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Brewlar Kuvakei
Adeptio Gloriae
262
|
Posted - 2014.04.20 09:55:00 -
[1] - Quote
Having used Siphon units for the past few weeks I've found them to be fairly entertaining and serving a purpose barely. Is CCP going to make changes to the units when they introduce medium and large or has this project just been left to redundancy?
The units themselves can be be totally safeguarded against via clever pos management. A pos manager farming high end moon material can set up cheap reactions on his pos safeguarding his moon goo from the siphon. CCP will have allow Siphon users the ability to choose what material their siphon targets to keep them relevant. Having different types of Siphons that steal different stages could be an easy work around for this ie a siphon that only steals moon materials, one that only steals finished products ect. ect.
The Siphons also need more defence either greater HP such as a POS currently has and possibly need a reinforcement time such as a pos or mobile depot. The Siphon costs are also on the high side with a unit only paying for itself after 24 hours on an average moon. Its simply a coin flip currently dropping 1bn isk worth of siphons will either lose you 1 billion if caught, break even or could make upwards of 1-2 billion daily if left unmolested which currently is not likely.
As of current the siphon needs a massive buff with all the advantage being with the pos owner. CCP you will need to buff them when you introduce the larger variants or they will simply remain a pointless market item.
One idea would be for the units to cloak unless a ship comes within activation range this would force pos owners to look for them or watch them being looted. These cloaking units could have a higher price than normal units. |

Elizabeth Norn
Nornir Research
213
|
Posted - 2014.04.20 10:56:00 -
[2] - Quote
Brewlar Kuvakei wrote:A lot of Cadmium is sourced from low sec moons held by null alliances. The moons are getting siphon units dropped on them which means they now have to be patrolled and stolen Cadmium paid for. This is driving up the price.
I've been using the Siphon units and the turn over is pretty good you can make a couple of bill a day but the grind is boring and its hit or miss if you get your siphons detected by the owner you've lost your investment. CCP needs to lower the price of Siphon units and twerk some changes when they introduce larger siphons.
http://community.eveonline.com/news/dev-blogs/more-deployables-from-super-friends/ (I'm not sure about the terms, is this relevant?)
Nothing but Brewlar here, move along. .
|

Brewlar Kuvakei
Adeptio Gloriae
262
|
Posted - 2014.04.20 11:01:00 -
[3] - Quote
That post says nothing, we need siphon units that target raw materials so POS owners can protect moon goo with worthless reactions. There is no point in CCP introducing broken content, the last patches have all been about fixing content so why have they now introduced broken siphon units? |

Solecist Project
Center for Advanced Studies Gallente Federation
546
|
Posted - 2014.04.20 11:03:00 -
[4] - Quote
Brewlar Kuvakei wrote:That post says nothing, we need siphon units that target raw materials so POS owners can protect moon goo with worthless reactions. There is no point in CCP introducing broken content, the last patches have all been about fixing content so why have they now introduced broken siphon units? We need.
You mean to say "I need".
Why are you so butthurt about them being smart enough to counter your attempt? |

Brewlar Kuvakei
Adeptio Gloriae
262
|
Posted - 2014.04.20 11:06:00 -
[5] - Quote
Solecist Project wrote:Brewlar Kuvakei wrote:That post says nothing, we need siphon units that target raw materials so POS owners can protect moon goo with worthless reactions. There is no point in CCP introducing broken content, the last patches have all been about fixing content so why have they now introduced broken siphon units? We need. You mean to say "I need". Why are you so butthurt about them being smart enough to counter your attempt?
What is smart about having broken content? Why even introduce siphon units in the first place if they are not going to work as intended. Hopefully we will get some dev clarification on the introduction of units that can ignore reactions allowing us to steal what we want. |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3412
|
Posted - 2014.04.20 11:11:00 -
[6] - Quote
Brewlar Kuvakei wrote: What is smart about having broken content? Why even introduce siphon units in the first place if they are not going to work as intended. Hopefully we will get some dev clarification on the introduction of units that can ignore reactions allowing us to steal what we want.
What makes it broken?
*** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Abrazzar
Vardaugas Family
2910
|
Posted - 2014.04.20 11:13:00 -
[7] - Quote
My guess is that the syphon units are just a prototype to experiment on certain code added and to get some numbers of player activities. Similar with the 'bounty balloon unit'.
Are players willing to snap at the ankles of the lions if you give them the opportunity and tools to do so? Yes/No. Sovereignty and Population New Mining Mechanics |

Brewlar Kuvakei
Adeptio Gloriae
262
|
Posted - 2014.04.20 11:15:00 -
[8] - Quote
Ramona McCandless wrote:Brewlar Kuvakei wrote: What is smart about having broken content? Why even introduce siphon units in the first place if they are not going to work as intended. Hopefully we will get some dev clarification on the introduction of units that can ignore reactions allowing us to steal what we want.
What makes it broken?
Valuable POS harvest such as high end moon goo can be protected by running worthless or cheap reactions. The Siphon unit always steals from the last item in a chain, so as long as the pos owner runs a worthless reaction on the end the siphon unit can not steal the valuable material.
Introducing a siphon unit that steals only raw material will end this exploit. I was just looking for dev clarification for a time scale on the fix. |

Solecist Project
Center for Advanced Studies Gallente Federation
548
|
Posted - 2014.04.20 11:15:00 -
[9] - Quote
Brewlar Kuvakei wrote: What is smart about having broken content? Why even introduce siphon units in the first place if they are not going to work as intended. Hopefully we will get some dev clarification on the introduction of units that can ignore reactions allowing us to steal what we want.
You are not answering my question.
It is not broken, just because they outsmart you.
Why are you butthurt about them countering your attempt to steal from them? |

Solecist Project
Center for Advanced Studies Gallente Federation
550
|
Posted - 2014.04.20 11:17:00 -
[10] - Quote
Brewlar Kuvakei wrote:Ramona McCandless wrote:Brewlar Kuvakei wrote: What is smart about having broken content? Why even introduce siphon units in the first place if they are not going to work as intended. Hopefully we will get some dev clarification on the introduction of units that can ignore reactions allowing us to steal what we want.
What makes it broken? Valuable POS harvest such as high end moon goo can be protected by running worthless or cheap reactions. The Siphon unit always steals from the last item in a chain, so as long as the pos owner runs a worthless reaction on the end the siphon unit can not steal the valuable material. Introducing a siphon unit that steals only raw material will end this exploit. I was just looking for dev clarification for a time scale on the fix. Oh, so now it's an exploit, because they outsmart you?
What about the fact that they run "worthless reactions" now, because of you trying to steal stuff from them? |
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Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3413
|
Posted - 2014.04.20 11:18:00 -
[11] - Quote
Solecist Project wrote:Brewlar Kuvakei wrote:Ramona McCandless wrote:Brewlar Kuvakei wrote: What is smart about having broken content? Why even introduce siphon units in the first place if they are not going to work as intended. Hopefully we will get some dev clarification on the introduction of units that can ignore reactions allowing us to steal what we want.
What makes it broken? Valuable POS harvest such as high end moon goo can be protected by running worthless or cheap reactions. The Siphon unit always steals from the last item in a chain, so as long as the pos owner runs a worthless reaction on the end the siphon unit can not steal the valuable material. Introducing a siphon unit that steals only raw material will end this exploit. I was just looking for dev clarification for a time scale on the fix. Oh, so now it's an exploit, because they outsmart you? What about the fact that they run "worthless reactions" now, because of you trying to steal stuff from them?
This all of this
Someone outsmarting you does not make a mechanism broken
This isnt going to be "fixed" because it isnt broken.
*** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Brewlar Kuvakei
Adeptio Gloriae
262
|
Posted - 2014.04.20 11:19:00 -
[12] - Quote
Abrazzar wrote:My guess is that the syphon units are just a prototype to experiment on certain code added and to get some numbers of player activities. Similar with the 'bounty balloon unit'.
Are players willing to snap at the ankles of the lions if you give them the opportunity and tools to do so? Yes/No.
Exactly CCP made them to stimulate null alliances realising it was far to easy to maintain ISK farms once established, these units when fully developed will cause this to occur. In their current form they can be ignored via reaction exploit and they are still far to easy to detect and remove to cause any stimulation in the protection of moon goo POS. |

Solecist Project
Center for Advanced Studies Gallente Federation
550
|
Posted - 2014.04.20 11:19:00 -
[13] - Quote
He doesn't care if the units are broken.
"It's an exploit when the others use it to their advantage." |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3413
|
Posted - 2014.04.20 11:21:00 -
[14] - Quote
Solecist Project wrote:He doesn't care if the units are broken, his tiny ego just got hurt because he realized they deny him his silly satisfaction.
I'd say first it was him who laughed at them because he could inflate his ego ... ... and now they laugh at him because his fake self esteem popped like a bubble.
He's an insult to the name Kuvakei
*** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3413
|
Posted - 2014.04.20 11:22:00 -
[15] - Quote
Brewlar Kuvakei wrote: Exactly CCP made them to stimulate null alliances realising it was far to easy to maintain ISK farms once established, these units when fully developed will cause this to occur. In their current form they can be ignored via reaction exploit and they are still far to easy to detect and remove to cause any stimulation in the protection of moon goo POS.
Your misunderstanding of their purpose does little to support any idea they should be changed to suit your intended purpose for them. *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Brewlar Kuvakei
Adeptio Gloriae
262
|
Posted - 2014.04.20 11:22:00 -
[16] - Quote
Well only time will tell if CCP intends for Siphon units to be content or if they should just be placed inside a station container alongside my Anaconda mines. The null bear rage when they get the new siphon units working is gonna be epic. :) Look forward to reading the first dev post here.
Daddy needs a new siphon unit, moon goo only please :) |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3413
|
Posted - 2014.04.20 11:24:00 -
[17] - Quote
Brewlar Kuvakei wrote:Well only time will tell if CCP intends for Siphon units to be content or if they should just be placed inside a station container alongside my Anaconda mines. The null bear rage when they get the new siphon units working is gonna be epic. :) Look forward to reading the first dev post here.
Daddy needs a new siphon unit, moon goo only please :)
http://9to5mac.files.wordpress.com/2012/06/smug2.jpeg *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Solecist Project
Center for Advanced Studies Gallente Federation
551
|
Posted - 2014.04.20 11:30:00 -
[18] - Quote
TL;DR:
Because POS owners switched reactions, he lost the magnifying glass making his thingy look bigger.
Now he's butthurt about them laughing at him, so he blames CCP and calls it an exploit that they simply aren't doing what he want them to do.
He doesn't actually give an explanation why it is broken, but believes he is entitled to steal everything and anything from them and that it has to have value he wants to have.
Conclusion:
<-> ... Actual size.
Case closed. |

NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
830
|
Posted - 2014.04.20 12:09:00 -
[19] - Quote
And yet meanwhile I hear the siphon is all against the POS as every hour it just noms some of the material and spits it out into little Interbus packages that stack up outside the CQ door
That unless they log in every hour just before the cycle and enough to clear all the siphons, they arbitrarily lose the material, then still have to loot the siphon to get some back
So why not reinforce the moon and claim it for yourself if you want the goo and not the sweet delicious null baby tears
Because a pos is for moon goo and a siphon is for tears Please understand the usage |

Aiwha
Trans Secunda Nulli Secunda
733
|
Posted - 2014.04.20 12:36:00 -
[20] - Quote
Siphons should have two modes. One that siphons at its current rate, and a simply destroy rate. As in you park it on a POS, and just neuter the income. Nobody gets the moongoo. Gives large alliances a reason to go out and use these things rather than just individuals. We're winning the war if it says so on CAOD! -á
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Abrazzar
Vardaugas Family
2918
|
Posted - 2014.04.20 12:47:00 -
[21] - Quote
Aiwha wrote:Siphons should have two modes. One that siphons at its current rate, and a simply destroy rate. As in you park it on a POS, and just neuter the income. Nobody gets the moongoo. Gives large alliances a reason to go out and use these things rather than just individuals. I don't think large alliances are the target group for this feature. Sovereignty and Population New Mining Mechanics |

Shydow Lugia
Amtrack Mafia
2
|
Posted - 2014.04.20 16:40:00 -
[22] - Quote
Risk.
Versus.
Reward. |

Felicity Love
Whore and Peace
1686
|
Posted - 2014.04.20 17:21:00 -
[23] - Quote
Brewlar Kuvakei wrote:Having used Siphon units for the past few weeks I've found them to be fairly entertaining and serving a purpose barely. Is CCP going to make changes to the units when they introduce medium and large or has this project just been left to redundancy?
I'll give you a hint... you may have already answered your own question given CCP's very obvious history in some areas of content. 
... and I was just saying the other day, "Damn, I miss Soundwave"....
|

Brewlar Kuvakei
Adeptio Gloriae
264
|
Posted - 2014.04.21 15:55:00 -
[24] - Quote
Felicity Love wrote:Brewlar Kuvakei wrote:Having used Siphon units for the past few weeks I've found them to be fairly entertaining and serving a purpose barely. Is CCP going to make changes to the units when they introduce medium and large or has this project just been left to redundancy?
I'll give you a hint... you may have already answered your own question given CCP's very obvious history in some areas of content. 
Yeah sad but true that's why they have so many problems, lets hop[e they actually finish this project. |

PotatoOverdose
Handsome Millionaire Playboys
1593
|
Posted - 2014.04.21 21:19:00 -
[25] - Quote
Personally, I hope they introduce a siphon that can steal from complex reactors. |

Solecist Project
Center for Advanced Studies Gallente Federation
616
|
Posted - 2014.04.21 21:57:00 -
[26] - Quote
PotatoOverdose wrote:Personally, I hope they introduce a siphon that can steal from complex reactors.  They should introduce a siphon that tractors autopiloting pods ... ... and traps them, until the player returns to the keyboard.
And with this post, I have seven in a row.
Soon I'll own the front page! |

Unsuccessful At Everything
The Troll Bridge
12614
|
Posted - 2014.04.21 23:12:00 -
[27] - Quote
Brewlar Kuvakei wrote:The Siphon costs are also on the high side with a unit only paying for itself after 24 hours on an average moon.
Oh noes. Team that with the "exploit" you point out, and that's horrible!
Its right up there with a POCO in a slow system not paying for itself for months..and then people using that pesky "launch exploit" to bypass your profits completely!
 Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Adoris Nolen
Sama Guild
63
|
Posted - 2014.04.22 04:59:00 -
[28] - Quote
Quick question, a moon running 2 reactions should be pretty light on defense or am I wrong? |

Salvos Rhoska
1116
|
Posted - 2014.04.22 05:11:00 -
[29] - Quote
I agree with OP. ------------ |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3505
|
Posted - 2014.04.22 08:35:00 -
[30] - Quote
Salvos Rhoska wrote:I agree with OP. No, you dont.
Besides, if they do have another syphon, how about one that syphons fuel.
That would be useful and hilarious *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |
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Salvos Rhoska
1117
|
Posted - 2014.04.22 08:49:00 -
[31] - Quote
Ramona McCandless wrote: No, you dont.
I do. Deal with it.
Ramona McCandless wrote: Besides, if they do have another syphon, how about one that syphons fuel.
What an amazingly stupid suggestion. ------------ |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3508
|
Posted - 2014.04.22 08:50:00 -
[32] - Quote
Salvos Rhoska wrote:Ramona McCandless wrote: No, you dont.
I do. No, you don't.
*** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Salvos Rhoska
1117
|
Posted - 2014.04.22 08:57:00 -
[33] - Quote
Ramona McCandless wrote:Salvos Rhoska wrote:Ramona McCandless wrote: No, you dont.
I do. No, you don't.
The imagination, and false sense of self-importance in thinking she can tell an adult male what he does or does not, is amazing in this one.
Keep waving your hand in some geeky comedy of a Jedi mindtrick and wondering why it fails. Might work on your kids, but not on me.
I do agree with OP. Siphons are an incomplete element at this time, worthy of improvement and a second dev pass. ------------ |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3511
|
Posted - 2014.04.22 08:58:00 -
[34] - Quote
Salvos Rhoska wrote:Ramona McCandless wrote:Salvos Rhoska wrote:Ramona McCandless wrote: No, you dont.
I do. No, you don't. an adult male
No, you aren't
And I haven't told you what to do
Please quote me as saying such *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Salvos Rhoska
1117
|
Posted - 2014.04.22 09:04:00 -
[35] - Quote
Ramona McCandless wrote:Salvos Rhoska wrote:Ramona McCandless wrote:Salvos Rhoska wrote:Ramona McCandless wrote: No, you dont.
I do. No, you don't. an adult male No, you aren't And I haven't told you what to do Please quote me as saying such
Ramona, my dear, I'm a 32yr old male.
I dunno what kinds of men you are used to, but waving your hand at me and saying "you dont" just makes you look silly.
I do agree with OP, and there is nothing you can do to stop me. ------------ |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3511
|
Posted - 2014.04.22 09:05:00 -
[36] - Quote
Salvos Rhoska wrote: I do agree with OP
Yeah, but you don't though *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Salvos Rhoska
1117
|
Posted - 2014.04.22 09:07:00 -
[37] - Quote
Ramona McCandless wrote:Salvos Rhoska wrote: I do agree with OP
Yeah, but you don't though
I do.
*waves hand* ------------ |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3521
|
Posted - 2014.04.22 09:10:00 -
[38] - Quote
Salvos Rhoska wrote: I do.
I refer the honorable gentleman to the answer I gave some moments before;
No, you don't *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Salvos Rhoska
1117
|
Posted - 2014.04.22 09:17:00 -
[39] - Quote
Ramona McCandless wrote:honorable gentleman
Why thank you for recognising that. Yes I am. And as such, I speak my own honest truth.
I agree with OP. Siphons need a second Dev pass, as they are an unfinished and inconsistent mechanic at this time. Its a cool concept of economic piracy, and is worth the effort of improving to its full potential. ------------ |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3521
|
Posted - 2014.04.22 09:20:00 -
[40] - Quote
Salvos Rhoska wrote: I speak my own honest truth. I agree with OP.
No, you don't. *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |
|

Ralph King-Griffin
Var Foundation inc.
897
|
Posted - 2014.04.22 09:25:00 -
[41] - Quote
Salvos Rhoska wrote:Ramona McCandless wrote:honorable gentleman Why thank you for recognising that. Yes I am. And as such, I speak my own honest truth. I agree with OP. Siphons need a second Dev pass, as they are an unfinished and inconsistent mechanic at this time. Its a cool concept of economic piracy, and is worth the effort of improving to its full potential. the context that phrase is used in in this part of the world, does not imply that thats a compliment salvos. Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼ -á-á-á-á-á-á-á-á-á The Best Quote EVER Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼a«£¦¬¦P¦¬a«£Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼Gû¼
|

Salvos Rhoska
1117
|
Posted - 2014.04.22 10:07:00 -
[42] - Quote
Ralph King-Griffin wrote:the context that phrase is used in in this part of the world, does not imply that thats a compliment salvos.
Being called an honorable gentleman is not a compliment in your part of the world? Where exactly is that?
Do you not realise that the internet is an international environment?
PS: Sarcasm does not constitute a context. Its a recourse of liars, cowards and the dishonest. Say what you mean, and mean what you say. ------------ |

Kagura Nikon
Mentally Assured Destruction The Pursuit of Happiness
1339
|
Posted - 2014.04.22 10:07:00 -
[43] - Quote
Solecist Project wrote:Brewlar Kuvakei wrote:That post says nothing, we need siphon units that target raw materials so POS owners can protect moon goo with worthless reactions. There is no point in CCP introducing broken content, the last patches have all been about fixing content so why have they now introduced broken siphon units? We need. You mean to say "I need". Why are you so butthurt about them being smart enough to counter your attempt?
They found a loophole the neutralize a mechanics that CCP worked for to be active in game. THat as ageneral rule is bad and means CCP did nto tought well enough the issue and might grant a revision.
OP is right that ccp need to analyze it. If it must or must not be changed, I refrain from stating sicen I never worked much on siphooning. "If brute force does not solve your problem..... -áthen you are -ásurely not using enough!" |

Snagletooth Johnson
Snagle Material Services CAStabouts
126
|
Posted - 2014.04.22 10:30:00 -
[44] - Quote
I love it when my Siphon Unit gets buffed!  |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3527
|
Posted - 2014.04.22 10:32:00 -
[45] - Quote
Kagura Nikon wrote: They found a loophole the neutralize a mechanics that CCP worked for to be active in game. THat as ageneral rule is bad and means CCP did nto tought well enough the issue and might grant a revision.
And what makes you think this wasnt intended? *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Salvos Rhoska
1117
|
Posted - 2014.04.22 10:37:00 -
[46] - Quote
Ramona McCandless wrote:And what makes you think this wasnt intended?
Common sense. ------------ |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3527
|
Posted - 2014.04.22 10:38:00 -
[47] - Quote
Salvos Rhoska wrote: Common sense.
Nope *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
1090
|
Posted - 2014.04.22 11:27:00 -
[48] - Quote
As someone in a nullsec alliance who benefits more from siphons being useless than useful, I have to say I agree with the OP.
Siphons are an interesting dynamic as it forces POS owners to actually chceck on their POS to kill siphons. Yes they usually do that with a series of alts, but if the alt is constantly in the POS it's not earning money, meaning there is sort of an incentive not to just create an alt for every POS.
Yes the POS owners have displayed the player qualities that make EVE great: devious cunning combined with an intricate understanding of game mechanics.
No this does not make it an "exploit", the content has a flaw anyone can use and players are simply using it. However anyone defending this as "outsmarting" anyone is really naive.
I am a terrible EVE player and it would take me considerably longer to think of this tactic or any others that are similar on my own, if I ever thought of them at all. However now I do not need to engage brain like the first people who discovered the trick as it's on most guides, forums, it's now common knowledge etc.
So now you don't need to think at all due to broken content and common knowledge to render the siphons totally useless. This isn't outsmarting anyone any more then dropping an AoE doomsday on someone was: it's just bad content.
I think siphons that target specific things are a great idea, especially if they are larger so it limits the number you can carry and the ships you can use to deploy them. If they are introduced it means that in order to fully protect yourself you need to log alts on at POS every day a t a minimum, which is fine as then it's doing what it is intended to do: provide small organisations a way of hassling, but not defeating, larger ones. "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

Salvos Rhoska
1117
|
Posted - 2014.04.22 11:28:00 -
[49] - Quote
Siphons need a second Dev cycle.
Its an interesting concept, a daring one, and above all, novel.
I dont blame CCP, in the least bit, for not getting it quite right on the first attempt. Its an unusual mechanic, and one that I cant think of any direct equivalent of from any other game.
It does, however, still need improvement, and I support discussion on it, though ofc I, as others, do not agreee with every suggestion made. ------------ |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3527
|
Posted - 2014.04.22 11:33:00 -
[50] - Quote
Salvos Rhoska wrote: I dont blame CCP, in the least bit, for not getting it quite right on the first attempt.
Yes you do. *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |
|

Salvos Rhoska
1117
|
Posted - 2014.04.22 11:54:00 -
[51] - Quote
Ramona McCandless wrote:Salvos Rhoska wrote: I dont blame CCP, in the least bit, for not getting it quite right on the first attempt.
Yes you do.
This is why I divorced you! ------------ |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3530
|
Posted - 2014.04.22 12:00:00 -
[52] - Quote
Salvos Rhoska wrote:
This is why I divorced you!
lol you wish *** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Salvos Rhoska
1117
|
Posted - 2014.04.22 12:13:00 -
[53] - Quote
Ramona McCandless wrote:Salvos Rhoska wrote:
This is why I divorced you!
lol you wish
Begone, ye harpy! ------------ |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
3533
|
Posted - 2014.04.22 12:15:00 -
[54] - Quote
Salvos Rhoska wrote: Begone, ye harpy!
Nope.
*** Vote MTU For CSM *** ***Free The Jita 1*** "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "Despite others being missing, at least Ramona is back." - Scipio Artelius |

Brewlar Kuvakei
Adeptio Gloriae
266
|
Posted - 2014.04.22 13:11:00 -
[55] - Quote
Ramona McCandless wrote:Salvos Rhoska wrote:I agree with OP. if they do have another syphon, how about one that syphons fuel.
That is the best idea for Siphons ever! The end results would be hilarious to those POS managers not paying attention.
Please CCP we need a dedicated moon goo siphon and a dedicated fuel block siphon, you're the best CCP your pal Brewlar. |

E-2C Hawkeye
State War Academy Caldari State
594
|
Posted - 2014.04.22 13:28:00 -
[56] - Quote
Ramona McCandless wrote:Brewlar Kuvakei wrote: What is smart about having broken content? Why even introduce siphon units in the first place if they are not going to work as intended. Hopefully we will get some dev clarification on the introduction of units that can ignore reactions allowing us to steal what we want.
What makes it broken? Not so much broken as useless. I understand his point. The whole concept and application of the siphon has been rendered useless by people setting up worthless reactions for the siphon to pull from.
Siphon's would need the option to select what or where they want to extract.
Cudo's to the people that figured this out in true EvE fashion but the siphon needs more flexibility to be effective or useful.
|

Brewlar Kuvakei
Adeptio Gloriae
267
|
Posted - 2014.04.22 16:15:00 -
[57] - Quote
E-2C Hawkeye wrote:Ramona McCandless wrote:Brewlar Kuvakei wrote: What is smart about having broken content? Why even introduce siphon units in the first place if they are not going to work as intended. Hopefully we will get some dev clarification on the introduction of units that can ignore reactions allowing us to steal what we want.
What makes it broken? Not so much broken as useless. I understand his point. The whole concept and application of the siphon has been rendered useless by people setting up worthless reactions for the siphon to pull from. Siphon's would need the option to select what or where they want to extract. Cudo's to the people that figured this out in true EvE fashion but the siphon needs more flexibility to be effective or useful.
It was figured out before it even left sisi, not even sure what they were thinking not making one for moongoo only but the fuel block siphon would be epic/ |

BeBopAReBop RhubarbPie
Panhandle Industries Order of the Exalted
471
|
Posted - 2014.04.22 19:00:00 -
[58] - Quote
Solecist Project wrote:Brewlar Kuvakei wrote: What is smart about having broken content? Why even introduce siphon units in the first place if they are not going to work as intended. Hopefully we will get some dev clarification on the introduction of units that can ignore reactions allowing us to steal what we want.
You are not answering my question. It is not broken, just because they outsmart you. Why are you butthurt about them countering your attempt to steal from them? I think hes complaining that there's no counterplay against their counterplay. Feel free to correct me if there is. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |

Solecist Project
Center for Advanced Studies Gallente Federation
695
|
Posted - 2014.04.22 21:19:00 -
[59] - Quote
BeBopAReBop RhubarbPie wrote:Solecist Project wrote:Brewlar Kuvakei wrote: What is smart about having broken content? Why even introduce siphon units in the first place if they are not going to work as intended. Hopefully we will get some dev clarification on the introduction of units that can ignore reactions allowing us to steal what we want.
You are not answering my question. It is not broken, just because they outsmart you. Why are you butthurt about them countering your attempt to steal from them? I think hes complaining that there's no counterplay against their counterplay. Feel free to correct me if there is. I can't, but I don't see the issue.
Anyhow, looking at Ramonas and Salvos posts, I see a love story in the making. xD "My Favourite Nerdling GÖÑ" - Marsha Mellow
|

Cygnet Lythanea
World Welfare Works Association Independent Faction
422
|
Posted - 2014.04.22 21:41:00 -
[60] - Quote
Shydow Lugia wrote:Risk.
Versus.
Reward.
Biggest.
Lie.
in.
Game.
Seriously, I love it when people trot this gem out.
Let me ask you a question: is lowsec mining MORE or LESS profitable than nullsec mining?
Because actual risk is much greater mining in low sec than in null. But profits are much higher renting space in null. And depending on where you're renting, the odds of having to deal with unexpected PvP are pretty remote.
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |
|

PotatoOverdose
Handsome Millionaire Playboys
1620
|
Posted - 2014.04.22 21:51:00 -
[61] - Quote
Cygnet Lythanea wrote:Shydow Lugia wrote:Risk.
Versus.
Reward. Biggest. Lie. in. Game. Seriously, I love it when people trot this gem out. Let me ask you a question: is lowsec mining MORE or LESS profitable than nullsec mining? Because actual risk is much greater mining in low sec than in null. But profits are much higher renting space in null. And depending on where you're renting, the odds of having to deal with unexpected PvP are pretty remote. This might be a fair point tbh. The risk in low is often greater than in null for certain activities. |

Inquisitor Kitchner
Galaxy Punks Executive Outcomes
1091
|
Posted - 2014.04.23 02:05:00 -
[62] - Quote
Cygnet Lythanea wrote:Shydow Lugia wrote:Risk.
Versus.
Reward. Biggest. Lie. in. Game. Seriously, I love it when people trot this gem out. Let me ask you a question: is lowsec mining MORE or LESS profitable than nullsec mining? Because actual risk is much greater mining in low sec than in null. But profits are much higher renting space in null. And depending on where you're renting, the odds of having to deal with unexpected PvP are pretty remote.
But it's not a lie though is it?
While there is less risk in null on a day-to-day basis due to intel channels etc, the risk that you are never faced with in lowsec is being totally evicted from your area of space.
If you are mining in lowsec, there's no chance that someone will just invade the region and take all the stations locking all your assets in there.
So really the risk is there, now you can say "aha! but renters don't own it so there's no risk to them" and you'd be entirely wrong. They pay because they outsource the risk to someone else. The CFC put it's ships on the line to get our renter space, and we recoup the money by renting it out.
The risk never goes with nullsec, why do people always forget you can lose all your space in a matter of weeks, if not hours due to spies.
"If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |

Brewlar Kuvakei
Adeptio Gloriae
269
|
Posted - 2014.04.23 15:13:00 -
[63] - Quote
Please keep this on topic its about the siphon and the exploit that makes em pointless. We need a dev cto clarify if a moon goo only siphon is getting brought in soon or are siphons to be placed in long term storage next to Anaconda mines? |

Dlareme
Asteroid Central New Eden Capsuleers Union
3
|
Posted - 2014.04.23 15:57:00 -
[64] - Quote
I agree with the OP, if you're going to steal something why would you ever steal the item that has a lower value? I applaud the cleverness the POS owners are using to counter siphoning units. However, the current mechanic doesn't make sense. Heck we don't even have to be able to choose what materials the siphon unit steals as long as it steals the most valuable item being produced. Also, why does the siphoning unit have the character who deployed it name on it? If your gonna steal something at least make it to where the thief doesn't leave his name and number on a piece of paper.
I realize that most of these complaints can be either countered by using an alt or more siphoning units. However, I am asking for an improvement to a currently convoluted system that just "doesn't make sense". Sure, there's ways to work around it, but wouldn't it be awesome if it just worked how common sense dictates it should?
Either way, that's just my opinion. I don't really use the things too often, but I love the idea of them. Hopefully they'll be improved upon in a patch and rekindle my thieving heart. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
3299
|
Posted - 2014.04.23 16:11:00 -
[65] - Quote
The problem is that people want to use siphons to make huge amounts of isk with no effort. They want to dump down a bunch of siphons and periodically go back to them and just pick up their dollar like it's PI or something. They were not put in as a lazy mans passive income, they were put in to generate fights. Making them steal more valuable loot isn't going to encourage the risk averse people placing them to fight.
If they do make them steal more valuable loot, then at the very least the POS should shoot them so you have to declaw the POS. Why should you be able to come swinging in with a cheap structure, dump and run then just fly by periodically in a cloaky hauler to gather up your loot? The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

Dlareme
Asteroid Central New Eden Capsuleers Union
4
|
Posted - 2014.04.23 16:33:00 -
[66] - Quote
quote=Lucas Kell]The problem is that people want to use siphons to make huge amounts of isk with no effort. They want to dump down a bunch of siphons and periodically go back to them and just pick up their dollar like it's PI or something. They were not put in as a lazy mans passive income, they were put in to generate fights. Making them steal more valuable loot isn't going to encourage the risk averse people placing them to fight.
If they do make them steal more valuable loot, then at the very least the POS should shoot them so you have to declaw the POS. Why should you be able to come swinging in with a cheap structure, dump and run then just fly by periodically in a cloaky hauler to gather up your loot?[/quote]
Because that's what being a thief is. You steal things, you put no effort into making them, processing them, working on them. These units, from what I recall, were a way for smaller groups of people to "stick it to" the large corporations that own a crap ton of space who don't guard their assets properly. You make it sound like thieves are a brave bunch of warriors looking for a good fight. I really don't think these units were put in the game to generate fights, I think they were put in to make people actually guard their assets instead of coming by once a week to pick up their moon goo like"lazy men".
I prefer covops gameplay though, so this is just a personal preference. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
3300
|
Posted - 2014.04.23 16:47:00 -
[67] - Quote
Dlareme wrote:Lucas Kell wrote:The problem is that people want to use siphons to make huge amounts of isk with no effort. They want to dump down a bunch of siphons and periodically go back to them and just pick up their dollar like it's PI or something. They were not put in as a lazy mans passive income, they were put in to generate fights. Making them steal more valuable loot isn't going to encourage the risk averse people placing them to fight.
If they do make them steal more valuable loot, then at the very least the POS should shoot them so you have to declaw the POS. Why should you be able to come swinging in with a cheap structure, dump and run then just fly by periodically in a cloaky hauler to gather up your loot? Because that's what being a thief is. You steal things, you put no effort into making them, processing them, working on them. These units, from what I recall, were a way for smaller groups of people to "stick it to" the large corporations that own a crap ton of space who don't guard their assets properly. You make it sound like thieves are a brave bunch of warriors looking for a good fight. I really don't think these units were put in the game to generate fights, I think they were put in to make people actually guard their assets instead of coming by once a week to pick up their moon goo like"lazy men". I prefer covops gameplay though, so this is just a personal preference. you say "don;t guard there assets properly", in what way? They set up the POS, they set up it's security, they monitor them closely. They use every mechanic available to ensure their safety. Do you expect them to have to stand guard 24/7, just in case a random wants to fly past, dump a cheap structure (avoiding all weapons and notifications on the POS), then wait for the product to roll in?
I get what you are saying, but it's hardly a balanced mechanic to have one side have to take no risk beyond the cheap structure while the other side has to constantly monitor their asset while paying hundreds of millions a month in fuel costs. The way they work at the moment, a POS owner can plan to avoid siphons. What the OP is suggesting is essentially a way to supercharge the siphons so they get even more reward with no additional risk, and the only way a POS owner can deal with it is having 24/7 eyes on a POS, which is ridiculous.
Realistically though, why should someone be able to set up a siphon on a POS that has been set up with defensive structures? If it was a POS set up with no guns or bad security settings, sure, but a POS set up to defend itself should fire on enemy structures unless declawed. The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

Dlareme
Asteroid Central New Eden Capsuleers Union
4
|
Posted - 2014.04.23 17:20:00 -
[68] - Quote
So you want a war party to come in and blow up all the defensive structures. This does not qualify as "sneaky" to me. I also understand where you're coming from. It is unlikely that you can have people guard 24/7 but if you had people come by once every three to four hours just to check if everything is OK, then most problems would be solved. People who put up a lot of guns and never come back but once or twice a week to pick up their moon goo are the ones who have problems.
The hundred million isk a month seems fairly small in comparison to the amount of isk being made off R64 moon goo. So not much sympathy there from me. I see the OPs post as a fix to something that is not currently working as common sense dictates it should. I understand where you're coming from though. People found a way to fight back without actually having to fight, good for them. I believe that the way it's being done doesn't make any sense. I will agree that siphoning units are fine price wise though. They're selling at about an average of 15mil in dodixie, which I think is a fair price. So a price decrease isn't really needed.
Tl;Dr: I disagree but see where you're coming from and respect your opinion.
Sorry, forgot to get the quote chain going there. |

Enaris Kerle
GoonWaffe Goonswarm Federation
94
|
Posted - 2014.04.23 18:36:00 -
[69] - Quote
Dlareme wrote:However, I am asking for an improvement to a currently convoluted system that just "doesn't make sense". good luck, we've been asking for a sov overhaul for years Gallente born and raised, and tutored as a pleasure slave and courtesan to the exotic tastes of the Amarri court. Jade's career veered violently off course when a diplomatic envoy's transport was blown to pieces in mysterious circumstances and she was rescued from the escape pods by the enigmatic genetic mastermind Athule Snanm. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
3301
|
Posted - 2014.04.23 18:49:00 -
[70] - Quote
Dlareme wrote:So you want a war party to come in and blow up all the defensive structures. This does not qualify as "sneaky" to me. I also understand where you're coming from. It is unlikely that you can have people guard 24/7 but if you had people come by once every three to four hours just to check if everything is OK, then most problems would be solved. People who put up a lot of guns and never come back but once or twice a week to pick up their moon goo are the ones who have problems. It's a game, not a career. Things are supposed to be fun, you shouldn't have to perform chores.
Dlareme wrote:The hundred million isk a month seems fairly small in comparison to the amount of isk being made off R64 moon goo. So not much sympathy there from me. I see the OPs post as a fix to something that is not currently working as common sense dictates it should. I understand where you're coming from though. People found a way to fight back without actually having to fight, good for them. I believe that the way it's being done doesn't make any sense. I will agree that siphoning units are fine price wise though. They're selling at about an average of 15mil in dodixie, which I think is a fair price. So a price decrease isn't really needed. So why do people not have to pay a fuel cost to run the siphons? Why do they get to run for free? They don't have to do any real setup, they don't have to fight, they just fly along and in under 30 seconds you are set up with no further costs. Rinse and repeat moon after moon for risk free passive income. Even if only half of them stick, you're quids in.
And while an R64 does generate good income, you have a lot of sunk costs and have to use freighters to ship to volume of materials about to make decent income off of it, and it takes considerably more to set up. The whole "but moons makes so much moneys!" is just a load of bull from people who act like the combined moon goo income is high compared with their solo income, but it's not solo income, it takes a lot of people to support and maintain. There's a reason why renting is so popular, an it's because moon goo income is not scalable to groups. In truth, it would be better to strip it out completely and have it collectible in smaller portions as solo ventures. The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |
|

PotatoOverdose
Handsome Millionaire Playboys
1627
|
Posted - 2014.04.23 18:58:00 -
[71] - Quote
Lucas Kell wrote:So why do people not have to pay a fuel cost to run the siphons? Why do they get to run for free? They don't have to do any real setup, they don't have to fight The fuel cell cost is integrated into the siphon package, thats why they cost 11-15 mil.
Also, I would totally love it if my siphons got a reinforcement timer so that I could actually show up to fight for them, instead of them just getting blapped in a minute by the first guy to man the pos guns. Say a 4-6 hour reinforcement timer. |

Dlareme
Asteroid Central New Eden Capsuleers Union
4
|
Posted - 2014.04.23 18:59:00 -
[72] - Quote
Enaris Kerle wrote:Dlareme wrote:However, I am asking for an improvement to a currently convoluted system that just "doesn't make sense". good luck, we've been asking for a sov overhaul for years
Yep. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
3301
|
Posted - 2014.04.23 19:10:00 -
[73] - Quote
PotatoOverdose wrote:Lucas Kell wrote:So why do people not have to pay a fuel cost to run the siphons? Why do they get to run for free? They don't have to do any real setup, they don't have to fight The fuel cell cost is integrated into the siphon package, thats why they cost 11-15 mil. Also, I would totally love it if my siphons got a reinforcement timer so that I could actually show up to fight for them, instead of them just getting blapped in a minute by the first guy to man the pos guns. Say a 4-6 hour reinforcement timer. So a one off cost is comparable to an ongoing maintenance, and the fact that it pays for itself in under a day sounds like a reasonable price?
And while a reinforcement timer would help encourage fights, at the rate they can be scattered out across moons it would mean people have hundreds of timers to contest with all day. The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

Dlareme
Asteroid Central New Eden Capsuleers Union
5
|
Posted - 2014.04.23 19:17:00 -
[74] - Quote
This is becoming a "I don't like being stolen from, and am unhappy" thread. |

PotatoOverdose
Handsome Millionaire Playboys
1628
|
Posted - 2014.04.23 19:21:00 -
[75] - Quote
Lucas Kell wrote:PotatoOverdose wrote:Lucas Kell wrote:So why do people not have to pay a fuel cost to run the siphons? Why do they get to run for free? They don't have to do any real setup, they don't have to fight The fuel cell cost is integrated into the siphon package, thats why they cost 11-15 mil. Also, I would totally love it if my siphons got a reinforcement timer so that I could actually show up to fight for them, instead of them just getting blapped in a minute by the first guy to man the pos guns. Say a 4-6 hour reinforcement timer. So a one off cost is comparable to an ongoing maintenance, and the fact that it pays for itself in under a day sounds like a reasonable price? And while a reinforcement timer would help encourage fights, at the rate they can be scattered out across moons it would mean people have hundreds of timers to contest with all day. So you're saying it is/would be harder for large entities and coalitions to maintain control over the flow of moon minerals, thereby breaking up the cartel dynamics that have been in play for years?
*AHEM*
Working as intended. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
3301
|
Posted - 2014.04.23 19:24:00 -
[76] - Quote
Dlareme wrote:This is becoming a "I don't like being stolen from, and am unhappy" thread. lol, not at all. I gain precisely zero from moons. This is more about how CCP provided a method of stealing silently from moons, and now that;s not good enough, and you want more. Once you have more you'll want even more, and the cycle repeats. For a cheap, risk free passive income source it's already far more powerful than most, and you don't like that people defend against it, so you want their ability to defend using the meta game stripped away mechanically. The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
3301
|
Posted - 2014.04.23 19:30:00 -
[77] - Quote
PotatoOverdose wrote:Lucas Kell wrote:PotatoOverdose wrote:Lucas Kell wrote:So why do people not have to pay a fuel cost to run the siphons? Why do they get to run for free? They don't have to do any real setup, they don't have to fight The fuel cell cost is integrated into the siphon package, thats why they cost 11-15 mil. Also, I would totally love it if my siphons got a reinforcement timer so that I could actually show up to fight for them, instead of them just getting blapped in a minute by the first guy to man the pos guns. Say a 4-6 hour reinforcement timer. So a one off cost is comparable to an ongoing maintenance, and the fact that it pays for itself in under a day sounds like a reasonable price? And while a reinforcement timer would help encourage fights, at the rate they can be scattered out across moons it would mean people have hundreds of timers to contest with all day. So you're saying it is/would be harder for large entities and coalitions to maintain control over the flow of moon minerals, thereby breaking up the cartel dynamics that have been in play for years? *AHEM* Working as intended. No, I'm saying it provides risk averse people with a risk free way of making passive income with nearly no effort, and further makes moon income pointless to even bother with. If they took away all of the moons tomorrow, nothing would change, since the income they make is pocket change when compared to rental income, so don't kid yourself into thinking this is about breaking up "the cartels". I'd personally much rather moon income was actively resourced like mineral mining, but that's unlikely to happen. I certainly wouldn't say buffing another passive income source is a good way to deal with a problem caused by a passive income source. The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

Dlareme
Asteroid Central New Eden Capsuleers Union
5
|
Posted - 2014.04.23 19:31:00 -
[78] - Quote
It just doesn't make sense "to me" that it works that way mechanically.
If CCP says: "Nah, we like it this way, and it totally makes sense that a high tech piece of equipment designed to steal things is stealing the crappy materials over the good materials" Then whatevs. That's their call. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
3302
|
Posted - 2014.04.23 19:41:00 -
[79] - Quote
Dlareme wrote:It just doesn't make sense "to me" that it works that way mechanically.
If CCP says: "Nah, we like it this way, and it totally makes sense that a high tech piece of equipment designed to steal things is stealing the crappy materials over the good materials" Then whatevs. That's their call. It's stealing whatever's at the end of the chain. You want it to steal specific materials so you can make sure you can maximise your risk free income. I'd really like it if freighters always dropped the most expensive loot, but I guess we're both **** out of luck. The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

PotatoOverdose
Handsome Millionaire Playboys
1628
|
Posted - 2014.04.23 19:45:00 -
[80] - Quote
Lucas Kell wrote:No, I'm saying it provides risk averse people with a risk free way of making passive income with nearly no effort, Yes, flying into a 50,000 character coalitions space, bypassing gatecamps, defense fleets, lighting up intel channels, etc., flying up to a gunned tower with modules that have a random (between 1 and 30 second) delay time (god help you if you lag a bit), anchoring a module, and looting said anchored modules at a precisely predictable location EACH F****** TIME is RISK FREE.
Definitely less risky then being faceless member #47239 of huge coalition X and following orders like a good little munchkin. 
While coalitions may deserve credit for securing their space, of the two (the siphoner versus random faceless coalition member #47239), the siphoner takes a far greater risk in his day to day operations. |
|

Dlareme
Asteroid Central New Eden Capsuleers Union
5
|
Posted - 2014.04.23 19:52:00 -
[81] - Quote
PotatoOverdose wrote:Lucas Kell wrote:No, I'm saying it provides risk averse people with a risk free way of making passive income with nearly no effort, Yes, flying into a 50,000 character coalitions space, bypassing gatecamps, defense fleets, lighting up intel channels, etc., flying up to a gunned tower with defense modules that have a random (between 1 and 30 second) lock delay time (god help you if you lag a bit), anchoring a module, and looting said anchored modules at a precisely predictable location EACH F****** TIME is RISK FREE. Definitely less risky then being faceless member #47239 of huge coalition X and following orders like a good little munchkin.  While coalitions may deserve credit for securing their space, of the two (the siphoner versus random faceless coalition member #47239), the siphoner takes a far greater risk in his day to day operations. Risk averse my a**.
^ This |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
3303
|
Posted - 2014.04.23 20:35:00 -
[82] - Quote
PotatoOverdose wrote:Lucas Kell wrote:No, I'm saying it provides risk averse people with a risk free way of making passive income with nearly no effort, Yes, flying into a 50,000 character coalitions space, bypassing gatecamps, defense fleets, lighting up intel channels, etc., flying up to a gunned tower with defense modules that have a random (between 1 and 30 second) lock delay time (god help you if you lag a bit), anchoring a module, and looting said anchored modules at a precisely predictable location EACH F****** TIME is RISK FREE. Definitely less risky then being faceless member #47239 of huge coalition X and following orders like a good little munchkin.  While coalitions may deserve credit for securing their space, of the two (the siphoner versus random faceless coalition member #47239), the siphoner takes a far greater risk in his day to day operations. Risk averse my a**. Which is great, except ALL of that requires thousands of people working together, working to provide our level of safety. That is a completely different thing to the risk aversion of people who want the game to naturally provide them ways to avoid all risk. You want to be able to run around, on your own with absolutely no risk dragging in heaps of income without having to risk a damn thing and without having to interact with anyone else. Well guess what buddy, it's a multiplayer game. If you just want to play a solo game, you wont't get all the rewards.
And no, the siphoner risks absolutely nothing in a covops hauler dumping a structure that is cheap enough to effectively be called free for passive income. The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

PotatoOverdose
Handsome Millionaire Playboys
1629
|
Posted - 2014.04.23 20:52:00 -
[83] - Quote
Lucas Kell wrote:Which is great, except ALL of that requires thousands of people working together, working to provide our level of safety. Doesn't matter how it was generated, defense fleets, intel channels, gatecamps, all are a risk. This point does nothing to support the assertion that siphoners are risk averse. Sure, you worked to make your space risky, no debate. Good job. Next.
Lucas Kell wrote:That is a completely different thing to the risk aversion of people who want the game to naturally provide them ways to avoid all risk. Straw man, no one said that anywhere, you're misrepresenting my postilion. Next.
Lucas Kell wrote: You want to be able to run around, on your own with absolutely no risk dragging in heaps of income without having to risk a damn thing and without having to interact with anyone else.
Straw man again. I never said that anywhere. Also: Heaps of income = the 30 mil isk of profit from prom I stuff in my cloaky hauler after a good siphon run. Without having to risk a damn = The 130 mil isk fully fit viator used to do so that will, at some point, get caught in a trap or gatecamp.
Lucas Kell wrote: Well guess what buddy, it's a multiplayer game. If you just want to play a solo game, you wont't get all the rewards.
Straw man. A solo game was never implied. Quite the opposite, siphons benefit massivley from an organized team effort.
Lucas Kell wrote: And no, the siphoner risks absolutely nothing in a covops hauler dumping a structure that is cheap enough to effectively be called free for passive income.
Covops Hauler = 130 mil fully fit. = No risk "Passive" income = running 60 mil of goo out of hostile space, 30 mil of which go to cover expenses.
The ONLY real reason to siphon atm is to generate all of the delicious tears quoted above. |

Lucas Kell
JSR1 AND GOLDEN GUARDIAN PRODUCTIONS SpaceMonkey's Alliance
3303
|
Posted - 2014.04.23 21:44:00 -
[84] - Quote
PotatoOverdose wrote:Lucas Kell wrote:Which is great, except ALL of that requires thousands of people working together, working to provide our level of safety. Doesn't matter how it was generated, defense fleets, intel channels, gatecamps, all are a risk. This point does nothing to support the assertion that siphoners are risk averse. Sure, you worked to make your space risky, no debate. Good job. Next. lol, whatever buddy. A gate camp is such a huge task to break through in a covops, right?
Honestly, I'm not gonna sit here all evening pyramid quoting with you. I get it. Thousands of people working together, you think they should be punished for being organised, while you, running solo think you should be showered with riches for running and hiding. Please continue to cry below about how much hassle it is to chuck down structures that are effectively free to make scalable, risk free passive income, and tell us how that's a solution for the passive income problem you are complaining about with these "cartels".
And I know right, all my tears from all that moon goo I don't deal with since it's hard work for peasant income. *sob sob sob* Give me trading any day of the week over hauling freighters full of moon goo for scraps. Seriously guy, if you are going to try to troll, at least pick the right subject for your target. The Indecisive Noob - A new EVE Fan Blog for news and stuff. Wholesale Trading - The new bulk trading mailing list. |

PotatoOverdose
Handsome Millionaire Playboys
1630
|
Posted - 2014.04.23 21:48:00 -
[85] - Quote
Lucas Kell wrote: while you, running solo think you should be showered with riches for running and hiding. Sticking with the straw man, eh? ThatGÇÖs a bold move Cotton, letGÇÖs see if it pays off. |
|

ISD Ezwal
ISD Community Communications Liaisons
1193

|
Posted - 2014.04.23 22:29:00 -
[86] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.
ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

PotatoOverdose
Handsome Millionaire Playboys
1630
|
Posted - 2014.04.23 22:35:00 -
[87] - Quote
Lucas Kell wrote:while you, running solo think you should be showered with riches for running and hiding. So, still sticking with that straw man argument to completely misrepresent my position then....
That is a good choice and contributes to a healthy discussion. You should be commended for the effort . |

Marlona Sky
D00M. Northern Coalition.
5034
|
Posted - 2014.04.23 23:04:00 -
[88] - Quote
The questions everyone should be asking is:
Why was the siphon changed from targeting just moon goo to include reactions as well? What was the motive behind this change? . |

Solecist Project
Center for Advanced Studies Gallente Federation
782
|
Posted - 2014.04.23 23:13:00 -
[89] - Quote
Marlona Sky wrote:The questions everyone should be asking is:
Why was the siphon changed from targeting just moon goo to include reactions as well? What was the motive behind this change? POS in highsec everywhere, removal of standing requirements? ################################
|

Marlona Sky
D00M. Northern Coalition.
5035
|
Posted - 2014.04.23 23:36:00 -
[90] - Quote
Solecist Project wrote:Marlona Sky wrote:The questions everyone should be asking is:
Why was the siphon changed from targeting just moon goo to include reactions as well? What was the motive behind this change? POS in highsec everywhere, removal of standing requirements? All high sec moons are barren. Even if they are not, you can't anchor mining arrays in 0.4 space and higher. So it has nothing to do with high sec.
Hint: Who, that is not CCP, has design influence? . |
|

Solecist Project
Center for Advanced Studies Gallente Federation
782
|
Posted - 2014.04.23 23:41:00 -
[91] - Quote
Marlona Sky wrote:Solecist Project wrote:Marlona Sky wrote:The questions everyone should be asking is:
Why was the siphon changed from targeting just moon goo to include reactions as well? What was the motive behind this change? POS in highsec everywhere, removal of standing requirements? All high sec moons are barren. Even if they are not, you can't anchor mining arrays in 0.4 space and higher. So it has nothing to do with high sec. Hint: Who, that is not CCP, has design influence? Tinfoil on.
The CSM. The Goons.
Tinfoil off.
Conspiracy theories get threads locked for rumour mongering. ################################
|

Marlona Sky
D00M. Northern Coalition.
5035
|
Posted - 2014.04.23 23:50:00 -
[92] - Quote
There is nothing I said that is a rumor. . |

Rhes
GoonWaffe Goonswarm Federation
829
|
Posted - 2014.04.23 23:56:00 -
[93] - Quote
Marlona Sky wrote:The questions everyone should be asking is:
Why was the siphon changed from targeting just moon goo to include reactions as well? What was the motive behind this change? You should stick to making misleading nullsec maps. Play to your strengths.
EVE is a game about spaceships and there's an enormous amount of work to do on the in-space gameplay before players (or developers) are ready to sacrifice it for a totally new type of gameplay - CCP Rise |

Solecist Project
Center for Advanced Studies Gallente Federation
783
|
Posted - 2014.04.24 00:43:00 -
[94] - Quote
Marlona Sky wrote:There is nothing I said that is a rumor. You still owe us a proper explanation, given that I have answered your question. :p ################################
|

Marlona Sky
D00M. Northern Coalition.
5035
|
Posted - 2014.04.24 00:54:00 -
[95] - Quote
Rhes wrote:You should stick to making misleading nullsec maps. Sorry the truth hurts your feelings so much. HTFU a bit is my suggestion. . |

I Accidentally YourShip
My Other Capital Ship is Your Mom
202
|
Posted - 2014.04.24 01:10:00 -
[96] - Quote
You should be able to configure the siphon units to both target specific materials and destroy instead of just siphon.
If the purpose of the unit is to cause fights and destabilize the region, destroying the materials will definitely get the attention of the sov holders. |

Marlona Sky
D00M. Northern Coalition.
5035
|
Posted - 2014.04.24 01:51:00 -
[97] - Quote
I Accidentally YourShip wrote:You should be able to configure the siphon units to both target specific materials and destroy instead of just siphon.
If the purpose of the unit is to cause fights and destabilize the region, destroying the materials will definitely get the attention of the sov holders. I don't like any aspect of 'destroy' for siphons because then it just becomes an AFK griefing tool. . |

Andski
GoonWaffe Goonswarm Federation
10499
|
Posted - 2014.04.24 01:56:00 -
[98] - Quote
Aiwha wrote:Siphons should have two modes. One that siphons at its current rate, and a simply destroy rate. As in you park it on a POS, and just neuter the income. Nobody gets the moongoo. Gives large alliances a reason to go out and use these things rather than just individuals.
You can stop a POS from mining. It's called reinforcing it Twitter: @EVEAndski
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest.-á |

Dlareme
Asteroid Central New Eden Capsuleers Union
6
|
Posted - 2014.04.24 03:42:00 -
[99] - Quote
I Accidentally YourShip wrote:You should be able to configure the siphon units to both target specific materials and destroy instead of just siphon.
If the purpose of the unit is to cause fights and destabilize the region, destroying the materials will definitely get the attention of the sov holders.
Interesting idea, but I don't really think its a good idea to give the siphoning units that much flexibility. Maybe if it was a different deployable that was much more expensive it could work. Since you wouldn't care if you make a profit or not, then spending quite a bit on the unit only seems fair.
Anyways, back on topic to the OP, I still think it's important that siphoning units steal the most valuable resource. Whether we get to choose which resource, or if it automatically does it doesn't really matter to me. Though I think us choosing would be easier since prices fluctuate. |

I Accidentally YourShip
My Other Capital Ship is Your Mom
202
|
Posted - 2014.04.24 05:33:00 -
[100] - Quote
Marlona Sky wrote:I Accidentally YourShip wrote:You should be able to configure the siphon units to both target specific materials and destroy instead of just siphon.
If the purpose of the unit is to cause fights and destabilize the region, destroying the materials will definitely get the attention of the sov holders. I don't like any aspect of 'destroy' for siphons because then it just becomes an AFK griefing tool.
I don't think CCP has a problem with afk griefing. Cloaked alts in system are a valid thing.
|
|

I Accidentally YourShip
My Other Capital Ship is Your Mom
202
|
Posted - 2014.04.24 05:34:00 -
[101] - Quote
Dlareme wrote:I Accidentally YourShip wrote:You should be able to configure the siphon units to both target specific materials and destroy instead of just siphon.
If the purpose of the unit is to cause fights and destabilize the region, destroying the materials will definitely get the attention of the sov holders. Interesting idea, but I don't really think its a good idea to give the siphoning units that much flexibility. Maybe if it was a different deployable that was much more expensive it could work. Since you wouldn't care if you make a profit or not, then spending quite a bit on the unit only seems fair. Anyways, back on topic to the OP, I still think it's important that siphoning units steal the most valuable resource. Whether we get to choose which resource, or if it automatically does it doesn't really matter to me. Though I think us choosing would be easier since prices fluctuate.
You can just blow them up, they aren't hard to counter. You have to actually go to that space more often than once a week to maintain maximum profit, oh no! Say it isn't so! |

Tauranon
Weeesearch Greater Western Co-Prosperity Sphere
916
|
Posted - 2014.04.24 05:48:00 -
[102] - Quote
Marlona Sky wrote:The questions everyone should be asking is:
Why was the siphon changed from targeting just moon goo to include reactions as well? What was the motive behind this change?
Whether or not it was motivated by someone it was a good change. I know a system that used to have 30 reaction poses and 1 goo tower. Why should only the goo tower be vulnerable to siphons ?
As it turned out, i did the majority of siphon slaying in that system so I got to find out what some of the towers were reacting. Part of any residents job description is make interlopers uncomfortable and I found blapping a whole system of siphons before they paid out to be quite an amusing task - especially as I'd seen the siphons owner afking about, and nothing motivates a renter more than killing an afkers stuff. |

Brewlar Kuvakei
Adeptio Gloriae
275
|
Posted - 2014.04.24 11:37:00 -
[103] - Quote
Marlona Sky wrote:The questions everyone should be asking is:
Why was the siphon changed from targeting just moon goo to include reactions as well? What was the motive behind this change?
That is one of my points, people are saying that POS owners are clever for the work around. The siphon unit was released with this work around in mind which is a very poor show from the dev behind it and in collaboration with a CSM member. CCP's mission of late has been to clear up broken game play and then they drop this more broken gameplay....
They did state that they were going to let it play out and see what happened. We have seen what has happened siphons are broken and redundant and we need a moon goo only siphon alongside other dedicated siphons. I want a time frame on when this will be added. Why have we not had any dev clarification on this matter after 1 week? |

Salvos Rhoska
1171
|
Posted - 2014.04.24 12:09:00 -
[104] - Quote
It is clever for players to find exploit holes. It is not however good design for the Devs to not plug them up. ------------ |

Brewlar Kuvakei
Adeptio Gloriae
276
|
Posted - 2014.04.24 16:17:00 -
[105] - Quote
Salvos Rhoska wrote:It is clever for players to find exploit holes. It is not however good design for the Devs to not plug them up.
its not good for a hole that was pre discussed and pre planned to be implemented into development, that's getting into the area of Dev bias/corruption in co-operation with a certain CSM member. They had their POS guarded with the exploit before the siphon units even hit tranquillity that's just wrong. |

Marlona Sky
D00M. Northern Coalition.
5038
|
Posted - 2014.04.24 16:21:00 -
[106] - Quote
I Accidentally YourShip wrote:Marlona Sky wrote:I Accidentally YourShip wrote:You should be able to configure the siphon units to both target specific materials and destroy instead of just siphon.
If the purpose of the unit is to cause fights and destabilize the region, destroying the materials will definitely get the attention of the sov holders. I don't like any aspect of 'destroy' for siphons because then it just becomes an AFK griefing tool. I don't think CCP has a problem with afk griefing. Cloaked alts in system are a valid thing. I get that, but I just don't think it lends to compelling game play. An AFK cloaker never hurt anyone. A siphon that destroys stuff while no one is there obviously is doing damage.
I want to see things added and changed to the game that makes players want to be there, not have to to be there. . |

Brewlar Kuvakei
Adeptio Gloriae
276
|
Posted - 2014.04.24 18:38:00 -
[107] - Quote
Marlona Sky wrote:I Accidentally YourShip wrote:Marlona Sky wrote:I Accidentally YourShip wrote:You should be able to configure the siphon units to both target specific materials and destroy instead of just siphon.
If the purpose of the unit is to cause fights and destabilize the region, destroying the materials will definitely get the attention of the sov holders. I don't like any aspect of 'destroy' for siphons because then it just becomes an AFK griefing tool. I don't think CCP has a problem with afk griefing. Cloaked alts in system are a valid thing. I get that, but I just don't think it lends to compelling game play. An AFK cloaker never hurt anyone. A siphon that destroys stuff while no one is there obviously is doing damage. I want to see things added and changed to the game that makes players want to be there, not have to to be there.
I think upwards of 1bn isk profit per moon passive is a good enough reason to want to be there. Siphons were brought in to deter massive alliances hogging moons and just relying on blobs and timers to keep them. The siphon gives little guys a chance and will encourage large holding alliances to better manage swathes of moon territory or lose it to siphons.
Its clear CCP have gotten cold feet or at least one Dev has about this because of the bitching some people have done behind closed doors. Null is stagnent and Siphons will change that if you allow them to work. |

Brewlar Kuvakei
Adeptio Gloriae
277
|
Posted - 2014.04.26 23:36:00 -
[108] - Quote
Can we get some Dev clarification on this even if its a ''stay tuned to fanfest''?
Its a shame that Siphons are currently broken and we want a fix. |

Dlareme
Asteroid Central
7
|
Posted - 2014.04.28 21:25:00 -
[109] - Quote
Hopefully we'll find out at fanfest, but it would be nice to have a little clarity. |

Brewlar Kuvakei
Adeptio Gloriae
291
|
Posted - 2014.05.02 11:00:00 -
[110] - Quote
Just a little bump for fanfest if anyone can link the details when they surface that would be sweet. |
|

Dlareme
Asteroid Central
7
|
Posted - 2014.05.09 23:16:00 -
[111] - Quote
Didn't see any mention of it on the "deployable pluggable space things" discussion which can be found here. http://m.youtube.com/watch?v=Md396UNjnBM
You can see where the units were beginning to be used on the chart, and then the very quick decline rate. Wonder why that is  If anyone has any other news on this, It would be appreciated if light could be shed on the subject.
|

Marlona Sky
D00M. Northern Coalition.
5122
|
Posted - 2014.05.09 23:30:00 -
[112] - Quote
They are barely used because CCP was meta gamed. In the design it was expressed to help 'balance them' they should randomly go for moon minerals and reactions at the pos. Thus leaving the door wide open for the pos owner to setup junk reactions to soak up most of the siphons attention keeping the amount of effort from the pos owner to just a tiny notch above what they had to do before siphons were introduced.
Also factor in the CSM is now asking for a pos to lock a ship faster, even when unmanned... It should come as no surprise who on the CSM is pushing for this. They are also in charge of the largest pos farm networks in the game for their alliance. The Paradox |

Dlareme
Asteroid Central
7
|
Posted - 2014.05.09 23:43:00 -
[113] - Quote
Marlona Sky wrote:They are barely used because CCP was meta gamed. In the design it was expressed to help 'balance them' they should randomly go for moon minerals and reactions at the pos. Thus leaving the door wide open for the pos owner to setup junk reactions to soak up most of the siphons attention keeping the amount of effort from the pos owner to just a tiny notch above what they had to do before siphons were introduced.
Also factor in the CSM is now asking for a pos to lock a ship faster, even when unmanned... It should come as no surprise who on the CSM is pushing for this. They are also in charge of the largest pos farm networks in the game for their alliance.
Agreed. Though, why CCP would agree to something that ruins one of their most recently deployed items is beyond me. Still hoping for some new info on this topic though. |

Marlona Sky
D00M. Northern Coalition.
5122
|
Posted - 2014.05.10 00:00:00 -
[114] - Quote
Dlareme wrote:Agreed. Though, why CCP would agree to something that ruins one of their most recently deployed items is beyond me. Still hoping for some new info on this topic though. Because if you flat out state you want xyz, then people will question your motive. So, you find a way to cause xyz as a side effect of abc suggestion. All the while convincing everyone to support abc. The Paradox |

mynnna
GoonWaffe Goonswarm Federation
3551
|
Posted - 2014.05.21 01:23:00 -
[115] - Quote
OP is lazy, didn't bother to read devblog, so doesn't understand how they work. Marlona Sky, also lazy & doesn't understand how they work. Also flagrantly ignoring the part of my quote above where I said any increase in scan res should be balanced by an increase in lock delay, so as to only benefit a manned pos in part so as to avoid exactly what he's claiming. Don't do grrgoons kids, it's a hell of a drug.
Anyway.
Quoting original devblog, important bits bolded:
Quote: The Small Mobile Siphon Unit in Rubicon can steal raw material (from Moon Harvester Arrays) and processed material (from Simple Reactor Arrays). It will prioritize raw material over processed material if both are available. It cannot steal alchemy output.
More relevantly:
Quote: A siphon unit can only steal from the end of a chain. For example, if a POS has a two Moon Harvester Arrays that are both connected (through a Coupling Array/Silo) to an active Simple Reactor Array, then only the output from the Simple Reactor Array can be stolen. A siphon unit steals from a single chain each production cycle, so it cannot for instance steal both raw material and processed material at the same time.
Two scenarios exist. Scenario one, a moon with valuable material plus two worthless but reactable materials. React the worthless materials together and a simple siphon will (should) ignore them and go for the raw.
Scenario two, the one quoted above from the devblog - a valuable material and a less valuable one, such as Dysprosium and Mercury. Feed both into a simple reactor, out comes Dysporite. In this scenario, the simple siphon is unable to steal the Dysprosium, and will instead go for the Dysporite, stealing 30 units per cycle and destroying 3 of them in the process. This is equivalent to stealing 15 units of Dysprosium & Mercury each.
If OP is bothered by this sort of perfectly legitimate setup I suggest he HTFU and buy some of the 'Rote' variant of siphons, which prioritize processed materials and so counter this sort of tactic. Member of the Goonswarm Economic Warfare Cabal |

Mistah Ewedynao
Center for Advanced Studies Gallente Federation
474
|
Posted - 2014.05.21 03:23:00 -
[116] - Quote
Kinda hopin for the "Goons make me feel sick" siphon to appear on the Nex Store.
For X Aurum one gets to siphon isk direct from the Goon Corporate account of your choice.
That's pretty much as fair as high sec now having a "proposed" disadvantage in production and refining to BlueSec.
Since you all are intent on sucking the life blood from eve's high sec players, turnabout is only fairplay.
Ya'll got all your miners geared up for that big bump in Mex u gonna get? 
Goon Miners....LOL Nerf Goons
Nuke em from orbit....it's the only way to be sure. |

Markus45
Republic Military School Minmatar Republic
24
|
Posted - 2014.05.21 03:35:00 -
[117] - Quote
Solecist Project wrote:He doesn't care if the units are broken, his tiny ego just got hurt because he realized they deny him his silly satisfaction.
I'd say first it was him who laughed at them because he could inflate his ego ... ... and now they laugh at him because his fake self esteem popped like a bubble. Solecist Project, editing this post and removing the EULA infraction has spared you from having a petition filed against you. In the future please remember such posts will be reported upon being discovered. Children's books in my day. Children's books today. |

Luwc
Biohazard. WINMATAR.
133
|
Posted - 2014.05.21 07:04:00 -
[118] - Quote
:| http://hugelolcdn.com/i/267520.gif |

KIller Wabbit
The Scope Gallente Federation
580
|
Posted - 2014.05.21 12:37:00 -
[119] - Quote
If a feature wasn't left unfinished it wouldn't be CCP. CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
|

Brewlar Kuvakei
Adeptio Gloriae
303
|
Posted - 2014.05.21 12:45:00 -
[120] - Quote
mynnna if you could act like a representative for a better eve and not just a better goons for 1 second that would be great.
Siphons are broken they are currently useless due to the exploit I explained. We need a dedicated raw material siphon to target moon goo to put pressure on the big doughnut.
I see no point on CCP hiring a dev to release such shabby broken content, CCP could have saved time and cash by not bothering to design siphons. Either fix them or take them out the game as in their current form due to the trash reaction exploit they are pointless.
Hopefully some other less self serving CSM members could act on this ;) |
|

NEONOVUS
Diabolically Sexy Eureka-Secret Science R Us
843
|
Posted - 2014.05.21 13:08:00 -
[121] - Quote
Just have siphons go for the biggest ISK items
Would work well, would be fun, would make certain person's moon goo reserve that is hidden away waiting for that special day all the more valuable |

E-2C Hawkeye
State War Academy Caldari State
628
|
Posted - 2014.05.21 13:08:00 -
[122] - Quote
Solecist Project wrote:Brewlar Kuvakei wrote:That post says nothing, we need siphon units that target raw materials so POS owners can protect moon goo with worthless reactions. There is no point in CCP introducing broken content, the last patches have all been about fixing content so why have they now introduced broken siphon units? We need. You mean to say "I need". Why are you so butthurt about them being smart enough to counter your attempt?
You can add me to that list of need. At their current state Siphons are useless.
Its not about the butthurt its about having content that works and makes sense. I would hope the CSM reps that I voted in will get these fixed. |

E-2C Hawkeye
State War Academy Caldari State
628
|
Posted - 2014.05.21 13:11:00 -
[123] - Quote
Brewlar Kuvakei wrote:mynnna if you could act like a representative for a better eve and not just a better goons for 1 second that would be great.
Siphons are broken they are currently useless due to the exploit I explained. We need a dedicated raw material siphon to target moon goo to put pressure on the big doughnut.
. Either fix them or take them out the game as in their current form due to the trash reaction exploit they are pointless and simply eve form of bloat ware. More anaconda mines for my station container
Hopefully some other less self serving CSM members could act on this ;) Nice to see that block voting is effective.  |

Ramona McCandless
The McCandless Clan Council of Peace and Prosperity
4486
|
Posted - 2014.05.21 13:12:00 -
[124] - Quote
Markus45 wrote: Solecist Project, editing this post and removing the EULA infraction has spared you from having a petition filed against you. In the future please remember such posts will be reported upon being discovered.
Wow Markus, you are really working hard to be the biggest male chicken in this hen house, aren't you?
You aren't a moderator and you aren't the living embodiment of virtue, but keep working towards a perma all the same
Don't let me stop you "They feel the need to cover their ears and eyes in horror at your very presence." - Pontianak Sythaeryn "I can't honestly believe that Peace and Prosperity has a face like a naughty sarcastic nun that's come to whip me with a ruler." - Domanique Altares -á-á ***FREE THE JITA 1*** |

Xavier Higdon
Wolfbane Hauler Inc
312
|
Posted - 2014.05.21 13:57:00 -
[125] - Quote
I thought Siphons went after the better materials by default, so I'm a bit confused by this thread. I guess I'm really out of the loop on these things.
Personally, I think siphons should have two extraction modes, the first, and default setting, would be raw material extraction. Mining arrays are anchored in space, correct? Since they're anchored in space, it is reasonable to expect that the raw materials being extracted from a moon must be transported to the mining array in some manner. In this case, I think it might be safe to say that this transportation is automated using unmanned haulers moving the materials off of the surface and into orbit. The siphon will redirect some of these haulers away from the mining array and towards itself. It could do this in a few ways, either recording and rebroadcasting the mining array's location data to a random selection of haulers so that they redirect away from the array, or by directly linking to and "hacking" a select few haulers in order to bring them directly to itself. This mode of extraction would allow the siphon to directly steal from the beginning of a production chain, in this case taking what ever raw materials(chosen at random if there are multiple raw materials being extracted from the moon) are being produced.
The second method of extraction would be for stealing processed materials. In this mode, the siphon would piggyback into the POS's network by "hacking" the same haulers used to steal raw materials. Instead of redirecting those haulers, however, it would instead inject code into the POS's network that would target refining facilities. This virus would cause the POS to believe that the siphon is just another storage facility waiting to be filled, though of a much lower priority than the normal storage facilities in order to prevent detection. When the refining of the raw materials is completed, the POS's mainframe naturally looks for a place to put the finished products. The siphon, being of a lower priority, would receive a smaller portion of these materials while the majority of the finished products would go to the normal storage facilities. Which refined products the siphon gets would be chosen at random from all of the production chains currently active at the POS.
Both of these modes would be exclusive, meaning you will never receive refined materials from a siphon unit set to extract raw materials, and you will never receive raw materials from a siphon unit set to extract refined materials. There may also need to be a difference in amount that you receive depending on which mode is chosen. This is because I'm completely uninformed when it comes to how reactions work regarding moon materials, so I have no clue what is produced from what or how much is produced from how much. Wolfbane Hauler Inc Looking For Combat And Industrial Pilots |

Dinsdale Pirannha
Pirannha Corp
3056
|
Posted - 2014.05.21 14:31:00 -
[126] - Quote
Markus45 wrote:Solecist Project wrote:He doesn't care if the units are broken, his tiny ego just got hurt because he realized they deny him his silly satisfaction.
I'd say first it was him who laughed at them because he could inflate his ego ... ... and now they laugh at him because his fake self esteem popped like a bubble. Solecist Project, editing this post and removing the EULA infraction has spared you from having a petition filed against you. In the future please remember such posts will be reported upon being discovered.
Thank you ISD...which one are you? Most people viewed Orwell's writings as a warning. The harper regime and the goons treat them as a guidebook. |

Kaarous Aldurald
ROC Deep Space The ROC
6433
|
Posted - 2014.05.21 14:54:00 -
[127] - Quote
Markus45 wrote:Solecist Project wrote:He doesn't care if the units are broken, his tiny ego just got hurt because he realized they deny him his silly satisfaction.
I'd say first it was him who laughed at them because he could inflate his ego ... ... and now they laugh at him because his fake self esteem popped like a bubble. Solecist Project, editing this post and removing the EULA infraction has spared you from having a petition filed against you. In the future please remember such posts will be reported upon being discovered.
Reported for player harassment, stated intent to maliciously abuse the petition system and stalk another player. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Brewlar Kuvakei
Adeptio Gloriae
308
|
Posted - 2014.05.21 17:13:00 -
[128] - Quote
Still no dev clarification, WOW just really wow? After the release more broken content, I thought fixing broken content was CCP's goal at the minute why are they continuing to put out such poor quality broken content as this?
Was it really pressure from null bears that broke this or was the development half intelligent to start with, which dev even worked on this? |

Harrison Tato
Yamato Holdings
52
|
Posted - 2014.05.21 17:42:00 -
[129] - Quote
Yeah, the siphon units sounded cool but they have been a waste of time for a small timer like me. The most content I managed to create with one was when the owner of the POS I had one on found it and demanded that I remove it. I told him that they couldn't be picked up so he destroyed it and for some reason shot the wreck with his billion ISK Tengu. His POS then destroyed his Tengu because it was set to attack anyone who lost standing.
|

mynnna
GoonWaffe Goonswarm Federation
3555
|
Posted - 2014.05.21 19:34:00 -
[130] - Quote
Brewlar Kuvakei wrote:mynnna if you could act like a representative for a better eve and not just a better goons for 1 second that would be great.
Siphons are broken they are currently useless due to the exploit I explained. We need a dedicated raw material siphon to target moon goo to put pressure on the big doughnut.
. Either fix them or take them out the game as in their current form due to the trash reaction exploit they are pointless and simply eve form of bloat ware. More anaconda mines for my station container
Hopefully some other less self serving CSM members could act on this ;)
"Ignore links explaining how they're working as intended and how you can counter this so-called exploit, continue whining instead" is the name of the game, then. Typical I suppose. Member of the Goonswarm Economic Warfare Cabal |
|

Xavier Higdon
Wolfbane Hauler Inc
313
|
Posted - 2014.05.21 20:03:00 -
[131] - Quote
mynnna wrote:Brewlar Kuvakei wrote:mynnna if you could act like a representative for a better eve and not just a better goons for 1 second that would be great.
Siphons are broken they are currently useless due to the exploit I explained. We need a dedicated raw material siphon to target moon goo to put pressure on the big doughnut.
. Either fix them or take them out the game as in their current form due to the trash reaction exploit they are pointless and simply eve form of bloat ware. More anaconda mines for my station container
Hopefully some other less self serving CSM members could act on this ;) "Ignore links explaining how they're working as intended and how you can counter this so-called exploit, continue whining instead" is the name of the game, then. Typical I suppose.
He's not ignoring them at all, he's just choosing to disregard them.
He does kind of have a point, though, since as things stand the siphons just don't pass the common sense test. They appear to have an amazing ability to interface with their target POS. The siphon knows exactly what production is occurring within the POS, it knows exactly what materials are needed for production, and then it chooses to ignore all of those raw materials and patiently waits for the POS to finish its production run. With that level of interfacing, the siphon should be able to steal from the beginning of a production chain by simply redirecting some of the raw materials. Instead, it politely asks the production facilities to let it know which materials are needed, and then earmarks all of the same kind of material as untouchable and only takes what is produced from those materials.
Now, maybe I'm wrong with this, but from what I have read it appears that siphon units will not steal moon materials so long as the harvester is linked to a simple reactor. Even though there will be an excess of raw harvested materials, the siphon treats all of them as part of a production chain and so treats those excess materials like they don't exist. That's a rather strange thing for a structure designed to steal materials to do. Perhaps it should be called the Small Mobile 'Emily Post' Siphon Unit? After all, it is following rather strict etiquette regarding how and what it steals. Wolfbane Hauler Inc Looking For Combat And Industrial Pilots |

Brewlar Kuvakei
Adeptio Gloriae
310
|
Posted - 2014.05.21 21:00:00 -
[132] - Quote
mynnna wrote:Brewlar Kuvakei wrote:mynnna if you could act like a representative for a better eve and not just a better goons for 1 second that would be great.
Siphons are broken they are currently useless due to the exploit I explained. We need a dedicated raw material siphon to target moon goo to put pressure on the big doughnut.
. Either fix them or take them out the game as in their current form due to the trash reaction exploit they are pointless and simply eve form of bloat ware. More anaconda mines for my station container
Hopefully some other less self serving CSM members could act on this ;) "Ignore links explaining how they're working as intended and how you can counter this so-called exploit, continue whining instead" is the name of the game, then. Typical I suppose.
Please just shhh now. No one even understands your far fetched notion that siphons are working and your plain to see derailment of siphons is obvious to everyone. The only thing no one understands is why they even hit Tranquillity in this state? WTF was the dev thinking? and who is taking his place for the fix? They are broken and they could be great a tool for making moons mean something again other than a stream of income in one direction to the big blue boring doughnut. |

Lady Areola Fappington
New Order Logistics CODE.
1784
|
Posted - 2014.05.21 21:20:00 -
[133] - Quote
Ya'll need to take a step back from EVE, and re-read some of the things you post. I mean, seriously, "Is the game and CCP's affairs in such a tragic fragile state that they dare not jeopardize the moon income of pet alliances?".
Do you really think CCP makes decisions, on a corporate level, based on how much space XYZ alliance has? CCP can wipe the coffers of every nullsec alliance in the game tomorrow if they wanted. They could give em 50 million PLEX too.
Power in-game does not translate to power out of game. We've all got the same ability to vote with our feet, and...that's about it.
On the grrgoons page, you know who has the most power over Goons? Lowtax. All Lowtax would have to do is tell the EVE goons to STFU about it, and....well, it's kind of hard to have a somethingawful.com group with somethingawful.com won't let you discuss it on their forums, and actively prevents you from using any of their trademark/copyright stuff. The risk of having your day ruined by other people is the cornerstone with which EVE was built and we want to keep that (infact, this is much more representative of the consensus opinion within CCP). |

mynnna
GoonWaffe Goonswarm Federation
3556
|
Posted - 2014.05.21 22:33:00 -
[134] - Quote
Xavier Higdon wrote:mynnna wrote:Brewlar Kuvakei wrote:mynnna if you could act like a representative for a better eve and not just a better goons for 1 second that would be great.
Siphons are broken they are currently useless due to the exploit I explained. We need a dedicated raw material siphon to target moon goo to put pressure on the big doughnut.
. Either fix them or take them out the game as in their current form due to the trash reaction exploit they are pointless and simply eve form of bloat ware. More anaconda mines for my station container
Hopefully some other less self serving CSM members could act on this ;) "Ignore links explaining how they're working as intended and how you can counter this so-called exploit, continue whining instead" is the name of the game, then. Typical I suppose. He's not ignoring them at all, he's just choosing to disregard them. He does kind of have a point, though, since as things stand the siphons just don't pass the common sense test. They appear to have an amazing ability to interface with their target POS. The siphon knows exactly what production is occurring within the POS, it knows exactly what materials are needed for production, and then it chooses to ignore all of those raw materials and patiently waits for the POS to finish its production run. With that level of interfacing, the siphon should be able to steal from the beginning of a production chain by simply redirecting some of the raw materials. Instead, it politely asks the production facilities to let it know which materials are needed, and then earmarks all of the same kind of material as untouchable and only takes what is produced from those materials. Now, maybe I'm wrong with this, but from what I have read it appears that siphon units will not steal moon materials so long as the harvester is linked to a simple reactor. Even though there will be an excess of raw harvested materials, the siphon treats all of them as part of a production chain and so treats those excess materials like they don't exist. That's a rather strange thing for a structure designed to steal materials to do. Perhaps it should be called the Small Mobile 'Emily Post' Siphon Unit? After all, it is following rather strict etiquette regarding how and what it steals. So, two things. 1) There's the "common sense test", and then there's POS code in EVE. Which do you think actually drove the design of siphon mechanics? 'Course, if we want to start handwaving about "how they should actually work" it's just as easy to make up some claptrap about how the siphon just sends nanobots to infiltrate the silo itself through its cargo hatches but can't get into the harvester or conduits to the reactor because something something whatever *waves hands* 2) You actually are partially wrong about that; there are no excess materials. A harvester gathers 100 units per hour, and a simple reactor requires 100 units per hour of input.
Brewlar Kuvakei wrote:
Please just shhh now. No one even understands your far fetched notion that siphons are working and your plain to see derailment of siphons is obvious to everyone. The only thing no one understands is why they even hit Tranquillity in this state? WTF was the dev thinking? and who is taking his place for the fix? They are broken and they could be great a tool for making moons mean something again other than a stream of income in one direction to the big blue boring doughnut.
Is the game and CCP's affairs in such a tragic fragile state that they dare not jeopardize the moon income of pet alliances? Will alliances be that buthurt over actually having to fight and do something that they'll cry to CCP and oh no huff puff un sub or yeah uhm DDOS tantrum? or was it plain developer incompetence? I'm asking expecting an answer.
hahaha
(keep waiting)
Member of the Goonswarm Economic Warfare Cabal |

Terranid Meester
Tactical Assault and Recon Unit
221
|
Posted - 2014.05.21 23:23:00 -
[135] - Quote
I think cyno inhibitors, Mobile Micro jumpdrives and Mobile Scan Inhibitors are more in need of being looked at, maybe siphons too.
These things are just over-nerfed. |

Xavier Higdon
Wolfbane Hauler Inc
316
|
Posted - 2014.05.21 23:29:00 -
[136] - Quote
Alright, so I did some more research. Thanks, mynnna, for pointing out that I was wrong and spurring me on to actually look things up. One, why the heck wouldn't you be okay with Dysporite? That stuff sells for about 30k a unit, right? Dysprosium sells for more, sure, but not exorbitantly more. Next, I'm not seeing a means of preventing the theft of anything. Either the materials are being used in reactions as they are produced, or they're vulnerable to theft, right? If this is true, I officially retract my suggestion about siphons being able to choose which end of a production chain materials should be able to be taken from.
Now, if it turns out you don't actually have to run a reaction in order to prevent theft, but instead need only link a mining array harvesting dysprosium to a simple reactor in order to protect it, I'm going to have to let my suggestion stand. I can't find any supporting information that this is possible, but I also can't find any supporting information that this isn't how it works, so someone please let me know. Wolfbane Hauler Inc Looking For Combat And Industrial Pilots |
|

ISD Ezwal
ISD Community Communications Liaisons
1354

|
Posted - 2014.05.22 00:37:00 -
[137] - Quote
I have removed some rule breaking posts and those quoting them. As always I let some edge cases stay. Please people, keep it on topic and above all civil!
The Rules: 4. Personal attacks are prohibited.
Commonly known as flaming, personal attacks are posts that are designed to personally berate or insult another forum user. Posts of this nature are not beneficial to the community spirit that CCP promote and as such they will not be tolerated.
5. Trolling is prohibited.
Trolling is a defined as a post that is deliberately designed for the purpose of angering and insulting other players in an attempt to incite retaliation or an emotional response. Posts of this nature are disruptive, often abusive and do not contribute to the sense of community that CCP promote.
11. Discussion of forum moderation is prohibited.
The discussion of EVE Online forum moderation actions generally leads to flaming, trolling and baiting of our ISD CCL moderators. As such, this type of discussion is strictly prohibited under the forum rules. If you have questions regarding the actions of a moderator, please file a petition under the Community & Forums Category.
26. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued.
This thread has also been moved to Features & Ideas Discussion. ISD Ezwal Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|

zen zubon
Asteroid Bluez S I L E N T.
6
|
Posted - 2014.05.22 09:49:00 -
[138] - Quote
Invested a few hundred mil in siphons, a 5 workdays worth of free time, profit made 25 mil and I only targeted R64 moons. Would have been better to just mine in a frig for the time it took jumping system to system. I would collect before and after work, then place more siphons as others died on different r64 POSs |

Brewlar Kuvakei
Adeptio Gloriae
310
|
Posted - 2014.05.22 15:27:00 -
[139] - Quote
zen zubon wrote:Invested a few hundred mil in siphons, a 5 workdays worth of free time, profit made 25 mil and I only targeted R64 moons. Would have been better to just mine in a frig for the time it took jumping system to system. I would collect before and after work, then place more siphons as others died on different r64 POSs
No one is asking for massive piles of risk free isk we just need siphons to work around the current exploit as intended. It's unclear if Siphons were launched broken because of the blatant blue bear null block pressure via CSM or DDOS or if its just pure developer incompetence my guess is a combination of both. |

Brewlar Kuvakei
Adeptio Gloriae
318
|
Posted - 2014.05.24 11:18:00 -
[140] - Quote
Well we all know which Dev is now on the CCP chopping board for the next quarter lay off's.
A poorly executed **** up in a brewery comes to mind. |
|

Brewlar Kuvakei
Adeptio Gloriae
318
|
Posted - 2014.05.25 13:20:00 -
[141] - Quote
The lead Dev behind this needs to step down or be terminated. Utter disgrace and completely against CCP's new policy of fixing broken content. |

ugh zug
98
|
Posted - 2014.05.25 22:00:00 -
[142] - Quote
the Op is correct CCP you must iterate on these units further. Want me to shut up? Remove content from my post, 15 bil. Remove my content from a thread I have started 30bil. |

Brewlar Kuvakei
Adeptio Gloriae
320
|
Posted - 2014.05.26 15:20:00 -
[143] - Quote
Still no comment from the dev behind this but what do you expect from such a company as CCP? |

Kaarous Aldurald
ROC Deep Space The ROC
6534
|
Posted - 2014.05.26 15:22:00 -
[144] - Quote
Clearly it's not as much of an issue as you would like to claim. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Brewlar Kuvakei
Adeptio Gloriae
320
|
Posted - 2014.05.27 16:09:00 -
[145] - Quote
Kaarous Aldurald wrote:Clearly it's not as much of an issue as you would like to claim.
What?
It's totally broken, it could not get any more broken. |

0Lona 0ltor
Righteous Immortal Pew
111
|
Posted - 2014.06.05 20:45:00 -
[146] - Quote
Hello dev feedback please, hello is anyone even left employed at CCP? |

0Lona 0ltor
Righteous Immortal Pew
111
|
Posted - 2014.06.05 20:46:00 -
[147] - Quote
Kaarous Aldurald wrote:Clearly it's not as much of an issue as you would like to claim.
Clearly it was LMFAO. |

Kaarous Aldurald
ROC Deep Space The ROC
6777
|
Posted - 2014.06.05 20:57:00 -
[148] - Quote
Brewlar Kuvakei wrote:Kaarous Aldurald wrote:Clearly it's not as much of an issue as you would like to claim. What? It's totally broken, it could not get any more broken.
Sure it could.
You could have to pay a tax to CONCORD to put one up, for starters. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

PopeUrban
El Expedicion
86
|
Posted - 2014.06.05 21:41:00 -
[149] - Quote
The purpose of siphons is to give players of any organizational scope the ability to penalize POS owners for not actively monitoring their assets. If they worked properly, they would limit econ projection by ensuring that only entities large enough to occupy space would have mining and reaction setups in that space.
The current state of the things is opposite of their intended design purpose, they don't force the POS owners to be more active. Anyone who things siphons were added to the game to 'create fights' is seriously off the mark. Siphons were added to allow players to exploit unattended passive income farms, as along with sov mechanics they are major contributers toward disproportionate economic and force projection.
In order to fulfill their role, which is to significantly cost the POS owner income if not found and removed, they have to be able to steal things of value. Currently they aren't capable of doing this. I don't understand why there's anything else that needs to be discussed.
If you have an alliance of thousands of players and those thousands of players are incapable of keeping an eye on the alliance's assets, then that alliance is obviously claiming more assets than its numbers can reasonably support, and reaching beyond a sustainable grasp should absolutely be penalized by a loss of efficiency.
Siphons working properly accomplish that goal as well as provide another reason for smaller corps or solo acts to go out to null, and as a side effect create content for residents. Make no mistake, however, that the design of siphons and indeed all personal deployables, is to make players less reliant on massive alliance play, which in turn naturally makes life harder for alliances.
That isn't a bad thing. Success opportunities for smaller groups are woefully thin in this game. The tone of the last SEVERAL releases has absolutely been about adding tools that enable smaller groups of players to actually have things worth doing with real profit potential that aren't automatically made useless by the existence of sov block play that will always naturally exist. No matter who you are, if you're playing EVE you are managing risk with the tools avalaible to you, whether those tools are stealth, capital blobs, gatecamps, concord, whatever, you are always attempting to find the most risk free method to acquire ISK (or tears) Anyone pretending otherwise is just plain lying to themselves. |

Saisin
State War Academy Caldari State
57
|
Posted - 2014.06.05 23:44:00 -
[150] - Quote
Abrazzar wrote: I don't think large alliances are the target group for this feature.
I totally agree with you. Siphons, like the ESS, or bounty hunting, is the kind of content that could do a lot to cater to other demographics of players.
I have been drawn to the game by bounty hunting, only to be thoroughly disappointed. The latest changes have improved it a bit but the feature is still to this day a disappointment.
I got really excited about Siphon and ESS when they got introduced, but I also found out Siphon has too many issues to be useful, and the ESS exploit of deploying them to NPC haven has twisted its initial concept in favor of the defenders.
Unfortunately, it seems most of the ideas that could attract more solo players, freedom fighters or lone wolves style, are getting nerfed to near uselessness before they enter the game. CCP should remember that not everyone has access to multiple alts, multiboxing, or is willing to pay taxes to other players in exchange for "guidelines" on how to play the game...
"surrender your ego, be free". innuendo.
solo? There is a new hope http://turamarths-evelife.blogspot.com/2014/05/ok-now-im-betting-man.html |
|

Dlareme
Asteroid Central Rose Alliance
7
|
Posted - 2014.06.08 21:36:00 -
[151] - Quote
Well I'm glad to see this topic is alive and well. Hopefully we'll have some answers soon, or at the very least a "working as intended". I just need some closure  |
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