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Author |
Thread Statistics | Show CCP posts - 21 post(s) |
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kieron

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Posted - 2006.09.27 15:36:00 -
[1]
The patch has been deployed and Tranquility has returned to service. If you have an issue after the deployment, please check the Known Issues page to see if the Dev Team is already aware of it and submit a bug report. If you are unsure of what has been changed in this patch, please take a look at the Patch Notes page.
Please keep feedback constructive and on-topic. Negative, spam or off-topic posts will be removed.
The Dev Team will be monitoring this thread throughout the next few days to keep abreast of the patch deployment and status.
kieron Community Manager, EVE Online |
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Splagada
Minmatar Tides of Silence
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Posted - 2006.09.27 15:38:00 -
[2]
Edited by: Splagada on 27/09/2006 15:43:15 thanks for this =)
for now still entering game(but that's a usual little prob), hoping all those will work in one hour ------
Tides of Silence recruiting mature players |

Idara
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2006.09.27 15:39:00 -
[3]
Lag ate my comment.
Start up Tenal, I need to change a skill because you did a Wednesday instead of Tuesday patch I forgot about.
Node please! 
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Emily Spankratchet
Minmatar Pragmatics
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Posted - 2006.09.27 15:41:00 -
[4]
Edited by: Emily Spankratchet on 27/09/2006 15:44:48 Hmm, at the moment both my accounts are getting stuck at "Entering game as...". Cleaning cache didn't seem to work. I shall try a little more fiddling with the client and see if that helps.
Edit: Huzzah! One account logged in. It just took about 6 minutes of staring at the "Entering game as..." window. I guess it's the usual sever coming slowly after patch situation
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SentryRaven
Chaos Faction
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Posted - 2006.09.27 15:42:00 -
[5]
I dont seem to be able to log in, since I am stuck on Character Selection
Entering Game as SentryRaven
When it return to Selection screen and I click on my chat again then I have
"This character is already used in another session"
Any idea?
New Ship Idea: Small Freighters (100k m¦)
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Ki Ming
Caldari Nucleon Industries
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Posted - 2006.09.27 15:42:00 -
[6]
I can't get in. After loading character im stuck...just a black screen with the loading bar to 100%.
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Edgars Sults
LFC 3rd Front Alliance
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Posted - 2006.09.27 15:43:00 -
[7]
Originally by: Emily Spankratchet Hmm, at the moment both my accounts are getting stuck at "Entering game as...". Cleaning cache didn't seem to work. I shall try a little more fiddling with the client and see if that helps.
I'm in that same spot. Can't log in. Made a petition about it...
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Minnow maught
Art of War Cult of War
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Posted - 2006.09.27 15:43:00 -
[8]
Originally by: Emily Spankratchet Hmm, at the moment both my accounts are getting stuck at "Entering game as...". Cleaning cache didn't seem to work. I shall try a little more fiddling with the client and see if that helps.
Exactly the same here 2 accounts, 2 machines same response ...... sitting at 'Entering game as ...'
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kieron

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Posted - 2006.09.27 15:44:00 -
[9]
There are a number of reports of hanging on the character selection screen. We are seeing this internally as well. The Devs are aware of the issue and looking into it.
kieron Community Manager, EVE Online |
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Kuriatai
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Posted - 2006.09.27 15:44:00 -
[10]
After loading my character I am stuck at a black screen. Commander USS Turtle U-1
Unknown, unauthorized, and first of that class |
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Qahlan
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Posted - 2006.09.27 15:44:00 -
[11]
I have the same problem it full up the bar for entering and than stops and stays at that screen anyone have a clue on what actions to take?
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DevilSlayer
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Posted - 2006.09.27 15:44:00 -
[12]
same here. on four characters in four different regions. meh. give me an excuse to go down the pub. gl fixing it and hopefully it'll all work after a couple of pints!
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Dei
Crystaline Green
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Posted - 2006.09.27 15:45:00 -
[13]
Originally by: Qahlan I have the same problem it full up the bar for entering and than stops and stays at that screen anyone have a clue on what actions to take?
We wait.....we wait for the holy ones to fix this great tragedy. 
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Ion Shape
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Posted - 2006.09.27 15:45:00 -
[14]
Originally by: Edgars Sults
Originally by: Emily Spankratchet Hmm, at the moment both my accounts are getting stuck at "Entering game as...". Cleaning cache didn't seem to work. I shall try a little more fiddling with the client and see if that helps.
I'm in that same spot. Can't log in. Made a petition about it...
Same for me also made a petition about it!
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BBQ
Gallente Suicidal Tendencies Ltd
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Posted - 2006.09.27 15:45:00 -
[15]
Took 10 mins to get passed the "Entering Game As....." bit, it does eventually clear
I think they have a few problems as I am getting spammed with the "System xxxxx has had its gates closed" etc and 40% of systems seem to have traffic advisories. I hope this passes over time and is just a post patch startup glitch. ----
God gave us a brain, he also gave us a voice.
Shame some people have yet to connect them.
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aeti
Band of Brothers
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Posted - 2006.09.27 15:45:00 -
[16]
the patch off the website: http://ccp.vo.llnwd.net/o2/evepatch4561-25245.exe crashes for lots of people, with the autopatcher also not working (I assume this is due to the website getting hammered) :/
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Kartani Jaartel
Caldari Celestial Janissaries
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Posted - 2006.09.27 15:46:00 -
[17]
Originally by: Minnow maught
Originally by: Emily Spankratchet Hmm, at the moment both my accounts are getting stuck at "Entering game as...". Cleaning cache didn't seem to work. I shall try a little more fiddling with the client and see if that helps.
Exactly the same here 2 accounts, 2 machines same response ...... sitting at 'Entering game as ...'
Same here as well. 
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Minnow maught
Art of War Cult of War
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Posted - 2006.09.27 15:46:00 -
[18]
Which ever switch they just flicked, it worked .... both characters straight in as normal instead of sat at entering game screen :)
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Commander Nikolas
Gallente Arcana Imperii Ltd.
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Posted - 2006.09.27 15:48:00 -
[19]
Drones are seriously busted. So far three corp members have logged on and all reported the exact same issue. Drones take roughly 1-3 minutes to begin launching. They launch 1 at a time in a 3-5 second interval. When ordered to return to drone bay they have a similar 1-3 minute delay before begining to be picked up and stand about a 50/50 chance of just being disowned in space instead of being picked up.
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Amthrianius
Destructive Influence Band of Brothers
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Posted - 2006.09.27 15:51:00 -
[20]
Edited by: Amthrianius on 27/09/2006 15:51:42
Originally by: Patch Notes Various cluster startup issues have been resolved, thus making the startup sequence "Rock SolidÖ".

What happened? would be good to know :) ---------------
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Ithildin
Gallente The Corporation
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Posted - 2006.09.27 15:52:00 -
[21]
Very good, CCP, now do you mind putting the patch notes on the regular www.eve-online.com server and not on the myeve.eve-online.com server?.
As was observed, a panick patch created a lot of problems for people caught by surprise, so the least you can allow them is to know what is being changed. When patching, myeve goes down, so no one can read patch notes. - Three years old |

Grez
Minmatar The Raven Warriors
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Posted - 2006.09.27 15:53:00 -
[22]
Doing some things takes for freaking ever (like logging on and undocking), but launching drones, firing up a module, etc, seems a lot quicker... Mixed opinion on this one so far. ---
Cache Clearer
Still waiting for a Wrangler-edit! |
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Wrangler

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Posted - 2006.09.27 15:53:00 -
[23]
Startup can be a bit difficult, mainly because thousands are trying to get on at the same time. 
Wrangler Assistant Community Manager EVE Online
Contact Support - Contact Moderators - Report Bug - Submit News Leads Knowledge Base - Player Guide - Policies - Join ISD - Fan Submissions |
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RobW1
Caldari Iyen-Oursta Salvage
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Posted - 2006.09.27 15:53:00 -
[24]
It does seem rather strange that the thing which delayed the downtime (extended it rather) were problems with cluster startup.. When the patch notes indicate a new super, de-duper startup system has been put in place (presumably to stop these kind of issues).
Kieron, is there any more information on this problem?
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Ion Shape
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Posted - 2006.09.27 15:54:00 -
[25]
I'm in now and for me it seems okay 
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Weirda
Minmatar Queens of the Stone Age Chimaera Pact
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Posted - 2006.09.27 15:59:00 -
[26]
wouldn't bother reporting lag-related stuff, and login issues AT LEAST until most are patched and on (12hr+)...
auto patching and especially the re-caching of everything for all the servers (and most the players w/cleared caches) makes thing a bad indicator of what patch have/have not done.
this pretty obvious, but seem to need to be stated almost every time.  __ Weirda Join QOTSA Now Stealth Bomber Tweaks |

Amthrianius
Destructive Influence Band of Brothers
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Posted - 2006.09.27 15:59:00 -
[27]
Originally by: Wrangler Startup can be a bit difficult, mainly because thousands are trying to get on at the same time. 
I was more referring to this
Originally by: MOTD Estimated server uptime is currently at 15:00 GMT, cluster startup issues after patch deployment.

Maybe you cursed it with the Rock Solid bit :p ---------------
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SentryRaven
Chaos Faction
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Posted - 2006.09.27 16:00:00 -
[28]
Seems all CSPA charges have been somehow set to 2950 ISK for those who had it at 100 ISK before.
Any info on that?
New Ship Idea: Small Freighters (100k m¦)
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Wrangler

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Posted - 2006.09.27 16:03:00 -
[29]
Originally by: SentryRaven Seems all CSPA charges have been somehow set to 2950 ISK for those who had it at 100 ISK before.
Any info on that?
I think it was raised to deal with ISK spammers..
Wrangler Assistant Community Manager EVE Online
Contact Support - Contact Moderators - Report Bug - Submit News Leads Knowledge Base - Player Guide - Policies - Join ISD - Fan Submissions |
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Baleorg
Gallente Guys of Sarcasm
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Posted - 2006.09.27 16:07:00 -
[30]
Originally by: Commander Nikolas Drones are seriously busted. So far three corp members have logged on and all reported the exact same issue. Drones take roughly 1-3 minutes to begin launching. They launch 1 at a time in a 3-5 second interval. When ordered to return to drone bay they have a similar 1-3 minute delay before begining to be picked up and stand about a 50/50 chance of just being disowned in space instead of being picked up.
but.. you know the server "just" started and all the ppl are downloading patch and cachedata being updated etc bla yada? ;) i remember something with "as usual, after patchday response will be a bit slow until the static data are updated" ---
BTW: A GOOD Cache-Cleaner |
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Sangheili
Gallente Omega Fleet Enterprises Xelas Alliance
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Posted - 2006.09.27 16:12:00 -
[31]
i luved running worlds collide in my carrier a good 40mil/hr + loot i guess its out of the question now. back to using it as the best of all transport ships.. expensive.. but good  Sangheili
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Ion Shape
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Posted - 2006.09.27 16:13:00 -
[32]
Edited by: Ion Shape on 27/09/2006 16:14:37 Omg . . . what a BIG diff. . . ALL seems going at ultra fast speed - for me at least I feel like nothing "freeses" like before patch. . . . Hmmm - oki it might cus there not as many logged in as normal 
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Roy Batty68
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Posted - 2006.09.27 16:13:00 -
[33]
Very minor "bug". What used to be banner text on the mission briefing and offer description windows is now the same font/size as the rest of the window. Only "negative" thing I've noted so far and hardly worth mentioning.
Everything else seems smoooooth.

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SentryRaven
Chaos Faction
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Posted - 2006.09.27 16:13:00 -
[34]
Originally by: Wrangler
Originally by: SentryRaven Seems all CSPA charges have been somehow set to 2950 ISK for those who had it at 100 ISK before.
Any info on that?
I think it was raised to deal with ISK spammers..
Nice approach... information for the players would have been nice though. Us recruiters are very surprised to pay 3k ISK per convo now... *me counts the millions*
New Ship Idea: Small Freighters (100k m¦)
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Cosmo Raata
Federation of Freedom Fighters Executive Outcomes
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Posted - 2006.09.27 16:14:00 -
[35]
Things Wrong with Eve & its player base (which you can call bugs if you'd like) :
1) CCP's seeming lack of response to its customers, communication between us used to be good, its pretty much gone now. You're so sure this is your game apparently, guess you dont need us then eh?
2) CCP's lack of creativity when fixing things, Every time something is nerfed or "fixed" there seems to be hundreds of better ideas out there in regards to such issue.
3) Players on forums that flame those with opinions, Whats so wrong with those that complain? Its what drives peoples lives....to strive to become better. You and your flaming of those who make complaints or post ideas is down right stupid. You're forum ****'s, You'd of put Einstein, Newton or Picasso to death for their ideas. You're anti-creative *****s.
4) ISD's as of late are the equivalent of the US FCC, the one that fines those that want their right to free speech. Do your job, remove cuss words, remove useless posts. Don't give your opinions or remove posts about things you dont like.
There are plenty of other problems, but I dont feel like typing all day for a post that will probably get deleted. In conclusion, I just want to say that I've never seen so many players looking for a new game to play in my 3+ year eve career. Its silly, and easily fixed. CCP just doesn't listen to us anymore and they insist on new content without fixing current issues (Server side fixes are excluded in this argument). List of things that people want fixed before all the crap being released : EW, WCS, Amarr, Cloak/Cyno, Carriers, Freighter interaction with POS's, Deimos, Logistics, Gang Mods, Stealth Bombers, BC agility/sig radius....and this is just off the top of my head. What a damn long list to ignore CCP, oh but wait, lets release more new things so they forget and we dont have to fix them or we can postpone fixing it until people have given up and trained for something else.
Anyways, hope a few people get to read this before i'm censored for having an opinion, one that is shared by many.
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Grimpak
Gallente Celestial Horizon Corp. Ascendant Frontier
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Posted - 2006.09.27 16:23:00 -
[36]
Edited by: Grimpak on 27/09/2006 16:24:06 well it looks like that besides the usual post-patch-startup lag, things are going smoothly.
edit: and cosmo raata, nice rant but it's off topic, and rants are not allowed. -------
Originally by: Abdalion
Originally by: Jebidus Skari What, in EVE, is a Tyrant?
Me. Especially when it comes to troll threads.
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Ion Shape
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Posted - 2006.09.27 16:25:00 -
[37]
Originally by: Cosmo Raata CCP just doesn't listen to us anymore and they insist on new content without fixing current issues
Oki with this I can somewhat agree m8. Must admit I have been thinking the same for some time now - this about fixing current issues before putting new stuff in eve
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Grez
Minmatar The Raven Warriors
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Posted - 2006.09.27 16:28:00 -
[38]
Originally by: Ion Shape
Originally by: Cosmo Raata CCP just doesn't listen to us anymore and they insist on new content without fixing current issues
Oki with this I can somewhat agree m8. Must admit I have been thinking the same for some time now - this about fixing current issues before putting new stuff in eve
Then why are you *****ing... This entire freaking patch was a fix-based one... ---
Cache Clearer
Still waiting for a Wrangler-edit! |

Hippo117
Caldari 9th Fleet Academy
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Posted - 2006.09.27 16:29:00 -
[39]
Edited by: Hippo117 on 27/09/2006 16:29:03
Originally by: Cosmo Raata Things Wrong with Eve & its player base (which you can call bugs if you'd like) :
1) CCP's seeming lack of response to its customers, communication between us used to be good, its pretty much gone now. You're so sure this is your game apparently, guess you dont need us then eh?
2) CCP's lack of creativity when fixing things, Every time something is nerfed or "fixed" there seems to be hundreds of better ideas out there in regards to such issue.
3) Players on forums that flame those with opinions, Whats so wrong with those that complain? Its what drives peoples lives....to strive to become better. You and your flaming of those who make complaints or post ideas is down right stupid. You're forum ****'s, You'd of put Einstein, Newton or Picasso to death for their ideas. You're anti-creative *****s.
4) ISD's as of late are the equivalent of the US FCC, the one that fines those that want their right to free speech. Do your job, remove cuss words, remove useless posts. Don't give your opinions or remove posts about things you dont like.
There are plenty of other problems, but I dont feel like typing all day for a post that will probably get deleted. In conclusion, I just want to say that I've never seen so many players looking for a new game to play in my 3+ year eve career. Its silly, and easily fixed. CCP just doesn't listen to us anymore and they insist on new content without fixing current issues (Server side fixes are excluded in this argument). List of things that people want fixed before all the crap being released : EW, WCS, Amarr, Cloak/Cyno, Carriers, Freighter interaction with POS's, Deimos, Logistics, Gang Mods, Stealth Bombers, BC agility/sig radius....and this is just off the top of my head. What a damn long list to ignore CCP, oh but wait, lets release more new things so they forget and we dont have to fix them or we can postpone fixing it until people have given up and trained for something else.
Anyways, hope a few people get to read this before i'm censored for having an opinion, one that is shared by many.
QFT. I'll give it 8 minutes till its removed for not being constructive though (i think it is though).
I like the performance changes in this patch (ignoring the logging in), but not the gameplay changes. --------------
Booby > Rokh
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Corporate Ninj4
The Way
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Posted - 2006.09.27 16:30:00 -
[40]
Edited by: Corporate Ninj4 on 27/09/2006 16:31:20
Originally by: Cosmo Raata Stuff
I disagree with you on every point.
1.) CCP has the best service of any software company I have ever dealt with, game maker or otherwise. Even counting companies with multi-thousand dollar contracts.
2.) The solutions provided by CCP are not like any I have ever seen before. This is the definition of creative to me.
3.) It is a forum. it is for flaming.
4.) I've never experienced any such thing.
The rest of the stuff you complain about look like features to me. And I know I'm not alone. -- "Caldari always warp twice" ~ Cmdr Sy |
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Kerfira
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Posted - 2006.09.27 16:31:00 -
[41]
Originally by: Cosmo Raata Things Wrong with Eve & its player base (which you can call bugs if you'd like) :
1) CCP's seeming lack of response to its customers, communication between us used to be good, its pretty much gone now. You're so sure this is your game apparently, guess you dont need us then eh?
2) CCP's lack of creativity when fixing things, Every time something is nerfed or "fixed" there seems to be hundreds of better ideas out there in regards to such issue.
3) Players on forums that flame those with opinions, Whats so wrong with those that complain? Its what drives peoples lives....to strive to become better. You and your flaming of those who make complaints or post ideas is down right stupid. You're forum ****'s, You'd of put Einstein, Newton or Picasso to death for their ideas. You're anti-creative *****s.
4) ISD's as of late are the equivalent of the US FCC, the one that fines those that want their right to free speech. Do your job, remove cuss words, remove useless posts. Don't give your opinions or remove posts about things you dont like.
There are plenty of other problems, but I dont feel like typing all day for a post that will probably get deleted. In conclusion, I just want to say that I've never seen so many players looking for a new game to play in my 3+ year eve career. Its silly, and easily fixed. CCP just doesn't listen to us anymore and they insist on new content without fixing current issues (Server side fixes are excluded in this argument). List of things that people want fixed before all the crap being released : EW, WCS, Amarr, Cloak/Cyno, Carriers, Freighter interaction with POS's, Deimos, Logistics, Gang Mods, Stealth Bombers, BC agility/sig radius....and this is just off the top of my head. What a damn long list to ignore CCP, oh but wait, lets release more new things so they forget and we dont have to fix them or we can postpone fixing it until people have given up and trained for something else.
Anyways, hope a few people get to read this before i'm censored for having an opinion, one that is shared by many.
My, someone got the wrong leg first out of bed this morning..... I'm tempted to utter the immortal 'Can I have your stuff...?'
1. In a game with 15k players, it is easy to communicate WITH the players. When it has 150k players, it is only possible to communicate TO players. If you try to have direct communication, you'll get swamped and not accomplish anything. CCP is in fact communicating quite well now (though there was a period just after dragon when that wasn't the case). 2. Some ideas might be better, some might only seem better. Seen from CCP's perspective though, it'll probably come down to two things. First, how does it affect game balance, and secondly, how easy are the different options to implement. I've seen some suggestions here on these forums that looked brilliant, but that I even without knowing the EVE codebase knew would be impossible to implement. 3. Opinions are one thing, negative comments quite something else. It is quite easy to make constructive criticism without coming across as overly negative, but a lot of players (this does unfortunately seem to include you) doesn't seem to have trained that skill. 4. They seem to be doing their job quite well to my knowledge. If they remove overly negative posts (haven't really seen them do that and I forum-browse a lot), or posts that violate the forum rules, that's for good reason.
General advice: Stop whining! |

Ion Shape
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Posted - 2006.09.27 16:32:00 -
[42]
Originally by: Grez
Originally by: Ion Shape
Originally by: Cosmo Raata CCP just doesn't listen to us anymore and they insist on new content without fixing current issues
Oki with this I can somewhat agree m8. Must admit I have been thinking the same for some time now - this about fixing current issues before putting new stuff in eve
Then why are you *****ing... This entire freaking patch was a fix-based one...
ya ya ya m8 and keep them comming for as loooong as needed before NEXT stuff input 
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Sangheili
Gallente Omega Fleet Enterprises Xelas Alliance
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Posted - 2006.09.27 16:32:00 -
[43]
Originally by: Cosmo Raata Things Wrong with Eve & its player base (which you can call bugs if you'd like) :
1) CCP's seeming lack of response to its customers, communication between us used to be good, its pretty much gone now. You're so sure this is your game apparently, guess you dont need us then eh?
2) CCP's lack of creativity when fixing things, Every time something is nerfed or "fixed" there seems to be hundreds of better ideas out there in regards to such issue.
3) Players on forums that flame those with opinions, Whats so wrong with those that complain? Its what drives peoples lives....to strive to become better. You and your flaming of those who make complaints or post ideas is down right stupid. You're forum ****'s, You'd of put Einstein, Newton or Picasso to death for their ideas. You're anti-creative *****s.
4) ISD's as of late are the equivalent of the US FCC, the one that fines those that want their right to free speech. Do your job, remove cuss words, remove useless posts. Don't give your opinions or remove posts about things you dont like.
There are plenty of other problems, but I dont feel like typing all day for a post that will probably get deleted. In conclusion, I just want to say that I've never seen so many players looking for a new game to play in my 3+ year eve career. Its silly, and easily fixed. CCP just doesn't listen to us anymore and they insist on new content without fixing current issues (Server side fixes are excluded in this argument). List of things that people want fixed before all the crap being released : EW, WCS, Amarr, Cloak/Cyno, Carriers, Freighter interaction with POS's, Deimos, Logistics, Gang Mods, Stealth Bombers, BC agility/sig radius....and this is just off the top of my head. What a damn long list to ignore CCP, oh but wait, lets release more new things so they forget and we dont have to fix them or we can postpone fixing it until people have given up and trained for something else.
Anyways, hope a few people get to read this before i'm censored for having an opinion, one that is shared by many.
disagree with 1. but all the rest i think alll the time! /signed twice.
Sangheili
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Cosmo Raata
Federation of Freedom Fighters Executive Outcomes
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Posted - 2006.09.27 16:32:00 -
[44]
Originally by: Corporate Ninj4
Originally by: Cosmo Raata Stuff
I disagree with you on every point.
1.) CCP has the best service of any software company I have ever dealt, gmae maker or otherwise. Even counting companies with multi-thousand dollar contracts.
2.) CCP The solutions provided by CCP are not like any I have ever seen before. This is the definition of creative to me.
3.) It is a forum. it is for flaming.
4.) I've never experienced any such thing.
The rest of the stuff you complain about look like features to me. And I know I'm not alone.
oh well, I dont know who the hell you are, but I can poll people that have played for as long as me, and I can tell you thats there is more people that agree with me than agree with you. You haven't been around long enough to have seen the change in CCP's attitude.
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Corporate Ninj4
The Way
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Posted - 2006.09.27 16:35:00 -
[45]
Originally by: Cosmo Raata
Originally by: Corporate Ninj4
Originally by: Cosmo Raata Stuff
I disagree with you on every point.
1.) CCP has the best service of any software company I have ever dealt, gmae maker or otherwise. Even counting companies with multi-thousand dollar contracts.
2.) CCP The solutions provided by CCP are not like any I have ever seen before. This is the definition of creative to me.
3.) It is a forum. it is for flaming.
4.) I've never experienced any such thing.
The rest of the stuff you complain about look like features to me. And I know I'm not alone.
oh well, I dont know who the hell you are, but I can poll people that have played for as long as me, and I can tell you thats there is more people that agree with me than agree with you. You haven't been around long enough to have seen the change in CCP's attitude.
I don't have to see the change, I like it how it is now, and was when I started. They don't ignore issues, but they don't necessarily tell you they are being dealt with either, and they certainly have no willingness to repeat themselves, other than maybe sharkbait. -- "Caldari always warp twice" ~ Cmdr Sy |

Devian
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Posted - 2006.09.27 16:38:00 -
[46]
Edited by: Devian on 27/09/2006 16:38:40 Trial accounts not logging in at the moment. I can login with the paid account but NOT the trial account. I get the Logging in bar and it says "Authenticating" but then it disappears.
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Barrick Stormsworn
Minmatar CAD Inc.
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Posted - 2006.09.27 16:39:00 -
[47]
ISD asked that I put this in here. Sorry for not doing so in the first place :-\
copied/pasted:
"It is now possible to jump out of a station in which you have a jumpclone installed."
Anyone know for certain what this means? Presumably, it means I can jump out of a station that already has a clone in it... but really, I could do that before. Does this guarantee that when I jump back to that station and choose which clone I jump into, one won't be destroyed? If two clones are in the same station and I jump to one of them, will my implants go poof? I'm sorry if this has already been addressed elsewhere--I looked around the forums and didn't see anything recent--but it's one of those semi-ambiguous notes that I'm not willing to bet 150+ million ISK on.
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Lardarz B'stard
Amarr Out Of Exile Interstellar Alcohol Conglomerate
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Posted - 2006.09.27 16:39:00 -
[48]
Game, for me, seems to be running 9 million times smoother. Much better fps.
Nice work
 Join Out Of Exile Today |

Hyym
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Posted - 2006.09.27 16:39:00 -
[49]
I autopatched my client (as a result there is file called evepatch4561-25245.exe in my cache directory).
Now the last lines of my history file in logs directory are; 2006.09.27 06:19:17STARTUP [768] 2006.09.27 06:39:25SHUTDOWN [768]User requesting close 2006.09.27 15:47:10STARTUP [1836] 2006.09.27 15:53:45STARTUP [1136] 2006.09.27 16:12:51STARTUP [892] 2006.09.27 16:17:40STARTUP [972] 2006.09.27 16:22:51STARTUP [1520]
=> exefile.exe keeps crashing all the time 
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Jiekon

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Posted - 2006.09.27 16:40:00 -
[50]
Edited by: Jiekon on 27/09/2006 16:41:56 a bug was introduced where you were unable to jump from one station to another if you already had a jump clone installed in the station you were jumping FROM this has now been fixed and you can now jump from a station where you have a jump clone installed and you will get an error message stating that one of those will be destroyed.
for example:
jump clone in station A and B your in station B jump to A USED TO BREAK (you wouldn't jump)
now jump clone in station A and B your in station B jump to A one of the clones at station B is destroyed (after a warning message) and if you accept the message, you now appear at A ___________________________ ~Jiekon
Known Issues Bug Reporting
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SonOTassadar
The Dead Parrot Shoppe Inc.
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Posted - 2006.09.27 16:41:00 -
[51]
Originally by: SentryRaven
Originally by: Wrangler
Originally by: SentryRaven Seems all CSPA charges have been somehow set to 2950 ISK for those who had it at 100 ISK before.
Any info on that?
I think it was raised to deal with ISK spammers..
Nice approach... information for the players would have been nice though. Us recruiters are very surprised to pay 3k ISK per convo now... *me counts the millions*
Heh... I set mine to 50,000 ISK a long time ago. I can count the number of ISK-selling spam Eve-mails I've gotten since I started playing on one hand.  ----- Griffin -- 100,000 ISK ECM - Multispectral Jammer Is -- 20,000 ISK Standar Missile Launcher Is -- 10,000 ISK War target sobbing over losing a fight in his T2 fitted Battleship -- priceless |

Cosmo Raata
Federation of Freedom Fighters Executive Outcomes
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Posted - 2006.09.27 16:41:00 -
[52]
Originally by: Corporate Ninj4 Edited by: Corporate Ninj4 on 27/09/2006 16:36:39
Originally by: Cosmo Raata
Originally by: Corporate Ninj4
Originally by: Cosmo Raata Stuff
I disagree with you on every point.
1.) CCP has the best service of any software company I have ever dealt, gmae maker or otherwise. Even counting companies with multi-thousand dollar contracts.
2.) CCP The solutions provided by CCP are not like any I have ever seen before. This is the definition of creative to me.
3.) It is a forum. it is for flaming.
4.) I've never experienced any such thing.
The rest of the stuff you complain about look like features to me. And I know I'm not alone.
oh well, I dont know who the hell you are, but I can poll people that have played for as long as me, and I can tell you thats there is more people that agree with me than agree with you. You haven't been around long enough to have seen the change in CCP's attitude.
I don't have to see the change, I like it how it is now, and was when I started. They don't ignore issues, but they don't necessarily tell you they are being dealt with either, and they certainly have no willingness to repeat themselves, other than maybe sharkbait.
edit: It is very difficult to be 100% transparent. You spend more time communicating than doing. CCP Balances this very well.
You still have no clue, look at all the issues i've mentioned, half of which ccp has said is being looked at....like 3-12 months ago. Now they dont speak to us at all about these things. Tbh, maybe TomB needs to take up that nerf bat again, cause Tux seems to have been on vacation for like 6 months now.
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Ion Shape
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Posted - 2006.09.27 16:43:00 -
[53]
Originally by: Lardarz B'stard Game, for me, seems to be running 9 million times smoother. Much better fps.
Nice work
Same for me best fix-patch I ever have tryed in eve. . . more of this kind in the future plz!!!
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Barrick Stormsworn
Minmatar CAD Inc.
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Posted - 2006.09.27 16:45:00 -
[54]
Originally by: Jiekon Edited by: Jiekon on 27/09/2006 16:41:56 a bug was introduced where you were unable to jump from one station to another if you already had a jump clone installed in the station you were jumping FROM this has now been fixed and you can now jump from a station where you have a jump clone installed and you will get an error message stating that one of those will be destroyed.
for example:
jump clone in station A and B your in station B jump to A USED TO BREAK (you wouldn't jump)
now jump clone in station A and B your in station B jump to A one of the clones at station B is destroyed (after a warning message) and if you accept the message, you now appear at A
Sadness =( Oh well.
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OldPueblo
Gallente Defenders of Order New Eden Conglomerate
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Posted - 2006.09.27 16:45:00 -
[55]
Before I start, yes I know its not officially supported and its not a finished product, blah, blah, blah. Its been running perfectly fine however and I'm sure there's a fix for this.
I'm running Vista post-RC1 build 5728. Eve has worked flawlessly except this patch doesn't want to install. It crashes when I select "Start Update." I tried compatibility mode for XP and 98/ME and same thing. Anyone seen this or figured it out yet?
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Celezt
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Posted - 2006.09.27 16:49:00 -
[56]
Originally by: Jiekon one of those will be destroyed.
for example:
jump clone in station A and B your in station B jump to A USED TO BREAK (you wouldn't jump)
now jump clone in station A and B your in station B jump to A one of the clones at station B is destroyed (after a warning message) and if you accept the message, you now appear at A
So, now jump clones are lost? Or is this if you have 2 jump clones in the same station?
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Jeran Eramoda
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Posted - 2006.09.27 16:51:00 -
[57]
Just wanted to say that I was getting stuck on the character load screen as well. I just restarted my computer and I was able to get into the game. Just FYI
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Corporate Ninj4
The Way
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Posted - 2006.09.27 16:52:00 -
[58]
Edited by: Corporate Ninj4 on 27/09/2006 16:53:54
Originally by: Cosmo Raata
Originally by: Corporate Ninj4 Edited by: Corporate Ninj4 on 27/09/2006 16:36:39
Originally by: Cosmo Raata
Originally by: Corporate Ninj4
Originally by: Cosmo Raata Stuff
I disagree with you on every point.
1.) CCP has the best service of any software company I have ever dealt, gmae maker or otherwise. Even counting companies with multi-thousand dollar contracts.
2.) CCP The solutions provided by CCP are not like any I have ever seen before. This is the definition of creative to me.
3.) It is a forum. it is for flaming.
4.) I've never experienced any such thing.
The rest of the stuff you complain about look like features to me. And I know I'm not alone.
oh well, I dont know who the hell you are, but I can poll people that have played for as long as me, and I can tell you thats there is more people that agree with me than agree with you. You haven't been around long enough to have seen the change in CCP's attitude.
I don't have to see the change, I like it how it is now, and was when I started. They don't ignore issues, but they don't necessarily tell you they are being dealt with either, and they certainly have no willingness to repeat themselves, other than maybe sharkbait.
edit: It is very difficult to be 100% transparent. You spend more time communicating than doing. CCP Balances this very well.
You still have no clue, look at all the issues i've mentioned, half of which ccp has said is being looked at....like 3-12 months ago. Now they dont speak to us at all about these things. Tbh, maybe TomB needs to take up that nerf bat again, cause Tux seems to have been on vacation for like 6 months now.
I guess I am still missing your point. I re-read your post. To mean this is whats happening.
Kali 1:Cloak/Cyno, Stealth Bombers,
Kali 2: EW, WCS,
And I don't know what these mean: Amarr, Carriers, Freighter interaction with POS's, Deimos, Logistics, Gang Mods, BC agility/sig radius.
I mean, if you just spout off "CCP should fix Amarr" your gonna get 10 QFT's. Everyone else who isn't a forum spamming idiot has no idea what you are even whining about.
edit: I am not calling you a forum spamming idiot, I mean the QFT's.
-- "Caldari always warp twice" ~ Cmdr Sy |

OldPueblo
Gallente Defenders of Order New Eden Conglomerate
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Posted - 2006.09.27 16:54:00 -
[59]
Edited by: OldPueblo on 27/09/2006 16:55:22 Uh....post deployment patch thread anyone?
Originally by: kieron Please keep feedback constructive and on-topic.
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Cosmo Raata
Federation of Freedom Fighters Executive Outcomes
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Posted - 2006.09.27 16:55:00 -
[60]
I guess I am still missing your point. I re-read your post. To mean this is whats happening.
Kali 1:Cloak/Cyno, Stealth Bombers,
Kali 2: EW, WCS,
And I don't know what these mean: Amarr, Carriers, Freighter interaction with POS's, Deimos, Logistics, Gang Mods, BC agility/sig radius.
I mean, if you just spout off "CCP should fix Amarr" your gonna get 10 QFT's. Everyone else who isn't a forum spamming idiot has no idea what you are even whining about.
This is a list of things people have complained about with massive amounts of people in accordance, with ccp just ignoring. Plus where does it show those things are getting fixed in kali 1, kali 2? There isn't any place.
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Mephysto

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Posted - 2006.09.27 16:56:00 -
[61]
We are aware of a problem with trial accounts not being able to log in. We are working on an emergency fix for this.
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Barrick Stormsworn
Minmatar CAD Inc.
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Posted - 2006.09.27 16:57:00 -
[62]
Originally by: OldPueblo Before I start, yes I know its not officially supported and its not a finished product, blah, blah, blah. Its been running perfectly fine however and I'm sure there's a fix for this.
I'm running Vista post-RC1 build 5728. Eve has worked flawlessly except this patch doesn't want to install. It crashes when I select "Start Update." I tried compatibility mode for XP and 98/ME and same thing. Anyone seen this or figured it out yet?
Have you tried downloading it directly from the site and installing it manually? Auto-update didn't work for me (I'm on Vista as well atm), but getting it manually did.
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kieron

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Posted - 2006.09.27 17:00:00 -
[63]
Please keep in mind that this thread is for feedback and issues resulting from today's patch deployment. Discussion about past patch deployment, perceived communication issues and other concerns have no place in this thread.
Due to the time critical nature of potential issues, off-topic posts will be deleted.
kieron Community Manager, EVE Online |
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Ather Ialeas
Amarr
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Posted - 2006.09.27 17:01:00 -
[64]
BTW the mission journal entries don't have a bigger font for the actual mission name anymore.
Lets see what else is broken...
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OldPueblo
Gallente Defenders of Order New Eden Conglomerate
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Posted - 2006.09.27 17:06:00 -
[65]
Originally by: Barrick Stormsworn
Have you tried downloading it directly from the site and installing it manually? Auto-update didn't work for me (I'm on Vista as well atm), but getting it manually did.
Yeah I downloaded it and ran it and still no go. Anything customized about your Vista install? I'm going to turn off UAC and try again.
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kieron

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Posted - 2006.09.27 17:06:00 -
[66]
Originally by: SentryRaven Seems all CSPA charges have been somehow set to 2950 ISK for those who had it at 100 ISK before.
Any info on that?
Turns out this was a change made directly into the database and not via a changelist notification. It should have been in the patch notes, but due to the manner in which the change was made it was overlooked.
I will update the patch notes in a moment with this change. I apologize for the oversight.
kieron Community Manager, EVE Online |
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Jiekon

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Posted - 2006.09.27 17:07:00 -
[67]
Originally by: Celezt
So, now jump clones are lost? Or is this if you have 2 jump clones in the same station?
It's only if you have 2 jump clones at the same station. It was broken in dragon and fixed today. ___________________________ ~Jiekon
Known Issues Bug Reporting
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Ion Shape
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Posted - 2006.09.27 17:07:00 -
[68]
My loooooong buddy and mail list now opens like a charm - at least half the time as before patch don't know if ccp have done anything for this in this patch but I like it!!!
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SentryRaven
Chaos Faction
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Posted - 2006.09.27 17:12:00 -
[69]
Originally by: kieron
Originally by: SentryRaven Seems all CSPA charges have been somehow set to 2950 ISK for those who had it at 100 ISK before.
Any info on that?
Turns out this was a change made directly into the database and not via a changelist notification. It should have been in the patch notes, but due to the manner in which the change was made it was overlooked.
I will update the patch notes in a moment with this change. I apologize for the oversight.
Originally by: Patch Notes
The minimum CSPA charge has been increased from 1,000 ISK to 2,950 ISK in an effort to combat trial account abuses and RMT spam.
Wasn't it 100 ISK before? *me pokes Kieron* 
New Ship Idea: Small Freighters (100k m¦)
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kieron

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Posted - 2006.09.27 17:22:00 -
[70]
Originally by: SentryRaven
Originally by: Patch Notes
The minimum CSPA charge has been increased from 1,000 ISK to 2,950 ISK in an effort to combat trial account abuses and RMT spam.
Wasn't it 100 ISK before? *me pokes Kieron* 
Yes, it was 100 ISK, I had my mind on an e-mail at the same time I was updating the patch notes. Fixed now.
kieron Community Manager, EVE Online |
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Mephysto

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Posted - 2006.09.27 17:23:00 -
[71]
Trial accounts should be able to log in now...
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tellub revlis
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Posted - 2006.09.27 17:29:00 -
[72]
Somehow todays patch, made me lose over 3mill skill points and now I only have 6 skills left and 260k skill points 
Everything seems to work as if I still had all my skills, but as I want to train some more on those, it kinda suck that I cant see them 
And oh yea, I¦ve already tried reloging many times, dosent help at all 
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Mick Dowd
Madhatters Inc. Brotherhood Of Steel
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Posted - 2006.09.27 17:30:00 -
[73]
Getting stuck at "Aquiring bulk data", since i downloaded patch. Nothing I do seems to fix this.
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Shittake
RONA Deepspace Rule of Three
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Posted - 2006.09.27 17:33:00 -
[74]
After the patch, if you approach a stargate and select it, the distance on the overview does not seem to automatically update - you must click the stargate in space to see the actual distance. This is different than before the patch.
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Jiekon

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Posted - 2006.09.27 17:34:00 -
[75]
Edited by: Jiekon on 27/09/2006 17:34:26
Originally by: tellub revlis Somehow todays patch, made me lose over 3mill skill points and now I only have 6 skills left and 260k skill points 
Everything seems to work as if I still had all my skills, but as I want to train some more on those, it kinda suck that I cant see them 
And oh yea, I¦ve already tried reloging many times, dosent help at all 
Please try clearing your cache, if that doesn't work, you may need to wait untill downtime, but rest assured, your skills ARE there  ___________________________ ~Jiekon
Known Issues Bug Reporting
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BoinKlasik
God's of Eve
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Posted - 2006.09.27 17:35:00 -
[76]
Originally by: Mick Dowd Getting stuck at "Aquiring bulk data", since i downloaded patch. Nothing I do seems to fix this.
clear the machonet and be sure you are waiting long enough, EVE progress bars lie sometimes I believe they are on a timer and can hit 100% without actually being done. I had to wait an unusually long time to get the bulk data this time as well.
*doh, I broke my edited sig :/* *cries* this signature was lacking pink, I'll provide it for you. There. Looks better doesn't it? -Eris Fixed it for you. Oh, btw, yarr! ~kieron Didn't I tell you? The damsel moved in with me, we're having a great time. - Wrangler The damsel may not be distressed any more, but how many times does the informant have to be silenced before he gets the message? - Cortes
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Jiekon

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Posted - 2006.09.27 17:35:00 -
[77]
Originally by: ****take After the patch, if you approach a stargate and select it, the distance on the overview does not seem to automatically update - you must click the stargate in space to see the actual distance. This is different than before the patch.
i can't reproduce this, it works fine for me  ___________________________ ~Jiekon
Known Issues Bug Reporting
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2006.09.27 17:52:00 -
[78]
Um...some mission descriptions are now missing their cute little pics 
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Jiekon

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Posted - 2006.09.27 17:54:00 -
[79]
Originally by: Siri Blue Um...some mission descriptions are now missing their cute little pics 
bug report? screenshot? agent / mission names?
more details please. ___________________________ ~Jiekon
Known Issues Bug Reporting
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Akira Zendragon
Caldari Eve University Ivy League
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Posted - 2006.09.27 18:17:00 -
[80]
Edited by: Akira Zendragon on 27/09/2006 18:18:30
Originally by: Roy Batty68 Very minor "bug". What used to be banner text on the mission briefing and offer description windows is now the same font/size as the rest of the window. Only "negative" thing I've noted so far and hardly worth mentioning.
Same here
Edit:
Agent: Okaseilen Fukashi, Nourvukaiken VII-14 Missions: Tech Secrets 3/3 and Missing Convoy so far...
Join channel: "Eve University" or read here |
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Sean Dillon
Caldari Eve Defence Force
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Posted - 2006.09.27 18:30:00 -
[81]
Did the bm copy limit change? I am able to copy 6 even 9 bm's at a time. From my shutles cargo hold to my p&p folder
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Altaree
Gallente Red Frog Investments Daikoku Trade Syndicate
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Posted - 2006.09.27 18:30:00 -
[82]
Why does the myeve website still go down whenever there is a patch?!?! Please put the website content on a machine other than the playing cluster. This just looks bad. --Altaree
Fix The Web Servers |

Urlan Nordagh
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Posted - 2006.09.27 18:31:00 -
[83]
Can somebody make the new full build available for download? Thank you
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Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2006.09.27 18:33:00 -
[84]
Edited by: Siri Blue on 27/09/2006 18:33:57 Sheesh...I went through 10 missions or so, turning 9 of em down cause the funny agent loves sending me THROUGH low sec and not noticing in the mission description that there was low sec involved (reported that bug a while back, still there) and noticed on some missions the pics are missing... The Rogue Slave Trader comes to my mind, can't remember the other few :/ Gonna write a bug report later when I see another one...but tbh...there are more important things to fix 
Hm...just went through my old missions...The Serpentis Spies and Shipyard Theft are missing the Pics as well 
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Kaylana Syi
Minmatar The Nest Interstellar Alcohol Conglomerate
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Posted - 2006.09.27 18:38:00 -
[85]
Working very nice here. Patch seems to have cleared a lot of fps issues I saw out in 0.0 during 20 man fleet combat w. drones out.
Team Minmatar Carriers need Clone Vats
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keiichi chan
Caldari BORG Kollektiv
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Posted - 2006.09.27 18:57:00 -
[86]
And the bug with the reserach of BPOs is still there..
Plz ccp give us back the ability to research BPOs without Take access Rights!
And second.. Thanks for the Smootheness under cedega  hade wade dude da~ |

Elrinarie
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Posted - 2006.09.27 18:58:00 -
[87]
so kinda got screwed out of a few hours this morning in training because of this patch.
Where is the best, most up to date place you keep when you are going to patch.
So that when I go to sleep expecting to switch a skill when I wake up (before I go to work) I don't get screwed again out of training time?
I didn't see anything about a patch until after the fact, but maybe it's because I don't know where to look. let me know thanks :)
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Jeran Eramoda
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Posted - 2006.09.27 19:32:00 -
[88]
Originally by: Ather Ialeas BTW the mission journal entries don't have a bigger font for the actual mission name anymore.
Lets see what else is broken...
Yes, when you look at the details of the mission, the mission title is no longer bold/bigger font.
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Xenofur
Di-Tron Heavy Industries Knights Of the Southerncross
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Posted - 2006.09.27 19:38:00 -
[89]
minor ui complaint: if you open a subfolder in the buddies tab it has the same table layout as normal BM folders.
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RobW1
Caldari Iyen-Oursta Salvage
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Posted - 2006.09.27 19:56:00 -
[90]
Originally by: Jiekon
Originally by: Siri Blue Um...some mission descriptions are now missing their cute little pics 
bug report? screenshot? agent / mission names?
more details please.
I've got the same, and I uploaded a screenshot :
Missing Graphics?
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RobW1
Caldari Iyen-Oursta Salvage
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Posted - 2006.09.27 20:03:00 -
[91]
if you have the "drones in local" space part of your overview opened / expanded out, and you recall your drones to your drone bay, pretty often you'll get them CRAWLING back in when they have arrived at your ship - like one every 15 seconds or so. If you have it collapsed/closed, then they zoom back in as soon as they arrive at your ship.
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Imode
Band of Builders Inc. Firmus Ixion
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Posted - 2006.09.27 20:04:00 -
[92]
Originally by: Altaree Why does the myeve website still go down whenever there is a patch?!?! Please put the website content on a machine other than the playing cluster. This just looks bad. --Altaree
I think the DEV's mentioned something about this.
The cluster and myeve are seperate, but because both make calls to the database, when the database goes down, everything goes down. ____________________________ Sig removed, lacks Eve-related content - Cortes |

Altaree
Gallente Red Frog Investments Daikoku Trade Syndicate
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Posted - 2006.09.27 20:21:00 -
[93]
That is a "bad thing(TM)".
Fix The Web Servers |

DHU InMe
Gallente JUSTICE Inc.
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Posted - 2006.09.27 21:00:00 -
[94]
Originally by: Wrangler Startup can be a bit difficult, mainly because thousands are trying to get on at the same time. 
Also that eve client is creating back fresh machonet (10 files over 4.6mo of caching, some probably need to talk to server to get informations).
TBH, 3k for a convo, it cheap. It killing 1 npc at a close gate... taking 2 mins __ Eve Links Got a new idea ? (Last updated 9 Mai 06) |

Sevarus James
Minmatar Meridian Dynamics
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Posted - 2006.09.27 21:24:00 -
[95]
Just a HUGE MASSIVE THANKYOU from the linux community!!!!!!!!!!! We're BAAAAAAACK!!!
The new client and cedega 5.2.6 are working again, and smooothly from the limited testing I was able to a short while ago.
Logins, Char selection, sessions changes, ALL back to the way they should be. Frame rate is slightly better than pre-dragon (impressed there!).
The XP Regression issues that were mentioned by Transgaming's dev team are gone. Thank you CCP!
Now back to test a few more things for the tech forum. ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Gretchen Dawntreader
Minmatar Brutor tribe
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Posted - 2006.09.27 21:43:00 -
[96]
cosmetic....mission detail window, the name of the mission appears in small text like the description.
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Magnus Thermopyle
Chosen Path Lotka Volterra
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Posted - 2006.09.27 22:06:00 -
[97]
Edited by: Magnus Thermopyle on 27/09/2006 22:07:50 Here are some problems with some missions from Angel agents: - In some missions, like the Police Invasion and Unauthorized Military Prescense, every ship shows as cruiser sized on the overview, even if its a frigate or battleship. - The loot from the missions mentioned above (and to some extent the other missions as well), is truly horrible. I just did Unauthorized Military Prescense and had about 30 items, and only 2 where named, the rest where unnamed t1 junk. Loot from missions from a level 4 quality 20 agent in 0.0 space should be better than that.
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Gen Maton
Ars Caelestis Ascendant Frontier
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Posted - 2006.09.27 22:33:00 -
[98]
Just noticed.. not sure if this has been around, but I'm not getting an image for the Ammunition Assembly Array.. just an exclamation point.
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Jiekon

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Posted - 2006.09.27 23:27:00 -
[99]
Originally by: keiichi chan And the bug with the reserach of BPOs is still there..
Plz ccp give us back the ability to research BPOs without Take access Rights!
This is by design. ___________________________ ~Jiekon
Known Issues Bug Reporting
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Shabesa
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Posted - 2006.09.27 23:33:00 -
[100]
Originally by: RobW1 if you have the "drones in local" space part of your overview opened / expanded out, and you recall your drones to your drone bay, pretty often you'll get them CRAWLING back in when they have arrived at your ship - like one every 15 seconds or so. If you have it collapsed/closed, then they zoom back in as soon as they arrive at your ship.
No change there for me. They were doing that before patch. And launching is a lot slower with folder expanded. Didn't somebody mention optimizations recently? Since that piece of code is real junk can it get complete rewrite ... like in separate drone interface window? Preferably movable.
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hendo001
Caldari Quantum Tech Mining
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Posted - 2006.09.28 00:11:00 -
[101]
Originally by: Jiekon
Originally by: keiichi chan And the bug with the reserach of BPOs is still there..
Plz ccp give us back the ability to research BPOs without Take access Rights!
This is by design.
I have to agree that giving people the roles to be able to view the bpos and use them without taking them would be handy, would also help ceos to cut down on corp theft...
Please can we have it at that??
Visit the QTM forums Linkage
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Kedrich
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Posted - 2006.09.28 00:20:00 -
[102]
Hi,
I am trying to reinstall EVE... Downloaded "EVE_Setup_25245.exe", running it and getting windows message:
"The installer you are trying to use is corrupted or incomplete. This could be the result of a damaged disk, a failed download or a virus. You may want to contact the author of this installer to obtain a new copy. It may be possible to skip this check using the /NCRC command line switch (NOT RECOMMENDED)."
Of course, I tried to re-download, of course i have scanned for viruses (none)... Still doesn't work...
Any help?
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Tas Devil
JUDGE DREAD Inc. Forces of Freedom
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Posted - 2006.09.28 01:20:00 -
[103]
Originally by: Jiekon
Originally by: keiichi chan And the bug with the reserach of BPOs is still there..
Plz ccp give us back the ability to research BPOs without Take access Rights!
This is by design.
What ? Surely you don't mean this ???  Tas
The best Laugh ever ... Credit goes to Killer8 for this ! This includes bad language... so beware |

Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2006.09.28 01:33:00 -
[104]
Hi Kieron! I just noticed a change in an important mission... The level 4 "Materials for War Preparation" now requires 10000 Kernite instead of the 2000 it used to. Can you confirm that this was due to the patch? Cause I didn't see any mission adjustments in the patch notes 
Also...when this change was intentional...you might also want to alter the Transactions Log Transfer missions 
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Tas Devil
JUDGE DREAD Inc. Forces of Freedom
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Posted - 2006.09.28 02:25:00 -
[105]
Right...so granted there is less lag...but is it me or have you deliberatly slowed down a lot of processes such as moving stuff around hangars at a POS etc ...or moving items from a cargo bay to a POS hangar .... anything involving more then one container takes for ever ... can you just clarify if this is a feature...or just post patch trauma that will be gone in 12-24 hrs ?
Cheers Tas
The best Laugh ever ... Credit goes to Killer8 for this ! This includes bad language... so beware |

Red Knight
Gallente The Royal Guard
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Posted - 2006.09.28 03:00:00 -
[106]
Well the big nerf bat has come around and hit me this time. Been skilling and saving for a carrier since april/may, finally got into it last week, and <poof> I lose my primary money making method with it.
I guess I can load up on civvie mining drones and go hit the veldspar.  ------------------------------------------
[orange]Please resize your signature graphic to be smaller than 400 pixels in width, smaller than 120 pixels in height and less than 24,000 bytes in files |

Serendipity007
Vengeance of the Fallen Imperium Alliance
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Posted - 2006.09.28 03:52:00 -
[107]
I am extremely dissapointed that Capital ships can no longer use Acel gates. And correct me if I am wrong, but all missions now require you to use a acel gate? This means when I get my carrier, I can't do ANY MISSIONS AT ALL?!?!
The least you could do is allow cap ships on Level 4 missions, or perhaps the fabled Level 5 missions.
No Cap ships in missions, thats just plain lame.
On another note: I can't get the patcher to download correctly. Every time I download it, it says its corrupt, or the patcher crashes. And there is no other download location. Any suggestions? ___________________________________________________ "I'm an engineer, not a miracle worker!" - Scotty, Star Trek: The Original Series |

Phoenix Lonestar
Litanies of Hate
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Posted - 2006.09.28 04:29:00 -
[108]
Sowah... maybe one of ya'll can explain to me why my LVL 4 Command Caldari Navy agent Natakko Sajimo in Isenairos just gave me a courier mish carrying 600 m3 of tobacco 5 jumps away for 240k ISK.
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Sevarus James
Minmatar Meridian Dynamics
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Posted - 2006.09.28 06:23:00 -
[109]
Originally by: Phoenix Lonestar Sowah... maybe one of ya'll can explain to me why my LVL 4 Command Caldari Navy agent Natakko Sajimo in Isenairos just gave me a courier mish carrying 600 m3 of tobacco 5 jumps away for 240k ISK.
His buddy really REALLY needed to smoke?  ----- ------------
Updated Linux Desktop+EVE+EVE-TV |

Phoenix Lonestar
Litanies of Hate
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Posted - 2006.09.28 06:56:00 -
[110]
I guess... I'm just confused as to why suddenly I got what amounts to a level 2 courier mission from a lvl 4 command agent. Strange.
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Scorpyn
Caldari Infinitus Odium
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Posted - 2006.09.28 07:00:00 -
[111]
Quote: The minimum CSPA charge has been increased from 100 ISK to 2,950 ISK in an effort to combat trial account abuses and RMT spam.
By minimum you mean default, right?
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Eilie
Minmatar
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Posted - 2006.09.28 07:03:00 -
[112]
Originally by: Jiekon
Originally by: keiichi chan And the bug with the reserach of BPOs is still there..
Plz ccp give us back the ability to research BPOs without Take access Rights!
This is by design.
WTF? The idea was supposed to be so that you can give people the ability to research your BPs without them being able to steal them!
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Andrue
Amarr
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Posted - 2006.09.28 07:06:00 -
[113]
Originally by: Phoenix Lonestar I guess... I'm just confused as to why suddenly I got what amounts to a level 2 courier mission from a lvl 4 command agent. Strange.
That's what passes for a typical L4 courier mission these days. The really big ones require you to carry 5000m3. Oh and that reward you got is nearly double the best my alt as seen.  -- (Battle hardened industrialist)
[Brackley, UK]
Linux is only free if your time is worthless |

Eron Lygera
Gallente Sharded Awareness
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Posted - 2006.09.28 07:58:00 -
[114]
Edited by: Eron Lygera on 28/09/2006 08:00:14
Originally by: Serendipity007 I am extremely dissapointed that Capital ships can no longer use Acel gates. And correct me if I am wrong, but all missions now require you to use a acel gate? This means when I get my carrier, I can't do ANY MISSIONS AT ALL?!?!
Carriers in Missions are overkill. Now easy mode is off. You should be happy they are even allowed in 0.2 space and above.
Originally by: Serendipity007
No Cap ships in missions, thats just plain lame.
No its not.
Edit: Confusing sentence corrected.
Ps. Dont nerf WCS! |

Matthew
Caldari BloodStar Technologies
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Posted - 2006.09.28 07:58:00 -
[115]
Originally by: Tas Devil Right...so granted there is less lag...but is it me or have you deliberatly slowed down a lot of processes such as moving stuff around hangars at a POS etc ...or moving items from a cargo bay to a POS hangar .... anything involving more then one container takes for ever ... can you just clarify if this is a feature...or just post patch trauma that will be gone in 12-24 hrs ?
Cheers
The server MOTD (at least when I last logged in last night) mentioned that they had a few DB performance issues that they were working though. Slow containers/hangars etc is the sort of symptom I'd expect for a DB performance hit, so hopefully this will be cleared up soon. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

Hugh Ruka
Caldari
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Posted - 2006.09.28 08:06:00 -
[116]
Well I logged in some hours after DT passed, patched the game and went out to shoot some rats.
I experienced random lag spikes. Sometimes my modules would not activate for 20 seconds after pressing the key combination. Other times the problem was not there.
Also one nasty surprise, I clicked corp window/alliance tab and my client froze solid. Had to kill it via task manager and I almost lost my ship due to that. However after client restart the corp window worked ok.
Originally by: JP Beauregard The experience with Exodus playtesting has scarred me for life. Those were bug-reports, not feature requests, you numbskulls.... 
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Ares Helix
Gallente The Scope
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Posted - 2006.09.28 08:46:00 -
[117]
So, CCP are trying to encourage Mission running by removing the ability for capital ships to run missions...

Does anyone else see the error in this logic?
They made *ME* a General? What were all the 5 year old sissy girls busy?
o_0 ... How'd he know!?!
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Mecinia Lua
Galactic Express The Guardian Coalition
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Posted - 2006.09.28 09:17:00 -
[118]
Originally by: Jiekon
Originally by: keiichi chan And the bug with the reserach of BPOs is still there..
Plz ccp give us back the ability to research BPOs without Take access Rights!
This is by design.
Do you really think its fair for us to risk hundreds of millions of BPOs just to allow someone else to take them on the pretext or researching or building with them, sorry but you just made it harder to do any sort of project. Since you've made corp theft etc a part of the game this was the only real solution.
The change will cause prices to rise as fewer people will be able to build things now or research them.
Galactic Express Recruitment Post
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Crystalium
Minmatar NawaK Inc.
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Posted - 2006.09.28 09:40:00 -
[119]
As said in know issues, after patch i tried lvl 4 mission : random lag, modules activating/deactivating with 1-5 sec lag, i got a module "locked" in deactivate mod (a NoS), stayed near 1 mn in red .. still the same lag with cans & hangar
Nothing's really changed for me :/
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Jiekon

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Posted - 2006.09.28 10:18:00 -
[120]
Originally by: Mecinia Lua
Originally by: Jiekon
Originally by: keiichi chan And the bug with the reserach of BPOs is still there..
Plz ccp give us back the ability to research BPOs without Take access Rights!
This is by design.
Do you really think its fair for us to risk hundreds of millions of BPOs just to allow someone else to take them on the pretext or researching or building with them, sorry but you just made it harder to do any sort of project. Since you've made corp theft etc a part of the game this was the only real solution.
The change will cause prices to rise as fewer people will be able to build things now or research them.
i`ll poke someone to see if a role is supposed to allow researching without take access, but i`ve always looked at it as "if someone can stick my titan bpo into me100 research i`m screwed" kinda thing. ___________________________ ~Jiekon
Known Issues Bug Reporting
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Prant
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Posted - 2006.09.28 10:31:00 -
[121]
Am I the only one who can no longer refine modules or drone droppings since this patch? I right click, the window opens and never fills in, just hangs.
Am I alone?
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Tas Devil
JUDGE DREAD Inc. Forces of Freedom
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Posted - 2006.09.28 10:35:00 -
[122]
Edited by: Tas Devil on 28/09/2006 10:36:25
Originally by: Jiekon
Originally by: Mecinia Lua
Originally by: Jiekon
Originally by: keiichi chan And the bug with the reserach of BPOs is still there..
Plz ccp give us back the ability to research BPOs without Take access Rights!
This is by design.
Do you really think its fair for us to risk hundreds of millions of BPOs just to allow someone else to take them on the pretext or researching or building with them, sorry but you just made it harder to do any sort of project. Since you've made corp theft etc a part of the game this was the only real solution.
The change will cause prices to rise as fewer people will be able to build things now or research them.
i`ll poke someone to see if a role is supposed to allow researching without take access, but i`ve always looked at it as "if someone can stick my titan bpo into me100 research i`m screwed" kinda thing.
Don't mean to sound like I know the game better then you... but I think you will find that you cannot stick BPO's in research that lasts this long anymore... you guys implemented such a feature a while ago with the new research system... any research job beyond x numbers of days is refused ... (I don't know x exactly nor whether it depends on the type of BPO or is a constant for all BPOs)
Anyway, you may want to talk to the guy that implemented the features and knows something about research in the current system... Tas
The best Laugh ever ... Credit goes to Killer8 for this ! This includes bad language... so beware |

Hoshi
DAB RAZOR Alliance
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Posted - 2006.09.28 10:37:00 -
[123]
Originally by: Jiekon
i`ll poke someone to see if a role is supposed to allow researching without take access, but i`ve always looked at it as "if someone can stick my titan bpo into me100 research i`m screwed" kinda thing.
Don't max 1 month rule stop that? You won't be able to set it for more me 1, but with bad skills even that takes 50 weeks so yeah I guess I see what you are saying :)
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Jiekon

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Posted - 2006.09.28 10:51:00 -
[124]
ok, i spoke to the dev responsible for this and it is a bug that you cannot research with read only roles. This will be fixed ASAP.
In regards to teh research times, it has been a while since i was involved in S&I, next time i`ll find out ALL the facts before opening my mouth ^_^
Apologies for the confusion. ___________________________ ~Jiekon
Known Issues Bug Reporting
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BlackKnight
Minmatar CRICE Corporation Lotka Volterra
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Posted - 2006.09.28 11:01:00 -
[125]
Hangar lag (moving items)
Container lag (moving items in space and in station)
Jump problems (tells me to be within 2500 meters of gate when overview already says I'm at zero (0) meters.)
Hanging at the gate and not jumping through for 60 secs (this occurred in Immensea and Tenerifis).
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Edu Journeyman
Caldari
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Posted - 2006.09.28 11:12:00 -
[126]
I don't have words... You did it, yeahhh. The best time I had playing EVE in these last 9 months was since yesterday patch.
Fast, smothly, without any lag, memory leak was gone, no disconnections... Now EVE can stand for the best MMO all ever, now the service is pair of EVE.
Congratulations to all CCP staff that made it possible. I could not stop playing till downtime, was amazed by the performance of the game.
Thank you guys.
Be your journeys long and prosperous. Treat the others as you like to be treated. Rude and fool are enemies. |

Ion Shape
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Posted - 2006.09.28 11:23:00 -
[127]
Originally by: BlackKnight Hangar lag (moving items)
Container lag (moving items in space and in station)
Same here - all back to "normal" after patch yesterday all seems better but now we back as usual.
And my occasionally loos of connection:
After RMR (pre RMR never had a problem) and pre patch 1-3 times for about 3-4 hours of play (I have no what so ever connection prop with anything else than eve) now its back - but now not only one-drop out and login again - now when login I gets multi dropouts on top of another just the second I see my ship.
This was happening in Algasienan.
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Miss Overlord
Gallente Garoun Investment Bank
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Posted - 2006.09.28 11:26:00 -
[128]
im now taking to full time piracy to fund my expenses may as well have some fun along the way heh - its about the best - risk to return aspect of the game now (well maybe being a mining slave to a 0.0 alliance but still)
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Irgiz
Xenobytes Against ALL Authorities
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Posted - 2006.09.28 11:42:00 -
[129]
Cyrillic font in the chat window is broken :( Extra space between symbols, and symbols themself are too big. Hope this issue will be addressed soon. Now its real pain for the eyes.
Bug report is submitted.
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Hangman69
Horny AngryBear Lovers
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Posted - 2006.09.28 13:11:00 -
[130]
This may be unintentional or a new feature, but I adjusted my sell price on an item in the market and it reset the sell duration back to the initial time I had it set for (90 days).
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Serendipity007
Vengeance of the Fallen Imperium Alliance
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Posted - 2006.09.28 14:02:00 -
[131]
Originally by: Eron Lygera Edited by: Eron Lygera on 28/09/2006 08:00:14
Originally by: Serendipity007 I am extremely dissapointed that Capital ships can no longer use Acel gates. And correct me if I am wrong, but all missions now require you to use a acel gate? This means when I get my carrier, I can't do ANY MISSIONS AT ALL?!?!
Carriers in Missions are overkill. Now easy mode is off. You should be happy they are even allowed in 0.2 space and above.
Originally by: Serendipity007
No Cap ships in missions, thats just plain lame.
No its not.
Edit: Confusing sentence corrected.
Lets compare this with other games. For sake of argument, lets say your battleship is a level 35 character. You train hard and get a carrier. This is like a level 40 character. Level 4 missions are written for a "level 40" character, as they are designed to take 3-8 people to run. We even have 10/10 complexes that could be considered level 50 dungeons. Now that I'm in a level 40 character p, I'm not allowed to run any missions because "capital ships can no longer use accel gates".
Granted Motherships and Titans are overkill. (but whats to stop you from using a Titan Doomsday weapon by cyno field in a mission? :p) They shouldn't be allowed to run level 4 missions. However, in 10/10 complexes and similar dungeons where the odds are really stacked against you, and you are required to destroy large stationary outposts with millions of hitpoints, bringing Dreadnaughts and Carriers makes sense.
You could even create 11/10 complexes where you fight other capital ships, and allow capital ships to use the accel gates there. Level 5 missions are expected to be released someday. Put NPC capital ships in those and allow cap ships to use the accel gates.
Create content for the capital ships, as they were a huge investment in resources and time. To tell capital ship pilots "YOU CAN'T DO ANY MISSION OR COMPLEX IN THE GAME SO GO HUMP VELDSPAR", is ludicrous.
Not all of us carrier pilots want to rat hunt, mine, or pirate for a living. We want to enjoy the well-designed conent that everyone else gets to enjoy. ___________________________________________________ "I'm an engineer, not a miracle worker!" - Scotty, Star Trek: The Original Series |

Scorpyn
Caldari Infinitus Odium
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Posted - 2006.09.28 14:52:00 -
[132]
Originally by: Serendipity007 stuff
You make it sound like a carrier pilot is only able to use a carrier, while in fact you need battleship lvl 5 in order to use a carrier.
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Malibu Stacey
Gallente
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Posted - 2006.09.28 15:08:00 -
[133]
Originally by: Serendipity007
Originally by: Eron Lygera Carriers in Missions are overkill. Now easy mode is off. You should be happy they are even allowed in 0.2 space and above. Originally by: Serendipity007 No Cap ships in missions, thats just plain lame.
No its not.
Edit: Confusing sentence corrected.
Lets compare this with other games. For sake of argument, lets say your battleship is a level 35 character. You train hard and get a carrier. This is like a level 40 character. Level 4 missions are written for a "level 40" character, as they are designed to take 3-8 people to run. We even have 10/10 complexes that could be considered level 50 dungeons. Now that I'm in a level 40 character p, I'm not allowed to run any missions because "capital ships can no longer use accel gates".
Who died & made you a dev? Arbitrarily assigning difficulty levels to Eve is inherently flawed.
Originally by: Serendipity007 (but whats to stop you from using a Titan Doomsday weapon by cyno field in a mission? :p)
Probably the same thing that stops you warping directly in to a bookmark in a mission area. Ever tried that? If not go & see what happens when you do.
Originally by: Serendipity007 You could even create 11/10 complexes where you fight other capital ships, and allow capital ships to use the accel gates there. Level 5 missions are expected to be released someday. Put NPC capital ships in those and allow cap ships to use the accel gates.
See my first question.
Originally by: Serendipity007 Create content for the capital ships, as they were a huge investment in resources and time. To tell capital ship pilots "YOU CAN'T DO ANY MISSION OR COMPLEX IN THE GAME SO GO HUMP VELDSPAR", is ludicrous. Not all of us carrier pilots want to rat hunt, mine, or pirate for a living. We want to enjoy the well-designed conent that everyone else gets to enjoy.[/
Yeah that's exactly what they're saying. Ever heard of the straw man arguement? Don't the Carrier skills require level 5 Battleship skill to train? I guess thinking is for other people. --- Nobody expects the Spanish Inquisition! |

Alex Harumichi
Gallente Gradient Namtz'aar k'in
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Posted - 2006.09.28 15:09:00 -
[134]
Originally by: Serendipity007
Create content for the capital ships, as they were a huge investment in resources and time.
Go wardec someone, you'll get all the content you need.
What's that, you don't want to pvp in it? Then why did you train up what is clearly a pvp fleet support ship, silly rabbit? 
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Active1313
Caldari Scorn. Myriad Alliance
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Posted - 2006.09.28 15:23:00 -
[135]
Originally by: OldPueblo Before I start, yes I know its not officially supported and its not a finished product, blah, blah, blah. Its been running perfectly fine however and I'm sure there's a fix for this.
I'm running Vista post-RC1 build 5728. Eve has worked flawlessly except this patch doesn't want to install. It crashes when I select "Start Update." I tried compatibility mode for XP and 98/ME and same thing. Anyone seen this or figured it out yet?
Having not made the upgrade from 5600 to 5728 due to not having time yet, I can say they autopatcher works fine. Also, CCP snuck one in on us...They must have changed the way they check for DirectX as I no longer get the error message about nothaving the proper version. \o/
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GusGorman
Caldari Templars of Space
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Posted - 2006.09.28 16:10:00 -
[136]
Edited by: GusGorman on 28/09/2006 16:10:46 audio problems when using mining lasers. audio now no longer present or barely audible.
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Magnus Thermopyle
Chosen Path Lotka Volterra
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Posted - 2006.09.28 16:29:00 -
[137]
Another little fun bug: my Angel agents sometimes gives me Pirate Invasion (Angels). I know my agents are on drugs most of the time, but it would be more appropriate if they gave a version of Pirate Invasion that didnt involve killing Angels.
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kieron

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Posted - 2006.09.28 16:30:00 -
[138]
Originally by: Altaree Why does the myeve website still go down whenever there is a patch?!?! Please put the website content on a machine other than the playing cluster. This just looks bad. --Altaree
The forums, MyEVE pages, My Character pages, etc. are all tied into the game database so the cool stuff, like avatars on the forums, news items being available in-game and character sheet access are possible.
We are looking at splitting off some of the MyEVE sections and making them available while the server is patching, but that will be limited to Dev Blogs, EVE Insider, Patch Notes, and the like.
kieron Community Manager, EVE Online |
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DanMck
Amarr Rionnag Alba Ratel Alliance
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Posted - 2006.09.28 16:48:00 -
[139]
Edited by: DanMck on 28/09/2006 16:49:54
bugged gangs
i was in 2 separate gangs last night after leaving the first one , i selected leave gang and was still active in gang but also in another 
also had a corp mate not appear in gang (after invite and he relogged) but we could make him leader , also when we came into grid he was showing ganged colours but he had no gang window
cheers for the hard work guys 
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Marithin
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.09.28 19:36:00 -
[140]
I too am stuck at "aquiring bulk data" following the patch. Have tried multiple times to get in game and have deleted my machonet folder as was suggested earlier in this thread but still no joy. Anyone have any other ideas as to how to fix this problem?
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MrTripps
Gallente
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Posted - 2006.09.28 19:37:00 -
[141]
Edited by: MrTripps on 28/09/2006 19:40:23 I think I noticed a change last night in accessing the drone bay while in a station. Used to you could be moving things around in your hanger or whatever then right click on your ship, and select Open drone bay. I tried that last night and nothing happened. No context menu. I was going nuts trying to open my drone bay. Turns out you now need to left click on your ship to give it focus (away from a hanger) before you right click to select Open drone bay. This was a bit late after a drink or five, so it could just be me.
Most people would sooner die than think; in fact, they do so. - Bertrand Russell |

RobW1
Caldari Iyen-Oursta Salvage
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Posted - 2006.09.28 19:48:00 -
[142]
So what about the uber lag with drones returning to the ship? And missions description pages missing graphics?
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Rakeris
Legio VIII
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Posted - 2006.09.28 20:16:00 -
[143]
Edited by: Rakeris on 28/09/2006 20:17:23 Yeah, so far all the missions I've done since the patch have the small font size for the mission name, and many of them are missing pics, only a few have them. (most don't)
I may make up some bug reports, but I swear they never do any good...
Oh and for the aquiring bulk data thing, just let it sit there for a while, took like 1 1/2 hours for me before it got done. But then I'm on dial up. =( -------- Sig removed, please keep your sig EVE related as per the forum rules, email [email protected] if you have any questions - Xorus It was EVE related!! |

Ankanos
Caldari School of Applied Knowledge
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Posted - 2006.09.28 21:15:00 -
[144]
Audio issue for me since patch:
If i enable audio in any of my eve clients (i have 4 installed) including SISI clients,
It kills all audio in windows, including teamspeak and ventrillo. micrphone still works, just can hear anything from anything, including winamp.
I'm running a 3,2ghz amd64, 2gb ram, XP Pro Corp (SP 1), Audigy 2 ZS with latest drivers and a DFI Lanparty MB.
thoughts?
-ank --- |

Serendipity007
Vengeance of the Fallen Imperium Alliance
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Posted - 2006.09.29 02:24:00 -
[145]
BIG PROBLEM:
I have tried downloading the patcher, and it keeps crashing. It appears to be corrupt or incomplete. I have tried to download the complete client, and I get the same problem. The complete client checks itself and says its corrupt or incomplete.
I have tried using a download manager and not using a download manager and the result is still the same. I can't patch my EvE client and I can't play.
Please Help!
And to the carrier critics: Yes I want to PvP in my carrier when I get it, but not all the time. 99% of my EvE assets are tied into carrier parts and skills, and I need to make that money back somehow. It is wrong, IN MY HUMBLE OPINION, to deny those who took the time and effort to construct a carrier the right of doing ANY MISSION IN THE GAME. If you don't want cap ships in missions that they would be overkill, then fine. Content needs be created that requires capital ships to complete, as they would represent the ultimate in PvE.
Yes I can run missions and complexes in my Battleship, but most of the skills I trained for Carrier would be wasted. Not to mention the countless millions of minerals constructing the parts and fighters. To cut off all cap ship pilots from PvE is wrong, IN MY OPINION.
I only hope that I can recoup some of the money ratting in 0.0, and help in the defense of my Alliance's space at the same time. A carrier can carry a ton of mining drones, they can even fit mining drone gang mods...  ___________________________________________________ "I'm an engineer, not a miracle worker!" - Scotty, Star Trek: The Original Series |

Phoenix Lonestar
Litanies of Hate
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Posted - 2006.09.29 07:33:00 -
[146]
Still laggy in Motsu. 00:31 local, 07:31 server.
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Auk Monnan
Minmatar Hidden Industrial Group
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Posted - 2006.09.29 07:48:00 -
[147]
Edited by: Auk Monnan on 29/09/2006 07:48:39 I found today that my corp members can no longer see corporation orders on the market, when they could before. This makes the trader role nearly useless and severely decreases the usefulness of jr accountant. (Assuming I am right about those being the ones that had it before, corp roles are so @#$%ed up and undocumented it is hard to be sure). I cannot afford to start handing out director or accountant roles, because I won't play your stupid corp theft game. |

fuze
Gallente Chosen Path Lotka Volterra
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Posted - 2006.09.29 08:44:00 -
[148]
Originally by: Serendipity007 To cut off all cap ship pilots from PvE is wrong, IN MY OPINION.
Do people who trained covert ops lvl 5 complain they cannot use their coverts to do lvl 4 missions?
Besides ratting is PvE and you can rat in a Titan if you want. (ofc ASCN like to mine in theirs ) |

Phoenix Lonestar
Litanies of Hate
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Posted - 2006.09.29 09:19:00 -
[149]
Take these cap ship arguments elsewhere. This ain't the thread for it.
Anyway, the server ran silky smooth yesterday (Wednesday)... but today it was semi back to it's old laggy tricks in The Citadel and The Forge couple hours before downtime. Me and three corpmates all experienced it and we're all in different parts of the US.
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Shayla Etherodyne
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Posted - 2006.09.29 10:54:00 -
[150]
Originally by: MrTripps Edited by: MrTripps on 28/09/2006 19:40:23 I think I noticed a change last night in accessing the drone bay while in a station. Used to you could be moving things around in your hanger or whatever then right click on your ship, and select Open drone bay. I tried that last night and nothing happened. No context menu. I was going nuts trying to open my drone bay. Turns out you now need to left click on your ship to give it focus (away from a hanger) before you right click to select Open drone bay. This was a bit late after a drink or five, so it could just be me.
It is some thime that problem is present. The "valid" zone for clicking the ship has been reduced or need a more complex routine. (Vill try your metod as soon as I am in game) I usually open the ships hangar and right click on the selected ship to open cargo and drone hold.
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hendo001
Caldari Quantum Tech Mining
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Posted - 2006.09.29 12:27:00 -
[151]
OK the market bug (windows to big or writing is unreadable) is still there, also the overview not refreshing is still in game.
both have been bug reported.
Visit the QTM forums Linkage
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Jiekon

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Posted - 2006.09.29 14:35:00 -
[152]
I have updated the known issues page with the latest set of known issues.
We will continue monitoring this thread and the bug reports for further known issues and will update as required.
We require more bug reports about the overview not updating distance to object with log server records. ___________________________ ~Jiekon
Known Issues Bug Reporting
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Serendipity007
Vengeance of the Fallen Imperium Alliance
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Posted - 2006.09.29 14:55:00 -
[153]
Edited by: Serendipity007 on 29/09/2006 14:56:54
Originally by: Serendipity007 BIG PROBLEM:
I have tried downloading the patcher, and it keeps crashing. It appears to be corrupt or incomplete. I have tried to download the complete client, and I get the same problem. The complete client checks itself and says its corrupt or incomplete.
I have tried using a download manager and not using a download manager and the result is still the same. I can't patch my EvE client and I can't play.
Please Help!
UPDATE: It was my network card settings, not the EVE website that was corrupting my downloads. I was able to download and patch my EVE Client just fine.
TO DEVS: Can we get a dev response to the decision to remove Capital ships from PvE? All I want to hear is why my carrier is not allowed to make money anymore. ___________________________________________________ "I'm an engineer, not a miracle worker!" - Scotty, Star Trek: The Original Series |
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Jiekon

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Posted - 2006.09.29 15:35:00 -
[154]
Originally by: Serendipity007
TO DEVS: Can we get a dev response to the decision to remove Capital ships from PvE? All I want to hear is why my carrier is not allowed to make money anymore.
Originally by: Sharkbait
capital ships were never meant to go into complex's and therefore was going to be stopped. the fix was done about 2 weeks back, maybe 3 but we just needed to wait til we can patch both server and client to deploy the fix.
Sharkbait explained why on another thread. ___________________________ ~Jiekon
Known Issues Bug Reporting
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Phoenix Lonestar
Litanies of Hate
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Posted - 2006.09.29 16:29:00 -
[155]
Edited by: Phoenix Lonestar on 29/09/2006 16:34:04 I think Kieron summed it up best...
"The carrier was never intended as a solo WTFpwn mobile."
Edit: About the known issues... so are myself and others imagining the lag, since again it got no mention?
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Ruffio Sepico
Minmatar Hidden Agenda
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Posted - 2006.09.29 16:54:00 -
[156]
Originally by: Jiekon
Originally by: Serendipity007
TO DEVS: Can we get a dev response to the decision to remove Capital ships from PvE? All I want to hear is why my carrier is not allowed to make money anymore.
Originally by: Sharkbait
capital ships were never meant to go into complex's and therefore was going to be stopped. the fix was done about 2 weeks back, maybe 3 but we just needed to wait til we can patch both server and client to deploy the fix.
Sharkbait explained why on another thread.
And the reason to let it go 9 months to fix that issue was? Was there even a post by CCP back then saying they wasnt intended for that purpose? Some indication for those now banging their heads against a wall due to their new toys become useless for them.
Home: http://www.hidden-agenda.co.uk
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Ruffio Sepico
Minmatar Hidden Agenda
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Posted - 2006.09.29 16:55:00 -
[157]
Originally by: Phoenix Lonestar Edited by: Phoenix Lonestar on 29/09/2006 16:34:04 I think Kieron summed it up best...
"The carrier was never intended as a solo WTFpwn mobile."
Edit: About the known issues... so are myself and others imagining the lag, since again it got no mention?
A bunch of frigs can take down a battleship, a handfull mix of ships can take down a carrier. What is this WTFpwn mobile you talk about?
Home: http://www.hidden-agenda.co.uk
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Phoenix Lonestar
Litanies of Hate
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Posted - 2006.09.29 19:13:00 -
[158]
Kieron (the dev, in case you're unfamiliar with him) said "The carrier was never intended as a solo wtfpwn mobile."
And how likely are you to come across the right mix of ships in a deadspace complex or lvl 4 mish? Oh.. that's right. You're not. I guess that's what he meant.
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Ruffio Sepico
Minmatar Hidden Agenda
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Posted - 2006.09.29 20:15:00 -
[159]
Originally by: Phoenix Lonestar Kieron (the dev, in case you're unfamiliar with him) said "The carrier was never intended as a solo wtfpwn mobile."
And how likely are you to come across the right mix of ships in a deadspace complex or lvl 4 mish? Oh.. that's right. You're not. I guess that's what he meant.
I know who Kieron is, but did he say that 9 months ago? Did CCP post any about that back then that would saved some grief for their paying customers.
Home: http://www.hidden-agenda.co.uk
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Phoenix Lonestar
Litanies of Hate
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Posted - 2006.09.29 21:21:00 -
[160]
Does it matter when he said it? It's a fact of life. If you don't like it, leave (and gimme your stuff, 'cause I need a faction fitted Navy Raven). It's not a gameplay issue, it's an exploit. If they say "It was never intended," then it was never intended, and they took a while to get around to it. If you spent 2 bil for the carrier + skills + outfitting in order to make 1 mil per lvl 4 mish, you made a silly investment in the first place. The money would've been better spent on officer/faction fittings for a faction ship.
I'm sorry that you don't think exploits should be fixed since you make so much money off of them... but those of us that don't exploit the game (read 90% of the players, and have no ISK because of it) don't sympathize. The devs said it was an exploit. Most of us think it was. The ones who were taking advantage don't... because CCP allowed it, then took 9 months to fix it. I think we're all in agreement that CCP should've fixed it right away, but I don't think the current level of abuse was anticipated. What it boils down to is some elite players lost a huge source of revenue (exploit), and they don't want their cash cow led to slaughter. Too late. Cow's dead and us honest players are feasting on hamburger (we're too poor to afford the good cuts, thanks.. sploiters).
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Ruffio Sepico
Minmatar Hidden Agenda
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Posted - 2006.09.29 22:02:00 -
[161]
Edited by: Ruffio Sepico on 29/09/2006 22:03:00
Originally by: Phoenix Lonestar Does it matter when he said it? It's a fact of life. If you don't like it, leave (and gimme your stuff, 'cause I need a faction fitted Navy Raven). It's not a gameplay issue, it's an exploit. If they say "It was never intended," then it was never intended, and they took a while to get around to it. If you spent 2 bil for the carrier + skills + outfitting in order to make 1 mil per lvl 4 mish, you made a silly investment in the first place. The money would've been better spent on officer/faction fittings for a faction ship.
I'm sorry that you don't think exploits should be fixed since you make so much money off of them... but those of us that don't exploit the game (read 90% of the players, and have no ISK because of it) don't sympathize. The devs said it was an exploit. Most of us think it was. The ones who were taking advantage don't... because CCP allowed it, then took 9 months to fix it. I think we're all in agreement that CCP should've fixed it right away, but I don't think the current level of abuse was anticipated. What it boils down to is some elite players lost a huge source of revenue (exploit), and they don't want their cash cow led to slaughter. Too late. Cow's dead and us honest players are feasting on hamburger (we're too poor to afford the good cuts, thanks.. sploiters).
I dont do complex's, I dont do missions in a Carrier (I tried it 2 times, it was dead slow and boring). And dont confuse level 4 missions for bugged complex's, thats two quite different issues.
I dont believe in change game mechancis 9 months after they should have sorted it. To much happens in that time, if players that is affected by this knew back then they would have skilled for something else and set other goals. That time is something they cant get back.
If they really wanted to nerf Carriers, they should removed the ability to laod them with loaded up industrials and use them as risk free freighters. That sure as hell wasnt their purpose.
Home: http://www.hidden-agenda.co.uk
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Edu Journeyman
Caldari
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Posted - 2006.09.30 03:24:00 -
[162]
Originally by: Siri Blue Hi Kieron! I just noticed a change in an important mission... The level 4 "Materials for War Preparation" now requires 10000 Kernite instead of the 2000 it used to. Can you confirm that this was due to the patch? Cause I didn't see any mission adjustments in the patch notes 
Also...when this change was intentional...you might also want to alter the Transactions Log Transfer missions 
Some of the Devs will answer her question? I received the same storyline 2 days ago and I can't buy the ore in Caldari space because the market don't have the amount to sell in all orders of all regions...
I've filled a petition already and all that the GMs can say is that this is an intended change to "balance" the missions... What "balance" is that? 12,500 m3 of Kernite I only can transport if I use 3 Local Hull Cargo Expanders in my Badger Mk II (I'm not a HAULER and I'm not a MINER). What "balance" is that when you can find Kernite in almost every high security system in Amarr space and only low security systems in Caldari or in NONE system in Gallente????
BTW, changing the amout of ISK to send an evemail to turn the things more difficult for the ISK sellers and... Changing the demand on a ORE at 400% to foment more macro-miners to keep the supply in the market??????
I was waiting for some reply for her...
I would really like to know that this will be changed, that was really some bad idea that happens, sometimes.
Thank you for your atention. Best regards
Be your journeys long and prosperous. Treat the others as you like to be treated. Rude and fool are enemies. |

Ankanos
Caldari School of Applied Knowledge
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Posted - 2006.09.30 22:58:00 -
[163]
Originally by: Ankanos Audio issue for me since patch:
If i enable audio in any of my eve clients (i have 4 installed) including SISI clients,
It kills all audio in windows, including teamspeak and ventrillo. micrphone still works, just can hear anything from anything, including winamp.
I'm running a 3,2ghz amd64, 2gb ram, XP Pro Corp (SP 1), Audigy 2 ZS with latest drivers and a DFI Lanparty MB.
thoughts?
-ank
UPDATE: i have a quick fix for this: reinstalling the drivers. (in my case, SBAX_WEBUP_LB_2_08_0004.exe brought everything back to normal)
-ank --- |

Siri Blue
Gallente Duvolle Laboratories Blue Division
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Posted - 2006.10.01 19:28:00 -
[164]
I think this issue has been around sicne dragon patch...
The assets list is behaving crappy... For example...when you click all items by accident... and then want to stop the search for the gazillions of ALL items everywhere...it won't stop anymore... Prior to the patch you were able to click "search" or "current system" and it would stop loading the complete list and show you just that...now you have to wait till the whole damn list is loaded...waste of time and increase of overall lag there
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Venkul Mul
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Posted - 2006.10.02 08:14:00 -
[165]
Originally by: Edu Journeyman
Originally by: Siri Blue Hi Kieron! I just noticed a change in an important mission... The level 4 "Materials for War Preparation" now requires 10000 Kernite instead of the 2000 it used to. Can you confirm that this was due to the patch? Cause I didn't see any mission adjustments in the patch notes 
Also...when this change was intentional...you might also want to alter the Transactions Log Transfer missions 
Some of the Devs will answer her question? I received the same storyline 2 days ago and I can't buy the ore in Caldari space because the market don't have the amount to sell in all orders of all regions...
I've filled a petition already and all that the GMs can say is that this is an intended change to "balance" the missions... What "balance" is that? 12,500 m3 of Kernite I only can transport if I use 3 Local Hull Cargo Expanders in my Badger Mk II (I'm not a HAULER and I'm not a MINER). What "balance" is that when you can find Kernite in almost every high security system in Amarr space and only low security systems in Caldari or in NONE system in Gallente????
BTW, changing the amout of ISK to send an evemail to turn the things more difficult for the ISK sellers and... Changing the demand on a ORE at 400% to foment more macro-miners to keep the supply in the market??????
I was waiting for some reply for her...
I would really like to know that this will be changed, that was really some bad idea that happens, sometimes.
Thank you for your atention. Best regards
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Venkul Mul
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Posted - 2006.10.02 08:24:00 -
[166]
Edited by: Venkul Mul on 02/10/2006 08:24:37
Originally by: Edu Journeyman
Originally by: Siri Blue Hi Kieron! I just noticed a change in an important mission... The level 4 "Materials for War Preparation" now requires 10000 Kernite instead of the 2000 it used to. Can you confirm that this was due to the patch? Cause I didn't see any mission adjustments in the patch notes 
Also...when this change was intentional...you might also want to alter the Transactions Log Transfer missions 
Some of the Devs will answer her question? I received the same storyline 2 days ago and I can't buy the ore in Caldari space because the market don't have the amount to sell in all orders of all regions...
I've filled a petition already and all that the GMs can say is that this is an intended change to "balance" the missions... What "balance" is that? 12,500 m3 of Kernite I only can transport if I use 3 Local Hull Cargo Expanders in my Badger Mk II (I'm not a HAULER and I'm not a MINER). What "balance" is that when you can find Kernite in almost every high security system in Amarr space and only low security systems in Caldari or in NONE system in Gallente????
BTW, changing the amout of ISK to send an evemail to turn the things more difficult for the ISK sellers and... Changing the demand on a ORE at 400% to foment more macro-miners to keep the supply in the market??????
I was waiting for some reply for her...
I would really like to know that this will be changed, that was really some bad idea that happens, sometimes.
Thank you for your atention. Best regards
If you can't get the Kernite, in one of the Gallente space COSMOS complex, (someting like Yuan Jing ruins, havent the right name here) there is a force field, destroing it you get a Yuan Jing items and a bunch of minerals, 500 jaspet, 500 kernite, 1000 omber, and some other. It respawn in about 20 minutes. Most of the players go there for the Y J items, and leave behind the minerals, as they are bulky. So you have a decent chance to get enough minerals to complete your cargo. The defence are 2 Serpentis cruisers, they respawn in about 20 minutes too.
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Dawolffe
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Posted - 2006.10.03 12:06:00 -
[167]
Originally by: Jiekon <snip> We require more bug reports about the overview not updating distance to object with log server records.
It took several tries to get the screen shot to include the dialog box. Sent screenie to bug reports. 
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Venkul Mul
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Posted - 2006.10.04 07:22:00 -
[168]
Originally by: Jiekon I have updated the known issues page with the latest set of known issues.
We will continue monitoring this thread and the bug reports for further known issues and will update as required.
We require more bug reports about the overview not updating distance to object with log server records.
Would like to send log server report but they are too massive, even a 30 minutes log, zipped, is more than 7 mega. There is a solution?
Will do a bug report on forum, it delete a reply too often.
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Jiekon

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Posted - 2006.10.04 11:24:00 -
[169]
open the log server go to tools check the "server mode (100,000)" button
this will snip the logs every 100,000 lines. ___________________________ ~Jiekon
Known Issues Bug Reporting
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Saffin
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Posted - 2006.10.04 12:38:00 -
[170]
Edited by: Saffin on 04/10/2006 12:38:58 Not sure if this is lag or a client bug.
But i seperated my gang window from the rest of my chat windows. Then when i dragged it over the other chat windows it never went the bright colour, and i could find no way of re merging the windows to make the gang window a tab again.
I know this used to be possible, was always a bit fussy about getting it in right place, but i tried for a good 15 minutes with no success.
Saf
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