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Miss Overlord
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Posted - 2006.07.04 21:07:00 -
[181]
sour grapes - stress showing on d2 constant war can have its stressful effects on peeps - that said goonfleet do leave behind a lot of cans (have seen it in stacmon) that said go the goons all these threads will simply attract more recruits
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steveid
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Posted - 2006.07.04 21:09:00 -
[182]
What worries me is not the members they have or the skills within them, its the speed at which they have got there, and the cohesiveness of it. Its a lot more idfficult for a corp of 1000 players to fractionalise than it is 4 corps of 250 members; and whats to stop the recruitment drives? This time next year we could be looking at a 4000 man alliance.
Kill it while we can.
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Antaris Xenal
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Posted - 2006.07.04 21:38:00 -
[183]
Originally by: steveid What worries me is not the members they have or the skills within them, its the speed at which they have got there, and the cohesiveness of it. Its a lot more idfficult for a corp of 1000 players to fractionalise than it is 4 corps of 250 members; and whats to stop the recruitment drives? This time next year we could be looking at a 4000 man alliance.
Kill it while we can.
And then someday goonswarm will be like the Empire from star wars and all the other alliances will just be these small little things huddled in a small corner of 0.0 trying to survive while goonswarm owns all in eve online. I can hear the winds of change coming!
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Bluestealth
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Posted - 2006.07.04 21:38:00 -
[184]
Originally by: Berrik Radhok
Originally by: Jason Marshall Oh just wait for the day of the capitol smart bomb, and POS level smartbombs ......it will happen. And i cant wait to see 150 T1 frigs all blow up at the same time .
It's called the Titan, and the problem with setting it off at the POS is that it will blow up all the things you have anchored there 
Unfortunatly you are wrong there, and the devs have already said it IS NOT A SUPER SMART BOMB... it will not destroy the POS structures. I will try and find the post or conversation.
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Naginataii
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Posted - 2006.07.04 21:47:00 -
[185]
GoonSwarm was a indirect boost to the stealthbomber. Me and a friend picked about 3-4 off a 50 man goodswarm as it passed though our system to parts unknown.
But yeah, gratz to them. Nice to see so many new people having fun.
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Kaeten
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Posted - 2006.07.04 22:05:00 -
[186]
GOGO GOONIES!!!! 
High-Sec Piracy Recruitment |

NOObbody
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Posted - 2006.07.04 22:14:00 -
[187]
So worldcup is over for most of us.
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Shizzile Monizzle
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Posted - 2006.07.04 22:26:00 -
[188]
Edited by: ****zile Monizzle on 04/07/2006 22:26:37
Originally by: NOObbody So worldcup is over for most of us.
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Miss Overlord
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Posted - 2006.07.04 22:26:00 -
[189]
i think we should help the goons where posisble that is with referring recruits to them etc - the quicker they grow the quicker they will implode
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Miss Overlord
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Posted - 2006.07.04 22:33:00 -
[190]
Originally by: ****zile Monizzle Edited by: ****zile Monizzle on 04/07/2006 22:26:37
Originally by: NOObbody So worldcup is over for most of us.
italy are thro who will win other game
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Ur Dirac
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Posted - 2006.07.04 22:43:00 -
[191]
Edited by: Ur Dirac on 04/07/2006 22:43:17 Another thread, another pile of D2 and their vassals accusing everyone of cheating, rather than accepting responsibility for their failed tactics and lost dreads. As if GOON somehow controlled the server lag, or as if they were somehow immune to it. Pathetic, really. It is amusing to see the strain showing, though; the more they lose, the more angry they get on the forums.
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Rimini Toranos
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Posted - 2006.07.04 22:54:00 -
[192]
Originally by: Ur Dirac
Another thread, another pile of D2 and their vassals accusing everyone of cheating, rather than accepting responsibility for their failed tactics and lost dreads. As if GOON somehow controlled the server lag, or as if they were somehow immune to it. Pathetic, really. It is amusing to see the strain showing, though; the more they lose, the more angry they get on the forums.
1. most of the dread losses (if not all) are actually CCP's fault as we have all seen the pictures of the dreads beeing shot at 16au 2. as people said too many times allready, POS's guns aren't affected by the lab monster 3. when you fly t1 cruisers with t1 mods you don't really care if you lose it, but a ceptor or a sniper bs does
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SengH
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Posted - 2006.07.04 23:07:00 -
[193]
Originally by: Rimini Toranos
Originally by: Ur Dirac
Another thread, another pile of D2 and their vassals accusing everyone of cheating, rather than accepting responsibility for their failed tactics and lost dreads. As if GOON somehow controlled the server lag, or as if they were somehow immune to it. Pathetic, really. It is amusing to see the strain showing, though; the more they lose, the more angry they get on the forums.
1. most of the dread losses (if not all) are actually CCP's fault as we have all seen the pictures of the dreads beeing shot at 16au 2. as people said too many times allready, POS's guns aren't affected by the lab monster 3. when you fly t1 cruisers with t1 mods you don't really care if you lose it, but a ceptor or a sniper bs does
people have been shot @ "being multiple au's away" since EVE was released. In every major fleet battle it happens to people. Its because the client thinks it warped when it actually didnt. Same reason why sometimes you cant open that can even though your sitting right next to it. Its a fact of internet gameplay and not much CCP can do to fix it. If youve been through enough fleet battles you know it happens to everyone.
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Mulletstation
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Posted - 2006.07.04 23:13:00 -
[194]
Originally by: ****zile Monizzle Edited by: ****zile Monizzle on 04/07/2006 22:26:37
Originally by: NOObbody So worldcup is over for most of us.
Wait what does that mean? Is the 2 higher than the 0? I don't get how this game is scored.
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Dead Minmatar
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Posted - 2006.07.04 23:24:00 -
[195]
Originally by: Ab Initio The most impressive part of there campaign so far hasn't been the fighting, it's been the logistics imho.
Checking the D2 killboards shows 1100 or so Goon losses, the fact that there logistics has been able to keep up with that is what catches my attention.
I agree, this is an impressive task. I have enough trouble moving small modules around empire. I don't even know how I'd go about trying to move that many ships.
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6Bagheera9
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Posted - 2006.07.05 01:30:00 -
[196]
Originally by: BuSHiDo ZiN Edited by: BuSHiDo ZiN on 03/07/2006 02:10:28 The cloud ring invasion started off much in the same way that your three buddies show up at your house at 11 PM and demand to go to Whataburger/Late-Night Fast food joing of choice. Our most powerful counterespionaige abilities stem from the fact that nobody knows what we're doing until we're halfway done.
EDIT: Az, you're selling us short, unless you're not counting the pacifying of syndicate on purpose. That was what? Three dreads and a two carriers?
This is a powerful asset which anyone familiar with Sun Tzu should be well aquainted with. Secondly Goonswam's ability to direct and support a vast number of players demonstrates exceptional command and control capabilities, with experience you can expect Goon FCs to become some of the best in the galaxy. This should not be taken lightly when one considers how history has shown that good leadership is typically more important than the raw quality of forces.
Personally I commend Goonswarm for bringing new players into the game and adding a new dimension to PvP in the form of massed fleet tactics.
This utilization of large numbers of moderately well (or poorly) trained players as opposed to a smaller groups of warrior elites is comparable to the shift from feudal armies to modern professional armed forces. Veteran players will always have a place because the undeniable value of their skils and experience, but the dynamics of 0.0 space will be changed by Goonswarm's example. It would be wise for other alliances to consider recruiting new but promising players as a means of augmenting their fleets of experienced veterans.
On a final note, some have critized the Goons for their use of lag as a weapon. I completely agree that any exploit of game mechanics is unfair and bad for Eve. But I believe that we also must acknowledge that given Goonswarm's situation, lag or the problems its causes for the Goon's enemies can be avoided. Lag is a sideeffect of their numbers not its purpose.
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Ab Initio
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Posted - 2006.07.05 02:20:00 -
[197]
Originally by: Miss Overlord i think we should help the goons where posisble that is with referring recruits to them etc - the quicker they grow the quicker they will implode
Your doing well Goonfleet, the alts are allready switching to the "we don't need to kill them, they'll implode" justification for not doing anything to stop you 
Usually takes a little longer.
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Samirol
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Posted - 2006.07.05 02:21:00 -
[198]
Originally by: Ab Initio
Originally by: Miss Overlord i think we should help the goons where posisble that is with referring recruits to them etc - the quicker they grow the quicker they will implode
Your doing well Goonfleet, the alts are allready switching to the "we don't need to kill them, they'll implode" justification for not doing anything to stop you 
Usually takes a little longer.
bob is next...rabble rabble rabble  
Originally by: Tekka
Originally by: ISD "Can I have your stuff?" isn't constructive
neither is 95% of the internet
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Miss Overlord
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Posted - 2006.07.05 05:01:00 -
[199]
if i was goonfleet i would be offering d2 pilots a place in their corps for defecting - they shuold also press ahead to d2 HQ and totally take them out. Oh come pay klyn and kfr-ze as well ive seen some norad and d2 pilots hanging around kfr-ze guess they moved just north of aridia where goonfleet dont bother to play - apent and their 20 HACs would own em
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PopeZeus
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Posted - 2006.07.05 05:11:00 -
[200]
Originally by: Shimpu I love the general concept of the Goonfleet to bring 'noobs' into 0.0 and PvP as I understand it. The major issue I have with the goons is their sheer numbers causing lag and lag and even more lag. It's just not funny anymore if you can't activate modules or be able to deactivate your mwd flying in the wrong direction for 3 minutes.
The gooncommanders knowing the impact of their goons on a server node are using this effectively as a weapon. It's their main weapon and the reason they win fights at all. That can't be good.
YOU GUYS HAVE OUTNUMBERED GOONFLEET IN EVERY MAJOR BATTLE! STOP COMPLAINING ABOUT THEM CAUSING LAG!
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Andrea Jaruwalski
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Posted - 2006.07.05 05:57:00 -
[201]
If using lag to justify the lack of pure ability to play the game properly than rank Goonfleet up there with the best.
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fmercury
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Posted - 2006.07.05 06:13:00 -
[202]
GOONFLEET
Originally by: Sarmaul
Now, you tell me how easy it is to make 6.9m in 0.0 - 2 triple-BS belts will sort you out. Of course there is also T1 equipment, but from what I've heard about GF they have good logistics and provide the basic crap for free.
There are no triple BS spawns in syndicate 
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Gindar
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Posted - 2006.07.05 06:54:00 -
[203]
the fate of goonfleet, the bees.
http://video.google.com/videoplay?docid=-5390476768151802629&q=bees
one day an enemy will come.
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Valkazm
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Posted - 2006.07.05 06:59:00 -
[204]
Originally by: Gindar the fate of goonfleet, the bees.
http://video.google.com/videoplay?docid=-5390476768151802629&q=bees
one day an enemy will come.
hehe yeah seen that one before figured it was that link ..
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Vaugue
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Posted - 2006.07.05 07:07:00 -
[205]
Edited by: Vaugue on 05/07/2006 07:07:49 saw that video before.. but it is still very cool. 30 hornets vs 30,000 honey bee's.. crazy.. ========================= Why use a forum to auction when you can sell it on Eve-Bay!
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Semkhet
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Posted - 2006.07.05 07:12:00 -
[206]
It is true that the Command & Control structure implemented by the Goons is exemplary, and that their basic tactic may have some effectivity in very precise situations.
The problem of lag is that it affects players of both sides equally, but doesen't affect equally the two blobs, because the players of the blob who has the biggest numbers will get more random chances to benefit from windows of opportunity due to the occasional responsiveness of their interfaces. It's like playing dices and saying that each time you draw a six you can do something. Which team will have more opportunities to act ? The one with 20 players or the one with 100 ?
Let's face it, without massive lag, the typical fleet battle involving common T2 sniping BS's at 80-120 Km using fly-by BM's against mainly T1 wings should see Goon's frigs and cruisers popping at the rate of their ROF. Typically less than 8 seconds with an Apoc using T2 or Anode Tachs for example.
It means that a 10-man skilled team can take down 30 cruisers & frigs in 24 seconds before warping to the next fly-by BM, rinse and repeat.
Therefore there's no way the Goons could win a classic fleet battle by using mainly T1 stuff if it weren't for the lag, as simple as that. And those who say that sniping is not an elegant way of fighting may be right, but actually, it's the only ressource you can use to somewhat create a buffer that helps you cope with lag by giving increased time to react in front of massive blobs.
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Wild Rho
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Posted - 2006.07.05 07:27:00 -
[207]
Originally by: Semkhet because the players of the blob who has the biggest numbers will get more random chances to benefit from windows of opportunity due to the occasional responsiveness of their interfaces.
It's already been stated several times over that during euro timezone engagements D2 & Co have had the greater number of ships in aciton, NOT the goons. The goons only have the numerical advantage in the US timezone as more of them come online.
WE ARE DYSLEXIC OF BORG. Refutance is systile. Your ass will be laminated. - Jennie Marlboro
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Semkhet
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Posted - 2006.07.05 07:33:00 -
[208]
Originally by: Wild Rho
Originally by: Semkhet because the players of the blob who has the biggest numbers will get more random chances to benefit from windows of opportunity due to the occasional responsiveness of their interfaces.
It's already been stated several times over that during euro timezone engagements D2 & Co have had the greater number of ships in aciton, NOT the goons. The goons only have the numerical advantage in the US timezone as more of them come online.
And where did you see me addressing specifically that event ? I refer to the generic tactic used by the Goons. That they occasionally face equal or bigger numbers is not the rule and you know it perfectly.
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Wild Rho
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Posted - 2006.07.05 07:42:00 -
[209]
Originally by: Semkhet
And where did you see me addressing specifically that event ? I refer to the generic tactic used by the Goons. That they occasionally face equal or bigger numbers is not the rule and you know it perfectly.
It seemed implied since you were posting it in a thread in eve that is pretty much only about this event.
WE ARE DYSLEXIC OF BORG. Refutance is systile. Your ass will be laminated. - Jennie Marlboro
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Semkhet
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Posted - 2006.07.05 07:47:00 -
[210]
Originally by: Wild Rho
It seemed implied since you were posting it in a thread in eve that is pretty much only about this event.
Not really, since the subject of D2's recent losses only surfaced for the first time in post No 25. But np m8, your assumption was plausible 
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