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Thread Statistics | Show CCP posts - 7 post(s) |

Jin Kugu
Scanners Anonymous
32
|
Posted - 2016.02.12 10:57:21 -
[451] - Quote
Lucas Kell wrote:Jin Kugu wrote:Why has my triple expanded freighter that lives in Uedama and Niarja never died?
I autopilot it around all the time. I move miniluv loot and assets worth 15bil+ at once.
Please tell me how I could get my charon ganked, I would love to be on the other side for once. I dunno, blind luck? What are you suggesting the reason is? That it's possible not only for a ship to be ungankable, but a triple expanded freighter with 15+b in cargo autopiloting through uedama to be ungankable? Gankers not choosing to gank everything and game balance are not the same thing. You can't just choose to not kill anythign for a month, then say "well nothing has been ganked in a month therefore freighters need paper thin tanks". The mechanics to gank guarantee that freighter cannot be ungankable, and that the biggest hurdle to overcome is getting them bumped (instalock suicide tackle and a bumping machariel will sort that for you).
It's not blind luck. It's organisation of players.
Also, same goes for SMA, one day you won't be protected from high sec ganking and it will be absolutely glorious. |

Tuitian Bogel
Viziam Amarr Empire
2
|
Posted - 2016.02.12 11:07:42 -
[452] - Quote
Jin Kugu wrote:Lucas Kell wrote:Jin Kugu wrote:Why has my triple expanded freighter that lives in Uedama and Niarja never died?
I autopilot it around all the time. I move miniluv loot and assets worth 15bil+ at once.
Please tell me how I could get my charon ganked, I would love to be on the other side for once. I dunno, blind luck? What are you suggesting the reason is? That it's possible not only for a ship to be ungankable, but a triple expanded freighter with 15+b in cargo autopiloting through uedama to be ungankable? Gankers not choosing to gank everything and game balance are not the same thing. You can't just choose to not kill anythign for a month, then say "well nothing has been ganked in a month therefore freighters need paper thin tanks". The mechanics to gank guarantee that freighter cannot be ungankable, and that the biggest hurdle to overcome is getting them bumped (instalock suicide tackle and a bumping machariel will sort that for you). It's not blind luck. It's organisation of players. Also, same goes for SMA, one day you won't be protected from high sec ganking and it will be absolutely glorious.
The amount of SMA and FCON whales in highsec really is staggering, Maybe the herd needs some culling. |

Urziel99
Unified Research and Industrial
138
|
Posted - 2016.02.12 11:10:51 -
[453] - Quote
A decent start, but they still haven't fixed the most game breaking aspects of ganking, Bumping and sec status. |

Gully Alex Foyle
Black Fox Marauders
4300
|
Posted - 2016.02.12 11:12:25 -
[454] - Quote
Don't understand why freighters are getting the hull resists since they can't fit a DCU anyway.

Good for my JF I guess, but doesn't make much sense to me.
Make space glamorous!
Is EVE dying or not? Ask the EVE-O Death-o-meter!
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7194
|
Posted - 2016.02.12 11:12:48 -
[455] - Quote
Jin Kugu wrote:It's not blind luck. It's organisation of players. Lol, so to be clear, you are saying that you don't get killed because the gankers leave you alone, thus still proving my point that the only reason freighters survive is that you opt not to kill them. Thanks I guess.
Jin Kugu wrote:Also, same goes for SMA, one day you won't be protected from high sec ganking and it will be absolutely glorious. My NPC alts - completely unrelated to my SMA characters - are currently protected? I was not aware. I roll the dice just like anyone else, relying on being the least likely target to reduce my chances of having my readily gankable ship ganked. If I do suffer a loss, luckily I have a rather large amount of funds ready to replace it, and do you know how a fair chunk of that funding was made? During an ice interdiction, by ganking miners and playing the market. #gankingforzeroprofit.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
|

Tuitian Bogel
Viziam Amarr Empire
2
|
Posted - 2016.02.12 11:15:38 -
[456] - Quote
Lucas Kell wrote:Jin Kugu wrote:It's not blind luck. It's organisation of players. Lol, so to be clear, you are saying that you don't get killed because the gankers leave you alone, thus still proving my point that the only reason freighters survive is that you opt not to kill them. Thanks I guess. Jin Kugu wrote:Also, same goes for SMA, one day you won't be protected from high sec ganking and it will be absolutely glorious. My NPC alts - completely unrelated to my SMA characters - are currently protected? I was not aware. I roll the dice just like anyone else, relying on being the least likely target to reduce my chances of having my readily gankable ship ganked. If I do suffer a loss, luckily I have a rather large amount of funds ready to replace it, and do you know how a fair chunk of that funding was made? During an ice interdiction, by ganking miners and playing the market. #gankingforzeroprofit.
So you made isk from ganking, now having made it would like noone else to be able to do it anywhere near as effectively? |

Jin Kugu
Scanners Anonymous
32
|
Posted - 2016.02.12 11:19:43 -
[457] - Quote
Lucas Kell wrote:Jin Kugu wrote:It's not blind luck. It's organisation of players. Lol, so to be clear, you are saying that you don't get killed because the gankers leave you alone, thus still proving my point that the only reason freighters survive is that you opt not to kill them. Thanks I guess. Jin Kugu wrote:Also, same goes for SMA, one day you won't be protected from high sec ganking and it will be absolutely glorious. My NPC alts - completely unrelated to my SMA characters - are currently protected? I was not aware. I roll the dice just like anyone else, relying on being the least likely target to reduce my chances of having my readily gankable ship ganked. If I do suffer a loss, luckily I have a rather large amount of funds ready to replace it, and do you know how a fair chunk of that funding was made? During an ice interdiction, by ganking miners and playing the market. #gankingforzeroprofit.
I'm going to bump and ransom SMA freighters until they send you a message with me in CC that you are dumb. |

Xandora Assassin
Starfleet Research and Development
0
|
Posted - 2016.02.12 11:25:15 -
[458] - Quote
Jin Kugu wrote:Lucas Kell wrote:Jin Kugu wrote:It's not blind luck. It's organisation of players. Lol, so to be clear, you are saying that you don't get killed because the gankers leave you alone, thus still proving my point that the only reason freighters survive is that you opt not to kill them. Thanks I guess. Jin Kugu wrote:Also, same goes for SMA, one day you won't be protected from high sec ganking and it will be absolutely glorious. My NPC alts - completely unrelated to my SMA characters - are currently protected? I was not aware. I roll the dice just like anyone else, relying on being the least likely target to reduce my chances of having my readily gankable ship ganked. If I do suffer a loss, luckily I have a rather large amount of funds ready to replace it, and do you know how a fair chunk of that funding was made? During an ice interdiction, by ganking miners and playing the market. #gankingforzeroprofit. I'm going to bump and ransom SMA freighters until they send you a message with me in CC that you are dumb.
Send the logs off to I WANT ISK and they may even pay you for doing it ;) |

ArmyOfMe
BANISHED. The WeHurt Initiative
581
|
Posted - 2016.02.12 11:29:00 -
[459] - Quote
thumbs up from me on this one.
1/3rd of my ships dont use a dc these days anyhow. (and finally a nice change against all the suicide ganks happening)
Berry Nice wrote:
A fully bulkheaded anshar in a 0.5 would require just shy of 30 taloses to be ganked in a perfect situation. Not only is that 4-5 billion in ships, but you need 30 people, on standby, ready to do it.
Sounds balanced to me.
QUOTE CCP Dolan and the EVE Online development team:-áThe battle was relatively even for some time with CFC and Russian forces holding moderate lead at first and only have a slight lead in Titan kills. Then came a turning point in the battle. Manfred Sideous, the initial Fleet Commander for PL/N3, handed over command to the CEO of Northern Coalition., Vince Draken
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gascanu
Bearing Srl.
305
|
Posted - 2016.02.12 11:30:47 -
[460] - Quote
lol, allot of gankers tears in this thread; few days ago when wreck hp buff was announced you where all , now we are drowning in your tears; you will need several more t1 destroiers to gank a freighter now, oh my god the sky is falling! you are the biggest carabears in eve online, how about "adapt or gtfo" |
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7194
|
Posted - 2016.02.12 11:35:13 -
[461] - Quote
Tuitian Bogel wrote:So you made isk from ganking, now having made it would like noone else to be able to do it anywhere near as effectively? Just calling for balance bro and refuting these claims that gankers are poor. See he seems to think that if he can make wild claims that ganking makes no profit and get people to believe them that ganking will be exempt from balance, so he can continue to make easy isk with little effort and risk.
Jin Kugu wrote:I'm going to bump and ransom SMA freighters until they send you a message with me in CC that you are dumb. Good luck with that. If an SMA pilot is flying in highsec in a freighter and getting bumped, I'm really not going to worry about me being thought of as the dumb one.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
|

Xandora Assassin
Starfleet Research and Development
0
|
Posted - 2016.02.12 11:46:51 -
[462] - Quote
gascanu wrote:lol, allot of gankers tears in this thread; few days ago when wreck hp buff was announced you where all  , now we are drowning in your tears; you will need several more t1 destroiers to gank a freighter now, oh my god the sky is falling! you are the biggest carabears in eve online, how about "adapt or gtfo"
several more t1 catalysts? are you high?
what part of 33% resists on hull do you not quite grasp?
To put that in to something you might understand
it takes around 46 t1 catalysts to kill a bulkheaded obelisk in perfect conditions and landing at 0. after the changes it will now take 56 t1 catalysts, or a 20% increase in ships required for the bare minimum. |

Xandora Assassin
Starfleet Research and Development
0
|
Posted - 2016.02.12 11:48:41 -
[463] - Quote
Lucas Kell wrote:Tuitian Bogel wrote:So you made isk from ganking, now having made it would like noone else to be able to do it anywhere near as effectively? Just calling for balance bro and refuting these claims that gankers are poor. See he seems to think that if he can make wild claims that ganking makes no profit and get people to believe them that ganking will be exempt from balance, so he can continue to make easy isk with little effort and risk. Jin Kugu wrote:I'm going to bump and ransom SMA freighters until they send you a message with me in CC that you are dumb. Good luck with that. If an SMA pilot is flying in highsec in a freighter and getting bumped, I'm really not going to worry about me being thought of as the dumb one.
Are you in Ministry of love? If not then STFU, you have no idea how much they have. Hint, the people who are actually in it are already telling everyone in the thread they are running on a borderline deficit/some months break even.
In return for having a counter against wreck popping, you are now expected to chew through 33% more hull resistance.
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Frayn Bantam
The Chasers
2
|
Posted - 2016.02.12 11:51:48 -
[464] - Quote
Lucas Kell wrote:Tuitian Bogel wrote:So you made isk from ganking, now having made it would like noone else to be able to do it anywhere near as effectively? Just calling for balance bro and refuting these claims that gankers are poor. See he seems to think that if he can make wild claims that ganking makes no profit and get people to believe them that ganking will be exempt from balance, so he can continue to make easy isk with little effort and risk. The miniluv forum has a sticky with about a year's worth of monthly audits, go see exactly how much we make. And we're the guys that actually TRY to make money from ganking, CODE is in the red most of the time. |

ArmyOfMe
BANISHED. The WeHurt Initiative
581
|
Posted - 2016.02.12 11:51:49 -
[465] - Quote
Jin Kugu wrote:
You're dumb. Wreck shooting was an unstoppable mechanic done by 1 guy. Freighter ganking is easy to stop if you bring the same amount of people as the gankers.
   Yeah, cause only goons and large alliances in general should be allowed to own and fly freighters since they have unlimited number of ppl that can protect them.
Not everyone in eve is in some large powerblock, so how the heck do you expect them to field defence fleets to move freighters?
QUOTE CCP Dolan and the EVE Online development team:-áThe battle was relatively even for some time with CFC and Russian forces holding moderate lead at first and only have a slight lead in Titan kills. Then came a turning point in the battle. Manfred Sideous, the initial Fleet Commander for PL/N3, handed over command to the CEO of Northern Coalition., Vince Draken
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Xandora Assassin
Starfleet Research and Development
0
|
Posted - 2016.02.12 11:55:47 -
[466] - Quote
ArmyOfMe wrote:Jin Kugu wrote:
You're dumb. Wreck shooting was an unstoppable mechanic done by 1 guy. Freighter ganking is easy to stop if you bring the same amount of people as the gankers.
   Yeah, cause only goons and large alliances in general should be allowed to own and fly freighters since they have unlimited number of ppl that can protect them. Not everyone in eve is in some large powerblock, so how the heck do you expect them to field defence fleets to move freighters? You don't need to, bring a scout and a webber and you are untouchable. Or buy a jump freighter, and you are untouchable. The point is why should 1 person ever be able to have more influence over a situation then 30, the wreck popping mechanic was broken as it cost 2m isk to destroy any amount of isk. Gankers atleast have a ratio, and are penalized isk wise the less people they have by having to up ship. |

epicurus ataraxia
Z3R0 Return Mining Inc. Illusion of Solitude
1791
|
Posted - 2016.02.12 12:02:45 -
[467] - Quote
Fozzie, can you clarify the situation as to the compact version of the damage control, The IFFA 1 uses 17 CPU, And is the most widely used after the T2 due to it's CPU fitting requirements. The new compact is 20CPU. This does alter significantly a large range of potential ship fits.
Of course, This may be entirely intended, and a design goal, but can you clarify that this is your intention and not a copy pasta error, as it is of significance.
I did notice on Neocom that there is a IFFA (not 1) with a 20CPU requirement in the database, and I wondered if the two had been confused? Thanks
There is one EvE. Many people. Many lifestyles. WE are EvE
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Jin Kugu
Scanners Anonymous
32
|
Posted - 2016.02.12 12:05:05 -
[468] - Quote
Freighter ganking is not a profitable thing to do in eve. Do you really think Warr Akini, the founder and eternal leader of miniluv, multiboxed 13 carriers for fun? Why would he do that while he could be making all these imaginary mad bux ganking in high sec.
If miniluv ran high sec incursions we would all be trillionaires. |

Alex Harumichi
Icecream Audit Office
32
|
Posted - 2016.02.12 12:05:28 -
[469] - Quote
I like the idea of making dcus passive, needing to remember to activate that thing is sometimes a pain. Not totally sure about all the implications of moving part of dcu hull bonus to all ship hulls... we'll see.
One thing confuses me here: people are saying jump freighters in highsec are untouchable. What am I missing? I thought JFs could only jump to lowsec, and don't JFs generally have less ehp than t1 freighters? What makes them untouchable? I've never flown one (out of my price range :), so no direct experience.
Properly flown DSTs are very hard to kill (catch), that much is quite true.
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Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7194
|
Posted - 2016.02.12 12:05:46 -
[470] - Quote
Xandora Assassin wrote:several more t1 catalysts? are you high? TIL "several" doesn't include 10.
Xandora Assassin wrote:Are you in Ministry of love? If not then STFU, you have no idea how much they have. Hint, the people who are actually in it are already telling everyone in the thread they are running on a borderline deficit/some months break even. I have been in the miniluv sig, I got "purged" for having a negative public opinion about ganking, but I don't need any inside info as Miniluv are quite open with it, they posted a lot of it on themittani.com. Also, having done quite a lot of different types of ganking, I'm aware of the costs and potential rewards involved. With good target selection you can profit pretty easily. Also, compared with every other pure PvP activity, it's got a shockingly high return, and you don't even have to leave highsec.
Xandora Assassin wrote:In return for having a counter against wreck popping, you are now expected to chew through 33% more hull resistance. Sounds fair, albeit worded in a way to make it sound more biased than it is. I'll go with "In return for all but removing one of the only methods AGs had of even reducing the rewards reaped by gankers, gankers now have to put in a little more effort to their ganks" to counter that.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
|
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Basil Vulpine
Blueprint Haus Blades of Grass
67
|
Posted - 2016.02.12 12:08:10 -
[471] - Quote
Xandora Assassin wrote:ArmyOfMe wrote:Jin Kugu wrote:
You're dumb. Wreck shooting was an unstoppable mechanic done by 1 guy. Freighter ganking is easy to stop if you bring the same amount of people as the gankers.
   Yeah, cause only goons and large alliances in general should be allowed to own and fly freighters since they have unlimited number of ppl that can protect them. Not everyone in eve is in some large powerblock, so how the heck do you expect them to field defence fleets to move freighters? You don't need to, bring a scout and a webber and you are untouchable. Or buy a jump freighter, and you are untouchable. The point is why should 1 person ever be able to have more influence over a situation then 30, the wreck popping mechanic was broken as it cost 2m isk to destroy any amount of isk. Gankers atleast have a ratio, and are penalized isk wise the less people they have by having to up ship.
The scout is what leaves you untouchable and deciding that the gate you are going through is too hot so it's time to log out and do something else for a while.
The webber is quality of life since freighters with webbing alts are still getting ganked.
So what you're saying is that as numbers isn't the important thing then while gates are manned with gankers all the haulers should go and do something else?
And don't say "spend an extra hour doing one of the dullest jobs in Eve so you can route around the blockage" because people will optimise their time for fun within reason. If it absolutely has to move NOW then it's either a freighter under the gank limit or a JF. Otherwise if it's day to day bulk goods people go and do other things. That equates to if it's day to day suicide ganks then you'll just have to do more of the dull waiting/scanning before you get your reward. Which is what you a lot of the pro-gank posts boil down to. "I'm going to have to wait longer before a worthwhile target shows up so my lifestyle is going to vanish." |

Lucas Kell
Internet Terrorists SpaceMonkey's Alliance
7196
|
Posted - 2016.02.12 12:13:27 -
[472] - Quote
Xandora Assassin wrote:You don't need to, bring a scout and a webber and you are untouchable. Demonstrably false. Instalocking suicide tackle and a bumper renders a webber useless.
Xandora Assassin wrote:Or buy a jump freighter, and you are untouchable. The only way you could be somewhat untouchable is if you had an in-range cyno to jump to, which generally you don't and is the case regardless of whether or not JF HP changes. JFs in general aren't immune to ganking as shown by the JFs that have been ganked.
Xandora Assassin wrote:The point is why should 1 person ever be able to have more influence over a situation then 30, the wreck popping mechanic was broken as it cost 2m isk to destroy any amount of isk. Gankers atleast have a ratio, and are penalized isk wise the less people they have by having to up ship. They didn't have influence over 30. The ganking and the looting are two separate but related mechanics. 30 gankers cannot be stopped from ganking by one person. Once the gank had occurred though, it was 1 looter vs 1 wreck destroyer at a minimum. Now it's 1 looter vs 2 wreck destroyers at a minimum.
Jin Kugu wrote:If miniluv ran high sec incursions we would all be trillionaires. I doubt it, incursions require more than warping to target, locking it up and hitting F1.
The Indecisive Noob - EVE fan blog.
Wholesale Trading - The new bulk trading mailing list.
|

Arya Regnar
Darwins Right Hand
918
|
Posted - 2016.02.12 12:13:42 -
[473] - Quote
Alex Harumichi wrote:I like the idea of making dcus passive, needing to remember to activate that thing is sometimes a pain. Not totally sure about all the implications of moving part of dcu hull bonus to all ship hulls... we'll see.
One thing confuses me here: people are saying jump freighters in highsec are untouchable. What am I missing? I thought JFs could only jump to lowsec, and don't JFs generally have less ehp than t1 freighters? What makes them untouchable? I've never flown one (out of my price range :), so no direct experience.
Properly flown DSTs are very hard to kill (catch), that much is quite true.
Anshar now has 1 million ehp with bulkheads in lowslots. (after changes)
Picture that.
1000000 effective hitpoints.
JFs are already way too tanky, and now they are getting 50% more ehp.
EvE-Mail me if you need anything.
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Xandora Assassin
Starfleet Research and Development
0
|
Posted - 2016.02.12 12:14:17 -
[474] - Quote
Lucas Kell wrote:Xandora Assassin wrote:several more t1 catalysts? are you high? TIL "several" doesn't include 10. Xandora Assassin wrote:Are you in Ministry of love? If not then STFU, you have no idea how much they have. Hint, the people who are actually in it are already telling everyone in the thread they are running on a borderline deficit/some months break even. I have been in the miniluv sig, I got "purged" for having a negative public opinion about ganking, but I don't need any inside info as Miniluv are quite open with it, they posted a lot of it on themittani.com. Also, having done quite a lot of different types of ganking, I'm aware of the costs and potential rewards involved. With good target selection you can profit pretty easily. Also, compared with every other pure PvP activity, it's got a shockingly high return, and you don't even have to leave highsec. Xandora Assassin wrote:In return for having a counter against wreck popping, you are now expected to chew through 33% more hull resistance. Sounds fair, albeit worded in a way to make it sound more biased than it is. I'll go with "In return for all but removing one of the only methods AGs had of even reducing the rewards reaped by gankers, gankers now have to put in a little more effort to their ganks" to counter that.
Except the freighter pilot can't blue the wreck and let AG kill it AG can bring 2 tornado's (i know they might have to actually spend isk like we do) and insta pop it AG can bring 8 thrashers You could gank the scoop freighter there are already hard counters in place, they just are not used.
You were purged because you stopped showing up on fleets, which is probably what lead to you feeling the way you do currently about Miniluv.
In fozzies own words but slightly more in depth "In return for now having a freighter wreck that has more hp than a capsule, you are going to have to deal with 33% hull resists on a ship that was fitting balanced around not being able to use a damage control because of the sheer amount of hull they already have"
every mechanic gankers use has a counter tactic, a thrasher killing a wreck with 20b in cargo and spending 2m to do it, while using invulnerability from a warpin was not counterable. the fact that they believe being able to have a good chance at looting what you kill (even requiring you still to go suspect in a freighter at times) deserves this sort of a nerf in return is down right idiotic and goes counter to the Eve mantra of "Space is a harsh place, unless you are in a freighter that now has more ehp than a Boot archon while being in highsec"
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ArmyOfMe
BANISHED. The WeHurt Initiative
583
|
Posted - 2016.02.12 12:14:21 -
[475] - Quote
baltec1 wrote:
We are now at the point where ganking really is just about gone.
  Trying hard to find out if your just a troll, or really are this dumb.
QUOTE CCP Dolan and the EVE Online development team:-áThe battle was relatively even for some time with CFC and Russian forces holding moderate lead at first and only have a slight lead in Titan kills. Then came a turning point in the battle. Manfred Sideous, the initial Fleet Commander for PL/N3, handed over command to the CEO of Northern Coalition., Vince Draken
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bigbud skunkafella
Not The Usual Suspects
42
|
Posted - 2016.02.12 12:14:26 -
[476] - Quote
Jin Kugu wrote:Freighter ganking is not a profitable thing to do in eve. Do you really think Warr Akini, the founder and eternal leader of miniluv, multiboxed 13 carriers for fun? Why would he do that while he could be making all these imaginary mad bux ganking in high sec.
If miniluv ran high sec incursions we would all be trillionaires.
theres nothing to stop you earning some honest isk from incursions to reinvest in ganking is there? but i know, *effort* .
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Arya Regnar
Darwins Right Hand
918
|
Posted - 2016.02.12 12:15:11 -
[477] - Quote
Lucas Kell wrote:Xandora Assassin wrote:You don't need to, bring a scout and a webber and you are untouchable. Demonstrably false. Instalocking suicide tackle and a bumper renders a webber useless. Xandora Assassin wrote:Or buy a jump freighter, and you are untouchable. The only way you could be somewhat untouchable is if you had an in-range cyno to jump to, which generally you don't and is the case regardless of whether or not JF HP changes. JFs in general aren't immune to ganking as shown by the JFs that have been ganked. Xandora Assassin wrote:The point is why should 1 person ever be able to have more influence over a situation then 30, the wreck popping mechanic was broken as it cost 2m isk to destroy any amount of isk. Gankers atleast have a ratio, and are penalized isk wise the less people they have by having to up ship. They didn't have influence over 30. The ganking and the looting are two separate but related mechanics. 30 gankers cannot be stopped from ganking by one person. Once the gank had occurred though, it was 1 looter vs 1 wreck destroyer at a minimum. Now it's 1 looter vs 2 wreck destroyers at a minimum. Jin Kugu wrote:If miniluv ran high sec incursions we would all be trillionaires. I doubt it, incursions require more than warping to target, locking it up and hitting F1.
Is this sarcasm?
EvE-Mail me if you need anything.
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Xandora Assassin
Starfleet Research and Development
0
|
Posted - 2016.02.12 12:18:34 -
[478] - Quote
Lucas Kell wrote:Xandora Assassin wrote:You don't need to, bring a scout and a webber and you are untouchable. Demonstrably false. Instalocking suicide tackle and a bumper renders a webber useless. Xandora Assassin wrote:Or buy a jump freighter, and you are untouchable. The only way you could be somewhat untouchable is if you had an in-range cyno to jump to, which generally you don't and is the case regardless of whether or not JF HP changes. JFs in general aren't immune to ganking as shown by the JFs that have been ganked. Xandora Assassin wrote:The point is why should 1 person ever be able to have more influence over a situation then 30, the wreck popping mechanic was broken as it cost 2m isk to destroy any amount of isk. Gankers atleast have a ratio, and are penalized isk wise the less people they have by having to up ship. They didn't have influence over 30. The ganking and the looting are two separate but related mechanics. 30 gankers cannot be stopped from ganking by one person. Once the gank had occurred though, it was 1 looter vs 1 wreck destroyer at a minimum. Now it's 1 looter vs 2 wreck destroyers at a minimum. Jin Kugu wrote:If miniluv ran high sec incursions we would all be trillionaires. I doubt it, incursions require more than warping to target, locking it up and hitting F1.
As someone who was an Incursion FC in highsec, the FC fleet warped you to an acceleration gate which you had to click on to enter, once you landed you locked up targets labeled "1,2,3" or "a,b,c" and pressed F1. on the off chance that you were the one person in 40 people on grid that got shot at, you had to rely on your super fast reflexes to broadcast for repairs in under 20seconds to be saved. |

bigbud skunkafella
Not The Usual Suspects
42
|
Posted - 2016.02.12 12:22:01 -
[479] - Quote
id also like to point out regarding the numbers quoted re ships required to gank a freighter, if you look at codes killboard , you'll notice that they have a lot of 'awox' kills of their own gank ships, this is all surplus dps after the feighter has popped , and done to pad their kb, and to try denying bounties to those who hunt them .
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Arya Regnar
Darwins Right Hand
918
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Posted - 2016.02.12 12:24:56 -
[480] - Quote
bigbud skunkafella wrote:id also like to point out regarding the numbers quoted re ships required to gank a freighter, if you look at codes killboard , you'll notice that they have a lot of 'awox' kills of their own gank ships, this is all surplus dps after the feighter has popped , and done to pad their kb, and to try denying bounties to those who hunt them .
"hunt them" You mean whoring on them safely from 100 km away with ewar. It's smartbombs and yeah we do it to deny you bounties.
EvE-Mail me if you need anything.
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