Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 [16] 17 18 19 20 30 40 50 60 70 80 .. 80 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Astrum Rebellaire
White-Noise
|
Posted - 2008.02.01 04:24:00 -
[451]
Originally by: Hong Jiansen For my old Corp mate, I have to bump his fantastic idea. CCP I know you've got to have something in the cooker coming up for POSes. I really hope you took Evelgrivion's ideas to heart. It's very elegant and just plain old cool looking.
This.
|
Syberbolt8
Gallente The Fated Interstellar Alcohol Conglomerate
|
Posted - 2008.02.02 06:20:00 -
[452]
2nd shameless bump of the night
|
Atreus Danerun
Amarr Caldari Bank
|
Posted - 2008.02.02 18:05:00 -
[453]
3d, on 16th page of a page truly made epic by the community.
T2 SALES & SERVICE
|
Kuchiki Ichini
Caldari Intercommercial Aerospace Retail United Stations ICARUS Alliance
|
Posted - 2008.02.03 22:50:00 -
[454]
I sign this.
This idea is spectacular, and I think you guys should employ this briliant mind although he offered his advice freely. Lets get this with ambulation :P I wanna see inside those things :D
Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty. If you would like further details please mail [email protected] - Cortes |
Mulco
Metalheads
|
Posted - 2008.02.07 03:11:00 -
[455]
This is not suposed to be on the fifth page bumped and signed again
|
Lucatur Ramuk
|
Posted - 2008.02.13 00:53:00 -
[456]
Definitely the most thorough and beautiful solution to POS appearance I've ever seen. I remember hearing about POSes and assuming they were awesome and awe inspiring... seeing them for the first time was a huge let down. Just floating space junk ... Please hire Evelgrivion on contract CCP. You guys have your hands full with bug fixes and new content, and we know this won't get implemented without a dedicated person to it. Plenty of people obviously think its a worthwhile idea.
|
Linda Mei
|
Posted - 2008.02.13 04:58:00 -
[457]
Everytime someone bumps this thread, I go check my alliance POS. Then, I start crying...
:(
|
Danton Marcellus
Nebula Rasa Holdings
|
Posted - 2008.02.13 15:37:00 -
[458]
Edited by: Danton Marcellus on 13/02/2008 15:37:27
Do they still look buttugly? Check.
Should/would/could have, HAVE you chav!
Also Known As |
Danton Marcellus
Nebula Rasa Holdings
|
Posted - 2008.02.18 21:59:00 -
[459]
Also being able to mount the turrets on the actual stations, that would look so much cooler, perhaps not the best from an operational standpoint but there could be different stats for hardlocked guns vs free range ones.
Should/would/could have, HAVE you chav!
Also Known As |
Carniflex
Caldari Fallout Research Fallout Project
|
Posted - 2008.02.21 13:03:00 -
[460]
In this design I think I'm mostly exited about possibility of ambulation in POS'es. Afterall there has been planned those 'corporation meeting rooms' in ambulation with nice 3D map and stuff.
|
|
Thera Romana
|
Posted - 2008.02.21 14:47:00 -
[461]
While I don't want to play down the ideals of new ships, and balancing of current ships. Truly to expand the game its all the other things that you can do that needs some love.
This is such an amazing building block and yes it truly could affect how combat is played as well if done right.
If done right you would go away from the cookie cutter small, medium and larges. I would love to see a 500 module super pos, and fly over the surface of it.
You could remove the single pos bubble that goes into reinforcement and put the shields on the modules, allowing you to pick the pos apart.
More content and variety needs to be added to the game, right now the focus is the flight simulator aspect. If all you ever do is pew pew, great but some of us would love to expand our empires, grow wealth, have longer term goals than just the next ship destruction.
|
Chaaaz
|
Posted - 2008.02.22 09:54:00 -
[462]
/signed.
|
high star
EARLS OF MAELSTROM
|
Posted - 2008.02.22 13:32:00 -
[463]
i still like this idea and now the only question for CCP is when are they going to look at this and implement this change after all this thread is now nearly 18 months old and surely there is somebody looking at POS revamp.
|
Morris 159
Caldari Construction LTD The Threshold
|
Posted - 2008.02.23 18:30:00 -
[464]
Linda Mei can start producing tears again.
CCP get the pickture, this pos stuff needs some love! And it is more importnat then factional warfare etc....
Signed again.
"There are only two things that are infinite. The Universe and human stupidity, but I am rather unsure of the first" A-Einstein |
Jordan Musgrat
Convergent Firmus Ixion
|
Posted - 2008.02.24 21:15:00 -
[465]
Now this is a good idea nobody can argue about. -----------
Primary is family values, secondary is 0.0... |
Hugh Ruka
Caldari Exploratio et Industria Morispatia
|
Posted - 2008.02.25 15:56:00 -
[466]
and back to the first page ...
Originally by: Aravel Thon
Originally by: Nith Batoxxx Hi my alt just leanred to fly the ferox...............
I am so so terribly sorry...
|
sg3s
Caldari O.W.N. Corp United Freemen Alliance
|
Posted - 2008.02.29 08:52:00 -
[467]
I don't think this thread belongs to page 6.
We know now that CCP looks at the threads, this certainly does not mean the constructive feedback should stop. Since ages people wanted to have changes to the POS system, and I think I can safely say this is the most loved idea by the players. And this is just only the look of the whole thing, the mechanics behind it at this time are still bad...
Does anyone feel up to the task to make a huge thread to describe POS mechanics as they should be? :D
At this time I'm learning to analyze games (yes games) and learning to make good concepts, but I'd do it if I had more time.
|
Damodred Lun'itarae
Gallente Phoenix Horizons Inc
|
Posted - 2008.03.03 19:26:00 -
[468]
Coming from someone who just recently starting working with POSs, I seriously hope that this idea makes it into the game in some shape. The ideas presented here, as well as some of the structures we see put together in the deadspace of missions are what I envisioned a POS to be.
Not this randomly floating unlinked modules. That's not a structure.
|
Jinx Barker
GFB Scientific
|
Posted - 2008.03.03 19:45:00 -
[469]
I haven't been here in a while. I think that the fact of this thread existence should remind the Developer team that we haven't forgotten the POS issues.
I hope you guys working on it.
|
Akira2501
|
Posted - 2008.03.03 21:40:00 -
[470]
Awesome post! I love it. The POS is the dumbest looking thing in all of eve. It needs fixing & your concept is perfect
|
|
Astria Tiphareth
Caldari
|
Posted - 2008.03.04 12:26:00 -
[471]
Wow, wow, and wow again. I like the concept art and if this was the way POSes were actually built, it might actually seem appealing. If nothing else, well done to the originator of the idea, as contrary to popular belief things like this that seem obvious are only so in hindsight. Make POSes look like this or similar. Changing the look and feel might actually promote balance changes in favour of more precise usages of POSes. It does also address random placement issues but that's also look and feel really.
I'd also argue this should be part of any big balance changes as it then is more of an obvious change in the mindset than 'they tweaked that ugly control tower'. We got a graphics update in Trinity to ships, why not an upgrade to POSes?
However, since we can't easily take existing POSes out of the game, what role should this component-based station take over? ___ "If you can't debate using logic & fact, and at least recognise other people's point of view, don't waste time posting on forums. It only makes you look like a teenage idiot." |
Syberbolt8
Gallente The Fated Odyssey.
|
Posted - 2008.03.05 01:16:00 -
[472]
Bump, way to many pages down the list.
|
Ackaroth
D00M. Triumvirate.
|
Posted - 2008.03.05 01:36:00 -
[473]
This is awesome! Signed! ___________________
Add total value of open buy and sell orders to "Orders" tab of wallet.
http://oldforums.eveonline.com/?a=topic&threadID=626498 |
Lakut
EmpiresMod Arcane Alliance
|
Posted - 2008.03.05 06:43:00 -
[474]
Originally by: Ackaroth This is awesome! Signed!
This. ------------ You get a wonderful view from the point of no return. |
Shadow Rogue
|
Posted - 2008.03.05 16:03:00 -
[475]
I have seen a couple of questions here regarding how to change exiting POS'es and if CCP were to do that with this idea ( which they should in my opinion ) then why not just set up so simple templates of POS'es and when the change comes just use them. There could be a short period of time set aside for ppl to rearrange the pos after deployment, but really if they are done well i do not think anyone would bother.
Anyway I would like to here from ccp if they are going to change pos'es and if so how and when? As this idea is too good to miss out on
|
Syberbolt8
Gallente The Fated Odyssey.
|
Posted - 2008.03.05 22:01:00 -
[476]
Like I said before just leave the old towers, give the new ones some logistics love and people will replace them, also setup npc buy orders for old towers, then 6 months from now, people will be selling an orignal amarr small control tower for 300 mil isk, because now its a collecters item lol.
|
Jordan Steel
Minmatar Minmatar PAYBACK
|
Posted - 2008.03.08 09:49:00 -
[477]
/signed, good idea.
Something must be done. The whole current pos system is crap. This part of the game makes me mad.
|
nasta444
|
Posted - 2008.03.08 13:25:00 -
[478]
One and a half year later....
|
Jinx Barker
GFB Scientific
|
Posted - 2008.03.08 17:15:00 -
[479]
I am pasting a compressed version with links again. So people who are not yet familiar with the notion - if there are any left that haven't seen this thread - can see it in full glory.
Also, those looking for a Dev reply - it is on the page 13 of this thread....
Originally by:
Anyway, here we go the awesome idea: Exhibit A
Exhibit: B
Exhibit: C
Exhibits: D & E (Large File)
Exhibit: F
Exhibit: G
Exhibit: H
Exhibit: I (Fully Realised Modular POS)
|
Thera Romana
|
Posted - 2008.03.10 17:10:00 -
[480]
Few quick questions:
Would there be a limit to modules numbers?
Would you be able to attach more than one tower to increase power grid and cpu?
Would individual moduals be killable? IE destroy the tower, everything shuts down, but if you put in your own tower you now own it.
Ok, you got me just really bumping the idea cause I like it.
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 [16] 17 18 19 20 30 40 50 60 70 80 .. 80 :: one page |
First page | Previous page | Next page | Last page |