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Caleb Seremshur
The Atomic Fallout Kids
390
|
Posted - 2014.10.30 23:21:00 -
[361] - Quote
Xuixien wrote:Yay another buff to HiSec!!!!
You can't be serious. Corp awoxing is almost exclusively documented as being used to grief new players. Obviously awoxing will still happen it just won't obviously happen in high sec so prominantly.
There is nothing stopping you from being a warpin point for suicide gankers.
https://forums.eveonline.com/default.aspx?g=posts&t=348015
T3 OHing subsystem review and rebalance
https://forums.eveonline.com/default.aspx?g=posts&t=290346
LP faction weapon store costs rebalancing
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Cancel Align NOW
Imperial Shipment Amarr Empire
158
|
Posted - 2014.10.30 23:24:42 -
[362] - Quote
Syn Shi wrote:Ima Wreckyou wrote:Syn Shi wrote:You can still awox. You will just lose a ship if they made the change.
There is nothing more to this topic.
Why are you against losing your ship if you awox? I don't see why you think this word games are in any way a good argument or comment. If you have a problem understanding what some people mean with "awoxing" of "safari" in the context of this thread or the CSM minutes then you have a serious issue and should stop posting. Read the first post. Shoot a corp mate...concord shoot you. Read title......awox. Summary. Some don't want to lose their ship when they.....as the title says...corpmate awoxing. Conclusion.....you don't want to lose a ship from shooting a corp mate...or pretending to be that corp mate. Why are you against losing your ship?
The best way to test mechanics is via action.
I learned how many catalysts will it take to break the tank of my Procurer by having corpmates shoot at it. Why should my corpmates be punished for helping me learn that?
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Kaarous Aldurald
ROC Deep Space
10425
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Posted - 2014.10.30 23:26:16 -
[363] - Quote
Caleb Seremshur wrote: You can't be serious. Corp awoxing is almost exclusively documented as being used to grief new players.
Or to attack people who abuse the dec dodge exploit, in my case.
Quote: There is nothing stopping you from being a warpin point for suicide gankers.
And there is nothing about that that requires me to be in their corp to do it. Hell I can do that with a ten hour old cloaked alt and a locator agent.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Ima Wreckyou
The Conference Elite CODE.
395
|
Posted - 2014.10.30 23:32:56 -
[364] - Quote
Syn Shi wrote:Ima Wreckyou wrote:Syn Shi wrote:You can still awox. You will just lose a ship if they made the change.
There is nothing more to this topic.
Why are you against losing your ship if you awox? I don't see why you think this word games are in any way a good argument or comment. If you have a problem understanding what some people mean with "awoxing" of "safari" in the context of this thread or the CSM minutes then you have a serious issue and should stop posting. Read the first post. Shoot a corp mate...concord shoot you. Read title......awox. Summary. Some don't want to lose their ship when they.....as the title says...corpmate awoxing. Conclusion.....you don't want to lose a ship from shooting a corp mate...or pretending to be that corp mate. Why are you against losing your ship? Your answers don't improve it seams. Now you ask a suicide ganker if he is afraid to lose his ship? I am not even a year old char and lost over 1300 Catalysts so far. Almost all of them exploded a miner or hauler.
And that word game is still no argument. It just demonstrates a lack of communication skills.
How much do you bet that I can shoot most of my corp mates even after the change without getting CONCORDed?
the Code ALWAYS wins
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Ima Wreckyou
The Conference Elite CODE.
395
|
Posted - 2014.10.30 23:36:35 -
[365] - Quote
Caleb Seremshur wrote:You can't be serious. Corp awoxing is almost exclusively documented as being used to grief new players. Obviously awoxing will still happen it just won't obviously happen in high sec so prominantly. You think someone will go through the process of infiltrating a corp just to kill a new player in a Venture or something? They are usually after shinny ships of older players like bling mission ships or Orcas. The "new player" argument is absolutely ridiculous and has no basis in reality.
the Code ALWAYS wins
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Paranoid Loyd
2459
|
Posted - 2014.10.30 23:37:16 -
[366] - Quote
Ima Wreckyou wrote:And that word game is still no argument. It just demonstrates a lack of communication skills. Not to mention a lack of understanding of mechanics and the fundamental differences between the two methods.
"PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite
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Some Rando
University of Caille Gallente Federation
1226
|
Posted - 2014.10.30 23:37:55 -
[367] - Quote
Veers Belvar wrote:Presuming that people who rat or mine in the ultra safe blue donut, Deklein for example, or in renterland, somehow "deserve" higher rewards than people in highsec because they are "exposed" to more risk. Yeah, pretty much. High-sec PvE is way too rewarding for the investment a carebear puts into their own safety and space (none).
CCP has no sense of humour.
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Veers Belvar
Swordmasters of New Eden
211
|
Posted - 2014.10.30 23:39:19 -
[368] - Quote
Ima Wreckyou wrote:Caleb Seremshur wrote:You can't be serious. Corp awoxing is almost exclusively documented as being used to grief new players. Obviously awoxing will still happen it just won't obviously happen in high sec so prominantly. You think someone will go through the process of infiltrating a corp just to kill a new player in a Venture or something? They are usually after shinny ships of older players like bling mission ships or Orcas. The "new player" argument is absolutely ridiculous and has no basis in reality.
I can confirm at least one case from my personal knowledge where an FW corp spent hours convincing a fairly new player to join up just so they could blow up his cheap ship, pod him, and then giggle to themselves while they mocked him for being stupid.
So yes, some of the awoxxers are doing it for tears and giggles, not for killmails, and their easiest prey is new players unfamiliar with the awoxxing mechanics. |

Violet Hurst
Pator Tech School Minmatar Republic
5
|
Posted - 2014.10.30 23:42:26 -
[369] - Quote
Hello Victoria,
Victoria Ewans wrote: I was wondering why the hell does bad guy dont, all at the same moment, go back to low/ null sec? this way it will no longer be player empty. They will find the pvp engagement they are lookgin for fighting for their survival. Doing so, the high sec will be a more "secure" place for the carebear so they can do their thing relatively quietfully.
This concept is completely solid and has worked for a lot of games worldwide. And it is called: *drumroll* theme park. When you want to kill NPCs, you go to a pve area. When you want to grow carrots, you go to a carrot farm and if you want to pvp you go to an arena. In a sandbox you basically don't do anything else. But you do all of it at once and at the same place. And this creates new activities: Growing carrots while fending off rabbits, slaying boars while avoiding the highwaymen, stealing the crop from carrot farmers, etc.
Now one might ask if these concepts are really mutually exclusive or if you couldn't just have both of them in one game. But if you put little sandboxes and roller coasters next to each other in a game, it technically is a theme park and the little sandboxes just turn into theme park rides themselves. Furthermore the sandboxes will be ignored most of the time, since players will find the specialized rides more suitable for what they primarily want to do. Picking up my example from above: "Lol, i grew 10 carrots on the farm while you only grew 5 in the woods since the rabbits ate 3 and you had to give 2 of them to a highwayman.", "I got 10 fights in the last hour in the pvp arena while you didn't find anyone to fight running around the forrest.", etc.
My point is: The absence of a game mechanic (specialized rides) can be a game mechanic itself. Diablo wouldn't have been a better game had you had the ability to save/load your progress everywhere. Super Mario wouldn't have been a better game given the option to fly a combat helicopter.
Victoria Ewans wrote: Given Eve is a dark-harsh-PVP-sandbox MMO oriented game
The problem here is that this statement gradually turned into a marketing slogan. I don't think that most players here really love the awoxing mechanic that much and want to protect it at any cost (although it is a unique characteristic of the game). It is more so that they see its removal as another step in a long list of steps aimed at falsifying the statement. I can only name some, but others might be able to contribute to it:
- concord
- ship insurance
- no ship insurance payout if you get killed by concord
- permabans for teamspeak activities
- dojos [only on the PTS so far]
- tiercide
Victoria Ewans wrote: Now im welcoming your harsh, mean, rude and trolling comments as it is commonly seen on the forums.
You're welcome to mine. :-)
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John E Normus
New Order Logistics CODE.
242
|
Posted - 2014.10.30 23:46:35 -
[370] - Quote
Sion Kumitomo wrote:The continued misuse of the word 'awox' in this thread has me in quite a state. Check your history, almost all of you are wrong.
This change would literally only effect hisec. Seriously. That's it. Want to shoot your mates in low/null/wh? Go nuts. There is otherwise no impact anywhere else with this.
That is, unless your entire gameplay style is centered on abusing people who don't understand counterintuitive gameplay mechanics in EVE's 'safest' systems, in which case I'm sure this will impact you, and I'm so very sorry you're unable to take on real challenges and lack the imagination to think of other ways to hurt people. Basically, you're dumb if you think that anyone who knows what real risk means is going to hop on some terrible hyberbolic bandwagon defending your right to beat up the proverbial new kid and take their lunch money.
Or to put it another way, HTFU yourselves you bunch of whiners.
A goon typed this.

Between Ignorance and Wisdom
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Ima Wreckyou
The Conference Elite CODE.
395
|
Posted - 2014.10.30 23:53:44 -
[371] - Quote
John E Normus wrote:A goon typed this.  Yeah, this is very puzzling. I bet he is only in that goon corp to awox the **** out of them.
the Code ALWAYS wins
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Syn Shi
School of Applied Knowledge Caldari State
26
|
Posted - 2014.10.30 23:56:19 -
[372] - Quote
Ima Wreckyou wrote:Syn Shi wrote:Ima Wreckyou wrote:Syn Shi wrote:You can still awox. You will just lose a ship if they made the change.
There is nothing more to this topic.
Why are you against losing your ship if you awox? I don't see why you think this word games are in any way a good argument or comment. If you have a problem understanding what some people mean with "awoxing" of "safari" in the context of this thread or the CSM minutes then you have a serious issue and should stop posting. Read the first post. Shoot a corp mate...concord shoot you. Read title......awox. Summary. Some don't want to lose their ship when they.....as the title says...corpmate awoxing. Conclusion.....you don't want to lose a ship from shooting a corp mate...or pretending to be that corp mate. Why are you against losing your ship? Your answers don't improve it seams. Now you ask a suicide ganker if he is afraid to lose his ship? I am not even a year old char and lost over 1300 Catalysts so far. Almost all of them exploded a miner or hauler. And that word game is still no argument. It just demonstrates a lack of communication skills. How much do you bet that I can shoot most of my corp mates even after the change without getting CONCORDed?
Then you need to teach your tricks to those above who said they are going to stop.
If I was into said activities I would play nice and get them into a nice blingy ship for lvl 5 missions in low...and then let the hammer fall. But that's me.
Too bad some don't want to leave the safety of hi-sec to continue their play style.
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Kaarous Aldurald
Lords.Of.Midnight The Devil's Warrior Alliance
10425
|
Posted - 2014.10.31 00:01:25 -
[373] - Quote
Syn Shi wrote: a nice blingy ship for lvl 5 missions in low
Do you even play this game? No one actually does this, even total newbies.
"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
One of ours, ten of theirs.
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Masao Kurata
Z List
123
|
Posted - 2014.10.31 00:02:26 -
[374] - Quote
Syn Shi wrote:Lots of crap about everything being the same except for losing your ship.
You have CLEARLY never suicide ganked in your life. The main aspect of suicide ganking is not the certainty of the loss of your ship, it is the requirement to kill the the target within 10-25 seconds of opening fire depending on the security level of the system. The difference here is not that the "awoxer" (suicide ganker in your bizarre dialect) loses his ship, it's that he loses his ship and doesn't kill anything. |

Syn Shi
School of Applied Knowledge Caldari State
26
|
Posted - 2014.10.31 00:07:44 -
[375] - Quote
Kaarous Aldurald wrote:Syn Shi wrote: a nice blingy ship for lvl 5 missions in low
Do you even play this game? No one actually does this, even total newbies.
Some would see that as a challenge...or others will just wilt to the challenge.
And in my brief stint being a F1 monkey I saw a corp who use to run them on the regular.
Not sure where you get no one runs them.
But you wouldn't know...you aren't willing to leave hi-sec. |

Ima Wreckyou
The Conference Elite CODE.
396
|
Posted - 2014.10.31 00:08:37 -
[376] - Quote
Syn Shi wrote:Too bad some don't want to leave the safety of hi-sec to continue their play style. So in Highsec everyone can shoot me on sight, local is full of people and the facpo will kill my ship if I stay in one place for a few seconds and don't warp. Please explain why Lowsec should be more dangerous to me?
the Code ALWAYS wins
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Masao Kurata
Z List
123
|
Posted - 2014.10.31 00:10:19 -
[377] - Quote
There has been surprisingly little talk about the ACTUAL reason that awoxes are generally not terribly interesting content currently: neutral logi.
Neutral logi currently do not receive a suspect flag for repping an awoxer unless the corporation is coincidentally at war. This leads to a situation where yes, the corp could get neutral logi themselves to even things out but that just results in a boring stalemate where nothing explodes. Neutral logi need to always be vulnerable to attack, and the code path to ensure this already exists, it's the one used when the corporation is at war (yes, the ships do not need to be on opposite sides of the war for this to trigger).
The situation currently is that a day old alt can get into a corp and get completely free reps, remote ECCM, remote sebos, tracking links and fleet boosts (last one's another issue, just mentioning it). Sure, his targets can too, but this creates a situation where the corporation can't really win.
Awoxers generally avoid corps that are at war for precisely this reason. If neutral logi were vulnerable they would be used less, and when they are used they would sometimes die, as would the awoxer.
What we need is the serious potential for success stories where the corporation not only protects its members but kills and pods the awoxer and potentially any logi he brought.
In short, try to FIX awoxing before just outright removing it. The kick queue is part of this, neutral logi is the other part. |

Hengle Teron
Just Another Corp XIV
3198
|
Posted - 2014.10.31 00:26:02 -
[378] - Quote
Veers Belvar wrote:Ima Wreckyou wrote:Caleb Seremshur wrote:You can't be serious. Corp awoxing is almost exclusively documented as being used to grief new players. Obviously awoxing will still happen it just won't obviously happen in high sec so prominantly. You think someone will go through the process of infiltrating a corp just to kill a new player in a Venture or something? They are usually after shinny ships of older players like bling mission ships or Orcas. The "new player" argument is absolutely ridiculous and has no basis in reality. I can confirm at least one case from my personal knowledge where an FW corp spent hours convincing a fairly new player to join up just so they could blow up his cheap ship, pod him, and then giggle to themselves while they mocked him for being stupid. So yes, some of the awoxxers are doing it for tears and giggles, not for killmails, and their easiest prey is new players unfamiliar with the awoxxing mechanics. I saw a bird that can't fly...
ergo birds don't fly |

Nevil Oscillator
44
|
Posted - 2014.10.31 00:29:47 -
[379] - Quote
None of you have a valid point, no wonder CCP ignores you
One day it will be legal for me to shoot you and then I will just need to get out of this cell.
Nevil Oscillator say N O to Space Crime
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Aran Hotchkiss
Phoibe Enterprises
1
|
Posted - 2014.10.31 00:51:32 -
[380] - Quote
I only read the first and 19th (last) page here, but this is what thoughts I've had so far.
From what I could tell, (note I didn't read the minutes fully, only going off summaries / what others have read here) this seems to come down to a clash between new player's expecting a nice easy transition into the game (if this doesn't match your characterizations, use a bit of imagination and flexibility) and the capacity for the game to be full-on brutal in it's sandbox fashion, i.e. awoxxers.
I'll just piece my thoughts together and type them as I go.
Expected benefits are that there will be no more awoxxing or reverse safari-ing - and that's from the perspective of what you'd imagine of a new player. I'd fully imagine there are some people who after being awoxxed or reverse safari'd end up becoming introduced into other areas of the game apart from mining/missioning in a very isolated style way of playing the game. Not to mention awoxxing is also a large part of content for some people. I went and read PsychoticMonk's blog at one stage, not sure what to expect but... damn I found it interesting to read and see a way of playing EvE I've never contemplated.
I joined the game on the advice of a friend and wanted to mine - within a week (or however long) I had a procurer, and then I made a beeline for exhumers. One of my earliest memories is mining with said friend and another corp-mate, I hear a 'pew!' noise, notice I've taken shield damage and see I have this odd new timer - the red one from combat with other players. "Evana, did you shoot me?!" "Yep lol! :D" "How?" "Drones!" Not a breath-taking event at all, but it gives me a small smile when I think of it - especially in this context of removing corp-mates being able to shoot eachother.
Over the year I've been playing I can remember similar spontaneous moments of shooting eachother, wether it was two of us seeing who had a better interceptor fit or the CEO undocking in a neut-fit scorpion and five of us in frigates trying to break him. For a person used to living in low-sec with only a handful of friendlies and wary of everyone else in local, being able to fly back to hisec once in a blue moon and have a random spar with a corp-mate, wether they're three years old or here for 2 months going "who is this guy and what does he want with me why the hell did he give me 100mil!? oh he's gone agian" Is a refreshing break from the fairly constant vigilance required in lowsec (I've never been to npc/sov null, I'm aware that watching local/intel in low is nothing like null, all I'm doing is talking from experience, don't need to bring me up on this :P)
Sure you can use duels to re-create this but...... so much of the entertainment to be had from this isn't so much what you're doing but how you're doing it and who with. If you've just arrived to a snowball fight, you can't really get the sneak-up (and laughs) on anyone if you first have to duel everyone beforehand.
Ultimately.... I think the attitude this promotes, compared to the old system, is less 'healthy' for EvE. The best response I'd hope from anyone who loses a ship (in most circumstances I can think of) is pretty much "Oh.... woops. What's one thing I can remember to try and prevent that from happening again" Every ship lost is a learning hat. Every single one.
Guess I should mention the concern of people not recruiting for fear of awoxxers / theives
I would suggest doing background research - easy for me to say as I've only done a little of it and it is mind numbing. -One response to this would be there shouldn't be length out-of-game processes involved into recruiting. Sure, that might be ideal and is certainly possible in other MMO's, but given the many different vulnerabilties tied to recruiting - they could be a theif, an awoxxer, scoutting for nice wartargets, a spy, the list goes on, it's almost inevitable. Besides, third-party websites / activites take place in many other areas, i.e. dotlan, that d-scan report which I can't remember the name of, static-mapper, eve-central, etc. And... as a recruiter myself (not for very long though) I'd just say man up and do it - take the risk, if you're sensible about it you can limit any potential damage/loss, but I feel it's better to have tried and failed than to have never tried at all.
A year a lion, or a hundred years a sheep? |

PotatoOverdose
Royal Black Watch Highlanders DARKNESS.
2452
|
Posted - 2014.10.31 01:01:07 -
[381] - Quote
Ima Wreckyou wrote:John E Normus wrote:A goon typed this.  Yeah, this is very puzzling. I bet he is only in that goon corp to awox the **** out of them. This dude with the website will probably awox the lot of them soon enough.
The Mittani wrote:Here's another sacred cow to slaughter: hisec awoxing is absolutely stupid from a business and retention perspective as it disincentivizes players from reaching out to genuine confused newbies. |

NightCrawler 85
Phoibe Enterprises
1722
|
Posted - 2014.10.31 01:01:09 -
[382] - Quote
Im a carebear and have done recruiting for the past 8 years and when i read about this... idea... I dident know if i should laugh or hit my head in the desk.
Recruiting should be risky! People should not do it unless they have an idea about what they are doing, and even then they will, and should screw up once in a while and have their corp members blown up..
Sure this would be a benefit for new players that decide to create their own corp. You know... The kind of corp where the CEO generally has no idea what they are doing, dont understand basic game mechanics, and certainly dont understand how to run an efficient corp in EVE. The kind of corp that falls apart as soon as it has its first corp theft, or war dec, or internal drama, or members backstabbing each other or have the CEO burn out after less then 6 months because they suddenly realize running a corp in EVE is nothing like running a guild in *generic MMO where your a success if you get 10 people to sign a guild charter".
But here is the thing, people joining these new corporations that have no clue what they are doing, receive no guidance from their CEO or directors, get burned because of the leaderships mistakes, those people tend to think that every corp in EVE is the same, and (surprise surprise) they quit.
I spend most of my time in rookie systems, i talk to a lot of new players, i spend a lot of time here on the forums and yes, i actually do read posts made by new players. Believe it or not but i have yet to see someone quit because they got awoxed, OR because of reverse safari. What i do see, over and over and over again are people who are unhappy because they joined the first corp that spammed local with "Hey join us because were awesome because we put this copy paste advert in every system we jump trough", just to find out that the corp they joined really arent that great after all. But yea, im sure awoxing is a huge part of why people are having a bad experience when joining their first corp 
So instead of coming up with silly ideas about removing something that for some is a huge part of the game, making it even easier for a new player to create a corporation that will fail and drag its members down (and out of EVE) with them, try to educate your new members about how to actually find a (proper) corp instead!
Before anyone says "Do it your self then!". I have actually written a full guide on how to find a corp, and with the help of other players the guide has actually managed to get in a lot of information that helps new players avoid the regular traps they might encounter when joining a corp. If players can do this, im sure that a few CCP employees and CSM could manage to do it and add it into the game so that people could actually find the information.
As far as i know the tutorial manages to say "Now go and join the recruitment channel and find friends to play with!". Sure great info... Except the fact that the recruitment channel is one of (if not the) worst places for a recruit to find a decent corp. And of course lets not give them any guidelines on what a corp is, what the risks are, what the benefits are, what a corp can do for them and visa versa. Instead lets make sure that all the recruit knows is that they should join this random thing they dont understand because "you can meet people". Well if you want friends i hear that the NPC corp chats are very active and have a lot of people you can chat with  Small hint. A new player will not understand that a corp offers way more then a joint chat channel or reduced taxes.
For how this is supposedly making people avoid to recruit people to their corp. I have no clue where thats coming from. If you look at the in-game recruitment tool, the recruitment chat, the recruitment section of these forums, random local chats (pay extra attention to the rookie and starter systems) you will see that there are houndreds of corporations out there, openly recruiting, complete strangers! New players, old players, women, men, young, old, hardcore, laid back. And these are just the ones advertising that they recruit! Claiming that there isent enough corporations openly recruiting is one of the most ridiculous statements i have ever heard from a CCP employee. so thanks for the laugh 
(If i completely misunderstood what they are trying to say here please correct me, and in the event that i did misunderstand i apologize)
CCP Seagull - The equally important problem is the amount of work that smart, experienced, and knowlegable people in Eve do to protect themselves from being harmed by bringing in new people. Why is not every corporation recruiting openly if this is not a problemm? I know that it is also corporation roles and access. But you are smart enough to know what you are getting into but do you not agree this is hindering recruitment?
DJ FunkyBacon - Or you get shot and learn it fast. Ali Aras - And some people do survive that. I mean, some people do and some people donGÇÖt. CCP Bettik - It makes people less willing to recruit. We need to admit to that. CCP Fozzie - The smart high secGÇÖs player best option is not to join a corp and not to recruit.
Phoibe Enterprises
The Eve Reader - Audio Recordings of Eve Chronicles
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Remiel Pollard
Layman's Terms. Don't Tell Me The Odds
5812
|
Posted - 2014.10.31 01:06:58 -
[383] - Quote
Veers Belvar wrote:There were 3 main reasons that have deterred me from joining Highsec corps -
1. Awoxxing 2. Wardeccs 3. Theft
Even if CCP knocks off reason 1, I still think 2 and 3 are a pretty big deterrent to joining corps, and a good reason for many to stay in NPC/1 man corps.
Those things are part and parcel of EVE. I've said it before and I'll say it again, if those things keep you from doing stuff in EVE, then the game is not for you.
GÇ£Some capsuleers claim that ECM is 'dishonorable' and 'unfair'.
Jam those ones first, and kill them last.GÇ¥
- Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104
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BeBopAReBop RhubarbPie
The Conference Elite CODE.
1106
|
Posted - 2014.10.31 01:11:00 -
[384] - Quote
Aran Hotchkiss wrote:... Ultimately.... I think the attitude this promotes, compared to the old system, is less 'healthy' for EvE. The best response I'd hope from anyone who loses a ship (in most circumstances I can think of) is pretty much "Oh.... woops. What's one thing I can remember to try and prevent that from happening again" Every ship lost is a learning hat. Every single one.
Guess I should mention the concern of people not recruiting for fear of awoxxers / theives
I would suggest doing background research - easy for me to say as I've only done a little of it and it is mind numbing. -One response to this would be there shouldn't be length out-of-game processes involved into recruiting. Sure, that might be ideal and is certainly possible in other MMO's, but given the many different vulnerabilties tied to recruiting - they could be a theif, an awoxxer, scoutting for nice wartargets, a spy, the list goes on, it's almost inevitable. Besides, third-party websites / activites take place in many other areas, i.e. dotlan, that d-scan report which I can't remember the name of, static-mapper, eve-central, etc. And... as a recruiter myself (not for very long though) I'd just say man up and do it - take the risk, if you're sensible about it you can limit any potential damage/loss, but I feel it's better to have tried and failed than to have never tried at all.
A year a lion, or a hundred years a sheep? Totally true. DJFunkyBacon mentioned more education, but this isn't even an issue of education about mechanics, or an issue with awoxing. This is an issue of "Don't fly what you can't afford to lose". CCP loses players to awoxing when those players join a corp for the first time and lose a ship. Now, if that ship didn't matter to them, they can get back on the bike and find another corp. If that ship did matter, either for sentimental value or because they spent more than they could afford on it, thats when they leave.
I realize that the tutorials cause a player to lose a ship to npc's, but thats not enough. Players need to be put in some form of conflict with other players within their first two hours of play time. I'm not giving a complete solution for this, because honestly I don't have one, but it is completely unacceptable that players can be flying battleships before they have their first unexpected ship loss.
CCP, stop driving loyal players away from your game with stupid changes in hopes that you'll get a few more newbies. I fully support expanding the playerbase, but alienating existing players is not the way to do it.
-Rhubarb
P.S. The queue for kicking people from corp is excellent and needs to go forward. Its a nerf to awoxing, but is far more intuitive than the current system.
New player resources:
http://wiki.eveuniversity.org/Main_Page - General information
http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP
http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á
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Veers Belvar
Swordmasters of New Eden
211
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Posted - 2014.10.31 01:11:05 -
[385] - Quote
Remiel Pollard wrote:Veers Belvar wrote:There were 3 main reasons that have deterred me from joining Highsec corps -
1. Awoxxing 2. Wardeccs 3. Theft
Even if CCP knocks off reason 1, I still think 2 and 3 are a pretty big deterrent to joining corps, and a good reason for many to stay in NPC/1 man corps. Those things are part and parcel of EVE. I've said it before and I'll say it again, if those things keep you from doing stuff in EVE, then the game is not for you.
Those things didn't keep me from doing "stuff." They kept me from joining a corp. I was able to accomplish all of my goals while remaining in a 1-man corp....and in my view those things made highsec corps essentially useless and of negative value. |

Arya Regnar
Darwins Right Hand
619
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Posted - 2014.10.31 01:18:57 -
[386] - Quote
I unsubbed 5 accounts for now, might unsub the rest soon too.
CCP are consistently destroying every single part of this game that keeps me playing.
They advertise this game as treacherous and how you have freedom while taking all that away like it doesn't matter.
Keep making this game more like wow, just remember that when you do it you kill the niche metagame that it's special for, without that it's nothing.
EvE-Mail me if you need anything.
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ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3450
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Posted - 2014.10.31 01:20:26 -
[387] - Quote
Removed an off topic post.
ISD Dorrim Barstorlode
Captain
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Arya Regnar
Darwins Right Hand
619
|
Posted - 2014.10.31 01:23:06 -
[388] - Quote
CCP FoxFour - The idea that this is the only way to cause harm by joining a corporation does not exist. You can join a corporation and still assassinate someone. You can convince them to give you assets. You can convince them to go throu gh a low sec gate. You can convince them to go mission in an expensive ship and suicide gank them.
Quote:YOU CAN GET THEM ON TEAMSPEAK AND GET PERMABANNED FOR IT
EvE-Mail me if you need anything.
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Nevil Oscillator
44
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Posted - 2014.10.31 01:27:42 -
[389] - Quote
Yeah that was me but now I'm thinking about a time I was fleeted with a corp mate and I accidentally fired a salvo of something quite unpleasant right into his Noctis. Luckily I managed to switch it off before the second salvo.
With Concord jumping in, that could have been even more disastrous to the corp than destroying a Noctis.
Nevil Oscillator say N O to Space Crime
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Aran Hotchkiss
Phoibe Enterprises
3
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Posted - 2014.10.31 01:35:19 -
[390] - Quote
Nevil Oscillator wrote:Yeah that was me but now I'm thinking about a time I was fleeted with a corp mate and I accidentally fired a salvo of something quite unpleasant right into his Noctis. Luckily I managed to switch it off before the second salvo.
With Concord jumping in, that could have been even more disastrous to the corp than destroying a Noctis.
In all likeli-hood green/yellow settings would've prevented that.
Not the same though :/
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