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Author |
Thread Statistics | Show CCP posts - 15 post(s) |

Danton Marcellus
Nebula Rasa Holdings
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Posted - 2008.03.11 22:06:00 -
[481]
Highly customizable POS' and outposts too for that matter would rock the casbah!
Should/would/could have, HAVE you chav!
Also Known As |

Winters Chill
Amarr The Space BorderLine
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Posted - 2008.03.11 22:18:00 -
[482]
This idea is amazing!
This man deserves a pint from everyone.
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Ozstar
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Posted - 2008.03.13 11:50:00 -
[483]
Hard to believe it took two years to get a reply.
Very nice work.
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Maraleith
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Posted - 2008.03.13 20:03:00 -
[484]
Great concept and if you want ambulation; this is the best way to achieve it for the game and its future.
POS gunning would be so much fun if you could have an animated character in a gun bay blatting away at sieging ships.
Implementation should not be too much of a concern as I would introduce it as a tier two technology that is more expensive.
I would love to see this idea implemented with the control a planet idea for system sovereignty management introduced to limit pos spamming. Of course, one deterrent to POS spamming is to make building a tier two pos a VERY long process. People won't want to POS spam if it takes 24 hours to put down a tower; then another few days to lock down modules.
Of course, the modules will need to be "protected" during that time.
I would still keep the old towers but I would gradually phase them out; perhaps through a "technological" recall just like a faulty car is recalled.
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Jinx Barker
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Posted - 2008.03.20 21:34:00 -
[485]
Over seven days, and no post? Damn you people, you all are slipping! He he he...
Anyway, showing my support for the idea of the consolidated POS. I am sure I am not the only one who hasn't forgotten about this thread or the notions presented... just to make sure Devs know we keeping an eye on it... http://jinxbarker.blogspot.com/ Please visit your user settings to re-enable images.[/url] |

Spoon Thumb
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Posted - 2008.03.20 22:40:00 -
[486]
Damn, this post is that old? Anyway, I'm increasingly thinking sov needs a complete revamp, far wider ranging than the last one with sov levels and cyno jammers. That time would be a perfect opportunity to implement this
http://hardinfaq.blogspot.com/ Please visit your user settings to re-enable images.[/url] |

Azamai Cyaer
Legion of the Idle Hand
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Posted - 2008.03.20 23:41:00 -
[487]
This idea rocks! /signed
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Vemille Kechov
OrdoDraconis
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Posted - 2008.03.24 02:16:00 -
[488]
Don't you dare fall off the forums!
/Signed, /signed, and /signed
POS's seriously stink right now. This would be awesome, especially if combined with ambulation; even without ambulation, they could at least give it a similar interface as normal stations, with all the options for the different modules showing up on the left panel. What you see, is your death... OrdoDraconis. |

Abrazzar
Equilibrium Inc. FOUNDATI0N
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Posted - 2008.03.26 15:13:00 -
[489]
I have come over a POS structure in a mission that quite perfectly shows how a POS should look like:
Approaching Total View
Maybe with a larger tower one could have more levels and connect them with elevators. Using walls, elevators and junctions would greatly improve the look of POSes and allow more precise positioning of the POS modules.
I want it!  -------- Ideas for: Mining Clouds
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Razoran
Mob technologies and solutions Black Star Alliance
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Posted - 2008.03.30 14:07:00 -
[490]
Man, this thread is EPIC at any rate, love it. ive always said that eve needs more visual splendor in terms of modeling(the basic graphics are great now)
/signed
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Oximus Maximus
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Posted - 2008.03.30 17:45:00 -
[491]
i like it
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Jinx Barker
GFB Scientific Interstellar Corporate Alliance
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Posted - 2008.03.31 01:56:00 -
[492]
Originally by: Abrazzar I have come over a POS structure in a mission that quite perfectly shows how a POS should look like:
Approaching Total View
Maybe with a larger tower one could have more levels and connect them with elevators. Using walls, elevators and junctions would greatly improve the look of POSes and allow more precise positioning of the POS modules.
I want it! 
There you go, and Devs know that they have the models already present in game! I have been saying this for years now, why the hell did they choose such a crappy setup as we have now "live"? With Ambulation coming out "soon" I do not see a reason for not consolidating the POS into a single structure and make it dockable.
Oh and a Bump for one of my most favorite threads....
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Anjinha
Napalm Death Industries
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Posted - 2008.03.31 03:29:00 -
[493]
I agree 110% 
Shame on you CCP 
Support the industry innovation in EVE.
Post your topic here:
Industrialists' ideas for EVE
"We don't need Santa Claus... we need his factory"
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Kever Shigenaga
Vinyl Roid The Cool Kids Club
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Posted - 2008.03.31 20:55:00 -
[494]
Originally by: CCP Abathur Bump! 
This thread has been seen and looked over several times by the Dev team. It's a very bold and interesting proposal. However any change like this would require a massive amount of development in both programming and artwork. It's not something that could happen overnight.
I just had a thought. The Current POSes (what I have seen) have not been updated by the Trinity graphics engine. Why not make this the upgrade in graphics and functionality all in one bundle? ;)
Originally by: Abrazzar I have come over a POS structure in a mission that quite perfectly shows how a POS should look like:
Approaching Total View
Maybe with a larger tower one could have more levels and connect them with elevators. Using walls, elevators and junctions would greatly improve the look of POSes and allow more precise positioning of the POS modules.
I want it! 
There is the design to start with in the first place! All it needs is some Trinity graphics and -BAM- Modular POSes in all their glory... Mostly  -------
"If ever you come across a rip in the space/time continuum, throw muffins at it. Muffins make everything better."
-morriseyCAT |

Space Hog
NEW DAWN CO INTERDICTION
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Posted - 2008.03.31 23:28:00 -
[495]
This is an awesome idea I think.
Local Fix-AN EVE SIGN OFF |

Hugh Ruka
Exploratio et Industria Morispatia
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Posted - 2008.04.01 07:40:00 -
[496]
Edited by: Hugh Ruka on 01/04/2008 07:43:00
Originally by: CCP Abathur Bump! 
This thread has been seen and looked over several times by the Dev team. It's a very bold and interesting proposal. However any change like this would require a massive amount of development in both programming and artwork. It's not something that could happen overnight.
Having said that, we're well aware of the current state of starbase warfare and it's one of our top post-Trinity priorities for overhaul.
original post: Posted - 2006.09.08 22:54:00
you had more than 1 year now already to implement this. it's ample time to do so even in a complex game like EVE. and it did not make it into Trinity anyway ...
anyway with this ingame, there would not be a problem with POS bowling at all and other things would work properly.
Waiting for the patch that patches the last patch ... |

K'orr Jaden
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Posted - 2008.04.01 14:20:00 -
[497]
I often roam the forums to look for hints and ideas of how to improve Eve and its experience. Yet albeit the common "nerf this weapon!" and "boost that ship!", the ideas already presented just rarely pose somewhat of an outstanding brainstorm. Totally unlike this thread! 
CCP is constantly walking with a strut about the unique nature of Eves economy whithin the MMO market. Whenever some business magazine (i.e. Financial Times) happens to stumble upon Eve, CCP's the first to boast about it. And rightfully so, don't get me wrong. Eve has proven to attract even (and especially) mature players with -to some extend- business related background. Its player-driven economy is one of its major attractions for this kind of MMORPG players.
Ever since launch, there's no aspect in this game left unturned, Yet no other part of Eve got less attention than corporation management and business tools! It's hard to understand why the very backbone of any industrialized corporation, the POS, is being that neglected over the years, while industry is one of the main motors for long-term addiction and dedication to Eve.
The ideas presented in this thread are stunning, the initial presentation downright brilliant. The thread is a gem already by itself, because it lacks the usual flaming and trolling found in any other so-called improvement proposals. Yet all we've got so far within 19(!!) months now was "Yup, we've read it. Stay tuned, we'll come back to you - eventually."
Dear CCP. Please stop seeing Eve Online as the personal sandbox toy it may have been once! Start realizing that you did a masterminds job by implementing a virtual economy that attracts attention throughout media read and viewed by (real life) managers and (real life) directors. Start realizing that many aspects in this game already relate to real life business. Start realizing that Eve is more than a nifty SF pewpew show for boys (and gals).
And give us the tools we need to make Eves industrial aspects more attractive and -above all- more usable! The old-style, little-noticed, stepmotherly-handled world of POS industry and warfare needs a long overdue revamp. This thread is overflowing with ideas of your customers. Use these ideas, evaluate and communicate them.
The time to do it is NOW!
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Shadow Rogue
Jesters of maelstrom Fatal Error.
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Posted - 2008.04.01 15:29:00 -
[498]
I must agree with K'orr, I am disappointed in the response (lack of) from CCP. This thread has been here so long that it is high time something was done.
They go on about abulation which is probably still a year away, yet things that we would like to see seem to be left on the back burner.
Come on CCP let us know if and when you are going to improve the POS. This thread is not going to die away! We will keep kicking the dead horse till something is said or done.
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Seiji Hannah
Death of Virtue Sex Panthers
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Posted - 2008.04.03 20:31:00 -
[499]
Simply awesome! 
/Signed
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Sinder Ohm
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Posted - 2008.04.03 21:11:00 -
[500]
2 years old and 17 pages and no answer from ccp 
So signed it will be less database calculations to locate pos structures in space (since its all relative to the pos and not just floating in space) and it looks really cool  |
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Jinx Barker
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Posted - 2008.04.05 03:48:00 -
[501]
Originally by: Sinder Ohm 2 years old and 17 pages and no answer from ccp 
So signed it will be less database calculations to locate pos structures in space (since its all relative to the pos and not just floating in space) and it looks really cool 
There is one, on page 13, but it was really a "Bump" just to let us know they have read the thread.
The job now is to get all those poor bastards who deal with the POS on a daily basis together, and keep this thread alive, thus showing the Developer Team, where some of the manpower should go. http://jinxbarker.blogspot.com/ Please visit your user settings to re-enable images.[/url] |

Alekseyev Karrde
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Posted - 2008.04.05 19:48:00 -
[502]
I whole heartedly support this.
http://noir.pinacoderm.com/killboard/?a=pilot_detail&plt_id=29223 Please visit your user settings to re-enable images.[/url] Zombie Apocalypse Guitar-Wielding Superteam |

Crausaum
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Posted - 2008.04.06 04:47:00 -
[503]
POSs have always been a disappointment to me and judging from CCP's vigorous response to this thread I guess that's not going to change...
--------------------------- absit iniuria verbis |

Naran Darkmood
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Posted - 2008.04.06 11:47:00 -
[504]
This is one of the best proposals I've ever seen on the forums. I hope, that now, with trinity deployed, the Dev's keep the promise to look into this agan.
If somebody worries about outposts, I'd just make the outpost a super-sized control tower giving bonuses to the stats of modules.
I hope there comes a total redesign of the POS system.
Originally by: Tellenta When the end of the world comes will it happen one timezone at a time? When the aussies bite it can we save ourselves by adjusting our clocks? I need to know this!
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Jinx Barker
GFB Scientific
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Posted - 2008.04.11 00:35:00 -
[505]
Not much left of the horse, just bones I suppose. Anyway, back to the first page with it, for a while.
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Hugh Ruka
Caldari Exploratio et Industria Morispatia
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Posted - 2008.04.11 13:00:00 -
[506]
and back to the front page ... this is one of the best ideas ever ...
Waiting for the patch that patches the last patch ... |

Phenom
Gallente Intergalactic Serenity R0ADKILL
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Posted - 2008.04.11 14:56:00 -
[507]
Bumb..
100% agree..
exellent idea..
and if theres also a "onlining" queue".. then POS work would be phun in the end and not a "hard work" in the game |

Hugh Ruka
Caldari Exploratio et Industria Morispatia
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Posted - 2008.04.13 09:47:00 -
[508]
back to front ... we'd like to see a CCP Dev statement that this idea is at least candidate to be implemented ... |

Jinx Barker
GFB Scientific
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Posted - 2008.04.13 13:50:00 -
[509]
Edited by: Jinx Barker on 13/04/2008 13:50:55 How about this:
All the representatives, who wish to be elected to the the CSM... please come by this thread, and give us your opinion regarding the issues raised?
You want our vote? Well then, lets see what can YOU do for us?
CCP is obviously not giving us any updates...
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leich
Amarr Fritter Transport Co.
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Posted - 2008.04.13 14:21:00 -
[510]
Love the Idea. the images show realy thought has gone into it. CCP Implament this......
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