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Thread Statistics | Show CCP posts - 5 post(s) |

Marconitus
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Posted - 2010.02.18 12:53:00 -
[781]
I'm an EVE noob, recently started due to hearing about ambulation coming, it's really the only reason I didn't start years ago.
So to summarise this thread, CCP seem to promise a lot and deliver little? I've come from Sony and Everquest, noone can be worse than Sony at killing a game.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2010.02.18 19:02:00 -
[782]
just admit Incarna was never more than a clever marketing scheme CCP _____________________________________________
-Sketch, Certified Pharmacist
Need a Boost?
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Lord FunkyMunky
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Posted - 2010.02.19 18:55:00 -
[783]
Originally by: Marconitus I'm an EVE noob, recently started due to hearing about ambulation coming, it's really the only reason I didn't start years ago.
So to summarise this thread, CCP seem to promise a lot and deliver little? I've come from Sony and Everquest, noone can be worse than Sony at killing a game.
When did this thready ever say they deliver little?
CCP releases 2 updates a year like religion never "small" what u can take from this thread is that INCARNA is a massive undertaking, and took longer than they had wanted because they didnt want to just release a shoddy, wow/second life looking game, they want to release an EPIC social experience...
The only complaints you'll see is that of late since fanfest their has been little talk about it, and little word on whether INCARNA will truely be making its debut this winter as is expected, as we are getting planet development first (confirmed in todays devblog) but they still havent mentioned incarnas eta.
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Ontaku Oroa
Minmatar Masuat'aa Matari Ushra'Khan
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Posted - 2010.02.19 23:47:00 -
[784]
My prediction is that Incarna will come out at approximately the same time as Dust.
I also predict we will get Small Arms skillbooks within six months of the expansion release. Really. Your wartarget docked? No problem! We at the Deincarnate Armaments Inc. provide a wide variety of compact, practical and above all, powerful hand-held weapons for the discerning connosieur of violence.
Now that would be fun. ;)
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Mr Reeny
ReenyTech
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Posted - 2010.02.20 12:56:00 -
[785]
I wouldn't get too stuck in with combat. I don't see commanders of expensive ships bothering with cheap weaponry. Stations would be way to dangerous to fight in anyway. I think it would sacrifice realism if in station fighting were permitted. |

Mashie Saldana
Red Federation
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Posted - 2010.02.20 13:53:00 -
[786]
Originally by: Marconitus I'm an EVE noob, recently started due to hearing about ambulation coming, it's really the only reason I didn't start years ago.
So to summarise this thread, CCP seem to promise a lot and deliver little? I've come from Sony and Everquest, noone can be worse than Sony at killing a game.
Actually it is more the fact that a high percentage of the EVE playerbase still are running ancient computers that can't do DX10 (which is why the Incarna engine is being ported to DX9 as well now).
Also do you want to see another STO as that is what you get if you try to make an MMO in 2 years. Sure Incarna is just an expansion but considering how different it is vs the internet spaceships it could just as well have been a standalone MMO.
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Sonya Rayner
Unicorn Enterprise Blind Octopus
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Posted - 2010.02.20 16:13:00 -
[787]
Edited by: Sonya Rayner on 20/02/2010 16:13:19 One of the thing i'm looking for the most in incarna would be ability to take all of my alts to bar/club/pub/whatever and meet some other guy's/gal's alts and have some fun together (or just pretend to be sitting there and sipping drinks, woohoo ^^) and, ofcourse, to have the ability to yell at my corpmembers 'in person' instead of text chat or TS/vent/eve voice  Minigames are fun too. Looking forward to Incarna/Ambulation/WiS (whatever it'll be called, i don't care, as long as it delivers what was promised) very much.
EVE is already the best MMO ever, and it is always getting better and better. Good job, CCP, and keep it up!
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Faraelle Brightman
Gallente Eleutherian Guard
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Posted - 2010.02.21 04:32:00 -
[788]
Some details gleaned around the web:
Quote: "Most recently, CCP have been spotted on the presentation list for the 2010 Game Developer's Conference in San Francisco, where they'll be demonstrating how they use physics simulation to make Incarna's clothing more realistic."
Massively.com, Feb 7. The article also mentions voice fonts as one of the features to be in Incarna - those came out earlier for Dominion.
Quote: I am a fashion designer and an illustrator. For the past two years I have worked as a character and costume designer for EVE online. Now I¦m based in Atlanta working on a new computer game called WOD. Wanting to go back into freelancing once this project is over.
Profile entry of Harpa Einers on an artist job posting site. Harpa is one of the fashion designers who was working on costumes (here is one of her concept art sheets for the Jin Mei). From this we can conclude that whatever the fashion designers were doing, that part is done, since they've now moved on to working on World of Darkness.
---
"Every once in a while, declare peace. It confuses the hell out of your enemies."
Vote Up for FW: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1237480
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Den Dugg
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Posted - 2010.02.22 01:05:00 -
[789]
missions-on missions where u are to intercept a convoy- dont have the npc just floating around stupidly bumpinto each other, have them in a actual convoy- a formation or something
npc- have a hub up display that show npc chat, smack talk or improve on the local hub- better ai for npc's
ships- individualize the moduale display for all ships so each ship hub is different
missions- on important missions have epic cenimatic camrea angles that show ur ships and enemy ships up close before u start lockin each other down
ships- bein able to walk inside ships, also dockin with other ships, also an out of ship type of experience where u say actually salvage by hand to get better stuff- u can still do regular salvage but its not as rewarding- all ships can be configured for walkin and pod useage -walkin takes extraa trainin
space- setin up ur own little hideout in space sort of like pos, or a station, just a little something to call ur own liviing hangout space- besides in stations, or on certian ships -can be attacked in war
stargates- can be ran by different corps for corp member bounuses but cant be attacked. walk in stargates
npc- npc help in missions or esscorts etc, workin along side npc characters- ever so often npcs would attack stations in high sec the stations can be defended by players and npcs and players get special rewards for doin so say 1 hour of train a skill etc- this would be broadcasted in local
trade-putin to use trade goods so there is a real need for them by all players ex need for food, drink, slaves, millitants, dancers, blocks, ketcup, - recyclein waste
economy-incorperating all the needs of say a city into the game in stations like and actual need for doctors, lawyers etc
advertisment-more advertisement boards, bigger ones, even players can advertise on them, produce them to sell them- the ability to start ur own buisness like u create ur own corp
bounty hunting- improveing the bounty hunting system to where u can actualy capture a player and turn him in and he has to sit in an acttual jail for a few hours and loses an implant- also a system that shows stats on who caught who, so u got a bounty hunter rankin
ship to ship-docking with other ships istead of dropin a cargo container to trade items in space or orca style for battlecruiser and up item swap
upgrades to regulars-ability to get tech 3 or 4 items for regular ships ex raven ,armagedon, condor- to be able to make walkin in ships configurations, mainly for mineinships industrials, and the option wold be available to all ships
lag-lag from to many ppl in a solorsystem- have a few constalations on diffrent servers, and when u use a stargate to get to a differnt server have an epic warp cutscene
alts-an alt detection device requires advance science and leadership skills
new ship-exploration class ship that can fit hacking. salvager, tractorbeams, and still put out decent dps
salvage-salvageing drones
moms-dockin in motherships and bein able to walk around
ultamite mom-endgame mothership that can warp jump by itself
sp dropin boss battles
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Rada Ionesco
Caldari Club a Seal
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Posted - 2010.02.22 22:47:00 -
[790]
Has anyone mentioned in this thread (to large for me to read in a reasonable amount of time) that Incarna is most likely being developed in tandem with the World of Darkness MMO project? If that is the case, and they are smart about it (developing one photo realistic engine for two games, not developing two engines for two games thereby making twice the work), then we will probably not see Incarna until the Beta of WoD is ready to launch. If you listen to the people over at the White Wolf forums they all think it will be in 2010, but my money is on or around 2011-2012 release for the WoD MMO. I see no reason that the two projects aren't connected at least technically speaking, so maybe when we get info on one that may be a some what accurate predictor of the others estimated release date.
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Kelban Kevar
Gallente The Order of Black Knights SYSTEM SHOCK INITIATIVE
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Posted - 2010.02.22 23:43:00 -
[791]
hope dust is good cuase eve's spread sheet game is starting to just blow outright how bout also adding ship controls to manuly fly the damn thing aswell dont even say cant be done sto is doing it just fine
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Catheryn Martobi
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Posted - 2010.02.23 02:45:00 -
[792]
Originally by: Kelban Kevar hope dust is good cuase eve's spread sheet game is starting to just blow outright how bout also adding ship controls to manuly fly the damn thing aswell dont even say cant be done sto is doing it just fine
So if I have to fly my Domi 40K I have to hold down 'w' for 5 minutes.
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Ak'athra J'ador
Amarr Handsome Millionaire Playboys
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Posted - 2010.02.24 00:00:00 -
[793]
Originally by: Kelban Kevar hope dust is good cuase eve's spread sheet game is starting to just blow outright how bout also adding ship controls to manuly fly the damn thing aswell dont even say cant be done sto is doing it just fine
you sir are an idiot.
sto is raping their own story, did you see the captains in the series flying the ships manually? no! wanna know why? because you don't fly a ship that is a few kilometres in size with a joystick. you fly it tactically, defining different orbits and speeds.
some of the ships in eve are so huge they have entire cities on them. and you would fly a ship 50km or something in size with a stick?
also, eve was not meant to be a twitch based game. you don't win by having better reflexes, like in a fps, you win by being smarter and having better tactics.
for this very reason CCP has decided to make dust, a game that is the complete opposite of eve.
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Lusulpher
Blackwater Syndicate Systematic-Chaos
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Posted - 2010.02.25 01:32:00 -
[794]
Originally by: Faraelle Brightman Some details gleaned around the web:
Quote: "Most recently, CCP have been spotted on the presentation list for the 2010 Game Developer's Conference in San Francisco, where they'll be demonstrating how they use physics simulation to make Incarna's clothing more realistic."
Massively.com, Feb 7. The article also mentions voice fonts as one of the features to be in Incarna - those came out earlier for Dominion.
Quote: I am a fashion designer and an illustrator. For the past two years I have worked as a character and costume designer for EVE online. Now I¦m based in Atlanta working on a new computer game called WOD. Wanting to go back into freelancing once this project is over.
Profile entry of Harpa Einers on an artist job posting site. Harpa is one of the fashion designers who was working on costumes (here is one of her concept art sheets for the Jin Mei). From this we can conclude that whatever the fashion designers were doing, that part is done, since they've now moved on to working on World of Darkness.
Details to gamer site
That's ALOT of detailed "Vapourware"!
Also, start at page 26, for more links and implication.
CCP does prenerf their best ideas[BlackOps anyone?], they have to fear success, the servers might melt from 1 million new active players...
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Tornicks
Caldari U-208 Blade.
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Posted - 2010.03.02 17:56:00 -
[795]
Originally by: Ak'athra J'ador
Originally by: Kelban Kevar hope dust is good cuase eve's spread sheet game is starting to just blow outright how bout also adding ship controls to manuly fly the damn thing aswell dont even say cant be done sto is doing it just fine
you sir are an idiot.
sto is raping their own story, did you see the captains in the series flying the ships manually? no! wanna know why? because you don't fly a ship that is a few kilometres in size with a joystick. you fly it tactically, defining different orbits and speeds.
some of the ships in eve are so huge they have entire cities on them. and you would fly a ship 50km or something in size with a stick?
also, eve was not meant to be a twitch based game. you don't win by having better reflexes, like in a fps, you win by being smarter and having better tactics.
for this very reason CCP has decided to make dust, a game that is the complete opposite of eve.
Love you.
I expect CCP to start posting Dev blogs about Incarna shortly after Tyrannis is released somewhere in June/July. There is a lot to be written, explained and displayed.
- 'Non-essential personnel, abandon ship.' Admiral Yakiya Tovil-Tobas last command, CE23155
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Beladriel Ruadeth
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Posted - 2010.03.10 11:39:00 -
[796]
Yeah, one thing tht strikes me as being odd is that there has not been any announcments on Incarna... I mean, the new expansion was announced, CCP is working hard on EVE and all its by-products but to me it is starting to look like they are trying to fade out incarna. And thats a scary thought to me :F
Allright, maybe a bit of a overreaction on my part but still, give us something... anything.
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HeliosGal
Caldari
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Posted - 2010.03.10 13:32:00 -
[797]
Originally by: Beladriel Ruadeth Yeah, one thing tht strikes me as being odd is that there has not been any announcments on Incarna... I mean, the new expansion was announced, CCP is working hard on EVE and all its by-products but to me it is starting to look like they are trying to fade out incarna. And thats a scary thought to me :F
Allright, maybe a bit of a overreaction on my part but still, give us something... anything.
didnt u hear incarna comes around dust maybe august september Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |

Ioiji Ka'Thra
Red Rose Trading Company
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Posted - 2010.03.10 14:36:00 -
[798]
Edited by: Ioiji Ka''Thra on 10/03/2010 14:36:36 Incarna is not off the table. And it never was. I'm sure. First thing is: They announced Incarna with that fancy trailer (ok not fancy). And there seems to went a lot of work into Incarna (or : "The project that soon will have been known as Incarna" aka TPTSWHBKAI)
But it's true that it took a long time to get it running (hence all the diferent semi-announcements and name changes). But AFAIK will Incarna be the next expansion after Tyrannis, just as Helios posted
- Io
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Metlec
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Posted - 2010.03.10 18:22:00 -
[799]
I'd expect something this week as there is a presentation at GDC about the technology behind the clothing material simulation in incarna.
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Ricc Deckard
ALTES EISEN Ferrum 26
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Posted - 2010.03.11 09:42:00 -
[800]
Quote: Speaker/s: Snorri Sturluson (CCP), Vigfus Omarsson (CCP) and Monier Maher (NVIDIA)
Day / Time / Location: Thursday 1:30- 2:30 Room 310, South Hall Track / Format: Visual Arts / Sponsored Session Description: In this session, we will demonstrate how CCP added physically simulated clothing to their Eve Incarna characters using NVIDIA's APEX Clothing. We will demonstrate, step by step, the full authoring pipeline, from DCC tools to final integration into the game engine. This session introduces the full NVIDIA APEX suite of artist friendly tools and runtime libraries (Clothing, Destruction, Particles, Turbulence & Vegetation), which significantly speed up creation and inclusion of scalable, dynamic content without a large engineering effort.
---------- Gentlemen, you can't fight in here! This is the War Room. |
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Deviana Sevidon
Gallente Panta-Rhei Butterfly Effect Alliance
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Posted - 2010.03.11 10:06:00 -
[801]
I hope footage of the presentation will be made available here, even if it's just about the dry but still interesting technical stuff. 
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Char'sul Omar
Minmatar Amarr Extermination Services
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Posted - 2010.03.12 02:44:00 -
[802]
hey peeps,
Found this while snooping around the web: http://www.gamesindustry.biz/jobs/ccp/uk-and-europe/technical-director-incarna-id41351
A short quote from the txt: "CCP is looking for a Technical Director to lead the software development efforts of the upcoming Incarna expansion to EVE Online. This person will make strategic technology decisions for the expansion and the game as well as CCP's shared technology platform."
Maybe a small clue as to where ccp's at in the dev process?(for those of you who know more about these things)
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Tornicks
Caldari U-208 Blade.
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Posted - 2010.03.13 01:59:00 -
[803]
Originally by: Deviana Sevidon I hope footage of the presentation will be made available here, even if it's just about the dry but still interesting technical stuff. 
I did an extensive search for any kind of photo/video material of that presentation on March 11/12 (the presentation date was 11), but could not find anything. Hope something becomes available.
-- 'Non-essential personnel, abandon ship.' Admiral Yakiya Tovil-Toba's last command, CE23155
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BearUkraine
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Posted - 2010.03.13 11:09:00 -
[804]
Originally by: Tornicks
Originally by: Deviana Sevidon I hope footage of the presentation will be made available here, even if it's just about the dry but still interesting technical stuff. 
I did an extensive search for any kind of photo/video material of that presentation on March 11/12 (the presentation date was 11), but could not find anything. Hope something becomes available.
Everything is much closer  Enjoy
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Tornicks
Caldari U-208 Blade.
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Posted - 2010.03.13 22:57:00 -
[805]
Originally by: BearUkraine
Originally by: Tornicks
Originally by: Deviana Sevidon I hope footage of the presentation will be made available here, even if it's just about the dry but still interesting technical stuff. 
I did an extensive search for any kind of photo/video material of that presentation on March 11/12 (the presentation date was 11), but could not find anything. Hope something becomes available.
Everything is much closer  Enjoy
Thanks so much.
-- 'Non-essential personnel, abandon ship.' Admiral Yakiya Tovil-Toba's last command, CE23155
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Dr Amira
Caldari Science and Trade Institute
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Posted - 2010.03.14 03:36:00 -
[806]
Originally by: BearUkraine
Everything is much closer  Enjoy
... NICE... <drools>
Seriously, nice work on the clothes there, I'm guessing that's more of a WoD build, but if the EVE version is even half as good as that then I'll be seriously impressed. Good work CCP!
Dr. Raimus Amira, Lecturer in Hypereuclidean Geometry, Science and Trade Institute
Publisher of the Seyllin Report |

BearUkraine
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Posted - 2010.03.15 19:34:00 -
[807]
My dublicate from the topic about GDC
Quote: Hi all.
Who havent seen - video from GDC: youtube
Also according to rus interview from GDC with Torfi Frans Olafsson, Producer at CCP Games, probably Incarna will not be as a winter expansion.
Proof (rus)
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Tornicks
Caldari U-208 Blade.
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Posted - 2010.03.19 04:05:00 -
[808]
Originally by: BearUkraine My dublicate from the topic about GDC
Quote: Hi all.
Who havent seen - video from GDC: youtube
Also according to rus interview from GDC with Torfi Frans Olafsson, Producer at CCP Games, probably Incarna will not be as a winter expansion.
Proof (rus)
Yeah, that is exactly what he says there :| I was so sure Incarna was the one coming in winter. |

Dusica
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Posted - 2010.03.19 10:53:00 -
[809]
OMG NOOOOOOoooo
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Bomberlocks
Minmatar Star Bombers
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Posted - 2010.03.21 00:20:00 -
[810]
Lol. Personally, I don't think CCP is ever going to release Incarna, most likely because technically they can't do it. Everybody is getting all worked up about Tyrannis but, if you look at it, it's nothing new. There's no way of actually landing on the planets and walking around. It's just another window intercae in the game with a little globe. It's not even as graphically challenging as a POS is. In reality, it's just yet another Eve time sink to waste even more time in.
No, I think CCP will just continue stringing us along with various lol-videos at each fanfest to make the faithful wait another year etc. I don't really care that much, but I think it's a shame that CCP can't just come out and admit that they can't do it with the current game engine.
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