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Pravius
Bane Inc The Volition Cult
0
|
Posted - 2015.01.28 17:33:34 -
[1] - Quote
ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. |

Anhenka
The Cult of Personality DARKNESS.
937
|
Posted - 2015.01.28 18:04:06 -
[2] - Quote
Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. Any suggestions so that Ishtars, VNI's, and ordinary Vexors are not completely and totally **** afterwords?
Or are you one of the "gut them into uselessness and let CCP never sort them out." crowd?
-1 for a bare sketch of an idea, -1 for not searching to find the other 999 Ishtar threads, -1 for the "make them totally useless" suggestion.
And -10 for laziness. |

Serendipity Lost
Repo Industries
822
|
Posted - 2015.01.28 18:09:22 -
[3] - Quote
I like his idea and think it's the right thing to do.
+1 for nerfing the ishtar back to normal. +1 for making the risk averse 'dump and run' crowd all upset +1 for keeping the faith |

Tusker Crazinski
Delta vane Corp. Mordus Angels
23
|
Posted - 2015.01.28 18:20:33 -
[4] - Quote
going for all crusier sized drone boats, dropping the bandwidth to 50 or 75mbit/s would be an easy fix.
Is it doing spectacular sniper DPS, no. however unlike other sniper HACs it still has all the benefits to being a drone boat. like not needing to fit you're primary weapon system, and pick the right tool for the job.
that or make a drone maintenance bay a fittiable mod require to rep, recharge, and have multiple flight of drones.
|

Nolak Ataru
Incursion Osprey Replacement Fund LLC
626
|
Posted - 2015.01.28 18:21:59 -
[5] - Quote
Anhenka wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons...... limit sentry drones to battlecruiser and above... seems like a good idea. Any suggestions so that Ishtars, VNI's, and ordinary Vexors are not completely and totally **** afterwords? Or are you one of the "gut them into uselessness and let CCP never sort them out." crowd? -1 for a bare sketch of an idea, -1 for not searching to find the other 999 Ishtar threads, -1 for the "make them totally useless" suggestion. And -10 for laziness.
He's from TVC. Don't expect much from him in terms of long-term thinking. CCP already listened to people when they added the limit of drones being assisted. It's now up to you to get a doctrine that isn't "drop titans" to counter the Ishtars. Oversized ABs are there for a reason (hinthint dictors). |

Iain Cariaba
972
|
Posted - 2015.01.28 18:46:17 -
[6] - Quote
So, when you've successfully nerfed Ishtars into oblivion, are you going to then beg for nerfs to whatever takes its place as the OP hull of choice? And when that hull goes the way of the drake, are you going to protest the next FOTM hull? When does it stop?
I would really like an honest answer to these questions from OP.
EvE is hard. It's harder if you're stupid.
|

Lugh Crow-Slave
619
|
Posted - 2015.01.28 19:47:53 -
[7] - Quote
just make it so their bonuses only affect med drones i had thought that was the idea when they re-arranged the skills in order to make that possible
Fuel block colors
|

Anhenka
The Cult of Personality DARKNESS.
938
|
Posted - 2015.01.28 19:56:51 -
[8] - Quote
Lugh Crow-Slave wrote:just make it so their bonuses only affect med drones i had thought that was the idea when they re-arranged the skills in order to make that possible
Considering they never said anything of the sort, why did you think this?
And does anyone think a medium drone only Ishtar would be worth anything?
Would be like the gila, only squishier, and less useful, and less tanky. |

Corraidhin Farsaidh
Farsaidh's Freeborn
929
|
Posted - 2015.01.28 20:04:47 -
[9] - Quote
Iain Cariaba wrote:So, when you've successfully nerfed Ishtars into oblivion, are you going to then beg for nerfs to whatever takes its place as the OP hull of choice? And when that hull goes the way of the drake, are you going to protest the next FOTM hull? When does it stop?
I would really like an honest answer to these questions from OP.
That would probably be the gila as the people who hate the ishtar seem to have an issue with drones in general :D |

Anhenka
The Cult of Personality DARKNESS.
938
|
Posted - 2015.01.28 20:15:01 -
[10] - Quote
Corraidhin Farsaidh wrote:Iain Cariaba wrote:So, when you've successfully nerfed Ishtars into oblivion, are you going to then beg for nerfs to whatever takes its place as the OP hull of choice? And when that hull goes the way of the drake, are you going to protest the next FOTM hull? When does it stop?
I would really like an honest answer to these questions from OP. That would probably be the gila as the people who hate the ishtar seem to have an issue with drones in general :D
Impossible, Gila is so bad for most things you might as well take offense at the hurricane. Rattlesnake and Domi though will e the next choice of permawhine. |
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Dustpuppy
New Eden Ferengi
77
|
Posted - 2015.01.28 20:19:25 -
[11] - Quote
Easy solution to counter a fleet of ishtars: use them, too. These are not titans, everyone can afford one. So do some training and join the rest.
 |

baltec1
Bat Country Goonswarm Federation
14709
|
Posted - 2015.01.28 20:23:35 -
[12] - Quote
Delete Sentries.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Frostys Virpio
The Mjolnir Bloc The Bloc
1532
|
Posted - 2015.01.28 20:38:53 -
[13] - Quote
Dustpuppy wrote:Easy solution to counter a fleet of ishtars: use them, too. These are not titans, everyone can afford one. So do some training and join the rest. 
You know something is stupid when the counter to it is itself... |

Iain Cariaba
973
|
Posted - 2015.01.28 21:56:08 -
[14] - Quote
Corraidhin Farsaidh wrote:Iain Cariaba wrote:So, when you've successfully nerfed Ishtars into oblivion, are you going to then beg for nerfs to whatever takes its place as the OP hull of choice? And when that hull goes the way of the drake, are you going to protest the next FOTM hull? When does it stop?
I would really like an honest answer to these questions from OP. That would probably be the gila as the people who hate the ishtar seem to have an issue with drones in general :D That was less a question on which ship is going to be next, and more of a question on when OP and his ilk are going to be done whining about ships they think are OP.
As for the Gila, while it is pretty strong, it does have one glaring weakness. An arthritic tortoise tied to #50 boulder is able to outrun it.
EvE is hard. It's harder if you're stupid.
|

Pravius
Bane Inc The Volition Cult
0
|
Posted - 2015.01.28 22:57:40 -
[15] - Quote
Anhenka wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. Any suggestions so that Ishtars, VNI's, and ordinary Vexors are not completely and totally **** afterwords? Or are you one of the "gut them into uselessness and let CCP never sort them out." crowd? -1 for a bare sketch of an idea, -1 for not searching to find the other 999 Ishtar threads, -1 for the "make them totally useless" suggestion. And -10 for laziness.
you get similar if not more dps out of ogre 2s that you get out of sentrys you just cant fight out of range of everything and nano....
thats why i suggest limiting using sentrys to bc or above leaving the ability to use heavy drones.... but i understand you dont want your flavor of the month fit getting nerfed..
|

Pravius
Bane Inc The Volition Cult
0
|
Posted - 2015.01.28 23:03:12 -
[16] - Quote
Nolak Ataru wrote:Anhenka wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons...... limit sentry drones to battlecruiser and above... seems like a good idea. Any suggestions so that Ishtars, VNI's, and ordinary Vexors are not completely and totally **** afterwords? Or are you one of the "gut them into uselessness and let CCP never sort them out." crowd? -1 for a bare sketch of an idea, -1 for not searching to find the other 999 Ishtar threads, -1 for the "make them totally useless" suggestion. And -10 for laziness. He's from TVC. Don't expect much from him in terms of long-term thinking. CCP already listened to people when they added the limit of drones being assisted. It's now up to you to get a doctrine that isn't "drop titans" to counter the Ishtars. Oversized ABs are there for a reason (hinthint dictors).
cause i have been in this alliance all of 2 months of my total 10+ years playing eve so that must be all i know........
well assisting drones was never an issue with this since you never have been able to assist sentry drones and this is only talking about removing the ability for cruiser size hulls to use them.. not even talking about lowing drone bay or bandwith.. so heavy drones are still an option.. |

Danika Princip
GoonWaffe Goonswarm Federation
3170
|
Posted - 2015.01.28 23:07:37 -
[17] - Quote
Pravius wrote:
well assisting drones was never an issue with this since you never have been able to assist sentry drones and this is only talking about removing the ability for cruiser size hulls to use them.. not even talking about lowing drone bay or bandwith.. so heavy drones are still an option..
Sentry assist has always been a thing. From carriers, domis, ishtars or even prophecies, it's always been there.
As for the ishtar, tbh I'd start by changing the bonuses to not apply to sentries at all. |

Pravius
Bane Inc The Volition Cult
0
|
Posted - 2015.01.28 23:09:40 -
[18] - Quote
Iain Cariaba wrote:Corraidhin Farsaidh wrote:Iain Cariaba wrote:So, when you've successfully nerfed Ishtars into oblivion, are you going to then beg for nerfs to whatever takes its place as the OP hull of choice? And when that hull goes the way of the drake, are you going to protest the next FOTM hull? When does it stop?
I would really like an honest answer to these questions from OP. That would probably be the gila as the people who hate the ishtar seem to have an issue with drones in general :D That was less a question on which ship is going to be next, and more of a question on when OP and his ilk are going to be done whining about ships they think are OP. As for the Gila, while it is pretty strong, it does have one glaring weakness. An arthritic tortoise tied to #50 boulder is able to outrun it.
and my ilk...
i dont have an issue with drones in general... i have an issue with sentry drones being used by a cruiser sized hull.... i dont even have issue with the ishtar and gila type ships useing heavy drones because being a specialized drone ship and all...
why fly a bs drone boat when isthars can do it.... and that is why every alliance flys ishtar fleets all the time. because its bs dps with cruiser sig and speed.
|

Anhenka
The Cult of Personality DARKNESS.
939
|
Posted - 2015.01.28 23:22:48 -
[19] - Quote
Pravius wrote: i dont have an issue with drones in general... i have an issue with sentry drones being used by a cruiser sized hull.... i dont even have issue with the ishtar and gila type ships useing heavy drones because being a specialized drone ship and all...
why fly a bs drone boat when isthars can do it.... and that is why every alliance flys ishtar fleets all the time. because its bs dps with cruiser sig and speed.
Did you somehow miss the tons of Domis in recent AT's?
And the main reason alliances fly Ishtars over Domis is that Ishtars are less prone to dying in the first few minutes of the fight from two bomb waves, since they are far more mobile and have lower sig radius that a Dominix.
If bombers were nerfed heavily, BS fleets would be far more common, but bringing just about any large BS fleet other than rattlesnakes is basically just a "kill my entire fleet with 20 bombers" sign being waved about. |

Pravius
Bane Inc The Volition Cult
0
|
Posted - 2015.01.28 23:29:51 -
[20] - Quote
Anhenka wrote:Pravius wrote: i dont have an issue with drones in general... i have an issue with sentry drones being used by a cruiser sized hull.... i dont even have issue with the ishtar and gila type ships useing heavy drones because being a specialized drone ship and all...
why fly a bs drone boat when isthars can do it.... and that is why every alliance flys ishtar fleets all the time. because its bs dps with cruiser sig and speed.
Did you somehow miss the tons of Domis in recent AT's? And the main reason alliances fly Ishtars over Domis is that Ishtars are less prone to dying in the first few minutes of the fight from two bomb waves, since they are far more mobile and have lower sig radius that a Dominix. If bombers were nerfed heavily, BS fleets would be far more common, but bringing just about any large BS fleet other than rattlesnakes is basically just a "kill my entire fleet with 20 bombers" sign being waved about.
i think thats the point isnt it..... its a cruiser hull that brings battleship dps to the field without all the drawbacks of being a battleship...
and btw if they implement these changes it still will be able to with orgre 2 but will be forced to fight and closer ranges and carry differnt types of drones than just flights of sentry drones |
|

Anhenka
The Cult of Personality DARKNESS.
940
|
Posted - 2015.01.28 23:43:53 -
[21] - Quote
Pravius wrote: i think thats the point isnt it..... its a cruiser hull that brings battleship dps to the field without all the drawbacks of being a battleship...
and btw if they implement these changes it still will be able to with orgre 2 but will be forced to fight and closer ranges and carry differnt types of drones than just flights of sentry drones
Nobody uses heavies, because they are trash.
If you were to remove sentries, still, nobody would use heavies in 99% of PvP, barring very rare brawling setups like Blasterthrons, Armageddons, or Rattlesnakes. Please note that none of these are cruiser hulls.
A small, fragile, kiting ship that can only use heavies or other non sentry drones is thus, also trash. Nobody would be forced to do anything with Ishtars, because just about everything would be better than them. I would pick a T1 fit hurricane over a t2 Ogre wielding Ishtar.
Heavies are just that bad. |

Harvey James
The Sengoku Legacy
1087
|
Posted - 2015.01.28 23:59:57 -
[22] - Quote
- replace the 10% drone damage and HP with 5% sentry and heavy drone damage - reduce dronebay to 250
this would reduce the power of heavies and sentries in dps, survivability and replacement drones, and would force a 1-1 ratio of heavies and sentries.
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone/fighter assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
|

Anhenka
The Cult of Personality DARKNESS.
940
|
Posted - 2015.01.29 00:08:43 -
[23] - Quote
Harvey James wrote: and would force a 1-1 ratio of heavies and sentries.
Whut? sentries... 25 m3 space.. 25 mb bandwith. Heavies... the exact same.
*confused head scratch* |

Harvey James
The Sengoku Legacy
1087
|
Posted - 2015.01.29 00:11:17 -
[24] - Quote
Anhenka wrote:Harvey James wrote: and would force a 1-1 ratio of heavies and sentries. Whut? sentries... 25 m3 space.. 25 mb bandwith. Heavies... the exact same. *confused head scratch*
lol .. i.e a 250 bay and no bonuses for small/medium drones would force 125 for heavies and then you have 125 left for sentries
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone/fighter assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
|

Zimmer Jones
Aliastra Gallente Federation
89
|
Posted - 2015.01.29 00:17:20 -
[25] - Quote
Harvey James wrote:Anhenka wrote:Harvey James wrote: and would force a 1-1 ratio of heavies and sentries. Whut? sentries... 25 m3 space.. 25 mb bandwith. Heavies... the exact same. *confused head scratch* lol .. i.e a 250 bay and no bonuses for small/medium drones would force 125 for heavies and then you have 125 left for sentries
You would have to drop the sentry bonus and give the heavies a lot more of a boost for people to use them. you drop sentries, and they start firing. drop heavies and they commute to the target. |

Harvey James
The Sengoku Legacy
1087
|
Posted - 2015.01.29 00:32:19 -
[26] - Quote
Zimmer Jones wrote:Harvey James wrote:Anhenka wrote:Harvey James wrote: and would force a 1-1 ratio of heavies and sentries. Whut? sentries... 25 m3 space.. 25 mb bandwith. Heavies... the exact same. *confused head scratch* lol .. i.e a 250 bay and no bonuses for small/medium drones would force 125 for heavies and then you have 125 left for sentries You would have to drop the sentry bonus and give the heavies a lot more of a boost for people to use them. you drop sentries, and they start firing. drop heavies and they commute to the target.
have you tried using geckos on a ishtar .. they are quite nasty
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone/fighter assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
|

Anhenka
The Cult of Personality DARKNESS.
940
|
Posted - 2015.01.29 00:33:15 -
[27] - Quote
Zimmer Jones wrote:Harvey James wrote:Anhenka wrote:Harvey James wrote: and would force a 1-1 ratio of heavies and sentries. Whut? sentries... 25 m3 space.. 25 mb bandwith. Heavies... the exact same. *confused head scratch* lol .. i.e a 250 bay and no bonuses for small/medium drones would force 125 for heavies and then you have 125 left for sentries You would have to drop the sentry bonus and give the heavies a lot more of a boost for people to use them. you drop sentries, and they start firing. drop heavies and they commute to the target.
And I think we all know how effective mediocre damage that can't hit small targets, can easily get killed by weapon fire, gets wiped out by a smartbomb or two on the target ship, you lose when you have to warp off, erased by an actual bombing wave, and takes several seconds minimum to travel between targets is. Especially when used in a kiting ship that is often not anywhere near the target, so that it can prevent ships from running away.
Completely useless unless it's against structures.
My bad. Structures that are not POS's. They can't even do that much. |

Zimmer Jones
Aliastra Gallente Federation
89
|
Posted - 2015.01.29 00:34:24 -
[28] - Quote
Harvey James wrote: have you tried using geckos on a ishtar .. they are quite nasty
Ah, but they're not just any heavy drone, and there is a limited supply, last I checked. If someone has BPC's, drop me a line I'd like some more. |

M1k3y Koontz
Aether Ventures Surely You're Joking
645
|
Posted - 2015.01.29 00:59:54 -
[29] - Quote
Dustpuppy wrote:Easy solution to counter a fleet of ishtars: use them, too. These are not titans, everyone can afford one. So do some training and join the rest. 
"The counter to X(n) is X(n+1)." So much for rock paper scissors.
Anhenka wrote:Corraidhin Farsaidh wrote:Iain Cariaba wrote:So, when you've successfully nerfed Ishtars into oblivion, are you going to then beg for nerfs to whatever takes its place as the OP hull of choice? And when that hull goes the way of the drake, are you going to protest the next FOTM hull? When does it stop?
I would really like an honest answer to these questions from OP. That would probably be the gila as the people who hate the ishtar seem to have an issue with drones in general :D Impossible, Gila is so bad for most things you might as well take offense at the hurricane. Rattlesnake and Domi though will e the next choice of permawhine.
Rattler and Domi don't have the mobility of the Ishtar. Battleships are notoriously slow, and MJDs aren't a substitute.
I'd nerf the drone bay to 250m3. Force Ishtars to make the tough choices as to what to use.
How much herp could a herp derp derp if a herp derp could herp derp.
|

Anhenka
The Cult of Personality DARKNESS.
940
|
Posted - 2015.01.29 01:03:49 -
[30] - Quote
M1k3y Koontz wrote: I'd nerf the drone bay to 250m3. Force Ishtars to make the tough choices as to what to use.
While that would certainly have an effect on the use of Ishtars in large scale nullsec combat, it would do fuckall to Ishtar roaming gangs, Ishtar gangs in lowsec, Ishtar gangs in WH's, Ishtar gangs camping gates, or stations..
I might not fly Ishtars in Huge fleets as often, but I doubt such a change would significant impact how much I use them for roaming, home defense, or gatecamping. |
|

Donnachadh
United Allegiance of Undesirables
106
|
Posted - 2015.01.29 02:46:18 -
[31] - Quote
Broken record here so I am just going to start a copy and paste into all the nerf Ishtar threads I can find.
-1
Again with the nerf Ishtar / sentry drone combination. Why is it that everyone misses the most logical first step in balancing this combination and jumps immediately to the nerfs instead?
Based on reading online the most common complaint with Ishtar / sentry combination is the ability to set them to aggressive mode which allows them to attack without the pilot needing a target lock or to set them to assist another ship in which case the Ishtar becomes nothing but a transport mechanism either of these allows them to drop and run away and hide.
While nerfs to damage, control range, bandwidth and various other ideas would solve the problme for the PvP crowd it would have an even larger and un-intended affect on the usefulness of the Ishtar for PvE. We don't care about PvE you say and my response is you should, this is a game that is played by many different types of players and we all have to share the same ships and equipment and the needs of ALL segments of the game need to be considered in any balance adjustment that is made.
As this applies to the Ishtar / sentry combination why start with the nerf bat big time when a simple change to drone use mechanics may solve the problem for the PvP crowd yet have minimal impact on the PvE crowd. Just one such idea is to remove the aggressive mode and the ability to assign drones to assist another ship, so what does this do for the situation. 1. It requires the drones pilot to have a target lock to be able to shoot anything. 2. It prevents them from dropping drones and running away like a scared baby. 3. It makes drones ships just as susceptible to EWAR as most other ships. 4. It would have minimal affect on the use of this combination in the PvE segment of the game.
So I say give these simply fixes that have minimal impact on the PvE side of the game a try first. When they are tried and IF they do not solve the balance issues for the PvP crowd then we can start to look at other things that can / should be done. |

Petrified
TOG - The Older Gamers TOG - The Older Gamers Alliance
210
|
Posted - 2015.01.29 03:20:52 -
[32] - Quote
Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea.
The issue is that they need a more effective counter than multiple ships including a BS to kill the sentries at range.
The best solution would be to allow Sensor Damping applied to the deploying ship to limit the optimal and falloff of the sentries. It would make it difficult to drop senties 100+ KMs that snipe with impunity even if the controlling ship was sensor damped. |

Trailer Park Fun
24th Imperial Crusade Amarr Empire
0
|
Posted - 2015.01.29 03:42:21 -
[33] - Quote
Just nerf the drone control range and all good, meaning got to be 'so close' to control sentries. |

Zimmer Jones
Aliastra Gallente Federation
89
|
Posted - 2015.01.29 03:53:06 -
[34] - Quote
Trailer Park Fun wrote:Just nerf the drone control range and all good, meaning got to be 'so close' to control sentries. ^^^Just saying this is not me, I like my words coming from my own mouth |

Petrified
TOG - The Older Gamers TOG - The Older Gamers Alliance
210
|
Posted - 2015.01.29 04:02:13 -
[35] - Quote
Trailer Park Fun wrote:Just nerf the drone control range and all good, meaning got to be 'so close' to control sentries.
That is not necessary. If they provide a counter in the form of sensor dampening that would cut back on the range a drone can target out to, then it allows things to continue and 'aww so sorry' to anyone who neglects to think ahead if they know they are going to be dealing with drone boats of anykind. As it currently stands, ECM is effectively useless against sentries and just acts as a great way to draw their aggro. Fleets might be more balanced if Sensor dampening worked against the drones of the damped ship. |

Petrified
TOG - The Older Gamers TOG - The Older Gamers Alliance
210
|
Posted - 2015.01.29 04:04:53 -
[36] - Quote
Zimmer Jones wrote:Trailer Park Fun wrote:Just nerf the drone control range and all good, meaning got to be 'so close' to control sentries. ^^^Just saying this is not me, I like my words coming from my own mouth And to copy-pasted "don't take my shiny PVE boat away" PVE is what you do for isk to PVP. The reimbursements big alliances have circumvent that first bit. There are other shiny isk machines, you'll recover.
FYI: I don't like PvE in drone boats. I generally use a Golem or Rokh. |

Sh00ter McGavin
Barr None
1
|
Posted - 2015.01.29 04:45:28 -
[37] - Quote
Anhenka wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. Any suggestions so that Ishtars, VNI's, and ordinary Vexors are not completely and totally **** afterwords? Or are you one of the "gut them into uselessness and let CCP never sort them out." crowd? -1 for a bare sketch of an idea, -1 for not searching to find the other 999 Ishtar threads, -1 for the "make them totally useless" suggestion. And -10 for laziness.
I've never used a sentry on any of those ships once, and I've had an absolute blast in them, while killing things well above my weight. Sentries are a battleship weapon. They should not be allowed on anything smaller than a BC, and those three ships would be much better balanced without them. |

Kenrailae
Mind Games. Suddenly Spaceships.
340
|
Posted - 2015.01.29 05:18:37 -
[38] - Quote
Ishtar HAC skill bonus: Keep the 5k operation range/level change the 5% sentry optimal and tracking bonus to 5 or 7.5% Heavy drone agility/level.
Ordinary Vexor is already pretty bad @** and doesn't need help.
VNI +2 turret slots and a bit more PG/CPU to fit blasters or rails.
1 of alot of ways those two hulls could still be fun and versatile without sentries. Sentries should be a BS and capital ship only weapon.
The Law is a point of View
|

baltec1
Bat Country Goonswarm Federation
14719
|
Posted - 2015.01.29 06:10:44 -
[39] - Quote
The ship isn't the problem its the sentries.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Tabyll Altol
Breaking.Bad Circle-Of-Two
72
|
Posted - 2015.01.29 06:15:36 -
[40] - Quote
Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea.
Not the are not, there are counters to ishtars. Go and find them.
-1 |
|

Zekora Rally
U2EZ
5
|
Posted - 2015.01.29 06:41:02 -
[41] - Quote
Reduce bandwidth to 100mb/s. |

afkalt
Republic Military School Minmatar Republic
713
|
Posted - 2015.01.29 07:59:58 -
[42] - Quote
baltec1 wrote:The ship isn't the problem its the sentries.
Tracking and range bonused ones maybe. Without that they're not special. |

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
217
|
Posted - 2015.01.29 08:47:28 -
[43] - Quote
Learn to use the search tool man... This topic is already incredibly redundant |

baltec1
Bat Country Goonswarm Federation
14720
|
Posted - 2015.01.29 08:52:48 -
[44] - Quote
afkalt wrote:baltec1 wrote:The ship isn't the problem its the sentries. Tracking and range bonused ones maybe. Without that they're not special.
Nerf the ishtar and we move to the domi, nerf the domi and we still have the problem with sentry spewing carrier blobs. They are the cause of a good number of issues out there. Dealing with the sentries would save a good deal of time.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|

Gosti Kahanid
GANOR Deep Space Explorers GANOR INC.
93
|
Posted - 2015.01.29 09:02:38 -
[45] - Quote
Reduce the bandwith of Heavy-Drones to 20mbit/s and then reduce the Ishtar (and maybe some other ships) to 100mb/s. With this the Ishtar can still use 5 Heavy Drones but only 4 Sentries. Let Battleships the only one who can use a full flight of Sentries |

afkalt
Republic Military School Minmatar Republic
713
|
Posted - 2015.01.29 09:08:01 -
[46] - Quote
The domi is a pale shadow next to the ishtar. Much slower, less range, no MWD sig bonuses to name but a few. A domi blob isn't significantly better than many other BS blobs of sufficient size.
If the range/tracking is addressed domis are perfectly stoppable, ishtars remain a concern because of all their other assets. My fitting sacrifices on an ishtar are literally non-existent, not so on a Domi as I cannot cover all bases with a single fit.
Capital blobs are just stupid anyway and a whole other discussion  |

Catherine Laartii
Imperium Technologies Evictus.
471
|
Posted - 2015.01.29 09:17:32 -
[47] - Quote
Here's what I think:
Aside from a reduction in top speed don't change the ishtar itself, but nerf dps and tank on sentry drones. Set them up so they're more of an alpha strike weapon platform, and have their dps significantly reduces do heavy drones are top dog for dps. The balance problem with the ishtar exists more for the weapons systems it uses, and not necessarily for the ship itself. |

Serendipity Lost
Repo Industries
828
|
Posted - 2015.01.29 12:42:17 -
[48] - Quote
Iain Cariaba wrote:So, when you've successfully nerfed Ishtars into oblivion, are you going to then beg for nerfs to whatever takes its place as the OP hull of choice? And when that hull goes the way of the drake, are you going to protest the next FOTM hull? When does it stop?
I would really like an honest answer to these questions from OP.
Based on your phrasing "OP hull of choice" I would say the obvious answer is yes. It's only logical that if a ship is over powered and everyone is using it because it's over powered then for game balance any reasonable pilot would want it to be nerfed to where it is no longer over powered.
Drakes are currently awesome. The aren't the I WIN button you seem to want to pilot, but they are awesome. Send your newest drake pilot into a site as bait. The current drake isn't the 'obvious bait' it used to be, but it's still tanky enough to hold on until the support counter gank fleet arrives. Deploy drake, wiggle it around until the other folks just can't take it and engage. Noob in drake holds on and the tables are turned.... PVP happens. woot. It's much better than the old OP drake.
I guess it's perspective. If you want to strut around eve in your I WIN fleet of OP whatevers and FEEL AWESOME, then feel free to fly that way. If you want to fly around in a regular ship and actualy BE AWESOME then fly around like that. To each his own I say. |

Serendipity Lost
Repo Industries
828
|
Posted - 2015.01.29 13:03:29 -
[49] - Quote
Catherine Laartii wrote:Here's what I think:
Aside from a reduction in top speed don't change the ishtar itself, but nerf dps and tank on sentry drones. Set them up so they're more of an alpha strike weapon platform, and have their dps significantly reduces do heavy drones are top dog for dps. The balance problem with the ishtar exists more for the weapons systems it uses, and not necessarily for the ship itself.
The problem isn't that sentry drones are OP or too tanky. The problem is that ishtars dropping sentry drones and kiting out of harms way is OP. Fix the ishtar, don't nerf a perfectly fine sentry drone.
Take sentries away from the ishtar and it becomes a find HAC. It can still drop 5 heavies and wreak havoc on it's prey. With the heavies it will have to actually engage it's target, apply a point/scram and maybe a web and or painter to get the most use out of its heavy drones.
HAC - Heavy Assault Cruiser. They typically use high reists, small sig radius and acceptable damage. The ishtar doesn't. Taking away sentries will bring it back in line with the other heavy ASSAULT cruisers.
Or change it's assigned ship class to PKC - @@ssy Kiting Cruiser. At least call it what it is.
Take sentries away from ishtars and all will be right as rain.
|

Ab'del Abu
Atlantis Ascendant
206
|
Posted - 2015.01.29 13:14:06 -
[50] - Quote
Imho sentries should be a battleship class weapon that can only be used by battleships and carriers, meaning
- some more dps - much less tracking
|
|

Serendipity Lost
Repo Industries
830
|
Posted - 2015.01.29 13:20:44 -
[51] - Quote
baltec1 wrote:afkalt wrote:baltec1 wrote:The ship isn't the problem its the sentries. Tracking and range bonused ones maybe. Without that they're not special. Nerf the ishtar and we move to the domi, nerf the domi and we still have the problem with sentry spewing carrier blobs. They are the cause of a good number of issues out there. Dealing with the sentries would save a good deal of time.
Here's an idea.
Take sentries away from the ishtar - it becomes a normal HAC.
Leave the dommi as is - it's a dommi - it was born to be a swiss army sentry knife.
Take away a capital ships ability to assign drones. Just get rid of it. Keep their awesome ability to assign fighters and fighter bombers - that's the point of the ship. Let them use all flavors of drones they currently can, just only allow assignment of fighters and fighter bombers.
That would take care of 2 major drone problems. Let that settle out. If eve then becomes Dommis Online, then have a look see at them. |

Spugg Galdon
APOCALYPSE LEGION The Obsidian Front
606
|
Posted - 2015.01.29 13:35:56 -
[52] - Quote
It's been said before and I still think it's the best option:
Reduce Heavy Drone bandwidth to 20 M/bits/s
Reduce Offending ships drone bandwidth to 100 Mbits/s
Ishtar/VNI can only field 4 sentries then (20% dps nerf) but can still field 5 heavies if they want.
Myrm gets a brawling buff so may need a rebalance.
Remove Carrier ability to use sentry drones and introduce a new fighter type called "Lancer Fighters". Lancer fighters orbit the carrier very slowly and have Sniper weapons fitted. Would obviously struggle to track anything smaller than a BS but would leave the "Slow Cat" ability intact somewhat. |

Serendipity Lost
Repo Industries
830
|
Posted - 2015.01.29 14:10:46 -
[53] - Quote
Spugg Galdon wrote:It's been said before and I still think it's the best option:
Reduce Heavy Drone bandwidth to 20 M/bits/s
Reduce Offending ships drone bandwidth to 100 Mbits/s
Ishtar/VNI can only field 4 sentries then (20% dps nerf) but can still field 5 heavies if they want.
Myrm gets a brawling buff so may need a rebalance.
Remove Carrier ability to use sentry drones and introduce a new fighter type called "Lancer Fighters". Lancer fighters orbit the carrier very slowly and have Sniper weapons fitted. Would obviously struggle to track anything smaller than a BS but would leave the "Slow Cat" ability intact somewhat.
Your suggestions don't fix the underlying problems. The problem with the ishtar is that it drops sentries and runs out of combat range and still does damage. It can kill you, but you can't kill it is the problem. It can kill you 20% slower and you can't kill it doesn't fix the problem it just reduces incoming damage by 20%. When I say ishtar, I mean all cruises. Just make the sentry drone a BS and up thing.
You crap lance fighter ideas is crap too. Face it, archons assigning sentries is game breaking. Get rid of it. Don't half get rid of it w/ the 'lancer garbage fighter pacification drone'. The tactic sux, so take it away. Keep assignment of fighters and fighter bombers. Thats cool. Get rid of the ability to assign sentries and other normal drones.
|

baltec1
Bat Country Goonswarm Federation
14735
|
Posted - 2015.01.29 15:38:06 -
[54] - Quote
Anhenka wrote:Pravius wrote: i dont have an issue with drones in general... i have an issue with sentry drones being used by a cruiser sized hull.... i dont even have issue with the ishtar and gila type ships useing heavy drones because being a specialized drone ship and all...
why fly a bs drone boat when isthars can do it.... and that is why every alliance flys ishtar fleets all the time. because its bs dps with cruiser sig and speed.
Did you somehow miss the tons of Domis in recent AT's? And the main reason alliances fly Ishtars over Domis is that Ishtars are less prone to dying in the first few minutes of the fight from two bomb waves, since they are far more mobile and have lower sig radius that a Dominix. If bombers were nerfed heavily, BS fleets would be far more common, but bringing just about any large BS fleet other than rattlesnakes is basically just a "kill my entire fleet with 20 bombers" sign being waved about.
Domi fleet stands up to bombing runs much better than ishtars if the bombs hit. The ishtars defence is to get out of the way
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Zekora Rally
U2EZ
5
|
Posted - 2015.01.29 16:09:26 -
[55] - Quote
Serendipity Lost wrote:Spugg Galdon wrote:It's been said before and I still think it's the best option:
Reduce Heavy Drone bandwidth to 20 M/bits/s
Reduce Offending ships drone bandwidth to 100 Mbits/s
Ishtar/VNI can only field 4 sentries then (20% dps nerf) but can still field 5 heavies if they want.
Myrm gets a brawling buff so may need a rebalance.
Remove Carrier ability to use sentry drones and introduce a new fighter type called "Lancer Fighters". Lancer fighters orbit the carrier very slowly and have Sniper weapons fitted. Would obviously struggle to track anything smaller than a BS but would leave the "Slow Cat" ability intact somewhat. Your suggestions don't fix the underlying problems. The problem with the ishtar is that it drops sentries and runs out of combat range and still does damage. It can kill you, but you can't kill it is the problem. It can kill you 20% slower and you can't kill it doesn't fix the problem it just reduces incoming damage by 20%. When I say ishtar, I mean all cruises. Just make the sentry drone a BS and up thing. You crap lance fighter ideas is crap too. Face it, archons assigning sentries is game breaking. Get rid of it. Don't half get rid of it w/ the 'lancer garbage fighter pacification drone'. The tactic sux, so take it away. Keep assignment of fighters and fighter bombers. Thats cool. Get rid of the ability to assign sentries and other normal drones. What exactly is stopping anyone from shooting the sentries? I remember having that discussion a couple days ago with my corp mates after a fight with a gang of 3 ishtars and a couple cerbs. We noticed the ishtars did the most damage after looking through the lossmails and questioned why we never shot their sentries down.
Obviously, It will not be so easy especially with short range weapons and given the 6k ehp of sentries but I don't see why it's not done often. If the ishtars are running away then kill the sentries. It's so simple.
On the topic of nerfs, a reduction of the ishtar drone bay size to 175 will ensure only a set of sentries or heavies can be carried at once.
P.S. How is there anything wrong with assigning sentries when it's ok to assign fighters that are more likely to hit? |

Zekora Rally
U2EZ
5
|
Posted - 2015.01.29 16:12:34 -
[56] - Quote
baltec1 wrote:afkalt wrote:baltec1 wrote:The ship isn't the problem its the sentries. Tracking and range bonused ones maybe. Without that they're not special. Nerf the ishtar and we move to the domi, nerf the domi and we still have the problem with sentry spewing carrier blobs. They are the cause of a good number of issues out there. Dealing with the sentries would save a good deal of time. Domis arent even close to Ishtars in terms of mobility/agility so you'll definitely be giving up something there and carriers can simply be dropped by dreads/supercaps/titans. |

pwlngs
Hedion University Amarr Empire
0
|
Posted - 2015.01.29 16:18:08 -
[57] - Quote
Donnachadh wrote:Broken record here so I am just going to start a copy and paste into all the nerf Ishtar threads I can find.
-1
Again with the nerf Ishtar / sentry drone combination. Why is it that everyone misses the most logical first step in balancing this combination and jumps immediately to the nerfs instead?
Based on reading online the most common complaint with Ishtar / sentry combination is the ability to set them to aggressive mode which allows them to attack without the pilot needing a target lock or to set them to assist another ship in which case the Ishtar becomes nothing but a transport mechanism either of these allows them to drop and run away and hide.
While nerfs to damage, control range, bandwidth and various other ideas would solve the problme for the PvP crowd it would have an even larger and un-intended affect on the usefulness of the Ishtar for PvE. We don't care about PvE you say and my response is you should, this is a game that is played by many different types of players and we all have to share the same ships and equipment and the needs of ALL segments of the game need to be considered in any balance adjustment that is made.
As this applies to the Ishtar / sentry combination why start with the nerf bat big time when a simple change to drone use mechanics may solve the problem for the PvP crowd yet have minimal impact on the PvE crowd. Just one such idea is to remove the aggressive mode and the ability to assign drones to assist another ship, so what does this do for the situation. 1. It requires the drones pilot to have a target lock to be able to shoot anything. 2. It prevents them from dropping drones and running away like a scared baby. 3. It makes drones ships just as susceptible to EWAR as most other ships. 4. It would have minimal affect on the use of this combination in the PvE segment of the game.
So I say give these simply fixes that have minimal impact on the PvE side of the game a try first. When they are tried and IF they do not solve the balance issues for the PvP crowd then we can start to look at other things that can / should be done.
This guy has a brain, and has it right.
CCP do this.
|

Serendipity Lost
Repo Industries
831
|
Posted - 2015.01.29 17:47:28 -
[58] - Quote
Zekora Rally wrote:Serendipity Lost wrote:Spugg Galdon wrote:It's been said before and I still think it's the best option:
Reduce Heavy Drone bandwidth to 20 M/bits/s
Reduce Offending ships drone bandwidth to 100 Mbits/s
Ishtar/VNI can only field 4 sentries then (20% dps nerf) but can still field 5 heavies if they want.
Myrm gets a brawling buff so may need a rebalance.
Remove Carrier ability to use sentry drones and introduce a new fighter type called "Lancer Fighters". Lancer fighters orbit the carrier very slowly and have Sniper weapons fitted. Would obviously struggle to track anything smaller than a BS but would leave the "Slow Cat" ability intact somewhat. Your suggestions don't fix the underlying problems. The problem with the ishtar is that it drops sentries and runs out of combat range and still does damage. It can kill you, but you can't kill it is the problem. It can kill you 20% slower and you can't kill it doesn't fix the problem it just reduces incoming damage by 20%. When I say ishtar, I mean all cruises. Just make the sentry drone a BS and up thing. You crap lance fighter ideas is crap too. Face it, archons assigning sentries is game breaking. Get rid of it. Don't half get rid of it w/ the 'lancer garbage fighter pacification drone'. The tactic sux, so take it away. Keep assignment of fighters and fighter bombers. Thats cool. Get rid of the ability to assign sentries and other normal drones. What exactly is stopping anyone from shooting the sentries? I remember having that discussion a couple days ago with my corp mates after a fight with a gang of 3 ishtars and a couple cerbs. We noticed the ishtars did the most damage after looking through the lossmails and questioned why we never shot their sentries down. Obviously, It will not be so easy especially with short range weapons and given the 6k ehp of sentries but I don't see why it's not done often. If the ishtars are running away then kill the sentries. It's so simple. On the topic of nerfs, a reduction of the ishtar drone bay size to 175 will ensure only a set of sentries or heavies can be carried at once. P.S. How is there anything wrong with assigning sentries when it's ok to assign fighters that are more likely to hit?
You need to get some more pvp under your belt. I would be more than happy to drop some ishtars on you and watch you simply kill off the sentries. I mean heck, w/ all the pvp folks in eve, how could we all have missed this? Now that you 'simply kill all the sentries' counter is out, I doubt folks will bother flying them any more. You may have just shut down OP ishtar for good.
I'm going to put "If the ishtars are running away, then kill the sentries. It's so simple" in Baltec1's bio.
On a serious note - there are a lot of counters to the ishtar. There really isn't a good one. That's why they are OP and currently flown by every risk averse 'pvp hero' in eve. |

chaosgrimm
Universal Production and Networking Services
183
|
Posted - 2015.01.29 20:36:35 -
[59] - Quote
baltec1 wrote:Delete Sentries. I never considered this. The more I think about it though, the more sense it makes. +1 |

Biron Soringard
Absurdity of Abstractions Did he say Jump
6
|
Posted - 2015.01.29 21:28:32 -
[60] - Quote
Its not just 0.0 where Ishtars are a poblem. Lowsec is just as bad about Ishtars Online. They're not fun to fly, they're not fun to fight. They're an "I win" button, and that's the only reason people fly them. |
|

Iain Cariaba
986
|
Posted - 2015.01.29 21:45:32 -
[61] - Quote
Biron Soringard wrote:Its not just 0.0 where Ishtars are a poblem. Lowsec is just as bad about Ishtars Online. They're not fun to fly, they're not fun to fight. They're an "I win" button, and that's the only reason people fly them. And if CCP were to nerf them into oblivion, like they did the Drake, then something else would become an "I Win" button and you would then be here whining about that ship.
Simple fact: Unless CCP makes every single possible combination of ships and modules the same, there will always be OP ships, and no amount of whining will change this fact.
EvE is hard. It's harder if you're stupid.
|

Pravius
Bane Inc The Volition Cult
2
|
Posted - 2015.01.29 23:31:44 -
[62] - Quote
Tabyll Altol wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. Not the are not, there are counters to ishtars. Go and find them. -1
-1 for being so helpfull
the simple fact is isthars are broke.... they are solo pwn mobile for pve and in mass for pvp they can put up silly dps from sniper range with cruiser sig speed... so they can move across vast swaths of space and apply BATTLESHIP dps..
and yes i agree sentry drones are the problem. but much like the curse showed everyone what was wrong with nos the ishtar has brought to light the glaring flaw of allowing a cruiser sized hull bring that much dps to the field with such SMALL risk.
the argument that just find a counter and STFU is an old tired line for those that do not want to see there FOTM ship brought back into line.
when a ship becomes the go to ship for pvp pve pos bashing killing supercaps and prettymuch anything else you can think of its time to start looking at why and what broke it. |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
635
|
Posted - 2015.01.30 00:47:56 -
[63] - Quote
No, most of the "find a counter and stfu" is from people who have seen people complain about every ship in the game, and are tired of it. Off the top of my head, one easy way to mess with a Ishtar fleet is to fit a bunch of 425s to something, hyperspatial rig and add warp speed lowslots, and warp them in such a way that there's zero transversal between them and the Ishtar fleet. Then you just headshot the anchor and the FCs, and you continue to do that. |

HiddenPorpoise
Under Dark Sins of our Fathers
315
|
Posted - 2015.01.30 00:59:12 -
[64] - Quote
Ishtars are considered op for the same reason drakes were: null fights are just gathering up in a ball and shooting at the other guy until someone leaves. The ishtar is the second best ship for doing that next to the domi and the domi is slower.
I say stratify drones; use superheavy/heavy sentries drones in more places, lower current drone dps, and give more bandwidth to battleships. |

Donnachadh
United Allegiance of Undesirables
106
|
Posted - 2015.01.30 04:21:38 -
[65] - Quote
Nolak Ataru wrote:No, most of the "find a counter and stfu" is from people who have seen people complain about every ship in the game, and are tired of it. Off the top of my head, one easy way to mess with a Ishtar fleet is to fit a bunch of 425s to something, hyperspatial rig and add warp speed lowslots, and warp them in such a way that there's zero transversal between them and the Ishtar fleet. Then you just headshot the anchor and the FCs, and you continue to do that. Thinking outside the box again I see, perhaps that is why you and your mates do not have trouble with the Ishtar.
|

Donnachadh
United Allegiance of Undesirables
106
|
Posted - 2015.01.30 04:23:18 -
[66] - Quote
Biron Soringard wrote:Its not just 0.0 where Ishtars are a poblem. Lowsec is just as bad about Ishtars Online. They're not fun to fly, they're not fun to fight. They're an "I win" button, and that's the only reason people fly them. I beg to differ with you on this. After they nerfed the utility out of the rattlesnake the Ishtar has become one of my favorite ships. I guess it is all in what you expect.
|

Phaade
Perimeter Defense Systems Templis CALSF
300
|
Posted - 2015.01.30 05:05:59 -
[67] - Quote
Anhenka wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. Any suggestions so that Ishtars, VNI's, and ordinary Vexors are not completely and totally **** afterwords? Or are you one of the "gut them into uselessness and let CCP never sort them out." crowd? -1 for a bare sketch of an idea, -1 for not searching to find the other 999 Ishtar threads, -1 for the "make them totally useless" suggestion. And -10 for laziness.
-100 for idiocy.
Use your brain, child.
Ishtars have been overpowered for literally years.
Them being balanced, or even gutted into uselessness, would not ruin this game. Eve would, in fact, go on.
Try again. |

Pravius
Bane Inc The Volition Cult
2
|
Posted - 2015.01.30 05:11:45 -
[68] - Quote
Donnachadh wrote:Biron Soringard wrote:Its not just 0.0 where Ishtars are a poblem. Lowsec is just as bad about Ishtars Online. They're not fun to fly, they're not fun to fight. They're an "I win" button, and that's the only reason people fly them. I beg to differ with you on this. After they nerfed the utility out of the rattlesnake the Ishtar has become one of my favorite ships. I guess it is all in what you expect.
i think you missed his point.... ishtars are easy mode hence no fun to fly. deploy drones orbit at silly range with mwd pick up drones after fight.
and to the idea of everyone fit 425 and place your fleet at the exact perfect place that you might get exaclty a few volleys off at the right moment to hit a few... come on guy get real the second they see you align in their path they just change directions that only works if the ishtar fc is ******** and they done have multiple anchors setup.
so coming up with a perfect scenario that might actualy work to kill a few is not counter.
is ok to admit you love the ishtar because you enjoy feeling uber l33t flying your awsome cruiser. but dont fool yourself into thinking its a well balanced ship |

Altirius Saldiaro
Royal Amarr Institute Amarr Empire
283
|
Posted - 2015.01.30 05:37:47 -
[69] - Quote
Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea.
I would rather CCP make ewar hitting a ship affect the drones it has deployed. That way, its not a dumb nerf to one ship, its giving players an in game counter to use. |

Phaade
Perimeter Defense Systems Templis CALSF
300
|
Posted - 2015.01.30 06:14:32 -
[70] - Quote
Altirius Saldiaro wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. I would rather CCP make ewar hitting a ship affect the drones it has deployed. That way, its not a dumb nerf to one ship, its giving players an in game counter to use.
Do not attempt logic, CCP will not take kindly to it. |
|

BeBopAReBop RhubarbPie
Quantum Distributions
1401
|
Posted - 2015.01.30 06:22:56 -
[71] - Quote
Honestly I'ld like them to get their tracking back and have all 125mb bandwidth cruisers dropped to 100. It makes perfect sense for a cruiser sized hull to have superior tracking to larger platforms, but being able to fit a full flight of large drones/sentries is just insane. Even with the DPS drop they would still be a very strong cruiser.
Either that, or drop all cruisers down to 50mb bandwidth and give them an additional size specific bonus to medium drones. We've already seen that this works on the Gila. It could be made to work on other cruisers too.
New player resources:
Uni Wiki - General Info
Eve Altruist - PvP
Belligerent Undesirables - High Sec Pvp
|

Aplysia Vejun
The Scope Gallente Federation
13
|
Posted - 2015.01.30 07:08:42 -
[72] - Quote
BeBopAReBop RhubarbPie wrote: Either that, or drop all cruisers down to 50mb bandwidth and give them an additional size specific bonus to medium drones. We've already seen that this works on the Gila. It could be made to work on other cruisers too.
Change the ushtar to be like a Gila? So: 100-200 MORE dps, and faster, better hitting drones(medium? And in the sMe time more tank and a bit more speed for the ship? Nice, I'm in.
A counter to solo or small groups of Ishtars: fly to them. Nearly every ship is much faster. And speaking about dmg: outtank it if its a solo ishtar. Just yesterday I've seen a confessor tank my 600 dps just fine for 5mins. (In brawling range, with a scram and a web onhim while i was using Geckos). |

afkalt
Republic Military School Minmatar Republic
722
|
Posted - 2015.01.30 11:59:58 -
[73] - Quote
Aplysia Vejun wrote:A counter to solo or small groups of Ishtars: fly to them. Nearly every ship is much faster.
Except a typical ishtar can do...what, 2400 before links. Plenty fast enough to take time to catch. Oh and while you're chasing them, you've got 600+ DPS to the face as you're pulled into drone optimal at minimal transversal.
Oh and the ishtar, having the old cap for when it had gun bonuses, can run its hardeners/MWD for longer than (virtually? I'm pretty sure it's all the shield ones) any other HAC due to having no guns any more but the cap of a ship designed to fire guns.
And even if you DO catch them, you're going to get neuts to the face because....what the hell else are you putting in high slots because you have DLAs baked into the hull.
That ship has ZERO fitting compromises. NONE. |

Aplysia Vejun
The Scope Gallente Federation
13
|
Posted - 2015.01.30 12:22:35 -
[74] - Quote
Ah 2400m/s without links etc. Those ships are easily caught by those 6000m/s navy omen in their usual pvp fit. Everything ofc without overheating or links. And the capacitor is big enough to cycle mwd indefinitely AND use energy neut at the same time. Noone needs cap rechargers. See? I can pull out stupid numbers too. Doesnt make it true |

afkalt
Republic Military School Minmatar Republic
722
|
Posted - 2015.01.30 12:37:44 -
[75] - Quote
Except a typical ishtar fit is typical. That NOmen will be smoked by sentries before it does any real damage. Or do you think you're going to chew through the 45k EHP before the sentries wreck you up and down?
Wow, genius. No-one has ever thought of bum rushing the ishtar blob. Problem solved we can all go home.
See the difference is, I've flown with and against properly fit and piloted ishtars extremely frequently. Apparently, you've not, because if you had you'd not be suggesting this nonsense. |

Aplysia Vejun
The Scope Gallente Federation
13
|
Posted - 2015.01.30 12:46:46 -
[76] - Quote
If its 100vs100: quite some Nomen will be killed. 20vs20: 3-5 dead omen until catching. 1 vs 1: omen players wins easily. 2400m/s? Sure, with links and overheating( but then you have less dmg)
The only problem is in BIG groups. Everything else is ok. |

Morrigan LeSante
Senex Legio The Old Contemptibles
677
|
Posted - 2015.01.30 13:07:12 -
[77] - Quote
Omens indeed. Do you think the sentries magically stop firing when the omens catch them?
Hell after about 20 ishtars they'll start volleying 40-50k EHP boats off field before they can even catch reps. You'll start two volleying even AHACs. That's not a big group.
To be honest it is quite clear you've not been fighting against a proper ishtar formation. I'm sorry, I mean no disrespect by this, but until you've seen the disgusting power of these things at zero fitting trade off first hand you won't believe it. And I fly ishtars a lot. |

Serendipity Lost
Repo Industries
836
|
Posted - 2015.01.30 13:37:17 -
[78] - Quote
Aplysia Vejun wrote:If its 100vs100: quite some Nomen will be killed. 20vs20: 3-5 dead omen until catching. 1 vs 1: omen players wins easily. 2400m/s? Sure, with links and overheating( but then you have less dmg)
The only problem is in BIG groups. Everything else is ok.
It's NOT an only in big groups problem. Everything else isn't ok. |

Janeway84
Def Squadron Pride Before Fall
137
|
Posted - 2015.01.30 14:17:10 -
[79] - Quote
nerf everything!  |

Corraidhin Farsaidh
Farsaidh's Freeborn
930
|
Posted - 2015.01.30 14:18:03 -
[80] - Quote
Janeway84 wrote:nerf everything! 
Except me because I'm special. I know I am because my parents always told me so. |
|

Soldarius
Kosher Nostra The 99 Percent
1065
|
Posted - 2015.01.30 14:37:54 -
[81] - Quote
Anhenka wrote:Impossible, Gila is so bad for most things you might as well take offense at the hurricane.
Then please explain why almost every match in AT XII had Gilas either picked or banned.
As for Ishtars, the solution is simple. Sentry drons merely need to be made different than heavy drones. The only differences are in how they are used, and nothing when it comes to fitting. As far as bandwidth and volume, they are identical to heavy drones.
If their bandwidth were bumped up, the same ships would not be able to use as many. Skills limit one to 5 drones anyway. A ship like the Dominix or carriers could have a larger allotment of bandwidth to accommodate the requirement, while the Ishtar could not.
http://youtu.be/YVkUvmDQ3HY
|

Pravius
Bane Inc The Volition Cult
2
|
Posted - 2015.01.30 14:58:12 -
[82] - Quote
Aplysia Vejun wrote:Ah 2400m/s without links etc. Those ships are easily caught by those 6000m/s navy omen in their usual pvp fit. Everything ofc without overheating or links. And the capacitor is big enough to cycle mwd indefinitely AND use energy neut at the same time. Noone needs cap rechargers. See? I can pull out stupid numbers too. Doesnt make it true
i cant believe i didnt think of this.... what a genius idea MWD directly at the isthars is cruiser sized hulll.... do you eve play the game? |

Deacon Abox
Justified Chaos Spaceship Bebop
445
|
Posted - 2015.01.30 15:13:46 -
[83] - Quote
Serendipity Lost wrote:Spugg Galdon wrote:It's been said before and I still think it's the best option:
Reduce Heavy Drone bandwidth to 20 M/bits/s
Reduce Offending ships drone bandwidth to 100 Mbits/s
Ishtar/VNI can only field 4 sentries then (20% dps nerf) but can still field 5 heavies if they want.
Myrm gets a brawling buff so may need a rebalance.
Remove Carrier ability to use sentry drones and introduce a new fighter type called "Lancer Fighters". Lancer fighters orbit the carrier very slowly and have Sniper weapons fitted. Would obviously struggle to track anything smaller than a BS but would leave the "Slow Cat" ability intact somewhat. Your suggestions don't fix the underlying problems. The problem with the ishtar is that it drops sentries and runs out of combat range and still does damage. It can kill you, but you can't kill it is the problem. It can kill you 20% slower and you can't kill it doesn't fix the problem it just reduces incoming damage by 20%. When I say ishtar, I mean all cruises. Just make the sentry drone a BS and up thing. You crap lance fighter ideas is crap too. Face it, archons assigning sentries is game breaking. Get rid of it. Don't half get rid of it w/ the 'lancer garbage fighter pacification drone'. The tactic sux, so take it away. Keep assignment of fighters and fighter bombers. Thats cool. Get rid of the ability to assign sentries and other normal drones. Ok the 20 mbit bandwidth thing is worth considering. However, it would be a 20% nerf to Ishtar dps. Maybe something could be done to compensate turret dps in return on the hull. It would leave BS the next option. People would just continue to complain about sentries in them then. But see below ->
The Lancer idea seems possibly a pain to code? And Carriers will be more affected by the change in this post, below ->
Why not just remove the ability to assign drones and fighters totally? CCP recently put some limits on it. But what is the concern that prevents a total removal of assigning drones? It would seem to solve many perceived problems. Oh I'm sure the gate camping pvp and the nullsec pve farming assigned fighter crowds will be miffed. But frankly they have so many options other than assigned fighters, they lived before the current meta, and will live when it's removed as well.
As for Seredipity's Ishtar critique, it seems to be the age old nano vexation. Find a way to chase the Ishtars down, they are not the speediest things, or CCP could nerf the speed a little more (another 5 or 10 again) if you think they are. But if drones can't be assigned then the flitting about ball of ishtars are left trying to coordinate their targeting, tracking and volleying (and needed gun dps with the drone dps/alpha nerf of the no more assignment change) just like any other ship.
It would be a nerf that doesn't **** over the hull, but simply gets rid of the unintended consequences of a ******** game mechanic specific to all drones. This could be combined with the bandwidth change to specifically hit the current Ishtar meta. Heavy drones suck ass. But one could probably live with 4 sentries if some gunnery damage partially compensated.
CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting-áoff button for the jump gate and autoscan visuals.
|

afkalt
Republic Military School Minmatar Republic
723
|
Posted - 2015.01.30 15:27:16 -
[84] - Quote
Soldarius wrote:Anhenka wrote:Impossible, Gila is so bad for most things you might as well take offense at the hurricane. Then please explain why almost every match in AT XII had Gilas either picked or banned.
Not empty quoting.
Those things are MONSTERS. 75+ lowest resist, significant buffer, over 800 dps.
Yup, terrible 
|

Deacon Abox
Justified Chaos Spaceship Bebop
445
|
Posted - 2015.01.30 15:37:22 -
[85] - Quote
pwlngs wrote:Donnachadh wrote:Broken record here so I am just going to start a copy and paste into all the nerf Ishtar threads I can find.
-1
Again with the nerf Ishtar / sentry drone combination. Why is it that everyone misses the most logical first step in balancing this combination and jumps immediately to the nerfs instead?
Based on reading online the most common complaint with Ishtar / sentry combination is the ability to set them to aggressive mode which allows them to attack without the pilot needing a target lock or to set them to assist another ship in which case the Ishtar becomes nothing but a transport mechanism either of these allows them to drop and run away and hide.
While nerfs to damage, control range, bandwidth and various other ideas would solve the problme for the PvP crowd it would have an even larger and un-intended affect on the usefulness of the Ishtar for PvE. We don't care about PvE you say and my response is you should, this is a game that is played by many different types of players and we all have to share the same ships and equipment and the needs of ALL segments of the game need to be considered in any balance adjustment that is made.
As this applies to the Ishtar / sentry combination why start with the nerf bat big time when a simple change to drone use mechanics may solve the problem for the PvP crowd yet have minimal impact on the PvE crowd. Just one such idea is to remove the aggressive mode and the ability to assign drones to assist another ship, so what does this do for the situation. 1. It requires the drones pilot to have a target lock to be able to shoot anything. 2. It prevents them from dropping drones and running away like a scared baby. 3. It makes drones ships just as susceptible to EWAR as most other ships. 4. It would have minimal affect on the use of this combination in the PvE segment of the game.
So I say give these simply fixes that have minimal impact on the PvE side of the game a try first. When they are tried and IF they do not solve the balance issues for the PvP crowd then we can start to look at other things that can / should be done. This guy has a brain, and has it right. CCP do this. No. Not at all. This would be a massive buff to ECM.
But there could be partially a solution through changing an ewar mechanic.
Painters are largely the forgotten 4th racial ewar. Why not buff painters to give them a drone control range reduction mechanic. Backstory-wise now it would make sense. TDs are supposed to be getting a missile effect ("soon") and rightly so now that Minmatar sports more missile using hulls. Painters should also get a drone effect now that Amarr has more drone using hulls.
A painted ship is lit up with energy. Conceptually the state of being painted would interfere with communication and transmission. Thus a drone control range effect.
Drone control range reduction might be relatively easy to code. It would affect sentry usage the most. And it would kill two birds with one stone.
As a caveat, when TDs get their missile effect and Painters their drone effect the ewar modules themselves should get the ecm treatment in that the base strength is nerfed but the specialized hulls for these modules get a compensatory buff to their hull bonuses.
CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting-áoff button for the jump gate and autoscan visuals.
|

Nolak Ataru
Incursion Osprey Replacement Fund LLC
639
|
Posted - 2015.01.30 15:42:56 -
[86] - Quote
afkalt wrote:[quote=Soldarius]Not empty quoting. Those things are MONSTERS. 75+ lowest resist, significant buffer, over 800 dps. Yup, terrible 
It's a pirate faction cruiser with a bonus +20% to resist, and a very nice slot layout. What did you expect??? |

Frostys Virpio
The Mjolnir Bloc The Bloc
1537
|
Posted - 2015.01.30 15:52:33 -
[87] - Quote
Nolak Ataru wrote:afkalt wrote:[quote=Soldarius]Not empty quoting. Those things are MONSTERS. 75+ lowest resist, significant buffer, over 800 dps. Yup, terrible  It's a pirate faction cruiser with a bonus +20% to resist, and a very nice slot layout. What did you expect???
I wanted a pony on the side with it. |

afkalt
Republic Military School Minmatar Republic
724
|
Posted - 2015.01.30 15:54:43 -
[88] - Quote
Nolak Ataru wrote:afkalt wrote:[quote=Soldarius]Not empty quoting. Those things are MONSTERS. 75+ lowest resist, significant buffer, over 800 dps. Yup, terrible  It's a pirate faction cruiser with a bonus +20% to resist, and a very nice slot layout. What did you expect???
For people not to post:
>>>"Gila is so bad for most things"
In this very thread.
The thing is AWESOME. I expect nothing more from it. |

Aiyshimin
Shiva Furnace
380
|
Posted - 2015.01.30 15:56:41 -
[89] - Quote
Spugg Galdon wrote:It's been said before and I still think it's the best option:
Reduce Heavy Drone bandwidth to 20 M/bits/s
Reduce Offending ships drone bandwidth to 100 Mbits/s
Ishtar/VNI can only field 4 sentries then (20% dps nerf) but can still field 5 heavies if they want.
Myrm gets a brawling buff so may need a rebalance.
Remove Carrier ability to use sentry drones and introduce a new fighter type called "Lancer Fighters". Lancer fighters orbit the carrier very slowly and have Sniper weapons fitted. Would obviously struggle to track anything smaller than a BS but would leave the "Slow Cat" ability intact somewhat.
This is the good solution, if we'd somehow reach the conclusion that there is a problem.
However, this "Ishtar issue" is nothing more than another installment in the never-ending series of "what the other guy is flying is always OP, CCP hjalp".
|

Nicholass Charante
Zeura Brotherhood Mordus Angels
3
|
Posted - 2015.01.30 15:58:32 -
[90] - Quote
A good bombing wing can be lethal to an Ishtar fleet, the pressure of them/their drones being bombed constantly coupled with fighting the enemy fleet would hurt.
Rather than resorting to nerf's, think of a counter instead. EVE is basically a giant game of rock-paper-scissors in space after all :P |
|

Aiyshimin
Shiva Furnace
380
|
Posted - 2015.01.30 16:09:41 -
[91] - Quote
Nicholass Charante wrote:A good bombing wing can be lethal to an Ishtar fleet, the pressure of them/their drones being bombed constantly coupled with fighting the enemy fleet would hurt.
Rather than resorting to nerf's, think of a counter instead. EVE is basically a giant game of rock-paper-scissors in space after all :P
But that would require tactics and skills to implement them. How dare you demand such vulgarities from our dear forum posters? They will rather solve this in the elegant way of sitting in sentry fire while crying CCP for help.
|

Serendipity Lost
Repo Industries
836
|
Posted - 2015.01.30 17:00:12 -
[92] - Quote
Aiyshimin wrote:Spugg Galdon wrote:It's been said before and I still think it's the best option:
Reduce Heavy Drone bandwidth to 20 M/bits/s
Reduce Offending ships drone bandwidth to 100 Mbits/s
Ishtar/VNI can only field 4 sentries then (20% dps nerf) but can still field 5 heavies if they want.
Myrm gets a brawling buff so may need a rebalance.
Remove Carrier ability to use sentry drones and introduce a new fighter type called "Lancer Fighters". Lancer fighters orbit the carrier very slowly and have Sniper weapons fitted. Would obviously struggle to track anything smaller than a BS but would leave the "Slow Cat" ability intact somewhat. This is the good solution, if we'd somehow reach the conclusion that there is a problem. However, this "Ishtar issue" is nothing more than another installment in the never-ending series of "what the other guy is flying is always OP, CCP hjalp".
So when the show the video of the ishtar being pried from a cold dead hand.... that will be you hand. I can't wait.
Lancer Fighters are dumb - please stop. It's meeting a bad thing (carriers assigning sentries) half way. Slow Cat is a crappy boring tactic. It's success lies in it's server chocking abilities. Providing a half bad Lancer in lieu of a full bad sentry doesn't adress choking out the server. I get what you are trying to do, but it doesn't address a large part of the probelm. My 200 archons load grid and deploy Lancers or Sentries. Now the bad guys land and die before the load grid to lancers or sentries.
The drones would have different profiles / abilities / stats, but to the guy that jumps into the fight second - finally loading grid to find your self in your noob system in a new clone wouldn't feel all that different. He won't even know until the server coughs out his loss mail 4 hours after the fight is over. "Oh, look.... it was 600 Lancers that popped me before I loaded the grid"
|

Elenahina
Agony Unleashed Agony Empire
52
|
Posted - 2015.01.30 17:06:00 -
[93] - Quote
Frostys Virpio wrote:Dustpuppy wrote:Easy solution to counter a fleet of ishtars: use them, too. These are not titans, everyone can afford one. So do some training and join the rest.  You know something is stupid when the counter to it is itself...
And now for a rousing game of Rock Rock Rock. |

Phaade
Perimeter Defense Systems Templis CALSF
300
|
Posted - 2015.01.30 17:12:20 -
[94] - Quote
Aiyshimin wrote:Spugg Galdon wrote:It's been said before and I still think it's the best option:
Reduce Heavy Drone bandwidth to 20 M/bits/s
Reduce Offending ships drone bandwidth to 100 Mbits/s
Ishtar/VNI can only field 4 sentries then (20% dps nerf) but can still field 5 heavies if they want.
Myrm gets a brawling buff so may need a rebalance.
Remove Carrier ability to use sentry drones and introduce a new fighter type called "Lancer Fighters". Lancer fighters orbit the carrier very slowly and have Sniper weapons fitted. Would obviously struggle to track anything smaller than a BS but would leave the "Slow Cat" ability intact somewhat. This is the good solution, if we'd somehow reach the conclusion that there is a problem. However, this "Ishtar issue" is nothing more than another installment in the never-ending series of "what the other guy is flying is always OP, CCP hjalp".
No.
How can you not see how broken Ishtars are? It's been dissected and explained numerous times. You obviously don't PvP...or PvE as it's the go to ship for that as well.
I really believe some people simply cannot grasp the concept of balance. |

Aiyshimin
Shiva Furnace
383
|
Posted - 2015.01.30 17:23:48 -
[95] - Quote
Phaade wrote: No.
How can you not see how broken Ishtars are? It's been dissected and explained numerous times. You obviously don't PvP...or PvE as it's the go to ship for that as well.
I really believe some people simply cannot grasp the concept of balance.
This is exactly what I meant. You don't provide a single argument why it would be "op" in your opinion. You simply parrot other forum clowns, and in your cluelesness you start to believe in it if it's repeated enough.
You obviously don't PVP or PVE, or even log in, if all you see is Ishtars.
|

Iain Cariaba
990
|
Posted - 2015.01.30 17:42:45 -
[96] - Quote
Phaade wrote:No.
How can you not see how broken Ishtars are? It's been dissected and explained numerous times. You obviously don't PvP...or PvE as it's the go to ship for that as well.
I really believe some people simply cannot grasp the concept of balance. There are ships far, far more broken than what you claim the Ishtar to be. Most of them, however, are broken in the other direction. The Drake, for example, was nerfed so badly because of whiners like you that no one uses it anymore. Do us all a favor and post your lossmails so we can see why you're so hurt over the Ishtar.
EvE is hard. It's harder if you're stupid.
|

Serendipity Lost
Repo Industries
836
|
Posted - 2015.01.30 18:37:14 -
[97] - Quote
Aiyshimin wrote:Phaade wrote: No.
How can you not see how broken Ishtars are? It's been dissected and explained numerous times. You obviously don't PvP...or PvE as it's the go to ship for that as well.
I really believe some people simply cannot grasp the concept of balance.
This is exactly what I meant. You don't provide a single argument why it would be "op" in your opinion. You simply parrot other forum clowns, and in your cluelesness you start to believe in it if it's repeated enough. You obviously don't PVP or PVE, or even log in, if all you see is Ishtars.
I'll purchase your beloved ishtar for a reasonable price post nerf. I'm sure if they remove it's riskaversyness you'll be more than willing to unload it. If it's a pve ishtar.... I'm only intersted in DED space fit ishtars.
I've reviewed your comments and "However, this "Ishtar issue" is nothing more than another installment in the never-ending series of "what the other guy is flying is always OP, CCP hjalp" seems to be your most 'valid' arguement for a non nerf. Stop throwing stones. |

Phaade
Perimeter Defense Systems Templis CALSF
300
|
Posted - 2015.01.30 18:47:01 -
[98] - Quote
Iain Cariaba wrote:Phaade wrote:No.
How can you not see how broken Ishtars are? It's been dissected and explained numerous times. You obviously don't PvP...or PvE as it's the go to ship for that as well.
I really believe some people simply cannot grasp the concept of balance. There are ships far, far more broken than what you claim the Ishtar to be. Most of them, however, are broken in the other direction. The Drake, for example, was nerfed so badly because of whiners like you that no one uses it anymore. Do us all a favor and post your lossmails so we can see why you're so hurt over the Ishtar.
LOL.
You are illustrating my point beautifully.
The old Drake was utterly overpowered. Why do you think 80% of the BC's in space were Drakes? Why were 3% of the BC's in space Prophecy's before teiricide? Balance man. It's Really, really simple. The drake is not un-useable, it's simply more in line with the others. Heavy missiles were what's broken anyway. HAM drakes are still good, though predictable.
And to Aiyshimin the fanboy (or woman, because you behave like a woman), there are literally hundreds of posts explaining exactly why the Ishtar is overpowered. I do not need to regurgitate information. So far I have not heard a single reasonable counter argument.
I also have first hand experience. Judging by your killboard you do not. Do not offer your opinion on the matter; it is worthless. |

Anhenka
The Cult of Personality DARKNESS.
949
|
Posted - 2015.01.30 19:17:56 -
[99] - Quote
Phaade wrote:Iain Cariaba wrote:Phaade wrote:No.
How can you not see how broken Ishtars are? It's been dissected and explained numerous times. You obviously don't PvP...or PvE as it's the go to ship for that as well.
I really believe some people simply cannot grasp the concept of balance. There are ships far, far more broken than what you claim the Ishtar to be. Most of them, however, are broken in the other direction. The Drake, for example, was nerfed so badly because of whiners like you that no one uses it anymore. Do us all a favor and post your lossmails so we can see why you're so hurt over the Ishtar. LOL. You are illustrating my point beautifully. The old Drake was utterly overpowered. Why do you think 80% of the BC's in space were Drakes? Why were 3% of the BC's in space Prophecy's before teiricide? Balance man. It's Really, really simple. The drake is not un-useable, it's simply more in line with the others. Heavy missiles were what's broken anyway. HAM drakes are still good, though predictable. And to Aiyshimin the fanboy (or woman, because you behave like a woman), there are literally hundreds of posts explaining exactly why the Ishtar is overpowered. I do not need to regurgitate information. So far I have not heard a single reasonable counter argument. I also have first hand experience. Judging by your killboard you do not. Do not offer your opinion on the matter; it is worthless.
What a wonderful impression of a rabid badger.
|

Legetus Shmoof Metallii
Royal Black Watch Highlanders DARKNESS.
51
|
Posted - 2015.01.30 19:37:24 -
[100] - Quote
HACs: Cerberus/Eagle, Ishtar/Deimos, Munnin/Vagabond, Sacrilege/Zealot Battleship Weapons: Cruise Missiles, Torpedoes, Large Railguns/Blasters/Artillery, Cannons/Autocannons/, Pulse Lasers/Beam Lasers, Sentry Drones
HACs that cannot use Battleship Weapon Systems: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot HACs that can use Battleship Weapon Systems: Ishtar
I see a problem here |
|

Anhenka
The Cult of Personality DARKNESS.
949
|
Posted - 2015.01.30 19:45:02 -
[101] - Quote
Legetus Shmoof Metallii wrote:HACs: Cerberus/Eagle, Ishtar/Deimos, Munnin/Vagabond, Sacrilege/Zealot Battleship Weapons: Cruise Missiles, Torpedoes, Large Railguns/Blasters/Artillery, Cannons/Autocannons/, Pulse Lasers/Beam Lasers, Sentry Drones
HACs that cannot use Battleship Weapon Systems: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot HACs that can use Battleship Weapon Systems: Ishtar
I see a problem here HAC's that can project damage without Battleship Weapons: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot Hac's that cannot have their primary weapon system be destroyed by the enemy: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot
HAC's that can have their weapon system destroyed by an enemy, and only have one size of effective weaponry: Ishtars.
I too see a problem here.
Lets not just gloss over all the downsides and pretend that removing sentries will somehow make them "balanced" |

Aiyshimin
Shiva Furnace
385
|
Posted - 2015.01.30 19:46:39 -
[102] - Quote
Serendipity Lost wrote:
I'll purchase your beloved ishtar for a reasonable price post nerf. I'm sure if they remove it's riskaversyness you'll be more than willing to unload it. If it's a pve ishtar.... I'm only intersted in DED space fit ishtars.
I've reviewed your comments and "However, this "Ishtar issue" is nothing more than another installment in the never-ending series of "what the other guy is flying is always OP, CCP hjalp" seems to be your most 'valid' arguement for a non nerf. Stop throwing stones.
I'd be happy to present counter-arguments if someone could provide some substance to their whines. |

Iain Cariaba
991
|
Posted - 2015.01.30 21:17:38 -
[103] - Quote
Phaade wrote:Iain Cariaba wrote:Phaade wrote:No.
How can you not see how broken Ishtars are? It's been dissected and explained numerous times. You obviously don't PvP...or PvE as it's the go to ship for that as well.
I really believe some people simply cannot grasp the concept of balance. There are ships far, far more broken than what you claim the Ishtar to be. Most of them, however, are broken in the other direction. The Drake, for example, was nerfed so badly because of whiners like you that no one uses it anymore. Do us all a favor and post your lossmails so we can see why you're so hurt over the Ishtar. LOL. You are illustrating my point beautifully. The old Drake was utterly overpowered. Why do you think 80% of the BC's in space were Drakes? Why were 3% of the BC's in space Prophecy's before teiricide? Balance man. It's Really, really simple. The drake is not un-useable, it's simply more in line with the others. Heavy missiles were what's broken anyway. HAM drakes are still good, though predictable. And to Aiyshimin the fanboy (or woman, because you behave like a woman), there are literally hundreds of posts explaining exactly why the Ishtar is overpowered. I do not need to regurgitate information. So far I have not heard a single reasonable counter argument. I also have first hand experience. Judging by your killboard you do not. Do not offer your opinion on the matter; it is worthless. Oh look, Ishtars are OP!!! There's no counter to be found!!!
Enough said.
EvE is hard. It's harder if you're stupid.
|

Vic Jefferson
GoonWaffe Goonswarm Federation
118
|
Posted - 2015.01.30 21:31:25 -
[104] - Quote
Bombers counter lots of things, not Ishtars specifically. The issue is that the Ishtar outclasses everything in its category, not that basically anything in that category can be countered with a coordinated enough bomber strike; that is a separate issue.
Plus, even if we went with that line of thinking, then you'd have no counter to them in Low Sec.
|

Pravius
Bane Inc The Volition Cult
2
|
Posted - 2015.01.30 22:20:09 -
[105] - Quote
so your counter is for an fc of ishtar fleet to go full ****** durring a fight check... once agian i feel so stupid for not thinking of that. |

Iain Cariaba
991
|
Posted - 2015.01.30 22:29:46 -
[106] - Quote
Pravius wrote:so your counter is for an fc of ishtar fleet to go full ****** durring a fight check... once agian i feel so stupid for not thinking of that. I've seen reports of ishtar fleets dieing many times before, that was just the first one I came across.
EvE is hard. It's harder if you're stupid.
|

Metal Icarus
Dirt Nap Squad Dirt Nap Squad.
726
|
Posted - 2015.01.30 23:05:12 -
[107] - Quote
Make EWAR that is affecting the ship, affect the drones.
Done.
EWAR affecting drones would end ishtars online.
**** these huge alliances using them in numbers in the hundreds, how about the gangs with one or two of them facing the same number?
There is only one direct counter to sentries and that is shooting them. So, you have to make a choice, destroy the DPS and let the ishtar get away, or burn in close to the ishtar, get 100% dps from sentries.
Ishtar deploys drones, burn to point range and wait for enemy to chase.
Here is my problem with the ishtar: 3 med Neuts 2 LSE Shield tank Nanos/damage mods in the low w/ DC buffer rigs
700DPS, 2000m/s, ~30k ehp
Seems like a slow cynabal at first glance.... Here is a bonus that the ishtar has as well as ALL other drone ships....
DAMAGE APPLICATION THAT CANNOT BE AFFECTED BY ANY EWAR.
|

afkalt
Republic Military School Minmatar Republic
725
|
Posted - 2015.01.30 23:29:53 -
[108] - Quote
Anhenka wrote:Legetus Shmoof Metallii wrote:HACs: Cerberus/Eagle, Ishtar/Deimos, Munnin/Vagabond, Sacrilege/Zealot Battleship Weapons: Cruise Missiles, Torpedoes, Large Railguns/Blasters/Artillery, Cannons/Autocannons/, Pulse Lasers/Beam Lasers, Sentry Drones
HACs that cannot use Battleship Weapon Systems: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot HACs that can use Battleship Weapon Systems: Ishtar
I see a problem here HAC's that can project damage without Battleship Weapons: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot Hac's that cannot have their primary weapon system be destroyed by the enemy: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot HAC's that can have their weapon system destroyed by an enemy, and only have one size of effective weaponry: Ishtars. I too see a problem here. Lets not just gloss over all the downsides and pretend that removing sentries will somehow make them "balanced"
Yeah sorry, that you think the gila is 'bad at most things' pretty much invalidates everything you say. Ever. |

Donnachadh
United Allegiance of Undesirables
108
|
Posted - 2015.01.31 05:53:51 -
[109] - Quote
Phaade wrote:How can you not see how broken Ishtars are? It's been dissected and explained numerous times. You obviously don't PvP...or PvE as it's the go to ship for that as well.
I really believe some people simply cannot grasp the concept of balance. Just a thought, perhaps he, like me and many others that have posted here have experienced this "Ishtar online" phenomenon and like me and the others we simply doe not believe you. Both sides are opinions and those opinions are based on our in game experiences, because we view this differently than you do does not make us wrong and it does not make us blind anymore than you are.
Let me deal with the "there are no counters to Ishtar online" theory with a few things that I have personally seen work extremely well. I do have another character that is in a low sec corp and we routinely face Ishtar fleets, granted nothing in the hundreds of ships size that nul sec players are reporting but I see no reason why these would not be effective even there.
First ignore the Ishtar and deal with the drones, and yes it really is that easy unless you care more about the Ishtar kill than driving the enemy out of your territory.
Any ship that can fit cruise missiles can be particularly deadly to a drones ship. They can warp in at ranges that have the sentries deep into fall off so they are not hitting particularly well which minimizes the damage you take. And in the ultimate PvP no no we have found that slightly modified mission fits and their active tanks are the most useful as it minimizes the need for reps, leaving more pilots for dps roles. Drones vanish quickly and the Ishtars warp off because they have nothing left to shoot with. But hey we miss the kills so if you care more about the kills then this is a fail procedure. But then based on the comments here you are failing anyway so what do you have to lose?
Hard tanked fast assault is another tactic that works particularly well. Small fast ships can get in close enough and move fast enough that the sentry drones simply cannot hit them. This forces the Ishtar pilots into a decision, leave sentries out that are dying but cannot hit anything, or move back in to recall the sentries and risk the swarms of fast attack ships. Definitely more risk in this one vs the long range above but it is still effective and we even get Ishtar kills out of it. The major drawback here is you must have a decent set of cloaky scouts to set up warp ins so the fast attacks do not die trying to get in tight. But what the hell if a group of retreaded carebears can pull this off it should be easy for you "serious" PvP pilots.
We have used various combinations of these two extremes as well and they are just as effective.
No these will not work for every group of players and they will not work in every situation but if you are willing to think and play out side your comfort zone you would probably find they are an effective counter many if not most situations.
But I still go back to an earlier post as the best option for the first attempt at balancing that which you all seem to think is broken. Eliminate aggressive mode and the ability to assign drones to assist another ship and lets see what happens, then adjust as needed from there. To those who say no to this idea as it would affect their PvE play. The changes being discussed here and in other sections of these forums as well as the internet in general will have far more negative impacts than these simple changes will so it is a decent compromise that PvE players should be willing to endorse. |

HiddenPorpoise
Under Dark Sins of our Fathers
315
|
Posted - 2015.01.31 12:05:11 -
[110] - Quote
In the name of posting more counters: typhoons. Because if it was your first thought everyone would be doing it already. |
|

Corraidhin Farsaidh
Farsaidh's Freeborn
937
|
Posted - 2015.01.31 13:47:17 -
[111] - Quote
Donnachadh wrote:Phaade wrote:How can you not see how broken Ishtars are? It's been dissected and explained numerous times. You obviously don't PvP...or PvE as it's the go to ship for that as well.
I really believe some people simply cannot grasp the concept of balance. Just a thought, perhaps he, like me and many others that have posted here have experienced this "Ishtar online" phenomenon and like me and the others we simply doe not believe you. Both sides are opinions and those opinions are based on our in game experiences, because we view this differently than you do does not make us wrong and it does not make us blind anymore than you are. Let me deal with the "there are no counters to Ishtar online" theory with a few things that I have personally seen work extremely well. I do have another character that is in a low sec corp and we routinely face Ishtar fleets, granted nothing in the hundreds of ships size that nul sec players are reporting but I see no reason why these would not be effective even there. First ignore the Ishtar and deal with the drones, and yes it really is that easy unless you care more about the Ishtar kill than driving the enemy out of your territory. Any ship that can fit cruise missiles can be particularly deadly to a drones ship. They can warp in at ranges that have the sentries deep into fall off so they are not hitting particularly well which minimizes the damage you take. And in the ultimate PvP no no we have found that slightly modified mission fits and their active tanks are the most useful as it minimizes the need for reps, leaving more pilots for dps roles. Drones vanish quickly and the Ishtars warp off because they have nothing left to shoot with. But hey we miss the kills so if you care more about the kills then this is a fail procedure. But then based on the comments here you are failing anyway so what do you have to lose? Hard tanked fast assault is another tactic that works particularly well. Small fast ships can get in close enough and move fast enough that the sentry drones simply cannot hit them. This forces the Ishtar pilots into a decision, leave sentries out that are dying but cannot hit anything, or move back in to recall the sentries and risk the swarms of fast attack ships. Definitely more risk in this one vs the long range above but it is still effective and we even get Ishtar kills out of it. The major drawback here is you must have a decent set of cloaky scouts to set up warp ins so the fast attacks do not die trying to get in tight. But what the hell if a group of retreaded carebears can pull this off it should be easy for you "serious" PvP pilots. We have used various combinations of these two extremes as well and they are just as effective. No these will not work for every group of players and they will not work in every situation but if you are willing to think and play out side your comfort zone you would probably find they are an effective counter in many if not most situations. But I still go back to an earlier post as the best option for the first attempt at balancing that which you all seem to think is broken. Eliminate aggressive mode and the ability to assign drones to assist another ship and lets see what happens, then adjust as needed from there. To those who say no to this idea as it would affect their PvE play. The changes being discussed here and in other sections of these forums as well as the internet in general will have far more negative impacts than these simple changes will so it is a decent compromise that PvE players should be willing to endorse.
I'd limit drone assist by a pilot only being able to control drone interfacing + advanced drone interfacing drones in space (not including fighters so carriers still work). Limits any pilot to 10 drones max under their target control which is still useful but nowhere near as OP as now. I find that managing drones manually in combat sites is way more effective but auto aggression can still be useful so I'd keep it as it's the drone pilots counter to ecm. |

YpsMaI
Deep Core Mining Inc. Caldari State
0
|
Posted - 2015.02.02 10:13:38 -
[112] - Quote
All the carebears crying to not get their op super easy mode taken away :D
I think problems with drone ships started by introducing whole lot of new drone mods. There is your way of bringing balance back. |

Tusker Crazinski
Delta vane Corp. Mordus Angels
28
|
Posted - 2015.02.02 16:16:15 -
[113] - Quote
Anhenka wrote:Legetus Shmoof Metallii wrote:HACs: Cerberus/Eagle, Ishtar/Deimos, Munnin/Vagabond, Sacrilege/Zealot Battleship Weapons: Cruise Missiles, Torpedoes, Large Railguns/Blasters/Artillery, Cannons/Autocannons/, Pulse Lasers/Beam Lasers, Sentry Drones
HACs that cannot use Battleship Weapon Systems: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot HACs that can use Battleship Weapon Systems: Ishtar
I see a problem here HAC's that can project damage without Battleship Weapons: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot Hac's that cannot have their primary weapon system be destroyed by the enemy: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot HAC's that can have their weapon system destroyed by an enemy, and only have one size of effective weaponry: Ishtars. I too see a problem here. Lets not just gloss over all the downsides and pretend that removing sentries will somehow make them "balanced"
um what vaga projects like a battleship? they have on real draw back which is mitigated by drone HP buff.
and none of these HACs can have a full rack of small, med, and Heavy weapons. None of these HACs can out damage their battlecruiser counterparts whereas the ishtar out damages and out projects the Myrm by miles.
|

Cassius Invictus
Thou shalt not kill A Nest of Vipers
119
|
Posted - 2015.02.03 07:23:29 -
[114] - Quote
Easy fix to Ishtar online:
1) Limit their bw to 100 m/s
and/or
2) lower sentry drone control range to 5-10 km.
Problem solved. |

Rivr Luzade
Coreli Corporation The Kadeshi
1189
|
Posted - 2015.02.03 08:24:53 -
[115] - Quote
Counter proposal: Give up on killmails. If you fight Sentry Drone Ishtars, kill their drones first and foremost and then the ship itself. It's that easy. The only thing that needs to change is the mindset of the players from "Must have killmails" to "Must win this fight". "Must have killmails" is flawed and backwards as you cling to tactics of the past and do not adapt; whereas "Must win this fight" opens up so many possibilities to counter people and Ishtars in particular: Focus on destroying their drones instead of the ship, orbit the drones and you won't get damaged, warp out to pings and back to the next drone ball/drone streak if the Ishtar drops another set and repeat step 1. Do it again and again and again. And if the Ishtar flees to a station to restock the drone bay, camp the station. If the Ishtars flee to another system, camp the gates, camp the route, intercept them -- without drones they can't hurt you. If they go to a POS, find the POS and watch it or camp it depending on its set up. If the Ishtars warp to save spots/a safe spot and you see mobile depots, scan down the depots and rf them/kill the Ishtars there. You might not get as many kills in the first place, but you win the fights. That is what should count.
There is no doubt that Ishtars could need a little nerf, which, depending on the nature of the change, is going to make them completely inviable as a fleet ship but that's another story; however, as long as it is as it is you need to adapt and change your way to play the game. You ought to stop only complaining about the Ishtar, you need to take on its weakness and use it against the ship. |

Josef Djugashvilis
2873
|
Posted - 2015.02.03 08:35:30 -
[116] - Quote
The logic of nerfing any ship which is seen to be op, is that CCP should just make all ships equal and have done with it.
Then the fun would be in choosing what your perfectly balanced ship looked like and what colour it is rather than what it can do.
And while we are at it, make sure fights can only be between groups of equal size, because you know, it would just be so unbalanced if one group had any advantage by bringing more fire-power to the party.
Then Eve Online can be renamed, Vanilla Online.
I cannot remember a time in the game when folk were not whinging that something or other was underpowered or overpowered.
This is not a signature.
|

Caleb Seremshur
The Atomic Fallout Kids
478
|
Posted - 2015.02.03 10:25:18 -
[117] - Quote
Nicholass Charante wrote:A good bombing wing can be lethal to an Ishtar fleet, the pressure of them/their drones being bombed constantly coupled with fighting the enemy fleet would hurt.
Rather than resorting to nerf's, think of a counter instead. EVE is basically a giant game of rock-paper-scissors in space after all :P
Is that why the only answer to the problem was to upgrade to archons instead?
Faction warfare pilot and solo/small gang PVP advocate
|

Grytok
KL0NKRIEGER
5
|
Posted - 2015.02.03 10:42:21 -
[118] - Quote
As has been said by a couple of people allready, the easiest fix to Ishtars and sentries would be to limit the operating-range betweeen the Ishtar and the sentries.
If you get further away from your sentries than 10km you loose control and have to manually rescoop the sentries to your dronebay to regain control.
This makes the Ishtar pretty much stationary when using sentries and an easy target to pick apart with smartbombs/bombs.
Another solution would be to reduce the damagebonus of Drone Damage Amps down from 25% to 10-15% to bring them more inline with other damage-mods.
Anyways, there'll allways be certain ships used more than others until we make all ships the same. And I find all the Tengu-fleets just as annoying as the Ishtar-fleets |

afkalt
Republic Military School Minmatar Republic
729
|
Posted - 2015.02.03 10:45:36 -
[119] - Quote
The "drone ball" only exists because killing drones is barely practical even with bombers. If that is actually undertaken en mass, they just enter a long orbit and scatter the drones to the winds and killing them becomes beyond a bad idea.
I know this, because it's what we do when the enemy can only muster bombers and they try and bomb the drones. Then you're down to locking up and shooting individual sentries, whilst taking return fire. That is only going to end one way because if you can soak the fire in the first place, you're shooting the ishtars.
It's a nice idea on paper, only works in limited circumstance/vs poor or inexperienced FCs. |

Caleb Seremshur
The Atomic Fallout Kids
478
|
Posted - 2015.02.03 10:59:45 -
[120] - Quote
afkalt wrote:The "drone ball" only exists because killing drones is barely practical even with bombers. If that is actually undertaken en mass, they just enter a long orbit and scatter the drones to the winds and killing them becomes beyond a bad idea.
I know this, because it's what we do when the enemy can only muster bombers and they try and bomb the drones. Then you're down to locking up and shooting individual sentries, whilst taking return fire. That is only going to end one way because if you can soak the fire in the first place, you're shooting the ishtars.
It's a nice idea on paper, only works in limited circumstance/vs poor or inexperienced FCs.
I remember when gallente militia killed a gorgon ishtar fleet with stabbers. Exact fleet compositions I have lost to the annals of time but it makes me wonder a few things. Just why exactly do we have a cruiser with battleship.weapons anyway? If CCP want drones to be a standalone weapon system like the others why are sentries not more demanding for the host? Realistically only a drone ABC should credibly be able to field sentries below the battleship class.
After all this time I'm beginning to wonder on the motivations for CCP not changing the sentry drone. I think it's getting to the point where the only reasonable explanation is they're milking people for subscription money by encouraging them to train for a whole different weapon system before they rip the guts out and people train something else.
This is a cynicism born out of the understanding that this is a business and the commitment a player makes to skilling something up means you make more money from them. After all the harder you believe in something the less time you spend checking the facts.
Faction warfare pilot and solo/small gang PVP advocate
|
|

Rivr Luzade
Coreli Corporation The Kadeshi
1190
|
Posted - 2015.02.03 11:10:32 -
[121] - Quote
afkalt wrote:The "drone ball" only exists because killing drones is barely practical even with bombers. If that is actually undertaken en mass, they just enter a long orbit and scatter the drones to the winds and killing them becomes beyond a bad idea.
I know this, because it's what we do when the enemy can only muster bombers and they try and bomb the drones. Then you're down to locking up and shooting individual sentries, whilst taking return fire. That is only going to end one way because if you can soak the fire in the first place, you're shooting the ishtars.
It's a nice idea on paper, only works in limited circumstance/vs poor or inexperienced FCs. That is why you use your turret ships. They are mostly useless against Ishtars anways. You warp in to the drones and start murdering them. That is way more effective than bombers. And if they drop another set, you prepare for warp out, while you continue killing the first set ball/streak, warp out and back in to the next ball/streak. If you are so close to the drones, they cannot hit you or at least a highly reduced number hits you for full damage while they die. |

Cassius Invictus
Thou shalt not kill A Nest of Vipers
119
|
Posted - 2015.02.03 12:10:22 -
[122] - Quote
Rivr Luzade wrote:Counter proposal: Give up on killmails. If you fight Sentry Drone Ishtars, kill their drones first and foremost and then the ship itself. It's that easy. The only thing that needs to change is the mindset of the players from "Must have killmails" to "Must win this fight". "Must have killmails" is flawed and backwards as you cling to tactics of the past and do not adapt; whereas "Must win this fight" opens up so many possibilities to counter people and Ishtars in particular: Focus on destroying their drones instead of the ship, orbit the drones and you won't get damaged, warp out to pings and back to the next drone ball/drone streak if the Ishtar drops another set and repeat step 1. Do it again and again and again. And if the Ishtar flees to a station to restock the drone bay, camp the station. If the Ishtars flee to another system, camp the gates, camp the route, intercept them -- without drones they can't hurt you. If they go to a POS, find the POS and watch it or camp it depending on its set up. If the Ishtars warp to save spots/a safe spot and you see mobile depots, scan down the depots and rf them/kill the Ishtars there. You might not get as many kills in the first place, but you win the fights. That is what should count.
There is no doubt that Ishtars could need a little nerf, which, depending on the nature of the change, is going to make them completely inviable as a fleet ship but that's another story; however, as long as it is as it is you need to adapt and change your way to play the game. You ought to stop only complaining about the Ishtar, you need to take on its weakness and use it against the ship.
Did you ever heard about abandoning drones tactic? Guess not... |

Rivr Luzade
Coreli Corporation The Kadeshi
1190
|
Posted - 2015.02.03 12:26:04 -
[123] - Quote
Do you read my posts, Cassius? I don't think so because otherwise you would not have asked that question. |

Serendipity Lost
Repo Industries
842
|
Posted - 2015.02.03 13:28:49 -
[124] - Quote
Anhenka wrote:Pravius wrote: i think thats the point isnt it..... its a cruiser hull that brings battleship dps to the field without all the drawbacks of being a battleship...
and btw if they implement these changes it still will be able to with orgre 2 but will be forced to fight and closer ranges and carry differnt types of drones than just flights of sentry drones
Nobody uses heavies, because they are trash. If you were to remove sentries, still, nobody would use heavies in 99% of PvP, barring very rare brawling setups like Blasterthrons, Armageddons, or Rattlesnakes. Please note that none of these are cruiser hulls. A small, fragile, kiting ship that can only use heavies or other non sentry drones is thus, also trash. Nobody would be forced to do anything with Ishtars, because just about everything would be better than them. I would pick a T1 fit hurricane over a t2 Ogre wielding Ishtar. Heavies are just that bad.
Heavies work great. You just have to be bold enough to tackle (that would be web and scram if you are unfamiliar with the concept) your opponent. If you only like small fragile kiting ships, the yeah sure heavies suck.
Try developing a pvp strategy that doesn't have running away in one of the first 3 steps of the plan.
Ishtar is a HAC. It's got great resists and a small sig radius. Try an AB, web, scarm and some blasters. That plus heavy drones and it's a very high dps brawler. It can fit in w/ the other armor hacs. ( "ARMOR HACS..... ARMOR HACS" do you guys remember that video??)
Heavies aren't bad. They just don't work w/ risk averse kiting setups. |

Deacon Abox
Justified Chaos Spaceship Bebop
451
|
Posted - 2015.02.03 13:40:50 -
[125] - Quote
Serendipity Lost wrote: Heavies aren't bad. They just don't work w/ risk averse kiting setups. Your commentary on kiting v brawling and tackling is ok, but it does not make heavies good. It is not the damage of heavies that is lacking. It is the speed and their travel time between targets.
This is why Heavy Drones suck. BSs suck now for the same reason. The warp speed and align time of BSs, and the speed and agility of heavy drones are both too cumbersome. CCP needs to unnerf these. Then there might be more BS and heavy drone use. Until then sentries and an agile cruiser are just way better to use in about any situation.
CCP, there are off buttons for ship explosions, missile effects, turret effects, etc. "Immersion" does not seem to be harmed by those. So, [u]please[/u] give us a persisting-áoff button for the jump gate and autoscan visuals.
|

Serendipity Lost
Repo Industries
842
|
Posted - 2015.02.03 13:59:30 -
[126] - Quote
Deacon Abox wrote:Serendipity Lost wrote: Heavies aren't bad. They just don't work w/ risk averse kiting setups. Your commentary on kiting v brawling and tackling is ok, but it does not make heavies good. It is not the damage of heavies that is lacking. It is the speed and their travel time between targets.  This is why Heavy Drones suck. BSs suck now for the same reason. The warp speed and align time of BSs, and the speed and agility of heavy drones are both too cumbersome. CCP needs to unnerf these. Then there might be more BS and heavy drone use. Until then sentries and an agile cruiser are just way better to use in about any situation.
If you scram and web your target then they are fine.
I'm a wh gal, so I only do the small gang stuff. When guys scale the fleet to 100+ then I'll agree that heavies become impractical, but then again when you get to 100+ in fleet, it's about the alpha. If you want 100+ pilot sentry gang... there is the dommi or other BS sentry platforms some fitting genious can come up with.
I think the biggest contributor to the OP in the ishtar is that it drops sentries that have a high alpha strike AND then run. They are fast and can (as a group) drop flights in spread out locations. You really can't take mobility away from a HAC - that's kind of their thing. You can take away sentries. I think that strategy would bring them in line with the other HACs and bring them in line with what a HAC is supposed to do.
The whole 'mess with the band width' just won't adress the high alpha kiting HAC problem. You just have 80% damage output with all the same issues. Less damage doesn't fix the problem.
Look, there is a crowd out there that just aren't comfy risking their ships. They have to kite. That's fine. The trade off for flying a kiting ship is reduced damage because your are at range (fall off, heavies/hams, cruise/torps). The ishtar kites with close up brawler damage. That's the borked part of it. That's what needs fixed. Dropping 1 less sentry won't deal with the problem.
|

Solj RichPopolous
Mentally Assured Destruction The Pursuit of Happiness
124
|
Posted - 2015.02.03 17:38:43 -
[127] - Quote
Anhenka wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. Any suggestions so that Ishtars, VNI's, and ordinary Vexors are not completely and totally **** afterwords? Or are you one of the "gut them into uselessness and let CCP never sort them out." crowd? -1 for a bare sketch of an idea, -1 for not searching to find the other 999 Ishtar threads, -1 for the "make them totally useless" suggestion. And -10 for laziness.
So having to use them in normal engagement range makes them absolute ****? Use your ogres. |

Solaris Vex
Brave Newbies Inc. Brave Collective
5
|
Posted - 2015.02.03 20:11:19 -
[128] - Quote
Sentry drones need to be nerfed before we talking about changing the ishtar. |

Rain6637
GoonWaffe Goonswarm Federation
29661
|
Posted - 2015.02.03 21:22:05 -
[129] - Quote
I'm completely fine with EOS sentry DPS, and my fleet is ready for such a change. +1 I guess, just for the shakeup.
Domis too. Whatev.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Phaade
Perimeter Defense Systems Templis CALSF
306
|
Posted - 2015.02.04 23:58:59 -
[130] - Quote
Anhenka wrote:Legetus Shmoof Metallii wrote:HACs: Cerberus/Eagle, Ishtar/Deimos, Munnin/Vagabond, Sacrilege/Zealot Battleship Weapons: Cruise Missiles, Torpedoes, Large Railguns/Blasters/Artillery, Cannons/Autocannons/, Pulse Lasers/Beam Lasers, Sentry Drones
HACs that cannot use Battleship Weapon Systems: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot HACs that can use Battleship Weapon Systems: Ishtar
I see a problem here HAC's that can project damage without Battleship Weapons: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot Hac's that cannot have their primary weapon system be destroyed by the enemy: Cerberus/Eagle, Deimos, Munnin/Vagabond, Sacrilege/Zealot HAC's that can have their weapon system destroyed by an enemy, and only have one size of effective weaponry: Ishtars. I too see a problem here. Lets not just gloss over all the downsides and pretend that removing sentries will somehow make them "balanced"
You mean project less damage at less range?
Then, can switch weapon sizes on the fly? Or can drop their DPS, and still deal it outside their engagement range, regardless of ewar? Can switch damage types on a whim? Yeah, must be that zealot. |
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elitatwo
Eve Minions Poopstain Removal Team
557
|
Posted - 2015.02.05 00:50:53 -
[131] - Quote
Solaris Vex wrote:Sentry drones need to be nerfed before we talking about changing the ishtar.
Nope they don't. There are quite a few battleships that strongly disagree with a sentry nerf. They wouldn't even mind a drone control range increase.
Rain honey, The Eos is not a sentry-boat.
signature
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Nolak Ataru
Incursion Osprey Replacement Fund LLC
651
|
Posted - 2015.02.05 01:47:56 -
[132] - Quote
elitatwo wrote:[quote=Solaris Vex]Rain honey, The Eos is not a sentry-boat. Dammit, I was looking forward to seeing an Eos fleet  |

Rain6637
GoonWaffe Goonswarm Federation
29665
|
Posted - 2015.02.05 02:03:52 -
[133] - Quote
Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. Ishtar -> Eos. Sufficient drone bandwidth, OK drone bay capacity. Battlecruiser.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

elitatwo
Eve Minions Poopstain Removal Team
558
|
Posted - 2015.02.05 05:34:35 -
[134] - Quote
Rain6637 wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. Ishtar -> Eos. Sufficient drone bandwidth, OK drone bay capacity. Battlecruiser. What's amusing is Eos sentry gangs would make people cry more. Same problem, negligible ISK difference. More tank, practically same mass (uses the same holes), +1 low, same damage bonus, good for structure bashing. Better rails, and 2 utility highs... yeah, people would cry more. And the tank bonus is guaranteed by the prereq structure that CCP loves. Nerf Ishtars and the meta moves to Eoses. The problem isn't Ishtars, it's drones. They're a wildcard of weapon types. They're automated, they don't use ammo or cap, they're tiny and numerous (which makes locking a chore), they can be assigned to fast lockers, the damage type is selectable. They're a lore / RP-based idea like auto targeting missiles, defender missiles, mines, and bombs, and they're out of control because they work.
Yes, dear. And with everything, the devil is in the details. While drones have an apparent weakness, sentry drones can be troublesome to say the least.
If we disregard small, medium and heavy drones for a moment and focus on sentry drones, let me quote a question I was asked on SiSi a few months back.
I was flying a Gila and someone wanted to know how much dps I would get with the drones and I said somewhere in the region of 700dps.
Then the question was, how would that be possible, since I can only launch 2 medium or 4 small ones at a time.
My response was, drones have a rate of fire of four seconds. Split between two drones, how much alpha would a medium drones have to make to get to 700dps.
Okay it is not very polite to answer a question with another question but he got the idea.
Now while two medium drones need to fly to the target first, sentry drones are just turrets that sit in space and alpha everything in range of the field, regardless of piloting, speed or signature radius.
No other turret has those abilities. We have said it before, Ishtars are not a problem and battleships with sentry drones are not very kitey, so the problem comes with a very small hull that drops five sentries and gets away with it.
Even if the Myrmidon would have gotten five sentries, the outcry would be smaller since the Myrmidon is a small moon with a mwd on and can be deal with, with a Ferox fleet of similar cost.
So here we are with a conundrum, what to do.
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Rain6637
GoonWaffe Goonswarm Federation
29669
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Posted - 2015.02.05 05:38:21 -
[135] - Quote
My fits are copypasty, and they're not solo. They're meant for large groups, and the point of sentry Eoses is placing the drones in space. The MMJD version has valid uses for structure bashes and PVP engagements against slow, big things, using a different kind of kite.
I'm curious why you say the Eos doesn't get sentries? 250 m3 drone bay, 125 drone bandwidth... isn't that 5 sentries?
those fits again
http://i.imgur.com/OCLrxNt.png
http://i.imgur.com/kAjaUUy.png
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elitatwo
Eve Minions Poopstain Removal Team
559
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Posted - 2015.02.05 07:22:31 -
[136] - Quote
Rain6637 wrote:My fits are copypasty, and they're not solo. They're meant for large groups, and the point of sentry Eoses is placing the drones in space. The MMJD version has valid uses for structure bashes and PVP engagements against slow, big things, using a different kind of kite. I'm curious why you say the Eos doesn't get sentries? 250 m3 drone bay, 125 drone bandwidth... isn't that 5 sentries? those fits again http://i.imgur.com/OCLrxNt.png
http://i.imgur.com/kAjaUUy.png
Oh no dear, that is not what I meant.
Nobody is stopping anyone from putting sentrie drones in the dronebay of yours. What I meant was that the Eos gives a nice bonus for heavy drone kiting. With just one drone navigation computer and command ships V, heavy drones will chase interceptors of the field or inst-pop them.
It's just I didn't see anyone use the ship bonus instead of doing the same thing most of the rest of EVE is doing at the moment.
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Corraidhin Farsaidh
Farsaidh's Freeborn
940
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Posted - 2015.02.05 10:05:58 -
[137] - Quote
Raeding up on the circadian seekers stuff I saw people mention that their drones were going idle whilst in combat and assigned on a target. There may be new modules on the way that will affect drones I think... |

baltec1
Bat Country Goonswarm Federation
14859
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Posted - 2015.02.05 10:16:47 -
[138] - Quote
elitatwo wrote:
Nope they don't. There are quite a few battleships that strongly disagree with a sentry nerf. They wouldn't even mind a drone control range increase.
Carrier blobs and massed domi fleets would not agree with you.
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Harvey James
The Sengoku Legacy
1091
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Posted - 2015.02.05 11:04:57 -
[139] - Quote
baltec1 wrote:elitatwo wrote:
Nope they don't. There are quite a few battleships that strongly disagree with a sentry nerf. They wouldn't even mind a drone control range increase.
Carrier blobs and massed domi fleets would not agree with you. At the very least the sentries need to go from sub battlrships, the ishtar itself requires no nerfs as it is the sentries that break it.
its a little drastic too remove a gameplay style from a ship entirely and would make the ishtar a weaker gila (granted armour tanked with more drone control range).
i think the better option is too give sub battleships a specific damage bonus to sentries rather than blanket 10% for all drones, they did it with guristas, although i disagree with 2 uber drones and tons of replacements, but point being they can now give bonuses to specific drone types now, i also think cruisers dronebays should be smaller than battleships.
cruisers/bc's- 10% damage to medium drones only frigs/destroyers - 10% damage to light drones only battleships - 10% damage to heavy and sentry drones only
-i would advocate making HP bonuses a seperate bonus, or perhaps a gurista specialty
VNI - keep as an exception perhaps or give 15% medium drones perhaps? (what i think gila should have) ishtar - 7.5% heavy and 5% sentry drones only, 125/250 dronebay
Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists.
ABC's are clearly T2 in all but name.. remove drone/fighter assist mechanic.
Nerf web strength ..... Make the blaster eagle worth using please.
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Solj RichPopolous
Mentally Assured Destruction The Pursuit of Happiness
124
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Posted - 2015.02.05 13:04:21 -
[140] - Quote
Corraidhin Farsaidh wrote:Raeding up on the circadian seekers stuff I saw people mention that their drones were going idle whilst in combat and assigned on a target. There may be new modules on the way that will affect drones I think...
(Insert scientific name dealing with radio communication disruption) scrambling burst. Hi slot utility module. When activated has a chance of making drones lose their wireless connection to the controlling ship.
Host would need to initiate a reconnect to lost drones which would then go through a recalibration period and reconnect to host ship after an arbitrary amount of time.
Work out the details to make it balanced. |
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Rain6637
GoonWaffe Goonswarm Federation
29669
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Posted - 2015.02.05 15:32:50 -
[141] - Quote
elitatwo wrote:Oh no dear, that is not what I meant.
Nobody is stopping anyone from putting sentrie drones in the dronebay of yours. What I meant was that the Eos gives a nice bonus for heavy drone kiting. With just one drone navigation computer and command ships V, heavy drones will chase interceptors of the field or inst-pop them.
It's just I didn't see anyone use the ship bonus instead of doing the same thing most of the rest of EVE is doing at the moment. That's because the Ishtar is better at being the Ishtar. I don't mean to say the Eos is a perfect replacement for the Ishtar. It's just the best substitute. The Ishtar's heavy drone bonus already goes unused for reasons like heavy drones' inability to apply damage through forcefields.
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Nolak Ataru
Incursion Osprey Replacement Fund LLC
653
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Posted - 2015.02.05 15:49:50 -
[142] - Quote
baltec1 wrote:elitatwo wrote: Nope they don't. There are quite a few battleships that strongly disagree with a sentry nerf. They wouldn't even mind a drone control range increase.
Carrier blobs and massed domi fleets would not agree with you. At the very least the sentries need to go from sub battlrships, the ishtar itself requires no nerfs as it is the sentries that break it. I wonder what you'd have to say if CCP were to move to nerf large Railguns, or the Megathron hull..... |

Serendipity Lost
Repo Industries
844
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Posted - 2015.02.05 15:50:47 -
[143] - Quote
Solj RichPopolous wrote:Corraidhin Farsaidh wrote:Raeding up on the circadian seekers stuff I saw people mention that their drones were going idle whilst in combat and assigned on a target. There may be new modules on the way that will affect drones I think... (Insert scientific name dealing with radio communication disruption) scrambling burst. Hi slot utility module. When activated has a chance of making drones lose their wireless connection to the controlling ship. Host would need to initiate a reconnect to lost drones which would then go through a recalibration period and reconnect to host ship after an arbitrary amount of time. Work out the details to make it balanced.
So your fix idea is to make me give up a high slot on my ship because the ishtar is borked?
I'll help you with the details to balance your idea. NO |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
653
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Posted - 2015.02.05 15:54:41 -
[144] - Quote
Serendipity Lost wrote:Solj RichPopolous wrote:Corraidhin Farsaidh wrote:Raeding up on the circadian seekers stuff I saw people mention that their drones were going idle whilst in combat and assigned on a target. There may be new modules on the way that will affect drones I think... (Insert scientific name dealing with radio communication disruption) scrambling burst. Hi slot utility module. When activated has a chance of making drones lose their wireless connection to the controlling ship. Host would need to initiate a reconnect to lost drones which would then go through a recalibration period and reconnect to host ship after an arbitrary amount of time. Work out the details to make it balanced. So your fix idea is to make me give up a high slot on my ship because the ishtar is borked? I'll help you with the details to balance your idea. NO Or you could, ya know, try out other ships to counter the Ishtar instead of the current doctrine.... |

Rain6637
GoonWaffe Goonswarm Federation
29669
|
Posted - 2015.02.05 15:59:34 -
[145] - Quote
Sentries need things like ammo and reload times. They should be treated as individual ships with guns.
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Phaade
Perimeter Defense Systems Templis CALSF
306
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Posted - 2015.02.05 16:36:45 -
[146] - Quote
Iain Cariaba wrote:Phaade wrote:Iain Cariaba wrote:Phaade wrote:No.
How can you not see how broken Ishtars are? It's been dissected and explained numerous times. You obviously don't PvP...or PvE as it's the go to ship for that as well.
I really believe some people simply cannot grasp the concept of balance. There are ships far, far more broken than what you claim the Ishtar to be. Most of them, however, are broken in the other direction. The Drake, for example, was nerfed so badly because of whiners like you that no one uses it anymore. Do us all a favor and post your lossmails so we can see why you're so hurt over the Ishtar. LOL. You are illustrating my point beautifully. The old Drake was utterly overpowered. Why do you think 80% of the BC's in space were Drakes? Why were 3% of the BC's in space Prophecy's before teiricide? Balance man. It's Really, really simple. The drake is not un-useable, it's simply more in line with the others. Heavy missiles were what's broken anyway. HAM drakes are still good, though predictable. And to Aiyshimin the fanboy (or woman, because you behave like a woman), there are literally hundreds of posts explaining exactly why the Ishtar is overpowered. I do not need to regurgitate information. So far I have not heard a single reasonable counter argument. I also have first hand experience. Judging by your killboard you do not. Do not offer your opinion on the matter; it is worthless. Oh look, Ishtars are OP!!! There's no counter to be found!!!Enough said.
Lol you continue to prove my point. Did you even read the article? A crap load of bombers wiped an Ishtar blob that wasn't moving.... Yes a bad FC can make Ishtars balanced. |

Serendipity Lost
Repo Industries
844
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Posted - 2015.02.05 17:08:36 -
[147] - Quote
Nolak Ataru wrote:Serendipity Lost wrote:Solj RichPopolous wrote:Corraidhin Farsaidh wrote:Raeding up on the circadian seekers stuff I saw people mention that their drones were going idle whilst in combat and assigned on a target. There may be new modules on the way that will affect drones I think... (Insert scientific name dealing with radio communication disruption) scrambling burst. Hi slot utility module. When activated has a chance of making drones lose their wireless connection to the controlling ship. Host would need to initiate a reconnect to lost drones which would then go through a recalibration period and reconnect to host ship after an arbitrary amount of time. Work out the details to make it balanced. So your fix idea is to make me give up a high slot on my ship because the ishtar is borked? I'll help you with the details to balance your idea. NO Or you could, ya know, try out other ships to counter the Ishtar instead of the current doctrine....
I'm getting the vibe that you're a subpar pilot making a living in an OP ship. To preserver you subpar but OP lifestyle you're trying to gimp any opposition by taking a utility high slot away from them.
I think it would be more efficient for you to lobby for an additional ishtar super power. * 20% reduction in MWD cap penalty per level of gallente frigate. * role bonus: No stacking penalty for drone damage amplifiers. * 10% reduction in sig radius per level of gallente industrial. * 30% increased afterburner speed boost per level of gallente cruiser.
I think all of these options should be considered for the ishtar. Any reasonable player should be able to come up w/ a plausible counter to these addtional traits. To be balanced I would say you should only add 2 of the above instead of all four.
Just take sentries away from cruisers and be done w/ it. |

Phaade
Perimeter Defense Systems Templis CALSF
306
|
Posted - 2015.02.05 17:18:00 -
[148] - Quote
Nolak Ataru wrote:baltec1 wrote:elitatwo wrote: Nope they don't. There are quite a few battleships that strongly disagree with a sentry nerf. They wouldn't even mind a drone control range increase.
Carrier blobs and massed domi fleets would not agree with you. At the very least the sentries need to go from sub battlrships, the ishtar itself requires no nerfs as it is the sentries that break it. I wonder what you'd have to say if CCP were to move to nerf large Railguns, or the Megathron hull..... I wonder what you'd say if CCP decided to allow eagles to fit large hybrid turrets... |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
655
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Posted - 2015.02.05 17:40:25 -
[149] - Quote
Serendipity Lost wrote:I'm getting the vibe that you're a subpar pilot making a living in an OP ship. To preserver you subpar but OP lifestyle you're trying to gimp any opposition by taking a utility high slot away from them. To be honest, I've never flown an Ishtar in large-scale fleet PVP. I've flown against them however. I'm of the opinion that when a new FOTM comes out, it should be up to the players to attempt to come up with a reasonable counter to the problem before running to mommy and demanding they take someone else's toys away. Surprising, I know.
Phaade wrote:I wonder what you'd say if CCP decided to allow eagles to fit large hybrid turrets... I would laugh as nobody would continue to use them. If someone managed to get a decent doctrine to work, I'd enjoy watching the doctrines evolve. |

Serendipity Lost
Repo Industries
844
|
Posted - 2015.02.05 17:57:54 -
[150] - Quote
I think a lot of the folks saying the ishtar is OP have been playing the game long enough to know and understand the difference between FOTM and OP. I'm betting you know the difference too.
Armor Hacs were FOTM not OP. Pipe bombing is FOTM not OP.
AFK cloaking - valid game mechanic.
Dram of old - OP (current is fine) current ishtar - OP
Worm - really strong performer w/ many valid counters - NOT OP
Archon sentry fleets - not really OP, but a server crushing crap mechanic
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Nolak Ataru
Incursion Osprey Replacement Fund LLC
655
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Posted - 2015.02.05 18:28:15 -
[151] - Quote
Archon Pantheon fleets: FOTM because they were OP at the time. Tracking titans and tracking dreads: OP because of game mechanics Foxcats: FOTM, later countered by new doctrines.
Slippery Pete Tengus: FOTM
Ishtars: FOTM, no counter yet does not make it OP.
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Serendipity Lost
Repo Industries
844
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Posted - 2015.02.05 19:30:05 -
[152] - Quote
We can argue that back and forth all day and prove nothing to each other. I'll put it this way.
Current Ishtar - @@ssy Assault Cruiser - flown by risk averse tools that prefer to drop drones and flee the scene of combat. It's the only ship in the game that can drop BS damage on the field and leave the scene while still doing BS damage. It's the only HAC that does close range high damage (think ham/blaster/autocannon/pulse) without being close range. It can do all of this while being fast and agile with high resists and a low sig radius.
It has none of the current tradeoffs that any other close range high damage ship does.
I'll agree, it's NOT OP it's BROKEN. I honestly can't believe I'm debating with you. The facts are so clear to so many (read up for hours).
In short (and this is possible) your opinion is just plain wrong. You say no one has found a valid counter yet, well, there are a lot of smart folks playing the game and a lot of them are really really good at fittings and doctrines. You saying no one has found the counter pretty much proves my point and disproves yours.
Yeah, let that sink in..... either all of eve just went prompt stupid OR you are wrong. |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
659
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Posted - 2015.02.05 20:56:30 -
[153] - Quote
It is also possible that you are wrong. However, the difference between me and you is that I don't run to mommy to get them to ban every FOTM until a reasonable amount of time has passed of people trying to find a counter. |

elitatwo
Eve Minions Poopstain Removal Team
560
|
Posted - 2015.02.05 22:17:56 -
[154] - Quote
Nolak Ataru wrote:It is also possible that you are wrong. However, the difference between me and you is that I don't run to mommy to get them to ban every FOTM until a reasonable amount of time has passed of people trying to find a counter.
I don't like to be the bearer of bad news but EVE changes ten times per year now. And you should know by now that alpha is always preferred by blobbs.
Some of you might remember that a big fleet back in 2005 was maybe 100 rail Megathrons vs 100 tachyon Apocalypses.
Fast forward in time and you bring a 100 Ishtar gang alphaing carriers of the field regardless of piloting, positioning or target calling while Ishtar pilots farm keyboards and play diablo while that one ceptor pilot selects the next victim or 5000 very angry looking sentry-guns start to look at you funny.
People will always choose the least amount of effort for 'good measure' on their keyboards.
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Lucky Ball
Red Federation RvB - RED Federation
4
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Posted - 2015.02.05 22:26:58 -
[155] - Quote
Just a thought.
It seems the main issues here are Ishtars using sentries, considered by some to be BS weapons, or at least pushing BS damage out from extended range. The counter is that heavy drones often lack utility, especially at range, so removing sentries would negate the Ishtar in many situations.
So, a compromise maybe.
1. Remove sentries from Ishtar, by reclassifying them to their own group. 2. Make current sentry drones into Heavy Sentry Drones, with same stats. 3. Add in Medium Sentry Drones, playing with stats to taste and balance for range and damage.
Ishtar would keep a ranged damage option, though damage would be reduced closer to current long range cruiser fire. Would also retain high damage heavy drone, with the existent issues on their deployment.
Granted there are doubtless balance and implementation issues, but such can be worked through., and it does add some content. |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
659
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Posted - 2015.02.05 22:59:13 -
[156] - Quote
elitatwo wrote:Nolak Ataru wrote:It is also possible that you are wrong. However, the difference between me and you is that I don't run to mommy to get them to ban every FOTM until a reasonable amount of time has passed of people trying to find a counter. I don't like to be the bearer of bad news but EVE changes ten times per year now. And you should know by now that alpha is always preferred by blobbs. Some of you might remember that a big fleet back in 2005 was maybe 100 rail Megathrons vs 100 tachyon Apocalypses. Fast forward in time and you bring a 100 Ishtar gang alphaing carriers of the field regardless of piloting, positioning or target calling while Ishtar pilots farm keyboards and play diablo while that one ceptor pilot selects the next victim or 5000 very angry looking sentry-guns start to look at you funny. People will always choose the least amount of effort for 'good measure' on their keyboards.
It's not so much "least amount of effort" at times as it's "least intelligence-intensive". TMC had a wonderful article regarding the Baltec fleet and how it came about. *showers to remove grime from mentioning TMC*
I agree that 100 Ishtars, each doing about 4k damage, should not be able to remove 1m+ ehp carriers in one cycle. CCP added a limit to drone control amount, and that put a massive hamper on sentry fleets so you don't have 500 carriers and a single Loki. |

Phaade
Perimeter Defense Systems Templis CALSF
306
|
Posted - 2015.02.05 23:29:41 -
[157] - Quote
Nolak Ataru wrote:It is also possible that you are wrong. However, the difference between me and you is that I don't run to mommy to get them to ban every FOTM until a reasonable amount of time has passed of people trying to find a counter.
The counter requires very particular fleet setups and incredible amounts of coordination, planning and execution.
The Ishtar's just have to be Ishtar's.
This is not balance. Unbelievable how proponents of Ishtars don't see this. Self serving agendas and all that. |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
659
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Posted - 2015.02.06 00:04:59 -
[158] - Quote
Phaade wrote:Nolak Ataru wrote:It is also possible that you are wrong. However, the difference between me and you is that I don't run to mommy to get them to ban every FOTM until a reasonable amount of time has passed of people trying to find a counter. The counter requires very particular fleet setups and incredible amounts of coordination, planning and execution. The Ishtar's just have to be Ishtar's. This is not balance. Unbelievable how proponents of Ishtars don't see this. Self serving agendas and all that.
I've never flown fleet doctrine Ishtars myself, so there's no "self serving agendas" here. If you wanna see self-serving agendas, look at the CSM.
The counter requires nothing more than any turret fleet and an intelligent application of bubbles and interceptor webs. |

Rain6637
GoonWaffe Goonswarm Federation
29670
|
Posted - 2015.02.06 01:31:35 -
[159] - Quote
It's ineffective to regulate sentries by any means other than a massive damage nerf with equally massive sentry damage bonuses to specific hulls.
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Anhenka
The Cult of Personality DARKNESS.
993
|
Posted - 2015.02.06 01:42:03 -
[160] - Quote
Rain6637 wrote:It's ineffective to regulate sentries by any means other than a massive damage nerf with equally massive sentry damage bonuses to specific hulls.
Since the issues with sentries are mainly clustered around the ships that would almost certainly get the sentry bonuses anyway, this seems rather similar to "Need to nerf sentries on the Ishar/Domi" chant with a side order of "**** all the other ships that use sentries that people are not all pissy about too" |
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Rain6637
GoonWaffe Goonswarm Federation
29670
|
Posted - 2015.02.06 02:20:35 -
[161] - Quote
Not sure what's so ridiculous about my comment. Sentries are too effective while un-bonused. Their damage in non-sentry hulls needs to be anemic, like 50 DPS. Non-sentry hulls meaning any hull that isn't specifically intended to have good sentries. Ishtars are enjoying sentry use by virtue of being Gallente and having the bandwidth, but I think I showed a good fit example of how the Eos is liable to be just as guilty of Null-wide use.
Ishtars and Eoses have heavy drone bonuses, so I assume they aren't intended to see so much action with sentries. I think damage nerfs to un-bonused sentries is the answer because touching bandwidth affects use of heavies.
The main difference between sentries and heavies is reaching through forcefields, and instant turret damage. It's not crazy to say sentries are the superior drone over heavies.
Sentries are too good in any ship with sufficient bandwidth, the smallest being Ishtars. It's sloppy role assignment. If Then Else failure.
If bonused, Then 700 DPS Else 50 DPS
...is what the algorithm should be, instead of
If 125 drone bandwidth Then 700 DPS
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Anhenka
The Cult of Personality DARKNESS.
993
|
Posted - 2015.02.06 02:57:08 -
[162] - Quote
Rain6637 wrote:Not sure what's so ridiculous about my comment. Sentries are too effective while un-bonused. Their damage in non-sentry hulls needs to be anemic, like 50 DPS. Non-sentry hulls meaning any hull that isn't specifically intended to have good sentries. Ishtars are enjoying sentry use by virtue of being Gallente and having the bandwidth, but I think I showed a good fit example of how the Eos is liable to be just as guilty of Null-wide use.
Ishtars and Eoses have heavy drone bonuses, so I assume they aren't intended to see so much action with sentries. I think damage nerfs to un-bonused sentries is the answer because touching bandwidth affects use of heavies.
The main difference between sentries and heavies is reaching through forcefields, and instant turret damage. It's not crazy to say sentries are the superior drone over heavies.
Sentries are too good in any ship with sufficient bandwidth, the smallest being Ishtars. It's sloppy role assignment. If Then Else failure.
If bonused, Then 700 DPS Else 50 DPS I didn't say it was ridiculous... I don't recall actually calling it anything.
I was more thinking of collateral damage to ships in the BS class that often use a few sentries to help clear frigates during PvE or as part of their DPS for POS bashing, but where sentry damage is not a significant portion of their overall DPS.
As examples, Megathron, Navapoc, Raven Navy Issue, Maelstrom, TFI's, Nightmares (and others I'm too lazy to check all the bandwith on) all frequently use their 2-4 unbonused sentries to help clear small stuff in PvE, or more rarely supplemental long range damage during PvP. In none of these cases does the DPS reach more than a few hundred dps, and none of them have the damage, range, or tracking bonuses that make Ishtar/domi so powerful, but the use of sentries on them is still moderately useful in some circumstances, mainly PvE.
These are not typically cases we view as abuse of sentries.
But they are part of the ships power, and dropping unbonused sentry DPS to nearly nothing would have significant collateral damage to the ships that use them. |

Donnachadh
United Allegiance of Undesirables
122
|
Posted - 2015.02.06 03:09:00 -
[163] - Quote
Been awhile so I will inject this again.
Remove the ability to set drones to assist another ship. This eliminates the possibility that anyone in a sub cap ship can control more than 5 drones. It requires the (insert drones ship of choice here) pilot to stay close to the battle because they have to control their own drones.
Remove the aggressive mode. This prevents the drones from attacking an un-targeted ship. This makes the (insert drones ship here) and it's weapons as susceptible to EWAR as most other ships.
Besides the list of positive changes in the PvP arena these changes would have minimal affect on those who use drones for PvE activities. Yes the PvE crowd is going to complain about these changes and as a PvE player myself I will be first in line to say tough crap, sometimes we have to give because it is broken in the PvP arena.
On the other side of that is you as PvP players need to give as well and in this situation that means we try things that might balance the situation but have minimal impact on the PvE side of the game like my suggestions above before we jump off into the nerfs posted here, some of which would have huge impacts on the PvE side of the game. |

Rain6637
GoonWaffe Goonswarm Federation
29670
|
Posted - 2015.02.06 03:20:18 -
[164] - Quote
Sorry Anhenka, I sensed some ridicule in your language. My mistake.
It's a good point that there are ships that have moderate success with sentries, but I'm thinking they're going to need to take a hit for the sake of clearly defining ships' identities from one another. Sentries as a weapon type, paired with hulls specifically bonused to use them. Right now, sentries are too good for any ship that can use them. You don't see this universal application in other weapons like pulse lasers and missiles, etc. It's a distinct weapon type, and a lot of ships are able to double up.
Donnachadh, those restrictions aren't enough. You'd still see sentries as structure bashers, from a nimble 12 Gg platform that can squeeze through wormholes C1 and above. Even if they're manually activated per hull, it's 700 DPS that chews into things without cap, ammo, or reload times (with no pressure on cargo or capacitor for the launching hull).
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Anhenka
The Cult of Personality DARKNESS.
994
|
Posted - 2015.02.06 03:20:53 -
[165] - Quote
Donnachadh wrote:Been awhile so I will inject this again.
Remove the ability to set drones to assist another ship. This eliminates the possibility that anyone in a sub cap ship can control more than 5 drones. It requires the (insert drones ship of choice here) pilot to stay close to the battle because they have to control their own drones.
Remove the aggressive mode. This prevents the drones from attacking an un-targeted ship. This makes the (insert drones ship here) and it's weapons as susceptible to EWAR as most other ships.
Besides the list of positive changes in the PvP arena these changes would have minimal affect on those who use drones for PvE activities. Yes the PvE crowd is going to complain about these changes and as a PvE player myself I will be first in line to say tough crap, sometimes we have to give because it is broken in the PvP arena.
On the other side of that is you as PvP players need to give as well and in this situation that means we try things that might balance the situation but have minimal impact on the PvE side of the game like my suggestions above before we jump off into the nerfs posted here, some of which would have huge impacts on the PvE side of the game.
Under most conditions, large Ishtar fleets neither assist drones to anyone (because spies + a few enemy ewar ships = damped/jammed assists), nor have them set on aggressive in order to avoid accidentally shooting at blues or ships other than the primaries.
And the last time I flew Domi fleets (it's been quite a while), we were instructed to have drones on passive, and everyone targeted their drones individually because the enemy had spies in our fleet and would put a dozen damps on any person to whom we assisted as a group.
So I'm not sure exactly what your proposed changes are meant to accomplish. They wouldn't meaningfully change current sentry use with Ishtars in large scale combat, and the smaller the gangs get, the less important assisting and volley damage gets.
And it would kill off the use of sentry drones assigning for PvE using alts, but that's not a huge deal. Or you could change the number of assisted drones to say 15 from 50 and get most of the same effect. |

Rain6637
GoonWaffe Goonswarm Federation
29670
|
Posted - 2015.02.06 05:40:23 -
[166] - Quote
I cited identity as a reason because it's what Fozzie used to justify the Damnation's high EHP among command ships.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Donnachadh
United Allegiance of Undesirables
123
|
Posted - 2015.02.06 07:49:10 -
[167] - Quote
Rain6637 Anhenka I understand your points, I do not believe you are correct but that is only my opinion. Before I go on based on my personal experience in low sec as well as that of 8 of my real life friends that live in nul the Ishtar / sentry combination is not OP, it is odd, it presents a unique challenge and it requires a unique response to counter it. We are few in number but there are many others posting here and on other sites that agree with us so I know we are not alone in our beliefs.
Having gotten through that let me proceed. Bottom line still remains unchanged, the nerfs/changes that are being generally discussed in this topic would nerf sentry drones in general and the Ishtar and Rattlesnake specifically to a point where they would be nearly useless for many PvE activities. While the vast majority of PvP players could not give a damn about the PvE crowd as long as we all have to share common ships and fittings the needs of the PvE crowd MUST be considered equally to those of the PvP crowd until such time as it is proven by real players on TQ that further changes must be made.
I have spent considerable time reading every post here as well as those on several other forums and despite your claims to the contrary the primary issues that come up repeatedly are the non-targeted damage ability, the immunity to EWAR both of which are a direct result of the aggressive mode, the abilities to assign drones to another ship or ships and then warp off or move out of range, tracking speeds and DPS output. Come to think of it the ability to assign drones to assist is also part of the immunity to EWAR that people complain about.
What my proposal is is a carefully though out set of changes that tries to address as many of the PvP related issues I have seen posted as possible while having as little impact on the PvE side as possible. Will these changes be enough to bring balance? well that all depends. To those who share my experiences and thoughts the answer is they are not needed at all. To others like the two of you it is likely they will not be enough.
And so we get back to my primary point. Instead of hitting an entire group of ships with a huge nerf bat, let us first take a small swing at it and then wait a bit and see how it all works out. If CCP makes my proposed changes and we are still having this conversation two months later then I will no doubt surprise the both of you as I will be lending my voice to the next logical progression in addressing these issues.
Last thought for now. It has been many releases since the Ishtar re-balance the fact that CCP has only made one small adjustment to the Ishtar and nothing since gives us a few clues on what they may be thinking.
A. CCP does not consider the Ishtar / sentry combo OP and no matter how much you complain it is likely that it will not see more changes.
B. trying to bring the balance that you seek to the Ishtar / sentries has broken so many other ships in the game that CCP has decided to let sleeping dogs lie as the saying goes, at least for now.
C. further changes to the Ishtar in specific and drones in general are a part of whatever they are working on for nul / low and they are comfortable leaving them as is for now.
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Rain6637
GoonWaffe Goonswarm Federation
29670
|
Posted - 2015.02.06 12:01:04 -
[168] - Quote
Rattlesnakes could have a rebuff to sentries to complement the sentry nerf, to preserve its role as a sentry boat.
As for Fozzie and current game design, it's time he works for Riot, I think.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
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Nolak Ataru
Incursion Osprey Replacement Fund LLC
659
|
Posted - 2015.02.06 13:25:54 -
[169] - Quote
And then sentry nano snakes would be the new thing, and you'd be back here in a month complaining that they're OP and broken and CCP should nerf them because you can't 1-volley them with your megathrons and apocs even with a sig radius the size of a small moon... |

Serendipity Lost
Repo Industries
847
|
Posted - 2015.02.06 14:55:16 -
[170] - Quote
Nolak Ataru wrote:And then sentry nano snakes would be the new thing, and you'd be back here in a month complaining that they're OP and broken and CCP should nerf them because you can't 1-volley them with your megathrons and apocs even with a sig radius the size of a small moon...
After reading back on all your posts specifically. There isn't a lot of constructive anything. You're just an angy dude. Try putting some sugar and maybe even some heavy cream in your coffee, or maybe get some decaf. Your posts are 83.267% rage, 15.648% anti player input to game changes, and the rest is just "don't change nuttin" rhetoric.
Needed changes: * sugar in your coffee * decaf * buckwheat honey in your tea * a touch of cinnamon on top of your pancake syrup
Try these and see if the sun shines just a little bit brighter on your day.
Taking sentries from Sub BS hulls will do wonders for the game. (Collateral issue) Allowing capitals to ONLY assign fighters/fighter bombers will do wonders for the game. Leaving the Dommi as a big, slow sentry wielding monster will be fine. It's BS speed provides a multitude of counters to that doctrine. These few tweeks will increase enjoyment by a lot. |
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Nolak Ataru
Incursion Osprey Replacement Fund LLC
660
|
Posted - 2015.02.06 15:11:52 -
[171] - Quote
Today I Learned: Advocating for sensible change instead of constant whining to mommy = angry.
If you take sentries from sub-BS ships like Ishtars and Vexors, you'd better be willing to give them a buff to their other types of drones, and you'd better believe that they will swap instantly to those types. Gilas + Hammerheads already do 800+ DPS and can push 100k EHP, imagine if that becomes more mainstream. |

Serendipity Lost
Repo Industries
848
|
Posted - 2015.02.06 15:47:47 -
[172] - Quote
Nolak Ataru wrote:Today I Learned: Advocating for sensible change instead of constant whining to mommy = angry.
If you take sentries from sub-BS ships like Ishtars and Vexors, you'd better be willing to give them a buff to their other types of drones, and you'd better believe that they will swap instantly to those types. Gilas + Hammerheads already do 800+ DPS and can push 100k EHP, imagine if that becomes more mainstream.
The difference is you can smart bomb non sentry drones when they are putting damage on you. This is what some of us call a reasonable counter. They have to travel from one intended target to the next, so if you're piloting your ship in an intelligent manner - it actually means something. If they want to be able to apply heavy drone damage they will have to actually engage their targets with a web to allow the heavies to get on them.
What I learned: you put derogatory terms on anyone who doesn't agree with you (whiner and such). I give good solutions (sugar, buckwheat honey, cinnamon and such)
I'll admit.... I did call you angry, but I don't feel as though I'm out on a limb so to speak w/ that conclusion.
Get a bag of skittles..... taste the rainbow. |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
661
|
Posted - 2015.02.06 15:56:49 -
[173] - Quote
You (tried to) patronize me and talk down to me. I'm not going to polish your boots and thank you for the kind words.
You can drop bombs and smartbomb sentry drones as well. There was a recent battle where a single bombing wave obliterated an Ishtar's compliment of sentries, with a battle report on TMC with accompanying video.
e: And sentry drones have a cycle time as well. Generally if you're using a drone blob against an enemy fleet, they're not spread out over the grid so travel time is negligible. |

Syn Shi
School of Applied Knowledge Caldari State
87
|
Posted - 2015.02.06 15:57:51 -
[174] - Quote
Nolak Ataru wrote:Today I Learned: Advocating for sensible change instead of constant whining to mommy = angry.
If you take sentries from sub-BS ships like Ishtars and Vexors, you'd better be willing to give them a buff to their other types of drones, and you'd better believe that they will swap instantly to those types. Gilas + Hammerheads already do 800+ DPS and can push 100k EHP, imagine if that becomes more mainstream.
If the Ishtar is OP and needs a nerf I fully expect the Worm and Gila to get the same treatment. |

Phaade
Perimeter Defense Systems Templis CALSF
306
|
Posted - 2015.02.06 16:02:10 -
[175] - Quote
Nolak Ataru wrote:Today I Learned: Advocating for sensible change instead of constant whining to mommy = angry.
If you take sentries from sub-BS ships like Ishtars and Vexors, you'd better be willing to give them a buff to their other types of drones, and you'd better believe that they will swap instantly to those types. Gilas + Hammerheads already do 800+ DPS and can push 100k EHP, imagine if that becomes more mainstream.
....it would be more mainstream if it was more effective.
You really think the Gila price tag is what stops Nullsec coalitions from using them?
Or any well established group, really. |

Phaade
Perimeter Defense Systems Templis CALSF
306
|
Posted - 2015.02.06 16:04:28 -
[176] - Quote
Syn Shi wrote:Nolak Ataru wrote:Today I Learned: Advocating for sensible change instead of constant whining to mommy = angry.
If you take sentries from sub-BS ships like Ishtars and Vexors, you'd better be willing to give them a buff to their other types of drones, and you'd better believe that they will swap instantly to those types. Gilas + Hammerheads already do 800+ DPS and can push 100k EHP, imagine if that becomes more mainstream. If the Ishtar is OP and needs a nerf I fully expect the Worm and Gila to get the same treatment.
While they might need a slight toning down, sentries are really the problem. People can deal with drones that have to fly at you much better than drones that sit there and wreck you out to 100km+.
Yeah, Bouncers are just insane. 100 kilometers of friggin falloff. |

Luna Arindale
Ubuntu Inc. The Fourth District
50
|
Posted - 2015.02.06 16:12:27 -
[177] - Quote
Serendipity Lost wrote:
The difference is you can smart bomb non sentry drones when they are putting damage on you. This is what some of us call a reasonable counter. They have to travel from one intended target to the next, so if you're piloting your ship in an intelligent manner - it actually means something. If they want to be able to apply heavy drone damage they will have to actually engage their targets with a web to allow the heavies to get on them.
You can also bomb sentries in stealth bombers with relative ease as it would take them awhile to lock you up. You could also bomb the Ishtars themselves, as sniper ishtars are very very paper thin on tank. If you keep pressure on them and force them to keep moving, and warping you can easily counter all sniper fleets regardless of setup and ship type. While ishtars are powerful, they are no more OP than other ships of the same class, nullsec entities use them mostly because drone boats are the easiest for 'newer' players to use in PVP.
I personally believe that the only problem is still drone assist, and though I don't want it nerfed anymore it is the reason most people think that sentries are OP. You rarely see a Ishtar fit for pvp trying to solo snipe with sentries, in fact you generally don't see ishtars on there own at all because that is just how you fly them. I see no problem with some ships being better suited for fleet ops like the Ishtar is, it also makes perfect sense that because of this the perfect counters are also fleet op ships.
Take that as you will from someone who uses drones as their primary weapon system.
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Nolak Ataru
Incursion Osprey Replacement Fund LLC
661
|
Posted - 2015.02.06 16:20:56 -
[178] - Quote
Phaade wrote:....it would be more mainstream if it was more effective. You really think the Gila price tag is what stops Nullsec coalitions from using them? Or any well established group, really.
Never said anything about price tag. I have no doubt that the instant application of sentries combined with the "ease of use" factor is what makes sentries so viable. One just needs to look at the price tag of the Foxcats and alpha TFIs to see price isn't always a concern.
I merely mentioned Gilas because a WH group that uses them happened to share their fit, strategy, and reason behind their usage with me. |

Syn Shi
School of Applied Knowledge Caldari State
87
|
Posted - 2015.02.06 16:21:25 -
[179] - Quote
Phaade wrote:Syn Shi wrote:Nolak Ataru wrote:Today I Learned: Advocating for sensible change instead of constant whining to mommy = angry.
If you take sentries from sub-BS ships like Ishtars and Vexors, you'd better be willing to give them a buff to their other types of drones, and you'd better believe that they will swap instantly to those types. Gilas + Hammerheads already do 800+ DPS and can push 100k EHP, imagine if that becomes more mainstream. If the Ishtar is OP and needs a nerf I fully expect the Worm and Gila to get the same treatment. While they might need a slight toning down, sentries are really the problem. People can deal with drones that have to fly at you much better than drones that sit there and wreck you out to 100km+. Yeah, Bouncers are just insane. 100 kilometers of friggin falloff.
If the Drones are at 100km + get to 151km and warp on top of the sentries and shoot them.
Or better yet, fly out of their range and force the Ishtar to gather up the sentries...and when they try...warp to them. Now you are on top of the Ishtar and the sentries.
Not sure why you are sitting in their optimal and expecting to win. |

Rain6637
GoonWaffe Goonswarm Federation
29670
|
Posted - 2015.02.06 18:00:52 -
[180] - Quote
I'm not sure people understand where my motivations are. I don't have Gila hate, or anything like that. The fact is there is just 1 ship that is sitting in my hangars in null, and that is the Ishtar. in quadruples. The only intent behind my comments here is honesty.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Serendipity Lost
Repo Industries
850
|
Posted - 2015.02.06 18:04:24 -
[181] - Quote
Syn Shi wrote:Nolak Ataru wrote:Today I Learned: Advocating for sensible change instead of constant whining to mommy = angry.
If you take sentries from sub-BS ships like Ishtars and Vexors, you'd better be willing to give them a buff to their other types of drones, and you'd better believe that they will swap instantly to those types. Gilas + Hammerheads already do 800+ DPS and can push 100k EHP, imagine if that becomes more mainstream. If the Ishtar is OP and needs a nerf I fully expect the Worm and Gila to get the same treatment.
Agreed, we'll prevent both of these ships from using sentries because they are not BS. (It's good to have another voice on my side) |

Luna Arindale
Ubuntu Inc. The Fourth District
50
|
Posted - 2015.02.06 18:22:19 -
[182] - Quote
Serendipity Lost wrote:Syn Shi wrote:Nolak Ataru wrote:Today I Learned: Advocating for sensible change instead of constant whining to mommy = angry.
If you take sentries from sub-BS ships like Ishtars and Vexors, you'd better be willing to give them a buff to their other types of drones, and you'd better believe that they will swap instantly to those types. Gilas + Hammerheads already do 800+ DPS and can push 100k EHP, imagine if that becomes more mainstream. If the Ishtar is OP and needs a nerf I fully expect the Worm and Gila to get the same treatment. Agreed, we'll prevent both of these ships from using sentries because they are not BS. (It's good to have another voice on my side)
i can't tell if you both understand that there are more OP pirate ships in this game and that the Gila and the worm both can lose 50% of its dps just by killing one drone. I mean, there exists a pirate faction with 30k scram range... Not to mention your using them wrong if you use sentries in them lol... |

baltec1
Bat Country Goonswarm Federation
14876
|
Posted - 2015.02.06 18:28:03 -
[183] - Quote
Nolak Ataru wrote:baltec1 wrote:elitatwo wrote: Nope they don't. There are quite a few battleships that strongly disagree with a sentry nerf. They wouldn't even mind a drone control range increase.
Carrier blobs and massed domi fleets would not agree with you. At the very least the sentries need to go from sub battlrships, the ishtar itself requires no nerfs as it is the sentries that break it. I wonder what you'd have to say if CCP were to move to nerf large Railguns, or the Megathron hull.....
Difference being that rails and the mega are not overpowered.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Josef Djugashvilis
2875
|
Posted - 2015.02.06 18:54:49 -
[184] - Quote
It ain't broke so there is no need to fix it.
This is not a signature.
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Reaver Glitterstim
Dromedaworks inc Test Alliance Please Ignore
2328
|
Posted - 2015.02.06 19:00:40 -
[185] - Quote
Anhenka wrote:-1 for a bare sketch of an idea, -1 for not searching to find the other 999 Ishtar threads, -1 for the "make them totally useless" suggestion.
And -10 for laziness. Actually I think Ishtars would still be overpowered with that change, but yes it would screw up all of the other cruiser drone boats: Vexor, VNI, Arbitrator, Thorax, Omen, Sacrilege.
CSM X: Sabriz Adoudel, Mike Azariah, Xander Phoena, Sugar Kyle, Corbexx, Jenshae Chiroptera, Marlona Sky
Highsec reform thread
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Anhenka
The Cult of Personality DARKNESS.
999
|
Posted - 2015.02.06 19:35:11 -
[186] - Quote
Reaver Glitterstim wrote:Anhenka wrote:-1 for a bare sketch of an idea, -1 for not searching to find the other 999 Ishtar threads, -1 for the "make them totally useless" suggestion.
And -10 for laziness. Actually I think Ishtars would still be overpowered with that change, but yes it would screw up all of the other cruiser drone boats: Vexor, VNI, Arbitrator, Thorax, Omen, Sacrilege.
Because the drone operation range bonus, and the sentry bonuses are just SO useful when using lights->heavies. And the lights and mediums don't even get the velocity and tracking bonus of the heavies.
I don't know about you, but I can count on the fingers of a quadruple amputee the number of times I have been scared of a heavy drone using Ishtar at 50+ KM.
And on the fingers of my one handed, three fingered high school shop teacher the number of times I have been scared of a close range brawling Ishtar.
Edit: given that the VNI's velocity and tracking bonuses apply to smalls and mediums as well as heavies, it would be in a far better position after sentry removal than the Ishtar. |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
663
|
Posted - 2015.02.06 20:48:20 -
[187] - Quote
baltec1 wrote:Difference being that rails and the mega are not overpowered. (Holy **** a response!) Define "overpowered" please. I only skimmed the article on the "day of 1000 megathrons", but from what I've heard, the Baltec fleet is the new sub-cap meta for engagements. |

baltec1
Bat Country Goonswarm Federation
14877
|
Posted - 2015.02.06 20:53:27 -
[188] - Quote
Nolak Ataru wrote:baltec1 wrote:Difference being that rails and the mega are not overpowered. (Holy **** a response!) Define "overpowered" please. I only skimmed the article on the "day of 1000 megathrons", but from what I've heard, the Baltec fleet is the new sub-cap meta for engagements.
Your info is a tad out of date, we retired them some time ago. Ishtars do most of the leg work, domi fleet are the hammer and boot fleet is godmode. All of them use sentries because they are hilariously overpowered.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Tiddle Jr
Galvanized Inc.
35
|
Posted - 2015.02.06 22:15:33 -
[189] - Quote
I still missing the point, where is the problem?
Ishtar goes wrong or Sentries go wrong or Sentries on Ishtar go wrong or Nothing is wrong with Ishtar and Sentries and all what we are doing is discussing an awsome ship (pocket size domi) which does it job just perfectly well. And people go lazy and prefer shitposting vs. findva solid countetweapon against lil ishtars... |

Phaade
Perimeter Defense Systems Templis CALSF
306
|
Posted - 2015.02.07 00:22:23 -
[190] - Quote
baltec1 wrote:Nolak Ataru wrote:baltec1 wrote:Difference being that rails and the mega are not overpowered. (Holy **** a response!) Define "overpowered" please. I only skimmed the article on the "day of 1000 megathrons", but from what I've heard, the Baltec fleet is the new sub-cap meta for engagements. Your info is a tad out of date, we retired them some time ago. Ishtars do most of the leg work, domi fleet are the hammer and boot fleet is godmode. All of them use sentries because they are hilariously overpowered.
This man speaks the truth! |
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Nolak Ataru
Incursion Osprey Replacement Fund LLC
663
|
Posted - 2015.02.07 01:10:03 -
[191] - Quote
baltec1 wrote:Nolak Ataru wrote:baltec1 wrote:Difference being that rails and the mega are not overpowered. (Holy **** a response!) Define "overpowered" please. I only skimmed the article on the "day of 1000 megathrons", but from what I've heard, the Baltec fleet is the new sub-cap meta for engagements. Your info is a tad out of date, we retired them some time ago. Ishtars do most of the leg work, domi fleet are the hammer and boot fleet is godmode. All of them use sentries because they are hilariously overpowered. Are sentries used simply because they're considered overpowered, or is there a "ease of use" to them that makes them good choices? From the article, ease of use trumps power quite often for larger engagements. |

Jenshae Chiroptera
The Volition Cult
867
|
Posted - 2015.02.07 02:39:25 -
[192] - Quote
Iain Cariaba wrote:So, when you've successfully nerfed Ishtars into oblivion, are you going to then beg for nerfs to whatever takes its place as the OP hull of choice? And when that hull goes the way of the drake, are you going to protest the next FOTM hull? When does it stop? I would really like an honest answer to these questions from OP. When ships are actually balanced? EVE doesn't have a lot of incomparable mechanics.
It would take effort but they can make tools that "fit" ships and weigh up the max damage, tanks and such they can do; then tweak them relative to the others.
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Rain6637
GoonWaffe Goonswarm Federation
29673
|
Posted - 2015.02.07 02:41:32 -
[193] - Quote
CCP has done the ballsy thing with recons lately, where all ships were brought up to the level of the falcon. Perhaps they'll do something similar with HACs to become as popular as the Ishtar. Or so I can dream.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Jenshae Chiroptera
The Volition Cult
867
|
Posted - 2015.02.07 02:47:33 -
[194] - Quote
Rain6637 wrote:CCP has done the ballsy thing with recons lately, where all ships were brought up to the level of the falcon. Perhaps they'll do something similar with HACs to become as popular as the Ishtar. Or so I can dream. ... and so the power continues to creep up on frigates, destroyers and cruisers and down on others?
CSM Ten movement for change.
CCP - Building ant hills and magnifying glasses for fat kids.
Status: Rabid carebear
Blog
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Rain6637
GoonWaffe Goonswarm Federation
29685
|
Posted - 2015.02.07 03:56:09 -
[195] - Quote
it's just a game balance strategy. Through testing, if you find one item outperforms all others, the strategy is to nerf the OP thing by a bit, and bring everything else up to meet it.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Donnachadh
United Allegiance of Undesirables
123
|
Posted - 2015.02.07 04:28:32 -
[196] - Quote
Rain6637 wrote:Rattlesnakes could have a rebuff to sentries to complement the sentry nerf, to preserve its role as a sentry boat.
As for Fozzie and current game design, it's time he works for Riot, I think.
And btw, lowsec PVP and drones... you mean to tell me you use sentries for your ships, and not fighters?
To deal with these in order so as not to confuse.
So they buff the snake to compensate what happens to the Domi twins? Answer, either they are left in a nearly useless state or CCP has to take another swing at a rebalance all of which opens up multiple chances for the next OP ship to step up and take over from the Ishtar. And all of this rebalance crap still would not address the simple fact that your changes would cripple or even destroy the Ishtar for many of the PvE roles it is used for. I wonder how you justify that when there are less drastic measures that could be tried first?
Fozzie is as Fozzie does and there is nothing that we can do about that. Beside laying all of this on Fozzie is short sighted and no doubt ignores the reality of the situation. Unless you think that everyone at CCP is so stupid and gullible that they will blindly follow where ever Fozzie leads no matter how bad it is. Personally I am sure that Fozzie and his ideas are reasonably well looked after and I think it is safe to say that if a majority of the folks at CCP thought one of his ideas was bad for the game we would not see it on TQ.
I was not aware that sub-cap ships were allowed to equip fighters simply because they are in low sec, wondering when this change happened and why it was not in the patch notes. Or was I having a Rip Van Winkle moment and slept through that part of class? No it must be a senior moment and I simply forgot that I read all about it, yeah that must be it.
With the moment of personal levity aside this comment does go a long ways to explain why you are having so many problems with the Ishtar and sentries. I mention low sec and fights and your mind immediately goes to carriers and why are these idiots not using fighters. This indicates a rather "stuck in a rut:" pattern on how to address problems and since the Ishtar / sentry is a very unique combination it takes an equally unique solution. These types of unique solutions do not often occur to those who have their minds stuck in a rut of what they have always done, and even if they do they quite often dismiss them because they do not fit into the pre-defined realm of what has worked in the past..
I said this before in a post, to handle the Ishtar think LONG range, or up close and personal. We use cruise missile, artillery and even the Rattlesnake with fits that can hit from 100k to 150k out and go after the drones, works like a champ. Or we use hard tanked fast attack and get in so close and so fast that the sentries cannot track and hit. In a particularity interesting twist we even use ships like the Tristan and Ishkur and use drones to kill drones it is all rather hysterical. Set yourself free, let your imagination run wild and I bet you will easily find a unique solution that works for the unique problem they call the Ishtar.
Looking back all of this noise about the Ishtar is quite like the arguments we heard about nerfs needed to the Domi when it came out of the balance pass. My how history seem to repeat itself. |

baltec1
Bat Country Goonswarm Federation
14878
|
Posted - 2015.02.07 04:56:55 -
[197] - Quote
Nolak Ataru wrote: Are sentries used simply because they're considered overpowered, or is there a "ease of use" to them that makes them good choices? From the article, ease of use trumps power quite often for larger engagements.
Rails are easier to use as you simply click and they fire plus they move with your ship, sentries need to be deployed and kept in range. We use them because they can blap everything from frigates to capitals with battleship level firepower all while abusing the sig and speed of a HAC. Sentries are simply overpowered, hence why we are abusing them so much.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Syn Shi
School of Applied Knowledge Caldari State
89
|
Posted - 2015.02.07 06:21:45 -
[198] - Quote
baltec1 wrote:Nolak Ataru wrote: Are sentries used simply because they're considered overpowered, or is there a "ease of use" to them that makes them good choices? From the article, ease of use trumps power quite often for larger engagements.
Rails are easier to use as you simply click and they fire plus they move with your ship, sentries need to be deployed and kept in range. We use them because they can blap everything from frigates to capitals with battleship level firepower all while abusing the sig and speed of a HAC. Sentries are simply overpowered, hence why we are abusing them so much.
Pick any ship and blob the hell out of anyone and that ship would look OP as well.
|

Rain6637
GoonWaffe Goonswarm Federation
29686
|
Posted - 2015.02.07 06:46:16 -
[199] - Quote
Quote:Fozzie is as Fozzie does and there is nothing that we can do about that. Beside laying all of this on Fozzie is short sighted and no doubt ignores the reality of the situation. Unless you think that everyone at CCP is so stupid and gullible that they will blindly follow where ever Fozzie leads no matter how bad it is. Personally I am sure that Fozzie and his ideas are reasonably well looked after and I think it is safe to say that if a majority of the folks at CCP thought one of his ideas was bad for the game we would not see it on TQ. I suspect Fozzie's ideas and their validation is based on broad statistics. To put it simply, they're out of touch. Even if that's not true, changes are slow.
Quote:I was not aware that sub-cap ships were allowed to equip fighters simply because they are in low sec, wondering when this change happened and why it was not in the patch notes. Or was I having a Rip Van Winkle moment and slept through that part of class? No it must be a senior moment and I simply forgot that I read all about it, yeah that must be it. Subcaps get fighters delegated from carriers. Fighter delegation and carrier support is endemic to lowsec PVP.
Quote:Hey Rain, I've never gone out with sentry Ishtars in Null. Can you tell me how easy they are to use? You can manually triple box them while running a covops scout and keep up with the fleet just fine.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

baltec1
Bat Country Goonswarm Federation
14879
|
Posted - 2015.02.07 08:39:23 -
[200] - Quote
Syn Shi wrote:
Pick any ship and blob the hell out of anyone and that ship would look OP as well.
Wrong. Maelstroms, megathrons, apocs, tempest fleet issues, rattlesnakes, zealots, harpies, hawks, interceptors, celestisesseses and dreads to name but a few are popular or have been popular choices but were never considered overpowered.
Tengus are overpowered. Drakes and tracking titans were overpowered. The sentry ishtar is overpowered because the damn thing gets used everywhere from ratting in dek to small gang roaming in low sec to fleet doctrines in sov lag parties.
Join Bat Country today and defend the Glorious Socialist Dictatorship
|
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Rivr Luzade
Coreli Corporation The Kadeshi
1197
|
Posted - 2015.02.07 09:03:31 -
[201] - Quote
Give Ishtars the same bonuses to sentry drones as the Armageddon has and all your concerns are washed away. Heavy drones are still very good on Ishtars, but sentries will have major problems hitting anything that moves too close or with a very small sig. The small sig paired with higher speed (100MN AB Ishtars) is already a problem for standard Ishtars as well as other turret ships. |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
665
|
Posted - 2015.02.07 14:12:23 -
[202] - Quote
Proliferation =/= overpowered. And CCP introduced a 50 assist drone limit for a reason. |

Arla Sarain
277
|
Posted - 2015.02.07 14:18:55 -
[203] - Quote
Nolak Ataru wrote:50 assist drone limit for a reason. And it was set to 50, because it was "enough".
And drone assist exist at all, because, another reason.
Has it been considered that their only reason is to make it agonizing? |

Phaade
Perimeter Defense Systems Templis CALSF
307
|
Posted - 2015.02.07 16:16:10 -
[204] - Quote
Nolak Ataru wrote:Proliferation =/= overpowered. And CCP introduced a 50 assist drone limit for a reason.
Over enough time I would argue the exact opposite. And it has been long enough...
|

Lugh Crow-Slave
679
|
Posted - 2015.02.07 16:21:21 -
[205] - Quote
Phaade wrote:Nolak Ataru wrote:Proliferation =/= overpowered. And CCP introduced a 50 assist drone limit for a reason. Over enough time I would argue the exact opposite. And it has been long enough...
Ishtars were overpowered then they got set back to a reasonable level however they were overpowered long enough that a good deal of people trained bought and made doctrines around them that they are still popular
Fuel block colors
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Grytok
KL0NKRIEGER
6
|
Posted - 2015.02.07 17:18:54 -
[206] - Quote
There's actually a quite easy fix to the sentries...
Disable AB, MWD and MJD while sentries are deployed.
It's a reather easy fix without making sentries obsolete, or totally nerfing the ships that use them. |

Rain6637
GoonWaffe Goonswarm Federation
29687
|
Posted - 2015.02.07 17:24:05 -
[207] - Quote
You can abandon drones and reconnect to get around that.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
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Phoenix Jones
Isogen 5
1046
|
Posted - 2015.02.07 17:29:27 -
[208] - Quote
Reduce the bandwidth of the ishtar and navy vexor to 100 bandwidth Reduce the bandwidth of heavy drones to 20, from 25. Reduce the Dronebay of the Ishtar to 225 (from from 375).
Navy Vexors and Ishtars can now deploy a full set of heavy drones (but only 4 sentry drones).
The dps of both the Navy Vexor and Ishtar reduced by 20% when deploying sentry drones.
The dps of both the Navy Vexor and the Ishtar does NOT change when using heavy drones.
The ishtar pilot has to choose what sets of drones they should deploy, but cannot bring full sets of everything anymore.
The Vexor, Proteus, Myrmidon, Prophecy, Stratios all wind up getting a slight DPS buff (Vexor and prophecy have a different drone deployment platform (3 heavies, 1 medium, 1 light). The Myrmidon, Proteus and Stratios can now deploy a full set of heavy drones).
Basically, this makes it that only Battleships are capable of deploying a full set of 5 sentry drones (minus the EOS as it can also).
The ability for ishtars to use sentries deminishes, but the ship still is more than capable of doing massive dps with heavies, and potential decent ranged dps with sentries (even if it can only deploy 4).
Thats how I would fix it.
Yaay!!!!
|

Grytok
KL0NKRIEGER
6
|
Posted - 2015.02.07 17:31:07 -
[209] - Quote
Rain6637 wrote:You can abandon drones and reconnect to get around that.
Yeah, but while abandoned, you can't shoot anything with your sentries. |

M1k3y Koontz
Aether Ventures Surely You're Joking
649
|
Posted - 2015.02.07 18:25:56 -
[210] - Quote
Josef Djugashvilis wrote:It ain't broke so there is no need to fix it.
It most certainly is broke, and it immediately needs to be fixed.
Lugh Crow-Slave wrote: Ishtars were overpowered then they got set back to a reasonable level
How were they set back to a reasonable level? The 10m/s speed nerf? That did nothing.
We have 4-5 doctrines, and only fly ishtars. It's not because we trained Ishtars, we could easily train something else (most of us can already fly a T3 fleet). We still fly Ishtars because there is no good counter to them except Ishtars.
How much herp could a herp derp derp if a herp derp could herp derp.
|
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Rivr Luzade
Coreli Corporation The Kadeshi
1198
|
Posted - 2015.02.07 20:59:54 -
[211] - Quote
M1k3y Koontz wrote:We have 4-5 doctrines, and only fly ishtars. It's not because we trained Ishtars, we could easily train something else (most of us can already fly a T3 fleet). We still fly Ishtars because there is no good counter to them except Ishtars.
Eagles work against Ishtars. Cerberus' work against Ishtars. I wonder if MJD CS, like Rail Vultures, work against them. A combination of bombers, dictors and damage works against Ishtars. |

Lugh Crow-Slave
681
|
Posted - 2015.02.07 21:05:03 -
[212] - Quote
M1k3y Koontz wrote:Josef Djugashvilis wrote:It ain't broke so there is no need to fix it. It most certainly is broke, and it immediately needs to be fixed. Lugh Crow-Slave wrote: Ishtars were overpowered then they got set back to a reasonable level
How were they set back to a reasonable level? The 10m/s speed nerf? That did nothing.
no when they dropped the tracking bonus down to 7.5%
Fuel block colors
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Caligula Gaius Claudian
Imperial Shipment Amarr Empire
2
|
Posted - 2015.02.08 01:03:35 -
[213] - Quote
This topic came to the end of life
Peeps are asking to nerf both ishtar and sentry which is absurd.
I think best thing is to make these pair separated for good.
At least make the crying babies happy. |

Syn Shi
School of Applied Knowledge Caldari State
89
|
Posted - 2015.02.08 02:43:21 -
[214] - Quote
Grytok wrote:Rain6637 wrote:You can abandon drones and reconnect to get around that. Yeah, but while abandoned, you can't shoot anything with your sentries.
You know that, they know that, and people are losing ships/getting podded by afk cloaked ships.
|

Donnachadh
United Allegiance of Undesirables
126
|
Posted - 2015.02.08 04:20:32 -
[215] - Quote
Rain6637 wrote:Subcaps get fighters delegated from carriers. Fighter delegation and carrier support is endemic to lowsec PVP. Ah good to see your still stuck in your rut, everything I say goes completely over your head and you always land back on carriers. Did you ever, even for just one single second stop and think that maybe your addiction to carriers is the root cause of your problems?
|

Rain6637
GoonWaffe Goonswarm Federation
29690
|
Posted - 2015.02.08 04:23:01 -
[216] - Quote
I've never involved carriers in PVP. On TQ, anyway.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Tiddle Jr
Galvanized Inc.
35
|
Posted - 2015.02.08 05:24:44 -
[217] - Quote
Amazing but how one small tiny ship could so much rage in discusdion.
I hope we could start having gvexor blueprints drops sometime in future thus would leave ishtar abandoned for usage. |

Petrified
TOG - The Older Gamers TOG - The Older Gamers Alliance
216
|
Posted - 2015.02.08 06:06:47 -
[218] - Quote
Something that people who say "Nerf this ship cause it's too overpowered!" forget about is that there will then be the next ship that people complain about as being overpowered. Sometimes, it ends up being their own favorite to fly.
What you want is an effective counter, not necessarily a nerf. |

Rain6637
GoonWaffe Goonswarm Federation
29691
|
Posted - 2015.02.08 06:10:40 -
[219] - Quote
That's pretty much what I was going to say. The next successful thing is only a matter of being used in large groups. Doesn't mean changes aren't worth having, though.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

Tiddle Jr
Galvanized Inc.
37
|
Posted - 2015.02.08 06:16:27 -
[220] - Quote
What is the next 'flag' ship, cause i think ishtar's days are over soon. |
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Rain6637
GoonWaffe Goonswarm Federation
29696
|
Posted - 2015.02.08 06:22:28 -
[221] - Quote
Whatever gets sentries, and is small. A little earlier today, while roaming around Sisi, I was thinking about how sentries have better damage application than large blasters when it comes to shooting towers through forcefields.
President of the Commissar Kate Fanclub | Twitter |-ámk.III | Imgur
| Evening Games Club: Casino concept redefined |
|

afkalt
Republic Military School Minmatar Republic
732
|
Posted - 2015.02.08 10:03:38 -
[222] - Quote
Lugh Crow-Slave wrote:M1k3y Koontz wrote:Josef Djugashvilis wrote:It ain't broke so there is no need to fix it. It most certainly is broke, and it immediately needs to be fixed. Lugh Crow-Slave wrote: Ishtars were overpowered then they got set back to a reasonable level
How were they set back to a reasonable level? The 10m/s speed nerf? That did nothing. no when they dropped the tracking bonus down to 7.5%
Yeah that totally stopped ishtars dead in their tracks.
Wait. No it didn't.
The counter to ishtars remains either a) massive blobbing or b) your own ishtars. This is fundamentally broken. |

M1k3y Koontz
Aether Ventures Surely You're Joking
649
|
Posted - 2015.02.08 14:15:21 -
[223] - Quote
no when they dropped the tracking bonus down to 7.5%
[/quote]
[sarcasm] Oh yea, that 2.5% reduction in a tracking BONUS really did a number on Ishtar fleets. [/sarcasm]
Rivr Luzade wrote:M1k3y Koontz wrote:We have 4-5 doctrines, and only fly ishtars. It's not because we trained Ishtars, we could easily train something else (most of us can already fly a T3 fleet). We still fly Ishtars because there is no good counter to them except Ishtars.
Eagles work against Ishtars. Cerberus' work against Ishtars. I wonder if MJD CS, like Rail Vultures, work against them. A combination of bombers, dictors and damage works against Ishtars.
Eagles are shooting kinetic/therm, that doubles the Ishtars EHP due to its native T2 resists. Cerbs? Don't make me laugh. Heavy missiles are awful, and RLMLs are limited in range and aren't good for sustained damage.
Bombers and dictors don't work. As soon as the bubble goes up the Ishtars can MWD out of it, and either warp off, or fly away from the bombs. They're too mobile to be hit by a bomb that has a 12 second flight time.
How much herp could a herp derp derp if a herp derp could herp derp.
|

Phaade
Perimeter Defense Systems Templis CALSF
308
|
Posted - 2015.02.08 16:08:04 -
[224] - Quote
Tiddle Jr wrote:What is the next 'flag' ship, cause i think ishtar's days are over soon.
How's that?
And no, Eagles do not counter Ishtars... That suggestion is honestly hilarious. Ishtar's do more damage at more range and its selectable.
I want what you're smoking.. |

Asuka Solo
Stark Fujikawa Stark Enterprises
2756
|
Posted - 2015.02.08 17:00:18 -
[225] - Quote
Anhenka wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. Any suggestions so that Ishtars, VNI's, and ordinary Vexors are not completely and totally **** afterwords? Or are you one of the "gut them into uselessness and let CCP never sort them out." crowd? -1 for a bare sketch of an idea, -1 for not searching to find the other 999 Ishtar threads, -1 for the "make them totally useless" suggestion. And -10 for laziness.
Capital ships come to mind when reading that obviously emotional retort.
Then again, I've sat back with tears in my eyes for the last 5 years while watching CCP gut our beautiful capital and super capital behemoths to nothingness all for the sake of these sh1tty sub caps that "must be worth something" in a cap fight.
So I for one would welcome the lazy solution of nerfing Isthars into uselessness... or deleted even. Even if its just for trolling value.
Eve is about Capital ships, WiS, Boobs, PI and Isk!
|

Phaade
Perimeter Defense Systems Templis CALSF
309
|
Posted - 2015.02.08 17:05:37 -
[226] - Quote
Asuka Solo wrote:Anhenka wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. Any suggestions so that Ishtars, VNI's, and ordinary Vexors are not completely and totally **** afterwords? Or are you one of the "gut them into uselessness and let CCP never sort them out." crowd? -1 for a bare sketch of an idea, -1 for not searching to find the other 999 Ishtar threads, -1 for the "make them totally useless" suggestion. And -10 for laziness. Capital ships come to mind when reading that obviously emotional retort. Then again, I've sat back with tears in my eyes for the last 5 years while watching CCP gut our beautiful capital and super capital behemoths to nothingness all for the sake of these sh1tty sub caps that "must be worth something" in a cap fight. So I for one would welcome the lazy solution of nerfing Isthars into uselessness... or deleted even. Even if its just for trolling value.
I think the game would actually improve if they were removed entirely |

Phaade
Perimeter Defense Systems Templis CALSF
309
|
Posted - 2015.02.09 07:06:40 -
[227] - Quote
For the good of New Eden, this thread needs a bump. |

Tiddle Jr
Galvanized Inc.
38
|
Posted - 2015.02.09 13:07:33 -
[228] - Quote
"This" chewing gum has already lost it's flavor.
Ishtars deserve a changes not the sentries. It is a right time to look and start training for the next epic ship until it' s come to the same end as little ishtar.
|

Minarete
Celestial Hoard TOG - The Older Gamers Alliance
2
|
Posted - 2015.02.09 14:17:17 -
[229] - Quote
There must be a way CCP could add something like "Drone Fatigue" to ships using a lager drone on a smaller ship?
|

Nolak Ataru
Incursion Osprey Replacement Fund LLC
665
|
Posted - 2015.02.09 14:25:25 -
[230] - Quote
Rain6637 wrote:Whatever gets sentries, and is small. A little earlier today, while roaming around Sisi, I was thinking about how sentries have better damage application than large blasters when it comes to shooting towers through forcefields. I'm currently on my laptop, but you gave me an idea. Do sentries suffer from "signature resolution" (I think that's what it's called) on their weapons? I.e. Neutron Blaster Cannon has a 400 meter sig resolution, doesn't do full damage to stuff with sig radius <400. Adding that + increasing NPC AI's reactiveness to EWAR would be something I would be able to get behind. |
|

Rapscallion Jones
Omnibus Solutions
82
|
Posted - 2015.02.09 15:54:26 -
[231] - Quote
Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea.
So instead of Ishtars online it will become Myrmidons online?
|

Frostys Virpio
The Mjolnir Bloc The Bloc
1547
|
Posted - 2015.02.09 17:00:29 -
[232] - Quote
Nolak Ataru wrote:Rain6637 wrote:Whatever gets sentries, and is small. A little earlier today, while roaming around Sisi, I was thinking about how sentries have better damage application than large blasters when it comes to shooting towers through forcefields. I'm currently on my laptop, but you gave me an idea. Do sentries suffer from "signature resolution" (I think that's what it's called) on their weapons? I.e. Neutron Blaster Cannon has a 400 meter sig resolution, doesn't do full damage to stuff with sig radius <400. Adding that + increasing NPC AI's reactiveness to EWAR would be something I would be able to get behind.
They do have a sig res but I am not sure what the actual value is. |

Syn Shi
School of Applied Knowledge Caldari State
93
|
Posted - 2015.02.09 18:13:41 -
[233] - Quote
Rapscallion Jones wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. So instead of Ishtars online it will become Myrmidons online? 
Yes it would.....as I said earlier.
Blob with any ship and it will appear to be OP. |

Sigras
Conglomo
1004
|
Posted - 2015.02.09 19:02:29 -
[234] - Quote
Rapscallion Jones wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. So instead of Ishtars online it will become Myrmidons online?  The myrm is 50% slower thus easier to catch. Also, it's short one drone and doesnt have the ability to deploy 3 waves of replacements.
You're thinking of Eos online, and even that would be missing a set of replacements...
IMHO the ishtar just needs one change... 75 bandwidth and a 40% role bonus to heavy drone bandwidth. That way it could still deploy a whole flight of heavies but would be limited to 3 sentries at a time bringing its ranged damage in line with all the other HACs |

Phaade
Perimeter Defense Systems Templis CALSF
311
|
Posted - 2015.02.09 19:41:14 -
[235] - Quote
Syn Shi wrote:Rapscallion Jones wrote:Pravius wrote:ishtars are a tad op... every 0.0 group uses them for obvious reasons......
limit sentry drones to battlecruiser and above...
seems like a good idea. So instead of Ishtars online it will become Myrmidons online?  Yes it would.....as I said earlier. Blob with any ship and it will appear to be OP.
Umm... Myrmidon Is half the speed, with twice the Sig, no MWD bloom reduction, t1 resists, less bay, no tracking bonus, no added control range....
Sounds much closer to balance to me. |

Donnachadh
United Allegiance of Undesirables
143
|
Posted - 2015.02.10 03:53:44 -
[236] - Quote
Nolak Ataru wrote:Rain6637 wrote:Whatever gets sentries, and is small. A little earlier today, while roaming around Sisi, I was thinking about how sentries have better damage application than large blasters when it comes to shooting towers through forcefields. I'm currently on my laptop, but you gave me an idea. Do sentries suffer from "signature resolution" (I think that's what it's called) on their weapons? I.e. Neutron Blaster Cannon has a 400 meter sig resolution, doesn't do full damage to stuff with sig radius <400. Adding that + increasing NPC AI's reactiveness to EWAR would be something I would be able to get behind. Not sure what you mean here so an attempt at an answer.
Yes the drones themselves hava a sig radius 100meters.
As far as their guns are concerned they use the same formula for figuring damage as any other turret based weapo in in the game.
https://wiki.eveonline.com/en/wiki/Garde_II |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
666
|
Posted - 2015.02.10 09:49:22 -
[237] - Quote
Donnachadh wrote:Nolak Ataru wrote:Rain6637 wrote:Whatever gets sentries, and is small. A little earlier today, while roaming around Sisi, I was thinking about how sentries have better damage application than large blasters when it comes to shooting towers through forcefields. I'm currently on my laptop, but you gave me an idea. Do sentries suffer from "signature resolution" (I think that's what it's called) on their weapons? I.e. Neutron Blaster Cannon has a 400 meter sig resolution, doesn't do full damage to stuff with sig radius <400. Adding that + increasing NPC AI's reactiveness to EWAR would be something I would be able to get behind. Not sure what you mean here so an attempt at an answer. Yes the drones themselves hava a sig radius 100meters. As far as their guns are concerned they use the same formula for figuring damage as any other turret based weapo in in the game. https://wiki.eveonline.com/en/wiki/Garde_II
Signature resolution =/= Signature Radius. |

afkalt
Republic Military School Minmatar Republic
735
|
Posted - 2015.02.10 09:59:43 -
[238] - Quote
Bouncer II is sig res 400m
Make them apply damage like missiles. FIXED  |

Tiddle Jr
Galvanized Inc.
38
|
Posted - 2015.02.10 10:44:31 -
[239] - Quote
C'mon guys where are the bright ideas?
Honestly your let's nerf, cut, reduce reminds me tears and nothing else. |

Donnachadh
United Allegiance of Undesirables
146
|
Posted - 2015.02.11 03:53:06 -
[240] - Quote
Nolak Ataru wrote:Signature resolution =/= Signature Radius. Correction noted, thank you. |
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