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Thread Statistics | Show CCP posts - 47 post(s) |
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CCP Falcon
10691
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Posted - 2015.02.17 10:07:50 -
[1] - Quote
We are happy to announce that the Tiamat release has been successfully deployed!
Tiamat brings the new Minmatar Tactical Destroyer, the Svipul, along with balancing to projectile weapons, many more corp little things and friendly fire control, visual updates to strcutures in missions and deadspace areas, new UI icon additions, more themed UI elements, quality settings for sun flares, atmospheric sounds for pirate faction structures, improvements to the audio engine, additions to turrer audio and of course a new theme tune for Tiamat.
In addition to these features, a number of new inhabitants of New Eden will be emerging from their slumber to begin exploring, their motives unknown and their tolerance for capsuleers untested until first contact.
You can read more about what's coming in the "Coming to EVE in the Tiamat Release" devblog by CCP Seagull, and check out the full patch notes here.
For issues with the Tiamat release, please use this thread. For general feedback on the release, please see here, and to report issues with the Mac client go here.
CCP Falcon || Community Manager || @CCP_Falcon
Happy Birthday To FAWLTY7! <3
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CCP Falcon
10691
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Posted - 2015.02.17 10:13:26 -
[2] - Quote
Known Issues:
CCP Falcon || Community Manager || @CCP_Falcon
Happy Birthday To FAWLTY7! <3
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Darkblad
Hilf Dir selbst in EVE
731
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Posted - 2015.02.17 11:48:33 -
[3] - Quote
You might want to check if the display of ISK Cent values (*.00 ISK) got deactivated. Click the cogwheel at the top right of your wallet (ALT-W).
EVE Infolinks GÇó Mining Handbuch GÇó Colortags/Timer
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Salpun
Global Telstar Federation Offices Masters of Flying Objects
827
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Posted - 2015.02.17 11:55:25 -
[4] - Quote
Is being unable to create and save overview tabs and changes while in station using the open settings window short cut a short are long term before fix issue?
If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide
See you around the universe.
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Deheler
Muggers Inc.
11
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Posted - 2015.02.17 11:56:49 -
[5] - Quote
Darkblad wrote:You might want to check if the display of ISK Cent values (*.00 ISK) got deactivated. Click the cogwheel at the top right of your wallet (ALT-W). Confirming the wallet settings all got reset involuntarily.
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Lightbubble
Out-of-Space Fidelas Constans
4
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Posted - 2015.02.17 11:58:18 -
[6] - Quote
Seems to be that the Contracts - View is broken:
http://i.imgur.com/bbBJqzx.jpg |
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CCP Habakuk
C C P C C P Alliance
1231
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Posted - 2015.02.17 11:59:33 -
[7] - Quote
Salpun wrote:Is being unable to create and save overview tabs and changes while in station using the open settings window short cut a short are long term before fix issue?
As far as I can tell this issue is an old issue and existed on TQ before today's patch. I can confirm that we have an internal defect about this, but it is not fixed yet.
CCP Habakuk | EVE Quality Assurance | Team Gridlock
Bug reporting | Mass Testing
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Mintoko
Taedium In Perpetuam
22
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Posted - 2015.02.17 12:00:22 -
[8] - Quote
I'm getting the same thing. |
Stefan Silviu
Knowledge is Money - Money is Power
6
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Posted - 2015.02.17 12:04:16 -
[9] - Quote
i runned 2 anomalyes (drones and guristas) and the background rat chattery/noises got sticked to the ship everywhere i go i get the sounds from rats and rogue drones |
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CCP Habakuk
C C P C C P Alliance
1232
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Posted - 2015.02.17 12:10:54 -
[10] - Quote
Confirmed. We are looking into it.
CCP Habakuk | EVE Quality Assurance | Team Gridlock
Bug reporting | Mass Testing
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Shius Gidrine
Center for Advanced Studies Gallente Federation
0
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Posted - 2015.02.17 12:15:44 -
[11] - Quote
Patch download from client is really slow,, is there a way to manually patch? |
Cyno Fit
DNS Requiem Northern Associates.
10
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Posted - 2015.02.17 12:17:03 -
[12] - Quote
Not certain if this is the right place to ask this but since I'm downloading the update as we speak.
Do you have multiple servers which seed the update?
Is there a way to choose where you download the update?
Currently I'm still downloading the update on my 100mbps connection and I see +6000 players in game. Yes I just tested the connection and it works right. Do these other players have a magical 1gb connection or what gives? |
Atlan Dallocort
Mining Industry Exile Foundation Warlords of the Deep
38
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Posted - 2015.02.17 12:23:04 -
[13] - Quote
FW Sites are not longer available in my overview. I also tried "Default All" - nothing. The sites are now just normal anomalies, without a beacon for the overview. I can't see this "feature" in the patch notes. |
Rivr Luzade
Coreli Corporation The Kadeshi
1227
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Posted - 2015.02.17 12:24:18 -
[14] - Quote
Just out of curiosity: What are the Bug Hunters doing?
Issue report: When I set a destination or waypoint from my asset window and have scrolled, let's say to the middle of a 20 stations long list, the view resets to the top of the list with every waypoint I set.
Regarding the DL speed, I have had no problems; download was all the time with the max speed I get with my line (~550 kbit/s).
Station Tab :: Agent Shuffling :: Double Standing Gain
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Grytok
KL0NKRIEGER
6
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Posted - 2015.02.17 12:24:21 -
[15] - Quote
(3/3): APPLYING EVE_ONLINE_861477-862956_WIN.PATCH: 5.0%
It's stuck there and I really don't want to wait another hour for the patch to download.
Had this issue with prior patches aswell. So get the damn patching-process fixed allready. |
Araneatrox
Tax Evasion best Evasion
46
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Posted - 2015.02.17 12:29:22 -
[16] - Quote
This is a super pressing matter. I am not sure if i like it or not.
But Tiamat has broken my beard.
#CCPPLX
https://image.eveonline.com/character/261804480_1024.jpg |
Leroy Andrepont
University of Caille Gallente Federation
0
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Posted - 2015.02.17 12:37:20 -
[17] - Quote
Am I the only one experiencing rat sounds lingering even after they've been destroyed? |
Worrff
Viziam Amarr Empire
55
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Posted - 2015.02.17 12:37:35 -
[18] - Quote
Rivr Luzade wrote:Just out of curiosity: What are the Bug Hunters doing? And seriously: Set your release interval back to 8 weeks or so. I do not care about high build numbers like in stupid browsers, I want a working game and not such a mess with every patch day. And get more Bug Hunters and pay them or give them other rewards so that they do their work properly.
The players are CCP's bughunters.
The idea is to introduce a bug-ridden release every 6 weeks, then fix some of the minor issues raised by players. They ignore the rest and move onto working on the next bugged release.
Awesome stuff.
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
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Rivr Luzade
Coreli Corporation The Kadeshi
1227
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Posted - 2015.02.17 12:45:27 -
[19] - Quote
The glow/light from planets and other sources also is way to strong. My Oracle just got strobolighted by a Lava planet even though I was hundred thousand kilometers away from it and in warp (the same happened moments later with a Plasma planet). Furthermore, when I warp there's a constant flickering occurring on my ship's hull when I warp.
Station Tab :: Agent Shuffling :: Double Standing Gain
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MuppetsSlayed
Great White North Productions Northern Associates.
23
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Posted - 2015.02.17 12:51:26 -
[20] - Quote
Mintoko wrote:I'm getting the same thing.
Im not doing couriers but am missing atleast one column on mine.
http://prntscr.com/6687ci |
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CCP Sledgehammer
C C P C C P Alliance
367
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Posted - 2015.02.17 12:53:38 -
[21] - Quote
Rivr Luzade wrote:The glow/light from planets and other sources also is way to strong. My Oracle just got strobolighted by a Lava planet even though I was hundred thousand kilometers away from it and in warp (the same happened moments later with a Plasma planet). Furthermore, when I warp there's a constant flickering occurring on my ship's hull when I warp. All in all, the light from the planets and nebulae seems to intensify all of a sudden when I am in warp as I do not really see it when I just sit around a planet/moon.
The flickering whilst at warp is intended, it's the warp tunnel bouncing light off your ship's hull. As for strobelighting from planets, I am not sure what you mean, is there any chance you could submit a bug report FAO me with a video showing what you mean?
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
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Kalissa
Sacred Templars DARKNESS.
58
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Posted - 2015.02.17 13:11:58 -
[22] - Quote
Corporation bookmarks don't seem to be showing in space anymore. I just tried creating a couple of personal and a corporate bookmarks, the personal ones showed in space but the corp ones didn't |
NeodiuM
Deep Core Mining Inc. Caldari State
1
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Posted - 2015.02.17 13:17:04 -
[23] - Quote
Im seeing a noobship wreck on my overview and in space as containing loot. It is yellow and empty, but remains full on overview. |
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CCP Lebowski
C C P C C P Alliance
473
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Posted - 2015.02.17 13:20:55 -
[24] - Quote
Kalissa wrote:Corporation bookmarks don't seem to be showing in space anymore. I just tried creating a couple of personal and a corporate bookmarks, the personal ones showed in space but the corp ones didn't I can't reproduce this issue myself. Could you please check that:
-You have Corp Locations checked in the sensor overlay menu -The locations folder (if it is in one) is not filtered out in the P&P window (Small eye next to its name)
If neither of these are the cause of the issue, please submit a bug report in game (F12 -> Report Bug) and I'll investigate further.
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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Rivr Luzade
Coreli Corporation The Kadeshi
1227
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Posted - 2015.02.17 13:23:58 -
[25] - Quote
CCP Sledgehammer wrote:The flickering whilst at warp is intended, it's the warp tunnel bouncing light off your ship's hull. As for strobelighting from planets, I am not sure what you mean, is there any chance you could submit a bug report FAO me with a video showing what you mean? I see what I can do.
Another thing that I noticed with the right-click menu is that the entry in the first instance loses it's highlight color when I move the mouse to the second instance. The same goes for the second when I move to the third instance and so on. Before Tiamat, I believe all the instances' parent entry kept their highlighting.
Station Tab :: Agent Shuffling :: Double Standing Gain
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Grytok
KL0NKRIEGER
6
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Posted - 2015.02.17 13:25:57 -
[26] - Quote
Are you kidding me...?
I've now downladed the patch the second time and now I'm stuck at 2.5% instead of 5%.
Quote:(3/3): APPLYING EVE_ONLINE_861477-862956_WIN.PATCH: 2.5%
The patching-process get's more and more annoying.
Give us our offline-patches back! |
Presidente Gallente
Dark-Rising Executive Outcomes
164
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Posted - 2015.02.17 13:35:42 -
[27] - Quote
The cloaking effect still shows a hexagonal pattern on my Nvidia card. Problem with the "High" shader?
Display Devices
Card name: NVIDIA GeForce GTX 880M Manufacturer: NVIDIA Chip type: GeForce GTX 880M DAC type: Integrated RAMDAC Device Type: Full Device Device Key: Enum\PCI\VEN_10DE&DEV_1198&SUBSYS_05AE1028&REV_A1 Display Memory: 24383 MB Dedicated Memory: 8037 MB Shared Memory: 16345 MB Current Mode: 1920 x 1080 (32 bit) (120Hz) Monitor Name: Generic PnP Monitor Monitor Model: unknown Monitor Id: SEC5044 Native Mode: 1920 x 1080(p) (59.992Hz) Output Type: Internal Driver Name: nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um Driver File Version: 9.18.0013.4752 (English) Driver Version: 9.18.13.4752 DDI Version: 11 Feature Levels: 11.0,10.1,10.0,9.3,9.2,9.1 Driver Model: WDDM 1.3 Graphics Preemption: DMA Compute Preemption: DMA
System Information
Time of this report: 2/17/2015, 12:56:37 Machine name: ALIENWARE Operating System: Windows 8.1 64-bit (6.3, Build 9600) (9600.winblue_r7.150109-2022) Language: German (Regional Setting: German) System Manufacturer: Alienware System Model: Alienware 17 BIOS: A14 Processor: Intel(R) Core(TM) i7-4910MQ CPU @ 2.90GHz (8 CPUs), ~2.9GHz Memory: 32768MB RAM Available OS Memory: 32692MB RAM Page File: 12128MB used, 25426MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.03.9600.17415 64bit Unicode |
Shius Gidrine
Center for Advanced Studies Gallente Federation
0
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Posted - 2015.02.17 13:38:02 -
[28] - Quote
Still downloading, 2 hours and not even halfway done. |
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CCP Darwin
C C P C C P Alliance
1043
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Posted - 2015.02.17 13:41:56 -
[29] - Quote
Presidente Gallente wrote:The cloaking effect still shows a hexagonal pattern on my Nvidia card. Problem with the "High" shader?
The cloaking effect should have a geometric pattern to it. It's part of the design.
If the effect looks substantially different from this:
then please use F12 in-game to submit a bug report, with a screenshot, and we'll get it evaluated.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Nolan Kotulan
Nova Tabula Rasa
92
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Posted - 2015.02.17 13:54:48 -
[30] - Quote
CCP Sledgehammer wrote:Rivr Luzade wrote:The glow/light from planets and other sources also is way to strong. My Oracle just got strobolighted by a Lava planet even though I was hundred thousand kilometers away from it and in warp (the same happened moments later with a Plasma planet). Furthermore, when I warp there's a constant flickering occurring on my ship's hull when I warp. All in all, the light from the planets and nebulae seems to intensify all of a sudden when I am in warp as I do not really see it when I just sit around a planet/moon. The flickering whilst at warp is intended, it's the warp tunnel bouncing light off your ship's hull. As for strobelighting from planets, I am not sure what you mean, is there any chance you could submit a bug report FAO me with a video showing what you mean?
Working as intended, but it doesn't look good, really!
We were already discussing about it, and you know it.
Per aspera ad astra
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Duo Roman
Warp Nomads
0
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Posted - 2015.02.17 13:57:37 -
[31] - Quote
I'm trying to use a Design Laboratory (in a Wormhole) to create a Svipul blueprint out of a Small Hull Section, but I can't start the job. It says "The selected blueprint activity is not supported at the current facility". Aren't invention jobs done in Design labs?
It's the first time I attempt an invention so I don't know if it's working as intended or not.
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CCP Claymore
C C P C C P Alliance
116
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Posted - 2015.02.17 14:06:25 -
[32] - Quote
Duo Roman wrote:I'm trying to use a Design Laboratory (in a Wormhole) to create a Svipul blueprint out of a Small Hull Section, but I can't start the job. It says "The selected blueprint activity is not supported at the current facility". Aren't invention jobs done in Design labs?
It's the first time I attempt an invention so I don't know if it's working as intended or not.
You need to use an experimental laboratory for T3 stuff.
Quality Assurance Analyst
Team Game of Drones
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Soldarius
Kosher Nostra The 99 Percent
1099
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Posted - 2015.02.17 14:10:39 -
[33] - Quote
Duo Roman wrote:I'm trying to use a Design Laboratory (in a Wormhole) to create a Svipul blueprint out of a Small Hull Section, but I can't start the job. It says "The selected blueprint activity is not supported at the current facility". Aren't invention jobs done in Design labs?
It's the first time I attempt an invention so I don't know if it's working as intended or not.
No, an Experimental Lab is required to make T3 BPCs.
edit: Grr... CCP Claymore beat me to it.
http://youtu.be/YVkUvmDQ3HY
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Kalissa
Sacred Templars DARKNESS.
58
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Posted - 2015.02.17 14:12:20 -
[34] - Quote
CCP Lebowski wrote:Kalissa wrote:Corporation bookmarks don't seem to be showing in space anymore. I just tried creating a couple of personal and a corporate bookmarks, the personal ones showed in space but the corp ones didn't I can't reproduce this issue myself. Could you please check that: - You have Corp Locations checked in the sensor overlay menu - The location's folder (if it is in one) is not filtered out in the P&P window (Small eye next to its name) If neither of these are the cause of the issue, please submit a bug report in game (F12 -> Report Bug) and I'll investigate further.
Damn, my mistake. Don't know how it got mis-clicked but it was filtered out in the P&P.
All working now :) |
Duo Roman
Warp Nomads
0
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Posted - 2015.02.17 14:13:20 -
[35] - Quote
Oh, ok! Thank you both! |
Chi'Nane T'Kal
Interminatus Aeterna Anima
305
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Posted - 2015.02.17 14:25:36 -
[36] - Quote
Is there a way to work around patch contraction? (or maybe could you guys please stop that sh*t?)
Today i took my notebook to work and patched Tiamat. As a result i have 2 .patch files in my dir. (860458-861477 and 861477-862956)
Now i tried using those to patch my stationary machine and it's trying to create (and download) a new file (860458-862956) since you apparently contracted the last two files into one?
So..can i somehow get the launcher to patch from my existing files or will i have to copy the whole EVE dir from my notebook? |
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CCP Sledgehammer
C C P C C P Alliance
367
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Posted - 2015.02.17 14:28:10 -
[37] - Quote
Nolan Kotulan wrote:CCP Sledgehammer wrote:Rivr Luzade wrote:The glow/light from planets and other sources also is way to strong. My Oracle just got strobolighted by a Lava planet even though I was hundred thousand kilometers away from it and in warp (the same happened moments later with a Plasma planet). Furthermore, when I warp there's a constant flickering occurring on my ship's hull when I warp. All in all, the light from the planets and nebulae seems to intensify all of a sudden when I am in warp as I do not really see it when I just sit around a planet/moon. The flickering whilst at warp is intended, it's the warp tunnel bouncing light off your ship's hull. As for strobelighting from planets, I am not sure what you mean, is there any chance you could submit a bug report FAO me with a video showing what you mean? Working as intended, but it doesn't look good, really! We were already discussing about it, and you know it.
I am well aware that we were already discussing it, but in a thread other than where the aforementioned query was raised. As with anything we do relating to graphics, we have to bear in mind that individuals will have different opinions on what looks good. We keep a close eye on feedback relating these features to assess if we need to change or remove them in light of considerable feedback, this lighting feature is no different, but it has to be out "in the wild" for some time for that feedback to accrue. I sat with the Art Director and other QA and assessed the feature again when concerns were raised in the other thread, we all liked the effect - personal opinions obviously.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
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CCP Darwin
C C P C C P Alliance
1043
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Posted - 2015.02.17 14:29:05 -
[38] - Quote
Nolan Kotulan wrote:Plus, you still didn't fix the mail and factional warfare windows' UI (lack of right margin, ...). I submitted bug reports about these since Rhea release.
How much time to you need to fix this kind of thing? 5 minutes? ...
I took a few minutes to look up your bug reports. Our process is that after a bug is reproduced, our QA team evaluates the impact of an issue on the overall gameplay experience and prioritizes those that interfere with gameplay above those that are (like yours) minor cosmetic issues.
While it's important to us to correct even minor issues, since our new UI look from Rhea touches so many parts of the game, there are a number of issues that have to take higher priority than yours, and those are getting fixed first.
There's no reason to submit multiple bug reports on this, as the issue is already being tracked as a bug and will be addressed by the team as time allows.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Victoria Ramsay
BOVRIL bOREers Mining CO-OP Brave Collective
23
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Posted - 2015.02.17 14:31:51 -
[39] - Quote
Quote: Furthermore, when I warp there's a constant flickering occurring on my ship's hull when I warp.
As noted in the thread from before the release.....can we please have the option to turn this annoying feature off..... |
Elenahina
Agony Unleashed Agony Empire
109
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Posted - 2015.02.17 14:32:21 -
[40] - Quote
I agree, your beard is indeed awesome, and I am now jealous of it.
Agony Unleashed is Recruiting - Small Gang PvP in Null Sec
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Cat silth
Pelican. Nulli Secunda
1
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Posted - 2015.02.17 14:44:39 -
[41] - Quote
click on launcher wait 30 mins no notifications about and patch being installed - wait further 15 still noting close re open still not downloading patch or starting to download patch |
marly cortez
Mercurialis Inc. RAZOR Alliance
67
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Posted - 2015.02.17 14:46:25 -
[42] - Quote
.[/quote].I am well aware that we were already discussing it, but in a thread other than where the aforementioned query was raised. As with anything we do relating to graphics, we have to bear in mind that individuals will have different opinions on what looks good. We keep a close eye on feedback relating these features to assess if we need to change or remove them in light of considerable feedback, this lighting feature is no different, but it has to be out "in the wild" for some time for that feedback to accrue. I sat with the Art Director and other QA and assessed the feature again when concerns were raised in the other thread, we all liked the effect - personal opinions obviously.[/quote]
This is the sort of attitude directed at players by CCP Dev's that the players get so upset about, The 'Eat the Vomit we serve or leave' thing we get so much of.
While you and your art director might like what your crayons produce, the fact that you do not give players the facility to tone down your excesses in anyway or even a 'My EYES....MY EYES TURN IT OFF' button, means players simply have to put up with it or simply leave the game which in the view of most is not really the idea of EVE on any level.
To have your retina burned out simply by entering a system because as many have pointed out the graphics are so bright in there should have been addressed, Many players have asked for some form of graphics control beyond the clunky minimum and maximum types we now have and it is something you should have taken note of.
As you point out perception is relative to the customer.....That is not exclusive to Graphics. |
Thebriwan
LUX Uls Xystus
210
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Posted - 2015.02.17 14:55:51 -
[43] - Quote
marly cortez wrote:This is the sort of attitude directed at players by CCP Dev's that the players get so upset about, The 'Eat the Vomit we serve or leave' thing we get so much of.
And THIS is the sort of attitude, that upsets me so much. You've got a polite answer why something is the way it is. And all you doing is rant about what YOU want and what YOU like.
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CCP Sledgehammer
C C P C C P Alliance
368
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Posted - 2015.02.17 15:05:44 -
[44] - Quote
marly cortez wrote: This is the sort of attitude directed at players by CCP Dev's that the players get so upset about, The 'Eat the Vomit we serve or leave' thing we get so much of.
While you and your art director might like what your crayons produce, the fact that you do not give players the facility to tone down your excesses in anyway or even a 'My EYES....MY EYES TURN IT OFF' button, means players simply have to put up with it or simply leave the game which in the view of most is not really the idea of EVE on any level.
To have your retina burned out simply by entering a system because as many have pointed out the graphics are so bright in there should have been addressed, Many players have asked for some form of graphics control beyond the clunky minimum and maximum types we now have and it is something you should have taken note of.
As you point out perception is relative to the customer.....That is not exclusive to Graphics.
I agree with your point that there should be more options to cover specific graphical features. It is a conversation that is ongoing within my team at the moment. Also regarding nebulae brightness, another ongoing conversation. However, with regards to the attitude you mention, that is not at all what I was insinuating in my post, all I was endeavoring to say was that we have to assess things based on voluminous feedback, which at the moment does not exist for this feature.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
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Castelo Selva
Forcas armadas DARKNESS.
67
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Posted - 2015.02.17 15:11:06 -
[45] - Quote
What the hell!?! Patch was about 900+MB, and then, suddenly, it just reset to zero and start all process again! And no, my connection do not dropped. I am still here, reading the forum and news on the net. Everything is fine with my connection. Therefore, I am now very anxious if it will keep failing repeatedlyGǪ I think I probably live in a far place to one of the CCP CDN, since it takes me more than 2 hours to download the 1Gb patch. If the reset to start keep happening, I may not be able to play todayGǪ Is there any way to get the patch file from other forms, so I can just import it with the laucher?
Castelo |
Rivr Luzade
Coreli Corporation The Kadeshi
1233
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Posted - 2015.02.17 15:11:36 -
[46] - Quote
CCP Sledgehammer wrote:The flickering whilst at warp is intended, it's the warp tunnel bouncing light off your ship's hull. As for strobelighting from planets, I am not sure what you mean, is there any chance you could submit a bug report FAO me with a video showing what you mean? I've warped around a couple of times now on that planet and can't reproduce the effect anymore. When I warped the first time past the Lava planet, there was a fairly bright red reflection rushing over my hullw, even though I was several tens of thousand kilometers away from the planet. Doesn't seem to occur anymore. I'll keep an eye on it, though.
Station Tab :: Agent Shuffling :: Double Standing Gain
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CCP Sledgehammer
C C P C C P Alliance
368
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Posted - 2015.02.17 15:14:10 -
[47] - Quote
Rivr Luzade wrote:CCP Sledgehammer wrote:The flickering whilst at warp is intended, it's the warp tunnel bouncing light off your ship's hull. As for strobelighting from planets, I am not sure what you mean, is there any chance you could submit a bug report FAO me with a video showing what you mean? I've warped around a couple of times now on that planet and can't reproduce the effect anymore. When I warped the first time past the Lava planet, there was a fairly bright red reflection rushing over my hullw, even though I was several tens of thousand kilometers away from the planet. Doesn't seem to occur anymore. I'll keep an eye on it, though.
Thanks! As I say, if you do see it again submit a bug report with my name in it somewhere.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
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Esme Moya Mencken
Republic Military School Minmatar Republic
6
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Posted - 2015.02.17 15:22:28 -
[48] - Quote
CCP Sledgehammer wrote:I agree with your point that there should be more options to cover specific graphical features. It is a conversation that is ongoing within my team at the moment. Also regarding nebulae brightness, another ongoing conversation. However, with regards to the attitude you mention, that is not at all what I was insinuating in my post, all I was endeavoring to say was that we have to assess things based on voluminous feedback, which at the moment does not exist for this feature.
Don't these "ongoing conversations" seem to suggest, in and of themselves, that more options control for graphical features ought to exist? What's to gain from not introducing options like these? There's some 90+ page thread about disabling the no-longer-quite-so-new jump graphics/animation...people STILL post there.
Options, CCP. Please provide options. |
Sillydude
Zero Core Labs Corus Conglomerate
0
|
Posted - 2015.02.17 15:30:23 -
[49] - Quote
Downloaded patch 3 times. First attempt the install got up to 12.5% 2nd attempt 2.5% 3rd attempt 2.5%
Running EVE Online Repair Tool now. Currently downloading a 4.83 GB Patch now?!?
I see others have this trouble as well. Has anyone seen a DEV response on this? I can't seem to find one.
|
Lil' Brudder Too
Pistols for Pandas
84
|
Posted - 2015.02.17 15:30:29 -
[50] - Quote
CCP Claymore wrote:Duo Roman wrote:I'm trying to use a Design Laboratory (in a Wormhole) to create a Svipul blueprint out of a Small Hull Section, but I can't start the job. It says "The selected blueprint activity is not supported at the current facility". Aren't invention jobs done in Design labs?
It's the first time I attempt an invention so I don't know if it's working as intended or not.
You need to use an experimental laboratory for T3 stuff. This might be partially because the ONLY thing that even mentions the words "Reverse Engineering" is the Experimental Lab itself. Not a single relic says it anywhere in their description, and misleadingly use the word "invention" in every aspect as to how to use them. |
|
Cat silth
Pelican. Nulli Secunda
1
|
Posted - 2015.02.17 15:34:00 -
[51] - Quote
Cat silth wrote:click on launcher wait 30 mins no notifications about and patch being installed - wait further 15 still noting close re open still not downloading patch or starting to download patch -
How do i get the patch to download when the launcher isnt even intializing the patch ?
- it just sitting there normally id get a yellow bar going along the bottom , any suggestions
Managed to fix it by bypassing the launcher and running the eve repair tool from the programme files folder it patched me up and up and running now |
Lil' Brudder Too
Pistols for Pandas
84
|
Posted - 2015.02.17 15:37:51 -
[52] - Quote
CCP Sledgehammer wrote:The flickering whilst at warp is intended, it's the warp tunnel bouncing light off your ship's hull. Pray tell where the insanely intense lightning storm that is apparently very strong and very close to my ship....that i cannot see....if this is supposed to be a reflection from the warp tunnel, the warp tunnel does not show anything like what is being 'bounced' of my ships hull.
(no this is not an invitation to add more lightning to the warp tunnel, but a request to take the dumb lightning flashes off the hulls) |
Raphendyr Nardieu
Chapter Six Chapters.
0
|
Posted - 2015.02.17 15:38:03 -
[53] - Quote
As fellow capsuleer.
With installation problems I would success to check that a) you do not have any eve related processes on (reboot the machine if not sure) b) you have disk space (I believe everyone has). If the problem persists, tell about your system (OS, version, CPU, GPU)
As with download, to help track the problem I would success to tell what is your geological location.
With graphical problems, please tell what GPU you have. Some things might bug on others.
I have to say that I believe CCP has been doing good work. I played first time on 2009, then 2013 and now from starting of this year and I think the UI and experience has gone way up in last half a year. Also if my memory serves me right, back then there was like no graphical options at all (or very few). Though I also would like to see "Advanced Graphical Options" button.
Looking forward to test new features in few hours... Damn that there is real work to do. |
|
CCP Claymore
C C P C C P Alliance
119
|
Posted - 2015.02.17 15:38:24 -
[54] - Quote
Lil' Brudder Too wrote:CCP Claymore wrote:Duo Roman wrote:I'm trying to use a Design Laboratory (in a Wormhole) to create a Svipul blueprint out of a Small Hull Section, but I can't start the job. It says "The selected blueprint activity is not supported at the current facility". Aren't invention jobs done in Design labs?
It's the first time I attempt an invention so I don't know if it's working as intended or not.
You need to use an experimental laboratory for T3 stuff. This might be partially because the ONLY thing that even mentions the words "Reverse Engineering" is the Experimental Lab itself. Not a single relic says it anywhere in their description, and misleadingly use the word "invention" in every aspect as to how to use them.
As per, I think, your comment on another thread. There is an open defect about this issue now.
After the Invention changes in a previous patch we stopped using the term "Reverse Engineering" and everything is "Invention" now. So we are working to make sure all references to "Reverse Engineering" are replaced with "Invention".
Quality Assurance Analyst
Team Game of Drones
|
|
DEFANDER
Weed and Whisky
9
|
Posted - 2015.02.17 15:39:08 -
[55] - Quote
Hello,
Ok, so:
1. First time i started the launcher - aka 10 min ago, it did not patch and just threw me in the game. Logged in to the character and ALL my setting got reset. Everything.
2. Now i started the client again - and it's patching [(2/3): CREATING EVE_ONLINE_861477-862956_WIN.PATCH: 13.5% - DOWNLOADING 155.92 MB / 1.12 GB ].
Will the settings still be reset after this patch concludes ?
|
|
CCP Habakuk
C C P C C P Alliance
1232
|
Posted - 2015.02.17 15:40:48 -
[56] - Quote
For those with launcher problems: You might want to try to download the latest launcher version - just to be sure that everything is clean: http://cdn1.eveonline.com/EveOnlineLauncher/release/EVEOnlineLauncher_2_2_859950.exe
CCP Habakuk | EVE Quality Assurance | Team Gridlock
Bug reporting | Mass Testing
|
|
Presidente Gallente
Dark-Rising Executive Outcomes
164
|
Posted - 2015.02.17 15:48:45 -
[57] - Quote
CCP Darwin wrote:Presidente Gallente wrote:The cloaking effect still shows a hexagonal pattern on my Nvidia card. Problem with the "High" shader? The cloaking effect should have a geometric pattern to it. It's part of the design. If the effect looks substantially different from this, then please use F12 in-game to submit a bug report, with a screenshot, and we'll get it evaluated.
OK. Thanks. I saw some vids after the cloaking effect was released and there wasn't a pattern like this.
Example: https://www.youtube.com/watch?v=jdPUTPcS-tk
|
Lil' Brudder Too
Pistols for Pandas
85
|
Posted - 2015.02.17 15:56:10 -
[58] - Quote
CCP Claymore wrote:So we are working to make sure all references to "Reverse Engineering" are replaced with "Invention".
So, what your saying is, you are trying to make it to where there will be nothing at all to point someone who wants to 'invent' a T3 hull to the actual mechanic and structure with which it is done...solid plan. (and has taken you 7 months so far to do this...how exactly is this new release cadence making it quicker to fix stuff again? )
Why not just roll "reverse engineering" or "invention" as you want to call it, into...i don't know, the actual "Invention" mechanic...instead of having "invention" and "other more different invention", with not real communicated difference between the two? |
|
CCP Sledgehammer
C C P C C P Alliance
369
|
Posted - 2015.02.17 15:59:53 -
[59] - Quote
Esme Moya Mencken wrote:CCP Sledgehammer wrote:I agree with your point that there should be more options to cover specific graphical features. It is a conversation that is ongoing within my team at the moment. Also regarding nebulae brightness, another ongoing conversation. However, with regards to the attitude you mention, that is not at all what I was insinuating in my post, all I was endeavoring to say was that we have to assess things based on voluminous feedback, which at the moment does not exist for this feature. Don't these "ongoing conversations" seem to suggest, in and of themselves, that more options control for graphical features ought to exist? What's to gain from not introducing options like these? There's some 90+ page thread about disabling the no-longer-quite-so-new jump graphics/animation...people STILL post there. Options, CCP. Please provide options.
Absolutely they do. Unfortunately it's never as simple as wanting to do something about it. We have other teams' requirements, engine health and modernization, new assets and renovation of old assets to name but a few of the things that we have to consider when taking on work.
I want you to know that we are not ignoring these concerns, even if it seems to you - on the outside - that no work is being done in relation to them.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|
Criss Amarr
Patriarch Of Destruction Sons of Seraphinus
0
|
Posted - 2015.02.17 16:07:02 -
[60] - Quote
Hi I'm stuck at 2.5% 3/3 Applying patch. I redownloaded this patch 5 times.
http://imgur.com/ABrEyXa |
|
|
CCP Claymore
C C P C C P Alliance
119
|
Posted - 2015.02.17 16:10:04 -
[61] - Quote
Try this suggestion from CCP Habakuk For those with launcher problems: You might want to try to download the latest launcher version - just to be sure that everything is clean: http://cdn1.eveonline.com/EveOnlineLauncher/release/EVEOnlineLauncher_2_2_859950.exe
Quality Assurance Analyst
Team Game of Drones
|
|
Raphendyr Nardieu
Chapter Six Chapters.
0
|
Posted - 2015.02.17 16:11:35 -
[62] - Quote
Criss Amarr wrote:http://imgur.com/ABrEyXa
Nice CCP, you are using python. I like you bit more :
As for you,, it seems you don't have permission to that file? Running installer as admin? have all eve files closed? (windows uses read locks).
related: http://stackoverflow.com/questions/18541458/python-windowserror-5-access-denied |
John WarpingSlow
WoHo Academy WO'S HO'S
29
|
Posted - 2015.02.17 16:12:27 -
[63] - Quote
CCP Lebowski wrote:Kalissa wrote:Corporation bookmarks don't seem to be showing in space anymore. I can't reproduce this issue myself.
Try putting 900+ bookmarks in a folder and reproducing with that. ( I experience this issue fairly often with a personal folder I have that has that many location bookmarks in it. )
|
John WarpingSlow
WoHo Academy WO'S HO'S
29
|
Posted - 2015.02.17 16:14:11 -
[64] - Quote
Possible minor issue:
The wallet balance no longer seems to display tenths or hundredths of an isk only the whole-number portion?
Intentional change?
|
DEFANDER
Weed and Whisky
9
|
Posted - 2015.02.17 16:15:59 -
[65] - Quote
DEFANDER wrote:Hello,
Ok, so:
1. First time i started the launcher - aka 10 min ago, it did not patch and just threw me in the game. Logged in to the character and ALL my setting got reset. Everything.
2. Now i started the client again - and it's patching [(2/3): CREATING EVE_ONLINE_861477-862956_WIN.PATCH: 13.5% - DOWNLOADING 155.92 MB / 1.12 GB ].
Will the settings still be reset after this patch concludes ?
The game finished patching, all good so far. All settings are here. |
Damjan Fox
Fox Industries and Exploration
93
|
Posted - 2015.02.17 16:17:48 -
[66] - Quote
Quote:Don't these "ongoing conversations" seem to suggest, in and of themselves, that more options control for graphical features ought to exist? What's to gain from not introducing options like these? There's some 90+ page thread about disabling the no-longer-quite-so-new jump graphics/animation...people STILL post there.
Options, CCP. Please provide options. ^What he said.
Quote:Absolutely they do. Unfortunately it's never as simple as wanting to do something about it. We have other teams' requirements, engine health and modernization, new assets and renovation of old assets to name but a few of the things that we have to consider when taking on work. I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects? Like you said, it's all personal opinion. So please give us some options to make the graphics look like WE like it. |
Okee Fenokee
Spontaneous Massive Existence Failure
0
|
Posted - 2015.02.17 16:28:51 -
[67] - Quote
John WarpingSlow wrote:The wallet balance no longer seems to display tenths or hundredths of an isk only the whole-number portion? Tiamat seems to have disabled the wallet journal option "Show ISK Cents in Amounts". |
|
CCP Sledgehammer
C C P C C P Alliance
369
|
Posted - 2015.02.17 16:28:53 -
[68] - Quote
Damjan Fox wrote:Quote:Don't these "ongoing conversations" seem to suggest, in and of themselves, that more options control for graphical features ought to exist? What's to gain from not introducing options like these? There's some 90+ page thread about disabling the no-longer-quite-so-new jump graphics/animation...people STILL post there.
Options, CCP. Please provide options. ^What he said. Quote:Absolutely they do. Unfortunately it's never as simple as wanting to do something about it. We have other teams' requirements, engine health and modernization, new assets and renovation of old assets to name but a few of the things that we have to consider when taking on work. I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects? Like you said, it's all personal opinion. So please give us some options to make the graphics look like WE like it.
We don't want to keep piling more and more checkboxes into the menu, we are looking at completely redesigning the whole thing.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|
Wadiest Yong
Porcus Volans Sev3rance
5
|
Posted - 2015.02.17 16:29:24 -
[69] - Quote
Leroy Andrepont wrote:Am I the only one experiencing rat sounds lingering even after they've been destroyed?
No sir, reported this as a bug (#33192) on the test server yesterday. It now has status "Attached".
Temp fix is unchecking the audio button in the esc window and re-checking it, although the next time you hit belt rats the sounds will be persistent again through jumping and docking. Another thing I noticed is that the sounds behave normally during some missions (e.g. with rogue drones). |
|
CCP Claymore
C C P C C P Alliance
120
|
Posted - 2015.02.17 16:31:41 -
[70] - Quote
Okee Fenokee wrote:John WarpingSlow wrote:The wallet balance no longer seems to display tenths or hundredths of an isk only the whole-number portion? Tiamat seems to have disabled the wallet journal option "Show ISK Cents in Amounts".
You can re-enable this through the cog icon on the Wallet.
Quality Assurance Analyst
Team Game of Drones
|
|
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Okee Fenokee
Spontaneous Massive Existence Failure
0
|
Posted - 2015.02.17 16:35:10 -
[71] - Quote
CCP Claymore wrote:You can re-enable this through the cog icon on the Wallet. Yup. That's why I knew exactly how the option is called. |
|
CCP Darwin
C C P C C P Alliance
1045
|
Posted - 2015.02.17 16:37:55 -
[72] - Quote
Damjan Fox wrote: I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects?
It's not that simple.
Adding a new checkbox requires:
1) Changes, possibly complicated in a particular case, to enable/disable the feature.
2) Planning software engineer time to modify the UI. (Note that even if it's a relatively simple task, simple tasks still require that the engineer mentally "switch gears," plus there's UI design time to figure out where to place the control.)
3) Localization to multiple languages and subsequent QA validation for the localization.
4) QA testing of functionality.
5) Time and attention to tracking the feature, time involved in integrating the related changes into the release branch.
Finally, there are general UI design concerns about mixing performance-related graphics controls with those that are solely to address personal preference, issues with total availability of UI real estate, and making a complicated window more complicated.
To make it into a release, a particular feature or change requires being prioritized against all other possible ways to spend our time, because the list of things we'd like to do in the future is enormously longer than what we can do in any release.
Player feedback matters, but it's neither possible to please everyone, nor is it possible to make all the changes every player requests on the forums.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
|
|
Lil' Brudder Too
Pistols for Pandas
85
|
Posted - 2015.02.17 16:40:17 -
[73] - Quote
CCP Claymore wrote: You can re-enable this through the cog icon on the Wallet.
What was the reason in automatically disabling it for everyone? |
John WarpingSlow
WoHo Academy WO'S HO'S
29
|
Posted - 2015.02.17 16:41:19 -
[74] - Quote
CCP Claymore wrote:Okee Fenokee wrote:John WarpingSlow wrote:The wallet balance no longer seems to display tenths or hundredths of an isk only the whole-number portion? Tiamat seems to have disabled the wallet journal option "Show ISK Cents in Amounts". You can re-enable this through the cog icon on the Wallet.
(Didn't even realize there WAS a cog icon on that window... until now.)
Thank you, that did the trick! |
|
CCP Claymore
C C P C C P Alliance
120
|
Posted - 2015.02.17 16:45:51 -
[75] - Quote
John WarpingSlow wrote:CCP Claymore wrote:Okee Fenokee wrote:John WarpingSlow wrote:The wallet balance no longer seems to display tenths or hundredths of an isk only the whole-number portion? Tiamat seems to have disabled the wallet journal option "Show ISK Cents in Amounts". You can re-enable this through the cog icon on the Wallet. (Didn't even realize there WAS a cog icon on that window... until now.) Thank you, that did the trick!
There was not, till today.
Quality Assurance Analyst
Team Game of Drones
|
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Marni Blade
GFORCE Enterprises GFORCE Enterprises Alliance
0
|
Posted - 2015.02.17 16:47:16 -
[76] - Quote
Looking forward to flying the new battleship ship. Looks very cool and looking forward to running into the new species too. |
|
CCP Lebowski
C C P C C P Alliance
473
|
Posted - 2015.02.17 16:48:19 -
[77] - Quote
CCP Darwin wrote:Damjan Fox wrote: I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects?
It's not that simple. Adding a new checkbox requires: 1) Changes, possibly complicated in a particular case, to enable/disable the feature. 2) Planning software engineer time to modify the UI. (Note that even if it's a relatively simple task, simple tasks still require that the engineer mentally "switch gears," plus there's UI design time to figure out where to place the control.) 3) Localization to multiple languages and subsequent QA validation for the localization. 4) QA testing of functionality. 5) Time and attention to tracking the feature, time involved in integrating the related changes into the release branch. Finally, there are general UI design concerns about mixing performance-related graphics controls with those that are solely to address personal preference, issues with total availability of UI real estate, and making a complicated window more complicated. To make it into a release, a particular feature or change requires being prioritized against all other possible ways to spend our time, because the list of things we'd like to do in the future is enormously longer than what we can do in any release. Player feedback matters, but it's neither possible to please everyone, nor is it possible to make all the changes every player requests on the forums. If I could add something else from a QA perspective, optional features often mean overall testing time increases as future changes need to be checked against clients with various possible combinations of enabled/disabled features.
A good example of this is UI scaling. While its a really useful feature, once it was implemented it meant that new features and changes to existing features had to be tested against each scaling option every time.
I'm not trying to make excuses, just explaining some of the considerations we have to make and providing some food for thought I hope.
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
|
|
Lil' Brudder Too
Pistols for Pandas
85
|
Posted - 2015.02.17 16:52:24 -
[78] - Quote
CCP Darwin wrote:issues with total availability of UI real estate, and making a complicated window more complicated. But isn't that what CCP have been doing to the screen real estate in every other aspect? WIthout regard to how much more complicated it makes it for us to maintain the same level of functionality we had prior.
CCP Darwin wrote:To make it into a release, a particular feature or change requires being prioritized against all other possible ways to spend our time, because the list of things we'd like to do in the future is enormously longer than what we can do in any release. So this again begs the question...how does this fit into the rapid release cadence, if you seem to be basing what you work on by what you can fit into a release? Wasn't the guise of these new schedule to be able to delay parts that weren't ready yet?
Also, isn't the best time to work on a feature to add something...while you are already working on said feature? Or is it somehow more efficient to come back two years later and revisit a feature that now nobody has any idea how to work on and has to refresh on how it was done in the first place? |
Esrevid Nekkeg
Justified and Ancient
332
|
Posted - 2015.02.17 16:54:33 -
[79] - Quote
In the Notification Settings > Category Suscriptions.
The top one reads: > [no label: Notifications/groupOpportunities]
Here I used to have a sig of our old Camper in space. Now it is disregarded as being the wrong format.
Looking out the window I see one thing: Nothing wrong with the format of our Camper! Silly CCP......
|
Altrue
Exploration Frontier inc Brave Collective
1608
|
Posted - 2015.02.17 17:03:51 -
[80] - Quote
CCP Darwin wrote:Damjan Fox wrote: I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects?
It's not that simple. Adding a new checkbox requires: 1) Changes, possibly complicated in a particular case, to enable/disable the feature. 2) Planning software engineer time to modify the UI. (Note that even if it's a relatively simple task, simple tasks still require that the engineer mentally "switch gears," plus there's UI design time to figure out where to place the control.) 3) Localization to multiple languages and subsequent QA validation for the localization. 4) QA testing of functionality. 5) Time and attention to tracking the feature, time involved in integrating the related changes into the release branch. Finally, there are general UI design concerns about mixing performance-related graphics controls with those that are solely to address personal preference, issues with total availability of UI real estate, and making a complicated window more complicated. To make it into a release, a particular feature or change requires being prioritized against all other possible ways to spend our time, because the list of things we'd like to do in the future is enormously longer than what we can do in any release. Player feedback matters, but it's neither possible to please everyone, nor is it possible to make all the changes every player requests on the forums.
Still, you should consider adding an option for us to have a custom UI theme. You know, RGB sliders for main and secondary color, just like it used to be before you (CCP) removed the feature. I guarantee it would be worth it.
Signature Tanking - Best Tanking
|
|
Saturday Beerun
Lost Ark Enterprises
35
|
Posted - 2015.02.17 17:13:32 -
[81] - Quote
CCP Sledgehammer wrote:Damjan Fox wrote:Quote:Don't these "ongoing conversations" seem to suggest, in and of themselves, that more options control for graphical features ought to exist? What's to gain from not introducing options like these? There's some 90+ page thread about disabling the no-longer-quite-so-new jump graphics/animation...people STILL post there.
Options, CCP. Please provide options. ^What he said. Quote:Absolutely they do. Unfortunately it's never as simple as wanting to do something about it. We have other teams' requirements, engine health and modernization, new assets and renovation of old assets to name but a few of the things that we have to consider when taking on work. I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects? Like you said, it's all personal opinion. So please give us some options to make the graphics look like WE like it. We don't want to keep piling more and more checkboxes into the menu, we are looking at completely redesigning the whole thing. You managed to have on /off for the crap asteroid belt graphics.We have a choice between old map/new map.You may not want check boxes,but many players do.Redesigning the UI again..... wow.Nothing is impressing me right now.
I Want The Black Vindicator Back
|
CCP Wideo
C C P C C P Alliance
1
|
Posted - 2015.02.17 17:14:20 -
[82] - Quote
Esrevid Nekkeg wrote:In the Notification Settings > Category Suscriptions.
The top one reads: > [no label: Notifications/groupOpportunities] Thanks for the heads up that's being looked into now :) That should be fixed as soon as possible.
|
|
CCP Darwin
C C P C C P Alliance
1045
|
Posted - 2015.02.17 17:27:26 -
[83] - Quote
Saturday Beerun wrote:You managed to have on /off for the crap asteroid belt graphics.We have a choice between old map/new map.You may not want check boxes,but many players do.Redesigning the UI again..... wow.Nothing is impressing me right now.
That's strictly due to the performance impact, so having a switch is not optional. We would not want such a feature to increase our minimum system requirements.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
|
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Noriko Mai
2063
|
Posted - 2015.02.17 17:29:40 -
[84] - Quote
CCP Wideo wrote:Esrevid Nekkeg wrote:In the Notification Settings > Category Suscriptions.
The top one reads: > [no label: Notifications/groupOpportunities] Thanks for the heads up that's being looked into now :) That should be fixed as soon as possible. Where's your Dev Tag monkeyface? And who are you?
Also Dark Opaque theme is not included in this release. It may be an oversight and I'm giving you the chance to fix it.
Come On Everybody, support Dark Opaque theme
|
HeXxploiT
Little Red X
98
|
Posted - 2015.02.17 17:41:54 -
[85] - Quote
For some reason images aren't showing up for me in contracts. http://puu.sh/g14DZ/09cc366300.png
|
Galvanized
Barefist Pikey's Tarmac Club
5
|
Posted - 2015.02.17 17:55:57 -
[86] - Quote
Getting strange echo's on sound effects when running missions / anom's ..
Example....lots of stutter on waaaaaarppp driiiiive activee when warping out and other echoey effects . |
Damjan Fox
Fox Industries and Exploration
93
|
Posted - 2015.02.17 17:56:25 -
[87] - Quote
Frist of all, thanks at CCP Darwin / Sledgehammer / Lebowski for the replies.
CCP Sledgehammer wrote:We don't want to keep piling more and more checkboxes into the menu, we are looking at completely redesigning the whole thing. Nice to hear. I wish you good luck with that.
CCP Darwin wrote:To make it into a release, a particular feature or change requires being prioritized against all other possible ways to spend our time, because the list of things we'd like to do in the future is enormously longer than what we can do in any release. Any the warp tunnel stroboscope was of upmost importance, because...?
CCP Darwin wrote:Player feedback matters, but it's neither possible to please everyone, nor is it possible to make all the changes every player requests on the forums. That i completely understand. But sometimes you guys make one question your priorities.
CCP Lebowski wrote:I'm not trying to make excuses, just explaining some of the considerations we have to make and providing some food for thought I hope. And i appreciate that. If anything, i think a liitle more transparency and developer/player communication would tremendously help to calm down and/or prevent flared tempers.
CCP Darwin wrote:That's strictly due to the performance impact, so having a switch is not optional. We would not want such a feature to increase our minimum system requirements. Like the gas clouds?
I apologize for the sporadic sarcasm here or there, but , like mentioned above, sometimes it's really hard to comprehend your priorities / intentions / train of thought... whatever you wanna call it.
Eve is a great game and i just like to see it get even better, you know? |
|
CCP Claymore
C C P C C P Alliance
122
|
Posted - 2015.02.17 17:57:32 -
[88] - Quote
HeXxploiT wrote:For some reason images aren't showing up for me in contracts. http://puu.sh/g14DZ/09cc366300.png So I have no idea whatsoever what I'm looking at until I click on the contract.
I am about to test our internal fix for this, with any luck it will be fixed tomorrow.
Quality Assurance Analyst
Team Game of Drones
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CCP Wideo
C C P C C P Alliance
1
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Posted - 2015.02.17 18:06:02 -
[89] - Quote
Noriko Mai wrote:CCP Wideo wrote:Esrevid Nekkeg wrote:In the Notification Settings > Category Suscriptions.
The top one reads: > [no label: Notifications/groupOpportunities] Thanks for the heads up that's being looked into now :) That should be fixed as soon as possible. Where's your Dev Tag monkeyface? And who are you? Also Dark Opaque theme is not included in this release. It may be an oversight and I'm giving you the chance to fix it. For feedback on the latest changes to themes, please post in the Tiamat Feedback thread, where the relevant people will have a higher chance of seeing it. |
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CCP Darwin
C C P C C P Alliance
1048
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Posted - 2015.02.17 18:56:01 -
[90] - Quote
Damjan Fox wrote:CCP Darwin wrote:That's strictly due to the performance impact, so having a switch is not optional. We would not want such a feature to increase our minimum system requirements. Like the gas clouds?
If you're having specific graphic performance issues, please submit a bug report, preferably with a screenshot. Performance problems are so highly dependent on machine configuration, driver choice, and GPU that solving them depends on the details. We do test our features on min-spec as well as recommended-spec machines, but of course you will have to turn down the graphic quality quite a bit to get decent performance on a min-spec machine.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Ryan Leonard Thorne
Corwan Academy Kanen Federation
7
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Posted - 2015.02.17 19:01:57 -
[91] - Quote
I'm having audio dropouts. Starts with random short dropouts, becomes more and more and then audio engine seems to stop completely. At first login after dt a client restart helped, but now I'm having the same issues again. Stopping and starting audio engine in options turns audio output on again, but after a while the dropouts come back. |
Raphendyr Nardieu
Chapter Six Chapters.
0
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Posted - 2015.02.17 19:07:19 -
[92] - Quote
It appears that many in our Corporation is seeing abnormally many pilots in local marked RED. One was in Jita and all except of 2 were RED. After checking from show info, there is no standing information (I mean they all read 0) also for other pilots corporation. |
Atte Yaken
Chapter Six Chapters.
0
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Posted - 2015.02.17 19:13:42 -
[93] - Quote
Changing corporation contacts made my whole corporation see random people as if they were terrible standing. Like all of Jita or 700 people on help chat.
Re-logging to game fixes that until you change corp contacts again. |
Poxs62
StarTrucks Prometheus Allegiance
2
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Posted - 2015.02.17 19:19:44 -
[94] - Quote
The client is not recognising mouse click from within the evemail
Try to write evemail and then click on a previous word, or open existing mail and try and click it will only select the email as front screen but not allow you to click in middle of line etc |
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CCP Habakuk
C C P C C P Alliance
1232
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Posted - 2015.02.17 19:31:53 -
[95] - Quote
Raphendyr Nardieu wrote:It appears that many in our Corporation is seeing abnormally many pilots in local marked RED. One was in Jita and all except of 2 were RED. After checking from show info, there is no standing information (I mean they all read 0) also for other pilots corporation.
Atte Yaken wrote:Changing corporation contacts made my whole corporation see random people as if they were terrible standing. Like all of Jita or 700 people on help chat.
Re-logging to game fixes that until you change corp contacts again.
EDIT: Also dragging and dropping something to your corporation contacts label list opens wrong dialog.
Could you please send bug reports from your client (F12) with details about this? Thank you in advance.
CCP Habakuk | EVE Quality Assurance | Team Gridlock
Bug reporting | Mass Testing
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Sizeof Void
Ninja Suicide Squadron
577
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Posted - 2015.02.17 19:49:57 -
[96] - Quote
CCP Sledgehammer wrote:We don't want to keep piling more and more checkboxes into the menu, we are looking at completely redesigning the whole thing. In the interim between now and your redesign, pleaase add the necessary checkboxes, so that we can turn off UI and graphics options which players find annoying and/or distracting.
Note: more checkboxes in the infrequently-accessed ESC menus don't really bother most players. |
Esme Moya Mencken
Republic Military School Minmatar Republic
8
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Posted - 2015.02.17 19:53:02 -
[97] - Quote
CCP Sledgehammer wrote:We don't want to keep piling more and more checkboxes into the menu, we are looking at completely redesigning the whole thing.
I'm not sure if this is supposed to inspire good faith. "Redesigning the whole thing"? My god. What kind of priority does that take? |
Sizeof Void
Ninja Suicide Squadron
577
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Posted - 2015.02.17 19:54:02 -
[98] - Quote
CCP Darwin wrote:Damjan Fox wrote: I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects?
It's not that simple. Adding a new checkbox requires:.... Actually, it is quite simple, if you originally design all new features with the forethought of making it something that can be switched off by the end-user.
And, yes, I do have many years of work experience with UI design, computer graphics and programming, so I'm not just blowing hot air. |
Jeven HouseBenyo
Native Freshfood Minmatar Republic
20
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Posted - 2015.02.17 19:54:14 -
[99] - Quote
Couple of noticed glitches so far this morning.
1. Mining ice with others in that belt, the sound of ice being chewed apart would get amazingly Loud, back off, then Loud, echo-y, normal, etc. So the sound problem is in more than combat situations.
2. Had to put my ISK pennies back in my view, they've been reset to not showing over three accounts.
3. Wrecks/loot insists now on showing up in General Overview, not staying where it should in Loot. As I have not done any customization to default settings, not thinking it's on my end.
4. Wow, lense flare times five now! The last mini-expansion left me in visual agony from the cluster headaches and vertigo and it took fiddling with graphic settings to get playable for longer than 30 minutes again. CCP, you're going to run me off from the amount of pain killers I'll have to take to play if these shiny graphic details go up much more. There's bound to be a way to make the game look more updated without causing physical pain for those of us with bad vision/light sensitivity, glasses/contacts, etc? It's getting brutal. Pretty looking, but brutal.
5. Drones are being very touchy about docking in their hold or going out to do things. Damage is spot on, they're following orders once out. Just getting them to get in gear seems off at times.
6. My notification chime is going nuts. Why? The waves of socket closed hitting those I have marked as watch. There's a problem here, it has not gotten me yet but it's nailed dozens just in my lists, one poor player got disconnected 5 times in 3 minutes. No specific ISP, region, country... So I'm thinking odds are it's on the server end, not the players' side of a login.
That's it so far that I've personally experienced. Hope that gives more directions to work for the number crunchers.
>Jeven
Don't make me link Iggy McStickson or something else I've saved to make the conversation irrelevant. I have bookmarks and I'm not afraid to use them.
Do inactive clones sit in their vats, dreaming of virtual Slaver Hounds?
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Tau Cabalander
Retirement Retreat Working Stiffs
4605
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Posted - 2015.02.17 19:55:06 -
[100] - Quote
I really can't recommend doing a manual launcher install, or anything aside from a full client re-install.
Unfortunately CCP policy forbids me to elaborate, though I have brought the issues to their attention before.
I'm sorry I can't change my recommendation either, because CCP's policies also prevent them from discussing the matter with me, so I will never know if it has been permanently resolved. |
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CCP Darwin
C C P C C P Alliance
1052
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Posted - 2015.02.17 20:15:51 -
[101] - Quote
Sizeof Void wrote:Actually, it is quite simple, if you originally design all new features with the forethought of making it something that can be switched off by the end-user. Because absence of such a checkbox is not a defect, please post further discussion about this in the appropriate thread here:
Tiamat Feedback
Or, make a post in the Features & Ideas Discussion forum.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Daemun Khanid
Sanctus Imperialis
53
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Posted - 2015.02.17 20:24:23 -
[102] - Quote
Can't find any type of quality settings for the lens flares as described in the patch notes. It this in error or am I missing something? Tied into post processing or something perhaps?
Daemun of Khanid
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Pete Butcher
KarmaFleet Goonswarm Federation
273
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Posted - 2015.02.17 20:28:06 -
[103] - Quote
The color for the % difference form avg price in the buy window is wrong - it's red on lower prices and green on higher.
http://evernus.com - the ultimate multiplatform EVE trade tool + nullsec Alliance Market tool + Trade Advisor
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CCP Darwin
C C P C C P Alliance
1052
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Posted - 2015.02.17 20:29:18 -
[104] - Quote
Tau Cabalander wrote: I really can't recommend doing a manual launcher install, or anything aside from a full client re-install.
Unfortunately CCP policy forbids me to elaborate, though I have brought the issues to their attention before.
You are free to make a public post about whatever issues you may have had with a manual launcher reinstall in the Issues, Workarounds, and Localization forum. I'm assuming your "CCP Policy" comment refers to the matter of sharing private communications with CCP employees, but that doesn't restrict you from explaining the nature of your problem or what steps you have attempted to resolve it.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Sizeof Void
Ninja Suicide Squadron
577
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Posted - 2015.02.17 20:32:18 -
[105] - Quote
CCP Sledgehammer wrote:I am well aware that we were already discussing it, but in a thread other than where the aforementioned query was raised. As with anything we do relating to graphics, we have to bear in mind that individuals will have different opinions on what looks good. We keep a close eye on feedback relating these features to assess if we need to change or remove them in light of considerable feedback, this lighting feature is no different, but it has to be out "in the wild" for some time for that feedback to accrue. I sat with the Art Director and other QA and assessed the feature again when concerns were raised in the other thread, we all liked the effect - personal opinions obviously. You folks continue to confuse art design with UI design.
If you were crafting passive entertainment (ie. a motion picture of television show), art direction is indeed all-important; but when you are making interactive software, UI design takes priority over art design.
Art design is a creative process and entirely subjective. There is no way to really judge what is good or bad; it is always a matter of personal opinion. You don't create art by committee.
UI design is engineering, not art, and there *are* good and bad UI design criteria. It is not simply a matter of your personal opinion vs. someone else's personal opinion. The UI needs to work effectively, for all users, which typically requires options for users to personalize the UI according to their needs & preferences. This has been proven over decades of software UI design and end-user reviews, on thousands upon thousands of software packages, incl. games.
As stated in the feedback already given in the forums, the lighting features are annoying to many players. This negatively impacts the effectiveness of the UI, and thus should be changed - at the very least with an option to turn them off.
Indeed, all such future features should be designed with an on/off switch. This would obviate the need to have this sort of debate/discussion again. |
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CCP Darwin
C C P C C P Alliance
1052
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Posted - 2015.02.17 20:32:25 -
[106] - Quote
Daemun Khanid wrote:Can't find any type of quality settings for the lens flares as described in the patch notes. It this in error or am I missing something? Tied into post processing or something perhaps?
I believe that the Shader Quality and/or Texture Quality settings now control lens flare quality as well. There is no separate control.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Nankeen Heron
Jim's Mowing
16
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Posted - 2015.02.17 20:43:40 -
[107] - Quote
Data/Relic container windows no long close automatically after clicking "Loot All". I haven't tried it with wrecks yet, but that would get really cluttered when salvaging. |
Ragnar Snowed
Trantor Investment Symetrique Federation Inc.
13
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Posted - 2015.02.17 20:47:30 -
[108] - Quote
I have an issue in search contracts as the content of column didn't match the title of column
here a screen
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ISD Ezwal
ISD Community Communications Liaisons
3837
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Posted - 2015.02.17 20:52:08 -
[109] - Quote
I have removed some rule breaking posts and those quoting them. Please people, keep it on topic and above all civil!
The Rules: 27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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Sizeof Void
Ninja Suicide Squadron
577
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Posted - 2015.02.17 20:52:34 -
[110] - Quote
CCP Darwin wrote:Damjan Fox wrote: I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects?
It's not that simple. Adding a new checkbox requires: 1) Changes, possibly complicated in a particular case, to enable/disable the feature. 2) Planning software engineer time to modify the UI. (Note that even if it's a relatively simple task, simple tasks still require that the engineer mentally "switch gears," plus there's UI design time to figure out where to place the control.) 3) Localization to multiple languages and subsequent QA validation for the localization. 4) QA testing of functionality. 5) Time and attention to tracking the feature, time involved in integrating the related changes into the release branch. Finally, there are general UI design concerns about mixing performance-related graphics controls with those that are solely to address personal preference, issues with total availability of UI real estate, and making a complicated window more complicated. To make it into a release, a particular feature or change requires being prioritized against all other possible ways to spend our time, because the list of things we'd like to do in the future is enormously longer than what we can do in any release. Player feedback matters, but it's neither possible to please everyone, nor is it possible to make all the changes every player requests on the forums. As I recall, one of the major reasons for moving to the shorter release cycles was to avoid rushing things into the game which were not 100% tested and ready.
So, if it takes another release cycle, or two, or three, for a check box to added and tested, then there is no reason not to take the time to do it right. If it isn't seen as a priority, then don't release the feature - just leave it on Sisi for more longer-term feedback. |
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Hinata Sama
Your Loss Dead Terrorists
4
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Posted - 2015.02.17 20:52:51 -
[111] - Quote
Dear CCP dudes,
im unable to patch EVE with Tiamat.. Launcher downloads patch but at 3/3 APPLYING PATCh it freezes and sends this window:
Exception during UpdaterModule.Update Traceback (most recent call last): File "lib\update.pyo", line 101, in run File "lib\update.pyo", line 282, in _Update File "lib\update.pyo", line 254, in ApplyPatch File "lib\steps\applyHttpPatch.pyo", line 48, in Run File "zsync\zsync.pyo", line 698, in ApplyPatch File "zsync\zsync.pyo", line 698, in ApplyPatch File "zsync\zsync.pyo", line 651, in PatchFile File "zsync\zsync.pyo", line 645, in PatchFile File "zsync\fileSync.pyo", line 387, in GetBlock IOError: [Errno 22] Invalid argument Locals by frame, innermost last: .... and it froze up and doesnt work....
Remember who you are.
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CCP Darwin
C C P C C P Alliance
1052
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Posted - 2015.02.17 21:02:50 -
[112] - Quote
Since their absence are not software defects, please take ALL further discussion of unimplemented UI controls to this thread: Tiamat Feedback or make a post in this forum Features & Ideas Discussion.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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CCP Darwin
C C P C C P Alliance
1052
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Posted - 2015.02.17 21:03:52 -
[113] - Quote
Hinata Sama wrote:im unable to patch EVE with Tiamat.. Launcher downloads patch but at 3/3 APPLYING PATCh it freezes and sends this window:
Please first attempt rebooting, and if that doesn't do it, try reinstalling the launcher from this link:
http://cdn1.eveonline.com/EveOnlineLauncher/release/EVEOnlineLauncher_2_2_859950.exe
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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ISD Ezwal
ISD Community Communications Liaisons
3837
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Posted - 2015.02.17 21:09:36 -
[114] - Quote
I have removed a rule breaking post.
The Rules: 27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
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CCP Darwin
C C P C C P Alliance
1052
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Posted - 2015.02.17 21:14:42 -
[115] - Quote
Ragnar Snowed wrote:I have an issue in search contracts as the content of column didn't match the title of column here a screen
CCP Claymore says that a fix has been tested internally and that "with any luck it will be fixed tomorrow."
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Dorn Val
Probe Patrol
182
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Posted - 2015.02.17 21:24:24 -
[116] - Quote
I've tried to down load the patch twice, and after it downloads it stalls at different points. The first time it hit about 26% when applying the patch and now it seems to be stuck at 2.5%. Any thing I can try before doing a clean install of the game?
Edit: Downloading the launcher now.
Sandbox: An enclosed area filled with sand for children engaged in open-ended, unstructured, imaginative play. Also a place for cats to urinate and defecate...
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Daemun Khanid
Sanctus Imperialis
53
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Posted - 2015.02.17 21:37:53 -
[117] - Quote
CCP Darwin wrote:Daemun Khanid wrote:Can't find any type of quality settings for the lens flares as described in the patch notes. It this in error or am I missing something? Tied into post processing or something perhaps? I believe that the Shader Quality and/or Texture Quality settings now control lens flare quality as well. There is no separate control.
That's rather unfortunate as shader and textures have an extremely noticeable effect on the games appearance while turning down lens flares would potentially improve performance while maintaining lovely visuals. Perhaps this could be addressed in a future patch? in other words, please give us the option to control it separately. :) Personally I have no trouble maintaining 60 fps lock as long as I don't do 2 things, 1. Don't turn on windows 7 aero transparency with window blur turned on, it wrecks frame rates. 2. Don't look at the sun, because other than making you go blind it also wrecks frame rates.
Daemun of Khanid
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HeXxploiT
Little Red X
98
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Posted - 2015.02.17 21:39:25 -
[118] - Quote
CCP Darwin wrote:Damjan Fox wrote: I'm not a programer myself, but is it so difficult and time consuming, to add a check/uncheck box in the settings for controversial graphical effects?
It's not that simple. Adding a new checkbox requires: 1) Changes, possibly complicated in a particular case, to enable/disable the feature. 2) Planning software engineer time to modify the UI. (Note that even if it's a relatively simple task, simple tasks still require that the engineer mentally "switch gears," plus there's UI design time to figure out where to place the control.) 3) Localization to multiple languages and subsequent QA validation for the localization. 4) QA testing of functionality. 5) Time and attention to tracking the feature, time involved in integrating the related changes into the release branch. Finally, there are general UI design concerns about mixing performance-related graphics controls with those that are solely to address personal preference, issues with total availability of UI real estate, and making a complicated window more complicated. To make it into a release, a particular feature or change requires being prioritized against all other possible ways to spend our time, because the list of things we'd like to do in the future is enormously longer than what we can do in any release. Player feedback matters, but it's neither possible to please everyone, nor is it possible to make all the changes every player requests on the forums.
You're exaggerating. Just write a little code and toss it in there. What could possibly go wrong?
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Marc W2048
Clan 86 Antesignani Alliance
0
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Posted - 2015.02.17 22:33:47 -
[119] - Quote
What ever happened to being able to download the patch without the launcher? I have been trying to update for hours and the launcher stalls, has to restart, stalls... its taking me forever! |
Angelica Scatterbrain
WH United
24
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Posted - 2015.02.17 22:37:24 -
[120] - Quote
Launcher is fugged. Repair tool is fugged.
Cannot download from:
http://cdn1.eveonline.com/client_repair/352/repair.exe
http://cdn1.eveonline.com/EveOnlineLauncher/release/EVEOnlineLauncher_2_2_859950.exe
without it grinding to a stop almost instantly.
I can download any file from anywhere else in the world except from CCP.
Now what? |
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Cat silth
Pelican. Nulli Secunda
1
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Posted - 2015.02.17 22:38:32 -
[121] - Quote
My wallet and my transactions are not displaying right its missing 00 of the end 1000000.00 should like this but displaying like this 1000000
can you pls fix this as my buy orders display the 555415.55 - but if buy something its displayed like 555415
its confusing and can lead to mistakes |
Marc W2048
Clan 86 Antesignani Alliance
0
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Posted - 2015.02.17 22:47:27 -
[122] - Quote
Cat silth wrote:My wallet and my transactions are not displaying right its missing 00 of the end 1000000.00 should like this but displaying like this 1000000
can you pls fix this as my buy orders display the 555415.55 - but if buy something its displayed like 555415
its confusing and can lead to mistakes
I have to ask... is the .00 to .99 isk really going to make or break you mate? |
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CCP Darwin
C C P C C P Alliance
1052
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Posted - 2015.02.17 22:49:23 -
[123] - Quote
Cat silth wrote:can you pls fix this as my buy orders display the 555415.55 - but if buy something its displayed like 555415
its confusing and can lead to mistakes
There should be a new gear icon that's in the top right of your wallet window. Click it and choose "Show ISK cents on amounts."
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Mathias Raholan
Lezaruss Industrial Systems Intrepid Crossing
9
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Posted - 2015.02.17 23:34:51 -
[124] - Quote
I have the blank character screen again. This time I can't click the blackness and get a toon. I can't click anything, but I can access the escape menu. |
Areen Sassel
45
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Posted - 2015.02.17 23:38:23 -
[125] - Quote
Leroy Andrepont wrote:Am I the only one experiencing rat sounds lingering even after they've been destroyed?
No. There's one more upthread, and I've had the same experience today. |
DaOpa
Static Corp
46
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Posted - 2015.02.17 23:52:54 -
[126] - Quote
Experienced very bad FPS performance during a large fleet battle.
FPS went as low to 0, no matter what I was changing nothing seem to make it better.
http://www.reddit.com/r/Eve/comments/2w8dvw/noticing_fps_issues_during_large_fleet_pew_pewne1/
LP Stores DB - WH List / Systems - Live Streamer
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CCP Darwin
C C P C C P Alliance
1052
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Posted - 2015.02.17 23:59:25 -
[127] - Quote
Please submit a bug report, preferably from the in-game F12 menu so we can get your machine info.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Ssabat Thraxx
DUST Expeditionary Team Good Sax
1165
|
Posted - 2015.02.18 00:33:04 -
[128] - Quote
My Drone Link Augmentor II does not work anymore, at least not on my Geddon. I've always had a drone control range of 105km on it, now it keeps telling me 81.
What I have tried to fix it:
Turn it off and back on. Remove it and put it back on. Leave ship, come back to ship. Just for haha's I took it off and replaced it with another one. Relogged.
Nothing has fixed it.
\m/ O.o \m/
"You're a freak ..." - Solecist Project
Vote Sabriz Adoudel for CSM 10
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Aerinbiorn Haubogi
Haubogi CRM
0
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Posted - 2015.02.18 00:33:19 -
[129] - Quote
Though I have the updated launcher (859950), my update has stalled out at "CREATING EVE_ONLINE_861477-862956_WIN.PATCH: 45.8% - DOWNLOADING 529.40 MB / 1.12 GB."
Restarting the launcher, restarting the PC, nothing has fixed it. Just stalling. |
Memphis Baas
170
|
Posted - 2015.02.18 00:41:47 -
[130] - Quote
In sound settings, I have music level at 0 and world (ambience) at 70%. Opening the ISIS ship browser starts to play some music, at what sounds like 50% volume (maybe), and this persists after closing ISIS. I have to manually set the music to some level (f.ex. 20%), apply, then set it back to 0 and apply again. |
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Kimsemus
Struggle Cuddle Violent Declaration
145
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Posted - 2015.02.18 00:45:36 -
[131] - Quote
The launcher is patching PAINFULLY slow.
The only time I see progress, strangely, is when I wiggle my mouse across the launcher. Very bizarre.
Please advise.
Only the ladder is real. The climb is all there is.
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Karenina Crul
TazManian Devils Active Endeavors
0
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Posted - 2015.02.18 00:46:10 -
[132] - Quote
Was unable to log-in. Tiamat update did not even start --as updates have always done on initial start of launcher. After multiple tries and even re-booting computer, I'm now downloading entire client. |
TheSmokingHertog
TALIBAN EXPRESS
287
|
Posted - 2015.02.18 01:02:20 -
[133] - Quote
My launcher is showing offline for a while now, the bin exe does start ok. |
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CCP Darwin
C C P C C P Alliance
1053
|
Posted - 2015.02.18 01:18:00 -
[134] - Quote
TheSmokingHertog wrote:My launcher is showing offline for a while now, the bin exe does start ok.
For some people, reinstalling the launcher has helped: http://cdn1.eveonline.com/EveOnlineLauncher/release/EVEOnlineLauncher_2_2_859950.exe
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Primaxin
PubSwarm Federation Greater Western Co-Prosperity Sphere
9
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Posted - 2015.02.18 01:23:50 -
[135] - Quote
Can't get the launcher to download either. First time I've really ever had trouble with a patch.
Trying repair tool now. |
Primaxin
PubSwarm Federation Greater Western Co-Prosperity Sphere
9
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Posted - 2015.02.18 01:26:49 -
[136] - Quote
Kimsemus wrote:The launcher is patching PAINFULLY slow.
The only time I see progress, strangely, is when I wiggle my mouse across the launcher. Very bizarre.
Please advise.
I have exactly the same issue. I also only see a tiny bit of progress when I put my mouse over the launcher window - ridiculous. Unfortunately I can't redownload the launcher either, I'm getting download speeds of like 15Kb/sec and it's stuck at like 25%.
Maybe the repair tool will work.
After that I'll have to try to download the whole client, if I can even do that. |
space gator
Adhocracy Incorporated Adhocracy
46
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Posted - 2015.02.18 01:27:47 -
[137] - Quote
This seemed to kick the launcher into working normally for me. Thanks CCP Darwin for re-posting it.
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Casey Ambraelle
EVE University Ivy League
8
|
Posted - 2015.02.18 01:35:13 -
[138] - Quote
I have tried twice now to update the client through the launcher only to have it fail both times. Both times it has taken over 4 hrs to download the 1.12 GB patch. I have also manually downloaded the patch from cdn1.eveonline.com/862956/EVE_Online_861477-862956_win.zip and tried importing it and still the client will not update.
This last time I got the error message
Linky sorry its to long to post in the thread. Going to reboot and try again. |
TheSmokingHertog
TALIBAN EXPRESS
287
|
Posted - 2015.02.18 01:36:12 -
[139] - Quote
Haha, I tried running it while warping all over, will report in a bit. |
Kimsemus
Struggle Cuddle Violent Declaration
145
|
Posted - 2015.02.18 01:48:34 -
[140] - Quote
Reinstalling the launcher fixed the speed issue.
I still have to wiggle my mouse on the launcher while open to get it to show status updates, but downloaded much faster.
Only the ladder is real. The climb is all there is.
|
|
Mathew Derp
Freedom Dreams Space Monkey Protectorate
0
|
Posted - 2015.02.18 02:26:31 -
[141] - Quote
So I have the same issue as many... I have tried to use the repair tool on launcher and even the link provided by the dev's to the most current launcher and everything stops downloading at 2.2mbs. I have gone so far as to uninstall the complete game and start from scratch and guess what I cannot even download the client again stops at 2.2mbs downloaded and then goes to zero been at for 5hours now. |
bigun Ongrard
Winfield Star-Tech
0
|
Posted - 2015.02.18 02:36:24 -
[142] - Quote
i have yet to download any thing from ccp i had the game and i opend it took 2 hours to get to 5% download so i did the repair that they said to do that failed on 3% so i unistall the game and trying to reinstall it now so it would be clean file im at 0.4% at 50k a sec my internet is not the problem as im able to do other stuff on speed test .net my speed is 40 down and 6 up thats what it is normaly so ccp servers are some thing is haveing problems and i have tryed to play since down time witch was 13 hours ago for me i want to be reinburst for my time i have lost to day this is y u have test server to make sure this stuff dont fail this hard |
Primaxin
PubSwarm Federation Greater Western Co-Prosperity Sphere
9
|
Posted - 2015.02.18 02:46:56 -
[143] - Quote
Mathew Derp wrote:So I have the same issue as many... I have tried to use the repair tool on launcher and even the link provided by the dev's to the most current launcher and everything stops downloading at 2.2mbs. I have gone so far as to uninstall the complete game and start from scratch and guess what I cannot even download the client again stops at 2.2mbs downloaded and then goes to zero been at for 5hours now.
Yep. I'm stuck too. Nothing works, not the launcher, not the client, I can't download anything. |
Casey Ambraelle
EVE University Ivy League
8
|
Posted - 2015.02.18 02:52:06 -
[144] - Quote
Primaxin wrote:Mathew Derp wrote:So I have the same issue as many... I have tried to use the repair tool on launcher and even the link provided by the dev's to the most current launcher and everything stops downloading at 2.2mbs. I have gone so far as to uninstall the complete game and start from scratch and guess what I cannot even download the client again stops at 2.2mbs downloaded and then goes to zero been at for 5hours now. Yep. I'm stuck too. Nothing works, not the launcher, not the client, I can't download anything.
Make that the 3 of us can't download the patch and can't download the launcher been trying to update for over 12 hrs now. |
Primaxin
PubSwarm Federation Greater Western Co-Prosperity Sphere
9
|
Posted - 2015.02.18 02:59:04 -
[145] - Quote
Are you located in SE US? I'm in Florida. There is speculation that somehow geography is playing a role in this. |
Mathew Derp
Freedom Dreams Space Monkey Protectorate
0
|
Posted - 2015.02.18 03:00:53 -
[146] - Quote
Primaxin wrote:Are you located in SE US? I'm in Florida. There is speculation that somehow geography is playing a role in this.
Florida as well. |
Gremzd
Dog Nation Northern Associates.
0
|
Posted - 2015.02.18 03:03:09 -
[147] - Quote
Add me to the list as well. I started with trying to just update my install. Download speed that I have is 80 Mbps down update was capping at maybe 20 KBPS on eve launcher. Then tried to disable AV with no effect. Than checked to make sure set everything eve related as "Run as Administrator", still nothing. Than I had the brilliant idea to completely uninstall the program and attempt a fresh reinstall, again nothing. Seems every time I use the link for downloading from ccp at cdn1.eveonline.com I get extremely slow dl speeds. Attempted ipconfig /release, and ipconfig /renew. These also had no effect in allowing me to install the program. A friend of mine in the same house on the same internet was able to update with no issues however he did mention that the dl was stop start a lot for him as well.
Just wondering what's going on as I would like to be able to play sometime soon.
edit also located in Seminole County in Florida. |
Primaxin
PubSwarm Federation Greater Western Co-Prosperity Sphere
9
|
Posted - 2015.02.18 03:05:15 -
[148] - Quote
Volusia County here, so right next door. |
Jack Orf
Synapse. The Kadeshi
0
|
Posted - 2015.02.18 03:20:27 -
[149] - Quote
Regarding Launcher/Patching issues:
I unsuccessfully tried patching using the launcher. Failed multiple times at the "Applying Patch" Stage (got to 2.5% twice). Third time I ended the launcher process, opened up repair.exe and successfully patched. Patch downloaded at 4.4 Mb/s.
I did not install the updated launcher per previous suggestions.
I'm located in Minnesota. Charter internet at 50 Mb/s.
Windows 7 64-bit Intel Core 2 Duo E8400 8 GB DDR2 RAM Nvidia GeForce GTX 560 |
Angelica Scatterbrain
WH United
24
|
Posted - 2015.02.18 03:21:17 -
[150] - Quote
Primaxin wrote:Are you located in SE US? I'm in Florida. There is speculation that somehow geography is playing a role in this.
Valdosta, GA (AKA Northern Florida because **** Atlanta) |
|
Casey Ambraelle
EVE University Ivy League
8
|
Posted - 2015.02.18 03:35:23 -
[151] - Quote
Casey Ambraelle wrote:I have tried twice now to update the client through the launcher only to have it fail both times. Both times it has taken over 4 hrs to download the 1.12 GB patch. I have also manually downloaded the patch from cdn1.eveonline.com/862956/EVE_Online_861477-862956_win.zip and tried importing it and still the client will not update. This last time I got the error message Linky sorry its to long to post in the thread. Going to reboot and try again. EDIT - Trying to download the launcher now even tho it shows I have the latest version. Its currently downloading at 15.8 Kbps typical of what I've been seeing all day when trying to download the patch.
Rebooted, unzipped patch to the root eve folder and not the patches folder that opens when you click on import and was able to get the client to update. |
Casey Ambraelle
EVE University Ivy League
8
|
Posted - 2015.02.18 03:39:44 -
[152] - Quote
Primaxin wrote:Are you located in SE US? I'm in Florida. There is speculation that somehow geography is playing a role in this.
Central Florida just south of the space center |
Toxicirishmn
Underworld Protection Agency Fatal Ascension
0
|
Posted - 2015.02.18 03:51:06 -
[153] - Quote
Viera, as well as Melbourne, FL having the same issues. (not from Florida, just down here on work) |
Dorn Val
Probe Patrol
182
|
Posted - 2015.02.18 03:52:45 -
[154] - Quote
Dorn Val wrote:I've tried to down load the patch twice, and after it downloads it stalls at different points. The first time it hit about 26% when applying the patch and now it seems to be stuck at 2.5%. Any thing I can try before doing a clean install of the game?
Edit: Downloading the launcher now.
Reinstalling the launcher worked.
Sandbox: An enclosed area filled with sand for children engaged in open-ended, unstructured, imaginative play. Also a place for cats to urinate and defecate...
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Primaxin
PubSwarm Federation Greater Western Co-Prosperity Sphere
9
|
Posted - 2015.02.18 04:02:17 -
[155] - Quote
How did you reinstall it?
|
DarkCloud Cesaille
Deadly Fingertips
0
|
Posted - 2015.02.18 04:04:07 -
[156] - Quote
Mathew Derp wrote:Primaxin wrote:Are you located in SE US? I'm in Florida. There is speculation that somehow geography is playing a role in this. Florida as well. NC - won't pstch, cant download installer, wont repair |
Casey Ambraelle
EVE University Ivy League
8
|
Posted - 2015.02.18 04:11:49 -
[157] - Quote
I was able to manually download the patch from cdn1.eveonline.com/862956/EVE_Online_861477-862956_win.zip much faster than trying to let the launcher try and download it. Seams the issue I was having with manually patching was that I was extracting it to the patches folder then trying to import it. Once I extracted it to the C:\Program Files (x86)\CCP\EVE directory it updated just fine and I'm in game. |
Ziconis Cadelanne
University of Caille Gallente Federation
0
|
Posted - 2015.02.18 04:21:11 -
[158] - Quote
There is definitely a network issue here. I am also in Florida and cannot download the launcher manually, automatically, or the link that was just posted with the patch itself. The dynamic background on the launcher doesn't even load. Here is a trace route I just ran.
tracert eveonline.com
Tracing route to eveonline.com [87.237.39.92] over a maximum of 30 hops:
1 7 ms 7 ms 7 ms 10.127.16.1 2 9 ms 13 ms 8 ms 72-31-92-40.net.bhntampa.com [72.31.92.40] 3 14 ms 14 ms 12 ms ten0-9-0-0.tamp27-car1.bhn.net [72.31.119.20] 4 13 ms 25 ms 13 ms ten0-1-0-2-4.tamp20-car1.bhn.net [71.44.3.0] 5 16 ms 16 ms 11 ms hun0-0-0-9-tamp20-cbr1.bhn.net [72.31.2.203] 6 11 ms 10 ms 13 ms 4.68.70.149 7 129 ms 125 ms 125 ms ae-231-3607.edge4.London1.Level3.net [4.69.166.2 5] 8 125 ms 124 ms 125 ms ae-231-3607.edge4.London1.Level3.net [4.69.166.2 5] 9 * * * Request timed out. 10 * * * Request timed out. 11 * * * Request timed out. 12 * * * Request timed out. 13 * * * Request timed out. 14 * * * Request timed out. 15 * * * Request timed out. 16 * * * Request timed out. 17 ^C
|
Ziconis Cadelanne
University of Caille Gallente Federation
0
|
Posted - 2015.02.18 04:46:11 -
[159] - Quote
I also just connected to a virtual server I have located in a datacenter in NJ and it downloaded the launcher almost instantly. There is something up which is affecting us in the Southeast for sure. This is not CCP's fault. |
Karenina Crul
TazManian Devils Active Endeavors
0
|
Posted - 2015.02.18 04:46:33 -
[160] - Quote
Also in FL and I've given up. Can't download update or the launcher at link provided. 4 accounts now idle. I've invested too many hours of my evening already. Will try again in a day or two. 4 accounts now idle. Thanks CCP. |
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Ragnar STS
Minmatar Ship Construction Services Ushra'Khan
70
|
Posted - 2015.02.18 04:49:56 -
[161] - Quote
Stefan Silviu wrote:i runned 2 anomalyes (drones and guristas) and the background rat chattery/noises got sticked to the ship everywhere i go i get the sounds from rats and rogue drones
later edit sounds are active even when docked and they only dissapear after restarting client
Confirming rat noises persist forever. Even simple belt rats still make noise after going into a station.
|
Double Oh Mosquito
5
|
Posted - 2015.02.18 04:50:11 -
[162] - Quote
Tiamat...
Yay
=/
Next expansion please...
10yr vet fading fast....
|
Darf Smegma
Applied Anarchy SpaceMonkey's Alliance
0
|
Posted - 2015.02.18 05:00:56 -
[163] - Quote
Karenina Crul wrote:Also in FL and I've given up. Can't download update or the launcher at link provided. 4 accounts now idle. I've invested too many hours of my evening already. Will try again in a day or two. 4 accounts now idle. Thanks CCP.
Same here, in GA. 6 accounts sitting. Been trying all day. No launcher download, repair doesn't work, no manual patch download. Any attempt at a connection fizzles out after 3-5 seconds. |
Ragnar STS
Minmatar Ship Construction Services Ushra'Khan
70
|
Posted - 2015.02.18 05:03:43 -
[164] - Quote
CCP Sledgehammer wrote: ... regarding nebulae brightness, another ongoing conversation. ...
I would give many many thanks for being able to completely turn off nebulae, and especially in amarr space turn down the overall background brightness. So sick of turning my camera around the ship 9 times just to get a decent view of what I'm looking at.
I remember when the changes to background brightness first came out and nullsec was suddenly soooo soothing. Now even null seems bright as @#$ again. Sec .8 and above actually hurts my eyes after a while. I see enough bright lights at work. I enjoy the dark but perfect glow of deep space. |
TheSmokingHertog
TALIBAN EXPRESS
287
|
Posted - 2015.02.18 05:28:25 -
[165] - Quote
This "Find Group in Browse Tab" feature does not work any longer?
|
Minmatar Citizen 92500388
Naked Wolf Girls
0
|
Posted - 2015.02.18 06:47:02 -
[166] - Quote
Can someone please help me with fixing eve so I can finally play? Repair doesn't work. nor downloading patch from source. The launcher and client do not work. retried downloading them separately doesn't work. keep getting stuck at verifying the client. reset all of eve didn't work. Deleting eve then re downloading didn't work. I factory reset the computer and doesn't work. nothing any one of yall has told me works and I attempted to put in a ticket and that didn't work either seriously guys what's up what are you guys doing? |
TheSmokingHertog
TALIBAN EXPRESS
287
|
Posted - 2015.02.18 06:54:17 -
[167] - Quote
Minmatar Citizen 92500388 wrote:Can someone please help me with fixing eve so I can finally play? Repair doesn't work. nor downloading patch from source. The launcher and client do not work. retried downloading them separately doesn't work. keep getting stuck at verifying the client. reset all of eve didn't work. Deleting eve then re downloading didn't work. I factory reset the computer and doesn't work. nothing any one of yall has told me works and I attempted to put in a ticket and that didn't work either seriously guys what's up what are you guys doing?
The verifi-ing can take very long, that you know. |
Silver Pigeon
The Little Happy Harem
0
|
Posted - 2015.02.18 07:33:04 -
[168] - Quote
Taking nine-plus hours to download the update, when it should take four.. Only for it to break at the last second, and have to start over again. Tried updating via both the launcher and the repairer, would do more troubleshooting but trial and error is kind of hard on this timescale.
Any chance it'll unbreak itself while I'm asleep? Kinda frustrating because one of my alts is coming up on a queue end. |
Anthar Thebess
872
|
Posted - 2015.02.18 07:49:41 -
[169] - Quote
I am missing Sov changes , even in patch notes. |
Worrff
Viziam Amarr Empire
61
|
Posted - 2015.02.18 07:58:47 -
[170] - Quote
Primaxin wrote:Mathew Derp wrote:So I have the same issue as many... I have tried to use the repair tool on launcher and even the link provided by the dev's to the most current launcher and everything stops downloading at 2.2mbs. I have gone so far as to uninstall the complete game and start from scratch and guess what I cannot even download the client again stops at 2.2mbs downloaded and then goes to zero been at for 5hours now. Yep. I'm stuck too. Nothing works, not the launcher, not the client, I can't download anything.
Did you try a repair? It worked for me.
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
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CCP Masterplan
C C P C C P Alliance
1689
|
Posted - 2015.02.18 10:54:17 -
[171] - Quote
Nankeen Heron wrote:Data/Relic container windows no long close automatically after clicking "Loot All". I haven't tried it with wrecks yet, but that would get really cluttered when salvaging. A fix for 'Loot All' failing to close wreck/container windows should be going out today.
"This one time, on patch day..."
@ccp_masterplan | Team Five-0: Rewriting the law
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Remer Kraft
Savage Wolves
10
|
Posted - 2015.02.18 11:00:39 -
[172] - Quote
Altrue wrote:Still, you should consider adding an option for us to have a custom UI theme. You know, RGB sliders for main and secondary color, just like it used to be before you (CCP) removed the feature. I guarantee it would be worth it.
I totally agree.
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CCP Habakuk
C C P C C P Alliance
1232
|
Posted - 2015.02.18 11:03:42 -
[173] - Quote
For those with download problems, especially from Florida and close states:
Please send me an EVE-mail (to this character CCP Habakuk), if you are still experiencing problems with downloading, and please include following information:
- What ISP you are using?
- What DNS server you are using (if not from your ISP)?
- Run in a cmd window a tracert to cdn1.eveonline.com and include these results
- Is there a significant difference in speed when patching through the launcher and when trying to download http://cdn1.eveonline.com/862956/EVE_Online_861477-862956_win.zip directly?
Do not post these results in this thread, to avoid abuse of the information. You can also send a support ticket, but per EVE-mail I can collect the information a bit faster.
Thanks!
CCP Habakuk | EVE Quality Assurance | Team Gridlock
Bug reporting | Mass Testing
|
|
Remer Kraft
Savage Wolves
10
|
Posted - 2015.02.18 11:16:14 -
[174] - Quote
RGB sliders to adjust the color of the windows interface, it is not the aesthetic preferences of individual players, but absolutely necessary thing. At the current settings is impossible to achieve a comfortable environment for vision. Missing the opportunity to lighten the background of the windows - the market, etc. This leads to fatigue the eye and the inability to play. This is the main reason why I will soon throw the game. It is a pity that the CCP is not going to do anything to remedy the situation. |
Primaxin
PubSwarm Federation Greater Western Co-Prosperity Sphere
9
|
Posted - 2015.02.18 12:16:15 -
[175] - Quote
CCP Habakuk wrote:For those with download problems, especially from Florida and close states: Please send me an EVE-mail (to this character CCP Habakuk), if you are still experiencing problems with downloading, and please include following information:
- What ISP you are using?
- What DNS server you are using (if not from your ISP)?
- Run in a cmd window a tracert to cdn1.eveonline.com and include these results
- Is there a significant difference in speed when patching through the launcher and when trying to download http://cdn1.eveonline.com/862956/EVE_Online_861477-862956_win.zip directly?
Do not post these results in this thread, to avoid abuse of the information. You can also send a support ticket, but per EVE-mail I can collect the information a bit faster. Thanks!
Keeping fingers crossed but so far it appears to be downloading correctly this morning. Volusia County, Florida (Daytona Beach). I'm one who could not download anything from CCP about 6 hours ago.
Thank you. |
Stefan Silviu
Knowledge is Money - Money is Power
6
|
Posted - 2015.02.18 12:29:59 -
[176] - Quote
annyboddy else has a cracking sound issue ? i checked all my cables , plugs and stuff and does not want to go away no problem with other sound sources .... when is this "feature" going to be removed ? |
DHuncan
Minerva Group
65
|
Posted - 2015.02.18 12:43:57 -
[177] - Quote
Mail, mark all as read, click, nothing, still showing as unread.
https://forums.eveonline.com/default.aspx?g=posts&t=41496&find=unread
|
Primaxin
PubSwarm Federation Greater Western Co-Prosperity Sphere
9
|
Posted - 2015.02.18 12:48:11 -
[178] - Quote
DHuncan wrote:Mail, mark all as read, click, nothing, still showing as unread.
I was having that problem with selected alliance mails even prior to this patch. |
Roy Batista
EVE University Ivy League
0
|
Posted - 2015.02.18 12:51:49 -
[179] - Quote
As others have mentioned, even after the 1.1 update, I still have rat sounds everywhere I go. When I encounter rats, I kill them but apparently their audio follows me wherever I go. I tried tweaking the audio but that doesn't help; the only fix is to exit the game and re enter. Didn't have this issue before Tiamat. |
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CCP Sledgehammer
C C P C C P Alliance
372
|
Posted - 2015.02.18 12:55:28 -
[180] - Quote
Roy Batista wrote:As others have mentioned, even after the 1.1 update, I still have rat sounds everywhere I go. When I encounter rats, I kill them but apparently their audio follows me wherever I go. I tried tweaking the audio but that doesn't help; the only fix is to exit the game and re enter. Didn't have this issue before Tiamat.
We're working on this now. Hopefully the fix will be deployed tomorrow.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
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Cat silth
Pelican. Nulli Secunda
1
|
Posted - 2015.02.18 14:10:18 -
[181] - Quote
With your attempt to fix the wallet you have now put .000 still wrong it shoud be 2 digits at the end not 3 ! and i cannot patch my client with the launcher because its painfully slow - i have to use the eve repair tool to patch the client , mind you it does it alot faster than the launcher so i aint complaining ! |
Brian Harrelstein
Science and Trade Institute Caldari State
11
|
Posted - 2015.02.18 14:16:06 -
[182] - Quote
What's with the extra bar above the existing bar in the skill queue? |
Noriko Mai
2063
|
Posted - 2015.02.18 14:18:01 -
[183] - Quote
Notifications of new mails disappear from the notification history after relogging. IRC it was always the case so maybe it's a feature.
Come On Everybody, support Dark Opaque theme
|
ISD Ezwal
ISD Community Communications Liaisons
3841
|
Posted - 2015.02.18 14:55:01 -
[184] - Quote
I have removed some rule breaking posts and those quoting them.
The Rules: 27. Off-topic posting is prohibited.
Off-topic posting is permitted within reason, as sometimes a single comment may color or lighten the tone of discussion. However, excessive posting of off-topic remarks in an attempt to derail a thread may result in the thread being locked, or a forum warning being issued to the off-topic poster.
ISD Ezwal
Vice Admiral
Community Communication Liaisons (CCLs)
Interstellar Services Department
|
Oraac Ensor
606
|
Posted - 2015.02.18 14:57:29 -
[185] - Quote
In the Business and Industry career tutorials a list of required materials no longer appears as an option when right-clicking the BPC icon in the briefing window for manufacturing missions. |
Rain6637
GoonWaffe Goonswarm Federation
29947
|
Posted - 2015.02.18 16:17:16 -
[186] - Quote
The subtle lighting from the star gives the ship a new sense of physically being in space. The effect is nice.
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
|
Minmatar Citizen 92500388
Naked Wolf Girls
0
|
Posted - 2015.02.18 16:57:17 -
[187] - Quote
Anyone have a way it works? repair, launcher, and client fail at 41.9% and reset does not work, as well as re downloading the game. its not a location thing, New York isn't getting the patch either. |
Darkblad
Hilf Dir selbst in EVE
734
|
Posted - 2015.02.18 18:24:40 -
[188] - Quote
Sensor overlay display setting as well as the ones for indifidual bookmarks/folders (still) show their state - visible or not - only when hovered. Will this be fixed to always reflect the current state? The individual types of sensor overley/compass objects fade nicely.
EVE Infolinks GÇó Mining Handbuch GÇó Colortags/Timer
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Cepheus Gallento
The Resurging Wind Brennivin Alliance
0
|
Posted - 2015.02.18 18:25:46 -
[189] - Quote
Leroy Andrepont wrote:Am I the only one experiencing rat sounds lingering even after they've been destroyed?
No you are not the only one. Posted this on the Mac Issues forum on release day:
The launcher works fine on my MacBook Air. But ran into an issue with audio.
Ran a "Hideaway" combat site in Murini and noticed the chatter sounds of the pirates persisted after clearing the site. The sounds continued during warp back to station and after dock. Haven't logged back in yet to see if the NPC ghosts are still haunting me ;)
Edit: NPC "ghosts" were gone on next login. After another NPC encounter in combat site, I noticed the ghost sounds stopped if I targeted a wreck for salvage. But if I do nothing except warp away, the sounds persist from gate to gate and dock/undock. Targeting other objects (instead of wrecks) has no effect. Also noticed the sounds persist if another capsuler in a belt engages the NPCs. |
Darkblad
Hilf Dir selbst in EVE
734
|
Posted - 2015.02.18 18:36:19 -
[190] - Quote
TheSmokingHertog wrote:This "Find Group in Browse Tab" feature does not work any longer? Try this.
EVE Infolinks GÇó Mining Handbuch GÇó Colortags/Timer
|
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Cepheus Gallento
The Resurging Wind Brennivin Alliance
0
|
Posted - 2015.02.18 18:39:21 -
[191] - Quote
CCP Masterplan wrote:Nankeen Heron wrote:Data/Relic container windows no long close automatically after clicking "Loot All". I haven't tried it with wrecks yet, but that would get really cluttered when salvaging. A fix for 'Loot All' failing to close wreck/container windows should be going out today.
No! This is what broke MTU loot all. Tiamat fixed it.
Please do not make the auto-close behavior effective for MTUs. Use case: MTU is full of ore. You also have several containers full of ore. As you empty out the MTU into the ore hold of your Miasmos, you should expect the MTU contents window to remain open until it pulls in more ore or wrecks. The persistent MTU window remains until you scoop it to your cargo, which closes the window (when you are finally done with the collection operation). The window close event of other wrecks and containers should be triggered by that container's despawn event. |
TheSmokingHertog
TALIBAN EXPRESS
287
|
Posted - 2015.02.18 19:07:27 -
[192] - Quote
Darkblad wrote:TheSmokingHertog wrote:This "Find Group in Browse Tab" feature does not work any longer? Try this.
Thx! |
Casey Ambraelle
EVE University Ivy League
8
|
Posted - 2015.02.18 19:09:43 -
[193] - Quote
CCP Habakuk wrote:For those with download problems, especially from Florida and close states:
-snip-
Thanks!
Hello I was having issues yesterday pretty much from 1pm till around midnight when I got the manual download to work. Yesterday when the launcher was trying to patch the first time and I noticed it was taking forever to download I manually downloaded the patch and tried to manually update. Reading comprehension failed and I was extracting the zip to the wrong folder so it didn't work and I let the launcher try to update again. Many hours later it failed again and I figure out how to read and was able to manually patch successfully.
I just tried to update a PC I'm building for a friend and the whole process took about 15 minutes. |
Rain6637
GoonWaffe Goonswarm Federation
29949
|
Posted - 2015.02.18 19:17:42 -
[194] - Quote
good call on making the right click menu opaque. is that new in Tiamat? I didn't notice it til after patch.
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
|
KIller Wabbit
The Scope Gallente Federation
866
|
Posted - 2015.02.18 21:10:34 -
[195] - Quote
Noriko Mai wrote:Also Dark Opaque theme is not included in this release. It may be an oversight and I'm giving you the chance to fix it.
From the leaks around the edges - CSM has been going round and round with CCP on this. CCP has dug in their heels - admitting that their old look was not only just fine, but infinitely preferable to the platter of crap UI themes they set out, would just stick in their craw. The new themes were ancient, ugly crap in the 1980's - that's why no one else uses them in UI's. This is a dead horse. By god, CCP knows what's best for us, so just HTFU ( did I do that right? Pat answers are tricky sometimes).
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
|
KIller Wabbit
The Scope Gallente Federation
866
|
Posted - 2015.02.18 21:13:18 -
[196] - Quote
CCP Sledgehammer wrote:
We don't want to keep piling more and more checkboxes into the menu, we are looking at completely redesigning the whole thing.
Don't forget some sort of control to turn off the mind twisting, eyeball fatiguing jump tunnel effect. It has need an off switch since day one of release.
Edit: Fix quote box
CCP .. always first with the wrong stuff
CSM .. CCP Shills with a vacation plan
|
Nikita Flexington
Gunzerking Void Slabs
0
|
Posted - 2015.02.18 21:31:18 -
[197] - Quote
Has anyone had a problem with several tabs not showing up when creating a new character, specifically the feet tab. |
Jen Takhesis
The Scope Gallente Federation
92
|
Posted - 2015.02.18 21:51:13 -
[198] - Quote
I updated the launcher with your link. One thing that I notice with the new launcher is that when it is checking the client, the completion percentage works up from .0% to 1% at completion. I think someone forgot to multiply by 100 to convert from hundredths to percentage. Maybe it's been doing that for a while, and I only noticed it now. |
John WarpingSlow
WoHo Academy WO'S HO'S
29
|
Posted - 2015.02.19 04:43:56 -
[199] - Quote
This is working again today - thank you!
|
Rain6637
GoonWaffe Goonswarm Federation
29952
|
Posted - 2015.02.19 05:24:58 -
[200] - Quote
KIller Wabbit wrote:CCP Sledgehammer wrote:
We don't want to keep piling more and more checkboxes into the menu, we are looking at completely redesigning the whole thing.
Don't forget some sort of control to turn off the mind twisting, eyeball fatiguing jump tunnel effect. It has need an off switch since day one of release. Edit: Fix quote box The checkboxes are fine, actually. The problem is having to do it multiple times across clients. Sliders too. If you made audio settings share-able, like overview settings, that would be great. I can think of different audio settings depending on my activity. I would ask for saved video settings to go with it, but I imagine switching between them would be a bit more jarring than just audio.
Can we get shareable audio settings, that would be greeeeat. thaaanks.
CCP Wideo wrote:For feedback on the latest changes to themes, please post in the Tiamat Feedback thread, where the relevant people will have a higher chance of seeing it. oop, just saw this.
Don't post on the forums, devs don't read it. Send GMs your questions with support tickets. Don't be silent.
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S1ckJ
Dutch East Querious Company Phoebe Freeport Republic
0
|
Posted - 2015.02.19 08:10:26 -
[201] - Quote
Hinata Sama wrote:Dear CCP dudes,
im unable to patch EVE with Tiamat.. Launcher downloads patch but at 3/3 APPLYING PATCh it freezes and sends this window:
Exception during UpdaterModule.Update Traceback (most recent call last): File "lib\update.pyo", line 101, in run File "lib\update.pyo", line 282, in _Update File "lib\update.pyo", line 254, in ApplyPatch File "lib\steps\applyHttpPatch.pyo", line 48, in Run File "zsync\zsync.pyo", line 698, in ApplyPatch File "zsync\zsync.pyo", line 698, in ApplyPatch File "zsync\zsync.pyo", line 651, in PatchFile File "zsync\zsync.pyo", line 645, in PatchFile File "zsync\fileSync.pyo", line 387, in GetBlock IOError: [Errno 22] Invalid argument Locals by frame, innermost last: .... and it froze up and doesnt work....
I used now the REPAIR.EXE and all i got was: "An error ocured during the repair." ? I'm getting this same problem. |
VolatileVoid
ELVE Industries Shadow of xXDEATHXx
45
|
Posted - 2015.02.19 10:12:53 -
[202] - Quote
Client lagging (including fps drops) in big fleets like 500 although 20% CPU and 30% GPU.
Anyone else having this issue with the patch?
|
Cheac Kolm
Katniss Everdeen Pride
1
|
Posted - 2015.02.19 12:06:38 -
[203] - Quote
Hi there.. Unable to apply today's patch and unable to repair eve or whatsoever....All are exceptions...^^..Any clue? |
Trelamonios
Symbolic. Legion's.
0
|
Posted - 2015.02.19 12:57:38 -
[204] - Quote
Galvanized wrote:Getting strange echo's on sound effects when running missions / anom's ..
Example....lots of stutter on waaaaaarppp driiiiive activee when warping out and other echoey effects .
Exactly that, also artifacts in align / warp messages, letters look like they interlaced, also choppy video
Before patch, no problem whatsoever.....
|
Worrff
Viziam Amarr Empire
61
|
Posted - 2015.02.19 13:32:31 -
[205] - Quote
Cepheus Gallento wrote:CCP Masterplan wrote:Nankeen Heron wrote:Data/Relic container windows no long close automatically after clicking "Loot All". I haven't tried it with wrecks yet, but that would get really cluttered when salvaging. A fix for 'Loot All' failing to close wreck/container windows should be going out today. No! This is what broke MTU loot all. Tiamat fixed it. Please do not make the auto-close behavior effective for MTUs. Use case: MTU is full of ore. You also have several containers full of ore. As you empty out the MTU into the ore hold of your Miasmos, you should expect the MTU contents window to remain open until it pulls in more ore or wrecks. The persistent MTU window remains until you scoop it to your cargo, which closes the window (when you are finally done with the collection operation). The window close event of other wrecks and containers should be triggered by that container's despawn event.
They didn't break it this time, the window stays open. i tried it last night.
CCP Philosophy: If it works, break it. If itGÇÖs broken, leave it alone and break something else.
|
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CCP Lebowski
C C P C C P Alliance
475
|
Posted - 2015.02.19 13:47:15 -
[206] - Quote
Worrff wrote:Cepheus Gallento wrote:CCP Masterplan wrote:Nankeen Heron wrote:Data/Relic container windows no long close automatically after clicking "Loot All". I haven't tried it with wrecks yet, but that would get really cluttered when salvaging. A fix for 'Loot All' failing to close wreck/container windows should be going out today. No! This is what broke MTU loot all. Tiamat fixed it. Please do not make the auto-close behavior effective for MTUs. Use case: MTU is full of ore. You also have several containers full of ore. As you empty out the MTU into the ore hold of your Miasmos, you should expect the MTU contents window to remain open until it pulls in more ore or wrecks. The persistent MTU window remains until you scoop it to your cargo, which closes the window (when you are finally done with the collection operation). The window close event of other wrecks and containers should be triggered by that container's despawn event. They didn't break it this time, the window stays open. i tried it last night. Yep this is correct. Tiamat contained a change that kept the MTU or MD window open after pressing 'loot all' button. There was an issue with this that caused other windows to behave in the same way, which has now been fixed.
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
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CCP Masterplan
C C P C C P Alliance
1689
|
Posted - 2015.02.19 13:51:15 -
[207] - Quote
Cepheus Gallento wrote:CCP Masterplan wrote:Nankeen Heron wrote:Data/Relic container windows no long close automatically after clicking "Loot All". I haven't tried it with wrecks yet, but that would get really cluttered when salvaging. A fix for 'Loot All' failing to close wreck/container windows should be going out today. No! This is what broke MTU loot all. Tiamat fixed it. Please do not make the auto-close behavior effective for MTUs. Use case: MTU is full of ore. You also have several containers full of ore. As you empty out the MTU into the ore hold of your Miasmos, you should expect the MTU contents window to remain open until it pulls in more ore or wrecks. The persistent MTU window remains until you scoop it to your cargo, which closes the window (when you are finally done with the collection operation). The window close event of other wrecks and containers should be triggered by that container's despawn event. It was attempting to add specifically this behaviour that broke it auto-closing for wrecks. 'Temporary' containers such as wrecks/cans should now auto-close once Loot-All'd, but more long-term structures such as MTUs should stay open.
e;beaten by the guy sitting behind me!
"This one time, on patch day..."
@ccp_masterplan | Team Five-0: Rewriting the law
|
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Carrie-Anne Moss
Federal Navy Academy Gallente Federation
1
|
Posted - 2015.02.19 13:55:29 -
[208] - Quote
I found an issue, you guys forgot the "exclude corps with FF illegal" checkbox in the corp search. Why? |
Grey Stone
Aliastra Gallente Federation
31
|
Posted - 2015.02.19 14:47:34 -
[209] - Quote
Not sure if this is the right place to report following issue but still I think this was introduced with the latest patch:
I noticed in ISIS that T1 and T2 logistic ships now require Remote Hull Repair Systems skill for Mastery levels, but Remote Hull Repair Systems skill is under Support Drones Certificate?
Also for Mastery lvl 5 only Remote Hull Repair System 4 is required (same as for Mastery lvl 4).
if intended, please forget :)
Best, GS |
Praxus Ricardi
The Scope Gallente Federation
0
|
Posted - 2015.02.19 16:20:17 -
[210] - Quote
CCP Great Success on Tiamet release GOOD JOB!!! I had zero issues with the download or implementation. Everything went smooth as silk. I did have a single hang up on the download but quickly realized it was an error on MY part which I promptly resolved.
The one issue I would like to present that seems to also have been presented in an earlier post is that after destroying Serpentis the sound affect for their presence continues after death. Seems like it may be out of sync or stuck on loopback.
As a sidenote the background brightness I have experienced was quickly dealt with when I readjusted the settings of my monitor and 32"HDMI set up.
anyway may you continue to enjoy future success and I pray you do not give up your integrity for money or mass appeasement.
Eve is a wonderfully beautiful and cerebral experience and to water it down to appease a few complainers would be a travesty.
" Wow holds you hand and feeds you cookies in a zombielike walk from 0 - 90. Eve takes your cookies and laughs at you for even bringing them in the first place." |
|
Zuquar Bonaparte
New Dawn Corporation Circle-Of-Two
6
|
Posted - 2015.02.19 16:26:36 -
[211] - Quote
HI im having troubles with sound after this release.
When im useing my guns ( ac,s and artys havnt tried other weapons yet) then i get no sound from my guns at all aswell as the notification voice telling me my guns are reloading and other sounds totally lag out and is stuttering while my guns are active.
apart from that the download went smoothly for me, 3 minutes to DL and 12 minutes to install.
And to the trolls,YES EVE DOES HAVE SOUND |
Galen LePoiro
Exploration Frontier inc Brave Collective
0
|
Posted - 2015.02.20 04:18:12 -
[212] - Quote
VolatileVoid wrote:Client lagging (including fps drops) in big fleets like 500 although 20% CPU and 30% GPU.
Anyone else having this issue with the patch?
Same problem here. It has to do with the new sound engine since if I disable audio, the studdering stops |
VolatileVoid
ELVE Industries Shadow of xXDEATHXx
45
|
Posted - 2015.02.20 08:04:50 -
[213] - Quote
Galen LePoiro wrote:VolatileVoid wrote:Client lagging (including fps drops) in big fleets like 500 although 20% CPU and 30% GPU.
Anyone else having this issue with the patch?
Same problem here. It has to do with the new sound engine since if I disable audio, the studdering stops
Cool info, tyvm. |
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CCP Antiquarian
C C P C C P Alliance
128
|
Posted - 2015.02.20 10:21:56 -
[214] - Quote
We're digging into these audio issues.
Thank you everyone for reporting and giving us data on where the problem might be.
"Singularity pilots are helpful pilots."
@CCP_Antiquarian - for limited fulfillment of your social media needs.
|
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Zuquar Bonaparte
New Dawn Corporation Circle-Of-Two
6
|
Posted - 2015.02.20 11:55:43 -
[215] - Quote
when boarding my SVIPUL in a station when the ship is in propulsion mode, the popup message telling me the speed when hoovering mouse over my prop mod shows the speed when not in prop mode, i need to switch to other mode first then back to prop mode to get the proper readout. |
waltari
Mortis Angelus The Kadeshi
3
|
Posted - 2015.02.20 12:34:51 -
[216] - Quote
VolatileVoid wrote:Client lagging (including fps drops) in big fleets like 500 although 20% CPU and 30% GPU.
Anyone else having this issue with the patch?
Same here, all is fine when i fly solo back and forth in system, yesterday i was in a fleet of about 100 people and that thing started to lag like hell, got frame drops to about 11fps and even 3fps, then all of sudden back to 60 also with the lag came some sort of audio shuttering with the notifications poping up. Weird. |
Letsgetiton
A.R. Exports
0
|
Posted - 2015.02.20 15:59:50 -
[217] - Quote
hi guys not sure if its a bug or a game change thing just took a Vargur out and it has 0% resists accross the board even when fitting resist modules any ideas cheers |
Makkuro Tatsu
The Red Circle Inc. Ministry of Inappropriate Footwork
30
|
Posted - 2015.02.20 17:15:51 -
[218] - Quote
Letsgetiton wrote:just took a Vargur out and it has 0% resists accross the board even when fitting resist modules Did you fit polarized weapons? |
White 0rchid
Perkone Caldari State
0
|
Posted - 2015.02.20 18:34:58 -
[219] - Quote
For some reason I am now getting the 'Offline Mode' in the launcher, none of the fixes worked however. |
Vesengerex Dynamite
Federal Navy Academy Gallente Federation
0
|
Posted - 2015.02.20 18:38:13 -
[220] - Quote
same **** here. Can't launch |
|
Rautha Udorian
Imperial Academy Amarr Empire
1
|
Posted - 2015.02.20 18:43:07 -
[221] - Quote
same, launcher offline and cant run repair tool. ccp u see this issue? |
Piccolo Scarab
Republic Military School Minmatar Republic
0
|
Posted - 2015.02.20 18:44:19 -
[222] - Quote
Get the same message "offline mode" tried to reinstall launcher and repair tool but nothing works ... |
Eternal Shadow
Solar Vista.
3
|
Posted - 2015.02.20 18:45:54 -
[223] - Quote
exactly the same here. CCP what is going on???? |
slphy vansyl
Deep Core Mining Inc. Caldari State
0
|
Posted - 2015.02.20 18:49:41 -
[224] - Quote
same here...was on eve..quit 5 mn, relog and it's just offline
|
Niwena Mendelen
The Scope Gallente Federation
0
|
Posted - 2015.02.20 18:49:47 -
[225] - Quote
Launcher Offline !!!! Still... |
Burford
Prane Industries
2
|
Posted - 2015.02.20 18:50:09 -
[226] - Quote
Same here, dead launcher. |
White 0rchid
Perkone Caldari State
0
|
Posted - 2015.02.20 18:52:43 -
[227] - Quote
Now this would be fine if you could run the EXE without launcher, however you cannot. |
Jennifer Topez
Garoun Investment Bank Gallente Federation
0
|
Posted - 2015.02.20 18:53:17 -
[228] - Quote
Same here..... |
Piccolo Scarab
Republic Military School Minmatar Republic
0
|
Posted - 2015.02.20 18:55:06 -
[229] - Quote
Actually i can login now and see server status. The launcher is updating ... |
Burford
Prane Industries
2
|
Posted - 2015.02.20 19:02:15 -
[230] - Quote
Houston, we have ignition. |
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xxxAlloxxx
Canadian Cannabis Union
83
|
Posted - 2015.02.20 19:22:26 -
[231] - Quote
I have a dead launcher to, was roaming around fine on main wanted to log on alt and launcher showed offline mode. I docked main logged off to run repair tool, repair tool ran fine and completed now I still have dead launcher and can't log in at all =/...
Now Streaming my solo/small gang roams!!
Can find it here: http://www.twitch.tv/xallox
Join in game channel: Boom. to let me know what you think.
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xxxAlloxxx
Canadian Cannabis Union
83
|
Posted - 2015.02.20 19:25:45 -
[232] - Quote
xxxAlloxxx wrote:I have a dead launcher to, was roaming around fine on main wanted to log on alt and launcher showed offline mode. I docked main logged off to run repair tool, repair tool ran fine and completed now I still have dead launcher and can't log in at all =/...
back up literally 4mins after this post....
Now Streaming my solo/small gang roams!!
Can find it here: http://www.twitch.tv/xallox
Join in game channel: Boom. to let me know what you think.
|
Trelamonios
Symbolic. Legion's.
0
|
Posted - 2015.02.20 20:50:19 -
[233] - Quote
Trelamonios wrote:Galvanized wrote:Getting strange echo's on sound effects when running missions / anom's ..
Example....lots of stutter on waaaaaarppp driiiiive activee when warping out and other echoey effects . Exactly that, also artifacts in align / warp messages, letters look like they interlaced, also choppy video Before patch, no problem whatsoever.....
Once i disabled audio completely, all problems r resolved, no stuttering or anything, so defo an audio issue |
Lil' Brudder Too
Pistols for Pandas
94
|
Posted - 2015.02.21 00:04:48 -
[234] - Quote
Chats (specifically local) is not updating with tags/criminal/suspect timers... |
SeVenNight Deng
Light of the moon Fraternity.
0
|
Posted - 2015.02.21 14:37:11 -
[235] - Quote
Galen LePoiro wrote:VolatileVoid wrote:Client lagging (including fps drops) in big fleets like 500 although 20% CPU and 30% GPU.
Anyone else having this issue with the patch?
Same problem here. It has to do with the new sound engine since if I disable audio, the stuttering stops
Same problem+1, FPS drop and sound distort/lag when in the big fleet. |
Meyr
Destructive Influence Northern Coalition.
385
|
Posted - 2015.02.21 22:06:00 -
[236] - Quote
I'm attempting to update my client, but the updater failed repeatedly. I ran the repair tool, and it failed. Three times. I then completely uninstalled Eve, and deleted any files left behind. The downloader failed during extraction. Twice. Now, the downloaders are offline.
Any word on when the downloaders will be coming back? |
Karenina Crul
TazManian Devils Active Endeavors
0
|
Posted - 2015.02.21 23:48:39 -
[237] - Quote
Tried manual download. After way too much time, .exe file download finished. When I tried payload 1 it locked up on each of 3 attempts at about 80-96% complete. Now download links are gone. 4 accounts idle since Tiamat release.
Any estimate on when we should look for download that works? |
Ixxel Kado
Purple Rose Research
0
|
Posted - 2015.02.21 23:57:27 -
[238] - Quote
Not certain if this is as intended... but instead of getting one notification that corporation friendly-fire is now an illegal act, I received 25 notices at the exact same time period of 23:50 hours... |
Serg theBold
Lone Star Warriors Yulai Federation
1
|
Posted - 2015.02.22 05:11:49 -
[239] - Quote
SeVenNight Deng wrote:Galen LePoiro wrote:VolatileVoid wrote:Client lagging (including fps drops) in big fleets like 500 although 20% CPU and 30% GPU.
Anyone else having this issue with the patch?
Same problem here. It has to do with the new sound engine since if I disable audio, the stuttering stops Same problem+1, FPS drop and sound distort/lag when in the big fleet.
+1 as well. I don't notice a FPS drop, but I get sound distortion in fleets and DEDs since patch. |
Darf Smegma
Applied Anarchy SpaceMonkey's Alliance
0
|
Posted - 2015.02.22 18:18:40 -
[240] - Quote
Launcher is still dead, repair tool can't finish and I can't even download either of the two. Is anything being done about this? 6 accounts sitting for 5 days now. That's 30 days worth of time I've paid for. |
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Maneila Bekas
Capital Hot Rods
3
|
Posted - 2015.02.23 07:44:23 -
[241] - Quote
MASSIVE Problems with stuttering Audio, Echoing and LAG up to Gamefreeze since the Tiamat Update.
Happens with 40man Incursion Fleets and in larger Fleetfights.
Need to disable the sound completely...
Tiamat Soundengine well....totally screwed. |
|
CCP Darwin
C C P C C P Alliance
1087
|
Posted - 2015.02.23 10:51:53 -
[242] - Quote
Maneila Bekas wrote:MASSIVE Problems with stuttering Audio, Echoing and LAG up to Gamefreeze since the Tiamat Update.
Happens with 40man Incursion Fleets and in larger Fleetfights.
Need to disable the sound completely...
Tiamat Soundengine well....totally screwed.
It would be helpful to get a bug report from the F12 menu using the bug reporting tool for this one, so that we can get a snapshot of your sound hardware and driver situation.
CCP Darwin GÇó Senior Technical Artist, EVE Online GÇó @mark_wilkins
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Letsgetiton
A.R. Exports
0
|
Posted - 2015.02.23 13:02:59 -
[243] - Quote
Makkuro Tatsu wrote:Letsgetiton wrote:just took a Vargur out and it has 0% resists accross the board even when fitting resist modules Did you fit polarized weapons?
Ha ha yes i had indeed thank you for the heads up ,didn't even realize such weapons existed lol cheers again |
Sylar N
Guns N'Ore Spears of Destiny
0
|
Posted - 2015.02.23 13:26:01 -
[244] - Quote
My Launcher went dead after todays extended downtime. Repair wont fix it. |
Reverant
Hoplite Brigade
0
|
Posted - 2015.02.23 13:31:34 -
[245] - Quote
My launcher is dead after extended downtime on 23/02/2015 |
Ploing
Blue Republic RvB - BLUE Republic
15
|
Posted - 2015.02.23 13:32:32 -
[246] - Quote
same here and no inputfield for name and pw. |
decibalis
Cinci Degete
1
|
Posted - 2015.02.23 13:32:50 -
[247] - Quote
Launcher is dead for me after today downtime. |
Sasha Nyemtsov
Systems Administration and Control
125
|
Posted - 2015.02.23 13:35:04 -
[248] - Quote
Sylar N wrote:My Launcher went dead after todays extended downtime. Repair wont fix it.
Same here. I tried the repair tool and the launcher patch, to no avail.
The launcher appears, but the logon box doesn't remember my Account name. The words 'Create Account' and 'Forgot Password' appear in hard-to-read dark blue. When I do enter the details and click 'ok', nothing happens.
After a very long time (minutes), the 'play' screen appears correctly. I click 'play'. A couple minutes later, the 'launching' report appears.
After that, the game launches and runs normally.
www.minerbumping.com
Sabriz Adoudel for CSM X
|
Sylar N
Guns N'Ore Spears of Destiny
0
|
Posted - 2015.02.23 13:36:36 -
[249] - Quote
I dont even get the boxes for username and pwd. Nor the play button.
Been waiting now for 10 mins hoping it will apear but no luck. |
Pasheer Herrick
Legion of Denali Knights
6
|
Posted - 2015.02.23 13:39:45 -
[250] - Quote
Yup. Same here with a wacko launcher after the "update". On both of my accounts I get an error message telling my account can't be verified, try again. Trying again doesn't help. |
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Thryson
MSE-corp Darkeshi
25
|
Posted - 2015.02.23 13:42:00 -
[251] - Quote
Getting same cant get in dam GAME!!!
No boxes appear to put in my info? |
RastaMan06
Die Trying Circle-Of-Two
0
|
Posted - 2015.02.23 13:45:04 -
[252] - Quote
Had the same i just clean client cache and it's working now |
Duzzy Fu
Only Fools and Horses
1
|
Posted - 2015.02.23 13:46:18 -
[253] - Quote
Same here. Launcher gives no user/pass input fields.
|
oscarfire
ATW Corporation
0
|
Posted - 2015.02.23 13:47:34 -
[254] - Quote
Sasha Nyemtsov wrote:Sylar N wrote:My Launcher went dead after todays extended downtime. Repair wont fix it. Same here. I tried the repair tool and the launcher patch, to no avail. The launcher appears, but the logon box doesn't remember my Account name. The words 'Create Account' and 'Forgot Password' appear in hard-to-read dark blue. When I do enter the details and click 'ok', nothing happens. After a very long time (minutes), the 'play' screen appears correctly. I click 'play'. A couple minutes later, the 'launching' report appears. After that, the game launches and runs normally.
follow steps and it woeks~( takes 3-5 min)
|
Stephanie MayGraves
Deep Core Mining Inc. Caldari State
0
|
Posted - 2015.02.23 13:49:10 -
[255] - Quote
Guys clear cilent cach then it work |
decibalis
Cinci Degete
1
|
Posted - 2015.02.23 13:49:34 -
[256] - Quote
Its working now,but sound disappear,its active for some second then mute. |
Sasha Nyemtsov
Systems Administration and Control
126
|
Posted - 2015.02.23 16:42:07 -
[257] - Quote
oscarfire wrote:Sasha Nyemtsov wrote:Sylar N wrote:My Launcher went dead after todays extended downtime. Repair wont fix it. Same here. I tried the repair tool and the launcher patch, to no avail. The launcher appears, but the logon box doesn't remember my Account name. The words 'Create Account' and 'Forgot Password' appear in hard-to-read dark blue. When I do enter the details and click 'ok', nothing happens. After a very long time (minutes), the 'play' screen appears correctly. I click 'play'. A couple minutes later, the 'launching' report appears. After that, the game launches and runs normally. follow steps and it woeks~( takes 3-5 min)
Seems to be working now, oscarfire. Thanks for your advice.
www.minerbumping.com
Sabriz Adoudel for CSM X
|
Marcus Remington
Crown Point Mining
0
|
Posted - 2015.02.24 00:50:21 -
[258] - Quote
Launcher not working used it this morning no problem tonite cant connect - says it cannot connect to EVE - tried repair tool it fails also
|
dongoble
Teh Hive Collective Carebear News Network
0
|
Posted - 2015.02.24 00:53:37 -
[259] - Quote
Launcher only starts in offline mode after being kicked, seems to be a local issue. I was going to clear the local cache but there's no gear to click anymore |
KenFlorian
Jednota Inc
4
|
Posted - 2015.02.24 00:55:06 -
[260] - Quote
Marcus Remington wrote:Launcher not working used it this morning no problem tonite cant connect - says it cannot connect to EVE - tried repair tool it fails also
ditto |
|
Marcus Remington
Crown Point Mining
0
|
Posted - 2015.02.24 00:56:32 -
[261] - Quote
remote info file could not be fetched - I have verified that my internet connection is working correctly so I assume it is on the CCP end and the repair tool fails because it cannot connect to CCP also - thank you |
AngryHoboe
GoonWaffe Goonswarm Federation
0
|
Posted - 2015.02.24 01:00:33 -
[262] - Quote
"Remote Info-file could not be fetched. http://client.eveonline.com/patches/premium_patchinfoTQ_inc.txt Please check your internet connection. If the problem persists, please contact Customer Support by filing a petition.
Internet connection is fine. Not going to file a petition.
What directory of cache files needs to be cleared?
|
coolrunnin
Griefer-B-Gone Northern Associates.
0
|
Posted - 2015.02.24 01:00:40 -
[263] - Quote
Marcus Remington wrote:remote info file could not be fetched - I have verified that my internet connection is working correctly so I assume it is on the CCP end and the repair tool fails because it cannot connect to CCP also - thank you
I'm getting the same error message across 6 clients now. |
KenFlorian
Jednota Inc
4
|
Posted - 2015.02.24 01:02:15 -
[264] - Quote
All sorts of cosmic anomalies, here is just one example:
C:\Program Files (x86)\CCP\EVE\launcher\appdata\EVE_Online_Launcher-2.2.859950.win32\library.zip\requests\packages\urllib3\connectionpool.py:730: InsecureRequestWarning: Unverified HTTPS request is being made. Adding certificate verification is strongly advised. See: https://urllib3.readthedocs.org/en/latest/security.html (This warning will only appear once by default.)
|
Ragori Mitternacht
Forsaken Industrial Empire The Southern Syndicate
2
|
Posted - 2015.02.24 02:06:11 -
[265] - Quote
Not sure what is happening. After the down time this morning I would see the launcher as normal but when I tried to log in the the boxes would disappear and nothing would happen if I clicked any of the links it would say my information could not be retrieved. So I logged in and left it alone after about 10 minutes or so it finally logged me in. Now however when I try and launch the game all I get is a white box with a black bar across the top saying EVE ONLINE LAUNCHER V.2.2.859950 and where all the log in boxes and other information is just plane white.
When I try and repair it says it cannot connect to anything.
I have cleared the cache and nothing changes either. so not really sure what to do. |
Syrilian
Astartes' Guardians
26
|
Posted - 2015.02.24 02:14:03 -
[266] - Quote
I am having the same issues. |
Maneila Bekas
Capital Hot Rods
3
|
Posted - 2015.02.24 02:36:27 -
[267] - Quote
CCP Darwin wrote:Maneila Bekas wrote:MASSIVE Problems with stuttering Audio, Echoing and LAG up to Gamefreeze since the Tiamat Update.
Happens with 40man Incursion Fleets and in larger Fleetfights.
Need to disable the sound completely...
Tiamat Soundengine well....totally screwed. It would be helpful to get a bug report from the F12 menu using the bug reporting tool for this one, so that we can get a snapshot of your sound hardware and driver situation.
ok i send a supportticket for that via the ingame BugReport....hope it helps and you will be able to fix the audio problems. Thanks |
galenmar
R.D. Tech Industries Successful Slackers
1
|
Posted - 2015.02.24 03:10:26 -
[268] - Quote
CCP what is going on I have tried to log in since patch release and have only been able to do so 2 times and I try the repair tool now it either connects then stops or will not even connect which is the problem I am having tonight. tried doing eveything I have seen mentioned in the post the links provided and such I was even going as far as to try to reinstall the game but when I try to connect it fails you seem to have tried to fix something that was not broken. I am usually understanding with all the delays you guys have given in the past , but this is ridiculous please fix the game back before I decide to unsubscribe my accounts. Thank you for your work and the fun times I have had but if I can not connect before my account is due again I will not renew so far by estimate I have lost in game about 2 bill in the game. |
Kyle Meshuggah
No Vacancies
12
|
Posted - 2015.02.24 03:11:09 -
[269] - Quote
Same issue here. Got a socket closure and then this message upon restarting game. I attempted to repair but it failed and gave me a similar message to the Launcher one.
The .exe route is also a bust for me, launcher won't connect and gives the Remote Info-File error again.
http://i.imgur.com/8tmu8E2.jpg
|
Grigalowe
Beer Brewers Co-Operative
4
|
Posted - 2015.02.24 03:41:07 -
[270] - Quote
AngryHoboe wrote:"Remote Info-file could not be fetched. http://client.eveonline.com/patches/premium_patchinfoTQ_inc.txt Please check your internet connection. If the problem persists, please contact Customer Support by filing a petition. Internet connection is fine. Not going to file a petition. What directory of cache files needs to be cleared? E: Launcher can go to hell. I ran a repair then directly executed the exefile.exe file in the /bin directory. Whatever knob(s) put forth that latest patch needs an intervention.
Having same problem - tried all the above and now not only get the remote info-file not being fetched it won't even start the launcher properly.. Running 'repair.exe' does absolutely nothing except give and error message 'errors found see repair log' for details.
Sheesh.. When are you going to learn to NOT try to FIX SOMETHING that is already WORKING?? |
|
Bukszpryt Paj-Hi-Wo
The Wayward Lobster Association
1
|
Posted - 2015.02.24 09:00:55 -
[271] - Quote
Hi, yesterday all worked fine for me, my client was running almost all day with no issues. Today i get no response when i try to start the game. The launcher window don't even open. When i try to launch EVE i can see eve.exe process appear in process manager, but it dissapears after a second and nothing happens. I tried using repair tool, but with no luck. My internet connection is OK, i tried rebooting system. I changed nothing in software or hardware since last time EVE worked fine. |
Kimpaz
The Northerners Northern Coalition.
5
|
Posted - 2015.02.24 23:43:58 -
[272] - Quote
I'm also having the sound issues others have described (stuttering and sound distortion in larger fights). Will send you guys data to look at. |
Embo Jakoli
Empire Assault Corp Dead Terrorists
7
|
Posted - 2015.02.25 01:33:19 -
[273] - Quote
I cant seem to download the patch correctly. Via the launcher it gets to around 80% downloaded then skips to 100% before giving me a very long error http://textdump.net/read/6799/
I then tried to clear my cache but to no avail so I tried the repair tool and it get's stuck at 79.9% and freeze's on the download and I cant do anything from there http://puu.sh/gbrzj/98747bdc0e.png
I would appreciate any help |
Black Ambulance
20
|
Posted - 2015.02.25 11:45:04 -
[274] - Quote
This game has over 10 years , 10 YEARS and CCP are still unable to fix the LOCAL / station standing bug ...... |
Kia Lafemme2
APC - Fighters Space Vikings Alliance
2
|
Posted - 2015.02.25 11:46:45 -
[275] - Quote
bad lag problem here, usaly i mine with 6 chars, it is imposible now, the clients is using up all my CPU, i'm using 4 chars now and it is still laggin real bad. and it is getting worse for every can in the ice field, if 3-4 cans is in the belt it is impossible to play. Please fix this real soon, cost me and others to many isk. |
Yoshi Katelo
EntroPraetorian Academy EntroPraetorian Aegis
2
|
Posted - 2015.02.25 12:46:42 -
[276] - Quote
Kimpaz wrote:I'm also having the sound issues others have described (stuttering and sound distortion in larger fights). Will send you guys data to look at.
i have the same issue |
Azzprin
Analogue Limited Engineering
0
|
Posted - 2015.02.25 14:39:06 -
[277] - Quote
Embo Jakoli wrote:I cant seem to download the patch correctly. Via the launcher it gets to around 80% downloaded then skips to 100% before giving me a very long error http://textdump.net/read/6799/ I then tried to clear my cache but to no avail so I tried the repair tool and it get's stuck at 79.9% and freeze's on the download and I cant do anything from there http://puu.sh/gbrzj/98747bdc0e.png I would appreciate any help
When the download fails on me i do the following.
run the FiX program
wether it works or not. Most of the time it fails to fix the problem.
then i would run EVE again and most of the time the update works.
Some times i would run the Fix twice in a row.
Only wish it didn't take several hours to update every time.
. |
Fullgaz2010
Jean Culte Amer
0
|
Posted - 2015.02.25 14:46:54 -
[278] - Quote
Sry wrong place for Mac. |
svemming Madullier
Civilian Transport and Freight
0
|
Posted - 2015.02.25 15:13:49 -
[279] - Quote
Is game working? it says its offline? |
Kamerijk Edo
Apollo Technologies Inc
0
|
Posted - 2015.02.25 15:19:00 -
[280] - Quote
svemming Madullier wrote:Is game working? it says its offline?
Offline for me too. |
|
Max Fight Master
State War Academy Caldari State
0
|
Posted - 2015.02.25 15:19:41 -
[281] - Quote
So for the last few hours and over the last few days EvE Online has been quite Offline.
But, don't take my word for it, take a look at eve-offline.net and look at the Tranquility graph.
"Tiamat issues" or not, this is getting tiresome. "Neat new content" comes second to stability, especially in a game for which we pay decent money. This goes without saying, yet here I am saying it ...
FIX. THE. GAME. PLEASE.
|
Oraac Ensor
606
|
Posted - 2015.02.25 15:22:00 -
[282] - Quote
svemming Madullier wrote:Is game working? it says its offline? https://forums.eveonline.com/default.aspx?g=posts&t=408773&find=unread |
ctx2007
Wychwood and Wells Beer needs you
425
|
Posted - 2015.02.25 15:45:07 -
[283] - Quote
VIP mode what are you playing at. Time is ISK, you people need to stop mucking about and get this right grumpy vet
edit: about bloody time
You only-árealise you life has been a waste of time, when you wake up dead.
|
Stefan Silviu
Knowledge is Money - Money is Power
7
|
Posted - 2015.02.25 19:02:14 -
[284] - Quote
after all this time when server was down the sound issues are still here shamefull |
Adrie Atticus
Shadows of Rebellion The Bastion
913
|
Posted - 2015.02.25 19:10:11 -
[285] - Quote
Transparency slider has no effect on right-click context menu transparency (it's transparent when other things aren't). |
Karenina Crul
TazManian Devils Active Endeavors
0
|
Posted - 2015.02.27 07:06:36 -
[286] - Quote
After several days of trying to use the manual download without success, it worked perfectly yesterday. Launcher working as well as it ever did. Don't know what changed, but the problem was solved after the last extended downtime. Was getting worried there for a while . . . |
Resa Moon
New Eden Miners Association
2
|
Posted - 2015.02.28 00:59:21 -
[287] - Quote
Kia Lafemme2 wrote:bad lag problem here, usaly i mine with 6 chars, it is imposible now, the clients is using up all my CPU, i'm using 4 chars now and it is still laggin real bad. and it is getting worse for every can in the ice field, if 3-4 cans is in the belt it is impossible to play. Please fix this real soon, cost me and others to many isk.
Am having the exact same problem, also with 6 mining toons. Never had it before. |
TheSmokingHertog
TALIBAN EXPRESS
293
|
Posted - 2015.02.28 02:14:30 -
[288] - Quote
When logging into a system where I am docked, and an incursion is running, the incursion channel is opened before my UI is loaded, then when the rest loads, the stack wherein the incursion tab is located, resizes to the pre-spawned incursion location and size, instead of its noraml location. Other chatscreen also relocated, I can't reproduce it again.
Second char login did not resize that chatwindow, but did prespawn the incursion channel. |
Jen Guinness
Science and Trade Institute Caldari State
0
|
Posted - 2015.03.01 03:40:42 -
[289] - Quote
I have a problem that has developed since this last release: Session changes between environments cause the game to crash, warping causes the game to crash, looking around the ship in space causes the game to crash, etc. etc. all of these crashes end up locking up my machine to where a hard reboot is necessary.
Can one of you kind folks have a look through my crash logs and please help me out?
Best Regards, Jen |
Max Greene
Cantstandya's Human Fund
1
|
Posted - 2015.03.02 02:44:16 -
[290] - Quote
I am also having the sounds distortion when in incursion, shield alarm in particular but it seems only in incursion. It seems fine elsehwere but when on grid with 40 players and NPCs it seems to do it. |
|
Aiyshimin
Fistful of Finns Triumvirate.
421
|
Posted - 2015.03.02 16:26:01 -
[291] - Quote
I can't see my personal bookmarks in space anymore, even when enabled in from the menu. |
Sisohiv
Center for Advanced Studies Gallente Federation
289
|
Posted - 2015.03.03 20:59:58 -
[292] - Quote
Kia Lafemme2 wrote:bad lag problem here, usaly i mine with 6 chars, it is imposible now, the clients is using up all my CPU, i'm using 4 chars now and it is still laggin real bad. and it is getting worse for every can in the ice field, if 3-4 cans is in the belt it is impossible to play. Please fix this real soon, cost me and others to many isk.
This. The client instability went up exponentially with Tiamat.
Even docked, trying to "Load planet resources" is killing the client. |
H1de0
1d0ru Corporation
0
|
Posted - 2015.03.04 07:30:55 -
[293] - Quote
Jen Guinness wrote:I have a problem that has developed since this last release: Session changes between environments cause the game to crash, warping causes the game to crash, looking around the ship in space causes the game to crash, etc. etc. all of these crashes end up locking up my machine to where a hard reboot is necessary.
Can one of you kind folks have a look through my crash logs and please help me out?
Best Regards, Jen
Been experiencing similar issues..
The client suddenly starts to lag making it unusable (till this moment I was fortunate not to loose any assets).
What's even more disturbing, is that the whole system becomes unresponsive even with the client process killed. Only hard reset helps. After the system is back up and running, when I start the client, it's back to default settings (UI, graphics etc.) which makes the game rather unplayable at the moment.
I've tried a couple of solutions (disable all 3rd party apps i.e. browser,/EVEMon/EFT running in the background, clear launcher/client cache and settings, remove launcher folder from game client directory and use the repair tool), but none of them seams to work. I'm currently in the process of client re-installation.
Does issues did not start to appear after Tiamat update do, but after one of the former patches (after a quick glance at the patch notes, I think it was 1.3 or 1.4).
|
Kia Lafemme2
DEFCON 5. Defenders Of EVE Alliance
3
|
Posted - 2015.03.04 13:20:15 -
[294] - Quote
Kia Lafemme2 wrote:bad lag problem here, usaly i mine with 6 chars, it is imposible now, the clients is using up all my CPU, i'm using 4 chars now and it is still laggin real bad. and it is getting worse for every can in the ice field, if 3-4 cans is in the belt it is impossible to play. Please fix this real soon, cost me and others to many isk.
Did find out that by disabling the sound the lag disappeared, and now after the last repair patch, the problem seams fixed. |
|
CCP Sledgehammer
C C P C C P Alliance
376
|
Posted - 2015.03.04 13:35:01 -
[295] - Quote
Yeah, we deployed the audio stuttering fix yesterday. I'd like to state that there is a change from our Audio partners we are waiting on, but yesterday's fix should resolve most, if not all, performance and stuttering issues in fleet fights and heavy-load scenes.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|
H1de0
1d0ru Corporation
0
|
Posted - 2015.03.04 14:37:15 -
[296] - Quote
Quote:Yeah, we deployed the audio stuttering fix yesterday. I'd like to state that there is a change from our Audio partners we are waiting on, but yesterday's fix should resolve most, if not all, performance and stuttering issues in fleet fights and heavy-load scenes.
I've updated my client to Tiamat 1.5 yesterday and, despite the applied patch, heavy lagging was still an issue.
As said earlier, I plan to perform a fresh client install today and will provide feedback if the problem is gone (or not;)). |
|
CCP Sledgehammer
C C P C C P Alliance
377
|
Posted - 2015.03.04 14:38:02 -
[297] - Quote
H1de0 wrote:Quote:Yeah, we deployed the audio stuttering fix yesterday. I'd like to state that there is a change from our Audio partners we are waiting on, but yesterday's fix should resolve most, if not all, performance and stuttering issues in fleet fights and heavy-load scenes. I've updated my client to Tiamat 1.4 yesterday and, despite the applied patch, heavy lagging was still an issue. As said earlier, I plan to perform a fresh client install today and will provide feedback if the problem is gone (or not;)).
Under what circumstances were you seeing the lagging occur?
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|
H1de0
1d0ru Corporation
0
|
Posted - 2015.03.04 14:43:19 -
[298] - Quote
I can recall three situations for sure:
1. Jumping through gates. 2. Warping. 3. Docking in stations. |
|
CCP Sledgehammer
C C P C C P Alliance
377
|
Posted - 2015.03.04 14:50:02 -
[299] - Quote
H1de0 wrote:I can recall three situations for sure:
1. Jumping through gates. 2. Warping. 3. Docking in stations.
OK so these are all session changes, which yesterday's patch would not have had an effect on. Thanks for the info, session changes seem to be a big sticking point at the moment.
Graphical QA Analyst | EVE Quality Assurance | Team TriLambda
|
|
Oraac Ensor
606
|
Posted - 2015.03.05 01:32:25 -
[300] - Quote
CCP Sledgehammer wrote:H1de0 wrote:I can recall three situations for sure:
1. Jumping through gates. 2. Warping. 3. Docking in stations. OK so these are all session changes, which yesterday's patch would not have had an effect on. Thanks for the info, session changes seem to be a big sticking point at the moment. You can add undocking to that list. |
|
H1de0
1d0ru Corporation
0
|
Posted - 2015.03.05 07:34:11 -
[301] - Quote
I've managed to perform a fresh client install yesterday and put in about 1h of solid (resource-heavy) gameplay.
So far so good.. no problems occurred (although I was not able to check gate jumps). Client seams to be working stable and a little bit more responsive then before, but it's still slower (FPS-wise) then the pre-Tiamat version. |
Resa Moon
New Eden Miners Association
2
|
Posted - 2015.03.06 14:41:27 -
[302] - Quote
Kia Lafemme2 wrote:Kia Lafemme2 wrote:bad lag problem here, usaly i mine with 6 chars, it is imposible now, the clients is using up all my CPU, i'm using 4 chars now and it is still laggin real bad. and it is getting worse for every can in the ice field, if 3-4 cans is in the belt it is impossible to play. Please fix this real soon, cost me and others to many isk. Did find out that by disabling the sound the lag disappeared, and now after the last repair patch, the problem seams fixed.
Same. Ice spawn now no problem. Thanks for the fix! |
Murkar Omaristos
The Alabaster Albatross Eternal Pretorian Alliance
99
|
Posted - 2015.03.07 17:33:14 -
[303] - Quote
I've been having an issue with cloaking recently. Sometimes after you jump through a gate, the cloaking timer randomly restarts - or, in my case as it has couple of times, it sits at full and does not begin to count down until you uncloak on the gate, or it sits at empty and seems fine, but then shoots up to 100% timer once you decloak off the gate.
As a result covert ops is useless for safely going through a hostile gate when this happens.
I took a screenshot this morning; after jumping a gate, I waited out the cloak timer. But then when I went to warp and cloak, the timer reset to 100% and started counting down a second time (if there had been a bubble I'd have been ******).
Second timer on decloak from gate |
Lil' Brudder Too
Pistols for Pandas
113
|
Posted - 2015.03.08 16:54:39 -
[304] - Quote
chats are still not updating when flags are involved.... |
|
CCP Lebowski
C C P C C P Alliance
515
|
Posted - 2015.03.09 16:14:39 -
[305] - Quote
Murkar Omaristos wrote:I've been having an issue with cloaking recently. Sometimes after you jump through a gate, the cloaking timer randomly restarts - or, in my case as it has couple of times, it sits at full and does not begin to count down until you uncloak on the gate, or it sits at empty and seems fine, but then shoots up to 100% timer once you decloak off the gate. As a result covert ops is useless for safely going through a hostile gate when this happens. I took a screenshot this morning; after jumping a gate, I waited out the cloak timer. But then when I went to warp and cloak, the timer reset to 100% and started counting down a second time (if there had been a bubble I'd have been ******). Second timer on decloak from gate I've taken a look into this today and haven't been able to reproduce the issue. If it continues to happen could you please submit a bug report from the ingame F12 menu (ideally as soon after the problem occurs as possible).
Chuck my name on there and I'll investigate it further.
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
|
|
Altrue
Exploration Frontier inc Brave Collective
1677
|
Posted - 2015.03.09 16:25:41 -
[306] - Quote
CCP Lebowski wrote:Murkar Omaristos wrote:I've been having an issue with cloaking recently. Sometimes after you jump through a gate, the cloaking timer randomly restarts - or, in my case as it has couple of times, it sits at full and does not begin to count down until you uncloak on the gate, or it sits at empty and seems fine, but then shoots up to 100% timer once you decloak off the gate. As a result covert ops is useless for safely going through a hostile gate when this happens. I took a screenshot this morning; after jumping a gate, I waited out the cloak timer. But then when I went to warp and cloak, the timer reset to 100% and started counting down a second time (if there had been a bubble I'd have been ******). Second timer on decloak from gate I've taken a look into this today and haven't been able to reproduce the issue. If it continues to happen could you please submit a bug report from the ingame F12 menu (ideally as soon after the problem occurs as possible). Chuck my name on there and I'll investigate it further.
Can confirm it happens sometimes. I don't believe it appeared at Tiamat however, probably a bit older than that.
If it happens to me I'll also send out a bug report asap.
Signature Tanking Best Tanking
|
|
CCP Lebowski
C C P C C P Alliance
515
|
Posted - 2015.03.09 16:33:02 -
[307] - Quote
Altrue wrote:Can confirm it happens sometimes. I don't believe it appeared at Tiamat however, probably a bit older than that. I feel like it has something to do with jumping through a gate right after decloaking.
If it happens to me I'll also send out a bug report asap. Thanks, I really appreciate that!
CCP Lebowski | EVE Quality Assurance | Team Five-0
@CCP_Lebowski
|
|
Murkar Omaristos
The Alabaster Albatross Eternal Pretorian Alliance
100
|
Posted - 2015.03.09 16:50:34 -
[308] - Quote
Will do :) thanks! and yes this is older than tiamat, it's been happening since the introduction of that cloak reactivation timer.
But it is difficult to reproduce and onky happens once every day or two so it is hard to capture when it does happen. |
Trilanna Naliunas
I like Probing Ur Hole
0
|
Posted - 2015.03.09 17:07:47 -
[309] - Quote
I'v personally seen this hapen also, but as far as my experiences go, this 'second reactivation timer' apears to be graphical glitch only. |
Primary This Rifter
4S Corporation Goonswarm Federation
721
|
Posted - 2015.03.09 17:26:51 -
[310] - Quote
Trilanna Naliunas wrote:I'v personally seen this hapen also, but as far as my experiences go, this 'second reactivation timer' apears to be graphical glitch only. No, I almost lost a Tengu because I wasn't able to recloak after dropping gate cloak (told that I had 2 seconds left on the timer), when there's no way I could have decloaked, jumped, waited out the animation, initiated warp, and recloaked within the span of the 5 second reactivation timer. This has happened twice now. The only possible explanation is a bug, but unfortunately it's rare enough that it's very difficult to repro.
There is another issue with the graphical reactivation timer, but that's completely separate.
Reminder: CCP thinks you have no right to your alliance logos.
|
|
Noriko Mai
2090
|
Posted - 2015.03.09 17:59:34 -
[311] - Quote
Primary This Rifter wrote:Trilanna Naliunas wrote:I'v personally seen this hapen also, but as far as my experiences go, this 'second reactivation timer' apears to be graphical glitch only. No, I almost lost a Tengu because I wasn't able to recloak after dropping gate cloak (told that I had 2 seconds left on the timer), when there's no way I could have decloaked, jumped, waited out the animation, initiated warp, and recloaked within the span of the 5 second reactivation timer. This has happened twice now. The only possible explanation is a bug, but unfortunately it's rare enough that it's very difficult to repro. There is another issue with the graphical reactivation timer, but that's completely separate. I had the same issue a few times in my Blocka Runner. I thought it was because I decloacked, jumped and tried to activate my cloak within recloak delay.
Murkar Omaristos wrote:I've been having an issue with cloaking recently. Sometimes after you jump through a gate, the cloaking timer randomly restarts - or, in my case as it has couple of times, it sits at full and does not begin to count down until you uncloak on the gate, or it sits at empty and seems fine, but then shoots up to 100% timer once you decloak off the gate. As a result covert ops is useless for safely going through a hostile gate when this happens. I took a screenshot this morning; after jumping a gate, I waited out the cloak timer. But then when I went to warp and cloak, the timer reset to 100% and started counting down a second time (if there had been a bubble I'd have been ******). Second timer on decloak from gate Same here. But it's so rare I don't know how to reproduce this. And it was a graphical glitch only. I was able to cloak while the reactivation timer was shown.
Come On Everybody, support Dark Opaque theme
|
Murkar Omaristos
The Alabaster Albatross Eternal Pretorian Alliance
103
|
Posted - 2015.03.09 18:01:47 -
[312] - Quote
bizarre :) for me it was not a graphics glitch, it actually restarts and prevents from cloaking after jumping a gate. |
jason hill
Caldari Provisions Caldari State
754
|
Posted - 2015.03.14 16:03:57 -
[313] - Quote
TheSmokingHertog wrote:My launcher is showing offline for a while now, the bin exe does start ok.
could have been worse ! CCP coulda implemented the boot.ini manouvere
|
der Sardaukar
Balanced Unity Fatal Ascension
1
|
Posted - 2015.03.19 10:45:52 -
[314] - Quote
When will you fix the issues within the industrial systems? It's bugged since deployment of the new industrial system not fixed yet. |
Duke Frantzich
State War Academy Caldari State
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Posted - 2015.04.08 01:55:32 -
[315] - Quote
CCP Sledgehammer wrote:Esme Moya Mencken wrote:CCP Sledgehammer wrote:I agree with your point that there should be more options to cover specific graphical features. It is a conversation that is ongoing within my team at the moment. Also regarding nebulae brightness, another ongoing conversation. However, with regards to the attitude you mention, that is not at all what I was insinuating in my post, all I was endeavoring to say was that we have to assess things based on voluminous feedback, which at the moment does not exist for this feature. Don't these "ongoing conversations" seem to suggest, in and of themselves, that more options control for graphical features ought to exist? What's to gain from not introducing options like these? There's some 90+ page thread about disabling the no-longer-quite-so-new jump graphics/animation...people STILL post there. Options, CCP. Please provide options. I believe they do. Unfortunately it's never as simple as wanting to do something about it. We have other teams' requirements, engine health and modernization, new assets and renovation of old assets to name but a few of the things that we have to consider when taking on work. I want you to know that we are not ignoring these concerns, even if it seems to you - on the outside - that no work is being done in relation to them.
My character may have sunglases, but now nebulas, gass clouds and other shiny objects makes gameplay horrible. Almost every mission location have some overly bright cloud in it. Don't think anyone would mind if some of these were toned down to half or one third the lux. In general the scenery is too bright, and it makes seeing module action, and system text, and targets activation very dificult. Turning the camera isn't always an option, and even pointless in some locations as it is so nice and shiny all over. Any thoughts on this, or is it just my poor old eyes that's hurting? |
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