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Author |
Thread Statistics | Show CCP posts - 7 post(s) |

Skia Aumer
Atlas Research Group
77
|
Posted - 2014.07.24 06:04:00 -
[991] - Quote
Erutpar Ambient wrote:Skia Aumer wrote:What exactly is stopping you from entering nullsec? I'm fairly certain he's talking about more than just sitting in null sec space in his ship or renting. No new entities can obtain sov in the current climate.
Yes we can. So tell me what are those things that you folks want to do in nullsec, exactly. Like: - I want to mine - I want to run anomalies - I want scan sites - I want to shoot people into the face - I want to shoot structures And after you write them, you'll see that in 90% cases you can already do it, right now. No intervention from CCP is required to allow you that. And the only obstacle is you laziness. |

Erutpar Ambient
The Flying Tigers Black Core Alliance
184
|
Posted - 2014.07.24 06:38:00 -
[992] - Quote
Skia Aumer wrote:Erutpar Ambient wrote:Skia Aumer wrote:What exactly is stopping you from entering nullsec? I'm fairly certain he's talking about more than just sitting in null sec space in his ship or renting. No new entities can obtain sov in the current climate. Yes we can.So tell me what are those things that you folks want to do in nullsec, exactly. Like: - I want to mine - I want to run anomalies - I want scan sites - I want to shoot people into the face - I want to shoot structures And after you write them, you'll see that in 90% cases you can already do it, right now. No intervention from CCP is required to allow you that. And the only obstacle is you laziness. I want to own a piece of space. Not rent it. But nobody can do that anymore. |

Skia Aumer
Atlas Research Group
77
|
Posted - 2014.07.24 06:59:00 -
[993] - Quote
Erutpar Ambient wrote:I want to own a piece of space. So basically you want to online a TCU, right? That, or you want to be recognized as a power to deal with?
About a couple of weeks ago I personally have "claimed" a system in nullsec. I didnt online a TCU there, mind you. But if carebears in that system wouldn't pay a rent to me, they will suffer consequences. And they know that, so they pay. You see the difference? When I want a piece of space - I go and take it. |

Rivr Luzade
Coreli Corporation Ineluctable.
637
|
Posted - 2014.07.24 07:06:00 -
[994] - Quote
Skia Aumer wrote:Erutpar Ambient wrote:I want to own a piece of space. So basically you want to online a TCU, right? That, or you want to be recognized as a power to deal with? About a couple of weeks ago I personally have "claimed" a system in nullsec. I didnt online a TCU there, mind you. But if carebears in that system wouldn't pay a rent to me, they will suffer consequences. And they know that, so they pay. You see the difference? When I want a piece of space - I go and take it.
So you are proving his point that you cannot have space in Sov 00 without renting it?  |

Erutpar Ambient
The Flying Tigers Black Core Alliance
184
|
Posted - 2014.07.24 07:10:00 -
[995] - Quote
Rivr Luzade wrote:Skia Aumer wrote:Erutpar Ambient wrote:I want to own a piece of space. So basically you want to online a TCU, right? That, or you want to be recognized as a power to deal with? About a couple of weeks ago I personally have "claimed" a system in nullsec. I didnt online a TCU there, mind you. But if carebears in that system wouldn't pay a rent to me, they will suffer consequences. And they know that, so they pay. You see the difference? When I want a piece of space - I go and take it. So you are proving his point that you cannot have space in Sov 00 without renting it?  lol, never thought you'd be on my side |

Skia Aumer
Atlas Research Group
77
|
Posted - 2014.07.24 07:12:00 -
[996] - Quote
Rivr Luzade wrote:So you are proving his point that you cannot have space in Sov 00 without renting it?  :facepalm: That is me who gets money. I dont pay the rent, I take it. Oh, and I'm not a goon or n3. |

Rivr Luzade
Coreli Corporation Ineluctable.
637
|
Posted - 2014.07.24 07:37:00 -
[997] - Quote
Skia Aumer wrote:Rivr Luzade wrote:So you are proving his point that you cannot have space in Sov 00 without renting it?  :facepalm: That is me who gets money. I dont pay the rent, I take it. Oh, and I'm not a goon or n3.
Exactly. 
|

Fourteen Maken
VipeRs Pit
136
|
Posted - 2014.07.24 11:09:00 -
[998] - Quote
Skia Aumer wrote:Fourteen Maken wrote:Nullsec is inaccessible to most players, and CCP keep making it worse by putting even more resources into the hands of those who make it their business to shut the rest of us out. What exactly is stopping you from entering nullsec? 1. Dont tell me you cant pass through gatecamps, and with those new anti-bubble ceptors it's cheaper than ever. 2. Dont tell me you cant dock, as there are gazilions of NPC stations in nullsec. Also, there are dockable stations in Provi. BTW, people in WHs dont even have docks at all, and I never see them whining about it. 3. Dont tell me you cant live in deep sov space either. You can set a POS, or - it you're space poor - anchor a depot. 4. Now if you're a lazy spoiled carebear, and want to dock in sov space with -1.0 sec.status and run anomalies all day long - then guess what? You can do that too! Just need to rent that system. So again, what is your problem? This is EVE. This is nullsec. HTFU, and dont expect you'll get everything you desire on a silver platter.
When I first started I was in a small corp and a few of us wanted to move to nul, but we were told it was all controlled by massive alliances and we would have to pay them rent just to be allowed to live in a system, that's reason enough, then the price we were quoted was some billions a month and billions more for upgrades... then billions for a pos and billions for getting stuff out there and at the end of it all we weren't even sure if we did get there we wouldn't have someone else start demanding rent, or just get blobbed by some big corp and lose everything in a day. Considering most of my isk comes from buying plex and selling them on the market, the whole adventure would cost me real money, not space money and its just not worth paying real money to be a space slave.
There is no option to go out there and build something from scratch, you have to buy your way in and high seccers don't have that kind of ISK to risk and they definitely don't want to be dealing with the kind of arrogant scum I had to speak with. We'd like to go out there, set up in an empty system and build something for ourselves, not be serfs for other players who think they're more important than everyone else. The sickening thing is CCP panders to people like you, but it's people like me that pay to keep the servers on. |

Fourteen Maken
VipeRs Pit
136
|
Posted - 2014.07.24 11:30:00 -
[999] - Quote
nul blocs have huge resources and they can focus all of it into one area if they need to because they don't have to worry about losing the rest, so everything in nulsec is at their mercy. If they decide they want something they just take it, and there's nothing you or any other small/medium/large/huge corp or alliance can do about it. CCP tried to make null sec rich in an attempt to get more players out there from high sec, but all they've done is unbalance the game and ensured a tiny minority have more resources and influence than the rest of eve put together and the the means to make sure it stays that way with minimal effort.
- Resources should be more evenly spread across null, so every system has roughly equal potential.
- Remove Sov so every system has to be actively defended, and that means they will be controlled by whoever is most active there. In low sec, there are no billion ehp flag poles but corps and alliances can control entire systems and groups of systems through sheer force, as long as they are on... as soon as they stop logging in or become less active other groups can start moving in. It's not like that in Null where systems are practically empty for months on end but still they are in the iron grip of the coalitions because of the big flag pole.
- Moon mining has to be removed, or radically altered so it's not physically possible for a small number of people to run every moon in the game because they require minimal interaction.
- There should be at least one NPC station in every system, so that smaller corps can store their assets without being at the mercy of blobs.
- More gates connecting null to empire space, and more gates from high sec to low sec to let people move more freely.
There would still be a place for massive power blocs and player entities, but it would allow smaller groups to move out there and chose whether they want to cooperate with the power blocs or not. It would take a long time to change but it would make nul a feasible option for all the people stuck in high sec who want to move out but can't. |

Anthar Thebess
608
|
Posted - 2014.07.24 11:58:00 -
[1000] - Quote
Sorry but nullsec is not about stations. You can use poses.
In most of the cases you are right. There are big blocks that have almost unlimited isk / month and extreme assets. Because of this they are capable to have vast renting space. Overall - i have nothing against this. They put a lot of work to get to this point.
So why so many people is angry , why so many people leaves this game, and number of players is dropping? There is no alternative for other players as eve universe is big if you fly in battleship, but very small if you do the same in carrier, or super. Because of this we have this kind of situations : http://eve-kill.net/?a=kill_related&kll_id=24524472 9 motherships , and 4 carriers on a armor tanked raven kill in some remote lowsec. Players from those big blocks are bored, and even as they have vast amount of space under their alliance ticker - owning this space from them does not demand any more work. (no one is challenging it because of the long timers, big ehp, and extremely fast capital movements)
Look at this raven kill again. Do you think that this is remote situation? Eve needs rework , or a large amounts of remote NPC space. Space that will allow smaller groups to grow without possibility of constant hotdrops by dozens of capitals and super capital ships. Not all players are interested in SOV, or big fights - some of them prefer small groups chasing each other - something that was core of eve pvp for many years , and something that just died.
From a small gang perspective, what are current issues? - every ship can be a hot drop of dozens of capitals or bigger fleet that is just bored and sitting on a titan ( had this more than once , way more than few dozen times) - constant bubbled gates , dozens of large bubbles , each gate - interceptor roams - well those are very fast , and usually they fly in hundreds. Big blobs don't have any thing else to do sometimes ( yes they have no issues in gate bubbles , while your ships have ) Many people think that this buff , was big nerf to eve game play. - vast renting grounds , renters usually don't want to fight, they just dock up. - and many more
But wait! - check renting alliances , they are full of players! - BRAVE are in Catch! So so many new players in null sec - where is the issue!
Check , players on line graph. I will link it again : http://eve-offline.net/?server=tranquility We have players online like in 2008. This is 12.000 players active than in top moment for eve, and the line keeps falling down. Every one is complaining about lack of content.
Less content = lack of fun. Lack of fun = less players Less players = Less content
So yes eve is in very bad place in its history now. Last expansion is best example, how players reacted. I wonder will CCP give us someday data how many accounts where reactivated , and at the same time how many where discontinued during this time.
Support Needed : Jump Fuel Consumption |
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Skia Aumer
Atlas Research Group
77
|
Posted - 2014.07.24 12:08:00 -
[1001] - Quote
Fourteen Maken wrote:We'd like to go out there, set up in an empty system and build something for ourselves Could you explain, what is the exact obstacle that prevents you from doing this? I seriously dont understand that. I am not a part of CFC or N3, nor do I pay the rent, yet I live in nullsec. Why cannot you do the same? |

Tchulen
Trumpets and Bookmarks The Volition Cult
819
|
Posted - 2014.07.24 12:32:00 -
[1002] - Quote
Change carriers and supercarriers so they can't use drones or fighters/bombers and can use gates. They're capital logistics/EWAR ships. Logistics in terms of reps and moving stuff. EWAR in terms of the remote ECM burst on supers. They can both still jump as they can now.
Change Titans so they can only bridge or jump once per day but can use gates. Make it so all characters have a timed flag associated which allows them to use a titan bridge once a day. This means that defending your area/region by hotdropping an invading fleet is possible and hot dropping once a day into a neighbouring region is possible but massive titan jump chains aren't.
Change Dreads so they can use gates and can't jump (except through a titan bridge).
Change it so an alliance can chose one region in which it can use jump bridges and that's it. That way no alliance can jump from one end of the galaxy to the other with jump bridges but they can be used for defensive positioning in your home region.
Don't touch black ops bridging/jumping or jump frighters.
At the moment, a fleet of subcaps can only move as fast as it's slowest ship. This would mean that if you wanted to use caps you would need to move them with your subcap fleet, mostly. That means that the bigger ships you have in your fleet the slower the fleet moves.
Logistics ships can't cause damage and so jumping is fine. Logistically moving things around en masse is still possible. Same with jump frieghters. Black ops should be able to move about more easily than normal fleets.
For sovreignty, make the sov cost for a system increase when the system remains unused. I don't have the skills to suggest a formula for it but have mining, ratting/anoms & pvp cause positive points for a system and time cause negative points and have the sov bills based on the system usage score.
Just my opinion on the matter. |

SFM Hobb3s
Wrecking Shots Black Legion.
93
|
Posted - 2014.07.24 13:54:00 -
[1003] - Quote
LImiting jumps or bridges to one per day will change absolutely nothing. Just like trying to put a mass limit on cynos, all you'll do is have more titans or cynos standing by to accomplish the same situation.
you can slow down capital movement and titan bridging to an extent, but the ONLY way it will get done is to put a spool-up timer on jump drives and titan bridges. If it takes several minutes to spool before each jump, this means it will take quite a long time to jump across eve. Imagine it taking an hour to jump a cap fleet 4 or five mids. |

Tchulen
Trumpets and Bookmarks The Volition Cult
819
|
Posted - 2014.07.24 14:22:00 -
[1004] - Quote
SFM Hobb3s wrote:LImiting jumps or bridges to one per day will change absolutely nothing. Just like trying to put a mass limit on cynos, all you'll do is have more titans or cynos standing by to accomplish the same situation.
you can slow down capital movement and titan bridging to an extent, but the ONLY way it will get done is to put a spool-up timer on jump drives and titan bridges. If it takes several minutes to spool before each jump, this means it will take quite a long time to jump across eve. Imagine it taking an hour to jump a cap fleet 4 or five mids.
If the using a titan bridge once per day was per character as I suggested you could only use one titan. The second titan in the chain would be useless as the fleet couldn't bridge using it as they'd already done their one jump per day. It would limit the effective range of any jump capable fleet to one jump per day.
A spool-up timer would just increase the time to travel a bit but you could still travel a massive distance across the galaxy in that hour you're talking about. Limiting it to one per day would have more of an effect. |

Knight Draco
Crunchy Crunchy The Obsidian Front
0
|
Posted - 2014.07.24 16:39:00 -
[1005] - Quote
I know it wouldn't do a whole lot to change how things work out in null sec and that it would, realistically, be only a fix to what is most likely a part of the problem and not a total solution to the issue, but there is always the idea that you could completely restrict supercarriers and titans to Null space complete. Don't allow them in Low Sec at all, those that are there are moved to the nearest NPC null (so that way no one's really stuck where they can't escape). This way you can still have carrier and dread engagements and ways to take on (and down) towers, but you also then remove a lot of the crazy bridging that goes on (Looking at you PL, you naughty, hilariously awesome bridgers you), usually just for a single kill. While it's a cool mechanic and it's nice that it sees action...erm...I don't think CCP meant for it to be used this way. A small fleet bridging onto a single target just seems...unfair. Even if that target's a carrier or dread >.>. But like I said, that would only help a part of the problem. |

Fourteen Maken
VipeRs Pit
136
|
Posted - 2014.07.24 17:01:00 -
[1006] - Quote
Skia Aumer wrote:Fourteen Maken wrote:We'd like to go out there, set up in an empty system and build something for ourselves Could you explain, what is the exact obstacle that prevents you from doing this? I seriously dont understand that. I am not a part of CFC or N3, nor do I pay the rent, yet I live in nullsec. Why cannot you do the same?
Anyone can go to null any time they want, but what do they do when they get there? Take a look around you, look at the state of null there's nothing happening out there it's just a big isk farm with nothing for people like me to do except grind for slum lords. I'd rather live in low sec where everything is up for grabs instead of being tied up by a few elitist scumbags who give nothing back.
When it becomes clear people are gaining an unfair advantage over others due to broken game mechanics that's called an exploit and devs should try to fix it or the game becomes unbalanced, the sov system, moon goo, and the relative poverty of alliances in empire space is what makes it so easy for them to control everything with minimum effort and nobody can challenge them. It needs looked at, people will stay in empire space or leave the game rather than live under the yoke of groups like cfc, because ironically there's more freedom in high sec than there is in supposedly lawless nullsec. |

Cliverunner
EVE University Ivy League
6
|
Posted - 2014.07.24 17:10:00 -
[1007] - Quote
What if instead of limiting Jump drives to 1 jump, you remove the idea of LY distance and limit the range to current and neighboring constellations? That would have much the same effect, but still allow for jump drives to be useful.
Maybe just change the jump system for combat caps, but leave the JFs as they are (or reduce their LY range by 10-20%).
Otherwise, I like the ideas you have posted. |

Skia Aumer
Atlas Research Group
77
|
Posted - 2014.07.24 17:40:00 -
[1008] - Quote
Fourteen Maken wrote:Skia Aumer wrote:Fourteen Maken wrote:We'd like to go out there, set up in an empty system and build something for ourselves Could you explain, what is the exact obstacle that prevents you from doing this? I seriously dont understand that. I am not a part of CFC or N3, nor do I pay the rent, yet I live in nullsec. Why cannot you do the same? Anyone can go to null any time they want, but what do they do when they get there? Take a look around you, look at the state of null there's nothing happening out there it's just a big isk farm with nothing for people like me to do except grind for slum lords. I'd rather live in low sec where everything is up for grabs instead of being tied up by a few elitist scumbags who give nothing back. A few messages ago you wanted to settle a system and build something for yourself, now you changed your mind obviously, so my question repeats - what exactly do you want to do in nullsec? Those slum lords - they prevent you from doing what?
As for the elitist scumbags... if you hate them so much, why dont you kill them? |

Rivr Luzade
Coreli Corporation Ineluctable.
637
|
Posted - 2014.07.24 18:09:00 -
[1009] - Quote
Skia Aumer wrote:Fourteen Maken wrote:We'd like to go out there, set up in an empty system and build something for ourselves Could you explain, what is the exact obstacle that prevents you from doing this? I seriously dont understand that. I am not a part of CFC or N3, nor do I pay the rent, yet I live in nullsec. Why cannot you do the same?
Where're your ships and your equipment? Low sec or NPC 00? |

SFM Hobb3s
Wrecking Shots Black Legion.
93
|
Posted - 2014.07.24 18:19:00 -
[1010] - Quote
Cobalt Edge no doubt. |
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Skia Aumer
Atlas Research Group
77
|
Posted - 2014.07.24 18:20:00 -
[1011] - Quote
NPC null
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Dhaq
Anonymous Posters
39
|
Posted - 2014.07.24 18:28:00 -
[1012] - Quote
Skia Aumer wrote:NPC null
So you don't mind living in an apartment complex. That's fine. But, some people would like a spot to build their own house. Different strokes and all that. |

Skia Aumer
Atlas Research Group
77
|
Posted - 2014.07.24 18:37:00 -
[1013] - Quote
And building own house involves exactly what? Please unroll your metaphor back to EVE. Also, it's still better to live in in apartment complex and work your way to the house of your dream, rather than sit at a city square and shout "government! give me a house! now! or else! I'll commit a suicide!" |

Dhaq
Anonymous Posters
39
|
Posted - 2014.07.24 18:48:00 -
[1014] - Quote
Skia Aumer wrote:And building own house involves exactly what? Please unroll your metaphor back to EVE. Also, it's still better to live in in apartment complex and work your way to the house of your dream, rather than sit at a city square and shout "government! give me a house! now! or else! I'll commit a suicide!"
Having the ability to work your way up would be fine. But that is not possible. Other than renting or somehow being graced by the larger blocs, you will never be able to own a piece.
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X Gallentius
Justified Chaos
2411
|
Posted - 2014.07.24 18:56:00 -
[1015] - Quote
Rivr Luzade wrote:Skia Aumer wrote:Erutpar Ambient wrote:I want to own a piece of space. So basically you want to online a TCU, right? That, or you want to be recognized as a power to deal with? About a couple of weeks ago I personally have "claimed" a system in nullsec. I didnt online a TCU there, mind you. But if carebears in that system wouldn't pay a rent to me, they will suffer consequences. And they know that, so they pay. You see the difference? When I want a piece of space - I go and take it. So you are proving his point that you cannot have space in Sov 00 without renting it?  He's the Wizard and he's telling you what he told the Scarecrow. "There are many entities out there that exert influence over a system no better than you do, but they have something you don't - a TCU." If your goal is a title, then yes that's out of reach. If your goal is to dominate a system to some degree, then you can do it. Put your valuable stuff in a low sec or high sec station. Put up a cheap POS or station container that contains mobile unit whatevers, and go harrass the locals until they start paying you isk. No TCU required.
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Rivr Luzade
Coreli Corporation Ineluctable.
637
|
Posted - 2014.07.24 20:27:00 -
[1016] - Quote
Skia Aumer wrote:NPC null
So you are not living in that 00 sec, you demand rent from Sov 00 holders and henceforth Eruptar's point stands: You either need to be part of a big blob, or you rent to live in Sov 00 sec.
How about you try to live in Sov 00 without being part of their gang for a change to see how your statement works out? |

Snot Shot
Dirt Nap Squad Dirt Nap Squad.
790
|
Posted - 2014.07.24 21:27:00 -
[1017] - Quote
CCP Fozzie wrote:I am watching this thread with great interest and am very happy to see the discussion it's spawning.
It's very interesting to compare the ideas being discussed here with concepts we're discussing internally. Don't hurt yourself responding so quickly to anything posted here so far.... . Twitter = @Snot_Shot-á - GÇ£If you don't stand for something, you'll fall for anything"
evesnotshot.blogspot.com |

Gizznitt Malikite
Agony Unleashed Agony Empire
4040
|
Posted - 2014.07.24 21:39:00 -
[1018] - Quote
I firmly want Sov to encourage more flying in space.
To do this, I'd make it very easy to destroy Sov if you aren't using the system.
Reduce Station, TCU, and IHUB EHP to 25% of what they currently are. Remove Station RF timers. Once the IHUB is destroyed, the Station is vulnerable to flipping. Give the IHUB 0 RF timers until the system has system activity.
Use system activity indexes to measure in-space system activity. The Military Index (Shooting NPCs) and Industrial Index (Mining) already measure in-space PvE activity. Add a PvP Index (combat ships destroyed in system) and Logistics Index (average jumps per day).
Any index at level 4 adds 1 RF timer to your IHUB. Indexes should change slowly, like perhaps based on a 14 day rolling average with anomalies capped to limit their influence on the average.
Level 4 PvP Index may require 75 Combat vessels destroyed / day, with a single days combat activity maxing out at 225 ships destroyed. Level 4 Logistics Index may require 500 jumps / day, with a single days jump activity maxed out at 1500 jumps per day. Now, if you use the system, you get RF timers to defend your System. If you don't use it, then anyone can blitz your system and destroy your claim on it.
Claim all the space you want.... if you don't see the system regularly used, it will easily be lost to an attack. Rent all you want... if your renters don't utilize the system, it will be vulnerable. Use Jump bridges all you want.... it means you aren't using the systems in between and they may become vulnerable.
I realize I don't include Trading or Science & Industry in my "system activities". This is because they generally don't involve flying in space. Finally, if system flipping is an issue, perhaps start the system with a PvP-RF timer when you successfully online the IHUB. |

X Gallentius
Justified Chaos
2413
|
Posted - 2014.07.24 22:06:00 -
[1019] - Quote
CCP Fozzie wrote:I am watching this thread with great interest and am very happy to see the discussion it's spawning.
It's very interesting to compare the ideas being discussed here with concepts we're discussing internally. The key is that "Sovereignty" should involve both overwhelming force as well as persistence on field. Not only do you have to defeat those who invade your lands (overwhelming force), you need to be able to keep your area safe and orderly (persistence).
Currently 0.0 Sov is all about overwhelming force.
How you add "keep area safe and secure" is up to you. Right now you've given the "guerrillas" great tools to harass the local population (mobile depots, inties immune to bubbles), but they have no tools to take Sovereignty even if the established powers make zero attempt to get rid of them.
You could envision a system where the guerrillas spend X amount of time on the persistence feature to gain Sov only to have the current "government" come in with overwhelming force to take Sov back. A sort of asymmetrical fight. The key is that the established powers would need to spend the effort to defend their space - either develop their own set of "special forces", or roll through the area every now and then with their main forces to clear out the area. |

Dr Cedric
Independent Miners Corporation Care Factor
60
|
Posted - 2014.07.24 23:21:00 -
[1020] - Quote
Just though of this:
MJD's have a 3 minute cool-down and Marauders get a bonus to the speed of the cool down.
Make Capital Jump Drives a Module (and give every (super)capital ship the fitting they'd need to use it), and make the module have a 10 minute cooldown. Also, make Cloaks unusable for that 10 minute cooldown (spatial disruption or somesuch)
Hot-Drop for lolz issue fixed. Choosing to send your (Super)caps into a system should be a logistical/tactical necessity, not an "i'm-bored-wanna-hot-drop-a-raven" choice.
Cedric
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