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Thread Statistics | Show CCP posts - 3 post(s) |

Risien Drogonne
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Posted - 2006.11.19 04:37:00 -
[151]
Edited by: Risien Drogonne on 19/11/2006 04:37:54
Originally by: Merin Ryskin Right... so use your rig slots to make the mediocre ship acceptable, where the other pilots are using their rig slots to make their good ships amazing. Never mind that we don't know if those rigs are going to be reasonably priced, or the equivalent of saying 'well, if you fit 10 billion in officer loot, it's a good ship."
Give me an example of people using their rigs to make "their good ships amazing". I see this nonsense all the time and it's just that: nonsense.
Originally by: Merin Ryskin Yay! Brilliant idea! Lets use 4x fitting mods and no damage mods! I wonder what kind of DPS we can get with a pathetic 5 railguns and zero damage mods...
You're not really that good at following a debate, are ya. 4 fitting mods isn't what I would do. I asked for an example of a ship that could fit its biggest guns AND a huge tank. Someone gave me an example with 4 fitting mods so I pointed out that the ferox could do it with 4 fitting mods too. Try to keep up, please.
Originally by: Merin Ryskin And of course if that number is even remotely acceptable at long range, it's only because of T2 sniper ammo. And we all know how controversial that one is.
Oh, so now you not only don't want to use any PDS, don't want to use any rigs and you want to use the biggest guns, but you don't want to use T2 ammo either. Christ, no wonder you think this ship sucks. Guess what? It ain't the ship.
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Merin Ryskin
Caldari
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Posted - 2006.11.19 04:42:00 -
[152]
Originally by: Risien Drogonne Edited by: Risien Drogonne on 19/11/2006 04:37:54
Originally by: Merin Ryskin Right... so use your rig slots to make the mediocre ship acceptable, where the other pilots are using their rig slots to make their good ships amazing. Never mind that we don't know if those rigs are going to be reasonably priced, or the equivalent of saying 'well, if you fit 10 billion in officer loot, it's a good ship."
Give me an example of people using their rigs to make "their good ships amazing". I see this nonsense all the time and it's just that: nonsense.
Take any of the top PvP ships in the game. Now add rigs that improve their already-strong stats. Result: amazing ship.
I doubt all those Raven pilots are going to be adding armor tanking rigs to their ship. You think they might go for missile damage maybe? Or shield tank improvements?
Quote: Oh, so now you not only don't want to use any PDS, don't want to use any rigs and you want to use the biggest guns, but you don't want to use T2 ammo either. Christ, no wonder you think this ship sucks. Guess what? It ain't the ship.
Of course you should use T2 ammo, that's what the T2 guns are there for. But the point is if you're getting long-range damage that can break the tank on an Ibis, it's not because the Ferox itself is a good ship. It's because T2 ammo is good enough that it can turn an awful ship into a mediocre one.
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Risien Drogonne
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Posted - 2006.11.19 04:47:00 -
[153]
Originally by: Merin Ryskin
Take any of the top PvP ships in the game. Now add rigs that improve their already-strong stats. Result: amazing ship.
No, I'm not letting you off that easy. I want specific examples listing specific ships with specific setups and specific rigs.
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Merin Ryskin
Caldari
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Posted - 2006.11.19 05:02:00 -
[154]
Edited by: Merin Ryskin on 19/11/2006 05:03:28
Originally by: Risien Drogonne
Originally by: Merin Ryskin
Take any of the top PvP ships in the game. Now add rigs that improve their already-strong stats. Result: amazing ship.
No, I'm not letting you off that easy. I want specific examples listing specific ships with specific setups and specific rigs.
I just gave you an example. Take your average Raven that everyone agrees is a very strong ship with no major downsides in small-group PvP. Or a nos-Dominx, or whatever. No matter what rigs you fit on them, you're taking a ship that's already fine without rigs and making it even better.
Compare this to your rig-based Ferox where you need your rigs just to make the setup WORK. Without rigs, your setup is pathetic and unworkable. With rigs, you're wasting slots and potentially a lot of money just to bring it up to a level of quality that other ships ALREADY reach.
It's the equivalent of saying "well, if I spend 10 billion in officer loot, the Ferox is good." Well guess what, put that 10 billion in officer loot on a ship that's ALREADY good, and you have a ship that becomes unbeatable.
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Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2006.11.19 05:24:00 -
[155]
Originally by: Keta Min you should get a clue before posting in balancing threads. what other reason do you have to switch dmg types than exploiting uneven resistances and doing more dmg?
Yes let's give missiles 1/2 the damage of turrets because they can hit that 70% resisted damage type instead of the 75% one.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Malthros Zenobia
Caldari Independent Navy Reserve
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Posted - 2006.11.19 05:35:00 -
[156]
Originally by: Risien Drogonne
Originally by: Merin Ryskin
Have you ever tried fitting a Ferox? Fit 5x 250mm rails. Then cry as you realize you have 100% grid use, and 5 mids + 2 highs left to fill. Ok... so you use fitting mods to add some heavy launchers. Now where's your tank? You have about enough grid left to maybe fit a civilian shield booster.
So your complaint about the ferox is that it can't fit both the biggest guns and a huge tank? God, you caldari types are spoiled by your missile boats.
Name a gunboat that CAN do that.
I bet a Brutix has no problems fitting 5 250mm railguns and a tank.
Originally by: kieron The Carrier was never intended to be a solo OMGWTF mission-farming PWNmobile.
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Asariasha
Caldari Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.11.19 05:47:00 -
[157]
Well, this discussion is not about Dominix, Raven or rigs. It is just about a comparison of Ferox and Drake and as many people already could realize: Ferox and Drake are now with the changed bonus almost the same ships. I can understand that Risien cries and cries and cries. As an Amarr/Gallente/Minmatar player I'd complain too, because it can not be that Caldari players get a ship which can compete to the blaster/laser/AC boats and with the opportunity of having faster ships than Caldari ones, they got the "i win button".
What is the problem about giving us Caldaris something like a smaller version of the Raven which to be honest is a mission runner ship. Ever saw a Raven in fleet OPs? No, in most alliances it is forbidden to use in fleetOPs due to the fact of missiles delayed impact.
Please, just turn the horrible kinetic bonus to RoF. It's enough to loose a launcher HP. The current nerf would be the same as taking 50m¦ of Myrmidons drone bay and additional taking away one turret. It would also be the same to take away Harbingers 7th turret and adding some crappy bonus in exchange for Harbingers 10% cap need bonus. I havent seen any players complaining about Myrmidon/Harbinger to be too powerful, yet. Actually most agreed to pimp it a bit, so I ask everyone to just understand us Caldaris in our need for RoF bonus.
And pls stop harassing Tux. i guess he has got enough to do. Keep it a fair discussion and maybe we all get what we want to have.
@Tux: Drake - RoF instead of kinetic bonus Myrmidon - a bit more Drone space Ammar/Minmatar - think they are happy with their tier2 BC, because they didnt cry, yet ;)
Greets Asa
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Risien Drogonne
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Posted - 2006.11.19 06:18:00 -
[158]
Originally by: Merin Ryskin I just gave you an example. Take your average Raven that everyone agrees is a very strong ship with no major downsides in small-group PvP. Or a nos-Dominx, or whatever. No matter what rigs you fit on them, you're taking a ship that's already fine without rigs and making it even better.
And it still has no ability to tackle or get out of range or keep something in range. That's "no downsides" to you, huh?
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Aki Yamato
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Posted - 2006.11.19 10:55:00 -
[159]
Originally by: Risien Drogonne Edited by: Risien Drogonne on 19/11/2006 02:27:31
Originally by: Aki Yamato Edited by: Aki Yamato on 19/11/2006 02:12:14
Originally by: Risien Drogonne Edited by: Risien Drogonne on 18/11/2006 22:16:58 Edited by: Risien Drogonne on 18/11/2006 22:07:44 My drake:
6x heavy assault launcher II, 1x med nos 1x AB II, 1x 20k scram, 2x large shield extender II, 2x invuln field II 2x BCS II, 2x PDS II 3x Core defence field extender
DPS: 412 Shields: 25,048 Resists: all above 60% Near 100% immunity to NOS, no need to worry about transversal, hits out to 80 kilometers.
Results? Pwnage. This ship is STILL overpowered but is closer to balanced now than it was before.
Woot ? 412 DPS at 80km with Jav missiles ? There is something teribly wrong with your math, so please stop spreading sutch desinformation.
BTW o wonder how can you pwn wit that little fact that rage missiles (witch can do 400 DPS at short range) your capacotor recharge rate is something over 30 minutes and even the invu filed suck it to zero in some time.
I used a combination of jav hams and rage hams depending on how far my target was away from me.
My base dmg with each launcher = 215 My RoF with each launcher 3.12
215 x 6 = 1290 1290 / 3.12 = 413.6dps
5,625 speed x 18 sec flight time = 101,250km
That's all javelin HAMs. Don't you think there might be a reason Tuxford says this ship isn't gimped? Hmm? If you actually got ingame and tested this thing like I did, you'd see my numbers are real and your whines are fantasy.
And FYI, when I did use rage HAMs, the NOS and the natural regen kept up with the cap long enough to kill the target every time. This is the difference between paper theorycraft (you) and actual testing (me).
Actually I did field testing. I mus consider yo mut be some kind of magician.. Becose even with 2 BCU rof is 3.58 not 3.12 even wit 4 BCU you wont get such high Rof. I also have did a damage testing and base dmg od Javenil was just 170 not 215 (i wonder witch witch magic you get 215 dmg from missile with base dmg 90..)
BIG GUN BIG FUTURE |

Risien Drogonne
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Posted - 2006.11.19 10:58:00 -
[160]
Originally by: Aki Yamato Actually I did field testing. I mus consider yo mut be some kind of magician.. Becose even with 2 BCU rof is 3.58 not 3.12 even wit 4 BCU you wont get such high Rof. I also have did a damage testing and base dmg od Javenil was just 170 not 215 (i wonder witch witch magic you get 215 dmg from missile with base dmg 90..)
Sounds like you need more skills.
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Aki Yamato
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Posted - 2006.11.19 11:21:00 -
[161]
Originally by: Risien Drogonne
Originally by: Aki Yamato Actually I did field testing. I mus consider yo mut be some kind of magician.. Becose even with 2 BCU rof is 3.58 not 3.12 even wit 4 BCU you wont get such high Rof. I also have did a damage testing and base dmg od Javenil was just 170 not 215 (i wonder witch witch magic you get 215 dmg from missile with base dmg 90..)
Sounds like you need more skills.
You are funny.. damage of each missile is tuned onmy by warhed upgrades (10%) ship dmg bonus (25%) and heavy assult misile skill (25%) 90*1.1*1.25*1.25=154 even is heavy misiles skill applyes we still have 193 dmg per missile (not yours 215).
So can you be so kind end explaint me what is the catch ?
BIG GUN BIG FUTURE |

Pesadel0
Vagabundos THE H0RDE
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Posted - 2006.11.19 11:23:00 -
[162]
Originally by: Nikolai Nuvolari Anyway, my final verdict on this thread is exactly what I've been saying for months:
BRING BACK TomB!
He was evil and ruthless, but highly effective, and very fair. Tuxford just seems to work on a mixture of incompetence and sloppiness.
You should just Stfu.
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Asariasha
Caldari Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.11.19 11:30:00 -
[163]
Well Pesadel0, even though I don't like such a behaviour of insulting GMs in forums I can understand why people do so. All ships that most people liked got killed by Tux' nerfbat. And the only thing this results in is forum flame of some Caldari haters :/
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Alha Qmar
Caldari Xenon Logistics
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Posted - 2006.11.19 11:32:00 -
[164]
Originally by: Tuxford We can always remove some launcher slots from the ferox if that boosts the drake for you. Drake is fine. Kinetic damage is fine. Spouting **** like "kinetic damage sucks" is just bull**** and you know it.
Even so I bet Amarrians would love to be able to take a 25% damage drop and do explosive damage. The ship is fine and if you can't make it work its not the ship that sucks.
No its the designer that totally has no clue about game mechanics and what players really want. You don't even try to explain all the nerfs and frustration your forcing on the players. If I was you CEO you would have been fired by now.
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The Armin
Shiva Morsus Mihi
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Posted - 2006.11.19 11:40:00 -
[165]
Originally by: Pesadel0
Originally by: Nikolai Nuvolari Anyway, my final verdict on this thread is exactly what I've been saying for months:
BRING BACK TomB!
He was evil and ruthless, but highly effective, and very fair. Tuxford just seems to work on a mixture of incompetence and sloppiness.
You should just Stfu.
/signed, stfu pls. Drake was overpowered, Hurricane was slightly overpowered too. I don't see the Minnies whine as much as you to the bc changes even though they probably needed a good ship more than you did.
It was better than the t2 bc's fs :/
When i'm able to me fit explosive missiles in my pulse lasers u can whine.
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Tsar Maul
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Posted - 2006.11.19 11:49:00 -
[166]
The reason we don't whine as much is because the "nerf" did absolutely nothing to the overpowered setup on the ship, which was:
Dual 180mm II x 7 About 10pg for a random module
MWD II 20km Scrambler Web Injector
MAR II x 2 1600mm II x 1 EANM II x 2 DC/Gyro x 1
All that changed is that you can only fit 6 guns, but because only 50pg was removed from the ship you have room for 2 arbi assault launchers. This gives THE EXACT SAME DPS AS BEFORE, and even gives you more DPS at range. The tank is the same, the damage is the same.
Now, what this "nerf" did affect was artillery (which were never a problem to begin with). However, Minmatar are used to getting ****** in the arse when it comes to artillery so it really wasn't any surprise, hence the lack of moaning.
The ship can only be balanced (i.e. no 1600mm plate and 7 guns) is to either take away its ability to fit artillery (as that's why it has such a huge powergrid) or increase the PG requirements of 1600mm plates to 1000.
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Aramendel
Amarr Queens of the Stone Age Anarchy Empire
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Posted - 2006.11.19 13:07:00 -
[167]
Originally by: Tsar Maul The ship can only be balanced (i.e. no 1600mm plate and 7 guns) is to either take away its ability to fit artillery (as that's why it has such a huge powergrid) or increase the PG requirements of 1600mm plates to 1000.
..or increase to PG reqs for ACs. Which in turn would require to modify certain OTHER ships as well, but the same will be the case if you change the 1600mm fittings.
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Albrecht Wassenar
Caldari Tsurokigaarai Kimotoro Directive
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Posted - 2006.11.19 13:41:00 -
[168]
Edited by: Albrecht Wassenar on 19/11/2006 13:46:34 Edited by: Albrecht Wassenar on 19/11/2006 13:44:39 I think the fact that we are even having a debate about this is rediculous. Everyone, and I mean everyone, knows that the Ferox is a craptacular rail boat, on par with the Moa. This should be a red flag to the devs, and at the very least an "oops" would be in order. I dont like coming down on people (devs) who spend hours upon hours working to please everyone, which they know they can't, but the situation is getting to the point where I can't stay quiet any longer. Something is wrong with the way that ships are designed and tweaked and you (the Devs) need to take a step back and take a serious look at the process, because something is wrong and people are mad about it. This is not just the Drake or the Ferox. Numerous ships are broken, and while I am only familiar with the Caldari ones, I know there are ones for each race. Off the top of my head: Kestrel: It can't even fit 4 standard launchers with nothing else on. I can fit it, but people who are just starting out can't. The "then fit t2 gear" is not an appropriate response as most starting players dont have those kind of reasources to throw around. Nor should they be "forced" to join a corp, just to get their **** ship to work out of the box! Moa: Its a rail boat. A poor one. Ferox: (which happens to be the topic) Is a better missle boat than a rail boat, which is totally counter to what is in the description! To summarise, if ships performed like: A) you (the devs) said they would (Drake is going to be a gank ship, not tank) and B) like is says in the ships own description- then I imagine that a lot less people would be crying foul and you (the devs) would be getting a lot less flak from the player base, particularly from the older ones. I swear to god, this whole thing is a result of what I call the T2 ammo fiasco. If you wanted battles to last longer and at shorter distances then why in the hell did you introduce ammo that doubles or even triples damage and/or range!!! Did no one see this coming? Not to mention it's one more thing to separate the "haves" (rich old players who have been whoring their reasearch agents since day 1 and continue the T2 mafia) from the "have nots" [yes I'm quoting Marx, get over it] We have known the the "lottery" system has been broken for years but we just steamed right on ahead off this wonderful cliff we have made for ourselves. ------------------------------------- Join "TKI-net"/"Directivenet" for more information |

Patch86
Di-Tron Heavy Industries Freelancer Alliance
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Posted - 2006.11.19 13:47:00 -
[169]
Originally by: Nikolai Nuvolari Ever tried shooting at something with 5 medium railguns and no damage bonus?
Heh, let me introduce you to a little friend of mine- the Myrmidon.......... -----------------------------------------------
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Pesadel0
Vagabundos THE H0RDE
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Posted - 2006.11.19 13:54:00 -
[170]
Originally by: Asariasha Well Pesadel0, even though I don't like such a behaviour of insulting GMs in forums I can understand why people do so. All ships that most people liked got killed by Tux' nerfbat. And the only thing this results in is forum flame of some Caldari haters :/
I can give you a pic of my SP, i got allot of skills in caldari ships but mostly in minmatar.
I can see your point that the tux nerfed the drake and the hurricane allot,and it was more that they deserved.
BUT NOTHING GIVES YOU/ME GUYS THE RIGTH TO CALL HIM OR OTHER DEV A POS OR WORST... INCOMPETENT.
I went to WOW ,and the devs there dont even respond.They think, react without even taking your opinion in balance in account.
All in all i really am sad because off the hurricane and the drake but i will adapt ...
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Mallakk
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Posted - 2006.11.19 13:57:00 -
[171]
Originally by: Pesadel0 BUT NOTHING GIVES YOU/ME GUYS THE RIGTH TO CALL HIM OR OTHER DEV A POS OR WORST... INCOMPETENT.
QFT, people like this make me sick. Go make your own game if you think people are not competent enough to please you.
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Asariasha
Caldari Cataclysm Enterprises Dusk and Dawn
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Posted - 2006.11.19 14:06:00 -
[172]
Myrm has some drone space to counter the missing dmg-bonus and most players of this community agreed that Myrm needs a bit more drone space.
It is pretty easy to understand what the different races expected about their tier2 BC:
Amarr - Mini Geddon: currently it is Gallente - Mini Dominix: it still needs a bit more drone space Minmatar - Mini AC Tempest: they got it Caldari - Mini Raven: well we received a bigger Caracal :/
And about one of the last comments. It is right, when a big part of the community is unsatisfied with some certain things the Developers of a game should react in a positive way and not with words like Tuxford placed here in the forums.
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Albrecht Wassenar
Caldari Tsurokigaarai Kimotoro Directive
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Posted - 2006.11.19 14:08:00 -
[173]
Im going to brief. I dont like being an A hole about this, but the bottom line is this. We pay their salary so I would think that it would be a good idea for us to have some sort of a say in what goes on in this game. First I want to point out, that I see the posibility of this argument getting blown way out of porportion, but its the truth. However many people abuse this aspect by not having constructive critisism, which is what everyone should be doing. If you dont have something constructive to say, dont say anything. But dont be surprised when people suggest this or that, and the exact opposite happens or is repeatedly ignored. People get a litle "miffed." As I have said in other posts. I love this game, and I want to see it succeed, but I think that this is a wakeup call and a warning sign that unless this process gets a major overhaul in the near future, something catostrophic and undo-able will happen that will alienate a very large portion of the player base. ------------------------------------- Join "TKI-net"/"Directivenet" for more information |

Votac
Infinite Style Incorporated Chorus of Dawn
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Posted - 2006.11.19 14:18:00 -
[174]
Now I haven't been able to get on the test server, the program won't open but when i heard about the drake i was quite excited.
Finally rather than going straight from cruiser to bs there would be a ship imbetween i could choose for pvp like other races. I often see gallente players bring along a bc to pvp but not caldari, becuase the ferox is pretty useless. its too slow for cruisers groups and nowhere near as good as a bs.
Here was a caldari ship which would be close range making it fun for gate camps, as those missiles would actually hit, and it had enough of a tank that being called primary wouldn't be instant death.
There was a mistake in the damage of the missiles so every race instantly whined becuase the drake was gonna be overpowered if the mistake was true but it wasn't. People didn't stop whining though becuase the drake had seemed overpowered so everyone still thought it was. If looked at it seemed pretty equal with the rest of the races, people didn't like the fact it had both ROF and shield bonus. Thing is its close range and caldari, so on a gate camp when people can't hit bs's your bc will be primary and that shield tank would manage to keep you alive, the ROF is what made it worth taking instead of a cruiser or recon ship.
And now its been nerfed, it can do missions i suppose but probably doesn't have range or speed to make it as good as the ferox. The ferox was pretty terrible and the drake made it not terribly useful, but make the useless ship better not the ok ship bad. besides the drake is a close range ship while ferox can hit long range which is useful in deadspace.
Everyone just assumes that the caldari is so much better than every other race but its not true, infact lots of minnimatar pilots in my corp say that minnimatar is a good race with very high skills (ie if you have high skills minnimatar is best) People just assume that becuase caldari are getting a decent ship and the gallente ship isn't wtfpwning it it must be over powered. If anything I think gallente are overpowered, (even if i think minnimatar are best it takes lots of skills so the effort should be rewarded)
Basically i'm saying that now i won't be using the drake which is a shame cuase i was looking foward to useing it in pvp.
V
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ragewind
Caldari VersaTech Interstellar Ltd. SMASH Alliance
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Posted - 2006.11.19 14:37:00 -
[175]
yeah come on we now have a 40mil caracal FFS 1 launcher isnt worth the 33mil more simpel.
and as for the devs they have made new ship all inline with the other raceial tiers and now they seem to think missiles ship with resistance bonus is normal WTF were did that come with?
someone was lazy copyed the ferox and couldent be arsed to change it to a normal missile bonus so ROF flight time ect.
and yes were *****ing we pay the wages and its also just basic T1 tire continuity its eather a gank ship or a tank currently you have it as both this is just silly and what makes it insanly overpowered.
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The Armin
Shiva Morsus Mihi
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Posted - 2006.11.19 14:47:00 -
[176]
Edited by: The Armin on 19/11/2006 14:49:15 Let's summarize this thread
Caldari Pilot 1 to 2&3: Looky looky we got a pwnmobile t1 bc Pilot 2 to 1&3: omg its better than the nighthawk !!!1111 3 to 2&1: yea , this is the ****zle, and we get heavy assault missiles too omg:D:D
*Nerfs it*
Pilot 1 goes whine on the forum: WTF IT WAS PERFECTLY FINE !!!!! NERF TUX !!! Better than nighthawk !?!?? Just boost the nighthawk then you suck etc etc whine more..
Pilot 2 goes whine on the forum: This ship SUCKS now. KIN dmg instead of ROF ?!, we're Caldari« why nerf our iWinÖ button ?!?!? Where's the luvv ??? NERF TUX !!1:@!!1
Pilot 3 goes whine on the forum: This ship gonna suck for pvp cause who takes missiles to pvp no we needed a rail bc like the moa and eagle. 
Tuxford did right in yelling at certain people in this thread, and no, that doesn't justify you people comming with insults. I think Tux do a good job. Even though Amarr still sucks. End.
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Lucian Corvinus
Gallente Expert Systems
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Posted - 2006.11.19 14:49:00 -
[177]
Originally by: Patch86
Originally by: Nikolai Nuvolari Ever tried shooting at something with 5 medium railguns and no damage bonus?
Heh, let me introduce you to a little friend of mine- the Myrmidon..........
LOL, that was the most crappy example ever. The myrmidon starts with close to 350-400 dps over the ferox because of the 4 heavy drones it can deploy, so give the ferox the same, and it would be comparable.
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Crellion
Art of War Anarchy Empire
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Posted - 2006.11.19 14:54:00 -
[178]
Originally by: Tuxford We can always remove some launcher slots from the ferox if that boosts the drake for you. Drake is fine. Kinetic damage is fine. Spouting **** like "kinetic damage sucks" is just bull**** and you know it.
Even so I bet Amarrians would love to be able to take a 25% damage drop and do explosive damage. The ship is fine and if you can't make it work its not the ship that sucks.
I can see the yellow stuff all around this post but I cant bring myself to believe a Dev posted it...
Did you 6 year old brother/neigbour/friend take a hold of your loggins or what????  Arguably my opinions represent to an extent the opinions of my alliance and in particular circumstances give rise to a valid "casus belli" claim. |

Aequitas Veritas
TAOSP Band of Brothers
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Posted - 2006.11.19 15:03:00 -
[179]
Im all with Raynor on this subject. Im just glad I picked up two NH's at 70 mio each a long time ago hoping it would get a ROF bonus :)
This ship should get a missile velocity and rof bonus and keep its 6 launchers...
"The greatest obstacle to discovery is not ignorance - it is the illusion of knowledge." - Daniel J. Boorstin |

Adeptus Malkavius
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Posted - 2006.11.19 15:07:00 -
[180]
Originally by: Crellion I can see the yellow stuff all around this post but I cant bring myself to believe a Dev posted it...
Did you 6 year old brother/neigbour/friend take a hold of your loggins or what???? 
I'm with you on this...
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