Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 21 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 11 post(s) |
|

CCP Falcon
7768

|
Posted - 2014.07.22 08:18:00 -
[1] - Quote
Crius, EVE Online's second release under the new six week release cadence, has been successfully deployed!
With changes to industry, new industrial functionality and endpoints in the API, in-space user interface improvements, more little things, the introduction of teams, an overhaul of reprocessing, more starbase changes, and a whole host of other improvements, Crius is set to reshape industrial gameplay in EVE, streamlining processes and giving more power to the most important part of EVE Online; our players.
For full details of this release please check the patch notes.
When reporting issues, please specify which client you are using (Mac or PC). Please note that we also have a specific Mac client feedback & issues thread.
This thread is for general feedback only. To report issues, please use the Crius Issues thread here. CCP Falcon || Community Manager || @CCP_Falcon
Happy Birthday To FAWLTY7! <3 |
|

Mashie Saldana
BFG Tech
1123
|
Posted - 2014.07.22 11:19:00 -
[2] - Quote
First, let's see if it works. Mashie Saldana Dominique Vasilkovsky
|

iwannadig
Nagibators Inc.
1
|
Posted - 2014.07.22 11:30:00 -
[3] - Quote
We need skill points respect for Material Efficiency (Advanced Industry), because it changed behaviour. |
|

CCP Claymore
C C P C C P Alliance
17

|
Posted - 2014.07.22 11:38:00 -
[4] - Quote
iwannadig wrote:We need skill points respect for Material Efficiency (Advanced Industry), because it changed behaviour.
The behavior was changed but the skill was not removed. We are NOT refunding skill points for this. We are looking into a better solution for the skill though. Quality Assurance Analyst Team Game of Drones
|
|

Yongtau Naskingar
Yongtau Naskingar Corporation
47
|
Posted - 2014.07.22 11:44:00 -
[5] - Quote
The industry window is huge O.o It barely fits in the minimum window size. |

Bobby Artrald
Rogue Dog Villains incendia equus
1
|
Posted - 2014.07.22 11:46:00 -
[6] - Quote
I thought the corp hanger array was supposed to be increased to 3m m3 |

Yongtau Naskingar
Yongtau Naskingar Corporation
47
|
Posted - 2014.07.22 11:46:00 -
[7] - Quote
Also, is there a way to see if you were outbid / see all your current team bids? The patch notes just say you get notified when the auction is over, which is kinda too late. |

KIller Wabbit
The Scope Gallente Federation
649
|
Posted - 2014.07.22 11:53:00 -
[8] - Quote
Industry interface takes up way too much pixel space. Also, pretty much frickin' intimidating. Good luck with people new to industry. You did finally lower the click count. CCP .. always first with the wrong stuff CSM .. CCP Shills with a vacation plan
|

A4443 Suicide Gank
Center for Advanced Studies Gallente Federation
15
|
Posted - 2014.07.22 11:53:00 -
[9] - Quote
In the patch notes, i can read, that some mission issues got fixed, wich issues got fixed exactly?
|

Celor Ma'fer
Jouhinen Inc
3
|
Posted - 2014.07.22 11:56:00 -
[10] - Quote
Yongtau Naskingar wrote:Also, is there a way to see if you were outbid / see all your current team bids? The patch notes just say you get notified when the auction is over, which is kinda too late.
You bid on behalf of the system, not just for yourself. It would be nice to have a place where you can check all of your bids, but if you go back to the teams menu and hover over the bid amount it will list all of the systems that currently have bids on that team and how much they are.
It would definitely benefit from a place where you can see which teams you've bid on, rather than trying to remember what type and then scroll through them all to find them. |
|

Celor Ma'fer
Jouhinen Inc
3
|
Posted - 2014.07.22 11:57:00 -
[11] - Quote
When you deliver invention jobs there's needs to be more notification of whether you were successful or not, rather than a barely legible 'Failed' scrolling across the job line. |
|

CCP RedDawn
C C P C C P Alliance
474

|
Posted - 2014.07.22 12:02:00 -
[12] - Quote
A4443 Suicide Gank wrote:In the patch notes, i can read, that some mission issues got fixed, wich issues got fixed exactly?
All minor fixes, (too many to mention) which affects the missions; Balancing the Books (1 to 10), Mountains of Molehills (1 to 10), Data + Relic Site Scanning, Cosmos sites, A Demonstration and more. When I say minor, I mean text based changes, container access issues, dungeon completion issues etc.
Also, FYI, we have a large list of mission, dungeon, career and tutorial work that we will be starting soon. Team Space Glitter |
|

Taru Audeles
Federal Navy Academy Gallente Federation
1
|
Posted - 2014.07.22 12:03:00 -
[13] - Quote
System index in EVERY high sec system and most low sec systems is maxed. I know you will sell this as a feature and everything works as planed but are you serious ? You tried to sold us this BS new industry changes as something good and ground breaking. And half an hour after you deploy this EVERYTHING is maxed out ? removing slots was a really great idea. BTW your concept of people move around to less used systems. Someone at CCP didn't get the memo about that because there NO systems to move since every system is taxed the same. |

Celor Ma'fer
Jouhinen Inc
3
|
Posted - 2014.07.22 12:09:00 -
[14] - Quote
Taru Audeles wrote:System index in EVERY high sec system and most low sec systems is maxed. I know you will sell this as a feature and everything works as planed but are you serious ? You tried to sold us this BS new industry changes as something good and ground breaking. And half an hour after you deploy this EVERYTHING is maxed out ? removing slots was a really great idea. BTW your concept of people move around to less used systems. Someone at CCP didn't get the memo about that because there NO systems to move since every system is taxed the same.
While it is annoying that a lot of the systems have a very high System Index Tax (including the one I manufacture in) you obviously haven't scrolled through the facilities tab, because I can count at least 30 systems that have the lowest tax |

KIller Wabbit
The Scope Gallente Federation
649
|
Posted - 2014.07.22 12:11:00 -
[15] - Quote
Customs Office dialog dies when a transfer from launchpad executed. CCP .. always first with the wrong stuff CSM .. CCP Shills with a vacation plan
|

Yongtau Naskingar
Yongtau Naskingar Corporation
48
|
Posted - 2014.07.22 12:12:00 -
[16] - Quote
Celor Ma'fer wrote:While it is annoying that a lot of the systems have a very high System Index Tax (including the one I manufacture in) you obviously haven't scrolled through the facilities tab, because I can count at least 30 systems that have the lowest tax huh? Sort by tax rate. All system shown. Systems are all 10% (or 0% for POS modules). |

Rommiee
Mercury Inc.
831
|
Posted - 2014.07.22 12:12:00 -
[17] - Quote
Taru Audeles wrote:System index in EVERY high sec system and most low sec systems is maxed. I know you will sell this as a feature and everything works as planed but are you serious ? You tried to sold us this BS new industry changes as something good and ground breaking. And half an hour after you deploy this EVERYTHING is maxed out ? removing slots was a really great idea. BTW your concept of people move around to less used systems. Someone at CCP didn't get the memo about that because there NO systems to move since every system is taxed the same.
Are you saying that after a great deal of deliberation by CCP about how players will behave, they got it completely and totally wrong ?
My God, that cannot be true. I mean it's never happened 10 times before.....oh wait |

Sentient Blade
Crisis Atmosphere
1306
|
Posted - 2014.07.22 12:12:00 -
[18] - Quote
Not sure what the system index is meant to accomplish when it's so flat - I just checked out Lonetrek and discovered almost 80% of all systems had a cost index of near enough 100%.
Other:
* Cannot copy blueprints / facilities etc to clipboard, although multiple select seems to suggest that you can.
* It seems that researching something like the PE on a cruiser BPO now costs much more than the BPO itself.
* Using the arrow keys to navigate the blueprint / facilities list does not scroll the window to show the current selection. Page up / Page down do not work, or the scroll wheel. This can be fixed by closing / reopening but has happened numerous times already.
|

Celor Ma'fer
Jouhinen Inc
3
|
Posted - 2014.07.22 12:15:00 -
[19] - Quote
Yongtau Naskingar wrote:Celor Ma'fer wrote:While it is annoying that a lot of the systems have a very high System Index Tax (including the one I manufacture in) you obviously haven't scrolled through the facilities tab, because I can count at least 30 systems that have the lowest tax huh? Sort by tax rate. All system shown. Systems are all 10% (or 0% for POS modules).
Tax rate is different to the System Cost Index, sorry for the typo in my first post |

Retar Aveymone
GoonWaffe Goonswarm Federation
578
|
Posted - 2014.07.22 12:15:00 -
[20] - Quote
The industry UI contains several crimes against humanity:
1) For teams, there is no way to sort teams once I've narrowed down to the ones I want. I looked for construction component teams and wanted the max ME, but I had to read through all 40 or so instead of being able to sort it by best ME or the like
2) Can't bid on teams for corp. Easy to work around but irritating.
3) You can't make the giant honkin' blueprint window take up less space if, say, you just want to check on your jobs.
But overall I like it a lot. |
|

Yongtau Naskingar
Yongtau Naskingar Corporation
49
|
Posted - 2014.07.22 12:17:00 -
[21] - Quote
Retar Aveymone wrote: 3) You can't make the giant honkin' blueprint window take up less space if, say, you just want to check on your jobs.
+1 one for a way to hide the top part and just see the lists |

Takanuro
Biohazard. WINMATAR.
112
|
Posted - 2014.07.22 12:18:00 -
[22] - Quote
I have noticed a couple of things that would be nice to get clarified.
1. I have a POS and got as many ME/TE jobs as I could running before patch. However, when I go into Jobs, the Facility column is showing the station where my Blueprints are stored and NOT my various labs. Does this mean I can take down my POS and/or remove excess labs now without having to wait for jobs to complete???
2. I used to be able to go into the Corp Blueprints tab and look in the various Corp Division hangars which I used to organise various groups. When there was a BP with the stats I wanted to take, I could Right-Click and Deliver it to my Sales Hangar or Personal Hangar. Now, when on the Blueprints tab in Industry when I Right-Click there is no Deliver option. I have many of the same print and many prints so looking in the Inventory for which one I want is very time consuming. Am I missing how to do this now or an we have Deliver option back?
o7 Yes, we're going to die, but you're coming with us!
|
|

CCP Claymore
C C P C C P Alliance
18

|
Posted - 2014.07.22 12:20:00 -
[23] - Quote
Takanuro wrote:I have noticed a couple of things that would be nice to get clarified.
1. I have a POS and got as many ME/TE jobs as I could running before patch. However, when I go into Jobs, the Facility column is showing the station where my Blueprints are stored and NOT my various labs. Does this mean I can take down my POS and/or remove excess labs now without having to wait for jobs to complete???
2. I used to be able to go into the Corp Blueprints tab and look in the various Corp Division hangars which I used to organise various groups. When there was a BP with the stats I wanted to take, I could Right-Click and Deliver it to my Sales Hangar or Personal Hangar. Now, when on the Blueprints tab in Industry when I Right-Click there is no Deliver option. I have many of the same print and many prints so looking in the Inventory for which one I want is very time consuming. Am I missing how to do this now or an we have Deliver option back?
o7
To part 1, were the jobs being run remotely? By this I mean, Blueprints in the station using the modules in your POS?
If that is the case, we have moved all jobs that were running remotely to the station where the blueprint was based. Quality Assurance Analyst Team Game of Drones
|
|

Retar Aveymone
GoonWaffe Goonswarm Federation
578
|
Posted - 2014.07.22 12:21:00 -
[24] - Quote
we need a way to track teams we are bidding on, to see if we got outbid |

Takanuro
Biohazard. WINMATAR.
112
|
Posted - 2014.07.22 12:23:00 -
[25] - Quote
CCP Claymore wrote:Takanuro wrote:I have noticed a couple of things that would be nice to get clarified.
1. I have a POS and got as many ME/TE jobs as I could running before patch. However, when I go into Jobs, the Facility column is showing the station where my Blueprints are stored and NOT my various labs. Does this mean I can take down my POS and/or remove excess labs now without having to wait for jobs to complete???
2. I used to be able to go into the Corp Blueprints tab and look in the various Corp Division hangars which I used to organise various groups. When there was a BP with the stats I wanted to take, I could Right-Click and Deliver it to my Sales Hangar or Personal Hangar. Now, when on the Blueprints tab in Industry when I Right-Click there is no Deliver option. I have many of the same print and many prints so looking in the Inventory for which one I want is very time consuming. Am I missing how to do this now or an we have Deliver option back?
o7 To part 1, were the jobs being run remotely? By this I mean, Blueprints in the station using the modules in your POS? If that is the case, we have moved all jobs that were running remotely to the station where the blueprint was based.
Yes all BPO were in NPC station in corp hangars and installed to remote POS. Thanks for answer will save me some fuel :) Yes, we're going to die, but you're coming with us!
|

Len Ross
The Scope Gallente Federation
21
|
Posted - 2014.07.22 12:24:00 -
[26] - Quote
SO a successful deploy of a totally bugged patch. Doesn't anyone do tests before its sent into the wild? |

Celor Ma'fer
Jouhinen Inc
3
|
Posted - 2014.07.22 12:24:00 -
[27] - Quote
Retar Aveymone wrote:we need a way to track teams we are bidding on, to see if we got outbid
Mentioned earlier in the thread, but worth another +1  |

KIller Wabbit
The Scope Gallente Federation
649
|
Posted - 2014.07.22 12:25:00 -
[28] - Quote
How about input materials being sorted in Alpha order on the BP's??? Holy @^&!$!& CCP .. always first with the wrong stuff CSM .. CCP Shills with a vacation plan
|

Sentient Blade
Crisis Atmosphere
1306
|
Posted - 2014.07.22 12:26:00 -
[29] - Quote
* The client noticeably freezes when loading the various industry tabs on a 3.6Ghz 3630, GTX 580 4GB OC with 32GB of 1600 Mhz RAM. I have many thousand of BPCs for when I was doing invention, it seems loading them all makes the client cry.
* Agree with a need to remove the giant tool at the top when I just want to view my jobs.
* The dark grey on even darker grey for the in-use blueprints is neigh unreadable. There needs to be another way to show that a blueprint is unavailable beyond giving me eye strain.
* When selecting to stop a job, the button changes to 'Confirm' but there is no cancel button. You can change the button back by clicking on another blueprint, but there needs to be an equally prominent cancel button. |

Steijn
Quay Industries
541
|
Posted - 2014.07.22 12:27:00 -
[30] - Quote
just checking at sticking 1 level of ME on an already part researched Fenrir BPO, prices range from under 1m to 51m depending on location, that I understand. However, it says time that it will take is 257d
WTF?? |
|
|
|
|
Pages: [1] 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 .. 21 :: one page |
First page | Previous page | Next page | Last page |