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Author |
Thread Statistics | Show CCP posts - 28 post(s) |
Rek Esket
GoonWaffe Goonswarm Federation
3
|
Posted - 2011.11.28 05:23:00 -
[391] - Quote
Thanks for listening to feedback and making these things worth using. |
Captain Dunzel
School of Applied Knowledge Caldari State
0
|
Posted - 2011.11.28 05:28:00 -
[392] - Quote
Only the Goon's and their like minded minions think this is a good idea, what does that tell you?
/ Signed for Removal |
pmchem
GoonWaffe Goonswarm Federation
91
|
Posted - 2011.11.28 05:57:00 -
[393] - Quote
Captain Dunzel wrote:Only the Goon's and their like minded minions think this is a good idea, what does that tell you?
/ Signed for Removal
I am just laughing with some friends and enjoying watching you and your alts post about a feature you haven't tested and aren't even saying why you don't like it (this feature you haven't used).
Pro trollin' my friend pro trollin'. |
Diametrix
State Protectorate Caldari State
0
|
Posted - 2011.11.28 06:03:00 -
[394] - Quote
pmchem wrote:You guys are signing to remove a feature which you haven't even bothered to test. A feature that makes the game more player-driven, in a game that is marketed as the ultimate sandbox with player-driven emergent content.
Where is your sense of adventure? Give it a try~
Its people that post like PMCHEM that give me the slightest sense of hope for this game (and often this genre). Thank you for talking sense and demonstrating a very well thought out and analyzed position on this feature.
I concur with your perspective that POCO is a critical first (or early) big step in the DUST/EVE linkage. CCP needs to show this very alert and questioning playerbase that they've got a serious vision for this game.
People, the deadline CCP is focused on is not the 29th of November. It's the 20th of December. If CCP botches this rollout it could be a rough next year or longer. You've got to evolve and grow to stay alive in any business, especially this one.
I seriously hope they not only make the right decisions about how this new mechanic will work but also how to communicate their recently publicized 'new and improved approach' to EVE ONLINE. |
El 1974
Bendebeukers Green Rhino
31
|
Posted - 2011.11.28 07:39:00 -
[395] - Quote
Diametrix wrote:pmchem wrote:You guys are signing to remove a feature which you haven't even bothered to test. A feature that makes the game more player-driven, in a game that is marketed as the ultimate sandbox with player-driven emergent content.[quote=Diametrix][quote=pmchem]You guys are signing to remove a feature which you haven't even bothered to test. A feature that makes the game more player-driven, in a game that is marketed as the ultimate sandbox with player-driven emergent content.
Where is your sense of adventure? Give it a try~ Its people that post like PMCHEM that give me the slightest sense of hope for this game (and often this genre). Thank you for talking sense and demonstrating a very well thought out and analyzed position on this feature. I concur with your perspective that POCO is a critical first (or early) big step in the DUST/EVE linkage. CCP needs to show this very alert and questioning playerbase that they've got a serious vision for this game. People, the deadline CCP is focused on is not the 29th of November. It's the 20th of December. If CCP botches this rollout it could be a rough next year or longer. You've got to evolve and grow to stay alive in any business, especially this one. I seriously hope they not only make the right decisions about how this new mechanic will work but also how to communicate their recently publicized 'new and improved approach' to EVE ONLINE.
You are asuming COs will somehow link Dust and Eve, while CCP has stated there will be no direct link in the earliest release of Dust (summer 2012). CCP is (again) communicating poorly with its customers. First we hear nothing from them for months and they seem to be all focussed on Dust and WoD and now there's hardly any news about Dust while we get overwhelmed with news and features for Eve. We are left in the dark about how Dust will affect Eve once they further integrate both games.
I don't think POCOs are a bad idea as such (at least not in 0.0), but I'm not convinced it will suit lowsec in its current form. Rushing this feature into the live game is bad, while they could choose for a much more gradual approach (test it in 0.0). Anyway, too late to do anything about it now. We will see in a few days how it works out. |
Exer Toralen
Zaporozhye Sich
6
|
Posted - 2011.11.28 09:09:00 -
[396] - Quote
/signed for removal |
Rek Esket
GoonWaffe Goonswarm Federation
3
|
Posted - 2011.11.28 09:46:00 -
[397] - Quote
El 1974 wrote:I don't think POCOs are a bad idea as such (at least not in 0.0), but I'm not convinced it will suit lowsec in its current form. Rushing this feature into the live game is bad, while they could choose for a much more gradual approach (test it in 0.0). Anyway, too late to do anything about it now. We will see in a few days how it works out.
They could simply change it so players couldn't claim low sec away from Interbus, but what would that do? They've already made it clear that taxable PI is a direction that they want to go, so the only thing removing POCOs from low sec achieves is limits the options of players to control their system and monetize it.
These things have entirely predictable reinforcement timers, so I don't think you'll see them blown up as often as you suspect. Nothing brings the wolves out to feed like a pending reinforcement timer. |
Exer Toralen
Zaporozhye Sich
6
|
Posted - 2011.11.28 10:41:00 -
[398] - Quote
1. PI resources in low-sec replenish too slow for any planet with average concentration to be used effectively by more than 1-2 persons. And only limited resource types have high concentration in low-sec.
2. For effective PI you have to use at least 4 planets per person.
3. Current low-sec population is low.
That's simple strategy. If you have few defenders and a lot of things to defend, you are going to fail no matter how active attackers are going to be. Key to victory is concentration. And while attackers would surely be able to concentrate their forces, defenders are going to be spread too thin. |
Ned Black
Driders
3
|
Posted - 2011.11.28 11:41:00 -
[399] - Quote
pmchem wrote:You guys are signing to remove a feature which you haven't even bothered to test. A feature that makes the game more player-driven, in a game that is marketed as the ultimate sandbox with player-driven emergent content.
Where is your sense of adventure? Give it a try~
You dont really have to be a genious to recognize what a terribad idea this is from start to finish... no testing required.
Guess who will be sprouting the POCOs in lowsec? My guess would be the major 0.0 alliances. Unlike lowsec dwellers they have the manpower to enforce it. Suddenly they will have more or less total control of PI as well. Guess who will get the 100% tax?
The only places PI will be viable is in deep 0.0 where you have nothing but blue for 20 jumps and MAYBE in WH space... but dont worry, WH space POCOs will probably be nerfed because of the 0.0 alliance leaders tears about how unfair it is for WH dwellers to have something that the 0.0 alliance leaders have no control over.
This change will become a bloody nightmare if you ask me. You think PI prices are high today? Well, you have seen nothing yet. |
Ingvar Angst
Nasty Pope Holding Corp Talocan United
582
|
Posted - 2011.11.28 13:22:00 -
[400] - Quote
pmchem wrote:Captain Dunzel wrote:Only the Goon's and their like minded minions think this is a good idea, what does that tell you?
/ Signed for Removal I am just laughing with some friends and enjoying watching you and your alts post about a feature you haven't tested and aren't even saying why you don't like it (this feature you haven't used). Pro trollin' my friend pro trollin'.
Don't be daft. This can't be tested. It's impossible. Sisi isn't anything like Traq as far as how players behave or interact. This feature CANNOT be tested as though it were in the actual game. As such, one can only predict behaviors. Since Eve promotes often the worst behaviors among people, that bodes poorly. Six months in the hole... it changes a man. |
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Zleon Leigh
31
|
Posted - 2011.11.28 15:01:00 -
[401] - Quote
/signed Removal of Feature Incarna - Newest business example of mismanaged capital.
CCP - Continuing to gank independent PI producers every day |
Altolinchen
Sternenschauer AG Smacked Alliance
0
|
Posted - 2011.11.28 16:01:00 -
[402] - Quote
Will the Interbus POCO's have a reinforcement timer or can they been blow up straight away? So the planet is free for my own? |
Jack Dant
The Gentlemen of Low Moral Fibre
173
|
Posted - 2011.11.28 16:02:00 -
[403] - Quote
Altolinchen wrote:Will the Interbus POCO's have a reinforcement timer or can they been blow up straight away? So the planet is free for my own? No reinforcement. But the Interbus offices take longer to kill than player ones (14.5 mil hp, vs 7.5 + 4.5). |
LB Wrench
Ordo Eventus Inception Alliance
2
|
Posted - 2011.11.28 16:16:00 -
[404] - Quote
I can only assume that CCP in theyre infinitive wisdom never thought about Corporations with perhaps as many as 50 members doing PI... on each 6 planets (example).
This means now, that after rights been assigned - you have 50 people that can unanchor ure POS (same rights). Or.. did CCP assume that the directors/CEO/Trusted personal with the anchoring rights, wont mind running around on 50 * 6 planets and set up PI Offices, that will without doubt be instaganked in Low Sec/No-Sov Null sec?
BRILLIANT... *sarcasm*.
And double link capacity ? - really... uhm.. thats not really interesting, unless youre in Null/WH's/Low low sec, as High sec, and High LS cant generate enuff to even warrent a single link upgrade.. ok - i grant there are those that can squeese out more, and thus need the link - but over all - truly a poorly trade.
Seems to me like the "new proffession: PI Typhoon comes to a staggering halt.
Oh well - i assume CSM Null ppl and CCP's null friends are happy with the change, so what does our opinion matter anyway. Time to take down the PI and POSes. Hey, look at the bright side.. now there are less PI in the game, and prices will raise.. oh wait.. that means less planets for Dust514 to invade... - as i said.. brilliant.. truly brilliant.. someone wasnt thinking this through me thinks..
- LB |
Jack Dant
The Gentlemen of Low Moral Fibre
173
|
Posted - 2011.11.28 16:22:00 -
[405] - Quote
LB Wrench wrote:I can only assume that CCP in theyre infinitive wisdom never thought about Corporations with perhaps as many as 50 members doing PI... on each 6 planets (example).
This means now, that after rights been assigned - you have 50 people that can unanchor ure POS (same rights). You are wrong. "Config equipment" vs "Config starbase equipment". That's the role for anchoring secure cans and bubbles, I believe. |
lachrymus
Czerka. The Methodical Alliance
1
|
Posted - 2011.11.28 16:50:00 -
[406] - Quote
LB Wrench wrote:I can only assume that CCP in theyre infinitive wisdom never thought about Corporations with perhaps as many as 50 members doing PI... on each 6 planets (example).
This means now, that after rights been assigned - you have 50 people that can unanchor ure POS (same rights). Or.. did CCP assume that the directors/CEO/Trusted personal with the anchoring rights, wont mind running around on 50 * 6 planets and set up PI Offices, that will without doubt be instaganked in Low Sec/No-Sov Null sec?
BRILLIANT... *sarcasm*.
And double link capacity ? - really... uhm.. thats not really interesting, unless youre in Null/WH's/Low low sec, as High sec, and High LS cant generate enuff to even warrent a single link upgrade.. ok - i grant there are those that can squeese out more, and thus need the link - but over all - truly a poorly trade.
Seems to me like the "new proffession: PI Typhoon comes to a staggering halt.
Oh well - i assume CSM Null ppl and CCP's null friends are happy with the change, so what does our opinion matter anyway. Time to take down the PI and POSes. Hey, look at the bright side.. now there are less PI in the game, and prices will raise.. oh wait.. that means less planets for Dust514 to invade... - as i said.. brilliant.. truly brilliant.. someone wasnt thinking this through me thinks..
- LB
If you can't max out a basic link in highsec, you're doing it wrong. And the link buff gives 3x more stuff which makes a huge difference, especially on big (eg gas) planets.
|
Altolinchen
Sternenschauer AG Smacked Alliance
0
|
Posted - 2011.11.28 16:54:00 -
[407] - Quote
Jack Dant wrote:Altolinchen wrote:Will the Interbus POCO's have a reinforcement timer or can they been blow up straight away? So the planet is free for my own? No reinforcement. But the Interbus offices take longer to kill than player ones (14.5 mil hp, vs 7.5 + 4.5). Well take a good armed fleet ~ 20 to 30 people to clear up a region would be easy. Take 5-10 supers in that fleet and most low-sec would be yours nobody would attack you during your op.. with nobody I mean the 0815 low pirates... not the pirates living in Minmatar low, who are connect to PL or the Amamake low, where PL lives right now... ... The other "dead" low sec in gallente/caldari/minmatar/amarr space could be play ground for low sec tycoons..
I like this changes because of many reasons. -It ******* brings people together no more soloing in a multi player game -It will lead to a different market situation -People who will risk something will get more benefits out of it so no more easy solo cloaky hauler ISK from low -Another way to get ISK
But I still got a few questions: -What will happed to POCO, which Corp. just disband itself ? -What will drop if you kill a POCO? |
Sluht Hunter
ProtoStar Trading
0
|
Posted - 2011.11.28 19:32:00 -
[408] - Quote
ok this idea sux.. If we have to have the poco then why seed the bpc so that only the incursion runners or faction ppl can access them... and the price is way over the top for a bpc.. 20 mil isk for a bpc + mats every time a griefer comes along and kills your co..
at least give us bpo's
I also agree this is going to make pi almost impossible except for the largest of the power alliances.. they will control every aspect of pi.. that ranges from fuels to t2ship construction.
Remove this or you will ruin the game..
/singed for removal |
ZaBob
Twilight Labs Unsung Voices
12
|
Posted - 2011.11.28 20:10:00 -
[409] - Quote
pmchem wrote:You guys are signing to remove a feature which you haven't even bothered to test. A feature that makes the game more player-driven, in a game that is marketed as the ultimate sandbox with player-driven emergent content.
Where is your sense of adventure? Give it a try~
I've given it as much try as is possible at this point, and certainly I'm going to be involved in a lot of aspects of it going forward.
I've removed an Interbus CO from SiSi. solo, just go get a sense of what's involved.
There's an opportunity for you guys (or similar groups) to grab a whole lot of economic control, if you so choose. But it's enough work, that I don't know if anyone will trouble themselves on that scale. I think it would be easy to make that situation a lot more balanced. I think it would be even easier, if they either delayed the plan for further discussion and refinement, or phased it in, leaving losec for last.
Anyone who is certain this will turn out a certain way, is deluding themselves. That includes CCP Omen, I fear -- but it also includes the doomsayers.
I think this could be done a lot better. I think the relationship to corps needs to be thought out a lot more. I think it should have been fully available on SiSi before launch so it could be TESTED by players. I hate the tie to faction LP. I think the risk of disruption of the game for a lot of players is significant, and we risk losing people every time that happens.
But that doesn't mean I think it's a bad idea, or that there's not a possibility it might work out sort-of OK as it stands.
While it's not all that hard to take out a single CO, it's a big job to take out a lot of them. That's a big upfront barrier. But once done, maintaining control is a lot easier. You don't put up lots of COs and defend them, you just have to attack and harass any that do get put up, either making them uneconomical to use (PvP) or take them out and make them uneconomical to place (PvE). (Making then uneconomical to use also spoils the ROI on placing them).
While it's a lot of ISK to put up a CO, the taxes you pay on high-end goods will eventually cover it, if you use the CO yourself. Whether you can pay for a CO used by others with taxes you charge, remains to be seen. Probably not, if people are taking them out.
It may be possible to get locals in losec to work together to both remove Interbus COs, and share POCOs amiably.
Or POCOs might only end up in 0.0 space in any numbers. It's going to be a lot easier to take down Interbus COs in space you control.
[And does Incarna include a fix for the forum software, so it doesn't discard posts????] |
Diametrix
State Protectorate Caldari State
0
|
Posted - 2011.11.29 02:37:00 -
[410] - Quote
Jack Dant wrote:Exer Toralen wrote:If you could justify POCOs as low-sec attractiveness improvement - lay down your arguments. Braggery is irrelevant. If you can control/secure a lowsec system, now you can profit from it. Simple as that.
Damn good insight. I'm excited for tomorrow again. |
|
Diametrix
State Protectorate Caldari State
0
|
Posted - 2011.11.29 03:20:00 -
[411] - Quote
Jack Dant wrote:Altolinchen wrote:Will the Interbus POCO's have a reinforcement timer or can they been blow up straight away? So the planet is free for my own? No reinforcement. But the Interbus offices take longer to kill than player ones (14.5 mil hp, vs 7.5 + 4.5).
So, let me get this straight? CCP, in an effort to energize the content dry and oft complained of Low Sec, introduces a feature that has profit potential (everyone magnet), pirate/maffia infighting potential w/ lots o' pvp (low sec magnet) and smacks of soveriegn/territory control as well as big potential for inspired FW fights (null sec & FW magnet).
It could be thier plan to turn low sec into the EVE farmland and introduction to territorial warfare.
Or I guess it could be a completely iditotic excuse for a PI update that is doomed to utterly fail...leading to more mass firings out of Iceland...tipping a critical butterfly wing effect throughout world markets (CCP world wide international corporation run by Vikings you know) which results in a huge double dip market collapse driving Earth into a Greatest EVEr Depression.....
Could be either. Or neither. I'll try it.
I'd rather go w/ the first one though |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
334
|
Posted - 2011.11.29 04:33:00 -
[412] - Quote
Diametrix wrote:Jack Dant wrote:Altolinchen wrote:Will the Interbus POCO's have a reinforcement timer or can they been blow up straight away? So the planet is free for my own? No reinforcement. But the Interbus offices take longer to kill than player ones (14.5 mil hp, vs 7.5 + 4.5). So, let me get this straight? CCP, in an effort to energize the content dry and oft complained of Low Sec, introduces a feature that has profit potential (everyone magnet), pirate/maffia infighting potential w/ lots o' pvp (low sec magnet) and smacks of soveriegn/territory control as well as big potential for inspired FW fights (null sec & FW magnet). It could be thier plan to turn low sec into the EVE farmland and introduction to territorial warfare. Or I guess it could be a completely iditotic excuse for a PI update that is doomed to utterly fail...leading to more mass firings out of Iceland...tipping a critical butterfly wing effect throughout world markets (CCP world wide international corporation run by Vikings you know) which results in a huge double dip market collapse driving Earth into a Greatest EVEr Depression..... Could be either. Or neither. I'll try it. I'd rather go w/ the first one though
If you've lived in low sec you know its the second one.
Issler
|
pmchem
GoonWaffe Goonswarm Federation
92
|
Posted - 2011.11.29 05:06:00 -
[413] - Quote
Issler Dainze wrote: If you've lived in low sec you know its the second one.
Issler
Your posting is so bad -- hysterical, defeatist claims not backed up by any kind of logical arguments or sisi testing, and signed by your own damn forum name again and again -- that I may actually track down your area of operations and come kill every stupid CO in the region. Just because of your posting.
I see you're some in some terrible corp with 30% efficiency on eve-kill, operating mostly in genesis and khanid. With a string of exhumer and T1 BC losses but basically no success. No wonder you don't want anything that could possibly be shot by players, you might have to pvp in lowsec, or ally with someone who can fight for you. The end of the world!!
You're currently located in Meildolf, Molden Heath region. Doing PI there while safely doing industry and mining in the highsec island next to it? Be seeing you. |
Helena Russell Makanen
Deep Core Mining Inc. Caldari State
12
|
Posted - 2011.11.29 05:37:00 -
[414] - Quote
pmchem wrote:Issler Dainze wrote: If you've lived in low sec you know its the second one.
Issler
Your posting is so bad -- hysterical, defeatist claims not backed up by any kind of logical arguments or sisi testing, and signed by your own damn forum name again and again -- that I may actually track down your area of operations and come kill every stupid CO in the region. Just because of your posting. I see you're some in some terrible corp with 30% efficiency on eve-kill, operating mostly in genesis and khanid. With a string of exhumer and T1 BC losses but basically no success. No wonder you don't want anything that could possibly be shot by players, you might have to pvp in lowsec, or ally with someone who can fight for you. The end of the world!! You're currently located in Meildolf, Molden Heath region. Doing PI there while safely doing industry and mining in the highsec island next to it? Be seeing you.
To much tanning booth my friend... and more brown on your nose than a tanning booth would do.
You do have pretty lips tho, but like most goons a bit stretched out from sucking your new Russian pals. Guess goons will do ANYTHING to stay relevant.
|
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
335
|
Posted - 2011.11.29 05:38:00 -
[415] - Quote
pmchem wrote:Issler Dainze wrote: If you've lived in low sec you know its the second one.
Issler
Your posting is so bad -- hysterical, defeatist claims not backed up by any kind of logical arguments or sisi testing, and signed by your own damn forum name again and again -- that I may actually track down your area of operations and come kill every stupid CO in the region. Just because of your posting. I see you're some in some terrible corp with 30% efficiency on eve-kill, operating mostly in genesis and khanid. With a string of exhumer and T1 BC losses but basically no success. No wonder you don't want anything that could possibly be shot by players, you might have to pvp in lowsec, or ally with someone who can fight for you. The end of the world!! You're currently located in Meildolf, Molden Heath region. Doing PI there while safely doing industry and mining in the highsec island next to it? Be seeing you.
Some inspired guesses, but, nope, did live in the high sec bubble a couple of years back and definitely not living in Meildolf, Pass through there once in a while so start there if you think chasing me down is a good use of your time.
What you don't get is SiSi testing has nothing to do with the nature of low sec in the real Eve world. I live with the low sec pirates and watch what motivates them. This "feature" assumes someone living there is going to suddenly want to work in some group hug lets all make isks fashion. They won't. They will like something new to shoot at though when they are bored or if they think it would produce "carebear tears".
I mean look at you, from forum postings you want to hunt me or pop the COs where you think I live (I've already assumed they be gone in days anyways and have taken appropriate action). What really proves my point is if you wanted to prove me wrong you'd find some low sec place where I do PI in and put up your own PoCos and tax me. The fact you didn't consider that proves my point. These will be popped just for the popping.
As to my corp, we are very typical of industrial corps, the kind of corp that finds something like PI a worthwhile pass time. Folks like us are a big part of Eve and this feature will just make us like Eve less.
And what about signing with my forum name, its branding!
Issler
|
Diametrix
State Protectorate Caldari State
0
|
Posted - 2011.11.29 06:27:00 -
[416] - Quote
Issler Dainze wrote:pmchem wrote:Issler Dainze wrote: If you've lived in low sec you know its the second one.
Issler
Your posting is so bad -- hysterical, defeatist claims not backed up by any kind of logical arguments or sisi testing, and signed by your own damn forum name again and again -- that I may actually track down your area of operations and come kill every stupid CO in the region. Just because of your posting. I see you're some in some terrible corp with 30% efficiency on eve-kill, operating mostly in genesis and khanid. With a string of exhumer and T1 BC losses but basically no success. No wonder you don't want anything that could possibly be shot by players, you might have to pvp in lowsec, or ally with someone who can fight for you. The end of the world!! You're currently located in Meildolf, Molden Heath region. Doing PI there while safely doing industry and mining in the highsec island next to it? Be seeing you. Some inspired guesses, but, nope, did live in the high sec bubble a couple of years back and definitely not living in Meildolf, Pass through there once in a while so start there if you think chasing me down is a good use of your time. What you don't get is SiSi testing has nothing to do with the nature of low sec in the real Eve world. I live with the low sec pirates and watch what motivates them. This "feature" assumes someone living there is going to suddenly want to work in some group hug lets all make isks fashion. They won't. They will like something new to shoot at though when they are bored or if they think it would produce "carebear tears". I mean look at you, from forum postings you want to hunt me or pop the COs where you think I live (I've already assumed they be gone in days anyways and have taken appropriate action). What really proves my point is if you wanted to prove me wrong you'd find some low sec place where I do PI in and put up your own PoCos and tax me. The fact you didn't consider that proves my point. These will be popped just for the popping. As to my corp, we are very typical of industrial corps, the kind of corp that finds something like PI a worthwhile pass time. Folks like us are a big part of Eve and this feature will just make us like Eve less. And what about signing with my forum name, its branding! Issler
Is'nt this what's great about EVE, Issler? You can be utterly certain that your limited perspective of what this game is all about and how it works is simply 'The Way It Is'. Yet, there are people ALL AROUND YOU that see the whole thing differently.
And they profit. And they hunt. And they manipulate and wheel and deal. And some play alot like you and others play differently all together.
And CCP is going to add something to the game that will change it. And despite your devoutly proclaimed prophecy, the game, or low sec or whatever percentage of reality you believe will collapse, probably won't.
You might, then, look at this whole thing differently. Or you might call Goons names on an MMO forumn.
|
Helena Russell Makanen
Deep Core Mining Inc. Caldari State
12
|
Posted - 2011.11.29 06:30:00 -
[417] - Quote
Diametrix wrote:Issler Dainze wrote:pmchem wrote:Issler Dainze wrote: If you've lived in low sec you know its the second one.
Issler
Your posting is so bad -- hysterical, defeatist claims not backed up by any kind of logical arguments or sisi testing, and signed by your own damn forum name again and again -- that I may actually track down your area of operations and come kill every stupid CO in the region. Just because of your posting. I see you're some in some terrible corp with 30% efficiency on eve-kill, operating mostly in genesis and khanid. With a string of exhumer and T1 BC losses but basically no success. No wonder you don't want anything that could possibly be shot by players, you might have to pvp in lowsec, or ally with someone who can fight for you. The end of the world!! You're currently located in Meildolf, Molden Heath region. Doing PI there while safely doing industry and mining in the highsec island next to it? Be seeing you. Some inspired guesses, but, nope, did live in the high sec bubble a couple of years back and definitely not living in Meildolf, Pass through there once in a while so start there if you think chasing me down is a good use of your time. What you don't get is SiSi testing has nothing to do with the nature of low sec in the real Eve world. I live with the low sec pirates and watch what motivates them. This "feature" assumes someone living there is going to suddenly want to work in some group hug lets all make isks fashion. They won't. They will like something new to shoot at though when they are bored or if they think it would produce "carebear tears". I mean look at you, from forum postings you want to hunt me or pop the COs where you think I live (I've already assumed they be gone in days anyways and have taken appropriate action). What really proves my point is if you wanted to prove me wrong you'd find some low sec place where I do PI in and put up your own PoCos and tax me. The fact you didn't consider that proves my point. These will be popped just for the popping. As to my corp, we are very typical of industrial corps, the kind of corp that finds something like PI a worthwhile pass time. Folks like us are a big part of Eve and this feature will just make us like Eve less. And what about signing with my forum name, its branding! Issler Is'nt this what's great about EVE, Issler? You can be utterly certain that your limited perspective of what this game is all about and how it works is simply 'The Way It Is'. Yet, there are people ALL AROUND YOU that see the whole thing differently. And they profit. And they hunt. And they manipulate and wheel and deal. And some play alot like you and others play differently all together. And CCP is going to add something to the game that will change it. And despite your devoutly proclaimed prophecy, the game, or low sec or whatever percentage of reality you believe will collapse, probably won't. You might, then, look at this whole thing differently. Or you might call Goons names on an MMO forumn.
Or not lol. I love when people on forums act superior, its amusing. Might be - might not who knows. Anyone who states 'this is how it is' is full of it. It's just their little slice of experience... like yours. |
Keyran Tyler
Bionesis Technologies Electus Matari
0
|
Posted - 2011.11.29 07:02:00 -
[418] - Quote
Arkady Sadik wrote:A somewhat more arcane request:
Could we please get some good story background on the Interbus customs offices? My alliance has been discussing whether we want to shoot down Interbus COs (they're neutral, why would we?), and even whether we consider others shooting Interbus COs as piracy (they're shooting corp property of a peaceful entity, so yes; CONCORD doesn't care at all, so no?)
It's a lovely discussion, but there's awfully little backstory on the issue, so it's not easy to actually discuss the ethical ramifications. *Some* background would be nice :-)
Supported |
Issler Dainze
Tadakastu-Obata Corporation The Honda Accord
336
|
Posted - 2011.11.29 20:28:00 -
[419] - Quote
Diametrix wrote:Issler Dainze wrote:pmchem wrote:Issler Dainze wrote: If you've lived in low sec you know its the second one.
Issler
Your posting is so bad -- hysterical, defeatist claims not backed up by any kind of logical arguments or sisi testing, and signed by your own damn forum name again and again -- that I may actually track down your area of operations and come kill every stupid CO in the region. Just because of your posting. I see you're some in some terrible corp with 30% efficiency on eve-kill, operating mostly in genesis and khanid. With a string of exhumer and T1 BC losses but basically no success. No wonder you don't want anything that could possibly be shot by players, you might have to pvp in lowsec, or ally with someone who can fight for you. The end of the world!! You're currently located in Meildolf, Molden Heath region. Doing PI there while safely doing industry and mining in the highsec island next to it? Be seeing you. Some inspired guesses, but, nope, did live in the high sec bubble a couple of years back and definitely not living in Meildolf, Pass through there once in a while so start there if you think chasing me down is a good use of your time. What you don't get is SiSi testing has nothing to do with the nature of low sec in the real Eve world. I live with the low sec pirates and watch what motivates them. This "feature" assumes someone living there is going to suddenly want to work in some group hug lets all make isks fashion. They won't. They will like something new to shoot at though when they are bored or if they think it would produce "carebear tears". I mean look at you, from forum postings you want to hunt me or pop the COs where you think I live (I've already assumed they be gone in days anyways and have taken appropriate action). What really proves my point is if you wanted to prove me wrong you'd find some low sec place where I do PI in and put up your own PoCos and tax me. The fact you didn't consider that proves my point. These will be popped just for the popping. As to my corp, we are very typical of industrial corps, the kind of corp that finds something like PI a worthwhile pass time. Folks like us are a big part of Eve and this feature will just make us like Eve less. And what about signing with my forum name, its branding! Issler Is'nt this what's great about EVE, Issler? You can be utterly certain that your limited perspective of what this game is all about and how it works is simply 'The Way It Is'. Yet, there are people ALL AROUND YOU that see the whole thing differently. And they profit. And they hunt. And they manipulate and wheel and deal. And some play alot like you and others play differently all together. And CCP is going to add something to the game that will change it. And despite your devoutly proclaimed prophecy, the game, or low sec or whatever percentage of reality you believe will collapse, probably won't. You might, then, look at this whole thing differently. Or you might call Goons names on an MMO forumn.
I want to point out that a lot of people responding to this thread saw it exactly like me. I wasn't the only one predicting this to be a bad thing.
Only time will tell, but show me one thing in the last 5 years that made low sec better for anyone.
Issler |
Jack Dant
The Gentlemen of Low Moral Fibre
175
|
Posted - 2011.11.29 20:30:00 -
[420] - Quote
Two weeks ago you wrote:
Issler Dainze wrote:I live in lowsec (somewhere in Molden Heath and have spent the majority of my Eve life in low sec of null) and do all my PI in low sec.
Now you write:
Issler Dainze wrote:Some inspired guesses, but, nope, did live in the high sec bubble a couple of years back and definitely not living in Meildolf, Pass through there once in a while so start there if you think chasing me down is a good use of your time.
So, which one is it? I certainly haven't seen you or your alliance in molden lowsec for the past two years. When you said you lived "in lowsec" you meant in the highsec pocket, didn't you? |
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