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Thread Statistics | Show CCP posts - 2 post(s) |

Sandeep
Trojan industries
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Posted - 2006.09.03 18:36:00 -
[1]
The Kaunokka node just went down.
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Dengrin
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Posted - 2006.09.03 18:37:00 -
[2]
Yeah and I just moved all my stuff here to a better quality agent, only to find that the system is a complete lag fest and now it's crashing... Not even that many people there, I don't understand this game sometimes.
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Archangel Raphael
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Posted - 2006.09.03 18:45:00 -
[3]
i am one of those who moved here to be near the quality agents to... and as said,, with only around 150 - 200 tops its near impossible to do anything,, takes 10-15 mins to log in and right now im trying to undock my hauler to head to my mining office in nyab to try and escape. until the obvious problems have been resolved.
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Eewec Ourbyni
Caldari
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Posted - 2006.09.03 18:49:00 -
[4]
.... when travelling through various high sec areas, I'm lucky to find 10-15 other players in each of the systems I'm going through... you wonder why it's laggy, then mention 180-200+ other players in the same system...
/me still trying to work out exactly how that should be surprising.
This is a sig...
-- You think this guys post is nuts.... you should see his bio --
... good, ain't it! |

Dengrin
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Posted - 2006.09.03 18:57:00 -
[5]
Jita has probably over 600 pilots in their system right now and I can bet that it's not even close to as laggy as this... The amount of people doesn't have a whole lot to do with it in my experience. I have been through systems where the lag is unbearable with only 5 people, and I have been through starter systems at peak playing times with little to no lag at all.
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MysticNZ
Solstice Systems Development Concourse
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Posted - 2006.09.03 19:02:00 -
[6]
Originally by: Emily Spankratchet It's not just the number of players in a system, I get the feeling it depends a lot on what they're doing in that system. Enough players running level 4 missions - with the large number of rats and so on that that entails - can really bog down a system. Try visiting Aramachi at the weekend. Around 90 people, and you can wait 30 seconds to open a trade window.
Of course it also depends on what other systems are running on that node, but we can't find that out.
Because from what I know, Jita is on its own node. -=====-
Xorus is teh nub :D I heard that *beats player with big stick* now be a good carebear and mine me some veldspar - Xorus |

Emily Spankratchet
Minmatar Pragmatics
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Posted - 2006.09.03 19:02:00 -
[7]
It's not just the number of players in a system, I get the feeling it depends a lot on what they're doing in that system. Enough players running level 4 missions - with the large number of rats and so on that that entails - can really bog down a system. Try visiting Aramachi at the weekend. Around 90 people, and you can wait 30 seconds to open a trade window.
Of course it also depends on what other systems are running on that node, but we can't find that out.
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Archangel Raphael
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Posted - 2006.09.03 19:04:00 -
[8]
i got so bored of waiting to undock, i thought it had actually froze, so i logged out, only to have to wait 25mins to log back in.as i said ^^^ im off somewhere else,, their is something not right with kaunokka atm .
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Weps
Caldari Provisions
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Posted - 2006.09.03 19:07:00 -
[9]
Had the same undock, log in problems after disconnect nr3. Something is bugged in this system.
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Illegal
KDM Corp Firmus Ixion
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Posted - 2006.09.03 19:08:00 -
[10]
if you guys follow regular forum posts, and the dev blogs, its pretty well documented exactly HOW the system works and WHY when only 5 people are in a system, its laggy.
there are multiple systems on a node, the amount of and which systems that are on a single node is dictated by the load balancing code, which tries to keep load equally balanced amongst all the nodes, if there are over 600 people, or 95% cpu load on a node, traffic advisory kicks in until the load drops.
imagine Node 1 has Systems 1, 2, 3, 4 and 5 on it, systems 2 - 5 are empty 24/7, system 1 is a busy system, a level 4 major agent system for example, now lets pretend system 2 is a 0.0 system, which, as i said is normally empty, one sunday there's a large fleet battle there with ship numbers in the hundreds, this node that is normally working at what? 25% is all of a sudden under extreme load, and it becomes laggy, which means all systems on that node become laggy, which means that if you just happen to be travelling through system 3, 4 or 5, which are empty, you will encounter insane lag.
this is as best as i can explain it without scouting out all the dev threads and such --
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Weps
Caldari Provisions
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Posted - 2006.09.03 19:10:00 -
[11]
Getting better, after jumping to Yria... another disconnect. We're f... trapped!
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Flax Volcanus
Tea And Sympathy Ltd. Liability
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Posted - 2006.09.03 19:12:00 -
[12]
Yup, over 20 minutes to get in, only to find that it wasn't worth the effort. I'll give this another 45 days, then I'm out.
And no, none of you can have my stuff. I'll give it to the Salvation Army and take the write-off. |

Ardent Glory
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Posted - 2006.09.03 19:14:00 -
[13]
Disco number 4....Now All I get is Quote: Your character is located within (Kaunokka), which is currently loading. Please try again in a minute.
All I want to do is get out of there :(
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Mongrove
Caldari
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Posted - 2006.09.03 19:26:00 -
[14]
2 times in row : 2 times the mission go reinitialized, 2 hours lost !
Thank you so much CCP 
For those who said: pick another corp : I started with the caldari navy a loooong time ago, I stick with them 'cause I play as a casual player. At that time (starting L1/L2 missions), I wasn't told by the game : too much ppl run missions for the corp you choose, choose another one or you will encounter lag problems.
So known either I stay in Kaunokka with the lag and the missions gettings reinitialized, either I change coorp. Bu still I'm not a hardcore player, it will take me longer ... Besides, not much corp got 18 quality L3/L4 agents, so I guess it will be the same 
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Valar

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Posted - 2006.09.03 19:49:00 -
[15]
We have lost 4 nodes tonight. It seems that extreme bookmark copying is causing nodes to time out and the cluster thus consitering them dead. Over 900.000 bookmarks have been copied since downtime.
We are keeping a close eye on the situtation.
------ Valar Database admin - Server operations team CCP Games How to write a good bugreport |
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Jim McGregor
Caldari
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Posted - 2006.09.03 19:52:00 -
[16]
Originally by: Valar We have lost 4 nodes tonight. It seems that extreme bookmark copying is causing nodes to time out and the cluster thus consitering them dead. Over 900.000 bookmarks have been copied since downtime.
We are keeping a close eye on the situtation.
Thanks Valar... im not surprised. :)
--- Eve Wiki | Eve Tribune | Eve Pirate |

SonShadowCat
PINK TACO TORPERS
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Posted - 2006.09.03 19:53:00 -
[17]
Wouldn't it be simple to simply make a new patch that disables BM copying/amount.
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Dudley Beekle
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Posted - 2006.09.03 19:54:00 -
[18]
Edited by: Dudley Beekle on 03/09/2006 19:55:03
Originally by: Valar We have lost 4 nodes tonight. It seems that extreme bookmark copying is causing nodes to time out and the cluster thus consitering them dead. Over 900.000 bookmarks have been copied since downtime.
We are keeping a close eye on the situtation.
What did you expect when people are warned of an upcoming limit on BM copying?
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Ather Ialeas
Amarr
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Posted - 2006.09.03 19:55:00 -
[19]
Originally by: Valar We have lost 4 nodes tonight. It seems that extreme bookmark copying is causing nodes to time out and the cluster thus consitering them dead. Over 900.000 bookmarks have been copied since downtime.
We are keeping a close eye on the situtation.
That's what you get for announcing a nerf coming in mere days, people panic and start doing the thing immediatly to counter the nerf.
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Lucio
Gallente Incorporated Holdings
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Posted - 2006.09.03 19:55:00 -
[20]
Maybe you should have stealth-nerfed the bookmark copying changes then. This was bound to happen when you announced the change.... ************************************************
Yes, I know I have a negative sec. status but I'm not a pirate damnit! |
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Jim McGregor
Caldari
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Posted - 2006.09.03 20:03:00 -
[21]
Originally by: Ather Ialeas
That's what you get for announcing a nerf coming in mere days, people panic and start doing the thing immediatly to counter the nerf.
Actually I think they announced it just a day before the patch was supposed to go live, but the patch got delayed a week? I think it was something along those lines.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Weps
Caldari Provisions
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Posted - 2006.09.03 20:06:00 -
[22]
Originally by: Ather Ialeas
Originally by: Valar We have lost 4 nodes tonight. It seems that extreme bookmark copying is causing nodes to time out and the cluster thus consitering them dead. Over 900.000 bookmarks have been copied since downtime.
We are keeping a close eye on the situtation.
That's what you get for announcing a nerf coming in mere days, people panic and start doing the thing immediatly to counter the nerf.
[c] Yeah, and all for the noobs that dont have them. [/c]
I must say, bm's are the 'most player protected making play impossible feature' I've ever seen in any game.
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Ather Ialeas
Amarr
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Posted - 2006.09.03 20:08:00 -
[23]
Originally by: Jim McGregor
Originally by: Ather Ialeas
That's what you get for announcing a nerf coming in mere days, people panic and start doing the thing immediatly to counter the nerf.
Actually I think they announced it just a day before the patch was supposed to go live, but the patch got delayed a week? I think it was something along those lines.
...which averages to four days by utilizing fuzzy logic. Cemantics :)
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Mongrove
Caldari
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Posted - 2006.09.03 20:16:00 -
[24]
Originally by: Valar
We are keeping a close eye on the situtation.
Thx Valar for the quick answer, and thx guys for the BMs copying 
I think you should limit the number of BMs by character, 900k BMs is just insane 
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Siege
Minmatar Siegecraft Bounty Hunting
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Posted - 2006.09.03 20:22:00 -
[25]
They ARE going to limit bookmarks, it was supposed to be installed a few days ago, but the patch got delayed.
So, some folks are going nuts copying as many as they can before the change goes into effect, and causing problems for everybody else.
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Andrue
Amarr
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Posted - 2006.09.03 20:22:00 -
[26]
Originally by: Mongrove
Originally by: Valar
We are keeping a close eye on the situtation.
Thx Valar for the quick answer, and thx guys for the BMs copying 
I think you should limit the number of BMs by character, 900k BMs is just insane 
140k accounts so that's an average of less than 9BMs per account. Hardly insane.  -- (Battle hardened miner)
[Brackley, UK]
WARNING:This post may contain large doses of reality. |

Flax Volcanus
Tea And Sympathy Ltd. Liability
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Posted - 2006.09.03 20:29:00 -
[27]
Thanks for posting a heads-up. Hope the new cap eases the problem.
Originally by: Valar We have lost 4 nodes tonight. It seems that extreme bookmark copying is causing nodes to time out and the cluster thus consitering them dead. Over 900.000 bookmarks have been copied since downtime.
We are keeping a close eye on the situtation.
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Big Al
Roving Band of Bunnies
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Posted - 2006.09.03 20:47:00 -
[28]
Originally by: SonShadowCat Wouldn't it be simple to simply make a new patch that disables BM copying/amount.
It has been proven time and time again that simple and patch do not belong in the same sentence for this game.
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Chain Gang
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Posted - 2006.09.03 20:50:00 -
[29]
The game in "my little corner of the world" is now un-playable ........
Thankyou
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Snikkt
Gallente
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Posted - 2006.09.03 20:53:00 -
[30]
I think all accounts need to be limited to 50-150 bookmarks. -------------------
If all you have is a hammer, everything looks like a nail. |
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