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Iain Cariaba
986
|
Posted - 2015.01.29 21:45:32 -
[61] - Quote
Biron Soringard wrote:Its not just 0.0 where Ishtars are a poblem. Lowsec is just as bad about Ishtars Online. They're not fun to fly, they're not fun to fight. They're an "I win" button, and that's the only reason people fly them. And if CCP were to nerf them into oblivion, like they did the Drake, then something else would become an "I Win" button and you would then be here whining about that ship.
Simple fact: Unless CCP makes every single possible combination of ships and modules the same, there will always be OP ships, and no amount of whining will change this fact.
EvE is hard. It's harder if you're stupid.
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Pravius
Bane Inc The Volition Cult
2
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Posted - 2015.01.29 23:31:44 -
[62] - Quote
Tabyll Altol wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. Not the are not, there are counters to ishtars. Go and find them. -1
-1 for being so helpfull
the simple fact is isthars are broke.... they are solo pwn mobile for pve and in mass for pvp they can put up silly dps from sniper range with cruiser sig speed... so they can move across vast swaths of space and apply BATTLESHIP dps..
and yes i agree sentry drones are the problem. but much like the curse showed everyone what was wrong with nos the ishtar has brought to light the glaring flaw of allowing a cruiser sized hull bring that much dps to the field with such SMALL risk.
the argument that just find a counter and STFU is an old tired line for those that do not want to see there FOTM ship brought back into line.
when a ship becomes the go to ship for pvp pve pos bashing killing supercaps and prettymuch anything else you can think of its time to start looking at why and what broke it. |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
635
|
Posted - 2015.01.30 00:47:56 -
[63] - Quote
No, most of the "find a counter and stfu" is from people who have seen people complain about every ship in the game, and are tired of it. Off the top of my head, one easy way to mess with a Ishtar fleet is to fit a bunch of 425s to something, hyperspatial rig and add warp speed lowslots, and warp them in such a way that there's zero transversal between them and the Ishtar fleet. Then you just headshot the anchor and the FCs, and you continue to do that. |

HiddenPorpoise
Under Dark Sins of our Fathers
315
|
Posted - 2015.01.30 00:59:12 -
[64] - Quote
Ishtars are considered op for the same reason drakes were: null fights are just gathering up in a ball and shooting at the other guy until someone leaves. The ishtar is the second best ship for doing that next to the domi and the domi is slower.
I say stratify drones; use superheavy/heavy sentries drones in more places, lower current drone dps, and give more bandwidth to battleships. |

Donnachadh
United Allegiance of Undesirables
106
|
Posted - 2015.01.30 04:21:38 -
[65] - Quote
Nolak Ataru wrote:No, most of the "find a counter and stfu" is from people who have seen people complain about every ship in the game, and are tired of it. Off the top of my head, one easy way to mess with a Ishtar fleet is to fit a bunch of 425s to something, hyperspatial rig and add warp speed lowslots, and warp them in such a way that there's zero transversal between them and the Ishtar fleet. Then you just headshot the anchor and the FCs, and you continue to do that. Thinking outside the box again I see, perhaps that is why you and your mates do not have trouble with the Ishtar.
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Donnachadh
United Allegiance of Undesirables
106
|
Posted - 2015.01.30 04:23:18 -
[66] - Quote
Biron Soringard wrote:Its not just 0.0 where Ishtars are a poblem. Lowsec is just as bad about Ishtars Online. They're not fun to fly, they're not fun to fight. They're an "I win" button, and that's the only reason people fly them. I beg to differ with you on this. After they nerfed the utility out of the rattlesnake the Ishtar has become one of my favorite ships. I guess it is all in what you expect.
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Phaade
Perimeter Defense Systems Templis CALSF
300
|
Posted - 2015.01.30 05:05:59 -
[67] - Quote
Anhenka wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. Any suggestions so that Ishtars, VNI's, and ordinary Vexors are not completely and totally **** afterwords? Or are you one of the "gut them into uselessness and let CCP never sort them out." crowd? -1 for a bare sketch of an idea, -1 for not searching to find the other 999 Ishtar threads, -1 for the "make them totally useless" suggestion. And -10 for laziness.
-100 for idiocy.
Use your brain, child.
Ishtars have been overpowered for literally years.
Them being balanced, or even gutted into uselessness, would not ruin this game. Eve would, in fact, go on.
Try again. |

Pravius
Bane Inc The Volition Cult
2
|
Posted - 2015.01.30 05:11:45 -
[68] - Quote
Donnachadh wrote:Biron Soringard wrote:Its not just 0.0 where Ishtars are a poblem. Lowsec is just as bad about Ishtars Online. They're not fun to fly, they're not fun to fight. They're an "I win" button, and that's the only reason people fly them. I beg to differ with you on this. After they nerfed the utility out of the rattlesnake the Ishtar has become one of my favorite ships. I guess it is all in what you expect.
i think you missed his point.... ishtars are easy mode hence no fun to fly. deploy drones orbit at silly range with mwd pick up drones after fight.
and to the idea of everyone fit 425 and place your fleet at the exact perfect place that you might get exaclty a few volleys off at the right moment to hit a few... come on guy get real the second they see you align in their path they just change directions that only works if the ishtar fc is ******** and they done have multiple anchors setup.
so coming up with a perfect scenario that might actualy work to kill a few is not counter.
is ok to admit you love the ishtar because you enjoy feeling uber l33t flying your awsome cruiser. but dont fool yourself into thinking its a well balanced ship |

Altirius Saldiaro
Royal Amarr Institute Amarr Empire
283
|
Posted - 2015.01.30 05:37:47 -
[69] - Quote
Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea.
I would rather CCP make ewar hitting a ship affect the drones it has deployed. That way, its not a dumb nerf to one ship, its giving players an in game counter to use. |

Phaade
Perimeter Defense Systems Templis CALSF
300
|
Posted - 2015.01.30 06:14:32 -
[70] - Quote
Altirius Saldiaro wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. I would rather CCP make ewar hitting a ship affect the drones it has deployed. That way, its not a dumb nerf to one ship, its giving players an in game counter to use.
Do not attempt logic, CCP will not take kindly to it. |

BeBopAReBop RhubarbPie
Quantum Distributions
1401
|
Posted - 2015.01.30 06:22:56 -
[71] - Quote
Honestly I'ld like them to get their tracking back and have all 125mb bandwidth cruisers dropped to 100. It makes perfect sense for a cruiser sized hull to have superior tracking to larger platforms, but being able to fit a full flight of large drones/sentries is just insane. Even with the DPS drop they would still be a very strong cruiser.
Either that, or drop all cruisers down to 50mb bandwidth and give them an additional size specific bonus to medium drones. We've already seen that this works on the Gila. It could be made to work on other cruisers too.
New player resources:
Uni Wiki - General Info
Eve Altruist - PvP
Belligerent Undesirables - High Sec Pvp
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Aplysia Vejun
The Scope Gallente Federation
13
|
Posted - 2015.01.30 07:08:42 -
[72] - Quote
BeBopAReBop RhubarbPie wrote: Either that, or drop all cruisers down to 50mb bandwidth and give them an additional size specific bonus to medium drones. We've already seen that this works on the Gila. It could be made to work on other cruisers too.
Change the ushtar to be like a Gila? So: 100-200 MORE dps, and faster, better hitting drones(medium? And in the sMe time more tank and a bit more speed for the ship? Nice, I'm in.
A counter to solo or small groups of Ishtars: fly to them. Nearly every ship is much faster. And speaking about dmg: outtank it if its a solo ishtar. Just yesterday I've seen a confessor tank my 600 dps just fine for 5mins. (In brawling range, with a scram and a web onhim while i was using Geckos). |

afkalt
Republic Military School Minmatar Republic
722
|
Posted - 2015.01.30 11:59:58 -
[73] - Quote
Aplysia Vejun wrote:A counter to solo or small groups of Ishtars: fly to them. Nearly every ship is much faster.
Except a typical ishtar can do...what, 2400 before links. Plenty fast enough to take time to catch. Oh and while you're chasing them, you've got 600+ DPS to the face as you're pulled into drone optimal at minimal transversal.
Oh and the ishtar, having the old cap for when it had gun bonuses, can run its hardeners/MWD for longer than (virtually? I'm pretty sure it's all the shield ones) any other HAC due to having no guns any more but the cap of a ship designed to fire guns.
And even if you DO catch them, you're going to get neuts to the face because....what the hell else are you putting in high slots because you have DLAs baked into the hull.
That ship has ZERO fitting compromises. NONE. |

Aplysia Vejun
The Scope Gallente Federation
13
|
Posted - 2015.01.30 12:22:35 -
[74] - Quote
Ah 2400m/s without links etc. Those ships are easily caught by those 6000m/s navy omen in their usual pvp fit. Everything ofc without overheating or links. And the capacitor is big enough to cycle mwd indefinitely AND use energy neut at the same time. Noone needs cap rechargers. See? I can pull out stupid numbers too. Doesnt make it true |

afkalt
Republic Military School Minmatar Republic
722
|
Posted - 2015.01.30 12:37:44 -
[75] - Quote
Except a typical ishtar fit is typical. That NOmen will be smoked by sentries before it does any real damage. Or do you think you're going to chew through the 45k EHP before the sentries wreck you up and down?
Wow, genius. No-one has ever thought of bum rushing the ishtar blob. Problem solved we can all go home.
See the difference is, I've flown with and against properly fit and piloted ishtars extremely frequently. Apparently, you've not, because if you had you'd not be suggesting this nonsense. |

Aplysia Vejun
The Scope Gallente Federation
13
|
Posted - 2015.01.30 12:46:46 -
[76] - Quote
If its 100vs100: quite some Nomen will be killed. 20vs20: 3-5 dead omen until catching. 1 vs 1: omen players wins easily. 2400m/s? Sure, with links and overheating( but then you have less dmg)
The only problem is in BIG groups. Everything else is ok. |

Morrigan LeSante
Senex Legio The Old Contemptibles
677
|
Posted - 2015.01.30 13:07:12 -
[77] - Quote
Omens indeed. Do you think the sentries magically stop firing when the omens catch them?
Hell after about 20 ishtars they'll start volleying 40-50k EHP boats off field before they can even catch reps. You'll start two volleying even AHACs. That's not a big group.
To be honest it is quite clear you've not been fighting against a proper ishtar formation. I'm sorry, I mean no disrespect by this, but until you've seen the disgusting power of these things at zero fitting trade off first hand you won't believe it. And I fly ishtars a lot. |

Serendipity Lost
Repo Industries
836
|
Posted - 2015.01.30 13:37:17 -
[78] - Quote
Aplysia Vejun wrote:If its 100vs100: quite some Nomen will be killed. 20vs20: 3-5 dead omen until catching. 1 vs 1: omen players wins easily. 2400m/s? Sure, with links and overheating( but then you have less dmg)
The only problem is in BIG groups. Everything else is ok.
It's NOT an only in big groups problem. Everything else isn't ok. |

Janeway84
Def Squadron Pride Before Fall
137
|
Posted - 2015.01.30 14:17:10 -
[79] - Quote
nerf everything!  |

Corraidhin Farsaidh
Farsaidh's Freeborn
930
|
Posted - 2015.01.30 14:18:03 -
[80] - Quote
Janeway84 wrote:nerf everything! 
Except me because I'm special. I know I am because my parents always told me so. |

Soldarius
Kosher Nostra The 99 Percent
1065
|
Posted - 2015.01.30 14:37:54 -
[81] - Quote
Anhenka wrote:Impossible, Gila is so bad for most things you might as well take offense at the hurricane.
Then please explain why almost every match in AT XII had Gilas either picked or banned.
As for Ishtars, the solution is simple. Sentry drons merely need to be made different than heavy drones. The only differences are in how they are used, and nothing when it comes to fitting. As far as bandwidth and volume, they are identical to heavy drones.
If their bandwidth were bumped up, the same ships would not be able to use as many. Skills limit one to 5 drones anyway. A ship like the Dominix or carriers could have a larger allotment of bandwidth to accommodate the requirement, while the Ishtar could not.
http://youtu.be/YVkUvmDQ3HY
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Pravius
Bane Inc The Volition Cult
2
|
Posted - 2015.01.30 14:58:12 -
[82] - Quote
Aplysia Vejun wrote:Ah 2400m/s without links etc. Those ships are easily caught by those 6000m/s navy omen in their usual pvp fit. Everything ofc without overheating or links. And the capacitor is big enough to cycle mwd indefinitely AND use energy neut at the same time. Noone needs cap rechargers. See? I can pull out stupid numbers too. Doesnt make it true
i cant believe i didnt think of this.... what a genius idea MWD directly at the isthars is cruiser sized hulll.... do you eve play the game? |

Deacon Abox
Justified Chaos Spaceship Bebop
445
|
Posted - 2015.01.30 15:13:46 -
[83] - Quote
Serendipity Lost wrote:Spugg Galdon wrote:It's been said before and I still think it's the best option:
Reduce Heavy Drone bandwidth to 20 M/bits/s
Reduce Offending ships drone bandwidth to 100 Mbits/s
Ishtar/VNI can only field 4 sentries then (20% dps nerf) but can still field 5 heavies if they want.
Myrm gets a brawling buff so may need a rebalance.
Remove Carrier ability to use sentry drones and introduce a new fighter type called "Lancer Fighters". Lancer fighters orbit the carrier very slowly and have Sniper weapons fitted. Would obviously struggle to track anything smaller than a BS but would leave the "Slow Cat" ability intact somewhat. Your suggestions don't fix the underlying problems. The problem with the ishtar is that it drops sentries and runs out of combat range and still does damage. It can kill you, but you can't kill it is the problem. It can kill you 20% slower and you can't kill it doesn't fix the problem it just reduces incoming damage by 20%. When I say ishtar, I mean all cruises. Just make the sentry drone a BS and up thing. You crap lance fighter ideas is crap too. Face it, archons assigning sentries is game breaking. Get rid of it. Don't half get rid of it w/ the 'lancer garbage fighter pacification drone'. The tactic sux, so take it away. Keep assignment of fighters and fighter bombers. Thats cool. Get rid of the ability to assign sentries and other normal drones. Ok the 20 mbit bandwidth thing is worth considering. However, it would be a 20% nerf to Ishtar dps. Maybe something could be done to compensate turret dps in return on the hull. It would leave BS the next option. People would just continue to complain about sentries in them then. But see below ->
The Lancer idea seems possibly a pain to code? And Carriers will be more affected by the change in this post, below ->
Why not just remove the ability to assign drones and fighters totally? CCP recently put some limits on it. But what is the concern that prevents a total removal of assigning drones? It would seem to solve many perceived problems. Oh I'm sure the gate camping pvp and the nullsec pve farming assigned fighter crowds will be miffed. But frankly they have so many options other than assigned fighters, they lived before the current meta, and will live when it's removed as well.
As for Seredipity's Ishtar critique, it seems to be the age old nano vexation. Find a way to chase the Ishtars down, they are not the speediest things, or CCP could nerf the speed a little more (another 5 or 10 again) if you think they are. But if drones can't be assigned then the flitting about ball of ishtars are left trying to coordinate their targeting, tracking and volleying (and needed gun dps with the drone dps/alpha nerf of the no more assignment change) just like any other ship.
It would be a nerf that doesn't **** over the hull, but simply gets rid of the unintended consequences of a ******** game mechanic specific to all drones. This could be combined with the bandwidth change to specifically hit the current Ishtar meta. Heavy drones suck ass. But one could probably live with 4 sentries if some gunnery damage partially compensated.
CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting-áoff button for the jump gate and autoscan visuals.
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afkalt
Republic Military School Minmatar Republic
723
|
Posted - 2015.01.30 15:27:16 -
[84] - Quote
Soldarius wrote:Anhenka wrote:Impossible, Gila is so bad for most things you might as well take offense at the hurricane. Then please explain why almost every match in AT XII had Gilas either picked or banned.
Not empty quoting.
Those things are MONSTERS. 75+ lowest resist, significant buffer, over 800 dps.
Yup, terrible 
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Deacon Abox
Justified Chaos Spaceship Bebop
445
|
Posted - 2015.01.30 15:37:22 -
[85] - Quote
pwlngs wrote:Donnachadh wrote:Broken record here so I am just going to start a copy and paste into all the nerf Ishtar threads I can find.
-1
Again with the nerf Ishtar / sentry drone combination. Why is it that everyone misses the most logical first step in balancing this combination and jumps immediately to the nerfs instead?
Based on reading online the most common complaint with Ishtar / sentry combination is the ability to set them to aggressive mode which allows them to attack without the pilot needing a target lock or to set them to assist another ship in which case the Ishtar becomes nothing but a transport mechanism either of these allows them to drop and run away and hide.
While nerfs to damage, control range, bandwidth and various other ideas would solve the problme for the PvP crowd it would have an even larger and un-intended affect on the usefulness of the Ishtar for PvE. We don't care about PvE you say and my response is you should, this is a game that is played by many different types of players and we all have to share the same ships and equipment and the needs of ALL segments of the game need to be considered in any balance adjustment that is made.
As this applies to the Ishtar / sentry combination why start with the nerf bat big time when a simple change to drone use mechanics may solve the problem for the PvP crowd yet have minimal impact on the PvE crowd. Just one such idea is to remove the aggressive mode and the ability to assign drones to assist another ship, so what does this do for the situation. 1. It requires the drones pilot to have a target lock to be able to shoot anything. 2. It prevents them from dropping drones and running away like a scared baby. 3. It makes drones ships just as susceptible to EWAR as most other ships. 4. It would have minimal affect on the use of this combination in the PvE segment of the game.
So I say give these simply fixes that have minimal impact on the PvE side of the game a try first. When they are tried and IF they do not solve the balance issues for the PvP crowd then we can start to look at other things that can / should be done. This guy has a brain, and has it right. CCP do this. No. Not at all. This would be a massive buff to ECM.
But there could be partially a solution through changing an ewar mechanic.
Painters are largely the forgotten 4th racial ewar. Why not buff painters to give them a drone control range reduction mechanic. Backstory-wise now it would make sense. TDs are supposed to be getting a missile effect ("soon") and rightly so now that Minmatar sports more missile using hulls. Painters should also get a drone effect now that Amarr has more drone using hulls.
A painted ship is lit up with energy. Conceptually the state of being painted would interfere with communication and transmission. Thus a drone control range effect.
Drone control range reduction might be relatively easy to code. It would affect sentry usage the most. And it would kill two birds with one stone.
As a caveat, when TDs get their missile effect and Painters their drone effect the ewar modules themselves should get the ecm treatment in that the base strength is nerfed but the specialized hulls for these modules get a compensatory buff to their hull bonuses.
CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting-áoff button for the jump gate and autoscan visuals.
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Nolak Ataru
Incursion Osprey Replacement Fund LLC
639
|
Posted - 2015.01.30 15:42:56 -
[86] - Quote
afkalt wrote:[quote=Soldarius]Not empty quoting. Those things are MONSTERS. 75+ lowest resist, significant buffer, over 800 dps. Yup, terrible 
It's a pirate faction cruiser with a bonus +20% to resist, and a very nice slot layout. What did you expect??? |

Frostys Virpio
The Mjolnir Bloc The Bloc
1537
|
Posted - 2015.01.30 15:52:33 -
[87] - Quote
Nolak Ataru wrote:afkalt wrote:[quote=Soldarius]Not empty quoting. Those things are MONSTERS. 75+ lowest resist, significant buffer, over 800 dps. Yup, terrible  It's a pirate faction cruiser with a bonus +20% to resist, and a very nice slot layout. What did you expect???
I wanted a pony on the side with it. |

afkalt
Republic Military School Minmatar Republic
724
|
Posted - 2015.01.30 15:54:43 -
[88] - Quote
Nolak Ataru wrote:afkalt wrote:[quote=Soldarius]Not empty quoting. Those things are MONSTERS. 75+ lowest resist, significant buffer, over 800 dps. Yup, terrible  It's a pirate faction cruiser with a bonus +20% to resist, and a very nice slot layout. What did you expect???
For people not to post:
>>>"Gila is so bad for most things"
In this very thread.
The thing is AWESOME. I expect nothing more from it. |

Aiyshimin
Shiva Furnace
380
|
Posted - 2015.01.30 15:56:41 -
[89] - Quote
Spugg Galdon wrote:It's been said before and I still think it's the best option:
Reduce Heavy Drone bandwidth to 20 M/bits/s
Reduce Offending ships drone bandwidth to 100 Mbits/s
Ishtar/VNI can only field 4 sentries then (20% dps nerf) but can still field 5 heavies if they want.
Myrm gets a brawling buff so may need a rebalance.
Remove Carrier ability to use sentry drones and introduce a new fighter type called "Lancer Fighters". Lancer fighters orbit the carrier very slowly and have Sniper weapons fitted. Would obviously struggle to track anything smaller than a BS but would leave the "Slow Cat" ability intact somewhat.
This is the good solution, if we'd somehow reach the conclusion that there is a problem.
However, this "Ishtar issue" is nothing more than another installment in the never-ending series of "what the other guy is flying is always OP, CCP hjalp".
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Nicholass Charante
Zeura Brotherhood Mordus Angels
3
|
Posted - 2015.01.30 15:58:32 -
[90] - Quote
A good bombing wing can be lethal to an Ishtar fleet, the pressure of them/their drones being bombed constantly coupled with fighting the enemy fleet would hurt.
Rather than resorting to nerf's, think of a counter instead. EVE is basically a giant game of rock-paper-scissors in space after all :P |
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