Pages: 1 2 3 4 5 [6] 7 8 9 10 :: one page |
Author |
Thread Statistics | Show CCP posts - 2 post(s) |

booh
|
Posted - 2006.12.02 11:33:00 -
[151]
Without keeping T2 elite this game looses half of quality.
You need a lot of skilling to be able to use T2 stuff, specially with turret guns, that have a skill tree. If you get T2 stuff cheap, everyone will use it and then it's same as everyone would use T1 - you'll have no difference between players.
One of the charms in EVE is that it hurts you when you loose stuff, just like RL. You have to work for your fun. And just like in RL it's unfair that some people have easy money.
I put much effort in this game and this is what keeps me playing when I'm bored and unmotivated. If EVE would be like WOW, where you don't loose much when killed, I'd quit this game long time ago.
Yes, I have T2 BPOs. I had them one year and a half before they became big ISK makers, before that I barely sold it with very low profit. They've been profitable for last 6 months. And T2 doesn't mean only source of wealth. I know people that have 10 times more money than me without owning T2 BPOs.
|

Splagada
Minmatar Tides of Silence
|
Posted - 2006.12.02 12:34:00 -
[152]
yeah basically, as long as i dont have one, reseed, when i have one, dont reseed
if that system some consider so unfair is so bad, then why most of those people started an agent in the first place?
heck i hope i get one one day!! ------
relaxed corp looking for members |

Ishmael Hansen
No Quarter.
|
Posted - 2006.12.02 13:05:00 -
[153]
Originally by: Busenlilly Edited by: Busenlilly on 30/11/2006 09:54:36 Didnt they actually say somewhere that they are going to remove all already owned RPs and start over with Revelations? So newer players do have a chance to win a BPO? I heard about serveral people that were kinda upset because of that.
Yeah, a tad upset. I would leave eve the same day. Doing research for 2 years now, hoping patch after patch that R&D gets fixed and then seing rp's reset.
|

Fren Mallow
Gallente Bluestar Enterprises
|
Posted - 2006.12.02 14:44:00 -
[154]
Edited by: Fren Mallow on 02/12/2006 14:45:02
Originally by: booh Without keeping T2 elite this game looses half of quality.
What for a quality?! You mean a thick line, which separates those with a unlimited T2-BPO from those with no such BP?!
Again: MAKE T2 ITEMS rare - but DON'T put the bootleneck in form of UNLIMITED BPO's for said items in the hands of an elite of PLAYERS, cause this sucks for all other players!!!
Originally by: booh You need a lot of skilling to be able to use T2 stuff, specially with turret guns, that have a skill tree. If you get T2 stuff cheap, everyone will use it and then it's same as everyone would use T1 - you'll have no difference between players.
YOU simply can'T read, what MANY Players allready mentioned, over and over and over again!!
Nobody said ANYTHING about, that T2 shouldn't be RARE.. its a fine concept! But don't put the supply of those rare items in the hands of an elite of players by giving them unlimited BP's!!! Make the lotto run forever, so everybody has the chance to get his hands on a rare restricted BPC!!! What would be the drawback, please?!?!
Originally by: booh One of the charms in EVE is that it hurts you when you loose stuff, just like RL. You have to work for your fun. And just like in RL it's unfair that some people have easy money.
/signed. But why do you want to create an elite of players?!?!
Originally by: booh I put much effort in this game and this is what keeps me playing when I'm bored and unmotivated. If EVE would be like WOW, where you don't loose much when killed, I'd quit this game long time ago.
Yuo just can't read creafully..
Originally by: booh Yes, I have T2 BPOs. I had them one year and a half before they became big ISK makers, before that I barely sold it with very low profit. They've been profitable for last 6 months. And T2 doesn't mean only source of wealth. I know people that have 10 times more money than me without owning T2 BPOs.
Fine.. But then they hadn't made their isk by OWNING a isk printing machine.. did they?!
Cheers
The point stand: don't put the supplement of rare items in the hands of players, by giving them BPO's and having the idea to restrict the supplement of said items by the number of BPO's. Give out restricted rund BPC's, so even a 1month old char has the chance to win something in future..
Please CCP.
|

Swedde
Queens of the Stone Age Anarchy Empire
|
Posted - 2006.12.02 15:10:00 -
[155]
Originally by: Ishmael Hansen
Originally by: Busenlilly Edited by: Busenlilly on 30/11/2006 09:54:36 Didnt they actually say somewhere that they are going to remove all already owned RPs and start over with Revelations? So newer players do have a chance to win a BPO? I heard about serveral people that were kinda upset because of that.
Yeah, a tad upset. I would leave eve the same day. Doing research for 2 years now, hoping patch after patch that R&D gets fixed and then seing rp's reset.
Yeah that wouldn't work.. RPs need to used for something.. reset would just upset a lot of people. In essence I think invention sounds like a good concept and it need some time to mature. Maybe give people the opportunity to trade RP for isk between them also.
I still think as my above post that the first (and biggest) mistake was to issue T2 items as BPOs and not as BPCs, and if removed fairly compensate players for losing their BPOs.
DomDiDiDomDom... |

booh
|
Posted - 2006.12.02 17:44:00 -
[156]
Reply to Fren Mallow.
I see your point.
But tell me what a one month player can do with a T2 BPC? Sell it to one that has too much ISK so he can make more out of it? He can do that now with RP and sell datacores and he doesn't need building skills for that.
Why should someone train industry for a limited BPC and then wait 4 months till he gets another one so he can make use of building skills again for a little money. Even in your wildest dreams you can't expect BPCs poping out from agents to your assets every 2 weeks.
That above mentioned n00b player can just run invention with the skills he used for RD agents and get T2 BPCs. Now he has two sources of money, datacores + invention.
Elite players are a must, you can't have progress without a goal.
Well 70% of T2 BPOs are not ISK printing machines, they are pretty useless. The rest is comparable to people that have exclusive access to 10/10 complexes, getting 2b+ per day out of it. Nobody whines about that...
And one month old chars have the chance of winning BPOs on lottery as long as they have RD agents.
And one last thing. New players with much ISK get bored very easily. I've seen it. I gave a lot of money to players that were new in the game. They had all they needed, didn't needed to work for it. Once they came to the point where they would need to make money themselves, they got bored and quit. I call it the "Paris Hilton" sindrome. Same with accounts bought on ebay. New players jump right into battleships and HACs, not a good idea, they get bored even faster.
Not saying anything about this anymore. --------------
The only mistake CCP made is that they haven't seeded more BPOs with the growing playerbase. They waited to long with it. This way those that already have the BPOs made huge amount of ISK and are prepared to buy more BPOs. But hey, thats life. If they would have done it a year ago, ISK would be spread a bit more and the profits wouldn't be as huge as they are atm.
Over and out.
|

BurnHard
|
Posted - 2006.12.02 17:45:00 -
[157]
....and so in conclusion....what, if anything, is going to be seeded and when? 
|

Father Weebles
Wreckless Abandon The UnAssociated
|
Posted - 2006.12.02 18:03:00 -
[158]
425mm IIs going for 22mil in jita 
"Welcome to EVE, where inflation is out of control." |

Aramendel
Amarr Queens of the Stone Age Anarchy Empire
|
Posted - 2006.12.02 18:05:00 -
[159]
Originally by: booh The rest is comparable to people that have exclusive access to 10/10 complexes, getting 2b+ per day out of it. Nobody whines about that...
Because they a) have to spend 1-2 hours playtime each day for that and b) have to defend it.
You also can make compareable money by 0.0 mining and selling the mins in the hub system. But it involves risks and effort.
|

Hayah Theos
|
Posted - 2006.12.02 19:23:00 -
[160]
Edited by: Hayah Theos on 02/12/2006 19:34:40 Edited by: Hayah Theos on 02/12/2006 19:26:36 Mr. booh, LOL!! Everytime I read your posts, I have to laugh because you are so clearly an example of the problem with the T2 CARTEL Hegemony!
OK Fellow Peasants! Let's review Mr. booh's comments. let's read between the lines.
"Without keeping T2 elite this game looses half of quality." YEAH, I BET! YOUR HALF? LOL!
"One of the charms in EVE is that it hurts you when you lose stuff, just like RL. You have to work for your fun." YEAH, AND WHEN YOU CAN JUST REBUILD YOUR T2 SHIP AT MATERIAL COST VS THE CARTEL PRICE, YOU HURT JUST LIKE THE REST OF US PEASANTS, RIGHT? LOL!
"And just like in RL it's unfair that some people have easy money." SO YOU ADMIT THAT BEING GIVEN THE GOOSE THAT LAYS THE GOLDEN EGG BY CCP HAS PROVIDED YOU AN OUTRAGEOUSLY UNBALANCED SOURCE OF ISK. LOL!
"I put much effort in this game and this is what keeps me playing when I'm bored and unmotivated." YEAH, I GUESS IT IS HARD TO STAY ENTERTAINED WHEN YOU'RE KING. I WONDER WHAT THE PEASANTS DO FOR ENTERTAINMENT? LOL!
"But tell me what a one month player can do with a T2 BPC? Sell it to one that has too much ISK so he can make more out of it?" GUESS YOU DESCRIBED YOURSELF PRETTY WELL THERE T2 KING. LOL!
"Elite players are a must, you can't have progress without a goal." SO WHAT'S YOUR GOAL T2 KING? NOW THAT YOU OWN THE GAME? LOL!
"Well 70% of T2 BPOs are not ISK printing machines, they are pretty useless. The rest is comparable to people that have exclusive access to 10/10 complexes, getting 2b+ per day out of it. Nobody whines about that..." YES, AND I WONDER HOW MANY OF THOSE COMPLEXES ARE CONTROLLED BY THE LIKES OF ASCN, BOB, CVS, OR RA? IN OTHER WORDS BY OTHER T2 BPO CARTEL MEMBERS? 2 BILLION ISK A DAY EH? LOL!
"And one month old chars have the chance of winning BPOs on lottery as long as they have RD agents." WHICH BY YOUR OWN ADMISSION WILL BE PURCHASED BY YOU OR SOME OTHER CARTEL MEMBER TO MAINTAIN YOUR ROYAL STATUS. LOL!
AND FINALLY, THE FUNNIEST THING YOU SAID YET!! "And one last thing. New players with much ISK get bored very easily. I've seen it. I gave a lot of money to players that were new in the game. They had all they needed, didn't needed to work for it. Once they came to the point where they would need to make money themselves, they got bored and quit. I call it the "Paris Hilton" sindrome. Same with accounts bought on ebay. New players jump right into battleships and HACs, not a good idea, they get bored even faster." YES! IT REALLY IS HARD TO GET GOOD HELP THESE DAYS, ISN'T IT? I MEAN WHEN YOU CAN AFFORD TO BUY THEIR ACCOUNTS ON E-BAY AND OUTFIT THESE PEASANTS IN THE LATEST BSs, HACs, AND T2 MODS, THE LEAST THEY COULD DO IS SHOW A LITTLE 'ESPRIT DE CORP'. LOL!
"The only mistake CCP made is that they haven't seeded more BPOs with the growing playerbase. They waited to long with it. This way those that already have the BPOs made huge amount of ISK and are prepared to buy more BPOs. But hey, thats life." NO, THAT'S A BAD GAME DESIGN THAT CAN AND SHOULD BE CORRECTED. LOL!
"If they would have done it a year ago, ISK would be spread a bit more and the profits wouldn't be as huge as they are atm." AND MAYBE IF YOU JUST PAID FOR A ROUND OF CAKE FOR EVERYONE, THEY MIGHT QUIT COMPLAINING? LOL!
|

Fren Mallow
Gallente Bluestar Enterprises
|
Posted - 2006.12.02 19:41:00 -
[161]
@booh
Originally by: booh But tell me what a one month player can do with a T2 BPC? Sell it to one that has too much ISK so he can make more out of it? He can do that now with RP and sell datacores and he doesn't need building skills for that.
Are you implying, that for winning a T2-BPO now, it is a must to have sufficient industry-skills in production?! I don't think, that's applicable for at least 50% of the T2-BPO-Lottery fanboys here.. do you?
Originally by: booh Why should someone train industry for a limited BPC and then wait 4 months till he gets another one so he can make use of building skills again for a little money. Even in your wildest dreams you can't expect BPCs poping out from agents to your assets every 2 weeks.
I really wonder if you ever had produced anything.. wanna know something?.. I have no access to T1 Cruiser and above BPO's.. with what, do you think, I build Brutixes at competitive prices, eh?! ...right, with BPC's my friend. So, I really can't see a point here.
Originally by: booh That above mentioned n00b player can just run invention with the skills he used for RD agents and get T2 BPCs. Now he has two sources of money, datacores + invention.
All players, who at the moment waste their RP's on invention, instead of waiting for a T2-BPO are false winded, if ya ask me ;) Those T2-BPO-Lotto is destructive to invention, actually.. don't know how that evolves in future naturally. But BPC's would help a lot, by making the people used to the invention-chain, instead of this lotto-system with only a few luckies.
Originally by: booh Elite players are a must, you can't have progress without a goal.
Erm... do you mix up "Self-Made-Elite" with "Elite-by-chance" here? And where's this progress you speak of, I would also like to know? The goal - the jackpot BPO - is clear, but I can't see where this creates progress or even creates a "Self-Made-Elite"!?
And another point about progress: I can pvp in combat, I can pvp in market, I can pvp in T1 production.. but I can't pvp in T2 production.. thats a major flaw. With BPC's given out, there would a glimpse of a chance, that everyone, who wants to pvp in T2 production can try. This would be progress, if ya ask me.
Originally by: booh Well 70% of T2 BPOs are not ISK printing machines, they are pretty useless. The rest is comparable to people that have exclusive access to 10/10 complexes, getting 2b+ per day out of it. Nobody whines about that...
Start a thread about that and bring arguments to adjust the mechanics for a better game-experience for all of us. I'm argumenting here for changing the lottery-system as it is..
Originally by: booh And one month old chars have the chance of winning BPOs on lottery as long as they have RD agents.
Hm.. they merely will sell those BPO's, not?! Who will buy them, most of the time? Do you really think, that the rare isk-printing machines should get in the hands of a few allready wealthy? What would be the problem, when those Lottery would spit out BPC's instead? I'm sure, the wealth would be spread more.. The rareness of the items wouldn't get touched by this, as the absolute numbers of items is fixed.. We even would have a new pvp-arena.. T2 production, based on BPC's anybody can sell and MOST IMPORTANT: buy.
Originally by: booh And one last thing. New players with much ISK get bored very easily. I've seen it. I gave a lot of money to players that were new in the game. They had all they needed, didn't needed to work for it. Once they came to the point where they would need to make money themselves, they got bored and quit. I call it the "Paris Hilton" sindrome. Same with accounts bought on ebay. New players jump right into battleships and HACs, not a good idea, they get bored even faster.
Ah yes.. and if a 1-month old noob wins a BPO, that will be better than if he wins a BPC. Clear. You made your point ;)
Cheers
|

Keshi Linegod
Amarr Pod Squad Xelas Alliance
|
Posted - 2006.12.02 20:18:00 -
[162]
Originally by: Hertford T2 Production should be limited by the supply of available materials and components, not by the number of BPO's/BPC's.
/signed It is going to have to move in this dirrection if the devs ever want T2 to become the new T1 when T3 comes out. -------------------------------------------------- Loyal servant of the Amarr empire. Why the hell an't my picture showing up....... |

Hayah Theos
|
Posted - 2006.12.02 21:21:00 -
[163]
BUMP
|

Tuco Santeriia
|
Posted - 2006.12.03 04:46:00 -
[164]
Why not eliminate Tech 2 BPOs altogether?
Keep the lottery as-is, but convert ALL Tech 2 BPOs to high-run BPCs - say 100 runs for ships, 2000 for modules, and 5000 for ammo. This way you make R&D more dynamic, you get a better chance for diversity in the market, and you incorporate more players into the research game.
It seems like it's the permanent nature of the BPOs that is the major problem with the system, so just make everything temporary. |

mrevilbe
|
Posted - 2006.12.03 05:44:00 -
[165]
personally i think tech 2 is just a load of crap, i would be happy if all tech 2 bpos were made into tech 1 and all these ...so called elite players can start equiping faction stuff ...but oh wait they wont, because its actaully expensive :P
|

Fren Mallow
Gallente Bluestar Enterprises
|
Posted - 2006.12.03 11:57:00 -
[166]
*waits for the T2-Fanboys and their alt's to walk in and make comments, without ANY arguments*
Question ALLREADY stands: What would be the drawback of having the lottery giving out restricted BP's instead of BPO's?
No Fanboy actually has given us an argument till now.. only their whining: I want a BPO, period. That's just laughable.
(I'm naturally aware, that the earned RP's in their numbers per player should be refelcted somehow by this and also that the restriction shouldn't be only by Copies... it's just the main idea behind this.. but what's the main concern about it?!) --------------------------------------------- Never fix a running system!
http://www.bluestar-enterprises.de.vu |

Hertford
Ars Caelestis Ascendant Frontier
|
Posted - 2006.12.03 12:52:00 -
[167]
Originally by: Fren Mallow Question ALLREADY stands: What would be the drawback of having the lottery giving out restricted BP's instead of BPO's?
Exacerbating the current situation where total number of production runs per unit of time is limited by blueprints.
|

d026
Herrscher der Zeit
|
Posted - 2006.12.03 12:57:00 -
[168]
most of the tII items are not rare (exept probably for some tIi ships). i never had a problem to find my tII guns and tII moods, why shouldnt this apply for tII ships aswell i wonder..?
|

MerloveForsakenOne
|
Posted - 2006.12.03 13:07:00 -
[169]
Edited by: MerloveForsakenOne on 03/12/2006 13:09:26 Consider the time and money spent on EVE>> chances of receving a T2 BPO well started research agents when they first came out and hMMMMM 3 years 3months and what to show for it SQUAT  So lottery hmmm well All one can hope is my name is in many many thousands of times..
|

MerloveForsakenOne
|
Posted - 2006.12.03 13:08:00 -
[170]
Consider the time and money spent on EVE>> chances of receving a T2 BPO well started research agents when they first came out and hMMMMM 3 years 3months and what to show for it SQUAT  So lottery hmmm well All one can hope is my name is in many many thousands of times..
|

Ishmael Hansen
No Quarter.
|
Posted - 2006.12.03 13:13:00 -
[171]
@booh
lol, can you be more obvious??
|

Gloria Stitz
|
Posted - 2006.12.03 13:21:00 -
[172]
I like the logic behind issuing new BPOs.
Larger population, more bpos seeded - 100% common sense.
Now, can we apply the same logic to research slots?
Please  ------------- 'Don't try to learn Eve all at once, otherwise your brain will explode' - Albert Einstein ------------ |

The Hardman
Amarr Sausage Commandos
|
Posted - 2006.12.03 13:48:00 -
[173]
But thanks to player built stuff, research slots have increased (I thought).
|

Makhan
|
Posted - 2006.12.03 15:10:00 -
[174]
Edited by: Makhan on 03/12/2006 15:10:08
Originally by: The Hardman But thanks to player built stuff, research slots have increased (I thought).
Not everybody has access to POSes, and the wait time for material research is still ridiculous.
But yeah keep the lottery as is.
|

Mordanian Ryff
|
Posted - 2006.12.04 22:23:00 -
[175]
How about this as a concept for improving not only research as a skill, but BP seeding in general:
Set a RP basepoint on each BPO - similar to the scale of the LP offers. Give everyone who is eligible for a specific BPO a raffle ticket for each X RP's above the basepoint, then randomly select winners. If the winner declines the BPO, it will go to another from the pool. If the winner accepts the BPO, he trades ALL RP's for that agent for the BPO.
This would do two things: first, reduce the chances of people getting BPO's in consecutive lotteries (thus spreading the wealth), still incorporate a heavy element of chance, and encourage people to actually run research missions to get RP's.
The biggest problem I see with the lottery-based system currently in effect is that you don't have to actually run any missions or expend any resources to acquire RP's and thus a BPO. This is diametrically not only to reality but to the LP system where those who devote the hours and time to running missions can eventually score that Navy Raven or Megathron.
|

DeODokktor
Caldari Dark Templars The Fonz Presidium
|
Posted - 2006.12.05 01:44:00 -
[176]
Originally by: Popsikle
Ive been around for all of tech2, and with almost 1 million RP on my toons Ive yet to get an offer....
I dont see why now that the new contract system is in place the t2's cant be auctioned off for RP. It gives those of us who got ****** a higher chance of getting a bpo then those that already have them (assuming the same realitive RP/day) but those that actually worked for thier agents an even better chance.
Whats the downside to that?
Because some of us would turn 8 accounts into 32 accounts earning 67,000+ rp/day (or 200,000+ if in starship)..
so lets see.. you have been here for a few years and in 5 days I could match your RP ..
I must admit, I do like the idea of it.
|

Dra0cht
|
Posted - 2006.12.05 02:32:00 -
[177]
Originally by: Hayah Theos
Several excellent rants...
Yes, you tore the T2 monopolists to shreds, well said sir 
Comon CCP, stick to your guns, break the cartel, never mind all the nonsence and dribble the monopolists and their apologists spew out, its time for a re-balancing of EVE, this is NOT RL, and just like RL there is no such thing as the fictional 'free-market'.
You won't get any flak or negative feedback from 99% of the EVE playerbase, however you will get much more happy and T2 using players. The only people who do deserve a wee bit of sympathy are those ordinary joe's who got ripped off by the T2 cartel, never mind they will soon get over it 
|

Ramblin Man
Empyreum
|
Posted - 2006.12.05 06:50:00 -
[178]
Originally by: Dra0cht
Originally by: Hayah Theos
Several excellent rants...
Yes, you tore the T2 monopolists to shreds, well said sir 
Comon CCP, stick to your guns, break the cartel, never mind all the nonsence and dribble the monopolists and their apologists spew out, its time for a re-balancing of EVE, this is NOT RL, and just like RL there is no such thing as the fictional 'free-market'.
You won't get any flak or negative feedback from 99% of the EVE playerbase, however you will get much more happy and T2 using players. The only people who do deserve a wee bit of sympathy are those ordinary joe's who got ripped off by the T2 cartel, never mind they will soon get over it 
Umm, aren't you an anti-monopolist and anti-lottery apologist? Label-based arguments 4tw!
|

Splagada
Minmatar Tides of Silence
|
Posted - 2006.12.05 08:56:00 -
[179]
[german voice]
i kreated a monssster!
------
relaxed corp looking for members |

Shadowsword
COLSUP Tau Ceti Federation
|
Posted - 2006.12.05 09:56:00 -
[180]
Originally by: Hayah Theos
Stuff in caps, LOL!
Why do you write all in caps, and always put a LOL! after each sentence? It makes you look childish, and turn your arguments into useless rabble. ------------------------------------------ Every ship has a base 60-70% resist against the primary damage type of the race that is the least able to vary it's damage types. |
|
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 :: one page |
First page | Previous page | Next page | Last page |