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Author |
Thread Statistics | Show CCP posts - 11 post(s) |
DeODokktor
Dark Templars The Fonz Presidium
41
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Posted - 2014.07.22 15:31:00 -
[91] - Quote
Zaxix wrote:The team bidding process is confusing. It's incredibly difficult to sort out what to bid on. Since the bonuses are all in one cell, in no logical order that I can figure out (not alphabetical, not largest first, not anything), it's difficult to find what you're looking for. Even with the filter for Fuel Blocks, the list is long and you just have to scroll through and manually look at every freaking cell.
Once you find something interesting, you go to bid on it. I put in my system and it tells me minimum bid. It doesn't explain WHY that's the minimum bid. On one team, it tells me bid 520,000 or more, but the existing order is 442,000. Another one tells me minimum bid of 440,000, but the current high bid is 460,000.
Very, very annoying.
If you click on the top of the cell it'll sort from best to worst.
Since it can be ME+ME, TE+TE, ME+TE, TE+ME then I guess they didn't want to make 4 columns to deal with this.
It's not to bad to sort it once and look over it, Just be careful to look and see both modifiers for those that have more than one. |
DeODokktor
Dark Templars The Fonz Presidium
41
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Posted - 2014.07.22 15:34:00 -
[92] - Quote
CCP Greyscale wrote:Celor Ma'fer wrote:Shade Millith wrote:Okay, after about 10 minutes of playing around, it seems as though the proposed idea of additional facilities giving bonuses in POSs seems to be scraped.
Why?
I mean, I'm not going to complain too much, because this just means that my empire industry tower is also going to be a fully fledged deathstar and pretty much impervious to assault while cranking out full production, but this seems like really bad balancing. This was mentioned sneakily in here Dev Post Also in the devblog that went out last week :)
You guys need to start using dev blogs and stop using forum/reddit.
Why were remote blueprints removed?... That alone will kill good POSs in empire, making a POS worse just shows some really screw'd up logic going on in your head.
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Claudius Dethahal
Viziam Amarr Empire
1
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Posted - 2014.07.22 15:37:00 -
[93] - Quote
Yongtau Naskingar wrote:DeODokktor wrote:Bellasarius Baxter wrote:First observation: Pre-patch I had a perfectly researched Orca blueprint, which took quite some time. It was at ML=6 pre-patch. Now I have a blueprint at 9%, and am looking at 257 days of research, and 828 MILLION ISK in research cost to make it perfect again.
Actually, you blew it... Had you installed it yesterday for just 1 cycle, you would have gotten a 10% print! Uh, no, then it'd have been ML=7, which would also have been converted to ME9%.
The way the conversion worked you'd have gotten an ME 9% print and then when you accepted the job it would have added one for ME 10%. That little trick was in this thread (https://forums.eveonline.com/default.aspx?g=posts&m=4818245#post4818245). Way in the back. |
Alexsis Solette
Hard Knocks Inc.
25
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Posted - 2014.07.22 15:39:00 -
[94] - Quote
I think the sorting on jobs needs a little work. Why are jobs that are ready to deliver placed next to the jobs the longest from being finished? (Sample order: Job 1 second from being done --> job 29d from being done --> Finished jobs, or vice versa). Shouldn't they be with the jobs that are almost done considering that they are... done? |
Zaxix
Long Jump.
401
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Posted - 2014.07.22 15:41:00 -
[95] - Quote
DeODokktor wrote:Zaxix wrote:The team bidding process is confusing. It's incredibly difficult to sort out what to bid on. Since the bonuses are all in one cell, in no logical order that I can figure out (not alphabetical, not largest first, not anything), it's difficult to find what you're looking for. Even with the filter for Fuel Blocks, the list is long and you just have to scroll through and manually look at every freaking cell.
Once you find something interesting, you go to bid on it. I put in my system and it tells me minimum bid. It doesn't explain WHY that's the minimum bid. On one team, it tells me bid 520,000 or more, but the existing order is 442,000. Another one tells me minimum bid of 440,000, but the current high bid is 460,000.
Very, very annoying. If you click on the top of the cell it'll sort from best to worst. Since it can be ME+ME, TE+TE, ME+TE, TE+ME then I guess they didn't want to make 4 columns to deal with this. It's not to bad to sort it once and look over it, Just be careful to look and see both modifiers for those that have more than one. I'm not sure what you're referring to. I have clicked on the column Specialties and looking at the results, there is still no clear logic to the presentation. Bokononist
-á |
Angry Arnst
Hard Knocks and Rocks.MFG
0
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Posted - 2014.07.22 15:43:00 -
[96] - Quote
Ya i like know why i have red outlines now on game? do you guys test anything before release mean? ya all trying fix my login issues now i got this its never ending glitches wtf get real techs in there ya all can afford it |
Retar Aveymone
GoonWaffe Goonswarm Federation
580
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Posted - 2014.07.22 15:45:00 -
[97] - Quote
CCP Greyscale wrote: Also in the devblog that went out last week :)
greyscale: I set installation taxes to "100%" on one of our stations. Did I just set the taxes to 100% of what they can be (e.g. now it will charge 10% of the install cost in taxes) or did I just double everyone's install costs?
If it's the former can the NET taxes be shown instead of "100%" before goons start picking up pitchforks and torches :ohdear: |
Yongtau Naskingar
Yongtau Naskingar Corporation
58
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Posted - 2014.07.22 15:51:00 -
[98] - Quote
DeODokktor wrote:No... CCP Greyscale wrote: We take whatever level the blueprint was at when the job started, convert that, and then when the job finishes add however many levels (capped at level 10) it was in research for.
Me:5+ +1r Ended up 10% Me:3/4 +1r Ended up 9% Me:2 +1r Ended up 8% Me:1 +1r Ended up 6% ... crap >.> |
Qmamoto Kansuke
Killing with pink power
9
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Posted - 2014.07.22 15:52:00 -
[99] - Quote
I like all changes except that you can't resize the industry window in ALL directions i usually play windowed and I have to go fullscreen to be able to work with this.Please allow for resizing in all directions im sure many ppl want it aswell. |
DeODokktor
Dark Templars The Fonz Presidium
41
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Posted - 2014.07.22 15:54:00 -
[100] - Quote
Zaxix wrote: I'm not sure what you're referring to. I have clicked on the column Specialties and looking at the results, there is still no clear logic to the presentation.
It looks like it uses CCPs old sorting style.. It's now showing wrong for me on one character, but fine on another. Sadly It seems once you sort by "Salary" (or perhaps any other box) that it will output will mix them for the sorting value. So it's all just mixed up :(...
Some of their other things sort like this too... It has bugged me for years. This is why I name pos arrays 01, 02,....,10,11
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Musashibou Benkei
Combined Imperial Fleet Black Legion.
29
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Posted - 2014.07.22 15:59:00 -
[101] - Quote
And so the dumb patch was released with stupid features that both take up too much window space by trying to be "pretty" and causing everyone in the industry business more grief by making stuff cost more, more, more and more.
WTS capital bpo's cos these changes are plain dumb and Grayscale should've been fired long ago.
P.S. If some dev/isd gets any ideas of me being "mean" to Grayscale, you should think about what happened last time he kept on pushing for the "all new unified inventory" and the drama that caused. Also, refer here |
Hemimaori
Combined Imperial Fleet Black Legion.
1
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Posted - 2014.07.22 16:03:00 -
[102] - Quote
wow, way ruin industry.
I really don't understand why you did this to industry, maybe trying to drive plex sales as capital pilots will lose 1 dread now and have to spend 5bil to get another cos there aint gonna be any 2bil dreads on the market ever again.
WTS Cap BPO;s |
Qmamoto Kansuke
Killing with pink power
9
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Posted - 2014.07.22 16:06:00 -
[103] - Quote
I just trying inventing ammo HOLY GOD OF INVENTING!!!Its so freaking fast and smooth!
<3 CCP |
Steijn
Quay Industries
542
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Posted - 2014.07.22 16:09:00 -
[104] - Quote
new industry window sux.
1 - wont remember the previous settings that i used when i closed it, so have to redo everything again.
2 - laggy, because its loading in all of my BPOs that i have absolutely anywhere.
3 - impossible to scroll through all the BPOS due to the slider bar been that small that you cant click it because of number of BPOs.
4 - columns sort doesnt work.
5 - top panel is ridiculousy huuuuuuuuuuuge, no reason whatsoever for it to be so large.
fixes....
1. just make it remember the state it was closed in.
2. stop it loading in all BPOS, give it a dropdown where you cant choose which location to load BPOs in from BEFORE it loads any.
3. would be fixed in 2 and 6.
5. shouldnt take much doing.
6. reduce it by at least 50%.
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Bad Bobby
Bring Me Sunshine In Tea We Trust
524
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Posted - 2014.07.22 16:14:00 -
[105] - Quote
For future reference, I would have been perfectly happy with this all being pushed back another 6 weeks so that it could have been finished to a higher standard. The quality of the UI work in particular is dissapointing. Leaving POSes in a half broken state is dissapointing. I'm pretty happy with the ideas behind the changes, but you clearly needed more time to finish implementing them. |
Jackie Cane
Chaos Gate Northern Associates.
13
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Posted - 2014.07.22 16:14:00 -
[106] - Quote
The Blueprint Window is WAY TOO BIG an not able to be collapsed. Make that huge thing collapsible so i can check my jobs list without having 70% of my screen blocked out by useless space. |
Lucas Raholan
Societas Imperialis Sceptri Coronaeque
124
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Posted - 2014.07.22 16:15:00 -
[107] - Quote
Being able to filter based on what teams you have bid on on behalf of certain systems would be rather helpful, as it is you need to remember which systems you've bid with. Add in that you don't get notified if your bid gets beaten before the end leads to a overly complex system of watching your bids I'm secretly a unicorn that Sh**ts fairy dust and sings all day-á |
Steijn
Quay Industries
542
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Posted - 2014.07.22 16:15:00 -
[108] - Quote
Bad Bobby wrote:For future reference, I would have been perfectly happy with this all being pushed back another 6 weeks so that it could have been finished to a higher standard. The quality of the UI work in particular is dissapointing. Leaving POSes in a half broken state is dissapointing. I'm pretty happy with the ideas behind the changes, but you clearly needed more time to finish implementing them.
considering its already been pushed back once, i hate to think what state it was originally in. |
Lady Rift
What Shall We Call It
40
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Posted - 2014.07.22 16:17:00 -
[109] - Quote
Steijn wrote:Bad Bobby wrote:For future reference, I would have been perfectly happy with this all being pushed back another 6 weeks so that it could have been finished to a higher standard. The quality of the UI work in particular is dissapointing. Leaving POSes in a half broken state is dissapointing. I'm pretty happy with the ideas behind the changes, but you clearly needed more time to finish implementing them. considering its already been pushed back once, i hate to think what state it was originally in.
it wasn't even coded yet. They just had the idea of what they wanted |
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CCP Greyscale
C C P C C P Alliance
2487
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Posted - 2014.07.22 16:18:00 -
[110] - Quote
Retar Aveymone wrote:CCP Greyscale wrote: Also in the devblog that went out last week :)
greyscale: I set installation taxes to "100%" on one of our stations. Did I just set the taxes to 100% of what they can be (e.g. now it will charge 10% of the install cost in taxes) or did I just double everyone's install costs? If it's the former can the NET taxes be shown instead of "100%" before goons start picking up pitchforks and torches :ohdear:
Believe that's doubling costs. |
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Bad Bobby
Bring Me Sunshine In Tea We Trust
524
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Posted - 2014.07.22 16:18:00 -
[111] - Quote
Steijn wrote:Bad Bobby wrote:For future reference, I would have been perfectly happy with this all being pushed back another 6 weeks so that it could have been finished to a higher standard. The quality of the UI work in particular is dissapointing. Leaving POSes in a half broken state is dissapointing. I'm pretty happy with the ideas behind the changes, but you clearly needed more time to finish implementing them. considering its already been pushed back once, i hate to think what state it was originally in. I don't think we should concern ourselves with the state of code that was not released. A lot of terrible code is written in the quest for good code. |
Daphne Taggart
Black Omega Industries In Utter Darkness
0
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Posted - 2014.07.22 16:22:00 -
[112] - Quote
Worst expansion to date. CCP should be ashamed of itself. New interface without guides or help on how to use it. Massive changes to Industry with no in game guides or help on whats different.
You can put lipstick on a pig CCP but its still a pig.
I fear this is the beginning of the end of New Eden.
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Lady Rift
What Shall We Call It
40
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Posted - 2014.07.22 16:26:00 -
[113] - Quote
Daphne Taggart wrote:Worst expansion to date. CCP should be ashamed of itself. New interface without guides or help on how to use it. Massive changes to Industry with no in game guides or help on whats different.
You can put lipstick on a pig CCP but its still a pig.
I fear this is the beginning of the end of New Eden.
get use to it. In 6 weeks they will push more things and then 6 weeks after that. I expect that in 2 expansions they will just be finishing fixes to this one. |
Bad Bobby
Bring Me Sunshine In Tea We Trust
524
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Posted - 2014.07.22 16:27:00 -
[114] - Quote
Daphne Taggart wrote:Worst expansion to date. CCP should be ashamed of itself. New interface without guides or help on how to use it. Massive changes to Industry with no in game guides or help on whats different.
You can put lipstick on a pig CCP but its still a pig.
I fear this is the beginning of the end of New Eden. I'm pretty sure Incarna was worse. |
Tom Tokila
Science and Trade Institute Caldari State
0
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Posted - 2014.07.22 16:30:00 -
[115] - Quote
So...my before-patch ME3 Leviathan is now screwed, and needs 522 more parts... that's just....no. :/ I'm not very happy with that. Is that even correct? |
Retar Aveymone
GoonWaffe Goonswarm Federation
580
|
Posted - 2014.07.22 16:32:00 -
[116] - Quote
CCP Greyscale wrote:Retar Aveymone wrote:CCP Greyscale wrote: Also in the devblog that went out last week :)
greyscale: I set installation taxes to "100%" on one of our stations. Did I just set the taxes to 100% of what they can be (e.g. now it will charge 10% of the install cost in taxes) or did I just double everyone's install costs? If it's the former can the NET taxes be shown instead of "100%" before goons start picking up pitchforks and torches :ohdear: Believe that's doubling costs. oh neat - will we be able to set arbitrary levels of tax, or is that a bug that we can exceed the 10% cap. |
Daryn Lei
Plutonium.
12
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Posted - 2014.07.22 16:35:00 -
[117] - Quote
For wasting screen real estate, the new industry user interface is 10/10. Please give us some option to reduce the size of the rediculously elaborate top section and more room for browsing the jobs and blueprints at the bottom. |
Caldari 5
D.I.L.L.I.G.A.F. S.A.S Northern Associates.
346
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Posted - 2014.07.22 16:38:00 -
[118] - Quote
Is there a way to prevent showing In use Blueprints in the Blueprints tab? I just went to install a job and nearly Cancelled a currently running job on the same type of blueprint!!
And my pet peeve because I need to repeat it, for the love of god put labels on things. Especially things like RAM that all use the same icon, and Datacores etc (I personally would not know which mineral is which without hovering over them and it slows down the usage of the interface) I'm not asking for much just some Text labels, same as what is in the standard view of your hangar. Label under icon. |
Scaugh
Blue Republic RvB - BLUE Republic
52
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Posted - 2014.07.22 16:39:00 -
[119] - Quote
Question: Why can't I stack the new industry window like the rest of the windows in EVE???
and WoW just WoW it it frigging HUGE.....
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Althalus Stenory
Flying Blacksmiths
20
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Posted - 2014.07.22 16:40:00 -
[120] - Quote
Bad Bobby wrote:Daphne Taggart wrote:Worst expansion to date. CCP should be ashamed of itself. New interface without guides or help on how to use it. Massive changes to Industry with no in game guides or help on whats different.
You can put lipstick on a pig CCP but its still a pig.
I fear this is the beginning of the end of New Eden. I'm pretty sure Incarna was worse. Nop, as it didn't break anything like this one. |
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