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Thread Statistics | Show CCP posts - 3 post(s) |

Velenia Ankletickler
Silverflames
26
|
Posted - 2014.06.07 17:50:00 -
[331] - Quote
Kaarous Aldurald wrote:Corraidhin Farsaidh wrote:
If people switch corp your wardec has interfered with their business.
That's kind of what wardecs are supposed to do. And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless.
Not even 4 hours passed since it was the smart way to play Eve. |

Kaarous Aldurald
ROC Deep Space The ROC
6827
|
Posted - 2014.06.07 17:54:00 -
[332] - Quote
Velenia Ankletickler wrote:Kaarous Aldurald wrote:Corraidhin Farsaidh wrote:
If people switch corp your wardec has interfered with their business.
That's kind of what wardecs are supposed to do. And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless. Not even 4 hours passed since it was the smart way to play Eve.
I guess when you don't have anything resembling the tattered shreds of an argument any longer, that's what you do. Put words in people's mouths.
If you want to talk to Cannibal Kane about his tactics, I suggest you do so. But I was referring to your crying about him using out of corps scouts and other "bad" mechanics. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Daichi Yamato
Xero Security and Technologies
1630
|
Posted - 2014.06.07 18:02:00 -
[333] - Quote
Corraidhin Farsaidh wrote:War dodging is in no way an exploit just as people being able to arbitrarily wardec you isn't an exploit. If people switch corp your wardec has interfered with their business.
CCP have said they'd like to change the ability to swap from one player corp into another player corp during a war. I think they are fine with ppl dropping to NPC corps, however. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Velenia Ankletickler
Silverflames
26
|
Posted - 2014.06.07 18:12:00 -
[334] - Quote
Kaarous Aldurald wrote:Velenia Ankletickler wrote:Kaarous Aldurald wrote:Corraidhin Farsaidh wrote:
If people switch corp your wardec has interfered with their business.
That's kind of what wardecs are supposed to do. And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless. Not even 4 hours passed since it was the smart way to play Eve. I guess when you don't have anything resembling the tattered shreds of an argument any longer, that's what you do. Put words in people's mouths. If you want to talk to Cannibal Kane about his tactics, I suggest you do so. But I was referring to your crying about him using out of corps scouts and other "bad" mechanics.
I am not talking about Kane at all.
I am talking about you going from "War dodging is an exploit that needs to be fixed" to "war dodging is the smart way to play eve, if you don't then you are bad at Eve" to "And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless".
(of course you also are wrong it is an exploit). |

Velenia Ankletickler
Silverflames
26
|
Posted - 2014.06.07 18:14:00 -
[335] - Quote
Daichi Yamato wrote:Corraidhin Farsaidh wrote:War dodging is in no way an exploit just as people being able to arbitrarily wardec you isn't an exploit. If people switch corp your wardec has interfered with their business. CCP have said they'd like to change the ability to swap from one player corp into another player corp during a war. I think they are fine with ppl dropping to NPC corps, however.
The first would take some tricks to implement without preventing the latter.
But the latter would be straight forward to implement, so if CCP currently wanted you being unable to leave a corp in war at all, then they definitely could do that. |

Kaarous Aldurald
ROC Deep Space The ROC
6829
|
Posted - 2014.06.07 18:21:00 -
[336] - Quote
Velenia Ankletickler wrote: I am not talking about Kane at all.
I am talking about you going from "War dodging is an exploit that needs to be fixed" to "war dodging is the smart way to play eve, if you don't then you are bad at Eve" to "And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless".
(of course you also are wrong it is an exploit).
It's like NPC corp scouts.
I don't believe that NPC corps should exist at all. I think they're hideously bad for the game as a whole.
But I still use an NPC corp scout. Several of them, in fact. Whether I believe it's a bad mechanic or not is not relevant to whether it's the best way to get something done.
Act in accordance with reality, not with how you wish reality to be. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Daichi Yamato
Xero Security and Technologies
1631
|
Posted - 2014.06.07 18:41:00 -
[337] - Quote
Changes to War Mechanics
Quote:Q: What about corp-hopping? A: We're adding tracking in the backend to track this. How we will then display it in game is undecided, but we do have stories in the backlog (todo list) for the character war history to show if the character left a corp at war. We also want to have it cost a little to corp-hop during a war. We're also looking into not allowing you to join a corp you've left during a war while that war is still ongoing. We're also exploring some limitations to joining and leaving a corp on the fly.
War, Modules & Super Friends
Quote: The Corp Hop Song
WeGÇÖve also implemented a good suggestion from Fanfest, which is that if you leave your corporation while it is engaged in a non-mutual war, then you will not be able to rejoin the corporation until that war ends, or until 7 days pass, whichever comes first. Note that this rule only applies for non-mutual wars GÇô mutual wars do not prohibit players from entering or leaving corporations. The main reason for this change is to combat the popular alt corp hopping (this doesnGÇÖt stop it completely, but limits it a lot).
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Sentamon
Imperial Academy Amarr Empire
1857
|
Posted - 2014.06.07 18:54:00 -
[338] - Quote
Your primary problem is the words Highsec and Wars in the same sentence.
There is plenty of space for wars in low and null and no matter how hard you try you will never have "fair" wars in highsec because wars are never fair.
Completely remove the whole silly highsec war feature and be done with it. ~ Professional Forum Alt -á~ |

Daichi Yamato
Xero Security and Technologies
1631
|
Posted - 2014.06.07 19:01:00 -
[339] - Quote
Sentamon wrote:Your primary problem is the words Highsec and Wars in the same sentence.
There is plenty of space for wars in low and null and no matter how hard you try you will never have "fair" wars in highsec because wars are never fair.
Completely remove the whole silly highsec war feature and be done with it.
oh my god.
i bet u cant wait for star citizen. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Sentamon
Imperial Academy Amarr Empire
1857
|
Posted - 2014.06.07 19:11:00 -
[340] - Quote
Daichi Yamato wrote:Sentamon wrote:Your primary problem is the words Highsec and Wars in the same sentence.
There is plenty of space for wars in low and null and no matter how hard you try you will never have "fair" wars in highsec because wars are never fair.
Completely remove the whole silly highsec war feature and be done with it. oh my god. i bet u cant wait for star citizen.
I can't wait for a constructive post and a real solution that makes temp wars in "safe" areas possible. Haven't seen in a working solution in multiplayer games that I've been playing since the MUD days.
If you want wars go to nullsec and lowsec and don't all join up the same side. Maybe then it won't be so empty and boring and everyone won't have their panties in a bunch over highsec. ~ Professional Forum Alt -á~ |

Daichi Yamato
Xero Security and Technologies
1633
|
Posted - 2014.06.07 19:55:00 -
[341] - Quote
Stop thinking of them as "safe" areas. Its the carebear attitude that they are in a safe place and its a bad thing that they can be attacked that is wrong. The guy giving the presentation at fanfest 2012 repeatedly made that clear by saying:
'If u are in a player corp, u can get decced whether u like it or not. This is the price of being in a player corp'
And the reason ppl keep thinking they are broken is because ppl keep thinking their should be arbitrary rules about how fights happen in hi-sec. Each restrictive mechanic reinforces the carebears belief that ppl should have to jump through hoops to attack them or, like this thread, that neut RR should not be allowed. Then when they see that attacking other players is not difficult, they whine like the ppl in this thread rather than realising its meant to happen. u are meant to be wardecced by other players, you are meant to be able to assist ur friends, your meant to pit ur assets and abilties against other corps.
But dnt worry, if ur not ready there is, and always will be, NPC corps. The place ur meant to be if u dnt like facing off against others (i mean besides in another game altogether).
Welcome to eve online, the place where u fight against other players, militarily, socially, economically, politically. High-sec or no-sec. Consent or no consent.
Once u get around that u'll see wars need barely any rules at all to be 'unbroken'. The only thing i'd push for is ways for the defenders to take the initiative and end a dec prematurely by completing something.
like a structure bash [/shameless plug]
Quote:If you want wars go to nullsec and lowsec and don't all join up the same side
if u dnt want wars, ur playing the wrong game.
other MMO's are that way ---> EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Velenia Ankletickler
Silverflames
26
|
Posted - 2014.06.07 23:00:00 -
[342] - Quote
Kaarous Aldurald wrote:Velenia Ankletickler wrote: I am not talking about Kane at all.
I am talking about you going from "War dodging is an exploit that needs to be fixed" to "war dodging is the smart way to play eve, if you don't then you are bad at Eve" to "And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless".
(of course you also are wrong it is an exploit).
It's like NPC corp scouts. I don't believe that NPC corps should exist at all. I think they're hideously bad for the game as a whole. But I still use an NPC corp scout. Several of them, in fact. Whether I believe it's a bad mechanic or not is not relevant to whether it's the best way to get something done. Act in accordance with reality, not with how you wish reality to be.
But when you debate how you want reality to be, say how you want it to be, and not how it is. |

Velenia Ankletickler
Silverflames
26
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Posted - 2014.06.07 23:02:00 -
[343] - Quote
Daichi Yamato wrote: A lot of links
Thank you very much! |

Velenia Ankletickler
Silverflames
26
|
Posted - 2014.06.07 23:03:00 -
[344] - Quote
Daichi Yamato wrote:[
i bet u cant wait for star citizen.
Actually Star Citizen has mechanics that are at least as bad as the current Eve war system. |

Daichi Yamato
Xero Security and Technologies
1633
|
Posted - 2014.06.07 23:13:00 -
[345] - Quote
Velenia Ankletickler wrote:Daichi Yamato wrote:[
i bet u cant wait for star citizen. Actually Star Citizen has mechanics that are at least as bad as the current Eve war system.
i refer ppl to star citizen when they dnt want to PvP. Its not a PvP game according to its creators. PvP encounters are decided by sliders and is pretty much only consensual in the most un-sandbox way. good thing they have a non-sandbox economy to match.
im looking forward to an exodus of carebears from this game to that one. it'll be like beating cancer. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Velenia Ankletickler
Silverflames
26
|
Posted - 2014.06.07 23:15:00 -
[346] - Quote
Sentamon wrote:Your primary problem is the words Highsec and Wars in the same sentence.
There is plenty of space for wars in low and null and no matter how hard you try you will never have "fair" wars in highsec because wars are never fair.
Completely remove the whole silly highsec war feature and be done with it.
While I could tend to agree that a separation like that makes sense.
- There need to be a way of removing inactive PoSes in hi sec, left by people that no longer plays.
- Completely removing wars and leaving no way for industrial corps to blow each other up a bit, seems too tame.
- PI is bad enough already, if we don't have the ability to war on each others POCO's it will be crazy, and too much about veterancy (whoever comes first will have a POCO forever).
- Don't see how merc corps could remain in existance. Personally I don't like to see content removed (unless it's sole purpose is griefing or it in itself isn't content and it's effects are only side effects like making being in player corps a bad idea).
|

Velenia Ankletickler
Silverflames
26
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Posted - 2014.06.07 23:16:00 -
[347] - Quote
Daichi Yamato wrote:Velenia Ankletickler wrote:Daichi Yamato wrote:[
i bet u cant wait for star citizen. Actually Star Citizen has mechanics that are at least as bad as the current Eve war system. i refer ppl to star citizen when they dnt want to PvP. Its not a PvP game according to its creators. PvP encounters are decided by sliders and is pretty much only consensual in the most un-sandbox way. good thing they have a non-sandbox economy to match. im looking forward to an exodus of carebears from this game to that one.
Read up on the rules.
You can flag yourself as "PvE" and then entering instances with other "PvE" people but still with full PvP enabled - sounds good?
What do you think the griefers are gonna flag themselves as? |

Kaarous Aldurald
ROC Deep Space The ROC
6840
|
Posted - 2014.06.07 23:26:00 -
[348] - Quote
Velenia Ankletickler wrote: What do you think the griefers are gonna flag themselves as?
In any game, actions that are permitted by the ruleset are not griefing. Because griefing is an actionable offense.
Granted, Star Citizen seems so ***** that merely killing someone more than once and laughing about it will probably get you banned, but even so. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Daichi Yamato
Xero Security and Technologies
1633
|
Posted - 2014.06.07 23:47:00 -
[349] - Quote
the fact that there are separate 'instances' destroys the entire point of having one universe. it isquite hilarious that even if u find out someones name, where they are going and when they'll be there, u may still not be able to intercept them because of instances. way to add meaning to ur game. at the very highest of hopes u may get a handful of players in one place before the server goes 'me no likey' and either crashes or sends players to another 'instance'.
and u think that kind of tactic is going to be allowed for long in a non-PvP game? Goons are already discriminated against on the SC forums. So terrified of goons they ban them for almost anything, thinking every word they type is trolling. Thats how much they love griefing.
like kaarous says, if ppl start shooting eachother when their slider is all the way to PvE, they will make it so that u have an equivalent of EVE's green safety until u put ur slider to PvP, at which point u barely see anyone. most importantly u dnt see ppls indy chars. Making industry so safe that competition is dead and the economy is only saved by the fact that NPC's intervene. U'll be so happy that no matter what u do, NPC's will be there to make sure u dnt **** the game up or have any meaningful impact. Yay power to the players NPC overlords. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Velenia Ankletickler
Silverflames
26
|
Posted - 2014.06.08 10:34:00 -
[350] - Quote
Daichi Yamato wrote:
like kaarous says, if ppl start shooting eachother when their slider is all the way to PvE, they will make it so that u have an equivalent of EVE's green safety until u put ur slider to PvP, at which point u barely see anyone. most importantly u dnt see ppls indy chars. Making industry so safe that competition is dead and the economy is only saved by the fact that NPC's intervene. U'll be so happy that no matter what u do, NPC's will be there to make sure u dnt **** the game up or have any meaningful impact. Yay power to the players NPC overlords.
Haven't seen the penalty for PvPing on a PvE slider, but alright that could fix some of it.
If you don't see anyone with a PvP slider, than I guess it is because no one cares to PvP, why try force people to play a game they don't like? |

Corraidhin Farsaidh
Hello-There
534
|
Posted - 2014.06.08 10:39:00 -
[351] - Quote
But isn't this trying to force the PvP pirates to play a certain way? As far as I remember Eve is sold and promoted on the basis that pilots are free to do as they wish and nowhere is truly safe. You basically accept that upon undocking and have to mitigate the risk with fittings, companions or an acceptable rate of loss to your business... |

Velenia Ankletickler
Silverflames
26
|
Posted - 2014.06.08 11:23:00 -
[352] - Quote
Corraidhin Farsaidh wrote:But isn't this trying to force the PvP pirates to play a certain way? As far as I remember Eve is sold and promoted on the basis that pilots are free to do as they wish and nowhere is truly safe. You basically accept that upon undocking and have to mitigate the risk with fittings, companions or an acceptable rate of loss to your business...
In Eve the war system has little to do with pirating - until hiding haulers in NPC corps is fixed?
If you don't control griefers you have no players, first everyone else leaves, then the griefers have no one to grief and leaves. It just won't work.
If you had a healthy player community, where people looked for challenge etc when picking a fight, you could have a completely open PvP system, no restrictions and everyone still having fun (Diablo (no not the later sorry excuses for games, the first), Counter-Strike, Neverwinter Nights (not the later attempts to sell on the name, the first) etc all proved this). I have often walked by people that could kill me just by looking at me in other games, but since I was no challenge, why waste time on me? They would gain nothing from the fight, neither player knowledge or in-game rewards.
But in a game like Eve, a game full of people who live for others tears, to insult others (just check how few threads there are on these forums where CCP haven't had to remove completely out of line posts) and even without hesitation try threaten other players from using the game boards and dedicate blogs outside the game to try insult or humiliate players or groups of players (minerbumping, gankerbumping and others that have been linked in this thread but are deleted for example). You need very strict rules or the griefers will remove the game play from everyone else.
Some say Eve has the greatest community, well, it is the worst I have ever met. There are many fan sites etc about Eve, but they are generally always of a negative character (dedicated to insults, threats etc). And threats against players when discussing game mechanics? I don't remember ever seeing that before anywhere. |

Kaarous Aldurald
ROC Deep Space The ROC
6867
|
Posted - 2014.06.08 11:23:00 -
[353] - Quote
Corraidhin Farsaidh wrote:But isn't this trying to force the PvP pirates to play a certain way? As far as I remember Eve is sold and promoted on the basis that pilots are free to do as they wish and nowhere is truly safe. You basically accept that upon undocking and have to mitigate the risk with fittings, companions or an acceptable rate of loss to your business...
This is the basic point.
I'm not "forcing" anyone to do anything. At least not something they didn't already agree to anyway by subscribing to EVE and undocking. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Corraidhin Farsaidh
Hello-There
534
|
Posted - 2014.06.08 12:00:00 -
[354] - Quote
In terms of hisec wars I would encourage corps to have their players diversify into a few areas of business. Learn to fly cloaked and go exploring when wardec'd, learn to fly in losec and be safe in the knowledge that anyone in local is a threat whether a war target or not. Teach your corpies about fast dock/undocks. There are many ways to evade WT's without comprimise on the time you spend in Eve and it can be fun even without shooting people. Some of the best adrenaline rushes I had are when jumping through gate camps in a nereus...Just think of the ganker tears when they fail to scram you and you warp away..
And yes, the pirate comments was actually intended for the thread about gankers :D |

Daichi Yamato
Xero Security and Technologies
1634
|
Posted - 2014.06.08 14:13:00 -
[355] - Quote
and yet eve has been going on for 11 years, growing in subscriptions pretty steadily
what ur missing completely is that the ppl who come to eve come for the griefing, the non-consensual PvP and the ruthlessness that is this game. thats why we play.
i am sick to death of ppl saying 'well if we grief everyone out the game there will be no one left to grief'. are u forgetting that many griefers have mission running and indy alts? do u think its some how impossible to grief other griefers? do u think all indy chars are gutless pansies? its the same as ppl saying 'well if all the carebears go, whos going to build all ur ships?'. ill do it myself, and make a freaking fortune!!
allow me to share some long term goals with u: i will bump and gank (or pay someone to gank) every mofo that mines in the same area as me until the only ppl left mining in the game are me and my blues. i will war dec (or pay someone to wardec) anyone who does industry until the only ppl left doing it are me and my blues.
now considering neither PL/NC or CFC are blue to me, i have an interesting few years (if not decades) ahead of me. and if i ever get to this point where we are the only ones doing indy in the game, there will still be me and my blues who could be griefed. come at me bro.
in closing, this is not a game where u are meant to get along with ur fellow capsuleer. u dnt have to use 'below the belt' kind of tactics if u dnt want to, but this game is deliberately designed to allow such options, provided u are willing to pay the price. The price of neut logi is suspect status. doesnt matter if u dnt like it, doesnt matter if u think its dishonorable, doesnt matter if u think its un fair. HTFU or GTFO. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Ray Kyonhe
Ray's Relentless Research
44
|
Posted - 2014.06.08 16:17:00 -
[356] - Quote
What actually are you arguing about now? "PvP slider", "Leave carebears alone"... Thats just already became rediculous. You are proposing to shield some part of playerbase from PvP activities completely, despite the fact that Eve desn't offer you enough tools to do something else, and you think it's a sane decision? If you remove some neglectable threat out of generic highsec caribear's life, what is left here for him? Pointless and horribly boring "defeat all these crosses!" activity? For what? To stuff your rusty boat with milliards of officer modules? This is so insane that almost make me puke. Btw, I'm not a PvPer myself.
Griefers and PvP free zones currently is only thing that make PvE in Tve somewhat tolerable, remove these and you are left with absolute nill gameplay (I don't think it's a good thing, but thats how it is). To allow some higsec manufacturer to mindlessly set his jobs all the time without need to coopearate and engage in social activities other than trading seems solid market mechanics for you? Is it how it done IRL, you mean (despite the fact the New Eden is even harsher place than our old Earth)? Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link |

Kaarous Aldurald
ROC Deep Space The ROC
6879
|
Posted - 2014.06.08 16:27:00 -
[357] - Quote
Um, Ray? We were talking about Star Citizen.
Which does precisely that. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Velenia Ankletickler
Silverflames
26
|
Posted - 2014.06.08 17:55:00 -
[358] - Quote
Daichi Yamato wrote:and yet eve has been going on for 11 years, growing in subscriptions pretty steadilywhat ur missing completely is that the ppl who come to eve come for the griefing, the non-consensual PvP and the ruthlessness that is this game. thats why we play.
That graf however, stops before some changes that greatly increased the possibilities for griefing in high sec (among those the current war system), and CCP has stoppet giving data to the people making those kind of graphs (http://mmodata.blogspot.com/), so not really a good argument in this case.
Daichi Yamato wrote:i am sick to death of ppl saying 'well if we grief everyone out the game there will be no one left to grief'. are u forgetting that many griefers have mission running and indy alts?
When they are their own target, I think the fun goes away. If they wanted to fight PvP oriented people, they wouldn't be playing in high sec currently, but be off in low and null. But this is all speculation.
Daichi Yamato wrote:in closing, this is not a game where u are meant to get along with ur fellow capsuleer. u dnt have to use 'below the belt' kind of tactics if u dnt want to, but this game is deliberately designed to allow such options, provided u are willing to pay the price. The price of neut logi is suspect status. doesnt matter if u dnt like it, doesnt matter if u think its dishonorable, doesnt matter if u think its un fair. HTFU or GTFO.
It might be so, and current changes surely seems to suggest that CCP does not want social people in the game as anything but targets. If that is the case however, I know a few people who won't be here much longer as we are here to play WITH others, not AGAINST others (since a lot of people are going to misunderstand this, let me clarify that killing each other can very well be playing WITH each other, the difference is in reasons).
|

Ray Kyonhe
Ray's Relentless Research
44
|
Posted - 2014.06.08 18:00:00 -
[359] - Quote
Kaarous Aldurald wrote:Um, Ray? We were talking about Star Citizen.
Which does precisely that. You are pretty derailed then from the initial topic, lol. Disregard what I wrote then. Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link |

Kaarous Aldurald
ROC Deep Space The ROC
6883
|
Posted - 2014.06.08 18:15:00 -
[360] - Quote
Ray Kyonhe wrote:Kaarous Aldurald wrote:Um, Ray? We were talking about Star Citizen.
Which does precisely that. You are pretty derailed then from the initial topic, lol. Disregard what I wrote then.
It was actually mostly in regards to how PvP *could* be handled. Star Citizen being the stick of the two, as it expressly discourages social interaction and segregates the playerbase quite severely. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
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