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Ysolde Xen
Minmatar Liberal Trading Co Electus Matari
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Posted - 2006.11.12 00:07:00 -
[121]
Well, first off I'll believe it when it's actually in the game. I have no interest in it and it's not really a very 'EVE' feature to me so I only hope that it's development and implementation does not mean that other areas of the game such as the flying around in space parts get less attention.
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It's not a crap ship, you're just flying it all wrong. |

Lunadi
Minmatar Solar Trade
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Posted - 2006.11.12 00:12:00 -
[122]
Originally by: Tovarishch
In my opinion... eye candy and 'walking around a station' is not content...
Let's forget all this playerbase expanssion issues (that we talked about earlier), and imagine that CCP would like to expand player interaction into something similar to SWGalaxies (I'm not saying it's good or bad). Then wouldn't it be a good first step to create 'walking around stations'? Then it's a step for making further content not just eye candy? But as you said - what we are doing now is just speculations & assumtions.
Anyway as someone stated in thread, I would trust CCP. They proved they are able to create a great game (especially that it is a game way different then the 'average' mmorpg) & I'm sure they are very carefull with selecting things that are realistic to implement without making the game crash.
-------- hate my spelling? go play SCRABBLE! |

James Snowscoran
Coreli Corporation Corelum Syndicate
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Posted - 2006.11.12 00:15:00 -
[123]
The point being raised that CCP should be very careful about stepping outside of their core focus is a very valid one. It is common knowledge that when you try to do too many things at once, you will end up with mediocrisy or failure in all your endeavours more often than not. Focusing on the core competence is often the best way to success, doubly so in the gaming industry.
However, on the other hand, a company that lacks willingness to think outside the box, improve, expand and diversify on a basic level is also bound to lose out. I don't know, personally I have a good feeling about this, but like a lot of other people I feel that if it starts infringing on the quality of EVE's core aspects (which will remain space combat and inter-corporation/alliance diplomacy) then CCP is doing a big mistake. As of yet, there is no good reason to believe that it will though- and seeing as it is wanted by a lot of players (and potential players) then the decision can't be all bad. -----
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Silver Night
Caldari Intergalactic Combined Technologies THE INTERSTELLAR FOUNDRY
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Posted - 2006.11.12 00:53:00 -
[124]
I rememebr seeing a Dev talk about this at some point in the past as something they would like to do but.. He specifically said only if it added something to the game, and wasn't just fluff a la EnB
And that if they had interaction in stations, they would want us to be able to shoot eachotehr of course.
And this wouldn't, presumbly, be compulsory. So if you didn't want to do it, you wouldn't ahve to, jsut stay in your ship. Least I would operate on that assumption at this early stage. Rememebr we are talking about something that would be like 2009 at the earliest I'd think. They ahven't even gotten around to atmosphereic flight. And look how long Titans took ffs, and those were planned since like 2001?
Don't ask me where I saw this, except I think it was a dev blog. I've this vast cataloug of unlabeled thigns dev said in my mind, unfortunately reference info isn't included. --------------
Director. GLS Mr. State Caldari Patriot. Murderer of (his own) Frigates.
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LittleTerror
Caldari Shadows of the Dead Xelas Alliance
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Posted - 2006.11.12 00:57:00 -
[125]
I'd love to have my character running around someones station with a BFG shooting peoples heads off \o/ |

UGWidowmaker
Caldari Setenta Corp Xelas Alliance
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Posted - 2006.11.12 00:57:00 -
[126]
well if there would become chat bars and stuff maybe my gf would start to play the game.. i like the idea. would bring in more girls to eve, if done corect.
sims online had most females i am sure of. and that was the ability to meet up like this. I will make your wife/mann a widow. |

Avernus
Gallente Imperium Technologies Firmus Ixion
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Posted - 2006.11.12 01:02:00 -
[127]
On a lighter note...
Imagine having a corp meeting at your outpost. There you are all sitting around the conference table, when some asshat goes off on a tangent, and starts spewing crap about a completely different topic of discussion. The guy won't shutup.... CEO pulls out his piece and puts a bullet in the guys head (mutes his comm at the same time).
^^Now that... is immersion.
Blog |

Shadar Ishaan
Caldari Gang of Four
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Posted - 2006.11.12 01:04:00 -
[128]
Edited by: Shadar Ishaan on 12/11/2006 01:05:21
Originally by: Kubbur I just came from the speech from the guy designing "Walking in stations" system, and full player models
There is a LOT of work already gone into this and it IS going to happen !
They say that combat in stations isnt gonna happen immedietly but it might happen at some time...
thats all i have for now, gonna go back to the conference
I find it hilarious to see that the above quote has spawned this many pages of whining.
Good lord, all you people are whining about is conjecture. You don't know the scope of the proposed feature, you don't know the purpose for it and you don't know how much of the game it will impact.
I'd understand all the crying if this were a dev blog and had some content to chew on. But all this crying over the lines above?
Amazing. ----------
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Gray Carmicheal
Caldari Trade Invaders
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Posted - 2006.11.12 01:11:00 -
[129]
I like it, as has been said, it'll add to the immersion factor, and I see bar fights and station battles being great fun.
PlanetSide players, unite! We finally have our niche! :P
Mmm Boobies. Jacques ate my sig :(
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Mjojjnir
Caldari Dark and Light inc. D-L
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Posted - 2006.11.12 01:16:00 -
[130]
To be honst here the comments made at the fanfest on this stated that it's something there hoping to do in the next 10 years, and only if they felt it would be widely accepted and not change the focus of the game. 
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Moon Man
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Posted - 2006.11.12 02:17:00 -
[131]
i'm realy drunk and eve fanfest is realy grate i recomend that you all go next year and drink way to much beer like i did :P
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Soratah
Amarr Yazata Spenta Aegis Militia
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Posted - 2006.11.12 05:20:00 -
[132]
CCP will be developing the code for the new WoD MMO that WW want to release. This will probably spend years in the development stages, and of course require CCP to open a new branch of artists/coders for this job. This is YEARS away and CCP will of expanded even more by then.
What code do you think they'll use for their avatar interaction and station environments hmm? Of course the WoD code.. The whole thing is so they can have two projects in the pipeline and have the code elements worked on by both groups..
Good business sense, it'll cheer the RPers up...
But this is YEARS away.... have faith
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ShardowRhino
Legion 0f The Damned
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Posted - 2006.11.12 12:35:00 -
[133]
Originally by: Ank Myrandor
what is the benefit of walking in a station ? is it more then having some nerd jerking of on some 30 million polygon models? no its for having a social aspect in the game they would say, yeah well tbh wat is wrong with the current social network ?! nothing
whats wrong with the current social network? other then the fact that it doesnt exist? Seriously this game can be very anti-social and for obvious reasons,anyone that tries to argue against that is full of crap.
Ive met a lot more players in Planetside then in eve. normally people are either out to get you,out to steal from you or just doing their own thing or avoiding you becuase he thinks your out to get him.
Im not really social when i have most of my total isk dumped into a ship cruising through an area where i could lose it for not paying attention for a few seconds.
Ships are anti-social. I dont consider myself a kestrel and im sure few people could honestly say their ship IS them. even if you consider it to be you, others may not see things the same way. We all are humans therefore interacting with other players in a form that is similar to RL and in enviroments that resemble RL increases the chances of connecting.
There really shouldnt be any concerns about the game going down hill or becoming deluted. EVE is solid in what it wants to be. Its just ADDING to the overall experience which will benifit new and older players even if you disagree right now.
your not going to get a game where they focus on what kind of houses and ponies are around for you to waste gold on. this isnt the main focus of the game,just bonus.
If anyone heard that whitewolf joined with the eve team and thinks that its not a chance to flesh out the eve universe, you gotta be smokin something. Im an old Fasa (Shadowrun,Battletech) fan myself but if there is anything a decent rpg company can do, its fleshing out a storyline.
I always loved the story of different Battlemechs in Battletech. I liked reading what it was designed to do,what it ended up doing. what some famous pilots did in that universe . ALso i like to see how and why it may have failed,was it a bad design,faulty parts or used as a scapegoat for some generals bad plan?
Imagine how much cooler it would be to see more of a storyline to things in eve,including your favorite ships? Imagine if you got named in it and all the new players are bound to read it and crap their pants if they ever cross you.
while stations arent storylines themselves, they are what could be the start point for storylines for the region,system and so on.
Also if they do put in FPS fighting in areas and ended up making "missions" for that style of gameplay within eve, how could that be bad? It could lead to new players j oining eve for that aspect which ,like they said at the fanfair , it will familiarize new players to the Eve universe which can then get them interested in the Eve we know right now.
As it is, theres lots of space out there.lots of room for new storylines that add to Eve. Theres lots of different kinds of gameplay that could be added while not taking away from what we have now. I know id do more missions if they had some that were half flying and half fps. :P
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ShardowRhino
Legion 0f The Damned
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Posted - 2006.11.12 12:39:00 -
[134]
Originally by: Gray Carmicheal I like it, as has been said, it'll add to the immersion factor, and I see bar fights and station battles being great fun.
PlanetSide players, unite! We finally have our niche! :P
*certs HA*
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James Duar
Merch Industrial
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Posted - 2006.11.12 12:41:00 -
[135]
Hmm...how about instead of letting players walk around in stations, we just let players direct marine squads? So we can gun down the former inhabitants after a takeover if they resist and blow the locks off foreign corporate hangars to empty them of goods.
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Tachy
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Posted - 2006.11.12 13:13:00 -
[136]
If they have a way to make it useful, sure, great.
Planetary flight has been presented to us at the FanFest '04 and where is it in game? It has been cancelled for the time being because the hardware can't cope with it (not that it can with the current inspace traffic, but hey, it is a dream that might come true in the future.).
ccp is great at adding the big feeatures but they failed horribly with the tiny things attached to them. They follow a vision, but they drop their tools as soon as the rough scetches are done and move over to the next big feature, never o look back or even half way finish the older stuff.
I can imagine quite a few nice features linked to movement in stations even without combat. --*=*=*--
The cause for this is not yet known, but we do have a possible fix in testing. by Sharkbait | 2006.09.20 |

Slave 58776
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Posted - 2006.11.12 13:38:00 -
[137]
CCP is developing another MMORPG. I would guess that the walking in stations code is a spinoff from developers working on the new game. |

Fortior
STK Scientific Ascendant Frontier
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Posted - 2006.11.12 13:41:00 -
[138]
Originally by: Shadar Ishaan Edited by: Shadar Ishaan on 12/11/2006 01:05:21
Originally by: Kubbur I just came from the speech from the guy designing "Walking in stations" system, and full player models
There is a LOT of work already gone into this and it IS going to happen !
They say that combat in stations isnt gonna happen immedietly but it might happen at some time...
thats all i have for now, gonna go back to the conference
I find it hilarious to see that the above quote has spawned this many pages of whining.
Good lord, all you people are whining about is conjecture. You don't know the scope of the proposed feature, you don't know the purpose for it and you don't know how much of the game it will impact.
I'd understand all the crying if this were a dev blog and had some content to chew on. But all this crying over the lines above?
Amazing.
Agreed It's very funny to see people get all puffed up about this. If one only read this thread and replies, one might think this feature was already in testing and Oveur-certified-coming-soon-to-TQ! And that all details have been released already... Mightily entertaining thread I dare say!
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Gariuys
Evil Strangers Inc.
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Posted - 2006.11.12 13:57:00 -
[139]
Originally by: Tovarishch
Originally by: Zeko Rena
Quote: Let's say your car runs fine... but it idles poorly... and stalls on occasion. You take it into the shop to get a tune up.
A couple days later you arrive to pick your car up. They tell you that the one guy working on it will have it done tomorrow... but that they hired a second guy to install a few freebies that they thought they'd offer you as a surprise.
It would make perfect sense to ask them why they simply didn't have the new guy help the first guy with the tune-up so your car could have been ready today... when they told you it'd be ready.
Why use manpower to add fluff when the same manpower can fix the current problems more quickly? Answer that and I'll understand.
Because if you dont put manpower on fluff and new content etc, everyone gets bored of the game, the game becomes old with no new exciting ideas to keep up with the constant flow of new MMORPGS being released with new ideas and new fluff and then eventually, EVE dies, because its like an old soggy potato.
I agree. However, Kali is already introducing SHLOADS of content. Walking around a station is not 'content'. It's insubstantial crap. It's eye candy.
It's meaningless fluff.
It's meaningless fluff to you... you is not everybody. There's pretty much no point in discussing this. Only worthwhile discussion is about all the fun stuff you could do with this.
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Gariuys
Evil Strangers Inc.
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Posted - 2006.11.12 13:58:00 -
[140]
Originally by: Slave 58776 CCP is developing another MMORPG. I would guess that the walking in stations code is a spinoff from developers working on the new game.
Ehm??? They're in the conceptualization fase with white wolf... that's not developing another mmorpg quite yet.
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Edward Drakiel
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Posted - 2006.11.12 14:54:00 -
[141]
Actually, this sounds pretty cool.
This could allow for an actual corp office, and make for some intersting new game mechanics.
Imagine this: You are a corp pirate. You join corps, gain their trust, then pillage their hangars. You are a little impatient this time, so you go exploring...you sneak around a few guards, then find yourself at the corp hangar....it's digitally locked.
SO you pull out your personal codebreaker unit and start hacking the lock....the you hear something....you have to hide or surely be killed, or worse. Better draw your pistol just in case.
It adds a new dimension to gameplay. Then we have the idea of pleantary or moon colonies, and this makes for a maassive increase in player experiences. DIfferent plantes, with different feels....heck maybe let some players colonize a few planets on their own.
So stop the whining about pointy ears and crap...there are good ways that this can go, and still have that EVE feel.
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ReaperOfSly
Gallente Lyrus Associates Interstellar Starbase Syndicate
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Posted - 2006.11.12 14:56:00 -
[142]
Erm how are they going to scale this? Stations are massive. It will take hours to walk from one side to another. --------------------------------------------------------------------
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Rafein
Eye of God Axiom Empire
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Posted - 2006.11.12 14:59:00 -
[143]
I don;t care, as long as pilots who do not want to use the system don;t have to. I don;t wanna waste my playtime having to spend 20 minutes in a station running around to refine ore, and maybe get a mission.
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Tekka
Caldari Dark Cartel Otherworld Empire Productions
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Posted - 2006.11.12 15:14:00 -
[144]
Well it has always been my dream to walk in stations. Really.
Just imagine piloting a troop transport with 50 or so players, you force your way into the station, have various objectivs to take over the station. Yes I am talking about adding somthing like BF2142 to EVE. It would be awesome 
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maomini
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Posted - 2006.11.12 15:18:00 -
[145]
Originally by: Brutor Shaun Sorry, but I don't see what will be gained from this?
A **** good argument 'for the sake of it' evidently.
Forums ftw.
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Celestis Kudzu
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Posted - 2006.11.12 15:30:00 -
[146]
Edited by: Celestis Kudzu on 12/11/2006 15:38:49
I'm all for this as long as things are kept optional. Anyways here are some terrible prototype "screenshots" from the FanFest. And to all you people crying about "wasting resources" do please shut up. CCP recently purchased White Wolf so I am sure that this development will compliment whatever WoD projects they start working on and vice-versa. If you're unhappy with something that may or may not happen 6 months to two years from now well shoot, I guess your mother had a hell of a time raising you.
Semi-related: http://img.waffleimages.com/888938858a2ed84569714915ad9c461558c5cca5/IMG_0009.jpg http://img.waffleimages.com/fa75f26b2ac44f364a72a4338772b681c15da9cd/IMG_0011.jpg http://img.waffleimages.com/a90bec5a41e538eb3572c1b74e97e98ec2f99fa7/IMG_0025.jpg http://img.waffleimages.com/d237008615ac04ff4d9f332a26263e751f8c9331/IMG_0026.jpg
The "Good" screenshots http://img.waffleimages.com/f131782cb47603b23693d57806e26fb245f251b5/IMG_0027.jpg http://img.waffleimages.com/538430ba3f69701ec6c53b94ce58470471818445/IMG_0028.jpg http://img.waffleimages.com/602fe1dd92dea6b76623303967ca49fc828987fe/IMG_0029.jpg http://img.waffleimages.com/125cc7ba708be8011dd776bb64130ddda681d8d8/IMG_0030.jpg http://img.waffleimages.com/5f22882488fb9a60996f2d4e738707b86933c3b0/IMG_0031.jpg
Quit your *****ing Eve-O. I want to get out of my ship ****it.
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Valan
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Posted - 2006.11.12 15:31:00 -
[147]
Originally by: ReaperOfSly Erm how are they going to scale this? Stations are massive. It will take hours to walk from one side to another.
Mounts!
We have moving walk ways now in airports. I'm sure they'll think of something.
I love old characters that post 'I've beeen playing the game three years' when I know their account has been sold on.
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Mastoras
Caldari Finis Lumen
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Posted - 2006.11.12 16:58:00 -
[148]
Oh wow, i cant wait for this option! EnB was my favorite MMO before this, and i have to say i really loved getting out of your ship and going about in the station. I cant believe they actually have prototypes for this! Im all for it, the amount immersion it will give us, finally will be a breath of fresh air from our stale perma-ship look we always have.
In-Station walking for the win!!!!!!
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Lisento Slaven
Amarr The Drekla Consortium Kurai Komichi
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Posted - 2006.11.12 17:00:00 -
[149]
As it stands right now, stations are the ultimate safespots. You can never kill them. They are safe and can continue to do things in the game (buy things, trade with other people including alts, communicate enemy positions etc.). I would enjoy some kind of way to get people out of stations at the least =P ---
Lisento Slaven wants to be a Space Whaler in EVE.
Put in space whales!
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Jin Entres
Sharks With Frickin' Laser Beams Mercenary Coalition
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Posted - 2006.11.12 17:12:00 -
[150]
I, for one, would enjoy walking around in stations. ---
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