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Thread Statistics | Show CCP posts - 5 post(s) |
Tornicks
Caldari U-208 Blade.
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Posted - 2010.04.15 19:54:00 -
[841]
Originally by: Mashie Saldana
Originally by: Tornicks Edited by: Tornicks on 15/04/2010 18:38:28 Just read that dev blog and I'm not totally sure what they meant there - more time to finish Incarna before that, or after March 2011?
That's not a blog but a news item.
Yeah didn't quite pay attention to what I was writing there.
-- 'Non-essential personnel, abandon ship.' Admiral Yakiya Tovil-Toba's last command, CE23155
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Bomberlocks
Minmatar Star Bombers
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Posted - 2010.04.15 22:33:00 -
[842]
Originally by: Kavin Alavandar .... Those of us who actually experienced Incarna at Fanfest 2008 are likely to have difficulty seeing your point, I think.
..... It runs in the same client, or did at Fanfest 2008. There was a button in the side panel whilst docked at a station, labeled Enter Station, and it loaded just like entering space does. The UI was the same as the in-capsule UI.
Nothing you've just said distracts from my point. Adding a button in Eve to load the character engine doesn't mean it's the same engine, even if it uses the same UI. Eve's UI is not exactly the most advanced of UI's the computing world has ever seen. Compositing that on top of the Incarna engine should be fairly easy.
I still don't think that CCP really intend to truly release Incarna unless subscription numbers drop enough that they need another gimmick to attract nubs again. Hopefully I'm wrong, but CCP's overhyping of all the sheer crap (and honestly, how difficult is something like wormholes to code on top of an engine like Eve?) they've released over the past few years and then having to spend months in damage control mode as they fix the resultant bugs says otherwise to me.
The biggest real technical improvement to Eve that we've seen in recent years is the graphics engine, which has gone from being somewhat crap to really, really, good. But, man, if they still can't be bothered to add missile turrets and still have missiles launch from the mathematical centre of the ship, what makes you think they actually give a damn about something that requires real innovation and that won't crash spectacularly every time more than 50 people are in system?
Forget it. It won't work in the Eve production environment a.k.a Tranquillity.
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Kavin Alavandar
Extropy Dianoetics
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Posted - 2010.04.16 01:23:00 -
[843]
Originally by: Bomberlocks Nothing you've just said distracts from my point.
Only the first sentence was in response to you. Notice that everything else followed different quotes from others.
Originally by: Bomberlocks Adding a button in Eve to load the character engine doesn't mean it's the same engine, even if it uses the same UI.
Indeed it doesn't, but it was, in fact, the Trinity engine. As obviously as DUST 514 has always been in Unreal Engine 3. And if simply looking at it wasn't enough, asking the developer looking over your shoulders was always an option. It's the Trinity engine.
Originally by: Bomberlocks Eve's UI is not exactly the most advanced of UI's the computing world has ever seen.
I'm not sure what 'advanced' would imply in this context, but I think it's the most aesthetically pleasing and usable I've ever seen. Not that it couldn't continue to be improved, especially the corp management stuff.... _______________________________________________ 'The illiterate of this century are not those who cannot read and write; but those who cannot learn, unlearn, and relearn.' |
Tornicks
Caldari U-208 Blade.
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Posted - 2010.04.26 10:20:00 -
[844]
Edited by: Tornicks on 26/04/2010 10:20:04 [edited]
-- 'Non-essential personnel, abandon ship.' Admiral Yakiya Tovil-Toba's last command, CE23155
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Frouste
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Posted - 2010.05.06 22:56:00 -
[845]
i think there should be corp competition in the stations such as creating corp rankings/scores for certain minigames to encourage corp competition on other levels as opposed to just posting player scores for minigames. also corp bar fights would be pretty cool for those intense minigame competetions. just a suggestion
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Jurai Talar
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Posted - 2010.05.06 23:18:00 -
[846]
Just updating this ancient thread to reflect the latest news from the 05/06/10 Strategy Informer Interview.
Quote: CCP_Hammerhead: Incarna in it's full form won't be ready by Winter. I have to be honest and manage expectations there. Although I can say we're working really hard to bring you something of value that is incarna related in that release.
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Daemonspirit
Redhawk Tribal Trust
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Posted - 2010.05.11 23:43:00 -
[847]
Edited by: Daemonspirit on 11/05/2010 23:44:04
Quote: CCP_Hammerhead: Incarna in it's full form won't be ready by Winter. I have to be honest and manage expectations there. Although I can say we're working really hard to bring you something of value that is incarna related in that release.
Think we've all seen the trailer...
A totally unrelated vaporware game...
Sorry for the troll - but I haven't had any sleep today...
ôEveryone has a right to be stupid; some people just abuse the privilege.ö |
Ricc Deckard
ALTES EISEN Ferrum 26
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Posted - 2010.06.02 14:08:00 -
[848]
Quote: CCP_Hammerhead: Incarna in it's full form won't be ready by Winter. I have to be honest and manage expectations there. Although I can say we're working really hard to bring you something of value that is incarna related in that release.
Means there will be no Incarna in winter? Or will there be some Incarna in winter, just not all of it ?!?
---------- Gentlemen, you can't fight in here! This is the War Room. |
Marconitus
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Posted - 2010.06.04 09:48:00 -
[849]
Originally by: Ricc Deckard
Quote: Means there will be no Incarna in winter? Or will there be some Incarna in winter, just not all of it ?!?
It means you'll have the option to display a full body picture of your character in your sidebar.
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Farin Starwalker
Delta vane Corp.
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Posted - 2010.06.07 14:27:00 -
[850]
Approaching 4 years played in EVE. I swear for almost all 4 they've been talking about walking in stations. More than overdue to put up or shut up. Keep hoping it'll be the next expansion, and the next and the next...
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Tornicks
Caldari U-208 Blade.
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Posted - 2010.06.09 10:23:00 -
[851]
Edited by: Tornicks on 09/06/2010 10:32:58 [edited]
-- 'Non-essential personnel, abandon ship.' Admiral Yakiya Tovil-Toba's last command, CE23155
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Kinroi Alari
Gallente Pan Galactic Gargle Blasters Important Internet Spaceship League
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Posted - 2010.06.09 18:31:00 -
[852]
Originally by: Ontaku Oroa My prediction is that Incarna will come out at approximately the same time as Dust.
I'd think the same -- It increases the chance of non-EVE DUST514 players trying EVE.
-- Nam Sibyllam quidem Cumis ego ipse oculis meis vidi in ampulla pendere... |
Khavi Kitamatsu
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Posted - 2010.06.10 16:02:00 -
[853]
Is it true that in walking in stations addition we will not be able to dance, run nor jump? I really do not care about jumping unless there is a need to jump. But running and dancing?
What exactly will our characters be able to do?
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Jehanne D'ark
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Posted - 2010.06.16 16:07:00 -
[854]
Originally by: Driann It sounds amazing!
I just hope it doesn't take like 5 yrs to be ready
This
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Heian
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Posted - 2010.06.28 01:21:00 -
[855]
EvE - online Development System (projects) Stamp the lv you are currently on,
---------developmentlv1 ---------developmentlv1 projects x3 * - - - - - - Projects strength and reliability ---------developmentlv1 (longer line better quality) ----------------developmentlv2 projects x2 ----------------develompentlv2 -------------------------------------developmentlv3 projects x2 -------------------------------------developmentlv3 --------------------------------------------------------developmentlv4 projects x1 -------------------EvE-online------------------------------------------developmentlv5 x1 --------------------------------------------------------developmentlv4 projects x1 -------------------------------------developmentlv3 x1 ----------------develompentlv2 ----------------develompentlv2 ----------------develompentlv2 projects x3 ---------developmentlv1 ---------developmentlv1 projects x3 ---------developmentlv1
Notice the braking of development of multiple projects in lower lvs. Notice the straight line of lv 5
Lv 1 and 2, are slow and of weak quality, 3 is not bad, 4 and 5 should be sought after.
CCP i know you understand this thing i ve made, please check what lv you currently work on? :D
DISCLAIMER- this is purely made just for fun analyze and holds no grudge to you re actual chosen lv of development method. This could, and could not be joke. This thing cant be broken by any law interpretation. Fun Fun Fun while we wait not for new stuff, as i said in older post , take you re time ,do it to the best of your ability, but while we wait for our lv 5 cap skills to finish. Which is nonsense, there are many other skills to be trained in stead...
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Heian
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Posted - 2010.06.28 01:27:00 -
[856]
Also...can you really say that the most powerful sentient beings in the universe are beyond wanting to dance? LOL!
Haahaa! That is true! But lets not dance in EvE a lot; we wreck each other in there, slay kill burn steal scam an pillage, Lets dance in real world!
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Caius LiviusCerso
Caldari Science and Trade Institute
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Posted - 2010.06.28 09:06:00 -
[857]
Any update is an update... Can we get any?
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Jokerface666
Amarr Cosmology
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Posted - 2010.06.28 20:19:00 -
[858]
Could you guy's give any update on this? As i understood on fanfest, it will be possible to kill players... after a time (this would be awesome to get rid of station dockers... if they dock go and kill em :-D)
Can just just give an status update, how far the development you are, what is missiong? so we just know, this hasn't been thrown away! pleaseeeeee :-)
Kind Regards, Jokerface
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Macvombat
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Posted - 2010.06.29 11:05:00 -
[859]
Please dont ever finish this feature! it seems like a major waste of time.. at least make it bloody optional, i fail to see why anyone would want to walk in stations.. unless you can actually do something useful.
I mean - in my oppinion i would find it incredibly dumb to just implement another memory sink to the game - especially because there (to my knowledge) hasn't been released a single idea as to why these stations would be useful to walk in (other than the combat mentioned in the blog, but if i wanted to physically harm people after leaving my pod i would find another game that is build around this feature)
Before releasing this make sure that there is something for everyone and not just the odd griefer that wants to annoy newbs
/rant
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Frieg Vostroyan
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Posted - 2010.06.29 12:08:00 -
[860]
To all the people who talk about dancing, or running around in lingerie. You are the reason Incarna has not been finished. Its people like you that CCP are afraid will ruin eve if they add walking in stations. I think that having corp offices where strategic planning can occur, or other diplo stuff like treaties being signed is a great idea. Maybe even some gambling. But if you want to go dancing naked in the town square, go back to WOW. I vote that almost all emotes in all games everywhere be removed. |
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Jim Luc
Caldari Rule of Five Lucky Starbase Syndicate
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Posted - 2010.06.30 07:15:00 -
[861]
Originally by: Frieg Vostroyan To all the people who talk about dancing, or running around in lingerie. You are the reason Incarna has not been finished. Its people like you that CCP are afraid will ruin eve if they add walking in stations. I think that having corp offices where strategic planning can occur, or other diplo stuff like treaties being signed is a great idea. Maybe even some gambling. But if you want to go dancing naked in the town square, go back to WOW. I vote that almost all emotes in all games everywhere be removed.
"looks like somebody has a case of the MOOOOONDYS!"
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Spuzum
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Posted - 2010.07.01 04:41:00 -
[862]
Originally by: Macvombat Please dont ever finish this feature! it seems like a major waste of time.. at least make it bloody optional, i fail to see why anyone would want to walk in stations.. unless you can actually do something useful.
Actually, I am really looking forward to Incarna. Even if it takes another four years for cpp to get it right. Macvombat, is just upset that everyone will be able to see her knoby knees =) Personaly, i am ready the see my Minmatar dress.
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Lusulpher
Sinister Elite Supremacy.
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Posted - 2010.07.01 05:48:00 -
[863]
Edited by: Lusulpher on 01/07/2010 05:49:07
Originally by: Kinroi Alari
Originally by: Ontaku Oroa My prediction is that Incarna will come out at approximately the same time as Dust.
I'd think the same -- It increases the chance of non-EVE DUST514 players trying EVE.
That just means CCP has more Marketing Dept than Developers...that's a bad sign. Seriously look at this forum format, the UI design, or the other fixable stuff that is not even slated for an expansion, even though we have SCRUM and CSM.
I hope my 3 years of subs is not paying for the next Blizzard-esque moneygrubber.
I want my skintight military uniform NOAW!!![or Darth Vader cape]
Creative Customer Person 7 |
Ricc Deckard
ALTES EISEN Ferrum 26
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Posted - 2010.07.02 09:04:00 -
[864]
Originally by: Lusulpher
I want my skintight military uniform NOAW!!![or Darth Vader cape]
I want that mechgame from the fanfest '08 ... and playing Poker for ISK in a rusty minmatar bar, surrounded by exotic dancers. *dreams* ---------- Gentlemen, you can't fight in here! This is the War Room. |
Tornicks
Caldari U-208 Blade.
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Posted - 2010.08.09 18:26:00 -
[865]
Edited by: Tornicks on 09/08/2010 18:31:32 The latest: 1. The transcript interview with CCP Hammerhead saying "Incarna in it's full form won't be ready by Winter. I have to be honest and manage expectations there. Although I can say we're working really hard on bring you something of value that is Incarna related in that release." (link) 2. The devblog post in which the new Senior Producer Arnar Hrafn Gylfason a.k.a. CCP Zulu (replacing Torfi Frans Olafsson on the position) tells us that there are 9 teams, approximately 70 developers working on Incarna (Not sure if this info is of value to our expectations but still). (link)
Any more recent info I have not mentioned? -- 'Non-essential personnel, abandon ship.' Admiral Yakiya Tovil-Toba's last command, CE23155
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Ricc Deckard
Cult of the Fluffy Bunny Ewoks
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Posted - 2010.08.10 07:24:00 -
[866]
There might be news on Gamescom on 18th to 22nd August in Cologne. ---------- Gentlemen, you can't fight in here! This is the War Room. |
Zenoidan
PPN United Against ALL Authorities
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Posted - 2010.08.10 10:24:00 -
[867]
better fix the evil lag then new updates
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Ricc Deckard
Cult of the Fluffy Bunny Ewoks
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Posted - 2010.08.10 12:02:00 -
[868]
Originally by: Zenoidan better fix the evil lag then new updates
I am pretty sure that CCP is capable of managing more than one task at a time. ^^
And yes, I want the lag fixed, too. But I am also looking forward to new features ... ---------- Gentlemen, you can't fight in here! This is the War Room. |
Tornicks
Caldari U-208 Blade.
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Posted - 2010.08.10 15:25:00 -
[869]
People tend to forget that Incarna is not just another feature. This is the biggest, broadest, most immersive project EVE will have since its birth. It is the feature that is going to make it the ultimate sci-fi simulation, and achieving that is obviously more urgent for CCP than anything else. -- 'Non-essential personnel, abandon ship.' Admiral Yakiya Tovil-Toba's last command, CE23155
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Ban Doga
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Posted - 2010.08.11 06:56:00 -
[870]
Originally by: Tornicks People tend to forget that Incarna is not just another feature. This is the biggest, broadest, most immersive project EVE will have since its birth. It is the feature that is going to make it the ultimate sci-fi simulation, and achieving that is obviously more urgent for CCP than anything else.
Let's just hope they will never think that a complete and accurate simulation of billions of people inhabiting New Eden will result in EVE being the 'ultimate sci-fi simulation' because then they would dedicate their development resources for several decades to that goal.
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