, but there it is.
I'm still going to say it is likely that there will be a (very) slight reduction in fitting costs at some point. And we will also see some BS hulls tweaked or introduced that can leverage large NOS in interesting ways.
We'll see if I"m correct again.  To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |

Gypsio III
Questionable Ethics. Ministry of Inappropriate Footwork
1168
|
Posted - 2014.04.10 23:22:00 -
[63] - Quote
You're not serious are you, Ranger?
You predicted that Nos would "become more popular on all cruiser class, and several BC's". And now you're saying that "I'm seeing more fits being created, shared, and used than I have seen in a long time on cruiser size and down".
There's two problems here. Firstly, you've already conceded that the BC part of your prediction was wrong, so it's a little bit odd for you to be congratulating yourself for a successful prediction.
Secondly, perhaps you could explain where you're seeing these Mallers, Omens, Caracals, Moas and Vexors that are routinely dropping weapons for Nos, because they sound like... unorthodox... fits. At least fitting a Nos/neut makes some sense on a Vexor, Stabber or Rupture, but you did predict that all cruisers would be fitting Nos. Are you saying that your prediction of NOS Caracals has come true? Where could I find such a mysterious ship? |

Mournful Conciousness
Embers Children TOHA Conglomerate
719
|
Posted - 2014.04.12 17:14:00 -
[64] - Quote
Harvey James wrote:Markku Laaksonen wrote:Arthur Aihaken wrote:...enhancements to batteries? You mean make them worth considering ever? there too difficult to fit ... at least half there fitting requirements .. probably needs a 3rd off really.. large cap battery works well on a brawling dual rep Ishtar. (small blasters in the highs). Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
1106
|
Posted - 2014.04.17 16:00:00 -
[65] - Quote
I read the title as Nosferatu Hurf Blurf.
Are people really avoiding the nosferatus? Do people really consider them underpowered? I felt they were arguably a little overpowered. Fit a warfare link to your tech 1 battlecruiser. Train Wing Commander. Get in the Squad Commander or Wing Commander position. Your fleets will be superior to everyone else's. (had this sig BEFORE Odyssey BC rebalance) And bring back the missile Inquisitor!! |

Meiyang Lee
Game Instrument Applications
26
|
Posted - 2014.04.17 17:18:00 -
[66] - Quote
Mournful Conciousness wrote:Harvey James wrote:Markku Laaksonen wrote:Arthur Aihaken wrote:...enhancements to batteries? You mean make them worth considering ever? there too difficult to fit ... at least half there fitting requirements .. probably needs a 3rd off really.. large cap battery works well on a brawling dual rep Ishtar. (small blasters in the highs).
Dual-rep Sacrilege with a large cap battery II, so much cap...  Plenty of room left for the launchers too. |

Trinkets friend
Kenshin. Northern Coalition.
1399
|
Posted - 2014.04.18 01:03:00 -
[67] - Quote
Does the 'Strigoi', 'Vrykolas' and the other Nosferatu actually exist in-game? YOLO is the Carpe Diem of Gen Y http://www.localectomy.blogspot.com.au
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Flyinghotpocket
Amarrian Vengeance Team Amarrica
311
|
Posted - 2014.04.18 04:07:00 -
[68] - Quote
Trinkets friend wrote:Does the 'Strigoi', 'Vrykolas' and the other Nosferatu actually exist in-game? yes i have bpc's of them. but they arnt worth it to manufacture. |

TheButcherPete
Incompertus INC Fatal Ascension
417
|
Posted - 2014.04.29 11:11:00 -
[69] - Quote
Vladimir Norkoff wrote:Eh... It's a beneficial change I guess. But the fix you REALLY need to make is to correct the fitting issues.
Until the PG/CPU costs are reduced down to Neut level or lower, the module is still only going to see use on specific tackle ships. And as many have pointed out, the changes you are proposing only make it MORE likely they will be fitted on tackle boats as opposed to more widespread use. While you are at it, you could also take a look at making Cap Batteries NOT suck (again fitting issues).
This. This is why my Sentinel has zero NOS on it. THE KING OF EVE RADIO
ElQuirko is my son |

Draco Knight
Coreli Corporation Ineluctable.
1
|
Posted - 2014.05.08 06:20:00 -
[70] - Quote
So now this nos buff is slated to sometime after we get the new ashimmu and cruor... Ships you specifically wanted to promote nos use on by giving them "old" nos. You failed so hard on the blood raider line, good luck next time. |
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zahter
Imperial Shipment Amarr Empire
1
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Posted - 2014.05.08 08:33:00 -
[71] - Quote
There is an odd situation on blood raider line, specifically cruor. We know changes will make its web and neut/nos out of sync. I believe the main idea of the change is allowing cruor to reach faster (cruor is always slower than others) target than netu/nos him. As it is explained many times in pirate ship thread, cruor will face opponents web when he get close enough and will not be able to reach his neut/nos range. This makes cruors main power ineffective.
We dont want to make one ship too powerfull over others. So CCP did not grant similar bonus for cruor web and neut/nos ( I still think it is a wrong decision). CCP can instead buff nos in a different manner. Make its overload bonus as range bonus so that it can reach web range. All the other ships will benefit from it if they use nos but we know it will be mostly used by blood raiders. So the change will not be specifically for cruor but it will solve one of big problems for the ship. |

Draco Knight
Coreli Corporation Ineluctable.
1
|
Posted - 2014.05.08 10:55:00 -
[72] - Quote
I agree and I have suggested 20% effectiveness and nos range. |

Mournful Conciousness
Embers Children TOHA Conglomerate
768
|
Posted - 2014.05.08 11:09:00 -
[73] - Quote
zahter wrote:There is an odd situation on blood raider line, specifically cruor. We know changes will make its web and neut/nos out of sync. I believe the main idea of the change is allowing cruor to reach faster (cruor is always slower than others) target than netu/nos him. As it is explained many times in pirate ship thread, cruor will face opponents web when he get close enough and will not be able to reach his neut/nos range. This makes cruors main power ineffective.
We dont want to make one ship too powerfull over others. So CCP did not grant similar bonus for cruor web and neut/nos ( I still think it is a wrong decision). CCP can instead buff nos in a different manner. Make its overload bonus as range bonus so that it can reach web range. All the other ships will benefit from it if they use nos but we know it will be mostly used by blood raiders. So the change will not be specifically for cruor but it will solve one of big problems for the ship.
If you did this, you'd need a specialised ship (proteus, arazu, etc) to kite the new bhaalgorn while keeping it warp disrupted
Embers Children is recruiting carefully selected pilots who like wormholes, green killboards and the sweet taste of tears. You can convo me in game or join the chat "TOHA Lounge".
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Jerick Ludhowe
Internet Tuff Guys
687
|
Posted - 2014.05.09 18:49:00 -
[74] - Quote
Fozzie, please do not forget to pay attention to dead space and faction nos as well... |

Ines Tegator
Towels R Us
435
|
Posted - 2014.05.10 22:00:00 -
[75] - Quote
While this is a nice change, it doesn't address their problems on small-class hulls and the general uselessness of utility high slots. Small nos/neuts need their range extended to match warp scramblers. This has been asked for for years; since you're finally looking at the modules, I say it's about time it gets done. - Mission Overhaul - Bridging the PVP / PVE Gap - -áIf the game stops teaching people to fear lowsec, maybe people will start going there? |

Grath Telkin
Sniggerdly Pandemic Legion
2468
|
Posted - 2014.05.10 22:00:00 -
[76] - Quote
Ranger 1 wrote:
I'm seeing more fits being created, shared, and used than I have seen in a long time on cruiser size and down. Large NOS, predictably, not so much... since NOS is a not a weapons system designed to be effective vs smaller ships like Neuts specifically are.
Do you keep anything else up your butt where you pulled this non fact from? Malcanis - Without drone assign, the slowcat doctrine will wither and die.
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Naomi Anthar
331
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Posted - 2014.05.11 03:16:00 -
[77] - Quote
Ranger 1 wrote: a bunch of useless stuff
I just wanted to tell you that you were never right, you try to ruin nos at all possible cost. You have completly no idea about balancing modules. Hence you will never be "right again" since you never were in first place. |

Sir Dragon
Einherjar Yggdrasils
81
|
Posted - 2014.05.18 09:50:00 -
[78] - Quote
That or reduce the power grid cost. T2 large goes at 2250 which is just messed up.
Pantera Home Videos:http://pktube.onepakistan.com/video/ck2ykdBrDRM/Pantera-Vulgar-Video-Full-Completo.html-á ;http://pktube.onepakistan.com/video/xpma3u7OjfU/Pantera-Watch-It-Go-Full-Completo-CD1.html ;http://pktube.onepakistan.com/video/yyO9rAx8eoQ/Pantera-Watch-It-Go-Full-Completo-CD2.html . |

Koujjo Dian
24th Imperial Crusade Amarr Empire
59
|
Posted - 2014.05.27 22:00:00 -
[79] - Quote
Ines Tegator wrote:While this is a nice change, it doesn't address their problems on small-class hulls and the general uselessness of utility high slots. Small nos/neuts need their range extended to match warp scramblers. This has been asked for for years; since you're finally looking at the modules, I say it's about time it gets done.
Agreed. Any change made to small neuts/nos is pointless due to the fact you will never get in range of anything in order to use them. This makes frigate PVP 1 dimensional and stale. Webs are WAY more effective than neuts/nos and is why mid slots are way more valuable than utility high slots. |

Krystyn
Serenity Rising LLC Ishuk-Raata Enforcement Directive
158
|
Posted - 2014.06.09 03:08:00 -
[80] - Quote
Markku Laaksonen wrote:Arthur Aihaken wrote:...enhancements to batteries? You mean make them worth considering ever?
I agree there is only a few fits that have a cap battery in them at all that make sense and they are pretty much for cap stable POS repping ospreys or scythes. There might be a few more, but in almost all cases a cap injector is better by a vast amount that it is laughable to even consider using a battery. |
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