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baltec1
Bat Country Goonswarm Federation
17051
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Posted - 2015.12.11 16:58:41 -
[541] - Quote
Arthur Aihaken wrote:The Bigpuns wrote:Can I just ask what missions have actually changed? I haven't noticed any differences, but that says more about how little attention I pay to spawns and objectives, I just keep shooting until there's no more red... I'm working on a short list. Feel free to let me know if you notice anything amiss...
Done a few of the missions you listed and they are all the same on my end, must have been some kind of bug.
Join Bat Country today and defend the Glorious Socialist Dictatorship
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Arthur Aihaken
CODE.d
4840
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Posted - 2015.12.11 17:22:52 -
[542] - Quote
baltec1 wrote:Done a few of the missions you listed and they are all the same on my end, must have been some kind of bug. If that's the case, it's still present - the same missions were still exhibiting those errors this morning.
I am currently away, traveling through time and will be returning last week.
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Chainsaw Plankton
Signal Cartel EvE-Scout Enclave
2180
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Posted - 2015.12.11 17:55:41 -
[543] - Quote
Anize Oramara wrote:Jerry T Pepridge wrote:@hasikan: why is the biggest effect on new players? how does it concern them if level 4 missions take slightly longer/require skills? ahh i get it, your implying isk/hour affects them. your also implying PVE is the only thing to do in the game. You're putting words into his mouth, don't do that. It's been a while since most of us have been newbies so you don't realize that having a bunch of BS spawn where before they didn't and theres nothing in the patch notes causes ship losses not due to pilot error. I can replace a ship lost about a 100 times over, a new player not as easily. Either it's a bug and needs to be fixed or they need to add it to the patch notes so people only lose ships due to pilot error and not due to a dev deciding something wasn't important enough to add to the patch notes.
yesterday I warped into a storyline missions and went oh this isn't the one I thought it was, oh well and killed everything and finished it anyways. I even went into structure because I wasn't paying attention. To be fair a new player probably would have been paying more attention and not done that, and also would have probably just warped out. But I have the loadout and skills where I can get away with doing that and not really caring much. I can look at the screen see 10% armor and say if I just hit my MWD and fly at this angle I'll be fine. Omnitanked armor ship vs angels isn't always the best 
baltec1 wrote:Done a few of the missions you listed and they are all the same on my end, must have been some kind of bug. the ones I can personally say I've seen
gone berserk need to kill all to finish the mission. or at least most, in my case I killed all but there might have been a few ships I could have left alive? maybe I'll test that more later, or maybe I'll just go back to declining gone beserk. my wallet log says it was 10.77mil for the mission over ~13 mins. I forgot to refit for a target painter so I wasted a little time on the cruisers. About inline with what I remember it taking, haven't done a full clear in a long time now. add 1.8 mil in bounty+ reward, and it is about 1mil/min liquid isk + whatever the LP payout is. Hard to call it a bad mission, although might not be in the burner blitz rotation any more.
I didn't see the npc's pre spawned, but that is a very small change imo. if they are there when you warp in or a few seconds later makes almost no difference.
recon 1/3 (angel pirates) the acceleration gate is 55km away instead of whatever it was. not really a big change, takes a few extra seconds in an MWD ceptor.
Jerry T Pepridge wrote:27 pages of highsec Vs nullsec income sperg & look what happens.
they fixed the exploit that allowed missions to be completed with a blitz method.
Arthur said in another thread he didn't blitz - but all the attention posted here has obviously made a difference. for something going on at least 5 years I have trouble calling it an exploit. Adding burners on top of it does make it a bit cheesy though. and that aspect hasn't seen any change 
and the people that look for efficiency will still be able to find it. I'd guess most mission runners that don't visit the forums or socialize have no idea ascendancy implants are even a thing. or run a burner in a shitfit and say that's too hard and never try again. or fit 300 dps 9001 tank ravens and are happy with 20m/hour. lets trade our LP for ammo, and minerals I mine myself are free!
@ChainsawPlankto
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Arthur Aihaken
CODE.d
4841
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Posted - 2015.12.11 18:12:13 -
[544] - Quote
Admit it. - you were engrossed by the new armor and hull damage effects. 
I am currently away, traveling through time and will be returning last week.
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