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Author |
Thread Statistics | Show CCP posts - 62 post(s) |
Garath Garemoko
Bush Beaters
0
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Posted - 2016.04.28 07:07:39 -
[241] - Quote
Unable to create contracts remotely for items in PERSONAL hanger in Nullsec stations.
When attempting to Right Click the item in the assets list, receive the message "The item is no longer within your reach".
This is not the same issues as,
Quote:Can't create populated contracts from corporation hangars. Workaround is to move to personal hangar if possible
Additionally, suggesting people move assets to there Personel hanger when that is also bugged is ridiculous. |
Brokk Witgenstein
Extreme Agony The Wraithguard.
263
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Posted - 2016.04.28 07:34:52 -
[242] - Quote
Camera stuck occasionally; can't rotate view nor track anything. Fix: swapping to tactical mode and back to orbit. ??
Overview stuck occasionally; overview doesn't update (distances stuck despite moving). Fix: switch to another tab and back. ??
Bad mojo man. Okay for gatecamping but needs some ironing before taking out roams..... On overall good patch though - finally we're getting some of those goodies yay! |
Porucznik Borewicz
Broski North Play Hard Pray Harder
60
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Posted - 2016.04.28 08:22:58 -
[243] - Quote
Doomsdaying people in POS is a possibility now. Good job CCP. *golfclap*
To put this in my corpsmate words:
> THEY > TESTED > NOTHING > HOW DO THEY HAVE JOBS? |
Yrael Mogget
Black Serpent Technologies The-Culture
2
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Posted - 2016.04.28 09:37:01 -
[244] - Quote
I've had a quick look through so sorry if you've already answered this one and I've missed it.
When will you be seeding the Networked Sensor Array (NSA) and how do we get a hold of them?
The NSA is going to make ratting a godsend and you can't quite understand how much it'll help in PvP.
You forget CCP... The Culture Carrier Group needs YOU! |
Muk Makbema
Warp Sun 0 DARKNESS.
1
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Posted - 2016.04.28 09:37:54 -
[245] - Quote
I have got a workaround for "item is no longer within your reach"
Instead of trying to make a contract from the assets.
Open neocom >> business >> contract
Then create the contract , select the station where the "blocked items" are, and make a contract, that worked for me , hope it helps |
MinnaR Mosan
Brothership Of EVE Initiative Mercenaries
0
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Posted - 2016.04.28 10:07:30 -
[246] - Quote
I don't like the 900k isk payment for clone jump at all.
I just clone jumped from a system where i have a clone installed, and i had to pay 900k isk to leave my clone. Now I have 2 clones in the same system and i have to discard one to set up that clone in other site.
So I have just paid 900k isk for nothing.
Whats the purpose for this? I use to jump clone every day, so now ill have to pay 30m isk / month to ccp and most of the times i will have to pay twice for the same service... As if i go to a system and set up a clone, Ill pay, then if i want to clone jump to other place, ill have to pay again. |
Max Fubarticus
The Scope Gallente Federation
108
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Posted - 2016.04.28 10:10:58 -
[247] - Quote
Slaktoffer wrote:The right-click menu does not appear on any of my assembled ships ship while docked in a station.
Same as above. Out of 8-10 assembled and fitted ships in hangar, Only 1 (Prospect) will display pop up menu when right clicked. All others will not not display whether they are the active ship or not. Strange... It's as if the others don't exist
Max
Civil discourse is uniquely human. After all, when is the last time a pride of lions and a herd of water buffalo negotiated SOV over a watering hole? Never.
Someone either gets their ass kicked or eaten. At the end of the day someone holds SOV.
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Mistress Renegade
Acme Aerospace
0
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Posted - 2016.04.28 10:11:41 -
[248] - Quote
When are the Force Auxillary skill books being reimbursed? |
Max Fubarticus
The Scope Gallente Federation
108
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Posted - 2016.04.28 10:14:06 -
[249] - Quote
MinnaR Mosan wrote:I don't like the 900k isk payment for clone jump at all.
I just clone jumped from a system where i have a clone installed, and i had to pay 900k isk to leave my clone. Now I have 2 clones in the same system and i have to discard one to set up that clone in other site.
So I have just paid 900k isk for nothing.
Whats the purpose for this? I use to jump clone every day, so now ill have to pay 30m isk / month to ccp and most of the times i will have to pay twice for the same service... As if i go to a system and set up a clone, Ill pay, then if i want to clone jump to other place, ill have to pay again.
Have to say I agree with this. What is the rationale for a system like this?
Max
Civil discourse is uniquely human. After all, when is the last time a pride of lions and a herd of water buffalo negotiated SOV over a watering hole? Never.
Someone either gets their ass kicked or eaten. At the end of the day someone holds SOV.
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Yrael Mogget
Black Serpent Technologies The-Culture
2
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Posted - 2016.04.28 10:16:44 -
[250] - Quote
Max Fubarticus wrote:MinnaR Mosan wrote:I don't like the 900k isk payment for clone jump at all.
I just clone jumped from a system where i have a clone installed, and i had to pay 900k isk to leave my clone. Now I have 2 clones in the same system and i have to discard one to set up that clone in other site.
So I have just paid 900k isk for nothing.
Whats the purpose for this? I use to jump clone every day, so now ill have to pay 30m isk / month to ccp and most of the times i will have to pay twice for the same service... As if i go to a system and set up a clone, Ill pay, then if i want to clone jump to other place, ill have to pay again. Have to say I agree with this. What is the rationale for a system like this? Max
you have to pay 900k to install a jump clone normally... you're creating a jump clone to jump back to... TA DA!
Rational |
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Yrael Mogget
Black Serpent Technologies The-Culture
2
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Posted - 2016.04.28 10:18:32 -
[251] - Quote
Mistress Renegade wrote:When are the Force Auxillary skill books being reimbursed?
CCP said "Before the next Expansion"
I know... kinda vague and sucky |
Max Fubarticus
The Scope Gallente Federation
108
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Posted - 2016.04.28 10:53:37 -
[252] - Quote
Linoire Ironblade wrote:Plz Nomad wrote:Draco Melificent wrote:Plz Nomad wrote:Modules not turning off even after sesion change, wormhole effects not applying, capital ship mass not correctly shown ect But as a programmer, its my job to find bugs and issues, and not the customers using my service, maybe learn something from that mr CCP men. As a programmer, then you should know, when making large changes, often times there are unintended results that you wont notice until code is put into operation. Programming is the bane of all things electronic, never know if its going to work as intended until its put into effect. Thats why we run tests in a controled enviroment, so that the final product does not cause discomfort to our paying customers. I don't believe you're a programmer, at least not an experienced one. Every game, platform, operating system, application, and appliance developer has a means for customers to report problems with a product. If one could get perfection by simply sandboxing, there would literally be no need for knowledge bases, and bug reporting systems. The measure is not in the bugs that are live right now, but how efficiently and effectively CCP addresses them - THAT is the measure of a quality software production team.
I am not even remotely close to being a programmer. But as an end user I do have a very vivid imagination. If I were an Astronaut flying the new NASA Orion spacecraft and were launched into orbit only to experience numerous systems failures due to "bugs" in the millions of lines of code. I would certainly be alarmed. When I asked mission control for assistance and the reply was "press F12 and file a bug report"... The time has arrived to consider different career opportunities. Just a thought.
Max
Civil discourse is uniquely human. After all, when is the last time a pride of lions and a herd of water buffalo negotiated SOV over a watering hole? Never.
Someone either gets their ass kicked or eaten. At the end of the day someone holds SOV.
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Max Fubarticus
The Scope Gallente Federation
108
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Posted - 2016.04.28 10:59:14 -
[253] - Quote
Yrael Mogget wrote:Max Fubarticus wrote:MinnaR Mosan wrote:I don't like the 900k isk payment for clone jump at all.
I just clone jumped from a system where i have a clone installed, and i had to pay 900k isk to leave my clone. Now I have 2 clones in the same system and i have to discard one to set up that clone in other site.
So I have just paid 900k isk for nothing.
Whats the purpose for this? I use to jump clone every day, so now ill have to pay 30m isk / month to ccp and most of the times i will have to pay twice for the same service... As if i go to a system and set up a clone, Ill pay, then if i want to clone jump to other place, ill have to pay again. Have to say I agree with this. What is the rationale for a system like this? Max you have to pay 900k to install a jump clone normally... you're creating a jump clone to jump back to... TA DA! Rational
No... the jump clone(s) already exists. It does not disappear and have to be created again. Must be a fuel cost associated with the jump ( cheeky response as the brits say). I can live with it. Just another isk sink.
Max
Civil discourse is uniquely human. After all, when is the last time a pride of lions and a herd of water buffalo negotiated SOV over a watering hole? Never.
Someone either gets their ass kicked or eaten. At the end of the day someone holds SOV.
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Robert Caldera
Caldera Trading and Investment
1129
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Posted - 2016.04.28 10:59:50 -
[254] - Quote
overview is not refreshing properly. but thats probably has been already reported 6754 times. |
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CCP Goliath
C C P C C P Alliance
2937
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Posted - 2016.04.28 11:02:05 -
[255] - Quote
2nd OP updated with the fixes going out today. Link is here for convenience.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Tobias Frank
28
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Posted - 2016.04.28 11:02:19 -
[256] - Quote
Max Fubarticus wrote:MinnaR Mosan wrote:I don't like the 900k isk payment for clone jump at all.
I just clone jumped from a system where i have a clone installed, and i had to pay 900k isk to leave my clone. Now I have 2 clones in the same system and i have to discard one to set up that clone in other site.
So I have just paid 900k isk for nothing.
Whats the purpose for this? I use to jump clone every day, so now ill have to pay 30m isk / month to ccp and most of the times i will have to pay twice for the same service... As if i go to a system and set up a clone, Ill pay, then if i want to clone jump to other place, ill have to pay again. Have to say I agree with this. What is the rationale for a system like this? Max
They want you to use clone bays in player owned citadels. |
CaesarGREG
CBC Interstellar Fidelas Constans
1
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Posted - 2016.04.28 11:14:28 -
[257] - Quote
Circumstantial Evidence wrote:CaesarGREG wrote: Yes they r crazy , they Rise more than 10 times Broker Fee. With max skills and standing was 0.18% now with max skills and standings is 2%. 0.18% > 2% its insane!! change Use this thread to complain about tax increases. Tax increase is designed to make Citadels with a Market service better & more desirable in the future, because the Citadel owner can set a very low broker fee.
Maybe Citadel owners should set up very low tax not broker fee, that will kill market of items wich dont sell very often and hanging on market long, and sellers must set up order again.
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Gary Bell
Herp Inc.dot Darwinism.
167
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Posted - 2016.04.28 11:23:34 -
[258] - Quote
Any idea when your gonna sort out this BS with modules..?
It is making the game unplayable when I cant turn off anything
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Thuggish BluntBlowin
Total Insecurity Solyaris Chtonium
0
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Posted - 2016.04.28 11:30:28 -
[259] - Quote
i run 2 clients and both are having issues with things staying on overview after warping including players, npc, and items in space, warp 25 au away and still have everything stuck at the fade moment in warp |
Yrael Mogget
Black Serpent Technologies The-Culture
2
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Posted - 2016.04.28 11:33:49 -
[260] - Quote
Goliath I Love You!!!! |
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CCP Goliath
C C P C C P Alliance
2937
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Posted - 2016.04.28 11:42:20 -
[261] - Quote
CaesarGREG wrote:Circumstantial Evidence wrote:CaesarGREG wrote: Yes they r crazy , they Rise more than 10 times Broker Fee. With max skills and standing was 0.18% now with max skills and standings is 2%. 0.18% > 2% its insane!! change Use this thread to complain about tax increases. Tax increase is designed to make Citadels with a Market service better & more desirable in the future, because the Citadel owner can set a very low broker fee. Maybe Citadel owners should set up very low tax not broker fee, that will kill market of items wich dont sell very often and hanging on market long, and sellers must set up order again. Second Day after DT Display of base broker Fee Shows 3.0% instead of 225.00% but is it right ? I think no because Market Tab always showed base broker Fee After skills without standing , should be less because 3.0% is base for no skills char. now? Display of Sales Tax is wrong too , because CCP Goliath wrote yesterday that its only graphical issue and tax deducted is 0.75% minimum. Another thing now shows 1%.
Sales tax 1% is correct. The bug with that was that it was 0.75% yesterday, that was not a display issue. The display issue was the Broker Fee showing as crazy percentages, and this should be fixed now, but if your skills aren't applying to it (please check wallet transactions to determine if its visual or actually charging incorrect amounts) please just file a report and we will sort it out.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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CCP Goliath
C C P C C P Alliance
2937
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Posted - 2016.04.28 11:48:10 -
[262] - Quote
Gary Bell wrote:Any idea when your gonna sort out this BS with modules..?
It is making the game unplayable when I cant turn off anything
Fixed internally this morning, testing just started.
EDIT: Incidentally, all reports I have seen so far use the old camera - it is possible that using the new camera might be a workaround for this issue, maybe give that a go?
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Don Pera Saissore
87
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Posted - 2016.04.28 11:50:23 -
[263] - Quote
old camera still broken |
Joseph Lucen
Center for Advanced Studies Gallente Federation
0
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Posted - 2016.04.28 11:51:13 -
[264] - Quote
Hi.. I don't know if this has happened to more people, but tried a Relic Site and the Relic analyzer didn't work. I activated it on the scattered container and nothing happened. The hacking window doesnt appear at all. Did a data site and that one worked with the data analyzer.
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uhnboy ghost
retard hills
81
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Posted - 2016.04.28 11:54:18 -
[265] - Quote
i guess this have been reported alot of times but i do it 2..
cant turn of the mvd most times whitout opening the ship tree (not the bug that shows mods active after gatejump) " 11:44:55Hint50MN Cold-Gas Enduring Microwarpdrive is already active" is all i get and after open/closing the ship tree you can turn it off
i use old camera, old map, old everything..
//uhnboy 84K probe scans in 2014 http://i.imgur.com/Uaid5iu.png
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CCP Goliath
C C P C C P Alliance
2937
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Posted - 2016.04.28 11:54:38 -
[266] - Quote
Joseph Lucen wrote:Hi.. I don't know if this has happened to more people, but tried a Relic Site and the Relic analyzer didn't work. I activated it on the scattered container and nothing happened. The hacking window doesnt appear at all. Did a data site and that one worked with the data analyzer.
We are investigating this now, it seems to be a non-100% issue that affects anything that uses the hacking minigame. Once we have a solid repro (very close, just passed the defect over to someone with a lead) it will get added to the list and promptly fixed.
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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Last Ninja
Diversity 101 The Volition Cult
4
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Posted - 2016.04.28 12:08:17 -
[267] - Quote
Day 2 and i still cannot sell remotly why docked in null sec space
location
perrigan falls
0-u2m4
items are 6 gecko 6 jumps away right veiw market details working
right sell item the item is not withing your reach
this bug happens in empire but works after a few right clicks this but does not work in null sec
can fix it it my lively hud
the iten is no longer withing you reach bug reports sumited 2 answers zero |
Don Pera Saissore
88
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Posted - 2016.04.28 12:17:41 -
[268] - Quote
CCP Phantom wrote:=== Known issues === Cannot deactivate ship module with function key when fighter squadron is selected and the corresponding fighter ability is in cooldown Buttons to the left hand side of the HUD will not show at login if the old camera is selected and no active modules are fitted to your ship When using the old camera, module buttons fail to allow deactivating modules after a jump. Workaround: Switch to the new camera for a moment.
this is not fixed |
CaesarGREG
CBC Interstellar Fidelas Constans
1
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Posted - 2016.04.28 12:21:02 -
[269] - Quote
CCP Goliath wrote:CaesarGREG wrote:Circumstantial Evidence wrote:CaesarGREG wrote: Yes they r crazy , they Rise more than 10 times Broker Fee. With max skills and standing was 0.18% now with max skills and standings is 2%. 0.18% > 2% its insane!! change Use this thread to complain about tax increases. Tax increase is designed to make Citadels with a Market service better & more desirable in the future, because the Citadel owner can set a very low broker fee. Maybe Citadel owners should set up very low tax not broker fee, that will kill market of items wich dont sell very often and hanging on market long, and sellers must set up order again. Second Day after DT Display of base broker Fee Shows 3.0% instead of 225.00% but is it right ? I think no because Market Tab always showed base broker Fee After skills without standing , should be less because 3.0% is base for no skills char. now? Display of Sales Tax is wrong too , because CCP Goliath wrote yesterday that its only graphical issue and tax deducted is 0.75% minimum. Another thing now shows 1%. Sales tax 1% is correct. The bug with that was that it was 0.75% yesterday, that was not a display issue. The display issue was the Broker Fee showing as crazy percentages, and this should be fixed now, but if your skills aren't applying to it (please check wallet transactions to determine if its visual or actually charging incorrect amounts) please just file a report and we will sort it out.
Its somthing still Wrong beetwen Sales tax and broker Fee why ? Because Sales Tax 1.0% it shows after skills , and base broker fee 3.0% its showed without skills!
before citadel both values was aftter skills without standings.
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CCP Goliath
C C P C C P Alliance
2937
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Posted - 2016.04.28 12:27:53 -
[270] - Quote
Don Pera Saissore wrote:CCP Phantom wrote:=== Known issues === Cannot deactivate ship module with function key when fighter squadron is selected and the corresponding fighter ability is in cooldown Buttons to the left hand side of the HUD will not show at login if the old camera is selected and no active modules are fitted to your ship When using the old camera, module buttons fail to allow deactivating modules after a jump. Workaround: Switch to the new camera for a moment.
this is not fixed
Yeah, sorry, there was a bit of confusion with porting and I thought some fixes had gone through while they were still actually awaiting testing. My bad, will get the list amended
CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath
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