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Thread Statistics | Show CCP posts - 2 post(s) |
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CCP Fozzie
C C P C C P Alliance
14016
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Posted - 2016.03.20 19:30:20 -
[1] - Quote
Hey everyone. We're planning on making a targeted tweak to Black Ops battleships in the Citadel expansion and wanted to start gathering your feedback.
This change would improve the Black Ops jump fatigue reduction role bonus to 75%, from the current 50%. This effectively doubles the strength of the bonus.
This is obviously not the only change that we could make to Black Ops, and we obviously aren't treating it as a complete re-balance of the class. This is a tweak to one specific bonus that will hopefully improve the strength of Black Ops in a jumping/bridging role and allow us to observe the behavior changes that result.
Shout out to the representatives on CSM X, especially Sort Dragon, who brought up this as a topic of discussion at the recent summit. The CSM 11 election is ongoing right now, and if you haven't voted yet I strongly encourage you to go ahead and do so right here.
Let us know what you think about this Black Ops change in this thread. Thanks!
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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Linus Gorp
Ministry of Propaganda and Morale Black Marker
161
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Posted - 2016.03.20 19:37:50 -
[2] - Quote
FIRST!
CCP Fozzie wrote:This change would improve the Black Ops jump fatigue reduction role bonus to 75%, from the current 50%. This effectively doubles the strength of the bonus.
I ******* love you, man! GÖÑ
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Xoyh
Bugger Off
0
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Posted - 2016.03.20 19:39:44 -
[3] - Quote
THIS MAKES ME HAPPY |
Judas II
Dark-Rising
36
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Posted - 2016.03.20 19:41:30 -
[4] - Quote
Thank you Fozzie!
Watch my videos at https://www.youtube.com/user/JudasIIEVEOnline
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Speer
Nagas gave me Harpies Mafia Horde
1
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Posted - 2016.03.20 19:46:06 -
[5] - Quote
This sounds like an excellent change. Very eager for it. |
bigbillthaboss3
Amok. Goonswarm Federation
106
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Posted - 2016.03.20 19:46:16 -
[6] - Quote
That's good to hear.
Another recommendation is Blops battleships need to get those t2 resists at the penalty of have +50% cycle time for MJDs or something... just an idea. |
Bull Frog
Dirt Nap Squad Dirt Nap Squad.
1
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Posted - 2016.03.20 19:50:07 -
[7] - Quote
I would have your babies if I could! |
Vic Jefferson
Stimulus Rote Kapelle
955
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Posted - 2016.03.20 19:50:21 -
[8] - Quote
This is a good step in the right direction.
Vote Vic Jefferson for CSM XI
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Donald J Drumpf
Capital Warfare The Blacklist.
1
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Posted - 2016.03.20 19:50:57 -
[9] - Quote
was about time |
Kinera Anurin
Brave Pos Boys Brave Collective
6
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Posted - 2016.03.20 19:51:37 -
[10] - Quote
Will this apply only to the battleship itself, or also to other ships taking covert bridges?
I would worry that without it applying to ships being bridged, blopsing will remain a fatigue-juggling annoyance for most groups, beyond those able to form a fleet of solely Blops BSes. |
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ISpydeRI
SUPERFLUOUS WANDERLUST The-Culture
0
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Posted - 2016.03.20 19:51:57 -
[11] - Quote
I dislike you and Sort slightly less now. +1 |
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CCP Fozzie
C C P C C P Alliance
14025
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Posted - 2016.03.20 19:55:41 -
[12] - Quote
Kinera Anurin wrote:Will this apply only to the battleship itself, or also to other ships taking covert bridges?
I would worry that without it applying to ships being bridged, blopsing will remain a fatigue-juggling annoyance for most groups, beyond those able to form a fleet of solely Blops BSes.
It applies to both.
Game Designer | Team Five-0
https://twitter.com/CCP_Fozzie
http://www.twitch.tv/ccp_fozzie/
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IkVerkoop MeMoederNog
Republic University Minmatar Republic
0
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Posted - 2016.03.20 19:56:08 -
[13] - Quote
Only 2 years late. But I guess it is a start.
Could you now also start making fatigue mass based? So that a titan jumping gets a full day and a simple frigate an hour? I mean I know you guys don't play the game but travelling through a region is a pain in the ass now. Why can't we get the advantage of being a sov holder and using our own JB network? Why the hell are there JBs then? Can we then have a JB that spans en entire region and you can simply pick to what end-point cyno exit in a system it goes? Can we like literally have anything, at all, that makes like a tiny bit of sense for a sov holder/defender?
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Fifth Blade
Jump Drive Appreciation Society
70
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Posted - 2016.03.20 19:56:19 -
[14] - Quote
CCP Fozzie wrote:Hey everyone. We're planning on making a targeted tweak to Black Ops battleships in the Citadel expansion and wanted to start gathering your feedback.
This change would improve the Black Ops jump fatigue reduction role bonus to 75%, from the current 50%. This effectively doubles the strength of the bonus.
Thank god, finally.
I'm still going to finish training the 30 spare blops/capital alts, though. Because the mechanic is dumb and only works through making it so miserable to actively use them frequently that people simply do something else, instead.
What a well thought-out mechanic. |
Gleb Koskov
Hedion University Amarr Empire
15
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Posted - 2016.03.20 19:57:51 -
[15] - Quote
I've never flown a Black Ops. |
Sered Woollahra
No Fixed Abode Solyaris Chtonium
32
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Posted - 2016.03.20 20:02:10 -
[16] - Quote
Good change, +1 |
Melon
Center for Advanced Studies Gallente Federation
0
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Posted - 2016.03.20 20:02:31 -
[17] - Quote
Gleb Koskov wrote:I've never flown a Black Ops.
You'd be a perfect candidate for a blops focus group. |
Kinera Anurin
Brave Pos Boys Brave Collective
6
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Posted - 2016.03.20 20:06:14 -
[18] - Quote
CCP Fozzie wrote:Kinera Anurin wrote:Will this apply only to the battleship itself, or also to other ships taking covert bridges?
I would worry that without it applying to ships being bridged, blopsing will remain a fatigue-juggling annoyance for most groups, beyond those able to form a fleet of solely Blops BSes. It applies to both.
Awesome, this a great QoL change and really brings blops back towards what it should be. |
Windsigh
Ravenors copenhell Suddenly Spaceships.
3
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Posted - 2016.03.20 20:06:33 -
[19] - Quote
Linus Gorp wrote:FIRST! CCP Fozzie wrote:This change would improve the Black Ops jump fatigue reduction role bonus to 75%, from the current 50%. This effectively doubles the strength of the bonus. I ******* love you, man! GÖÑ
I am so NOT surprised you have got here first Linus :p |
Zetadelta333
High Flyers Northern Coalition.
0
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Posted - 2016.03.20 20:10:35 -
[20] - Quote
What about the rest of ships effected by jump fatigue? |
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Patrick von Matterhorn
Jump Drive Appreciation Society
0
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Posted - 2016.03.20 20:11:26 -
[21] - Quote
Less fatigue, thats good! |
Reagalan
Amok. Goonswarm Federation
275
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Posted - 2016.03.20 20:11:39 -
[22] - Quote
Jump Fatigue is dumb.
Blops already have a range bonus that defenders cannot realistically counter against.
Do you really hate us that much to consider buffing Mordus Angles' bomber gangs when they already kill more ratting carriers than Pandemic Legion? |
Linus Gorp
Ministry of Propaganda and Morale Black Marker
162
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Posted - 2016.03.20 20:12:35 -
[23] - Quote
Windsigh wrote:Linus Gorp wrote:FIRST! CCP Fozzie wrote:This change would improve the Black Ops jump fatigue reduction role bonus to 75%, from the current 50%. This effectively doubles the strength of the bonus. I ******* love you, man! GÖÑ I am so NOT surprised you have got here first Linus :p What's that supposed to mean?
When you don't know the difference between there, their, and they're, you come across as being so uneducated that your viewpoint can be safely dismissed. The literate is unlikely to learn much from the illiterate.
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Aliventi
Adversity. Psychotic Tendencies.
924
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Posted - 2016.03.20 20:13:05 -
[24] - Quote
Looks great. Any idea when the BlOps rebalance will happen? |
vikari
Association of Commonwealth Enterprises Get Off My Lawn
140
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Posted - 2016.03.20 20:14:16 -
[25] - Quote
+1 support this, the current fatigue greatly limits their use in fleets due to the very limit number of jumps you can perform while hunting. Any benefit that would bring more fleet use (though not make them long range travel ships) would be greatly supported of this already heavily under used ship class. |
BoomBoss
Mindstar Technology Get Off My Lawn
21
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Posted - 2016.03.20 20:18:02 -
[26] - Quote
+1
However, I am still a bigger fan of removing this fatigue nonsense all together. |
5pitf1re
Black Omega Security The OSS
94
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Posted - 2016.03.20 20:18:50 -
[27] - Quote
REEEEEEEEEEEEEEEE |
Always Shi
t Posting
34
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Posted - 2016.03.20 20:24:40 -
[28] - Quote
Are you going to unfuck fatigue for other ships too? |
Panther X
High Flyers Northern Coalition.
109
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Posted - 2016.03.20 20:31:55 -
[29] - Quote
IkVerkoop MeMoederNog wrote:Only 2 years late. But I guess it is a start.
Could you now also start making fatigue mass based? So that a titan jumping gets a full day and a simple frigate an hour? I mean I know you guys don't play the game but travelling through a region is a pain in the ass now. Why can't we get the advantage of being a sov holder and using our own JB network? Why the hell are there JBs then? Can we then have a JB that spans en entire region and you can simply pick to what end-point cyno exit in a system it goes? Can we like literally have anything, at all, that makes like a tiny bit of sense for a sov holder/defender?
No. But thanks for playing.
My super smells of rich Corinthian Leather
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Capqu
Sniggerdly Pandemic Legion
1192
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Posted - 2016.03.20 20:33:32 -
[30] - Quote
good stuff
https://www.youtube.com/watch?v=QPntjTPWgKE
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