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Kaarous Aldurald
ROC Deep Space The ROC
6594
|
Posted - 2014.05.30 18:36:00 -
[91] - Quote
This is exactly the same argument as if I were to say "it's not fair that Red Frog hides their real haulers behind alts so I can't dec them".
Well, tough luck. That's smart gameplay for Red Frog. If you want to go after them in that way, go suicide gank them.
"But Kaarous, I'm a carebear and I think suicide ganking is wrong, that means it's not fair!"
Nope. Your choice to handcuff yourself should not reflect upon the ability of others to take that action. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

SurrenderMonkey
Space Llama Industries
780
|
Posted - 2014.05.30 18:36:00 -
[92] - Quote
Daichi Yamato wrote:SurrenderMonkey wrote: So because there can be neutral scouts (which really lack any practical way to be forced into a corp), you think that it's GOOD that optimal gameplay for logistics pilots means being in an NPC corp, even though that could be easily addressed? Really?
Make boosting and logi only doable in a player corp? id be down for that.
As would I. "Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

Cassandra Aurilien
Imperial Academy Amarr Empire
153
|
Posted - 2014.05.30 18:37:00 -
[93] - Quote
Daichi Yamato wrote:SurrenderMonkey wrote: So because there can be neutral scouts (which really lack any practical way to be forced into a corp), you think that it's GOOD that optimal gameplay for logistics pilots means being in an NPC corp, even though that could be easily addressed? Really?
Make boosting and logi only doable in a player corp? id be down for that.
More reasons for people to leave NPC corps are always good. (I admit the hypocrisy of using a NPC forum alt on that. ) +1 on that. |

Kaarous Aldurald
ROC Deep Space The ROC
6594
|
Posted - 2014.05.30 18:39:00 -
[94] - Quote
SurrenderMonkey wrote: I actually had a typo in there, it should have read:
So because there can be neutral scouts (which really lack any practical way to be forced into a corp), you think that it's GOOD that optimal gameplay for logistics pilots means being in an NPC corp, even though that could be easily addressed? Really?
I think that's the reality of the situation.
If it were up to me, NPC corps' immunity to wars would not exist, period. That'd solve the problem nicely. A lot of problems, in fact. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

SurrenderMonkey
Space Llama Industries
780
|
Posted - 2014.05.30 18:43:00 -
[95] - Quote
Kaarous Aldurald wrote:This is exactly the same argument as if I were to say "it's not fair that Red Frog hides their real haulers behind alts so I can't dec them".
If there were a conceivable way to prevent that, I'd be fine with that too.
With that said, it's a false analogy and intellectually dishonest.
On the one hand there's a combat activity with a structured ruleset, and there's a suggestion of a small change to that ruleset.
On the other hand, there's a non-combat activity that lacks any of those structured rules, and your argument is that the first shouldn't be changed because of the second, even though they don't really have any overlap on the type of gameplay they really affect.
Here, we'll try this:
Explain why it's INHERENTLY GOOD that the OPTIMAL GAMEPLAY for logistics pilots is to be in an NPC corp. Explain how it is inherently better than having players in player corporations.
Do this without qualifying it via a "two wrongs = right" argument referencing a similar mechanic. "Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

Velenia Ankletickler
Silverflames
11
|
Posted - 2014.05.30 18:45:00 -
[96] - Quote
Kaarous Aldurald wrote:This is exactly the same argument as if I were to say "it's not fair that Red Frog hides their real haulers behind alts so I can't dec them".
Well, tough luck. That's smart gameplay for Red Frog. If you want to go after them in that way, go suicide gank them.
"But Kaarous, I'm a carebear and I think suicide ganking is wrong, that means it's not fair!"
Nope. Your choice to handcuff yourself should not reflect upon the ability of others to take that action.
So because there is a game mechanic we can not fix (forcing non-combat pilots into corps), we should leave the rest of the game broken? |

Daichi Yamato
Xero Security and Technologies
1602
|
Posted - 2014.05.30 18:46:00 -
[97] - Quote
SurrenderMonkey wrote: If there were a conceivable way to prevent that, I'd be fine with that too.
Make NPC corps incapable of trading in contracts...just saying. red frog would hate me for it, but its there. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Kaarous Aldurald
ROC Deep Space The ROC
6594
|
Posted - 2014.05.30 18:48:00 -
[98] - Quote
SurrenderMonkey wrote: If there were a conceivable way to prevent that, I'd be fine with that too.
With that said, it's a false analogy and intellectually dishonest.
It's actually not, is the fun part. The OP even states at one point that not being able to kill their logi or their POS as part of the war was the problem.
Quote: Explain why it's INHERENTLY GOOD that the OPTIMAL GAMEPLAY for logistics pilots is to be in an NPC corp. Explain how it is inherently better than having players in player corporations.
Do this without qualifying it via a "two wrongs = right" argument referencing a similar mechanic.
No. I am not going to answer a logical fallacy.
It doesn't have to be the best possible way for it to work, to be the reality of the situation. Do I want alliance bookmarks? Yes. Are they necessary? Yes. Are they long overdue? Hell yes.
Are they feasible, and possible? Nope.
Is NPC corps being immune to most PvP a bullshit mechanic? Yes. Do I want it to go away? Yep.
Is it going to go away? I highly doubt it.
Until then, be a good EVE player and make use of the mechanics as they are given. Whining is for carebears. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Daichi Yamato
Xero Security and Technologies
1602
|
Posted - 2014.05.30 18:49:00 -
[99] - Quote
Velenia Ankletickler wrote: So because there is a game mechanic we can not fix (forcing non-combat pilots into corps), we should leave the rest of the game broken?
we choose the least broken outcome. bearing in mind, logi during a war isnt actually broken. its very much intended. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Komi Toran
Perkone Caldari State
32
|
Posted - 2014.05.30 18:49:00 -
[100] - Quote
SurrenderMonkey wrote:I didn't say it was wrong or illegal. It was an observation that the participating characters are simply not bound by the same rules. They are exactly bound by the same rules.
If either character is in a corporation, they can be war decced.
If either character is in a logi, they can rep a neutral pilot without getting CONCORDed.
If either character is in a logi and reps a neutral in a war decced corp, that logi becomes a valid target.
What rules, exactly, do these alt characters to get break?
|

Kaarous Aldurald
ROC Deep Space The ROC
6594
|
Posted - 2014.05.30 18:49:00 -
[101] - Quote
Velenia Ankletickler wrote: So because there is a game mechanic we can not fix (forcing non-combat pilots into corps), we should leave the rest of the game broken?
Ah, there you are.
Your question is pure horseshit, by the way.
Nothing is broken about this. You can shoot them just like anyone else on grid. You, you specifically are too dumb or too lazy to do anything about it. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

SurrenderMonkey
Space Llama Industries
780
|
Posted - 2014.05.30 18:51:00 -
[102] - Quote
Kaarous Aldurald wrote:
No. I am not going to answer a logical fallacy.
What's fallacious is, "Well... we can't fix every damn thing, so **** it, it's fine." The existence of NPC haulers has no bearing on the viability or value of forcing logi in-corp, but you keep referencing it as if it's even remotely relevant.
It's not. "Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

Komi Toran
Perkone Caldari State
32
|
Posted - 2014.05.30 18:51:00 -
[103] - Quote
Kaarous Aldurald wrote:Whining is for carebears. Hey! Stop being mean to us carebears, or I'm telling CCP and they'll nerf you!
|

Kaarous Aldurald
ROC Deep Space The ROC
6594
|
Posted - 2014.05.30 18:52:00 -
[104] - Quote
SurrenderMonkey wrote:Kaarous Aldurald wrote:
No. I am not going to answer a logical fallacy.
What's fallacious is, "Well... we can't fix every damn thing, so **** it, it's fine." The existence of NPC haulers has no bearing on the viability or value in forcing logi in-corp.
Actually, it does.
You were talking about it being wrong that the optimal way to do something is by being a neutral character.
And I told you that is hardly a unique situation in the game. It's actually fairly normal. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Daichi Yamato
Xero Security and Technologies
1603
|
Posted - 2014.05.30 18:57:00 -
[105] - Quote
Kaarous Aldurald wrote:
And I told you that is hardly a unique situation in the game. It's actually fairly normal.
And to answer surrenders question, yeah it can be good for the game.
alt cyno's, scouts, RR etc are what enable the sneaky tactics that eve players love so much. Or u can remove local from every area in the game. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

SurrenderMonkey
Space Llama Industries
780
|
Posted - 2014.05.30 18:58:00 -
[106] - Quote
Kaarous Aldurald wrote:SurrenderMonkey wrote:Kaarous Aldurald wrote:
No. I am not going to answer a logical fallacy.
What's fallacious is, "Well... we can't fix every damn thing, so **** it, it's fine." The existence of NPC haulers has no bearing on the viability or value in forcing logi in-corp. Actually, it does. You were talking about it being wrong that the optimal way to do something is by being a neutral character. And I told you that is hardly a unique situation in the game. It's actually fairly normal.
Explain how the non-uniqueness impacts the viability of forcing logi, specifically, into corp.
Explain how the non-uniqueness impacts the value of forcing logi, specifically, into corp.
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

Kaarous Aldurald
ROC Deep Space The ROC
6595
|
Posted - 2014.05.30 18:58:00 -
[107] - Quote
Daichi Yamato wrote:Kaarous Aldurald wrote:
And I told you that is hardly a unique situation in the game. It's actually fairly normal.
And to answer surrenders question, yeah it can be good for the game. alt cyno's, scouts, RR etc are what enable the sneaky tactics that eve players love so much.
Sneaking and skullduggery are the hallmark of EVE, after all. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Kaarous Aldurald
ROC Deep Space The ROC
6595
|
Posted - 2014.05.30 19:00:00 -
[108] - Quote
SurrenderMonkey wrote: Explain how the non-uniqueness impacts the viability of forcing logi, specifically, into corp.
Explain how the non-uniqueness impacts the value of forcing logi, specifically, into corp.
First, let's establish that it's actually a problem.
To date, this has not been done. Aside from the OP's outrage that people might fight dirty, which if you ask me is hardly reason to do a damned thing. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

SurrenderMonkey
Space Llama Industries
780
|
Posted - 2014.05.30 19:05:00 -
[109] - Quote
Kaarous Aldurald wrote:SurrenderMonkey wrote: Explain how the non-uniqueness impacts the viability of forcing logi, specifically, into corp.
Explain how the non-uniqueness impacts the value of forcing logi, specifically, into corp.
First, let's establish that it's actually a problem. To date, this has not been done. Aside from the OP's outrage that people might fight dirty, which if you ask me is hardly reason to do a damned thing.
You understand that there's a difference between "fighting dirty" and "this mechanic has an inverted risk-reward curve, wherein the least-risky use-case provides vastly more benefit than the more risky use-case, 100% of the time", right?
"Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

Kaarous Aldurald
ROC Deep Space The ROC
6595
|
Posted - 2014.05.30 19:07:00 -
[110] - Quote
SurrenderMonkey wrote: You understand that there's a difference between "fighting dirty" and "this mechanic has an inverted risk-reward curve, wherein the least-risky use-case provides vastly more benefit than the more risky use-case, 100% of the time", right?
You understand that statement is incredibly debatable? "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Ellendras Silver
My second corp
141
|
Posted - 2014.05.30 19:11:00 -
[111] - Quote
Daichi Yamato wrote:Ellendras Silver wrote:
and where the heck do you get the nerve to state that someone is not worthy to a corp? i always thought that the only reason to be corp worthy is paying monthly fee by cash or plex and ofc a corp that is willingly to accept, which the OP has managed, not every EVE player likes PVP
Where do ppl get the nerve when they think they can make a corp without understanding it makes them vulnerable to the full force of wardecs? Not every player likes PvP combat, but they have no right to be excluded from it in this game. It is entirely a PvP environment.
wardecced is ok but neutrals should not be able to help with immunity to being attacked, that is all there is to it. now they can boost and be on grid and the defending party cant attack the boosters without dying to concorde same for logi. that is wrong period. Carpe noctem |

SurrenderMonkey
Space Llama Industries
780
|
Posted - 2014.05.30 19:12:00 -
[112] - Quote
Kaarous Aldurald wrote:SurrenderMonkey wrote: You understand that there's a difference between "fighting dirty" and "this mechanic has an inverted risk-reward curve, wherein the least-risky use-case provides vastly more benefit than the more risky use-case, 100% of the time", right?
You understand that statement is incredibly debatable?
I invite you to debate it, then.
You want to think of this as "smart gameplay" but it really isn't. It's not clever. It's obvious. It's an objectively correct tactical decision that should never not be made: If you're going to use logi in high sec, they should be neutral. Always. There's no tradeoff or reason not to do it that way. It's always correct, which, most of the time, is in fact indicative of a problem. "Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

Kaarous Aldurald
ROC Deep Space The ROC
6595
|
Posted - 2014.05.30 19:13:00 -
[113] - Quote
Ellendras Silver wrote: wardecced is ok but neutrals should not be able to help with immunity to being attacked, that is all there is to it. now they can boost and be on grid and the defending party cant attack the boosters without dying to concorde same for logi. that is wrong period.
Neutral Logi are not immune to being attacked!
They are suspect flagged when they rep, so you can shoot them just like everybody else. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

Kaarous Aldurald
ROC Deep Space The ROC
6595
|
Posted - 2014.05.30 19:16:00 -
[114] - Quote
SurrenderMonkey wrote:Kaarous Aldurald wrote:SurrenderMonkey wrote: You understand that there's a difference between "fighting dirty" and "this mechanic has an inverted risk-reward curve, wherein the least-risky use-case provides vastly more benefit than the more risky use-case, 100% of the time", right?
You understand that statement is incredibly debatable? I invite you to debate it, then. You want to think of this as "smart gameplay" but it really isn't. It's not clever. It's obvious. It's an objectively correct tactical decision that should never not be made: If you're going to use logi in high sec, they should be neutral. Always. There's no tradeoff or reason not to do it that way. It's always correct, which, most of the time, is in fact indicative of a problem.
No different than using neutral haulers.
It's always the correct choice. No tradeoff, no reason to do it any other way.
The very existence of NPC corps themselves are the problem. You have blinders on about logi, but the problem is more broad than that. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

SurrenderMonkey
Space Llama Industries
780
|
Posted - 2014.05.30 19:17:00 -
[115] - Quote
Kaarous Aldurald wrote:Ellendras Silver wrote: wardecced is ok but neutrals should not be able to help with immunity to being attacked, that is all there is to it. now they can boost and be on grid and the defending party cant attack the boosters without dying to concorde same for logi. that is wrong period.
Neutral Logi are not immune to being attacked! They are suspect flagged when they rep, so you can shoot them just like everybody else.
They ARE immune to being attacked until they take action, though. That has immense value, and is what makes the, "B..b...but logi go suspect!" argument so disingenuous. The normal combatants on the field aren't given that benefit.
I'm right with you on boosters, as well.
Quote:No different than using neutral haulers.
It's always the correct choice. No tradeoff, no reason to do it any other way.
I agree! And that's unfortunate. I see no good solutions for those that wouldn't care more problems than they correct, however. If you've got one, then by all means.
Quote: You have blinders on about logi, but the problem is more broad than that.
No. I agree the problem is more broad than that. I simply recognize that logi is a trivially correctable instance of the problem. "Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

Kaarous Aldurald
ROC Deep Space The ROC
6595
|
Posted - 2014.05.30 19:21:00 -
[116] - Quote
SurrenderMonkey wrote: They ARE immune to being attacked until they take action, though. That has immense value, and is what makes the, "B..b...but logi go suspect!" argument so disingenuous. The normal combatants on the field aren't given that benefit.
I'm right with you on boosters, as well.
Meaning that until they do, they have zero mechanical effect on the game, and when they do, they are free targets. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

SurrenderMonkey
Space Llama Industries
780
|
Posted - 2014.05.30 19:23:00 -
[117] - Quote
Kaarous Aldurald wrote:[quote=SurrenderMonkey]
Meaning that until they do, they have zero mechanical effect on the game, and when they do, they are free targets.
If a wartarget is on-grid, but doesn't do anything, he's having zero mechanical effect on the game. He's a valid target regardless.
Why do logi deserve to be able to choose when they become free targets in an engagement where all other combatants begin in that state? "Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

Kaarous Aldurald
ROC Deep Space The ROC
6595
|
Posted - 2014.05.30 19:28:00 -
[118] - Quote
SurrenderMonkey wrote: If a wartarget is on-grid, but doesn't do anything, he's having zero mechanical effect on the game. He's a valid target regardless.
Why do logi deserve to be able to choose when they become free targets in an engagement where all other combatants begin in that state?
Not just logi, any neutral.
For offensive actions, the result is death and a criminal flag. For a non offensive action, the result is a suspect flag.
For boosting, oddly, the result is nothing. But boosting is all round broken, and needs a full rework as soon as they can figure out how to code it. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |

SurrenderMonkey
Space Llama Industries
780
|
Posted - 2014.05.30 19:32:00 -
[119] - Quote
Kaarous Aldurald wrote:
Not just logi, any neutral.
For offensive actions, the result is death and a criminal flag. For a non offensive action, the result is a suspect flag.
Yes, I'm quite aware of the existing rules. As noted before, merely stating the existing rules isn't actually a useful rejoinder to an argument that the rules could benefit from revision. In this case, the suggestion is that logi could be reclassified on the other side of the line. Where the line is presently drawn is known and understood by all participants, and isn't, in and of itself, an argument against a redefinition of the line.
Quote: For boosting, oddly, the result is nothing. But boosting is all round broken, and needs a full rework as soon as they can figure out how to code it.
Agreed. Boosting is ******. But we know that, and we know that they're working to correct it, which makes it ******, but uninteresting as an F&I topic. "Help, I'm bored with missions!"
http://swiftandbitter.com/eve/wtd/ |

Kaarous Aldurald
ROC Deep Space The ROC
6595
|
Posted - 2014.05.30 19:35:00 -
[120] - Quote
SurrenderMonkey wrote: Yes, I'm quite aware of the existing rules. As noted before, merely stating the existing rules isn't actually a useful rejoinder to an argument that the rules could benefit from revision.
I'd still love to hear why this supposed problem needs to be fixed. Or why it's a problem in the first place.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Psychotic Monk for CSM9. |
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