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Chloe Frost
Frost International Holdings
0
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Posted - 2016.04.08 15:37:52 -
[61] - Quote
Sable Blitzmann wrote:[quote=Chloe Frost]Would it be / Is it possible to add cycle time / rof as a column on the fitting window? (So we can see updated RoF / cycle time on weapons/boosters etc?)
Keep up the awesome work o7
This might be problematic as I don't want to create a new column just for weapon rof. That info is more suited to the 'misc' column, but more prudent info is already located there.
If you're wondering how other modules affect the rof, you can open the modules stats window, tab to the Attributes tab, and look at the RoF attribute. Then modify the fit and hit the refresh button in the item stats window. Not ideal, but it'll work. =)
Well right, i know i can view the module stats, but it's just a feature i'm used to having from EVEHQ http://puu.sh/oaMCg/c16d4ff7ac.png Would be nice to have some of that back, but if it's a major problem i guess it can't be helped.
Also, any chance at maybe cleaning up the module stats window a bit? Wouldn't be as much of a pain to use to dig through stats if it was a bit more organized ( http://puu.sh/oaMTI/7cd16babf1.png Really love how they categorize this, and it shows you what values are affected and what base values are)
Thanks for the reply. o7 |
Sable Blitzmann
Dirt 'n' Glitter Local Is Primary
175
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Posted - 2016.04.08 21:36:44 -
[62] - Quote
Chloe Frost wrote:Sable Blitzmann wrote:[quote=Chloe Frost]Would it be / Is it possible to add cycle time / rof as a column on the fitting window? (So we can see updated RoF / cycle time on weapons/boosters etc?)
Keep up the awesome work o7
This might be problematic as I don't want to create a new column just for weapon rof. That info is more suited to the 'misc' column, but more prudent info is already located there.
If you're wondering how other modules affect the rof, you can open the modules stats window, tab to the Attributes tab, and look at the RoF attribute. Then modify the fit and hit the refresh button in the item stats window. Not ideal, but it'll work. =) Well right, i know i can view the module stats, but it's just a feature i'm used to having from EVEHQ http://puu.sh/oaMCg/c16d4ff7ac.png Would be nice to have some of that back, but if it's a major problem i guess it can't be helped. Also, any chance at maybe cleaning up the module stats window a bit? Wouldn't be as much of a pain to use to dig through stats if it was a bit more organized ( http://puu.sh/oaMTI/7cd16babf1.png Really love how they categorize this, and it shows you what values are affected and what base values are) Thanks for the reply. o7
All excellent ideas. The grouping of attributes in particular is one that I've wanted to do for a while, but haven't found time fo, and also there are certain UI issues that come with it (we would need to switch over to a widget that is not available in the Mac builds, and I hate dealing with rebuilding those).
The ROF coulmn... perhaps a cycle time column (or maybe tooltip) would be acceptable for all modules. I'll have to hear from other users to determine if this is a column they would want to see all the time. We shall see. |
Cap'n Rick Clusterbomb
WiNGSPAN Academy for Enterprising Pilots WiNGSPAN Delivery Network
4
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Posted - 2016.04.09 10:30:54 -
[63] - Quote
Question:
I made about 100 ship fits in PYFA and I'd like to import them to EVE. EVE only accepts one 'file" at a time, so that'd mean I'd have to import 100 separate files.
Is there any way I can combine these files and import them at once? The import fittings window has a "check all" box, but it only still takes one fit. I can select all the files (left window) and import, but only one gets imported.
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Cap'n Rick Clusterbomb
WiNGSPAN Academy for Enterprising Pilots WiNGSPAN Delivery Network
4
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Posted - 2016.04.09 11:16:53 -
[64] - Quote
[BUG REPORT] When trying to import this fit:
[Legion, Booster]
Caldari Navy Co-Processor Caldari Navy Co-Processor Caldari Navy Co-Processor Caldari Navy Co-Processor
Command Processor I Command Processor I Command Processor I Command Processor I
Skirmish Warfare Link - Interdiction Maneuvers II Skirmish Warfare Link - Rapid Deployment II Information Warfare Link - Electronic Superiority II Armored Warfare Link - Damage Control II Armored Warfare Link - Passive Defense II Sisters Expanded Probe Launcher Covert Ops Cloaking Device II
Medium Processor Overclocking Unit II Medium Low Friction Nozzle Joints I Medium Low Friction Nozzle Joints I
Legion Defensive - Warfare Processor Legion Engineering - Capacitor Regeneration Matrix Legion Offensive - Covert Reconfiguration Legion Electronics - Emergent Locus Analyzer Legion Propulsion - Interdiction Nullifier
EVE gives me the following error:
http://prntscr.com/aq1rqj
"The fitting you are trying to save has corupted data. The flag information for item Legion Propulsion - Interdiction Nullfiier is invalid"
I get the same message for any other Legion Propulsion subsystem.
EDIT: All my fittings with a T3 Cruiser do not get accepted by EVE - It denies all "Propulsion" subsystems for some reason. Importing via Clipboard works, file does not. |
Sable Blitzmann
Dirt 'n' Glitter Local Is Primary
175
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Posted - 2016.04.10 20:05:58 -
[65] - Quote
Cap'n Rick Clusterbomb wrote:Question:
I made about 100 ship fits in PYFA and I'd like to import them to EVE. EVE only accepts one 'file" at a time, so that'd mean I'd have to import 100 separate files.
Is there any way I can combine these files and import them at once? The import fittings window has a "check all" box, but it only still takes one fit. I can select all the files (left window) and import, but only one gets imported.
File > backup all fittings will send all fits to an XML file. But then you'll have to track down the fittings that you want to import. Alternatively, you can generate an HTML file and open that in the IGB, and click on individual fittings to import them. |
Artemis
Far East Inc The Afterlife.
0
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Posted - 2016.04.12 05:37:08 -
[66] - Quote
Is it possible to add DropBox support? So all fits will be stored in dropbox acc (if user will add his dropbox acc ofc). It's very useful for those who have several PCs, like me ) |
Bienator II
madmen of the skies
3521
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Posted - 2016.04.12 05:50:44 -
[67] - Quote
Artemis wrote:Is it possible to add DropBox support? So all fits will be stored in dropbox acc (if user will add his dropbox acc ofc). It's very useful for those who have several PCs, like me ) i am already doing that. Put the DB in the dropbox folder and create a symlink for pyfa.
how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value
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Artemis
Far East Inc The Afterlife.
0
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Posted - 2016.04.12 22:54:06 -
[68] - Quote
Bienator II wrote: i am already doing that. Put the DB in the dropbox folder and create a symlink for pyfa.
Hm, good idea, that works, thanks =) |
Sable Blitzmann
Dirt 'n' Glitter Local Is Primary
175
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Posted - 2016.04.12 23:59:02 -
[69] - Quote
Artemis wrote:Bienator II wrote: i am already doing that. Put the DB in the dropbox folder and create a symlink for pyfa.
Hm, good idea, that works, thanks =)
If you use the same operating system, you can also simply install pyfa to the Dropbox directory and run the exe with -r which will save the user files in the install directory. |
Cap'n Rick Clusterbomb
WiNGSPAN Academy for Enterprising Pilots WiNGSPAN Delivery Network
4
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Posted - 2016.04.14 13:40:36 -
[70] - Quote
Sable Blitzmann wrote:Cap'n Rick Clusterbomb wrote:Question:
I made about 100 ship fits in PYFA and I'd like to import them to EVE. EVE only accepts one 'file" at a time, so that'd mean I'd have to import 100 separate files.
Is there any way I can combine these files and import them at once? The import fittings window has a "check all" box, but it only still takes one fit. I can select all the files (left window) and import, but only one gets imported.
File > backup all fittings will send all fits to an XML file. But then you'll have to track down the fittings that you want to import. Alternatively, you can generate an HTML file and open that in the IGB, and click on individual fittings to import them.
Thanks alot! |
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Gaius Clabbacus
Sister Beneficia's Home of Harmless Miners
6
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Posted - 2016.04.19 13:04:05 -
[71] - Quote
Pyfa 1.20.1 on Window 10, installed from Zip.
When selecting a ship it is always display with the basic CPU and Powergrid. Selecting the default "all 5" character does not increase the stats.
Appreciate the hard work |
Sable Blitzmann
Dirt 'n' Glitter Local Is Primary
175
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Posted - 2016.04.24 23:48:28 -
[72] - Quote
Quick note: due to RL, the stable Citadel release will probably be lagtr this week rather that on Tuesday. I still need to refine the new fighter support (which, at the moment, will most likely be bare-bones and not have support for some of the more intricate details such as fighter-on-fighter effects). Bare with me folks, it'll come. =) |
Ligraph
Metallurgy Incorporated
14
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Posted - 2016.04.25 20:27:55 -
[73] - Quote
Something I thought of while playing around with drones and fighters:
A drone/fighter damage pane, similar to the mining one, but that shows drone/fighter damage, speed, range, etc. Its nearly as important as the damage sometimes, and I hate trying to figure it out manually.
Fuzzy cloaking
Wormhole Stabilizer citadels
Cloaky Fleet Transport
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Alex Niam
Steiners Erben
0
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Posted - 2016.04.27 12:11:50 -
[74] - Quote
Hi,
Sable Blitzmann thanks for this nice programm. i like it. I have only a question about it. Is there a posability to get a dynamic readout for the resistance of a ship, when it is equipt with a Reaktive Armor Hardener? I tried it with select the damage pattern.
If not may this could be a nice feature.
o7 Alex Niam |
ASAD
Fweddit White Legion.
0
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Posted - 2016.04.27 17:33:24 -
[75] - Quote
hello everyone i am getting Error 'CharacterEditor' object has no attribute 'getActivecharacter' i am trying to add my API to pyfa and none work
is there a way to fix that? or the correct way to add the API? thx |
Sexy Cakes
Have A Seat
1087
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Posted - 2016.04.28 17:20:44 -
[76] - Quote
Sable Blitzmann wrote:Quick note: due to RL, the stable Citadel release will probably be lagtr this week rather that on Tuesday. I still need to refine the new fighter support (which, at the moment, will most likely be bare-bones and not have support for some of the more intricate details such as fighter-on-fighter effects). Bare with me folks, it'll come. =)
Keep up the good work!
Not today spaghetti.
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Yahmi
Lords and Ladies of event horizon H.O.M.E. Coalition
0
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Posted - 2016.04.28 23:54:45 -
[77] - Quote
version 1.20.2 Singularity 1027729 found a bug with the "siege modules" ... u cant fit any of them in pyfa anymore (like Bastion to marauders) and old fitings with them are unloadable ... keep up to good work <3 still using pyfa since 2 years |
DTBA Fonulique
Omni Galactic Central Omni Galactic Group
4
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Posted - 2016.04.29 05:52:32 -
[78] - Quote
Also can't wait for the new version ! thanks for keeping it uptodate! |
Rashar Arji
Lazerhawks
0
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Posted - 2016.04.29 23:56:09 -
[79] - Quote
ASAD wrote:hello everyone i am getting Error 'CharacterEditor' object has no attribute 'getActivecharacter' i am trying to add my API to pyfa and none work
is there a way to fix that? or the correct way to add the API? thx I got the same issue. |
Axhind
Eternity INC. Goonswarm Federation
236
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Posted - 2016.04.30 09:58:57 -
[80] - Quote
Great program, but is there any chance you could add a dark skin? At night it's blindingly bright especially with other screens showing EVE ;) |
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Sable Blitzmann
Dirt 'n' Glitter Local Is Primary
176
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Posted - 2016.05.01 00:47:03 -
[81] - Quote
https://github.com/pyfa-org/Pyfa/releases/tag/v1.21.0
Have at it, let me know if **** breaks. =) |
Sable Blitzmann
Dirt 'n' Glitter Local Is Primary
176
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Posted - 2016.05.01 00:48:43 -
[82] - Quote
Rashar Arji wrote:ASAD wrote:hello everyone i am getting Error 'CharacterEditor' object has no attribute 'getActivecharacter' i am trying to add my API to pyfa and none work
is there a way to fix that? or the correct way to add the API? thx I got the same issue.
Yahmi wrote:version 1.20.2 Singularity 1027729 found a bug with the "siege modules" ... u cant fit any of them in pyfa anymore (like Bastion to marauders) and old fitings with them are unloadable ... keep up to good work <3 still using pyfa since 2 years
Both these issues were specific to the beta release and have been fixed in the official.
Axhind wrote:Great program, but is there any chance you could add a dark skin? At night it's blindingly bright especially with other screens showing EVE ;)
pyfa uses whatever settings are supplied by your operating system. Unfortunately for Windows, you can't really change this. It's a fun thing to think about, but I don't think I'll be prioritizing this; maybe someday as a side project. =) |
Torgeir Hekard
I MYSELF AND ME
250
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Posted - 2016.05.01 07:37:23 -
[83] - Quote
After the latest git pull i get
Quote:sqlalchemy.exc.OperationalError: (sqlite3.OperationalError) no such column: fighters.active [SQL: u'SELECT fighters."groupID" AS "fighters_groupID", fighters."fitID" AS "fighters_fitID", fighters."itemID" AS "fighters_itemID", fighters.active AS fighters_active, fighters.amount AS fighters_amount, fighters.projected AS fighters_projected \nFROM fighters \nWHERE fighters."fitID" = ? AND fighters.projected = 0'] [parameters: (1279,)]
When trying to open any existing fit. Naturally, they fail to open. New fits do fine What do? |
Aran Hotchkiss
Tactically Challenged Tactical Supremacy
99
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Posted - 2016.05.01 07:45:41 -
[84] - Quote
I know you've asked to put issues in github but I don't have an account there and have enough trouble remembering my random accounts as is...
Pyfa's been crashing when I got to tinker with an apostle fit. Been able to recreate this numerous times by
1) Opening Pyfa 2) Opening the apostle fit 3) If I add (removing doesn't seem to cause issues) any modules pyfa will crash one to two seconds later, however it still saves the changes to the fit right until it crashes, likewise adding multiple modules will all get saved.
E.g. added imperial navy recharger... crash Re-open pyfa, go to fit, add three more re chargers in rapid succession... crash (but it will update the fit to have four cap re chargers)
You should have enough control over your herd of cats to make them understand. If they constantly make misstakes, get better cats.
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Mandrozolizus Hauptutus
Viziam Amarr Empire
6
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Posted - 2016.05.01 10:45:12 -
[85] - Quote
A bug or a feature ? Dishes 653,2 EHP/s according to Pyfa calculations... Is there anything I didn't know about rep abilieties of the Jag? Or just the code issues?
Fit: Damage Control II Small Ancillary Armor Repairer Adaptive Nano Plating II Micro Auxiliary Power Core II
5MN Y-T8 Compact Microwarpdrive Warp Disruptor II True Sansha Small Capacitor Booster DDO Scoped Tracking Disruptor I
280mm Howitzer Artillery II 280mm Howitzer Artillery II 280mm Howitzer Artillery II
Small Semiconductor Memory Cell Small Semiconductor Memory Cell
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Peter Moonlight
Suddenly Carebears
194
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Posted - 2016.05.01 14:38:45 -
[86] - Quote
Aran Hotchkiss wrote:I know you've asked to put issues in github but I don't have an account there and have enough trouble remembering my random accounts as is...
Pyfa's been crashing when I got to tinker with an apostle fit. Been able to recreate this numerous times by
1) Opening Pyfa 2) Opening the apostle fit 3) If I add (removing doesn't seem to cause issues) any modules pyfa will crash one to two seconds later, however it still saves the changes to the fit right until it crashes, likewise adding multiple modules will all get saved.
E.g. added imperial navy recharger... crash Re-open pyfa, go to fit, add three more re chargers in rapid succession... crash (but it will update the fit to have four cap re chargers)
Same problem, open pyfa, open Lif, try to fit any module crashes.
http://i.imgur.com/8RIcMmF.png |
Dreiden Kisada
GoonWaffe Goonswarm Federation
55
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Posted - 2016.05.01 15:53:33 -
[87] - Quote
The DPS graph window has a drop down selector with a single DPS selection. Was this planned to have more options, or is there a way to add separate scripts so you can make your own custom graphs? |
Yahmi
Lords and Ladies of event horizon H.O.M.E. Coalition
0
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Posted - 2016.05.01 17:07:13 -
[88] - Quote
Axhind wrote:Great program, but is there any chance you could add a dark skin? At night it's blindingly bright especially with other screens showing EVE ;)
so you "just" have to change your OS Theme to a dark one, works fine for me |
Sable Blitzmann
Dirt 'n' Glitter Local Is Primary
178
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Posted - 2016.05.01 17:12:15 -
[89] - Quote
Torgeir Hekard wrote:After the latest git pull i get Quote:sqlalchemy.exc.OperationalError: (sqlite3.OperationalError) no such column: fighters.active [SQL: u'SELECT fighters."groupID" AS "fighters_groupID", fighters."fitID" AS "fighters_fitID", fighters."itemID" AS "fighters_itemID", fighters.active AS fighters_active, fighters.amount AS fighters_amount, fighters.projected AS fighters_projected \nFROM fighters \nWHERE fighters."fitID" = ? AND fighters.projected = 0'] [parameters: (1279,)]
When trying to open any existing fit. Naturally, they fail to open. New fits do fine What do?
You must have started using the Citadel pre-release, and are using the database that produced that with the official release. The two are incompatible, which is exactly why I made the pre-release create a saveddata-test.db file rather than use the existing one.
Wait for the next release, which will include an automatic migration path (more people are experiencing this issue than I thought would). Alternatively, you could find your migration backup (the one prefixed with saveddata_migration_12-13), and rename it to saveddata.db. That should work (don't hate me if it break <_<), but it won't have anything new since the backup obviously. |
Sable Blitzmann
Dirt 'n' Glitter Local Is Primary
178
|
Posted - 2016.05.01 18:50:14 -
[90] - Quote
Aran Hotchkiss wrote:I know you've asked to put issues in github but I don't have an account there and have enough trouble remembering my random accounts as is...
Pyfa's been crashing when I got to tinker with an apostle fit. Been able to recreate this numerous times by
1) Opening Pyfa 2) Opening the apostle fit 3) If I add (removing doesn't seem to cause issues) any modules pyfa will crash one to two seconds later, however it still saves the changes to the fit right until it crashes, likewise adding multiple modules will all get saved.
E.g. added imperial navy recharger... crash Re-open pyfa, go to fit, add three more re chargers in rapid succession... crash (but it will update the fit to have four cap re chargers)
I cannot reproduce. Which windows version? Can you please post me %userprofile%/.pyfa/log.txt. Hopefully there is something in there. |
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