Pages: 1 [2] 3 4 5 6 7 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Tore Vest
Vikinghall
102
|
Posted - 2011.12.08 12:48:00 -
[31] - Quote
Andski wrote:
you should ask your parents why they left plastic bags in your crib ;p
Well said... Mr. goon  Good quality posting there
|

Gaitrie
DPB Corporation
1
|
Posted - 2011.12.08 12:56:00 -
[32] - Quote
I think they should leave it as it is. Currently there is 1 high sec incursion. Last night I was in a fleet (VG) and we had to compete for almost all sites. Once we had like 3 fleets in an OTA site.
Not everyone is able to run incursion all day long, some of use do have jobs and RL and when we wanne do incursions for maybe an hour or so we want to get a nice reward.
If one needs to change incursion, make it more dynamically. Or add some random ships that drop nice loot etc etc. One can make incursion alot more fun to play instead Deltole, Deltole, Deltole.
But what I have notied is that the incursion favor the Amarr space the most. I n the 4 weeks that I have been running incursions I have only seen 1 incursion in minmatar space, 2x gallente, 1x caldari and the rest in Amarr. >>> Mine is Bigger than Yours ! <<< |

Ottersmacker
Genos Occidere HYDRA RELOADED
5
|
Posted - 2011.12.08 13:14:00 -
[33] - Quote
Gaitrie wrote:But what I have notied is that the incursion favor the Amarr space the most i'd wildly guess it's not favouritism but just probability at work - our glorious Empire controls around 40% of empire space after all and thus the vile master Kuvakei is most likely to pick a constellation of the Empire as a target :/ The Order of the Falcon or Hin +¡slenska f+ílkaor+¦a is a national Order of Iceland |

StuRyan
Assisted Homicide Ace of Spades.
34
|
Posted - 2011.12.08 13:16:00 -
[34] - Quote
The situation in the current game is this.
People need ISK for conflict - Conflict is what makes the economy spin.
The reasons why people run incursions these days is because there is the perception that there is not enough ways of creating ISK in null.
Forget the fact that there is an endless pit of ISK to be made from moon mining - you do not even need to cap a moon that has a resource to make isk, you are perfectly capable of making isk via dead moons and buying the whole stuff off the market.
Remember the Anom nerf - up until that point incursions were not on everyones "A" list for making ISK.
Instead of nerfing reward - Leave it and buff null sec (this apparently is going to happen).
Giving people the ability to make ISK in high sec or low sec can only be good for the game. lets be honest most of the ISK that is created in null sec goes into the hands of the directors.
Those who aren't lucky enough to get on a moon or can not create ISK quick enough to enjoy the finer arts of PVP, can now create isk.
By allowing people to make ISK you are able to fuel conflict without the fuel you are back to where the game was 2 years ago where every null sec entity was blue to each other.
Incursions are not bad for the game - they are, infact, giving people who live in high sec the ability to make ISK.
A conventional VG Battleship and logi setup fleet will not make more than 50m/hour. A Blinged up VG Battleship and logi setup fleet will make 100m/hour.
If the whole argument for nerf/removal of high sec incursions is based on risk versus reward then the "I have a 2bil BS for incursion" is a risk and should not be disregaurded as anything less.
To you people who make isk dual boxing - you can also do that in null sec, obviously not as quick but why would you when you can turn 60m in a 100m ship.
Awoxers > Incursion griefers > mission griefers > Scam artists > high sec smart bombing BS
They are all part of the game and to me are not relevant to this argument other than to say in a 100m/hour incursion fleet there is a lot of ISK on display all it takes it to spread fire, have a logi dc or for that matter a logi to not rep you. Whats the risk in a sanctum? 160m drone Ishtar that DCs? a awoxer? A nullified Tengu that bots all the sites 23 / 7....
At the end of the day you either play the game in High sec becuase you cant commit to the life in null sec, or you can and do. Both game styles have advantages and disadvantages, the misconception that there is no risk in high sec is void when mission runners are griefed, incursions are griefed.
Lastly, I will say again, CONFLICT is what makes eve run without it there is no game.
You make null sec profitable people will go there and then you will be back to square one which is what is happening in high sec incursions right now - too much capacity for the resource.
Its a balancing act - right now high sec is interesting its fun and its good for the average user who can not spend every day all day playing pixels. null sec is still blob warfare, nap trains, and the perception that there is not enough ways to make ISK. |

Xen0nn
PassThrough
0
|
Posted - 2011.12.08 13:17:00 -
[35] - Quote
The high sec vs null sec discussion does not make much sense.
Null sec is a completely different play stile, mostly you need to be in a corp that holds SOV which in most cases requires you to be active in fleets, this is not everyone's game, not everyone has time for this.
Some people like to play this game casually and High Sec simply provides better options for this.
I have been in 0 sec and Anoms are a joke compared to Incursions, and if you pay attention there is absolutely 0 risk in null sec.
An incursion fleet takes quite some effort, you have to find a fleet which can take a while some times, and if you're in one you have to hope your in a good one especially with a shiny ship and there is more risk then in null sec as its easier to get your ship evaporated. |

TheBlueMonkey
Natural Progression
1
|
Posted - 2011.12.08 13:22:00 -
[36] - Quote
What do you do with the piles of isk you earn? |

xxanjoahir
Hedion University Amarr Empire
1
|
Posted - 2011.12.08 13:30:00 -
[37] - Quote
TheBlueMonkey wrote:xxanjoahir wrote:[quote=Smoking Blunts] People whose "end game" is not to play the game in null sec
You're missing the point of eve. Earning isk for the sake of making more isk is just straight out dull. Losing it in interesting ways is where the fun's at.
Point taken - loosing ISK in interesting ways is the best way to play the game.... Im not running incursions for running sake - the isk goes on a ship to pvp...
other people run them to pay for the game....
others want a huge wallet to make up for what they don't have down below.....
Then i guess not only the model of Risk versus Reward comes to the discussion but also Time versus Reward model...And then the discussion of why should i pay for game that i can't really enjoy becuase it takes me weeks to save for a pvp ship with my game play...
|

Lord Zim
Bat Country Goonswarm Federation
247
|
Posted - 2011.12.08 13:32:00 -
[38] - Quote
Xen0nn wrote:The high sec vs. null sec discussion does not make much sense. It does make sense, because tons of people stopped running anoms in nullsec for isk, and went over to running incursions (and even L4's) instead when anoms were nerfed, robbing nullsec of people which is making nullsec look (and feel) even emptier than before. |

xxanjoahir
Hedion University Amarr Empire
1
|
Posted - 2011.12.08 13:51:00 -
[39] - Quote
Lord Zim wrote:Xen0nn wrote:The high sec vs. null sec discussion does not make much sense. It does make sense, because tons of people stopped running anoms in nullsec for isk, and went over to running incursions (and even L4's) instead when anoms were nerfed, robbing nullsec of people which is making nullsec look (and feel) even emptier than before.
So that to me says those type of people are carebears and not the out-and-out null sec player.. Null sec shouldnt be a haven for ISK making.
May be a little understadning on Demographics may clear up as to who plays in null sec.
You get carebears where ever you play the game but to pigeon hole high sec against null sec doesn't make any sense...It is after all where YOU have decided to play the game.
The reason why I play in high sec is becuase I know when I sign in I can have fun straight away (or at least try).... I am not BOXED into a region and the corp I am with can make isk and go loose it in null sec against the BLOB machine.... |

Tore Vest
Vikinghall
102
|
Posted - 2011.12.08 13:53:00 -
[40] - Quote
Lord Zim wrote:Xen0nn wrote:The high sec vs. null sec discussion does not make much sense. It does make sense, because tons of people stopped running anoms in nullsec for isk, and went over to running incursions (and even L4's) instead when anoms were nerfed, robbing nullsec of people which is making nullsec look (and feel) even emptier than before.
Try to run a anoms in null now  More ratts.... more loot.. more isk  |
|

Eru GoEller
State War Academy Caldari State
6
|
Posted - 2011.12.08 13:57:00 -
[41] - Quote
Lord Zim wrote:Xen0nn wrote:The high sec vs. null sec discussion does not make much sense. It does make sense, because tons of people stopped running anoms in nullsec for isk, and went over to running incursions (and even L4's) instead when anoms were nerfed, robbing nullsec of people which is making nullsec look (and feel) even emptier than before.
Does this mean it would be safe to say, there's actually not that much to be living in nullsec, other then running anoms to keep people there? And running anoms sounds like an repetitive task, almost mimicking what a carebear does. |

Lord Zim
Bat Country Goonswarm Federation
248
|
Posted - 2011.12.08 14:16:00 -
[42] - Quote
Eru GoEller wrote:Does this mean it would be safe to say, there's actually not that much to be living in nullsec, other then running anoms to keep people there? And running anoms sounds like an repetitive task, almost mimicking what a carebear does. I can't speak for others, but from my perspective, there's only 2 reasons to live in nullsec.
1) Shooting faggots in the face and take their space away. 2) PI.
I guess some might say mining is still a doable activity, even despite the gunmining done in the drone regions, and I suppose it's still more lucrative than ice mining, and I'm sure the newbies with just 1 char will be ratting it up in belts and anoms, but the instant you do a 1 PVP 1 moneymaker, you'll be dumb to not put the moneymaker in an L4 or incursions. Unless you're the market fuckery kind of guy, or invention kind of guy, or manufacturing kind of guy.
But yes, running anoms is exactly what a carebear does. I want more carebears to live in nullsec to make the empires in nullsec to seem less empty, preferably doing other things than just running anoms, but I'll take that as a first step. You got a problem with that? |

Lord Zim
Bat Country Goonswarm Federation
249
|
Posted - 2011.12.08 14:23:00 -
[43] - Quote
xxanjoahir wrote:You get carebears where ever you play the game but to pigeon hole high sec against null sec doesn't make any sense...It is after all where YOU have decided to play the game.
The reason why I play in high sec is becuase I know when I sign in I can have fun straight away (or at least try).... I am not BOXED into a region and the corp I am with can make isk and go loose it in null sec against the BLOB machine.... Actually, the "pidgeon hole hisec vs nullsec" does make sense, because right now, the game mechanics actively encourage me to keep just PVP chars in nullsec, and all my moneymakers in hisec. I'd rather see nullsec be more independent of hisec to the point where it would make me MORE money to stay in nullsec than in hisec (it being riskier is one reason, nullsec appearing more populous being another, and this should probably be viewed as a more important reason).
How many times haven't you seen people whine about how much damn work it is these days to get even a single kill on a roam through 0.0? It isn't because we're ~so good~ at avoiding danger, or because it's ~so safe~ out there, it's because there's not a lot of people who are out doing belt ratting, anoms or mining, instead they mostly tend to stay docked while they play on their hisec alts. If they're logged in at all in their nullsec alts outside of FC-lead fleets, that is. |

xxanjoahir
Hedion University Amarr Empire
2
|
Posted - 2011.12.08 14:55:00 -
[44] - Quote
Lord Zim wrote:[quote=xxanjoahir]Actually, the "pidgeon hole hisec vs nullsec" does make sense, because right now, the game mechanics actively encourage me to keep just PVP chars in nullsec, and all my moneymakers in hisec. I'd rather see nullsec be more independent of hisec to the point where it would make me MORE money to stay in nullsec than in hisec (it being riskier is one reason, nullsec appearing more populous being another, and probably a more important reason).
How many times haven't you seen people whine about how much damn work it is these days to get even a single kill on a roam through 0.0? It isn't because we're ~so good~ at avoiding danger, or because it's ~so safe~ out there, it's because there's not a lot of people who are out doing belt ratting, anoms or mining, instead they mostly tend to stay docked while they play on their hisec alts. If they're logged in at all in their nullsec alts outside of FC-lead fleets, that is. .
Surely thats an issue in null sec itself and nothing to do with high sec incursions. Poeple have come from null sec to make isk in high sec incursions...there is no doubt about that, will they now return to null sec with the anom buff?
Even when incursions occur in null sec or low sec no one goes.... NO ONE.... Not even the sov holding alliance goes to complete them...AND you complain about having no ways of making ISK depsite a site being on your door step?
I've highlighted this for a reason:
Quote: all my moneymakers are in hisec
Whats wrong with that? - Null sec should be for elite PVP players - who know how to PVP AND DEFO not for people who end up leaving the game becuase they can not afford to keep loosing the ships they just spend so long saving for....
"Use what you can afford to loose" -
That is why to me Null sec versus high sec is not valid.... What is the ideal null sec that CCP is after? It certainly isnt what they have at the moment but it's not to fill it up with people whose only argument to move there in the first place is ISK/Hour... |

Lord Zim
Bat Country Goonswarm Federation
249
|
Posted - 2011.12.08 15:13:00 -
[45] - Quote
xxanjoahir wrote:Surely thats an issue in null sec itself and nothing to do with high sec incursions. Poeple have come from null sec to make isk in high sec incursions...there is no doubt about that, will they now return to null sec with the anom buff? I don't know if they've buffed them sufficiently, I don't do either because I find anoms just as exciting as shooting belt rats, and I don't do incursions because I **** pubbies in jita by doing market fuckery. I do PVP and PI in nullsec, outside of those activities I don't even undock. vOv
xxanjoahir wrote:Even when incursions occur in null sec or low sec no one goes.... NO ONE.... Not even the sov holding alliance goes to complete them...AND you complain about having no ways of making ISK depsite a site being on your door step? Last few times we've had incursions in our space, we have gone and dealt with it because it disrupts JBs. vOv
xxanjoahir wrote:I've highlighted this for a reason: Quote: all my moneymakers are in hisec Whats wrong with that? - Null sec should be for elite PVP players - who know how to PVP AND DEFO not for people who end up leaving the game becuase they can not afford to keep loosing the ships they just spend so long saving for.... "Use what you can afford to loose" - That is why to me Null sec versus high sec is not valid.... What is the ideal null sec that CCP is after? It certainly isnt what they have at the moment but it's not to fill it up with people whose only argument to move there in the first place is ISK/Hour... Where the **** do you get the idea that "nullsec should be for elite PVP players"? That's wrong on oh so many levels. Nullsec is where you make your own empire, and you can't have empires based on ~elite PVP~ only. You need carebears to make space feel like it's actually being lived in.
I don't see why this is such a hard concept to grasp, I want more people to be incentivized into living in nullsec instead of making money in hisec, despite the added danger, because that means that we have actually created ~a space empire~. Not just a place where we mainly do PI and moon mining, but actually a place where lots of people actually live.
And yes, that includes people whose only argument to move there in the first place is ISK/hour, who will whine like a ************ because he didn't keep an eye out on the intel channels and got caught by a roaming gang. |

xxanjoahir
Hedion University Amarr Empire
2
|
Posted - 2011.12.08 15:40:00 -
[46] - Quote
Lord Zim wrote:xxanjoahir wrote:Surely thats an issue in null sec itself and nothing to do with high sec incursions. Poeple have come from null sec to make isk in high sec incursions...there is no doubt about that, will they now return to null sec with the anom buff? I don't know if they've buffed them sufficiently, I don't do either because I find anoms just as exciting as shooting belt rats, and I don't do incursions because I **** pubbies in jita by doing market fuckery. I do PVP and PI in nullsec, outside of those activities I don't even undock. vOv xxanjoahir wrote:Even when incursions occur in null sec or low sec no one goes.... NO ONE.... Not even the sov holding alliance goes to complete them...AND you complain about having no ways of making ISK depsite a site being on your door step? Last few times we've had incursions in our space, we have gone and dealt with it because it disrupts JBs. vOv xxanjoahir wrote:I've highlighted this for a reason: Quote: all my moneymakers are in hisec Whats wrong with that? - Null sec should be for elite PVP players - who know how to PVP AND DEFO not for people who end up leaving the game becuase they can not afford to keep loosing the ships they just spend so long saving for.... "Use what you can afford to loose" - That is why to me Null sec versus high sec is not valid.... What is the ideal null sec that CCP is after? It certainly isnt what they have at the moment but it's not to fill it up with people whose only argument to move there in the first place is ISK/Hour... Where the **** do you get the idea that "nullsec should be for elite PVP players"? That's wrong on oh so many levels. Nullsec is where you make your own empire, and you can't have empires based on ~elite PVP~ only. You need carebears to make space feel like it's actually being lived in. I don't see why this is such a hard concept to grasp, I want more people to be incentivized into living in nullsec instead of making money in hisec, despite the added danger, because that means that we have actually created ~a space empire~. Not just a place where we mainly do PI and moon mining, but actually a place where lots of people actually live. And yes, that includes people whose only argument to move there in the first place is ISK/hour, who will whine like a ************ because he didn't keep an eye out on the intel channels and got caught by a roaming gang.
Wasn't there a coalition of alliance that disbanded this year that provided the game play you seek?
Why do you think they didnt survive? |

MR DEMOS
Death Knight Legion Whiskey Creek Alliance
0
|
Posted - 2011.12.08 15:41:00 -
[47] - Quote
No to Removal.. Yes to Isk Nerf for high sec 2 Cents added |

Utrigas Hakaari
Science and Trade Institute Caldari State
3
|
Posted - 2011.12.08 16:13:00 -
[48] - Quote
Leave them - 2 high incursion sites with VG's are enough...
If people want to make null sec more lucrative thus more appealing - pop some of these up in null more frequently...
I agree with a lot of these arguements and can see both sides...personally there needs to be a change in perception...
null sec and high sec players are all here to have fun and to be able to play the game to its full potential regardless of their real life commitments.
Null sec is very time consuming on RL and should be designed in such a way that the more "active" players still enjoy what it has to offer.
Lifewise high sec tends to be less time consuming on RL and should be designed so the more "casual" players still enjoy what it has to offer.
To complete the circle both high sec and null sec should compliment each other so the game can be enjoyed by everyone...
I feel the current setup of incursions in high sec is good as it allows me to spend more time pvping once i have enough isk to afford ship (typically spend 8 hours a week on the game)...
If you want more people in null sec its an issue with the perception of living there and the #1 reason why people do not live there at the moment are a choice of two: "Can make more isk in high sec" - which in my opinion is dependant on capacity or "Sick of blob warfare", personally choice two is my sole reason for not living in null sec. and a thrid is i do not have the time to live in null sec and be wasted all the time by the blobs.
Corp is run on a nice relaxed nature of running incursions to make isk to pvp... Based out of high sec due to having no blues and wanting to PVP...This type of corp will not exist if you nerf incursions forcing us to look elsewhere for a more casual game play...Everyone wins - CCP win as they keep me paying, you "die hard null sec" players get a visit from me and my fleet and everyone ends up having fun...
You've gotta look at Null sec players and High sec players are two different types of gameplay. |

xxanjoahir
Hedion University Amarr Empire
2
|
Posted - 2011.12.08 16:26:00 -
[49] - Quote
Cearain wrote: No one has ever explained why its less risk to run an incursion in low sec than it is in null sec. If anything those who own sov where they are running incursions have much less risk than low sec and npc null sec. .
AND they pay out is more... |

adopt
Brutor Tribe Minmatar Republic
158
|
Posted - 2011.12.08 16:32:00 -
[50] - Quote
VGs need to be nerf'd, Some fleets make 150mil an hour, I run HQs and I can make 90mil an hour maximum. However, the effort it requires to form a fleet, set up all the support, check that no-ones a war target. Then we also have to deal with losses, DC's, gankers, inabilities to count further than 2. Stop whining 0.0 bears, learn a better way to make isk other than anomalies, such as DED's. Shadoo > Always remember to fit Cynosural Field Generator I, have 450 Liquid Ozone in your cargo and convo a friendly Pandemic Legion member if you have a capital or super capital ship tackled. |
|

Bienator II
madmen of the skies
344
|
Posted - 2011.12.08 16:33:00 -
[51] - Quote
i don't think farming was the intended way of doing incursions. All those negative effects, gatecamps etc should motivate people to *finish* the incursion to get rid of the sansha of the system.
the infinite supply of sites just invites to repeated boring, bot like gameplay. CCP should really think about it to balance the sites differently. Spawn rate should decrease with increased system control until only the bos site is left. a new bounty system for eve https://forums.eveonline.com/default.aspx?g=posts&m=359105 You fail you fail you fail you fail you fail you fail you fail to jump because you are cloaked |

Amro One
One.
44
|
Posted - 2011.12.08 16:34:00 -
[52] - Quote
May the uneducated please stop posting their stupid assumptions.
Incursions are now fine after the expansion because CCP greatly increase the ISK sink of the game.
See the bigger picture before speaking your stupid opinions. |

xxanjoahir
Hedion University Amarr Empire
2
|
Posted - 2011.12.08 16:35:00 -
[53] - Quote
Cearain wrote:There was a discussion of this in the mission and complexes forum. Based on that discussion it appears you can make 170mil-250 mill per hour in high sec. (assuming a 2.5k return on lp) https://forums.eveonline.com/default.aspx?g=posts&m=486605#post486605I don't think the division should be between empire and null sec but between high sec and everywhere else. No one has ever explained why its less risk to run an incursion in low sec than it is in null sec. If anything those who own sov where they are running incursions have much less risk than low sec and npc null sec. I think high sec payouts should be nerfed - maybe no lp payout. Low sec and null sec should be treated equally.
Seems like a valid argument.. I don't tend to use the store as I don't know what it has to offer... All i know is ISK is king in this game, attempting to make the game interesting the answers are not always to nerf it may be something else needs buffing. |

Soi Mala
Whacky Waving Inflatable Flailing Arm Tubemen
88
|
Posted - 2011.12.08 16:48:00 -
[54] - Quote
xxanjoahir wrote: a great form of PVP,
0/10
Also, incursion rewards are too high in highsec, and need tweaking. Deal with it. |

Tore Vest
Vikinghall
102
|
Posted - 2011.12.08 17:03:00 -
[55] - Quote
Nerf anoms |

Obsidian Hawk
RONA Corporation RONA Directorate
307
|
Posted - 2011.12.08 17:04:00 -
[56] - Quote
HEY LOOK ANOTHER RUMOR THREAD STARTED BY AN ALT!!! |

KrakizBad
Eve Defence Force Fatal Ascension
104
|
Posted - 2011.12.08 17:20:00 -
[57] - Quote
Xen0nn wrote:An incursion fleet takes quite some effort, you have to find a fleet which can take a while some times, and if you're in one you have to hope youGÇÖre in a good one especially with a shiny ship.
Perhaps you should look up the meaning of the word 'effort'. Sitting in a queue and paying an entrance fee once (buying a shiny ship) is not effort. Next you're going to claim that incursions are risky.  http://dl.dropbox.com/u/39006524/DumbHiseccers.jpg |

Tippia
Sunshine and Lollipops
1978
|
Posted - 2011.12.08 17:29:00 -
[58] - Quote
Amro One wrote:Incursions are now fine after the expansion because CCP greatly increase the ISK sink of the game. Not really, no. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
If not, contact Miss DSA to shed your wardecs. |

xxanjoahir
Hedion University Amarr Empire
2
|
Posted - 2011.12.08 17:59:00 -
[59] - Quote
Too many people getting caught up with the whole argument of more isk in empire discussion...
Nerfing something isn't always the answer...buffing something is also good for the game.
So far its been an argument from null sec saying "its empty becuase most have moved to empire for more isk/hour...by removing/nerfing high sec incursions it will force more people back to null sec and more targets"...
High secers are replying saying "becuase we want to play the game in high sec we are condemned to not enjoying the game as much as null sec dwellers" - counter argument of "more isk for those incursion in null / low sec"...
And a suggestion that LP's are removed for High sec incursions....
Miss anything?
|

BolsterBomb
Royal Black Watch Highlanders Flatline.
5
|
Posted - 2011.12.08 18:05:00 -
[60] - Quote
xxanjoahir wrote:Too many people getting caught up with the whole argument of more isk in empire discussion...
Nerfing something isn't always the answer...buffing something is also good for the game.
So far its been an argument from null sec saying "its empty becuase most have moved to empire for more isk/hour...by removing/nerfing high sec incursions it will force more people back to null sec and more targets"...
High secers are replying saying "becuase we want to play the game in high sec we are condemned to not enjoying the game as much as null sec dwellers" - counter argument of "more isk for those incursion in null / low sec"...
And a suggestion that LP's are removed for High sec incursions....
Miss anything?
The problem with buffing the isk from other activities is that there unintended consequences (needing to buff all the other activities from mining to whatever)
Nerf is always used because you normally nerf a new item after it has been tested and results gained. Since incursions have been in for awhile now the results are in and they say that the high sec side of incursions are too high. I am not about nerfing incursions I am about nerfing the high sec side and moving them to low and null.
The idea of eve is not to stay in highsec. I know this is the "casual side" of the game but people only use this reasoning because CCP has not done enough to allow the casual player to enter null and 0.0
A great suggestion made on the forum was to incorporate safe zones deep in npc 0.0 areas to attract more people into 0.0
|
|
|
|
|
Pages: 1 [2] 3 4 5 6 7 :: one page |
First page | Previous page | Next page | Last page |