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Haas Tabris
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Posted - 2007.02.20 21:12:00 -
[1]
Ahh, can't post GM eve-mails in the forums. Roger that.
CCP pretty much said they aren't going to do anything about the JV1V node crash and the LV loss of a titan under construction. See orignal post here:
http://oldforums.eveonline.com/?a=topic&threadID=477023
The GM claimed, in his evemail response to the LV petition, that the node crash is a fair tactic because both sides will have the same problem logging back into the crashed node.
I would like to put forth that this is not quite true.
LV lost the fight because the adjacent node supporting M-R did NOT crash. So, as soon as the JV1V node was reset, their fleet could begin jumping into the system. The LV fleet had to go back to their login screens, log into the game, and then wait in queue to get back into the system. This gave the goonfleet an unfair advantage. It's really about that simple.
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Vistilantus
Caldari Salvaging and Exploration Co.
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Posted - 2007.02.20 21:14:00 -
[2]
so why does jumping into a system make it easier than logging into a system?
surely neither takes priority? ___________________________________________________ ~Vistilantus |

Tek'a Rain
Gallente Isis Technologies
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Posted - 2007.02.20 21:14:00 -
[3]
mentioning GM claims can also be enough to get snipped. plus the reposting so quick might get a clickie anyhow.
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Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.02.20 21:15:00 -
[4]
There are alot of things that are unfair in this game.
Like local which works as a big Pirate in the system alarm but I don't get a big miner in the system alarm.
Or alts for example. The list can go on 
Never again are you allowed to complain about not training for combat |

w0rmy
Intensive CareBearz
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Posted - 2007.02.20 21:33:00 -
[5]
Since the players themselves have no idea what systems reside on what nodes, you cant hold them responsible for any 'unfair advantage' gained by a node crash.
Buhu
No matter what you achieve in this game, it'll will always be tainted by the fact you cheated to get there. |

Pattonator
CRICE Corporation Lotka Volterra
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Posted - 2007.02.20 21:43:00 -
[6]
Originally by: Vistilantus so why does jumping into a system make it easier than logging into a system?
surely neither takes priority?
Jump-ins do take priority as they are already in game. Jump-ins may face a jump queue that lasts a minute or two. It took me an hour an forty five minutes to log-in and by then we had about 40 friendlies in the system and over 650 hostiles who jumped through a gate which previously had been heavily defended.
LV and friends had over 70 cap ships in JV1 when the node crashed ready to kill any dread fleet. There were hundreds of pilots including over 100 sniping BS ready to pop any ship that had to traverse over 100km's to get out of the massive bubble defense.
GM's say they don't understand how either side could have benefited with the node crash but it is quite clear that ALL LV pilots crashed and only about 1/3 of the attacking force crashed.
It is moronic that CCP allows hostile ships to log off in a system in the first place. Not that Eve is reality but imagine that spaceships from different universes did fight. Would it make sense for an entire fleet to disappear because they are going to bed. When it is time for them to fight they just all magically reappear. Imagine that in real war.
LV has lots of enemies but we didn't think that CCP was one of them. We thought that their goal was a fair playing field for all. In this case LV held the field of battle. They reset the playing field wiping the entire defense off the map (not that it would aid the offensive force in anyway. |

Roy Batty68
Caldari Immortal Dead
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Posted - 2007.02.20 21:48:00 -
[7]
Originally by: Marcus TheMartin There are alot of things that are unfair in this game.
Like local which works as a big Pirate in the system alarm but I don't get a big miner in the system alarm.
Or alts for example. The list can go on 
Aurora: Purple alert! Purple alert! Miners in the system! Player: Eh? Aurora: Purple alert... Player: WTF ya mean, purple alert? This the ship Formerly Known as... Barney or something? Aurora: Well I'd say red, but the bulbs out... Player: Oh.. ok... What's with the minors then? What? I have to mind myself just because their parents cba to, hmmm... parent? Aurora: No ya thick git. Miners not minors! Go. Get them! Player: Ah, right! Now where they at then? Aurora: <sigh> Look, ya spent all your isk on this silly miner alert system. If ya can't sort out the navigation yourself. Well, paddle, no... creek, yes... up it. Eh?
only a couple of movies or tv shows were ripped off in the making of this totally irrelevant post. thank you, enjoy your evening
------------------- Ignorance |

Marcus TheMartin
Gallente Tuxedo.
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Posted - 2007.02.20 21:50:00 -
[8]
Originally by: Roy Batty68
Originally by: Marcus TheMartin There are alot of things that are unfair in this game.
Like local which works as a big Pirate in the system alarm but I don't get a big miner in the system alarm.
Or alts for example. The list can go on 
Aurora: Purple alert! Purple alert! Miners in the system! Player: Eh? Aurora: Purple alert... Player: WTF ya mean, purple alert? This the ship Formerly Known as... Barney or something? Aurora: Well I'd say red, but the bulbs out... Player: Oh.. ok... What's with the minors then? What? I have to mind myself just because their parents cba to, hmmm... parent? Aurora: No ya thick git. Miners not minors! Go. Get them! Player: Ah, right! Now where they at then? Aurora: <sigh> Look, ya spent all your isk on this silly miner alert system. If ya can't sort out the navigation yourself. Well, paddle, no... creek, yes... up it. Eh?
only a couple of movies or tv shows were ripped off in the making of this totally irrelevant post. thank you, enjoy your evening

Never again are you allowed to complain about not training for combat |

matty01
Killson Corp Interstellar Alcohol Conglomerate
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Posted - 2007.02.20 22:02:00 -
[9]
Originally by: Pattonator
Originally by: Vistilantus so why does jumping into a system make it easier than logging into a system?
surely neither takes priority?
Jump-ins do take priority as they are already in game. Jump-ins may face a jump queue that lasts a minute or two. It took me an hour an forty five minutes to log-in and by then we had about 40 friendlies in the system and over 650 hostiles who jumped through a gate which previously had been heavily defended.
LV and friends had over 70 cap ships in JV1 when the node crashed ready to kill any dread fleet. There were hundreds of pilots including over 100 sniping BS ready to pop any ship that had to traverse over 100km's to get out of the massive bubble defense.
GM's say they don't understand how either side could have benefited with the node crash but it is quite clear that ALL LV pilots crashed and only about 1/3 of the attacking force crashed.
It is moronic that CCP allows hostile ships to log off in a system in the first place. Not that Eve is reality but imagine that spaceships from different universes did fight. Would it make sense for an entire fleet to disappear because they are going to bed. When it is time for them to fight they just all magically reappear. Imagine that in real war.
LV has lots of enemies but we didn't think that CCP was one of them. We thought that their goal was a fair playing field for all. In this case LV held the field of battle. They reset the playing field wiping the entire defense off the map (not that it would aid the offensive force in anyway.
you guys had 70 capitals and over 400 people in system, with 22 large bubbles on the gate and you thought the node would hold?
or you didn't think they'd actually jump in on you?
sounds like an error on your part __________________________
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w0rmy
Intensive CareBearz
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Posted - 2007.02.20 22:04:00 -
[10]
Originally by: matty01
you guys had 70 capitals and over 400 people in system, with 22 large bubbles on the gate and you thought the node would hold?
or you didn't think they'd actually jump in on you?
Sounds like they deliberately tried to have the node crash when the hostiles jumped in 
OMG haxpl0it!
No matter what you achieve in this game, it'll will always be tainted by the fact you cheated to get there. |
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matty01
Killson Corp Interstellar Alcohol Conglomerate
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Posted - 2007.02.20 22:07:00 -
[11]
Originally by: w0rmy
Originally by: matty01
you guys had 70 capitals and over 400 people in system, with 22 large bubbles on the gate and you thought the node would hold?
or you didn't think they'd actually jump in on you?
Sounds like they deliberately tried to have the node crash when the hostiles jumped in 
OMG haxpl0it!
lol
what i mean is, they had a ton of guys defending, i'm just clueless as to what they thought was gonna break that camp...from what ol boy up their said himself, they were ready to defend against anything...well they brought it, and LV lost plain and simple __________________________
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Shamis Orzoz
Sniggerdly Pandemic Legion
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Posted - 2007.02.20 22:09:00 -
[12]
When the node crashed, we did jump in. However, only about 10 of us ever loaded. So I don't really see how that hurt you so bad. It wasn't until 80% of us filed stuck petitions and got moved out that the system started to stabalize.
The problem is simply this: we brought nearly 1000 ships to kill you. you had about 350. The node crashed and everybody logged back in. When the dust settled there were more of us in system than LV. but I'd be willing to bet that the numbers were still in proportion. If half of the original groups never got back into the system then that would leave about 175 against 500.
Shamis
Censorship is bad |

Lubaduba
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Posted - 2007.02.20 22:11:00 -
[13]
Edited by: Lubaduba on 20/02/2007 22:08:06 Stop that b===t finally. All had problems. of 150 RA fleet only 20 were able to log into JV1 after the node crash. (and no we weren't in the system we jumped through the gate). that makes 13%? And if i counted right in local there still were around 70 LV in system - that makes 25% of 300? So u had the login advvantage. Its just that 13% of 1500 is more than 25 of 300. And we all (at least those who have acess to your forum) have seen that post saying - DO NOT TRY TO LOGIN - LET'S PETITION AND WAIT FOR GM'S TO SORT THAT OUT. Will u claim that hasnt been posted and ordered on TS? Thats how u decided to defend the system. And thats y u lost the yard. Cuz some of us waited 3+ hours trying to login. And u decided not to try but to go sleeping and hope for GM help. It's all about the dedication guys.
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2007.02.20 22:12:00 -
[14]
Edited by: Crumplecorn on 20/02/2007 22:10:45 This node crash was endorsed by CCP because the CCP sanctioned method of removing a titan from the game is exploits, metagaming and a generous use of bovine excrement.
Have a nice day.
----- Edit for clarity: I'm not actually suggesting anything deliberate, I'm staying out of that debate. Merely pointing out that if CCP actually resolved exploits, metagaming and the bovine excrement which inevitably surrounds titan deaths, titans would be invincible. -
Originally by: Constantine Arcanum (NOTE: ANUS RELATED ANTICS NO LONGER ALLOWED UNLESS THEY ARE REALLY, REALLY FUNNY OR DEPRAVED)
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Pattonator
CRICE Corporation Lotka Volterra
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Posted - 2007.02.20 22:38:00 -
[15]
Edited by: Pattonator on 20/02/2007 22:37:03
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Pattonator
CRICE Corporation Lotka Volterra
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Posted - 2007.02.20 22:40:00 -
[16]
1) Almost every LV pilot tried logging on for a minimum of an hour and a half. Granted many of our European members couldn't go much longer than that as it was already very early in the morning for them. We had some members who never got logged on after five hours.
2) Of course we expected reimbursement. CCP screwed up and Valar (Eve Dev Team) admitted such right here on these forums. If RA didn't expect this then that's a joke. Everybody expects when there are severe lag and server problems that they get their stuff back.
3) Some members of the invading forces posted that the local in JV1 had reach about 900. At that time it included about 300 or so LV pilots. Most of whom were staring a black screens for about 30 minutes before Eve crashed to desktop for them.
4) When I logged on finally after an hour 45 minutes it was more than a 5 or 6 to 1 advantage for the invading forces. Where you came up with LV got 25% success rate compared to your 13% success rate must have come straight from your ass. When the RA dreads were shooting at the POS there were only about 20 LV pilots who could actually see anything on their screens.
5) LV's defense numbers and bubbles did not lag out the system. The first wave of goons that jumped in which were all T1 frigs and cruisers were annihilated without too much lag and we have fraps to prove this. What killed the node was RAGOONS doing mass logons as they all jumped in. Then your plan to jump more waves after the node crashed succeeded. We had covert ops in M-RP who watch your forces jump through the gate unhindered. When we finally got one on in JV1 we could tell that jump-ins had very little delay compared to the log-ins. Please deny this fact to show your dishonesty.
6) If the node held and the game played out (without lag in a perfect world) what would have happened? Nobody knows 100% but it took only a few minutes for the first 150 ships to die with only 3 ships lost by LV. We had a meatgrinder setup and we were prepared to grind your forces to pieces.
7) RAGOONS and friends forces were not 1000 during the beginning of the attack. The last few hundred of your forces did not arrive until well after the node crashed.
8) Our carriers were set up with capital shield transfers and would have have been able to recharge shields even before you got your dreads in the system but they were already in JV1 and crashed with the rest of us.
9) We couldn't file stuck petitions because it would move our pilots out of JV1 where they were on the wrong side of your forces. This happened to a couple of our pilots and we were told DO NOT FILE STUCK or you get moved out of JV1. The system should have just been locked down until all logins were completed.
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Lubaduba
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Posted - 2007.02.20 22:50:00 -
[17]
I always had respect for my enemie and didnt want to flame. Here is how it looked from my side:
The op was planned on 6 am my time so i set alarm cloack to 5.30. 6 am we start. then all the node crashes start and go to 8 am. So already 2 hours on login screens spent. after last nodecrash we try login for another hour. 9 am here - time to go to work. I call my boss on his mobile phone and say that i am very ill and can't work today ^). 9.30 i and other 20 from our fleet are able to login and load the grid. (6am - 9.30) 3.5 hours of starring at logon screen. local is 470 with around 80 hostiles. In the next 10-20 mins almost all hostiles dissapear from local. The sieging starts. System is ours. Capital yard goes down. See - i count around even 4 hours of loging in since the first crash. And a missed working day ^). Like i said - its all about dedication. If ur members stayed and tried to login - there could have been a complete diffrenent situation. But your members decided to give up. I slept 3 hours that day. and the day before when we took gb. and the day before when we camped gb. Thats how it went.
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hotgirl933
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Posted - 2007.02.20 22:53:00 -
[18]
u lost a titan everyone tried to cram onto a node, these things happen its a game youre internet titan went pop we move on
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HankMurphy
Minmatar Pelennor Swarm R i s e
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Posted - 2007.02.20 22:57:00 -
[19]
Edited by: HankMurphy on 20/02/2007 22:54:59 it would be really cool if CCP could recognize the fact they cant support X number of players on a node. (i think they are slowly getting there)
next logical step is to recognize that with current hardware and code implimentation there is nothing they can change to allow for these fights at any given time (atleast thats what i'm getting from the dev comments)
so, finallly, we need to come to a conclusion. it is...
A) continue with the status quo, let whomever has best luck w/ lag/jumpin win or
B) place limits on systems with large fleet battles going on. this would require dev intervention to ensure each side gets relatively equal numbers for the battle, rest will be moved outside of combat area (jump or two away) and gates in would be locked till the dust settled
now.. those of you that think the devs are incapable of being trusted w/ this task, STFU before you even click reply. dont wanna hear it.
only logical solution as i can see it. let the node crashes commence or regulate the largest of the fleet battles. it takes away from combat strategy unfortunately, but would be the most fair for everyone involved.
basically, atleast an actual fight would take place. pick your poison, 6 to one half dozen to the other
------------------------ From here on out i'm pretty sure CAOD forums = Jerry Springer
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Hamfast
Gallente
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Posted - 2007.02.20 23:16:00 -
[20]
I have no dog in this fight... but I feel the need to ask both sides... What was your objective?
Defenders, you had (I assume) as many ships as you could arranged to do your best to defend the POS... You were out numbered and out gunned (but some would say better positioned)...
Attackers, you were intent on destroying the POS, you had superior forces but an inferior position...
This kind of sounds to me like a "Fair Fight" and until the node crashed, it was...
After the node crashed the attackers seem to have a distinct advantage in that the game mechanics allows those jumping in faster access to the system then logins...
Did I read this right?
It seems to me the attackers and defenders wanted that "Good Fight" that allowed their side to be victorious... the POS and it's half a titan were just the excuse for the action.
If I am correct in this, do you attackers feel cheated that the game mechanics seemed to have given you an unfair advantage and robbed you of this fight?
I know the defenders feel cheated, their tactics with an inferior force were for nothing because of the node crash and the way the game mechanics seem to work.
Please, I mean no offence with my post, I am just curious.
Noob in training...
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hotgirl933
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Posted - 2007.02.20 23:19:00 -
[21]
they broke the chat channels to bad PVPers bad :P
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Fubear
Vogon Heavy Industries
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Posted - 2007.02.20 23:25:00 -
[22]
Originally by: Haas Tabris LV lost the fight because the adjacent node supporting M-R did NOT crash. So, as soon as the JV1V node was reset, their fleet could begin jumping into the system. The LV fleet had to go back to their login screens, log into the game, and then wait in queue to get back into the system. This gave the goonfleet an unfair advantage. It's really about that simple.
Let me get this straight... you are now complaining that other nodes didn't crash? In that hour and a half it took for you to log in, a Goon could have logged into Jita and autopilot down to that system and jumped in. Are you then to petition that they didn't take the Jita node offline because of the battle?
The most fair method of determining the outcome of a battle like this is to let things play out as they did. Both sides got hit equally with the crash, both had equal chances of logging back in, and I assume jump-ins had the same lag or a queue or something.
If you got your stuff back, the whole fight would have to be done over and the same thing would just happen again. The battle took place, **** happened, you lost, get over it and stop crying all over the forums already!
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.02.20 23:27:00 -
[23]
Edited by: Kweel Nakashyn on 20/02/2007 23:24:30 OMG HAXPLOIT !!!! We crash our node but our neihbourhood didn't... Guess what, they were RAnoobs !! OMG H4XPLOITS !!!!
IBTL4LV. -----
History is made by whinners |

hotgirl933
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Posted - 2007.02.20 23:28:00 -
[24]
Originally by: Fubear
Originally by: Haas Tabris LV lost the fight because the adjacent node supporting M-R did NOT crash. So, as soon as the JV1V node was reset, their fleet could begin jumping into the system. The LV fleet had to go back to their login screens, log into the game, and then wait in queue to get back into the system. This gave the goonfleet an unfair advantage. It's really about that simple.
Let me get this straight... you are now complaining that other nodes didn't crash? In that hour and a half it took for you to log in, a Goon could have logged into Jita and autopilot down to that system and jumped in. Are you then to petition that they didn't take the Jita node offline because of the battle?
The most fair method of determining the outcome of a battle like this is to let things play out as they did. Both sides got hit equally with the crash, both had equal chances of logging back in, and I assume jump-ins had the same lag or a queue or something.
If you got your stuff back, the whole fight would have to be done over and the same thing would just happen again. The battle took place, **** happened, you lost, get over it and stop crying all over the forums already!
good sentiments but keep it coming anyway perhaps all the whiners could offer to pay 20% more each month if CCP would put the extra funds into extra hardware to make the game run quicker wonder how many would support that
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Aileen Wuornos
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Posted - 2007.02.20 23:31:00 -
[25]
Ya know, I was in the first wave of t1 frigs that you shot up 'with out too much lag'. Well sorry to rain on your fraps but none, and I mean none of our screens loaded before we were shot to bits.
So, just count the second wave as calling us even. You got spanked by more ships and all you can do is cry about it.
More fighting less crying!!
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hotgirl933
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Posted - 2007.02.20 23:32:00 -
[26]
more crying less fighting is the motto
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Tetsujin
Caldari Band of Brosefs
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Posted - 2007.02.20 23:34:00 -
[27]
Originally by: Pattonator 1) Almost every LV pilot tried logging on for a minimum of an hour and a half. Granted many of our European members couldn't go much longer than that as it was already very early in the morning for them. We had some members who never got logged on after five hours.
Were most of your members closing and re-opening the client to try to get in every few minutes or did you guys just click your character portraits and then let it sit there? :\
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Roy Batty68
Caldari Immortal Dead
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Posted - 2007.02.20 23:35:00 -
[28]
Originally by: Aileen Wuornos Ya know, I was in the first wave of t1 frigs that you shot up 'with out too much lag'. Well sorry to rain on your fraps but none, and I mean none of our screens loaded before we were shot to bits.
So, just count the second wave as calling us even. You got spanked by more ships and all you can do is cry about it.
More fighting less crying!!
Kind of goes against the theory that the greater numbers would have won anyway had the node held up. Just an observation.
------------------- Ignorance |

hotgirl933
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Posted - 2007.02.20 23:54:00 -
[29]
and thats the end of that
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prsr
Gallente JuBa Corp Lotka Volterra
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Posted - 2007.02.21 00:02:00 -
[30]
The end of what?
Valar is a nice guy but he doesn't deal with reimbursements you know. If customer support says the pos should be restored it will be regardless of his opinion on the matter. -- .sig apathy ftw |
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.02.21 00:04:00 -
[31]
If the pos is restored, please have a nice week end. We'll come back and that'll be the exact same story. -----
History is made by whinners |

Kyria Timeyu
Pie Vendor
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Posted - 2007.02.21 00:08:00 -
[32]
M-R being not crashed didn't help the coalition one bit. Yes, the reinforcements were able to jump, but anyone that actually did jump into JV1V promptly crashed to the login screen and then had to spend the next hours trying to get back in too.
Also, what do you think would have happened if Eve was lag free, it was 300 LV defenders against almost 1000 coalition attackers. It would have been a slaughter in any way.
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Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.21 00:09:00 -
[33]
How retarded is it that this has become an acceptable attack tactic?! This is honestly, taking advantage of a flaw in the server for an advantage in the game. WHY ISNT THIS AN EXPLOIT?
I mean COME ON CCP
My best frioend IRL is leaving the game and going back to world of Boercraft because this is just puerst a$$hattery PERKOSET & OXYCODONE IS FUN!!! Lets see how long till this post lives... |

Hellown
Shinra Lotka Volterra
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Posted - 2007.02.21 00:11:00 -
[34]
We never said anything about a fair fight, we just wanted a CHANCE to fight. with our whole force unable to log in for 1-2 hrs while the swarm were jumping ships in from the formaly heavily defended gate there was only 1 outcome possible. IF we had of been able to defend with the force we had, the capitals we had ready, the titan in system (built one ready to fire DD) who knows what the outcome would of been, but atleast we would of been able to do SOMETHING.
Shinra, the good guys. |

Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.02.21 00:11:00 -
[35]
Edited by: Kweel Nakashyn on 21/02/2007 00:10:27
WTB diplomacy.
LV accumulated SO MUCH ennemies the last year and lost SO MUCH allies in the last year that LV can't face what they created.
It's your problem, not ours. -----
History is made by whinners |

HankMurphy
Minmatar Pelennor Swarm R i s e
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Posted - 2007.02.21 00:18:00 -
[36]
Originally by: w0rmy
Originally by: HankMurphy
B) place limits on systems with large fleet battles going on. this would require dev intervention to ensure each side gets relatively equal numbers for the battle, rest will be moved outside of combat area (jump or two away) and gates in would be locked till the dust settled
             
             
So, if you can only muster 350 pilots, and your opposition can muster 1000, CCP should step in and adjust things so there is an even fight?
Youre not serious are you? This is some kinda retarded joke?
unless they can make the systems handle the nodes... as retarded as it sounds it along the path of a solution.
yeah, i agree, it would be retarded. But no more retarded than the current state of affairs, and this way at least the battle would consist of ppl fighting with ships instead of fighting with logon screen....
its critical mass for the servers. do you have a better solution? maybe a better take on mine? or just trolling?
------------------------ From here on out i'm pretty sure CAOD forums = Jerry Springer
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Kyria Timeyu
Pie Vendor
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Posted - 2007.02.21 00:19:00 -
[37]
Originally by: Hellown We never said anything about a fair fight, we just wanted a CHANCE to fight. with our whole force unable to log in for 1-2 hrs while the swarm were jumping ships in from the formaly heavily defended gate there was only 1 outcome possible. IF we had of been able to defend with the force we had, the capitals we had ready, the titan in system (built one ready to fire DD) who knows what the outcome would of been, but atleast we would of been able to do SOMETHING.
The outcome was set in stone. 300 vs 1000 is not winnable. Period. The only change would have been that you had lost every single one of your ships instead of saving over 2/3rds of them because they were offline.
The destruction was set in stone when BoB pulled back to Fountain, and your directors screwed up the strontium timing.
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.02.21 00:23:00 -
[38]
Of course then. Count the frigs.
Count the frig one side, count the frigs the other side. Lotterry. Stay at same proportion.
Insta-teleport the others in Empire.
Enjoy a great solution here.
Wait, do you prefer a rollback ? No problem. You made 450 petitions, we'll fill our only 400 ours.
Eve Online : Petition Wars, great game ruled by LV, 450 vs 400. -----
History is made by whinners |

prsr
Gallente JuBa Corp Lotka Volterra
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Posted - 2007.02.21 00:23:00 -
[39]
Edited by: prsr on 21/02/2007 00:22:17
Originally by: Kyria Timeyu
The outcome was set in stone. 300 vs 1000 is not winnable. Period.
Lol at tactical advice from Pie Vendor Corporation 
You know the first wave of 100+ was slaughtered with 3 losses right? -- .sig apathy ftw |

HankMurphy
Minmatar Pelennor Swarm R i s e
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Posted - 2007.02.21 00:25:00 -
[40]
Originally by: Kyria Timeyu
Originally by: Hellown We never said anything about a fair fight, we just wanted a CHANCE to fight. with our whole force unable to log in for 1-2 hrs while the swarm were jumping ships in from the formaly heavily defended gate there was only 1 outcome possible. IF we had of been able to defend with the force we had, the capitals we had ready, the titan in system (built one ready to fire DD) who knows what the outcome would of been, but atleast we would of been able to do SOMETHING.
The outcome was set in stone. 300 vs 1000 is not winnable. Period. The only change would have been that you had lost every single one of your ships instead of saving over 2/3rds of them because they were offline.
The destruction was set in stone when BoB pulled back to Fountain, and your directors screwed up the strontium timing.
i dunno, i've won 3v1 odds before many times. i'm not taking either side on the issue, i more concerned with how CCP moves forward w/ circumstances like this battle than the resolution on this one's outcome.
but, no way to know. if things had ran smoothly a snipe fleet over a heavily bubbled gate has a signifigant advantage. enough to fight 3v1? only one way to find out, actually have a battle to fight it out.
remember what they say about assumptions? they make an ass outta you and 'umptions'
------------------------ From here on out i'm pretty sure CAOD forums = Jerry Springer
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Iamatrader
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Posted - 2007.02.21 00:36:00 -
[41]
Originally by: Kyria Timeyu
Originally by: Hellown We never said anything about a fair fight, we just wanted a CHANCE to fight. with our whole force unable to log in for 1-2 hrs while the swarm were jumping ships in from the formaly heavily defended gate there was only 1 outcome possible. IF we had of been able to defend with the force we had, the capitals we had ready, the titan in system (built one ready to fire DD) who knows what the outcome would of been, but atleast we would of been able to do SOMETHING.
The outcome was set in stone. 300 vs 1000 is not winnable. Period. The only change would have been that you had lost every single one of your ships instead of saving over 2/3rds of them because they were offline.
The destruction was set in stone when BoB pulled back to Fountain, and your directors screwed up the strontium timing.
The only thing set in stone was the goons determination to crash the node repeatidly
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Smagd
Encina Technologies Namtz'aar k'in
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Posted - 2007.02.21 00:37:00 -
[42]
Hmm,
at least we learn from the two last dead Titans:
D2s Erebus showed us that logging off the Titan ain't good enough. Probe it out yourself and set up a guard around it till it's gone.
And the LV dead baby titan tells us that jumping in is faster than logging on, after a node crash. Your scout sees a fleet assembling in a nearby system, JUMP IN on them FIRST! In waves. If this fails, and you get stuck, file stuck petition, get moved to nearby system, your turn to jump in on them and crash them.
Note, GMs may not like to repeat this process for alternating sides of over 300 players till everybody's bored out of their skull. Sorry about that, but maybe that'll inspire someone to work out a better solution.
Family Tahar, of Clan Hadar, of Caravan of Namtz'Aar K'in |

scabbsssjr
Gallente M'8'S
|
Posted - 2007.02.21 00:42:00 -
[43]
BREAKING NEWS FROM THE DEVS:
Their new idea to reduce blobs in systems is to make people fight over who has to go in first so the other guys (who are not in system) can cause a node crash. This also reduces POS warfare allot. ---------------------------
Originally by: Ductoris At this rate I'm going to ask for a BOB sub-forum.
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Savio
Caldari The Knights Of Camelot DeStInY.
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Posted - 2007.02.21 00:43:00 -
[44]
Windows + Heavy Load = Crash
Fix... Install Linux (Gentoo)...... 
. Need a Sign? Click Here |

Tobias Sjodin
Caldari Ore Mongers R0ADKILL
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Posted - 2007.02.21 01:11:00 -
[45]
"It's not fair!" :(
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Osiris Warp
E X O D U S Imperial Republic Of the North
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Posted - 2007.02.21 01:18:00 -
[46]
Originally by: Haas Tabris Ahh, can't post GM eve-mails in the forums. Roger that.
CCP pretty much said they aren't going to do anything about the JV1V node crash and the LV loss of a titan under construction. See orignal post here:
http://oldforums.eveonline.com/?a=topic&threadID=477023
The GM claimed, in his evemail response to the LV petition, that the node crash is a fair tactic because both sides will have the same problem logging back into the crashed node.
I would like to put forth that this is not quite true.
LV lost the fight because the adjacent node supporting M-R did NOT crash. So, as soon as the JV1V node was reset, their fleet could begin jumping into the system. The LV fleet had to go back to their login screens, log into the game, and then wait in queue to get back into the system. This gave the goonfleet an unfair advantage. It's really about that simple.
QQ more I mean oh noes we could not logon yea ok wat ever wat are you going to do against the 1000 ships i hear they had i mean comeon even if you had loged on you would have still lost the system and either way its Over with i mean is D2, ASCN going to get there stuff back because they where loged out??? why should you get a system back because you where loged out  "ACHTUNG! Osiris Warp may actually be a spider-human hybrid
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Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.21 01:18:00 -
[47]
Originally by: Kweel Nakashyn Edited by: Kweel Nakashyn on 21/02/2007 00:10:27 LV accumulated SO MUCH ennemies the last year and lost SO MUCH allies in the last year that LV can't face what they created.
Then why are BoD still around lol (BY THE WAY THIS IS A JOKE TAKE IT AS SUCH)
Its extremely sad that instead of fixing a problem the jokers at CCP are turning them into features. Like POS and passive targeters... Like node crashing... Like bumping... |

Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.21 01:21:00 -
[48]
Originally by: Kyria Timeyu
Originally by: Hellown We never said anything about a fair fight, we just wanted a CHANCE to fight. with our whole force unable to log in for 1-2 hrs while the swarm were jumping ships in from the formaly heavily defended gate there was only 1 outcome possible. IF we had of been able to defend with the force we had, the capitals we had ready, the titan in system (built one ready to fire DD) who knows what the outcome would of been, but atleast we would of been able to do SOMETHING.
The outcome was set in stone. 300 vs 1000 is not winnable. Period. The only change would have been that you had lost every single one of your ships instead of saving over 2/3rds of them because they were offline.
The destruction was set in stone when BoB pulled back to Fountain, and your directors screwed up the strontium timing.
So instead its defender = lose always? Hm... I know the 300 vs 1000 would be horrible, and it would make big corps entrenched in system nearly impossible to break, but how it is now, you just crash the system and win it an theres no defense to it at all.
Its extremely sad that instead of fixing a problem the jokers at CCP are turning them into features. Like POS and passive targeters... Like node crashing... Like bumping... |

Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.21 01:22:00 -
[49]
Originally by: Kweel Nakashyn
Count the frig one side, count the frigs the other side. Lotterry....
O and the T2 lottery is SUCH the exaple for another lottery system... I dont have any better ideas mind you but that cant be a solution
Its extremely sad that instead of fixing a problem the jokers at CCP are turning them into features. Like POS and passive targeters... Like node crashing... Like bumping... |

Xendie
Celestial Apocalypse Insurgency
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Posted - 2007.02.21 01:24:00 -
[50]
Originally by: w0rmy
Originally by: HankMurphy
B) place limits on systems with large fleet battles going on. this would require dev intervention to ensure each side gets relatively equal numbers for the battle, rest will be moved outside of combat area (jump or two away) and gates in would be locked till the dust settled
             
             
So, if you can only muster 350 pilots, and your opposition can muster 1000, CCP should step in and adjust things so there is an even fight?
Youre not serious are you? This is some kinda retarded joke?
i wonder why they didnt want to implement that when they all were gangbanging up on IAC.
i just have to say "fofofofofofofofofo" at this thread.
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Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.21 01:25:00 -
[51]
Originally by: Tobias Sjodin "It's not fair!" :(
Since when do CCP care about fair?
Its extremely sad that instead of fixing a problem the jokers at CCP are turning them into features. Like POS and passive targeters... Like node crashing... Like bumping... |

Soporo
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Posted - 2007.02.21 01:26:00 -
[52]
Quote: Since the players themselves have no idea what systems reside on what nodes, you cant hold them responsible for any 'unfair advantage' gained by a node crash.
Well, thats an imperfectly correct statement, recent not be named events, etc. |

Pattonator
CRICE Corporation Lotka Volterra
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Posted - 2007.02.21 01:28:00 -
[53]
1) Where do you idiots get 300 vs. 1000? LV and friends was just about 450 in JV1 and we had well over 100 fighters assigned and we held the high ground. RAGOONS did not have 1,000 until the put out the word that JV1 was a free for all. They might have had 700 at the time that the node crashed but they knew that there was no way that 700 would appear all at once in the system. So figure with fighters we have about 550 or so with a lot of snipers and T2 ships vs. waves of about 200 jumping in at a time of primarily T1 ships that are stuck in warp bubbles.
Please don't take my tone as whining but just ****ed off at CCP. I don't pay for this account only to crash before a major battle and then getting screwed out of our valuable assets. The only reason why CCP won't step up is because Goons are already whiners and they don't think they can stand any more of their whining. |

Serilla
The Syndicate Inc INVICTUS.
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Posted - 2007.02.21 01:35:00 -
[54]
Originally by: Pattonator 1) Where do you idiots get 300 vs. 1000? LV and friends was just about 450 in JV1 and we had well over 100 fighters assigned and we held the high ground. RAGOONS did not have 1,000 until the put out the word that JV1 was a free for all. They might have had 700 at the time that the node crashed but they knew that there was no way that 700 would appear all at once in the system. So figure with fighters we have about 550 or so with a lot of snipers and T2 ships vs. waves of about 200 jumping in at a time of primarily T1 ships that are stuck in warp bubbles.
Please don't take my tone as whining but just ****ed off at CCP. I don't pay for this account only to crash before a major battle and then getting screwed out of our valuable assets. The only reason why CCP won't step up is because Goons are already whiners and they don't think they can stand any more of their whining.
 If you guys were so worried about node stability you should have told 300 of your people to log off __________________
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Kiriz Zule
Sniggerdly
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Posted - 2007.02.21 01:46:00 -
[55]
Originally by: Pattonator 1) Where do you idiots get 300 vs. 1000? LV and friends was just about 450 in JV1 and we had well over 100 fighters assigned and we held the high ground. RAGOONS did not have 1,000 until the put out the word that JV1 was a free for all. They might have had 700 at the time that the node crashed but they knew that there was no way that 700 would appear all at once in the system. So figure with fighters we have about 550 or so with a lot of snipers and T2 ships vs. waves of about 200 jumping in at a time of primarily T1 ships that are stuck in warp bubbles.
Please don't take my tone as whining but just ****ed off at CCP. I don't pay for this account only to crash before a major battle and then getting screwed out of our valuable assets. The only reason why CCP won't step up is because Goons are already whiners and they don't think they can stand any more of their whining.
Don't take this the wrong way as I am in no way endorsing or thankful that the node crashed.... but....
You said it yourself. You guys loaded the node down to the point of crashing without the presence of attackers.
You like to tout that 100 died in the first 3 minutes... How many of those 100 died without even loading because you had 500+ ships/fighters/bubbles on the gate? You do not seem to upset those lag related deaths. In fact, you guys want to use that as proof that anything jumping in would get slaughtered. One could construe that was part of your plan; lag down the overview and pop helpless jump in's...
Face it. You guys played this the wrong way and got burned. JV1V is at the end of a dead end chain. There are a couple different ways you could have played this rather than to hole up everything you have in one last line of defense.
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.02.21 01:50:00 -
[56]
This game is crap right now...
Building the homestead
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Serilla
The Syndicate Inc INVICTUS.
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Posted - 2007.02.21 01:58:00 -
[57]
Originally by: DarkMatter This game is crap right now...
You'd think from all this whining that this was something new, but its not, everyone experiences it and has to adapt. It would be lovely if there was no lag but there is lag, and lots of it in massive battles. So what can you do about it? Either boycott fleet battles in 0.0 territorial wars (lol), or give it your best and hope that you prevail. __________________
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Osiris Warp
E X O D U S Imperial Republic Of the North
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Posted - 2007.02.21 02:09:00 -
[58]
Originally by: Pattonator 1) Where do you idiots get 300 vs. 1000? LV and friends was just about 450 in JV1 and we had well over 100 fighters assigned and we held the high ground. RAGOONS did not have 1,000 until the put out the word that JV1 was a free for all. They might have had 700 at the time that the node crashed but they knew that there was no way that 700 would appear all at once in the system. So figure with fighters we have about 550 or so with a lot of snipers and T2 ships vs. waves of about 200 jumping in at a time of primarily T1 ships that are stuck in warp bubbles.
Please don't take my tone as whining but just ****ed off at CCP. I don't pay for this account only to crash before a major battle and then getting screwed out of our valuable assets. The only reason why CCP won't step up is because Goons are already whiners and they don't think they can stand any more of their whining.
OH NOES TEH GOONS ATTACKZORED ME i mean come on man you where building a SECOND Titan QQ more you know that Goon and RA live there wat the hell did you think would happen is they found you building Titans??? i mean who runs ur alliance cause they might need to think that over.
MMMM goon and RA meh im sure they wont throw like 2000 ppl at us rofl.
I think a node crash was inevitable and now you know to stop building Titans and fight normal battles :D
I mean its done with and over nothing can be done bout it now and ill bet other ppl are just as annoyed including Goon they probably would have wanted more kills :D "ACHTUNG! Osiris Warp may actually be a spider-human hybrid
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Tetsujin
Caldari Band of Brosefs GoonSwarm
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Posted - 2007.02.21 02:31:00 -
[59]
Originally by: Osiris Warp
I'll bet other ppl are just as annoyed including Goon they probably would have wanted more kills :D
You're goddamn right.
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Liquid Vision
Caldari Liquid Research
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Posted - 2007.02.21 02:38:00 -
[60]
Seems like LV need to be directing their whines to the genius that didn't work the stront right. Sorry, but even the Goons/Redswarm can't get 1000 people together if it isn't US primetime. Thanks to the guy working the stront for THE most important POS LV had. . .it came out of reinforced almost perfectly for 1k of ****ed off pew-pew happy pilots to get a shot at it.
It's like me shooting myself in the foot and blaming the gun-maker for making the gun, my mother for not teaching me how to not be a complete 'tard, and then God for letting it happen. Maybe I should point the finger at myself first instead of shedding so many tears to people that really don't care? Tired of 30 day plus research wait times? Want to produce your stuff faster? Try Liquid Research!! |
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.02.21 03:06:00 -
[61]
Originally by: Serilla Edited by: Serilla on 21/02/2007 01:58:43
Originally by: DarkMatter This game is crap right now...
You'd think from all this whining that this was something new, but its not, everyone experiences it and has to adapt. It would be lovely if there was no lag or node crashes but there is lag, and given large enough fleets, node crashes. So what can you do about it? Either boycott fleet battles in 0.0 territorial wars (lol), or give it your best and hope that you prevail.
Hey, you know what, how 'bout we don't have to adapt to play a steaming pile of ****?
Hou 'bout that for a change???
There should be no need to "hope" you prevail, get lucky and get the login priority, blah blah blah... That's a load of ****...
I'd like to see CCP get their ******* game working once in a ******* while, how about that?
Goons may be having fun breaking nodes, but seriously, c'mon, you don't want the game to function as it should?, you want to adapt to a broken game?
I've been playing for a long time, and this really sucks right now... CCP should be ashamed of this **** performance... If they are not, then yeah, better learn to adapt or go play something else, cause they'll see no need to change it if ppl just accept to recieve **** for their monthly payments...
I don't care about losing ships & whatnot, part of the game. I do care about not being able to even get in the fight when your enemy has log-in priortity and can *****your home system while you look at a black screen... That's total ****... Why bother?
Building the homestead
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Serilla
The Syndicate Inc INVICTUS.
|
Posted - 2007.02.21 03:20:00 -
[62]
Originally by: DarkMatter
Originally by: Serilla Edited by: Serilla on 21/02/2007 01:58:43
Originally by: DarkMatter This game is crap right now...
You'd think from all this whining that this was something new, but its not, everyone experiences it and has to adapt. It would be lovely if there was no lag or node crashes but there is lag, and given large enough fleets, node crashes. So what can you do about it? Either boycott fleet battles in 0.0 territorial wars (lol), or give it your best and hope that you prevail.
Hey, you know what, how 'bout we don't have to adapt to play a steaming pile of ****?
Hou 'bout that for a change???
There should be no need to "hope" you prevail, get lucky and get the login priority, blah blah blah... That's a load of ****...
I'd like to see CCP get their ******* game working once in a ******* while, how about that?
Goons may be having fun breaking nodes, but seriously, c'mon, you don't want the game to function as it should?, you want to adapt to a broken game?
I've been playing for a long time, and this really sucks right now... CCP should be ashamed of this **** performance... If they are not, then yeah, better learn to adapt or go play something else, cause they'll see no need to change it if ppl just accept to recieve **** for their monthly payments...
I don't care about losing ships & whatnot, part of the game. I do care about not being able to even get in the fight when your enemy has log-in priortity and can *****your home system while you look at a black screen... That's total ****... Why bother?
Like I said there's 2 options, either you curl up in the fetal postition and gtfo of 0.0 or you keep fighting despite the server performance. Fixing the servers isn't like flicking a light switch, I'd imagine CCP is working on it (at least I'd hope so).
As for your strawman argument, "c'mon, you don't want the game to function as it should?" Of course I want there to be no lag but baring CCP discovering Robin Williams in a lamp you just have to persevere, or take your ball and go home . __________________
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Ryoma Sakamoto
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Posted - 2007.02.21 03:38:00 -
[63]
One thing CCP can consider: Buy 2 Sunfire (or its IBM equivalent) servers, and label one as "Jita", and the other as "the Mother of all battles", and assign the first one to Jita permanently, and the second to the system of the BIGGEST battle going on. If you can't devote multiple blades to a singly system, forget blades and devote an old-style mainframe server for a particularly heavy-traffic system instead.
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DarkMatter
Amarr Mineral Aquisition Group
|
Posted - 2007.02.21 03:40:00 -
[64]
Quote: Like I said there's 2 options, either you curl up in the fetal postition and gtfo of 0.0 or you keep fighting despite the server performance
I have been, when I can log in that is... 
However, you get to a point where it's no longer fun, then you want to move on to something else (that's actually worth your time, a black login screen is not these days, for me anyways)... It's like letting someone kick you in the nuts every day, I don't know about you, but I don't put up with that **** indefinitely...
I'm not someone in RL who gives too many chances to someone/something that is broken b4 I fix the problem myself or realize it's hopeless and move on. None of us are in a position to fix this piece of crap.
I have given EVE more leeway, and adapted to it's ****ty mechanics more than I normally would to anything else in my life, but keep getting kicked in the nuts...
GJ to those of you who can keep playing this piece of **** and find entertainment value in it, I guess you have more patience than I ever will...
Building the homestead
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Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.21 03:42:00 -
[65]
Originally by: Serilla
Originally by: DarkMatter
Originally by: Serilla Edited by: Serilla on 21/02/2007 01:58:43
Originally by: DarkMatter This game is crap right now...
You'd think from all this whining that this was something new, but its not, everyone experiences it and has to adapt. It would be lovely if there was no lag or node crashes but there is lag, and given large enough fleets, node crashes. So what can you do about it? Either boycott fleet battles in 0.0 territorial wars (lol), or give it your best and hope that you prevail.
Hey, you know what, how 'bout we don't have to adapt to play a steaming pile of ****?
Hou 'bout that for a change???
There should be no need to "hope" you prevail, get lucky and get the login priority, blah blah blah... That's a load of ****...
I'd like to see CCP get their ******* game working once in a ******* while, how about that?
Goons may be having fun breaking nodes, but seriously, c'mon, you don't want the game to function as it should?, you want to adapt to a broken game?
I've been playing for a long time, and this really sucks right now... CCP should be ashamed of this **** performance... If they are not, then yeah, better learn to adapt or go play something else, cause they'll see no need to change it if ppl just accept to recieve **** for their monthly payments...
I don't care about losing ships & whatnot, part of the game. I do care about not being able to even get in the fight when your enemy has log-in priortity and can *****your home system while you look at a black screen... That's total ****... Why bother?
Like I said there's 2 options, either you curl up in the fetal postition and gtfo of 0.0 or you keep fighting despite the server performance. Fixing the servers isn't like flicking a light switch, I'd imagine CCP is working on it (at least I'd hope so).
As for your strawman argument, "c'mon, you don't want the game to function as it should?" Of course I want there to be no lag but baring CCP discovering Robin Williams in a lamp you just have to persevere, or take your ball and go home .
Node breaking is now a sanctioned tactic, like bumping a titan so it cant escape an u can kill it. AND According to CCP, there is no lag... like the matrix... there is no spoon... A little later ill comb thru the forums and find the right links as backup but im too lazy right this second.
Its extremely sad that instead of fixing a problem the jokers at CCP are turning them into features. Like POS and passive targeters... Like node crashing... Like bumping... |

Goumindong
Amarr Merch Industrial We Are Nice Guys
|
Posted - 2007.02.21 03:49:00 -
[66]
Edited by: Goumindong on 21/02/2007 03:46:19 Node breaking isnt a "sanctioned tactic"
The "sancationed tactic" is "bringing as many people as you can or is nessesary to break a camp"
What did you expect the Goons to do, say "Oh well, they have 300 people with 100 fighters and 22 bubbles on the gate so we will just sit here and do nothing while they build a titan?"
Any force that would be given an even chance to break that camp was going to break the node. No one can be faulted in bringing enough people to break the camp.
You have a number of options
1) bring enough people, node crashes
2) Dont bring enough people, lose chance to kill titan
3) Dont come, lose chance to kill titan
If option 1 is a possibility who in this game is going to pick 2 or 3 becasue the node might go down?
And how can you fault them for that? ---------------------------------------- Thou Shalt "Pew Pew" |

Richard Aiel
Caldari The Funkstars Guild
|
Posted - 2007.02.21 03:55:00 -
[67]
Originally by: Goumindong Edited by: Goumindong on 21/02/2007 03:46:19 Node breaking isnt a "sanctioned tactic"
The "sancationed tactic" is "bringing as many people as you can or is nessesary to break a camp"
What did you expect the Goons to do, say "Oh well, they have 300 people with 100 fighters and 22 bubbles on the gate so we will just sit here and do nothing while they build a titan?"
Any force that would be given an even chance to break that camp was going to break the node. No one can be faulted in bringing enough people to break the camp.
You have a number of options
1) bring enough people, node crashes
2) Dont bring enough people, lose chance to kill titan
3) Dont come, lose chance to kill titan
If option 1 is a possibility who in this game is going to pick 2 or 3 becasue the node might go down?
And how can you fault them for that?
Better than that... #4:) bring the node down do the login thing and have free reign to kill anything in the system cause everyone else is gonna be staring at a char login screen for god knows how long.
Why the hell would anyone do anything else? If done right, theres NO defense, you have almost no chance for losses, and you will always win!
Its extremely sad that instead of fixing a problem the jokers at CCP are turning them into features. Like POS and passive targeters... Like node crashing... Like bumping... |

Goumindong
Amarr Merch Industrial We Are Nice Guys
|
Posted - 2007.02.21 04:01:00 -
[68]
Originally by: Richard Aiel
Better than that... #4:) bring the node down do the login thing and have free reign to kill anything in the system cause everyone else is gonna be staring at a char login screen for god knows how long.
Why the hell would anyone do anything else? If done right, theres NO defense, you have almost no chance for losses, and you will always win!
And the goons employed tactics specifically to break the node? No, they did not. They employed the same tactics that anyone else would use; "bring more people".
The question is "could it be done in a way that would not break the node?" and if the answer is no, which, with 300 people, 100 fighters, and 22 bubbles[jebus, who needs 22 bubbles] sitting on a gate there is no tactic that will break it without also breaking the node. ---------------------------------------- Thou Shalt "Pew Pew" |

Pattonator
CRICE Corporation Lotka Volterra
|
Posted - 2007.02.21 04:07:00 -
[69]
Edited by: Pattonator on 21/02/2007 04:04:41 What LV expected was the gate would be lagged, not the system crashing. We heard the number of forces that were coming and we rallied. To the idiots who think we should have defended by not defending I don't know what to say.
We've proven that the node was stable with the current numbers in system so stop saying that LV made the system unstable.
Simple question that you should honestly answer: When system starts becoming unstable is the best solution to restart node or limit the number of jumpins/logins. |

Serilla
The Syndicate Inc INVICTUS.
|
Posted - 2007.02.21 04:16:00 -
[70]
Originally by: Pattonator Edited by: Pattonator on 21/02/2007 04:04:41 To the idiots who think we should have defended by not defending I don't know what to say. ... Simple question that you should honestly answer: When system starts becoming unstable is the best solution to restart node or limit the number of jumpins/logins.
They should let the node sink or swim, otherwise what's the point in fighting when you can just stack as many people in a system so that only 1 hostile can jump in at a time. __________________
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Gneiss Phace
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Posted - 2007.02.21 04:20:00 -
[71]
Originally by: Lubaduba 9.30 i and other 20 from our fleet are able to login and load the grid. (6am - 9.30) 3.5 hours of starring at logon screen. <snip> Like i said - its all about dedication. If ur members stayed and tried to login - there could have been a complete diffrenent situation.
When I read that, I don't see "dedication," I see "horribly broken game."
I don't personally have a stake in this war, I'd like to see both sides take beatings, but man, when it takes 3.5 hours of just TRYING TO LOG IN, the game is broken.
That seems outrageously obvious.
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Gneiss Phace
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Posted - 2007.02.21 04:25:00 -
[72]
Originally by: Tetsujin
Were most of your members closing and re-opening the client to try to get in every few minutes or did you guys just click your character portraits and then let it sit there? :\
When "intel" like this can decide a battle, what does that say about the game?
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.02.21 04:37:00 -
[73]
Originally by: Pattonator Edited by: Pattonator on 21/02/2007 04:04:41 What LV expected was the gate would be lagged, not the system crashing. We heard the number of forces that were coming and we rallied. To the idiots who think we should have defended by not defending I don't know what to say.
You were really shot in the foot once you mistimed the stront to the Goon/RA primetime vs 4am in the morning for most of LV. The fact it was 4am in the morning was more or less the key thing which made the situation what it was.
Originally by: Pattonator We've proven that the node was stable with the current numbers in system so stop saying that LV made the system unstable.
Other members said that the node was obviously lagging from all the firepower you had on the grid. Which is a point - you didn't just put 450 people in one system, you put them all on the same grid, with a 100 fighters and however many drones. If the node was lagging with nothing happening, then it should have been OBVIOUS that an equivalent number of people jumping in onto the same grid again, was going to crash it. You even said, you expected to win, because people jumping in would be lagged to hell trying to load the grid. So stop being hypocritical.
Originally by: Pattonator Simple question that you should honestly answer: When system starts becoming unstable is the best solution to restart node or limit the number of jumpins/logins.
Restart the node. Because you shouldn't be allowed to camp a system so hard that the force required to break it isn't allowed to jump in. Why don't we just let people turn off the gates if that's to be the case.
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Hubris
Sniggerdly Pandemic Legion
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Posted - 2007.02.21 04:42:00 -
[74]
Edited by: Hubris on 21/02/2007 04:39:13 well its funny that LV say those jumping in got an advantage.
I didn't see that advantage one bit. I jumped in with the second fleet since i was late to the fight. Coalition local was near 300 from the info on TS. I sat at a gate with the second fleet of about 150 or so on the gate. It said jumping for about 1/2 hour. No one was jumping that i saw when the node went booom.
Everyone on comms was complaining that they couldn't load. Some saw the gate and that they were in a pod and that was it.
A couple could see the insane lag causing fleet at the gate with lag inducing Fighter, drones and bubbles not even showing up for the 1 or so frames per minute. The only way the intel of the number of bubbles, fighters, and drones got out was someone waited about 20 minutes for a scan result.
Then it was like magic my client said i was jumping. WOOOTT!!!
Only to black screen for about an hour and a half.
At that point i logged out logged back in for about 1/2 hour of black screen. SO i got tired of that and filed a stuck petition to be moved.
I didn't see JV1V at all. Couldn't load couldn't do anything. Just like last time, but at least i didn't lose my ship while in black screen this time.
There is no way your defending fleet would not have crashed the node when the coalition jumped in.
It was entertaining to read spy intel about how it was the plan to get such a large defence fleet together that it would crash the node when the attackers came in. NBut that was pretty much all the entertainment i had for the night.
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HankMurphy
Minmatar Pelennor Swarm R i s e
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Posted - 2007.02.21 04:50:00 -
[75]
Originally by: Hubris
It was entertaining to read spy intel about how it was the plan to get such a large defence fleet together that it would crash the node when the attackers came in. NBut that was pretty much all the entertainment i had for the night.
lol. i think from the #'s we have all established both sides were expecting a node crash.
but you know.... keep pointing finger it really makes sense 
i'm much more interested in how ccp plans to deal with it in the future (its gonna be more and more common) as opposed to... "lv caused the crash" "no, coalition did" "nuh-uh, LV" "coalition, no take backs! touch blue make it true!"
------------------------ From here on out i'm pretty sure CAOD forums = Jerry Springer
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Iamatrader
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Posted - 2007.02.21 04:52:00 -
[76]
there wasnt that much lag in the system befor the jump ins, the first 100 odd man fleet that was decemated, and the nodecrash fleet, well we all know what happened after that

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Iamatrader
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Posted - 2007.02.21 04:52:00 -
[77]
Edited by: Iamatrader on 21/02/2007 04:49:21 dbl post
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Tetsujin
Caldari Band of Brosefs
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Posted - 2007.02.21 04:53:00 -
[78]
Edited by: Tetsujin on 21/02/2007 04:51:00
Originally by: Pattonator
We've proven that the node was stable with the current numbers in system so stop saying that LV made the system unstable.
JV1V is like a bathtub see, it's full of water almost up to the top right, but you've been sitting in the bathtub now for an hour just enjoying the soak and the water's getting kind of cold and you need to warm it up so you turn the hot water tap on but you don't want to let any of the water that's already in the tub out because it's been so good to you for the last hour but pretty soon it will overflow and that's not really the fault of the water already in there or the water coming out of the tap it's the size of the tub that's the problem. You see?
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.02.21 04:55:00 -
[79]
Edited by: James Duar on 21/02/2007 04:53:19
Originally by: Iamatrader there wasnt that much lag in the system befor the jump ins, the first 100 odd man fleet that was decemated, and the nodecrash fleet, well we all know what happened after that

Since you still haven't worked it out, I'm not going to tell you what the actual target of that first fleet was, but I am going to say that you were still dependent on knowing it would take a long time to load the grid for any fleet jumping in. But what the **** did you think was going to be jumping in after that first fleet? There was still 600-800 pilots ready to come in, another 200 or so logged off in system and your defense force obviously needed a HUGE fleet in order to defeat. In what world does the node not crash here?
EDIT: Or put it this way, you still seem to be under the impression that it was only T1 cruisers and frigs that were going to be coming at you, that the coalition didn't know about the gatecamp and that the T1 gang that jumped in wasn't going in as a suicide gang with specific targets.
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Hubris
Sniggerdly Pandemic Legion
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Posted - 2007.02.21 04:57:00 -
[80]
Originally by: Tetsujin Edited by: Tetsujin on 21/02/2007 04:51:00
Originally by: Pattonator
We've proven that the node was stable with the current numbers in system so stop saying that LV made the system unstable.
JV1V is like a bathtub see, it's full of water almost up to the top right, but you've been sitting in the bathtub now for an hour just enjoying the soak and the water's getting kind of cold and you need to warm it up so you turn the hot water tap on but you don't want to let any of the water that's already in the tub out because it's been so good to you for the last hour but pretty soon it will overflow and that's not really the fault of the water already in there or the water coming out of the tap it's the size of the tub that's the problem. You see?
QFT
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Hellown
Shinra Lotka Volterra
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Posted - 2007.02.21 04:59:00 -
[81]
Of course the node is going to crash, but the way the goons ect. kept it at 100% load AFTER the crash is what annoys me. 20-30 of our 450 man fleet were able to log on to see 600+ of the swarm in local. We amassed a force during our down time, the least we should be able to do is log it on and have a freaking chance.
Shinra, the good guys. |

James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.02.21 05:05:00 -
[82]
Originally by: Hellown Of course the node is going to crash, but the way the goons ect. kept it at 100% load AFTER the crash is what annoys me. 20-30 of our 450 man fleet were able to log on to see 600+ of the swarm in local. We amassed a force during our down time, the least we should be able to do is log it on and have a freaking chance.
What? So the Goons should have logged off most of their forces to give LV a fighting chance? Let me highlight the problem: you still didn't have 1000 ships, and it would be impossible to tell everyone, across 3-4 alliances, they they're not allowed to play.
This is just bull****. If LV were in the same situation during their primetime, you would've been relogging as fast as you could to try and get into the system and shoot people.
Additionally, by the time the dreads were in system, the cap yard died in 15 minutes.
The fact is, the Goons waited out the login queue like everyone else - LV got bored and went to bed. Endurance pays off.
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Brunswick2
eXceed Inc. INVICTUS.
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Posted - 2007.02.21 05:07:00 -
[83]
And to all those people complaining about the "broken game" it isn't that easy to getrid of lag and node crashes when it comes to big fleet battles.
I'm pretty sure CCP would like to get rid of one of the biggest complaints about EVE and one of the things that take up most of the dev's and GM's time.
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Hubris
Sniggerdly Pandemic Legion
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Posted - 2007.02.21 05:07:00 -
[84]
Originally by: Hellown Of course the node is going to crash, but the way the goons ect. kept it at 100% load AFTER the crash is what annoys me. 20-30 of our 450 man fleet were able to log on to see 600+ of the swarm in local. We amassed a force during our down time, the least we should be able to do is log it on and have a freaking chance.
I doubt 600+ is a REAL NUMBER. And I also doubt 20 - 30 is a real number either.
The great thing about percentages is that they are always 95% wrong.
Stop crying. It was a lottery of who got in and who didn't.
Or could it have been dev intervention when they reset the node 6 times to give the coalition a better percentage? Ohhh tinfoilhattery time!!!!!
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Hellown
Shinra Lotka Volterra
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Posted - 2007.02.21 05:08:00 -
[85]
Goons did NOT wait out the log in que, they jumped people in from M-R which was on a different node so it did not crash, apparently jump ins get more priority than log ons. They intentionaly jumped people in to crash the node, they intentionally continued to jump people in after the node crashed to keep it at 100%.
Shinra, the good guys. |

Tetsujin
Caldari Band of Brosefs
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Posted - 2007.02.21 05:09:00 -
[86]
Originally by: Hellown Of course the node is going to crash, but the way the goons ect. kept it at 100% load AFTER the crash is what annoys me. 20-30 of our 450 man fleet were able to log on to see 600+ of the swarm in local. We amassed a force during our down time, the least we should be able to do is log it on and have a freaking chance.
JV1V is kind of like a bathtub you see, after it starts overflowing you go, "Oh crap!" and the plug gets pulled out and all the water starts flowing out but the hot water tap wasn't turned off right so you can't really blame the hot water for that can you?
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altposter
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Posted - 2007.02.21 05:44:00 -
[87]
Originally by: Pattonator Edited by: Pattonator on 21/02/2007 04:04:41 What LV expected was the gate would be lagged, not the system crashing. We heard the number of forces that were coming and we rallied. To the idiots who think we should have defended by not defending I don't know what to say.
We've proven that the node was stable with the current numbers in system so stop saying that LV made the system unstable.
Simple question that you should honestly answer: When system starts becoming unstable is the best solution to restart node or limit the number of jumpins/logins.
Bolded the important bit. Finally the truth. You based your entire defense around hoping the attackers would be so lagged at the gate due to your camp that they would never load grid and be 'slaughtered' like the first 100 you like to brag so much about.
You wanted node crushing lag because that favors you. You did not want a crash. Well, you flipped a coin and it landed on the railroad tracks.
How about you stop developing plans that require lag in your favor as a factor to win and see how that works out for you.
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hotgirl933
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Posted - 2007.02.21 05:46:00 -
[88]
Originally by: altposter
Originally by: Pattonator Edited by: Pattonator on 21/02/2007 04:04:41 What LV expected was the gate would be lagged, not the system crashing. We heard the number of forces that were coming and we rallied. To the idiots who think we should have defended by not defending I don't know what to say.
We've proven that the node was stable with the current numbers in system so stop saying that LV made the system unstable.
Simple question that you should honestly answer: When system starts becoming unstable is the best solution to restart node or limit the number of jumpins/logins.
Bolded the important bit. Finally the truth. You based your entire defense around hoping the attackers would be so lagged at the gate due to your camp that they would never load grid and be 'slaughtered' like the first 100 you like to brag so much about.
You wanted node crushing lag because that favors you. You did not want a crash. Well, you flipped a coin and it landed on the railroad tracks.
How about you stop developing plans that require lag in your favor as a factor to win and see how that works out for you.
theres always a biased opinion at work so yes if it had have favoured one party they would be happy and the others would be upset.
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Arushia
Nova Labs
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Posted - 2007.02.21 05:47:00 -
[89]
Originally by: Pattonator Edited by: Pattonator on 21/02/2007 04:04:41 What LV expected was the gate would be lagged, not the system crashing. We heard the number of forces that were coming and we rallied. To the idiots who think we should have defended by not defending I don't know what to say.
We've proven that the node was stable with the current numbers in system so stop saying that LV made the system unstable.
Contradictory. You intentionally created lag at the gate, but are upset that that lag+the lag of your enemies jumping it was too much for the node to handle?
Quote:
Simple question that you should honestly answer: When system starts becoming unstable is the best solution to restart node or limit the number of jumpins/logins.
Restart. Jump/login queues artifically limit how many attackers can enter at a time, favoring the defenders, that's why CCP removed them.
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Pattonator
CRICE Corporation Lotka Volterra
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Posted - 2007.02.21 06:06:00 -
[90]
Edited by: Pattonator on 21/02/2007 06:05:29 I said we expected lag. I didn't say that we expected lag would bring us the victory. Are you new to Eve? If your noobish a** didn't know there was lag in Eve then please quit now.
Again we knew that the system was under stress is not the same as we wanted the node to crash. Any node crash would be to our disadvantage as we would not hold our gate camp. We expected that if the node did crash that everyone would crash. The vast majority of the oncoming horde never did crash. Some have complained that it took them a half hour to jump in while it took hours to login.
Let me think which I would prefer to wait.
Quote: Restart. Jump/login queues artifically limit how many attackers can enter at a time, favoring the defenders, that's why CCP removed them.
So the new system has been shown that it vastly favors the attacking force. No point trying to defend a system with a single gate entry if the node can me crashed and the entire defending fleet erased from the map.
Some many claim that they wanted to fight. Was there a fight? CCP's inept system prevented a fight.
Then there are idiots saying that we had too many people trying to defend a key POS while others are saying that we were too few. Which is it? The second goon wave may not have been all T1 but they would have been facing an entrenched force.
LV had about 450 pilots in system. Goons say that had 1,000. If the fight played out and an LV pilot lost his ship or was podded the would be back in the fight within minutes while Goon pilots had to come another 15 jumps to get back into the fight. So you can't even look at this as a straight numbers game.
Why is it whining to say that I wanted to fight and was prevented from doing so. You carebears who don't want to fight shouldn't complain about LV saying that we never got the fight that we were prepared for despite the time of day. |
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Osiris Warp
E X O D U S Imperial Republic Of the North
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Posted - 2007.02.21 06:07:00 -
[91]
Originally by: Arushia
Originally by: Pattonator Edited by: Pattonator on 21/02/2007 04:04:41 What LV expected was the gate would be lagged, not the system crashing. We heard the number of forces that were coming and we rallied. To the idiots who think we should have defended by not defending I don't know what to say.
We've proven that the node was stable with the current numbers in system so stop saying that LV made the system unstable.
Contradictory. You intentionally created lag at the gate, but are upset that that lag+the lag of your enemies jumping it was too much for the node to handle?
Quote:
Simple question that you should honestly answer: When system starts becoming unstable is the best solution to restart node or limit the number of jumpins/logins.
Restart. Jump/login queues artifically limit how many attackers can enter at a time, favoring the defenders, that's why CCP removed them.
Agreed LV are just havin a whinge cause there plan of killing RAGOON 5 or 6 at a time as they Laged through the gate was foiled from node crash.
So stop whinging LV just get on with the game you keep saying OH NO we wanted a fair fight but all ur actions before seem to point to trying to Lag out RAGOON so you can kill them as they slowly lag through a gate you never wanted to fight 300 - 1000 in an open battle and tbh i dont blame you who the hell would want to fight that.
But comeon its over you lost accept it "ACHTUNG! Osiris Warp may actually be a spider-human hybrid
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Osiris Warp
E X O D U S Imperial Republic Of the North
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Posted - 2007.02.21 06:10:00 -
[92]
Originally by: Pattonator
Why is it whining to say that I wanted to fight and was prevented from doing so. You carebears who don't want to fight shouldn't complain about LV saying that we never got the fight that we were prepared for despite the time of day.
Um i bet Cyvok and D2 titan pilot would have loved to fight eh dont you reackon instead they where loged off just like you so dont feel like ur the only ones that lose titans to LOGED OFF errors "ACHTUNG! Osiris Warp may actually be a spider-human hybrid
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hotgirl933
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Posted - 2007.02.21 06:12:00 -
[93]
the lag is regrettable i think but still an aspect of the game
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Serrano Balthar
Section XIII Tau Ceti Federation
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Posted - 2007.02.21 06:13:00 -
[94]
hum yesterday we siege a POS. 320 PPl in local ...
i was transfering strong and ... when i see a things.
I get 0 (when i mean 0, no lag, instant response), surprised i ask on TS.
Nobody get lags, kudo to ccp to improve each time the lag issue.
----------- Igvar Thorn arn ! |

Okkie2
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Posted - 2007.02.21 07:44:00 -
[95]
Originally by: Osiris Warp
Agreed LV are just havin a whinge cause there plan of killing RAGOON 5 or 6 at a time as they Laged through the gate was foiled from node crash.
Lag at the gate would also be bad for LV. They were planning to kill as much hostiles as possible as they entered the system. Much lag would result in nobody being able to shoot and more RAgoons to enter the system. Because RAgoon had more people this would have been a big advantage for them (just like the node crash)
BTW, i'm on neither side in this war, but imho it's just plain wrong if the outcome of a battle is determined by a node-crash
Quote:
So stop whinging LV just get on with the game you keep saying OH NO we wanted a fair fight but all ur actions before seem to point to trying to Lag out RAGOON so you can kill them as they slowly lag through a gate you never wanted to fight 300 - 1000 in an open battle and tbh i dont blame you who the hell would want to fight that.
But comeon its over you lost accept it
Both sides probably would have wanted a fair fight. LV because they would have had a chance to kill as much hostiles as possible and put their POS back online (and ready for another reinforcement thus winning time). RAgoons because they had much more ships and therefore had a good chance of winning the battle and killing a lot of LV. But as i said before it's just wrong a battle is won because of a node-crash.
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Bienurdau Hywoaf
Minmatar Matari Holo News Network
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Posted - 2007.02.21 08:03:00 -
[96]
The node crash was caused as much by LV tactics as by RedSwarm from my readings of the situation.
You had 15 to 20 bubbles on the Jump in Gate. This forced everyone to remain on the same grid overloading it and causing the node to crash. At least that seems to be the consensus.
You had a fleet of over 400 ships, 70 of which you claim were capital ships. Very few nodes in EVE can take that kind of load.
You had previously along with BoB used 2 Titans to defend the system. This necessitated that the attackers had to assemble the largest attack fleet seen to date in EVE. They fully believe their first wave perhaps even the second would be destroyed, but they hoped enough would make it through.
Thus both sides equally contributed to the node crash.
Given the recent events which cannot be mentioned I do believe the GMs have acted accordingly. They simply cannot afford to show favortism in this case when in all past cases the rulings have been as they have ruled here. Thus their decision is in accordance with restoring faith of fairness to all, and this is very important for the survival of EVE long term.
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invaderzim
A.W.M Ka-Tet
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Posted - 2007.02.21 08:06:00 -
[97]
Does ccp have the ability to swap nodes on the fly? Can they detect large fleet movements approaching a system already heavily populated? Is it possible to implement this mechanism? Is it possible to automate this mechanism? ----------------- "Oh, he's very popular Ed. The sportos, the motorheads, geeks, ****s, bloods, waistoids, dweebies, ****heads - they all adore him. They think he's a righteous dude." |

Bienurdau Hywoaf
Minmatar Matari Holo News Network
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Posted - 2007.02.21 08:27:00 -
[98]
Originally by: invaderzim Does ccp have the ability to swap nodes on the fly? Can they detect large fleet movements approaching a system already heavily populated? Is it possible to implement this mechanism? Is it possible to automate this mechanism?
From what I've read Valar ( I think I'm spelling that right) was brought out of bed. He did attempt to fix the node and did switch it to a Jita like node from a laptop at the edge of his bed at home.
Automation of it would be good and perhaps the devs will put that into place.
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prsr
Gallente JuBa Corp Lotka Volterra
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Posted - 2007.02.21 08:40:00 -
[99]
Originally by: Bienurdau Hywoaf
You had 15 to 20 bubbles on the Jump in Gate. This forced everyone to remain on the same grid overloading it and causing the node to crash. At least that seems to be the consensus.
Stop whining about bubbles, i loaded that system twice within 10 seconds when jumping in before the action. Nobody cares who caused the node crash if anyone at all. All we care about is that we had a very good chance to take out all the hostiles that wanted to attack us that night nevermind what all the experts among our enemies are claiming.
When answering the petition CCP denied there is a difference getting into the system when you're logged in there and jumping/cynoing in there.
CCP can resolve petitions however they want, we just want the explanation make sense and be true to the facts which it is not. -- .sig apathy ftw |

Otellus
Imperial Shipment
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Posted - 2007.02.21 08:41:00 -
[100]
Switching a node means you have to take it down (restart) it first. So its not entirely 'on the fly'.
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Kalroth
The Initiative
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Posted - 2007.02.21 08:41:00 -
[101]
Man I'm tired of seeing all these RAGOON (+ various biaches) who cried, whined, cried, whined and cried some more when the whole BoB thing was going on now have made a complete U-turn about exploiting because it's now done by them.
WHERE IS YOUR MORALS NOW?
Right - out the window as you stand to gain from the exploiting/unfair advantages.
As I see it - this willing crashing a node, causing grief for a huge amount of players vastly outweighs a few crappy blueprints etc.
GG RAGOON & Co. for being the universe's biggest hypocrits! And to CCP for validating their exploiting as a tactic - crashing a node ON PURPOSE should never be allowed!
I guess CCP are more worried about the subscribing totals from GoonSwarm than their own EULA....

<sig> 0x4B656972657473752C20746865 0x0D0A 0x57616E7420746F206A6F696E20436F7265546563683F 0x4D657373616765204B616C726F7468206E6F7721 </sig> |

FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2007.02.21 08:44:00 -
[102]
Originally by: Pattonator 5) LV's defense numbers and bubbles did not lag out the system. The first wave of goons that jumped in which were all T1 frigs and cruisers were annihilated without too much lag and we have fraps to prove this. What killed the node was RAGOONS doing mass logons as they all jumped in. Then your plan to jump more waves after the node crashed succeeded. We had covert ops in M-RP who watch your forces jump through the gate unhindered. When we finally got one on in JV1 we could tell that jump-ins had very little delay compared to the log-ins. Please deny this fact to show your dishonesty.
So let me get this straight. Because your enemy did not form a nice orderly queue in order to be annhilated; the node crashed; and now you're upset?
LV had the advantage through a heavily bubbled gate, scouts, and a large capital fleet; it would have taken a forc 1.5-2.0 times the size of yours to do anything. The only things RAGOON could have done is jump their fleet in en-masse (which is what they did), or pack up and go home.
It is a sad fact though that the nodes cannot support fights on this scale, and as your GM says, the knife cuts both ways (what if LV had jumped from J1V into the RAGOON system, crashing it in the process?).
To be honest though. Titans arent all that great. Sure, they do lots of kills when they go bang, but getting people lined up to look at that bang is sometimes like herding cats.
What I do the rest of the time - Vote for a Jita bypass! |

Gabriel Karade
Nulli-Secundus
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Posted - 2007.02.21 08:45:00 -
[103]
Reading through this you've got LV saying they were staring at login screens while the coalition had priority, but then you have coalition pilots here giving real examples of staring at black screens trying to jump in...
So all in all it probably was no different for those logging in vs. those jumping in, and everyone but a lucky few were lagged out.
Well **** happens, but like they say, lag affects all. 
----------
Video - 'War-Machine' |

Caia
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Posted - 2007.02.21 09:39:00 -
[104]
In a perfect world, er galaxy, lag wouldn't be an issue. But this ain't perfect. I started EVE during the summer of '05. It was lag heaven. I keeped getting disconnected, or stuck, or both, and THEN shot down. Joy. Eve was going through some growing pains at the time.
Fast forward 6 weeks and everything is working great. Minimal lag, never stuck, and I'm still being blown up. Eh, 2 out of 3 ain't bad. CCP generally does a good job with hardware/software issues.
Let's be fair, the OP's corp loaded the system to the breaking point. The only way they could be attacked is if the attackers had at least as many ships. Well, they did and attacked and the node blew up. Is anyone here surprised?
So, we can let a group of 400 players own a system simply by being there 23/7. No one would be able to attack without them being labled exploiters.
OR... We can have the node crash when such an event happens. You know, as much as it sucks, the second option is a lot more fair than the first.
Now, ideally, CCP could adress this issue. Being able to automatically give a node more priority as it gets more populated, for example. I'm fairly certain this is possible, I'm just not at all certain how hard it would be to implement.
I have to say I agree with CCP. It was as "fair" as it can be.
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Jags
Minmatar M. Corp Lotka Volterra
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Posted - 2007.02.21 09:42:00 -
[105]
What is forgotten about is the admitted (in another thread) 300+ logged off by the attackers already IN SYSTEM. Hence why LV had to have the numbers there to defend. If we defended one jump out they wouldve had free reign over attacking the POS just by logging on those already there.
TBH I think we did all we could do , camp the entry gate massively , pray the node holds and we get to kill them as they try to jump in.
Jump queues would IMO have stopped the node crashing and give us a chance to see if our defence wouldve worked.
Is a difficult call to make whether it wouldve given the numbers against us , IMO it wouldve had a 75%+ chance of success.
As I said when talking to KIATolon and Hippoking in JV local last night , it was a chance for EVE to have a truly legendary battle which was pulled from under our feet by CCPs woefully inadequate node handling ability.
The fact that CCP have now officially sanctioned node crashing as a way of winning a battle will be the end of EVE as we know it. A 500 alt fleet flying ibis could crash a node allowing the true attackers to cyno/jump in to the target system as it comes back up from its crash.
Disappointing response from the GMs tbh , makes me think they truly dont understand the game and how its mechanics work.
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Darken Two
Gallente Hybonashi Industries Kith of Venal
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Posted - 2007.02.21 09:51:00 -
[106]
Originally by: Jags What is forgotten about is the admitted (in another thread) 300+ logged off by the attackers already IN SYSTEM. Hence why LV had to have the numbers there to defend. If we defended one jump out they wouldve had free reign over attacking the POS just by logging on those already there.
TBH I think we did all we could do , camp the entry gate massively , pray the node holds and we get to kill them as they try to jump in.
Jump queues would IMO have stopped the node crashing and give us a chance to see if our defence wouldve worked.
Is a difficult call to make whether it wouldve given the numbers against us , IMO it wouldve had a 75%+ chance of success.
As I said when talking to KIATolon and Hippoking in JV local last night , it was a chance for EVE to have a truly legendary battle which was pulled from under our feet by CCPs woefully inadequate node handling ability.
The fact that CCP have now officially sanctioned node crashing as a way of winning a battle will be the end of EVE as we know it. A 500 alt fleet flying ibis could crash a node allowing the true attackers to cyno/jump in to the target system as it comes back up from its crash.
Disappointing response from the GMs tbh , makes me think they truly dont understand the game and how its mechanics work.
Question is, what would you have them do?
CCP have pretty much painted themselves in a corner with the whole cheating fiasco. They cannot take the risk of appearing biased towards any side.
Also to be considered is that if the reimbursed LV for this particular case of server instability, it opens up a whole can of worms with regard to past incidents where people were not reimbursed.
And tbh you can't blame LV for the measures they took to protect the system and neither can you blame the GOONS for the measures they took to counter the defense fleet. Any talk of either side exploiting in this particular instance is pure unadulterated bullcrap.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Zeveron
Generals Of Destruction Syndicate X-PACT
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Posted - 2007.02.21 10:02:00 -
[107]
Originally by: Darken Two
Originally by: Jags What is forgotten about is the admitted (in another thread) 300+ logged off by the attackers already IN SYSTEM. Hence why LV had to have the numbers there to defend. If we defended one jump out they wouldve had free reign over attacking the POS just by logging on those already there.
TBH I think we did all we could do , camp the entry gate massively , pray the node holds and we get to kill them as they try to jump in.
Jump queues would IMO have stopped the node crashing and give us a chance to see if our defence wouldve worked.
Is a difficult call to make whether it wouldve given the numbers against us , IMO it wouldve had a 75%+ chance of success.
As I said when talking to KIATolon and Hippoking in JV local last night , it was a chance for EVE to have a truly legendary battle which was pulled from under our feet by CCPs woefully inadequate node handling ability.
The fact that CCP have now officially sanctioned node crashing as a way of winning a battle will be the end of EVE as we know it. A 500 alt fleet flying ibis could crash a node allowing the true attackers to cyno/jump in to the target system as it comes back up from its crash.
Disappointing response from the GMs tbh , makes me think they truly dont understand the game and how its mechanics work.
Question is, what would you have them do?
CCP have pretty much painted themselves in a corner with the whole cheating fiasco. They cannot take the risk of appearing biased towards any side.
Also to be considered is that if the reimbursed LV for this particular case of server instability, it opens up a whole can of worms with regard to past incidents where people were not reimbursed.
And tbh you can't blame LV for the measures they took to protect the system and neither can you blame the GOONS for the measures they took to counter the defense fleet. Any talk of either side exploiting in this particular instance is pure unadulterated bullcrap.
CCP should have end hostilities on the node till it gets reinforced, then allow an epic fleetbattle occur.
They didnt do that, and now we have this: 1. LV is f..ed up. 2. Ragoons cannot enjoy their victory
I dont know what they can do now, but claiming that crashing the node is a valid tactc and giving the attacker the priority advantage is nonsense, insane as a matter of act.
At least admit it CCP, you done wrong on that case, and some of the players may forgive you ----------------------------------
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Venkul Mul
Gallente
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Posted - 2007.02.21 10:09:00 -
[108]
Originally by: Fubear
Originally by: Haas Tabris LV lost the fight because the adjacent node supporting M-R did NOT crash. So, as soon as the JV1V node was reset, their fleet could begin jumping into the system. The LV fleet had to go back to their login screens, log into the game, and then wait in queue to get back into the system. This gave the goonfleet an unfair advantage. It's really about that simple.
Let me get this straight... you are now complaining that other nodes didn't crash? In that hour and a half it took for you to log in, a Goon could have logged into Jita and autopilot down to that system and jumped in. Are you then to petition that they didn't take the Jita node offline because of the battle?
The most fair method of determining the outcome of a battle like this is to let things play out as they did. Both sides got hit equally with the crash, both had equal chances of logging back in, and I assume jump-ins had the same lag or a queue or something.
If you got your stuff back, the whole fight would have to be done over and the same thing would just happen again. The battle took place, **** happened, you lost, get over it and stop crying all over the forums already!
Tri tath in Jita when it is busy: loggin in with a character in Jita is very slow and painful, with a god chance to get struck, jumping in will require some time, but it is possible. So after the crash the advantage is cleary for the force jumping in.
A solution could be to implement a "queue" for the jump in in system, someting like 1 player logging in system, 1 player jumping in. The fortified position at the gates would be still busted, but at least the defending force would have a chance to re-entrench.
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prsr
Gallente JuBa Corp Lotka Volterra
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Posted - 2007.02.21 10:14:00 -
[109]
Originally by: FireFoxx80
So let me get this straight. Because your enemy did not form a nice orderly queue in order to be annhilated; the node crashed; and now you're upset?
Stop trolling and read pls. You're just setting up strawmen.
Originally by: FireFoxx80
It is a sad fact though that the nodes cannot support fights on this scale, and as your GM says, the knife cuts both ways
The knife cut both ways for the people that ctd in JV1. Not for the people jumping/cynoing in which is the whole friggin' point that you've managed to miss in your great contribution to this thread. After the last node crash the only people getting into JV1 en masse were our enemies coming in from another system while the 450+ defenders in JV1 could do nothing but stare at login screens with a few exceptions. CCP is deliberately ignoring the broader situation in their petition response.
Originally by: FireFoxx80
(what if LV had jumped from J1V into the RAGOON system, crashing it in the process?).
And leave JV1 to the 300+ people that logged off in the system earlier... right, sure thing man.
-- .sig apathy ftw |

Bienurdau Hywoaf
Minmatar Matari Holo News Network
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Posted - 2007.02.21 10:58:00 -
[110]
Originally by: prsr
Originally by: Bienurdau Hywoaf
You had 15 to 20 bubbles on the Jump in Gate. This forced everyone to remain on the same grid overloading it and causing the node to crash. At least that seems to be the consensus.
Stop whining about bubbles, i loaded that system twice within 10 seconds when jumping in before the action. Nobody cares who caused the node crash if anyone at all. All we care about is that we had a very good chance to take out all the hostiles that wanted to attack us that night nevermind what all the experts among our enemies are claiming.
When answering the petition CCP denied there is a difference getting into the system when you're logged in there and jumping/cynoing in there.
CCP can resolve petitions however they want, we just want the explanation make sense and be true to the facts which it is not.
I can tell you didn't bother to read my whole post. Because if you had you would have seen that actions taken by both sides contributed to the node crash.
That many warp bubbles forced everyone to remain on the same grid, while not alone the only contributing factor it was a factor in the node crash.
Stop whining that you aren't going to be reimbursed. ASCN was never reimbursed, G was never reimbursed. Huzzah was never reimbursed. Noone previously has been reimbursed in such cases. Why should you be any different?
You've filed the petition, it was denied, accept it and move on.
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.02.21 11:08:00 -
[111]
Edited by: DarkMatter on 21/02/2007 11:10:10 It's really sad this game has come down to node crashing and login lottery...
If that's what 0.0 space is going to be about in the future, I really don't want any part of it tbh...
Some of you may be able to not let these things bother you, but they sure as hell bother me... It's like buying a brand new car that may or may not run in heavy traffic, depends on a lottery whether or not you get to work that day... Sorry, that's utter crap... CCP's game is crap, and they can't make it smell any better to me no matter what content they add in the future.
It's a pretty disgusting feeling to continually support this game for so long, and then feel like there is no hope for it. The one light at the end of the tunnel for me was always empire building & fleet battles to defend/attack said empires. That's not even possible right now unless you want to plan around node crashes and paying to wait at the login screen for hours... For those who like to do that, you must be in heaven, you don't even have to engage in a real battle... GJ to you, and enjoy 0.0 space.
Building the homestead
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.02.21 11:11:00 -
[112]
Originally by: Jags The fact that CCP have now officially sanctioned node crashing as a way of winning a battle will be the end of EVE as we know it. A 500 alt fleet flying ibis could crash a node allowing the true attackers to cyno/jump in to the target system as it comes back up from its crash.
Yes, because clearly the node wouldn't have crashed if 450 T2 sniper battleships had jumped in instead?
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Lubaduba
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Posted - 2007.02.21 11:18:00 -
[113]
Originally by: Hellown Goons did NOT wait out the log in que, they jumped people in from M-R which was on a different node so it did not crash, apparently jump ins get more priority than log ons. They intentionaly jumped people in to crash the node, they intentionally continued to jump people in after the node crashed to keep it at 100%.
Originally by: Hellown Of course the node is going to crash, but the way the goons ect. kept it at 100% load AFTER the crash is what annoys me. 20-30 of our 450 man fleet were able to log on to see 600+ of the swarm in local. We amassed a force during our down time, the least we should be able to do is log it on and have a freaking chance.
Complete BS. After the node crashed - the only ones jumping from m-r was the RA fleet. Well there were about 5-6 goonies with us too. All other goons LOGGED IN after the crash INSIDE jv1v. And they had the same chance as u. Like i said before from the whole RA fleet - only about 20 people were able to jump finally in. Local was 480 with 80 LV's.
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Zeveron
Generals Of Destruction Syndicate X-PACT
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Posted - 2007.02.21 11:24:00 -
[114]
Originally by: Lubaduba
Complete BS. After the node crashed - the only ones jumping from m-r was the RA fleet. Well there were about 5-6 goonies with us too. All other goons LOGGED IN after the crash INSIDE jv1v. And they had the same chance as u. Like i said before from the whole RA fleet - only about 20 people were able to jump finally in. Local was 480 with 80 LV's.
And thats LVs point. You gained advantage of the situation. They had 400 b4 the crash and 80 after the crash. You had 50% of your forces and they 20%, if the numbers tou say here are correct. ----------------------------------
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FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2007.02.21 11:27:00 -
[115]
Originally by: prsr
Originally by: FireFoxx80
(what if LV had jumped from J1V into the RAGOON system, crashing it in the process?).
And leave JV1 to the 300+ people that logged off in the system earlier... right, sure thing man.
So either way you were damned.
I agree with you though, node mechanics need a serious looking into.
What I do the rest of the time - Vote for a Jita bypass! |

Noriath
|
Posted - 2007.02.21 11:27:00 -
[116]
This is completly stupid... Eve just isn't fun anymore, whenever something "great" gets accomplished it's not because someone has the better strategy or more people, it's because some bugged/broken game mechanic works to their advantage in a major way.
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.02.21 11:29:00 -
[117]
Originally by: Zeveron
Originally by: Lubaduba
Complete BS. After the node crashed - the only ones jumping from m-r was the RA fleet. Well there were about 5-6 goonies with us too. All other goons LOGGED IN after the crash INSIDE jv1v. And they had the same chance as u. Like i said before from the whole RA fleet - only about 20 people were able to jump finally in. Local was 480 with 80 LV's.
And thats LVs point. You gained advantage of the situation. They had 400 b4 the crash and 80 after the crash. You had 50% of your forces and they 20%, if the numbers tou say here are correct.
And as has been repeatedly stated, lots of people were logged in unable to move, control their ship or load whatever grid they were on before the node crashed again, yet the LV posting here act like somehow this was only affecting them when they got into the game.
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.02.21 11:32:00 -
[118]
Edited by: DarkMatter on 21/02/2007 11:33:16
Originally by: Noriath This is completly stupid... Eve just isn't fun anymore, whenever something "great" gets accomplished it's not because someone has the better strategy or more people, it's because some bugged/broken game mechanic works to their advantage in a major way.
That's so damn true.
Either your lose and feel cheated, or you win and feel embarrassed and the victory is hollow.
I don't log on to EVE for either of those, but that's all we have right now...
The hollow victory is the lesser evil, and many are clinging to that right now...
I don't know what the answer is, but it appears CCP doesn't either. I'm not sure where to go from here. I have more invested in this game than many other pursuits in my life, that's sad, but that's the truth... Maybe a new hobby is in order lol.
Building the homestead
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Van'Klomp
Minmatar RedSun Inc
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Posted - 2007.02.21 11:32:00 -
[119]
Edited by: Van''Klomp on 21/02/2007 11:29:24 I'm pretty new to the game but have ambitions to join a corp in an Alliance such as LV, BOB, etc. I've been getting to know some of the guys in LV who are pretty decent and have given me alot of help, and I mean ALOT. But I've also met and gotten to know a few from Curse (who podded my alt :)), a couple of Goons and I also think somebody from Dusk & Dawn (and these guys are equally cool).
Apology for caps.
THIS IS A GAME
I am sure all pilots involved would prefer a straight, fair and lag-free fight... Yes, No? I am also sure that all pilots are passionate about their Alliances, as illustrated by the flaming that seems to have erupted here.
If LV would like a CCP explanation regarding node/server/system stability in public then fair enough, they are well within their right to do so and players of other affiliations should leave the thread alone. Likewise, if other players have an opinion of LV then you are entitled to that, but flaming does nothing to improve or resolve the situation (see the previous thread for proof).
CCP have alot of work to do, I bet we ALL agree on that.
Ultimately CCP have the final say here, so just get on with playing the game.
P.S. http://www.slavebritain.org.uk/ - This is my "noble" bit, sign the petition and help peoples lives improve! *------* SLAVE-BRITAIN // SIGN THE PETITION
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.02.21 11:35:00 -
[120]
Quote: Ultimately CCP have the final say here, so just get on with playing the game.
True, but the game is broken, I guess it's hard for me (and many others I suspect) to invest any real time and energy into something that is a failure...
If my alliance was wining the node crash battle, I'd feel the same way...
Building the homestead
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HankMurphy
Minmatar Pelennor Swarm R i s e
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Posted - 2007.02.21 11:36:00 -
[121]
Edited by: HankMurphy on 21/02/2007 11:33:26
Originally by: DarkMatter
Originally by: Noriath This is completly stupid... Eve just isn't fun anymore, whenever something "great" gets accomplished it's not because someone has the better strategy or more people, it's because some bugged/broken game mechanic works to their advantage in a major way.
That's so damn true.
Either your lose and feel cheated, or you win and feel embarrassed and the victory is hollow.
I don't log on to EVE for either of those, but that's all we have right now...
The hollow victory is the lesser evil, and many are clinging to that right now...
I don't know what the answer is, but it appears CCP doesn't either. I'm not sure where to go from here. I have more invested in this game than many other pursuits in my life, that's sad, but that's the truth... Maybe a new hobby is on order lol.
new hobby?
perhaps you should try small/med gang pvp?
i luv fleet engagements as much as the next guy, but seriously, your most fun in eve ever? small gang pvp 4tw. you dont have to deal w/ any of this shyte
------------------------ From here on out i'm pretty sure CAOD forums = Jerry Springer
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Lubaduba
|
Posted - 2007.02.21 11:36:00 -
[122]
Originally by: Zeveron
And thats LVs point. You gained advantage of the situation. They had 400 b4 the crash and 80 after the crash. You had 50% of your forces and they 20%, if the numbers tou say here are correct.
We gained that advantage cuz they gave up. they tried to login for 1.5 hours as they have stated themselves and then an order was given not to try to login anymore but to rely on petitions and GM's and go sleeping. We didnt rely on anyone but ourselves and as i described on the first page - i personally spent far over 3 hours trying to login. And i was among the first ones to do so. Dedication guys. Thats what decided the fight in the end.
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Zeveron
Generals Of Destruction Syndicate X-PACT
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Posted - 2007.02.21 11:38:00 -
[123]
Originally by: James Duar
Originally by: Zeveron
Originally by: Lubaduba
Complete BS. After the node crashed - the only ones jumping from m-r was the RA fleet. Well there were about 5-6 goonies with us too. All other goons LOGGED IN after the crash INSIDE jv1v. And they had the same chance as u. Like i said before from the whole RA fleet - only about 20 people were able to jump finally in. Local was 480 with 80 LV's.
And thats LVs point. You gained advantage of the situation. They had 400 b4 the crash and 80 after the crash. You had 50% of your forces and they 20%, if the numbers tou say here are correct.
And as has been repeatedly stated, lots of people were logged in unable to move, control their ship or load whatever grid they were on before the node crashed again, yet the LV posting here act like somehow this was only affecting them when they got into the game.
Hmmmm ok lets take a look on the things. You have a fortified position to hold a system. You can defend it with 2 vs 1 odds in favor of your enemies, no doubt about that. LV could also recharge the shields while the rest were fighting at the gate. In my knowlage when the dreads arrived at the pos, shields were at 45%, 5% more and the pos were safe again.
Now what happened? Node crashed. They loose the advantage of the fortified position. They loose their numbers. They loose the ability to recharge the pos shields. You loose numbers too, but u have enough to win this. RaGoons, just gained from CCPs incompetence on that case and LV has the right to feal f...ed up. ----------------------------------
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VBboy
The Phoenix Rising Lotka Volterra
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Posted - 2007.02.21 11:40:00 -
[124]
Originally by: Kweel Nakashyn Edited by: Kweel Nakashyn on 20/02/2007 23:34:53
OMG HAXPLOIT !!!! We crash our node but our neihbourhood didn't... Guess what, they were RAnoobs !! OMG H4XPLOITS !!!!
Edit : just saw "450 vs 450" players in the original thread... Well, lol. You were no more than 250. Are you sure you had two filled fleets ? Cool. We had "almost" 4.
Now guess what. Do you think you could do ANYTHING aginst us there ? Rethink again. Sure ?
Let's play it again then, until you are bored.
I say we play it again! Your first wave although it was goons was wiped out as we suffered <10 losses!!
At the same time we had 250 when the first wave came in but 450 at 3:45am as most people in the alliance had set their clocks to login and get involved. The 250 was only those who were online at 3am like me and others!
As such we would have owned you! We have so many fighters on that gate that you would not have been able to breath on that gate nevermind shoot!
OMG HAX!! lol!
As Velios just said in a corp/discussions post, CCP need to sort this out as they have now set a president and if its true for us it will be true for all. Just wait until the table turn lol. This kind of crap makes the game a total and utter FARSE!
Whats the point in Fleet battles when you cannot even fight them!!
Talk about years of building for game machanics to screw this up for all!
This is getting boring!
VB
Sig removed. If you would like further details please mail [email protected] with a link to your signature. - Elmo Pug
http://i139.photobucket.com/albums/q316/Apparicio/sig_vbboy.jpg |

Lubaduba
|
Posted - 2007.02.21 11:40:00 -
[125]
45% is LV propaganda. Shields were at 25%.
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Zeveron
Generals Of Destruction Syndicate X-PACT
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Posted - 2007.02.21 11:44:00 -
[126]
Originally by: Lubaduba
Originally by: Zeveron
And thats LVs point. You gained advantage of the situation. They had 400 b4 the crash and 80 after the crash. You had 50% of your forces and they 20%, if the numbers tou say here are correct.
We gained that advantage cuz they gave up. they tried to login for 1.5 hours as they have stated themselves and then an order was given not to try to login anymore but to rely on petitions and GM's and go sleeping. We didnt rely on anyone but ourselves and as i described on the first page - i personally spent far over 3 hours trying to login. And i was among the first ones to do so. Dedication guys. Thats what decided the fight in the end.
Dedication and crap. I fought a war like this vs -A- at impass. You know ppl have real lifes? Work? Wifes? Children? You know that ppl need sleep? Need to talk to their wifes and children? Need to go to work to earn money? It seems to be a TZ win and not dedication win. ----------------------------------
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Carrelax
|
Posted - 2007.02.21 11:46:00 -
[127]
Well what a surprise. LV saying we're done over by the node crash, RAGOON saying 'get over it'. As a member of LV, my opinion can be considered bias but I will try and keep it neutral.
Now if RAGOON were on the receiving end of this, then I'm sure they would be complaining too, and LV would say get over it. That's just rivalry. It doesn't change what happened.
The 'crash-a-node' technique, will kill Eve. Simple as that. Many people are prepared to quit Eve for good if CCP continue with this policy. I'm not having a go at RAGOON, as I'm sure they were expecting an epic battle just as LV were (and a node crash or two), and if the tables were turned LV probably would've done the same. But now it's happened and we've all seen the end result, it gives the green light to everyone to use this as a tactic to gain sovereignty and cause havoc.
So - the 'I win' button has been discovered - credit to RAGOON for that.
So to win Eve:
- Get 400-500 rifters - Pick a fight against a very large alliance(s) - Go to one of their home systems with a massive fighting force (a dead end system is best!). - Sit by one of the gates heading into target system - Wait for your recon to report about 400 ships in target system on gate - Jump in - Crash node - File petition to get moved to adjacent system (now the defenders could do this, but then they're not in the right system anymore - Jump back in - Camp the gates. What can the defenders do? - I win
Now, this is a flaw in the game. However if CCP show us the green light, then I say LV (in fact everyone) should kill Eve and employ this tactic on major offensives - anarchy!!! The game will get messed up but that's what CCP wants isn't it?
Why not? CCP says it's OK so it must be? Everyone's got an equal chance... right? That's what they said.
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Big Z213
Shadow Company Lotka Volterra
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Posted - 2007.02.21 11:48:00 -
[128]
Carrelax is my alt!!!
LOL. Even the forums are screwed, if you preview you post then it resets which character you post as hehe
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Lubaduba
|
Posted - 2007.02.21 11:50:00 -
[129]
Edited by: Lubaduba on 21/02/2007 11:47:13
Originally by: Zeveron
Dedication and crap. I fought a war like this vs -A- at impass. You know ppl have real lifes? Work? Wifes? Children? You know that ppl need sleep? Need to talk to their wifes and children? Need to go to work to earn money? It seems to be a TZ win and not dedication win.
Yeah ^) TZ ^). For 99% of RA it was 6am and most had to go to work. Stood up with the alarm clock at 5.30. And when the fight took longer than expected - well, called at work and claimed to be ill. And my wife is still upset cuz that alarm clock woke ger up too. And like i said - 3 hours sleep that day and the day before when we took gb-. But yes - it must be the timezone that decided.
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.02.21 11:51:00 -
[130]
Edited by: DarkMatter on 21/02/2007 11:48:36
Originally by: HankMurphy Edited by: HankMurphy on 21/02/2007 11:33:26
Originally by: DarkMatter
Originally by: Noriath This is completly stupid... Eve just isn't fun anymore, whenever something "great" gets accomplished it's not because someone has the better strategy or more people, it's because some bugged/broken game mechanic works to their advantage in a major way.
That's so damn true.
Either your lose and feel cheated, or you win and feel embarrassed and the victory is hollow.
I don't log on to EVE for either of those, but that's all we have right now...
The hollow victory is the lesser evil, and many are clinging to that right now...
I don't know what the answer is, but it appears CCP doesn't either. I'm not sure where to go from here. I have more invested in this game than many other pursuits in my life, that's sad, but that's the truth... Maybe a new hobby is on order lol.
new hobby?
perhaps you should try small/med gang pvp?
i luv fleet engagements as much as the next guy, but seriously, your most fun in eve ever? small gang pvp 4tw. you dont have to deal w/ any of this shyte
If you're building a 0.0 empire, you can't just small gang PVP your way to the top... You can't defend JV1V with a small/med PVP gang...
I agree, that is way more fun, but you don't really get anything accomplished. No POS', no outposts, no infrastructure, just kills... To some PVP'ers that's probably heaven, but to those of us who want more than that, the game sucks right now, and it seems pointless to waste anymore time & money on it... Unless you're someone who enjoys node crash victories, then have at it...
Building the homestead
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Zeveron
Generals Of Destruction Syndicate X-PACT
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Posted - 2007.02.21 12:00:00 -
[131]
Originally by: Lubaduba Edited by: Lubaduba on 21/02/2007 11:47:13
Originally by: Zeveron
Dedication and crap. I fought a war like this vs -A- at impass. You know ppl have real lifes? Work? Wifes? Children? You know that ppl need sleep? Need to talk to their wifes and children? Need to go to work to earn money? It seems to be a TZ win and not dedication win.
Yeah ^) TZ ^). For 99% of RA it was 6am and most had to go to work. Stood up with the alarm clock at 5.30. And when the fight took longer than expected - well, called at work and claimed to be ill. And my wife is still upset cuz that alarm clock woke ger up too. And like i said - 3 hours sleep that day and the day before when we took gb-. But yes - it must be the timezone that decided.
RA, -A-, hmmm sounds familiar. Well again some ppl can do it, other ppl cannot. Again that has nothing to do with this conflict. CCP needs to find a solution about this, and calling crashing nodes a tactic is not a solution.
Again as I posted some posts above, do to CCPs incompetence: 1. LV is f...ed up 2. Ragoons cannot enjoy their victory.
None of the alliances is to blame about the incident, only CCP. ----------------------------------
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Otellus
Imperial Shipment
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Posted - 2007.02.21 12:09:00 -
[132]
Best solution of course is if CCP can fix the nodes so these kinds of fights can take place without nodecrashes. But I don't see how the tactic used by RAGOON can be classed an exploit. They had 2 choices, either give up or jump in and risk the effects of a nodecrash. You can't blame them for not giving up, can you?
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.02.21 12:14:00 -
[133]
Originally by: Otellus Best solution of course is if CCP can fix the nodes so these kinds of fights can take place without nodecrashes. But I don't see how the tactic used by RAGOON can be classed an exploit. They had 2 choices, either give up or jump in and risk the effects of a nodecrash. You can't blame them for not giving up, can you?
No matter who it is, if CCP doesn't ban ppl over stuff like this, all alliances will employ this "tactic"... And that's the sad part...
If there is no fear of being banned, then you can justify it as an adaptation to the game mechanics... I can't, and don't really want to play that way, but many will...
Building the homestead
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Zeveron
Generals Of Destruction Syndicate X-PACT
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Posted - 2007.02.21 12:16:00 -
[134]
Originally by: Otellus Best solution of course is if CCP can fix the nodes so these kinds of fights can take place without nodecrashes. But I don't see how the tactic used by RAGOON can be classed an exploit. They had 2 choices, either give up or jump in and risk the effects of a nodecrash. You can't blame them for not giving up, can you?
Both parts were in a loose/loose situation. Neither you can blame LV bcs they tried to defend their system.
Its CCPs fault, that the one lost the fight is *****ing arround and the other cannot enjoy what he acomplished. And it dont matters which alliance is doing what, could be the other way arround, if ie LV had the time to recharge the shields and got some more 100-200 kills, then we would have the RaGoons here *****ing and LV claiming their victory.
The only 1 to blame here is CCP. End of story. ----------------------------------
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.02.21 12:21:00 -
[135]
Originally by: Lubaduba Edited by: Lubaduba on 21/02/2007 11:47:13
Originally by: Zeveron
Dedication and crap. I fought a war like this vs -A- at impass. You know ppl have real lifes? Work? Wifes? Children? You know that ppl need sleep? Need to talk to their wifes and children? Need to go to work to earn money? It seems to be a TZ win and not dedication win.
Yeah ^) TZ ^). For 99% of RA it was 6am and most had to go to work. Stood up with the alarm clock at 5.30. And when the fight took longer than expected - well, called at work and claimed to be ill. And my wife is still upset cuz that alarm clock woke ger up too. And like i said - 3 hours sleep that day and the day before when we took gb-. But yes - it must be the timezone that decided.
Ok you guys really don't get it. Why were you up at 4am? Because you stuffed up your stront timing. That was the reason the attack even happened. Because you stuffed up your stront timing on the tower, and it came out of reinforced in the primetime of one alliance, when they knew the other would be caught at a terrible time to be online.
This very fact is why strontium clathrate timers exist in EVE at all - it's no one's fault but your own that you were caught unable to really defend yourselves, that was kind of the whole point 
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Zeveron
Generals Of Destruction Syndicate X-PACT
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Posted - 2007.02.21 12:27:00 -
[136]
Originally by: James Duar
Originally by: Lubaduba Edited by: Lubaduba on 21/02/2007 11:47:13
Originally by: Zeveron
Dedication and crap. I fought a war like this vs -A- at impass. You know ppl have real lifes? Work? Wifes? Children? You know that ppl need sleep? Need to talk to their wifes and children? Need to go to work to earn money? It seems to be a TZ win and not dedication win.
Yeah ^) TZ ^). For 99% of RA it was 6am and most had to go to work. Stood up with the alarm clock at 5.30. And when the fight took longer than expected - well, called at work and claimed to be ill. And my wife is still upset cuz that alarm clock woke ger up too. And like i said - 3 hours sleep that day and the day before when we took gb-. But yes - it must be the timezone that decided.
Ok you guys really don't get it. Why were you up at 4am? Because you stuffed up your stront timing. That was the reason the attack even happened. Because you stuffed up your stront timing on the tower, and it came out of reinforced in the primetime of one alliance, when they knew the other would be caught at a terrible time to be online.
This very fact is why strontium clathrate timers exist in EVE at all - it's no one's fault but your own that you were caught unable to really defend yourselves, that was kind of the whole point 
I dont know you say we made a mistake. I am not LV, I got actualy got killed by LV Titan some weeks ago. But either way u missing the point here, which btw is:
Calling crashing nodes a tactic is gona ruin the game, not for LV not for RaGoons or BoB but for every1 ----------------------------------
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Otellus
Imperial Shipment
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Posted - 2007.02.21 12:30:00 -
[137]
Originally by: DarkMatter
Originally by: Otellus Best solution of course is if CCP can fix the nodes so these kinds of fights can take place without nodecrashes. But I don't see how the tactic used by RAGOON can be classed an exploit. They had 2 choices, either give up or jump in and risk the effects of a nodecrash. You can't blame them for not giving up, can you?
No matter who it is, if CCP doesn't ban ppl over stuff like this, all alliances will employ this "tactic"... And that's the sad part...
If there is no fear of being banned, then you can justify it as an adaptation to the game mechanics... I can't, and don't really want to play that way, but many will...
What tactic? Bringing a large fleet becomes a bannable offense? And who is to blame? If you have 5 fleets there, an LV one, a RA one, a Goon fleet, an IAC fleet, who will you blame for crashing the node?
You can say, blame the one jumping in, but that promotes the defensive blob, i.e. if you bring 500 defenders, then any enemy who tries to jump into you will crash the node and get banned. Is that fair?
I don't see the point in assigning blame here to either side to be honest. LV camped the gate with the biggest fleet they could muster, RAGOON jumped in with the largest fleet they could muster. Both valid actions. There is no blame here to assign IMO, except perhaps to CCP, but there will always be limits to hardware.
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.02.21 12:42:00 -
[138]
Edited by: DarkMatter on 21/02/2007 12:40:17
Originally by: Otellus
Originally by: DarkMatter
Originally by: Otellus Best solution of course is if CCP can fix the nodes so these kinds of fights can take place without nodecrashes. But I don't see how the tactic used by RAGOON can be classed an exploit. They had 2 choices, either give up or jump in and risk the effects of a nodecrash. You can't blame them for not giving up, can you?
No matter who it is, if CCP doesn't ban ppl over stuff like this, all alliances will employ this "tactic"... And that's the sad part...
If there is no fear of being banned, then you can justify it as an adaptation to the game mechanics... I can't, and don't really want to play that way, but many will...
What tactic? Bringing a large fleet becomes a bannable offense? And who is to blame? If you have 5 fleets there, an LV one, a RA one, a Goon fleet, an IAC fleet, who will you blame for crashing the node?
You can say, blame the one jumping in, but that promotes the defensive blob, i.e. if you bring 500 defenders, then any enemy who tries to jump into you will crash the node and get banned. Is that fair?
I don't see the point in assigning blame here to either side to be honest. LV camped the gate with the biggest fleet they could muster, RAGOON jumped in with the largest fleet they could muster. Both valid actions. There is no blame here to assign IMO, except perhaps to CCP, but there will always be limits to hardware.
Logoff 300 in the system you intend to attack the day b4 during your peak TZ. When enemy is in their defensive position, jump your fleet into the system and crash the node, when the node crashes compete for logon with enemy fleet utilizing the 300 logged off in system while having priority for your fleet jumping in. The defending fleet is now 25% the size it was b4, and your fleet jumping through the gate has priority, you win...
This will be the tactic from now on...
The 300 logged off in system could be 300 alts in pods, all you need to do is try to login with them and not let the defenders log in the entire fleet they had b4 the node crashed. All you have to do is compete with them for the login rights, and you are assured that their fleet will be a shadow if itself b4 the crash... So, you don't even have to blow up ships up anymore, just deny them the ability to log in, wonderful game huh?
Building the homestead
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Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.02.21 12:48:00 -
[139]
Originally by: DarkMatter Edited by: DarkMatter on 21/02/2007 12:40:17
Originally by: Otellus
Originally by: DarkMatter
Originally by: Otellus Best solution of course is if CCP can fix the nodes so these kinds of fights can take place without nodecrashes. But I don't see how the tactic used by RAGOON can be classed an exploit. They had 2 choices, either give up or jump in and risk the effects of a nodecrash. You can't blame them for not giving up, can you?
No matter who it is, if CCP doesn't ban ppl over stuff like this, all alliances will employ this "tactic"... And that's the sad part...
If there is no fear of being banned, then you can justify it as an adaptation to the game mechanics... I can't, and don't really want to play that way, but many will...
What tactic? Bringing a large fleet becomes a bannable offense? And who is to blame? If you have 5 fleets there, an LV one, a RA one, a Goon fleet, an IAC fleet, who will you blame for crashing the node?
You can say, blame the one jumping in, but that promotes the defensive blob, i.e. if you bring 500 defenders, then any enemy who tries to jump into you will crash the node and get banned. Is that fair?
I don't see the point in assigning blame here to either side to be honest. LV camped the gate with the biggest fleet they could muster, RAGOON jumped in with the largest fleet they could muster. Both valid actions. There is no blame here to assign IMO, except perhaps to CCP, but there will always be limits to hardware.
Logoff 300 in the system you intend to attack the day b4 during your peak TZ. When enemy is in their defensive position, jump your fleet into the system and crash the node, when the node crashes compete for logon with enemy fleet utilizing the 300 logged off in system while having priority for your fleet jumping in. The defending fleet is now 25% the size it was b4, and your fleet jumping through the gate has priority, you win...
This will be the tactic from now on...
The 300 logged off in system could be 300 alts in pods, all you need to do is try to login with them and not let the defenders log in the entire fleet they had b4 the node crashed. All you have to do is compete with them for the login rights, and you are assured that their fleet will be a shadow if itself b4 the crash... So, you don't even have to blow up ships up anymore, just deny them the ability to log in, wonderful game huh?
Listen, I understand its ****ty to be in a nodecrash and lose a defensive position like that, but you can't blame your enemy for bringing more people. If they wanted to break your defense, they needed all those people and perhaps even more (as is your claim). So then they bring the numbers needed, and then you complain about them bringing so many? Sorry, that simply does not compute.
Now if those 300 logging in had been in shuttles, pods or noobships, you would have a point. Then their purpose would have been little more than creating lag. But even a condor with a warpscrambler is enough to keep a BS or a carrier from warping, and thus a potentially important ship for a fleet.
Were they in pods, shuttles or noobships (or something similar, like unfitted frigs)?
-------------- In completely unrelated news, after careful research, the Guiding Hand Social Club concludes that no member of the Guiding Hand Social Club is guilty of corptheft. |

Ascrethy
Gallente CRICE Corporation Lotka Volterra
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Posted - 2007.02.21 12:49:00 -
[140]
whilst I have not been privy to the chat logs it has been reported that a ragoon member said in local
"login in and out faster guys we have to crash the node"
I will try to get the exact chat logs, but that shows that they knew by crashing the jv1v system the gate camp would become non existant.
The reason they wanted this is the waves they did jump in got anihilated by the camp waiting for them.
the fact of the matter is the node crash removed LV's gatecamp, as and when people were able to login they were to find that ragoon had been able to jump in first and start popping the bubbles on the gate.
for all of those caliming LV wanted to crash the node, are you just plain STUPID, in what universe does removing your defending fleet from their prime position and leaving them in a situation where they can be picked off one at a time, consitue a sound plan.
Afetr the node reset the jump ques system should of been put in place to lock out the system whilst people logged in, not just LV but any ragoon who were also in the sys.
CCP you screwed up, have the decency to admit it, I appreciate the timing and hard work that went into resolving this issue, but you might as well of just banned everyone in jv1v, at least then they would still have their ships. As I walked through the valley of the shadow of death, I did fear no evil, as I carried a big stick, and was the meanest mofo in the valley |
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DarkMatter
Amarr Mineral Aquisition Group
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Posted - 2007.02.21 16:33:00 -
[141]
Quote: LV dont have anything argument wise to come up with that will hold water.
Except for the fact that the game is broken, and you can win battles without even fighting... Other than that, you are correct...
I would have liked to have been in a 400 vs 1000 battle with no lag, I am confidant we would have won...
Building the homestead
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Kweel Nakashyn
Minmatar Aeden Tau Ceti Federation
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Posted - 2007.02.21 16:43:00 -
[142]
Originally by: Ryoma Sakamoto One thing CCP can consider: Buy 2 Sunfire (or its IBM equivalent) servers, and label one as "Jita", and the other as "the Mother of all battles", and assign the first one to Jita permanently, and the second to the system of the BIGGEST battle going on. If you can't devote multiple blades to a singly system, forget blades and devote an old-style mainframe server for a particularly heavy-traffic system instead.
Expensive.
Mainframes are very expensives. 1 second of cpu ~= 1k euro. -----
History is made by whinners |

The Chauffeur
Executive Outcomes
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Posted - 2007.02.21 16:49:00 -
[143]
i tried for 3 hours to log on when it crashed the first time and never made it.
took me about 6 to finally do it.
and, finger pointing aside, i just want to say that IF the node hadn't crashed, it would have been an awesome fight. i'm upset at CCP, both for the server crash, and for screwing up what would likely have been the biggest battle in Eve history.
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prsr
Gallente JuBa Corp Lotka Volterra
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Posted - 2007.02.21 16:58:00 -
[144]
Originally by: Jane Spondogolo the reason the pos died was 70 DREADNAUGHTS.
More like 40 capitals AFAIK, not all dreads. But I suppose you know it best since everybody knows noobwaffe are experts in 0.0 territorial warfare.
Originally by: Jane Spondogolo
I'm sorry LV, but you've cried foul every engagement I can remember you in.
Well, I'd care for your opinion on all those engagements that you remember but our killboard has never heard of you.
Originally by: xendie ... all this crying and whining about unfair blobbing is just silly
Hello Xendie, maybe you would like your own thread since you're not talking about the topic of this one? -- .sig apathy ftw |

Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.21 17:05:00 -
[145]
Originally by: Bienurdau Hywoaf
Originally by: DarkMatter
Quote: If CCP wants to fix it, they have 2 options. Improve the servers to the point where these fights become manageable, or create incentives for BOTH attacker and defender to spread out.
I think we all realize the first option will NEVER happen...
As the game gains subscribers, the larger the fleets will become...
Yep there is no way to improve the servers to the point that 1000+ vastly different computers can send messages, receive messages and the server compile it all in 1 second time. Its just not possible with todays technology level.
So, then in essence hasnt EVE Failed? Even with subscription numbers where they are? If the servers will never be able to be updated so that this problem will be fixed, the only people that are going to be in 0.0 are the nodecrashers eventually, and imagine wars where there are no defenses. There will in reality, be no holding of systems, as soon as the system is conqured, nodecrashers come along and destroy it. Could you imagine what the 0.0 areas will be like when we have 1/4 the nmbers of WoW? Or 1/8? That pretty much sums up the death of 0.0 fighting in EVE. *looks around the restaurant then look at his mate* "I wouldnt be greatly surprised if a little band came in and started playing *hums the Star Wars Cantina theme*" |

Richard Aiel
Caldari The Funkstars Guild
|
Posted - 2007.02.21 17:14:00 -
[146]
Originally by: Van'Klomp
Originally by: Dekiri
Originally by: Van'Klomp Edited by: Van''Klomp on 21/02/2007 13:52:13
Originally by: Ascrethy Edited by: Ascrethy on 21/02/2007 12:46:42 whilst I have not been privy to the chat logs it has been reported that a ragoon member said in local
"login in and out faster guys we have to crash the node"
I will try to get the exact chat logs, but that shows that they knew by crashing the jv1v system the gate camp would become non existant.
If this is true it should be an instant ban.
I'm not picking sides, I said "if".
Nope, because he was probably making a joke and banning people for trying to be funny is only warranted if their funny is extremly distasteful.
Or... He was giving an order and it was followed, with the end result being a success?  
And I a said 'if', if he gave this order and it was followed to the effect of crashing the node then a ban is deserved (unless exploitation is the new 'in-thing')...
There are no exploits anymore, just undocumented features that CCP dont tell anyone. *looks around the restaurant then look at his mate* "I wouldnt be greatly surprised if a little band came in and started playing *hums the Star Wars Cantina theme*" |

Xendie
Celestial Apocalypse Insurgency
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Posted - 2007.02.21 18:36:00 -
[147]
Originally by: prsr
Originally by: Jane Spondogolo the reason the pos died was 70 DREADNAUGHTS.
More like 40 capitals AFAIK, not all dreads. But I suppose you know it best since everybody knows noobwaffe are experts in 0.0 territorial warfare.
Originally by: Jane Spondogolo
I'm sorry LV, but you've cried foul every engagement I can remember you in.
Well, I'd care for your opinion on all those engagements that you remember but our killboard has never heard of you.
Originally by: xendie ... all this crying and whining about unfair blobbing is just silly
Hello Xendie, maybe you would like your own thread since you're not talking about the topic of this one?
it is on the topic. if you had 1000 ppl and they had 400 you wouldnt have cried about the node dying. now they had 1000ppl and you not so you cried about blobbing and unfairness, you would have killed them and laughed at them now it was they who had the manpower to out muscle you. the fact that the node died is of lesser importance concerning your cries for unfairness as the ragoon cant control that.
get over it, LV is dead whats left looks just like its a twitch in leg.
Originally by: "darth solo" bad men came, bad men didnt go home, bad men left containers.
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Xendie
Celestial Apocalypse Insurgency
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Posted - 2007.02.21 18:39:00 -
[148]
im sure that if LV begs enough to remedial, xirt and other leaders of your enemies you could become their mining slaves and be allowed to inhabit a constellation or something providing that you pay your weekly isk to them 
Originally by: "darth solo" bad men came, bad men didnt go home, bad men left containers.
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Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.21 20:37:00 -
[149]
Hey... check out this thread... http://oldforums.eveonline.com/?a=topic&threadID=479949
Im NOT an LV alt Im NOT a Goon alt Im TRYING to get CCP to rule on this or get someone to say wether or not its allowed :p *looks around the restaurant then look at his mate* "I wouldnt be greatly surprised if a little band came in and started playing *hums the Star Wars Cantina theme*" |

Tetsujin
Caldari Band of Brosefs
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Posted - 2007.02.21 20:46:00 -
[150]
Originally by: Richard Aiel
Im TRYING to get CCP to rule on this or get someone to say wether or not its allowed :p
For that it would have to be intentional and it wasn't so it's sort of a waste of a thread. :\
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Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.21 20:59:00 -
[151]
Originally by: Tetsujin
Originally by: Richard Aiel
Im TRYING to get CCP to rule on this or get someone to say wether or not its allowed :p
For that it would have to be intentional and it wasn't so it's sort of a waste of a thread. :\
Not really when the guys arguing against me are saying that CCP condones this action... I was kinda hoping someone would chime in and say "um we dont allow it btw" *looks around the restaurant then look at his mate* "I wouldnt be greatly surprised if a little band came in and started playing *hums the Star Wars Cantina theme*" |

Tetsujin
Caldari Band of Brosefs
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Posted - 2007.02.21 21:03:00 -
[152]
Originally by: Richard Aiel
Not really when the guys arguing against me are saying that CCP condones this action... I was kinda hoping someone would chime in and say "um we dont allow it btw"
They are presuming that it was intentional. It wasn't, so there's nothing for CCP to condone or disallow.
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Lady Kinla
World Order The Imperial Order
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Posted - 2007.02.21 21:11:00 -
[153]
Originally by: Roy Batty68
Originally by: Marcus TheMartin There are alot of things that are unfair in this game.
Like local which works as a big Pirate in the system alarm but I don't get a big miner in the system alarm.
Or alts for example. The list can go on 
Aurora: Purple alert! Purple alert! Miners in the system! Player: Eh? Aurora: Purple alert... Player: WTF ya mean, purple alert? This the ship Formerly Known as... Barney or something? Aurora: Well I'd say red, but the bulbs out... Player: Oh.. ok... What's with the minors then? What? I have to mind myself just because their parents cba to, hmmm... parent? Aurora: No ya thick git. Miners not minors! Go. Get them! Player: Ah, right! Now where they at then? Aurora: <sigh> Look, ya spent all your isk on this silly miner alert system. If ya can't sort out the navigation yourself. Well, paddle, no... creek, yes... up it. Eh?
only a couple of movies or tv shows were ripped off in the making of this totally irrelevant post. thank you, enjoy your evening
Thank you sir you just made my day.   ---------------------------
"Did i ask for anyone to copy this into their sig? No ****heads this is my text not yours!" Already disobeyed... W00t! I am no longer a !. |

Beeszz
Gallente Tides of Silence SMASH Alliance
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Posted - 2007.02.21 22:42:00 -
[154]
Edited by: Beeszz on 21/02/2007 22:38:52 A lot has been repeated about intentionally crashing the node with drones and warp bubbles and people warping in en masse. But maybe the real tactic of LV was this:
Originally by: prsr
Yea, because those bubbles that only create graphics lag on the client, those crashed the invaders to desktop, really.
Nevermind that people would load in under 15 seconds after jumping in before the "fight" started.
Was the real LV tactic to crash the client of people jumping in with the warp bubbles and then killing the ships off easily that are held in the warp bubbles?
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Van'Klomp
Minmatar RedSun Inc
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Posted - 2007.02.21 23:29:00 -
[155]
Originally by: Tetsujin
Originally by: Van'Klomp
Or... He was giving an order and it was followed, with the end result being a success?  
And I a said 'if', if he gave this order and it was followed to the effect of crashing the node then a ban is deserved (unless exploitation is the new 'in-thing')...
Dude, I know that it's pretty hard to get stuff like sarcasm and tone of voice from pure text, but that quote drips of sarcasm.
No sarcasm intended, it was a rhetorical question as I would expect the answer to "unless exploitation is the new 'in-thing'" always be "no".
I'm simply very anti-exploit, though I am not accusing, I said "if".
Thanks *------* SLAVE-BRITAIN // SIGN THE PETITION
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Kaber Jost
Caldari
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Posted - 2007.02.21 23:32:00 -
[156]
Don't care who is at fault, just know CCP need to find someway to minimize node crashes. One of the drawing points to EVE was large fleet battles, but when the node crashes because of this it goes against what myself, and i'm sure alot of us came here for. It needs to be priority.
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Richard Aiel
Caldari The Funkstars Guild
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Posted - 2007.02.22 08:15:00 -
[157]
Originally by: Kaber Jost Don't care who is at fault, just know CCP need to find someway to minimize node crashes. One of the drawing points to EVE was large fleet battles, but when the node crashes because of this it goes against what myself, and i'm sure alot of us came here for. It needs to be priority.
Its especially gonna get worse when they do their new missioning setup where the lvl 5 missions and higher are in lowsec. One of the main points of the dev blog I read is that they are going to make PVE players more into PVP players, and if they do that, then there are gonna be even more big fleet battles and then what? *looks around the restaurant then look at his mate* "I wouldnt be greatly surprised if a little band came in and started playing *hums the Star Wars Cantina theme*" |

Xaarist
FinFleet Lotka Volterra
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Posted - 2007.02.22 10:28:00 -
[158]
not sure why i do post this at all, since not only the game sucks atm, but the forums do, too.
1. X number of players vs. Y number of players comments
given the fact that there is one gate where hostiles could enter, which is bubbled like there is no tomorrow, and the presence of some titans in system, do you believe a whatsoever huge force would come through this gate in anything else than pods if the game worked properly?
now you say "we would have sent small groups in to kill bubbles and when they're down jump our main fleet." and i will reply our 100+ t2 sniping BS would have appreciated jumping in in small groups - really.
it also is not about numbers only, in a situation like this tactics and strategic position are of more importance. your only chance (given the fact that there would have been no lag at all) would have been to jump in all on one turn, which titans would have dealt with. we had a perfect tactic to take out small groups as well as all of you at the same time.
2. nobody of LV would have moaned about loosing said pos in a fair fight, yeah, even in a fight at all. we were taken the opportunity due to screwed server behaviour.
3. same lag for everybody does not apply. i was perfectly able to log in my covert ops in the neighbor system (took less than 2 minutes to log in), but not able at all to log in characters in jv1v for almost two hours. and people out of m-r were able to jump into jv1v with minor lag.
summary: our advantage wasn't numbers, it was strategic positioning and quality of ships. we would have loved to fight this battle, that's the reason why we were waiting there at this bloody time of the day. we were also sure we would have won that fight if the server was perfect, or more likely, nobody would have dared to even consider jumping into that system under given circumstances. it is not what we have lost or loosing at all, it is the way how it was achieved, and our helplessness to do anything against.
the most important thing lost in jv1v was morale tbh, and the incidents of following days tend to add to this. if we will be the loosers of this war, it won't be just because our enemies were better, it will be because we were basically faced with issues beyond our control, acting in advantage of our enemies. issues, which arise from CCP's actions and actual game mechanics, i won't moan about this. the blow to moral is the refusal to correct mistakes done by CCP without proper explanation. they admit something went wrong, yet they tell us we have to take care of the problems arisen from this ourselves. that's the most annoying thing i ever came across in EVE. and it has potential to make many ppl quit. ---------------- (\_/) (O.o) (> <) This is an alien dressed as Bunny to secretly gain world domination. ...if you don't know Happy Tree Friends, just imagine Teletubbies on LSD... |

James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.02.22 10:32:00 -
[159]
Originally by: Xaarist blah blah blah WE TOTALLY HAD THE UNDEFEATABLE SETUP AND WOULD HAVE WON!
Just say it and save everyone else the BS.
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Xaarist
FinFleet Lotka Volterra
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Posted - 2007.02.22 10:36:00 -
[160]
it wasn't meant that way and i didn't want to write it that way. it adressed people who say "we had 1000 vs. 400 and would have won anyways".
the key points are in the rest of the text. but thanks for letting me state it clearer - it looked a bit like what you read out of it, because i opposed those "numbers" statements.
i say we ight have lost anyways, but not in this way, and not without them to take extremely high losses in the process... ---------------- (\_/) (O.o) (> <) This is an alien dressed as Bunny to secretly gain world domination. ...if you don't know Happy Tree Friends, just imagine Teletubbies on LSD... |
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hotgirl933
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Posted - 2007.02.22 10:38:00 -
[161]
Originally by: Xaarist it wasn't meant that way and i didn't want to write it that way. it adressed people who say "we had 1000 vs. 400 and would have won anyways".
the key points are in the rest of the text. but thanks for letting me state it clearer - it looked a bit like what you read out of it, because i opposed those "numbers" statements.
i say we ight have lost anyways, but not in this way, and not without them to take extremely high losses in the process...
is everyone in LV willing to pay more per month on their subscription to pay for better nodeas ?
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James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.02.22 10:40:00 -
[162]
Originally by: Xaarist it wasn't meant that way and i didn't want to write it that way. it adressed people who say "we had 1000 vs. 400 and would have won anyways".
the key points are in the rest of the text. but thanks for letting me state it clearer - it looked a bit like what you read out of it, because i opposed those "numbers" statements.
i say we ight have lost anyways, but not in this way, and not without them to take extremely high losses in the process...
This much I'd agree with then. Just bear in mind the term "dozen bubbles, 400 T2 snipers" etc. has appeared way too many times already for many to bother reading too closely if it appears. Also I'm kind of hyperactive at the moment.
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Darken Two
Gallente Hybonashi Industries Kith of Venal
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Posted - 2007.02.22 11:08:00 -
[163]
Originally by: Xaarist it wasn't meant that way and i didn't want to write it that way. it adressed people who say "we had 1000 vs. 400 and would have won anyways".
the key points are in the rest of the text. but thanks for letting me state it clearer - it looked a bit like what you read out of it, because i opposed those "numbers" statements.
i say we ight have lost anyways, but not in this way, and not without them to take extremely high losses in the process...
Just a question, If there was no lag and the GOONS had jumped in their entire fleet and started shooting all the bubbles, how long would they have lasted?
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Xaarist
FinFleet Lotka Volterra
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Posted - 2007.02.22 11:18:00 -
[164]
Originally by: Darken Two Just a question, If there was no lag and the GOONS had jumped in their entire fleet and started shooting all the bubbles, how long would they have lasted?
simple question, simple answer:
if there was no lag, and all the goons jumped in at once, these bubbles would have lasted forever. why? because if there was no lag, they would have gotten nuked by a titans doomsday device as soon as they decloaked. ---------------- (\_/) (O.o) (> <) This is an alien dressed as Bunny to secretly gain world domination. ...if you don't know Happy Tree Friends, just imagine Teletubbies on LSD... |

Darken Two
Gallente Hybonashi Industries Kith of Venal
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Posted - 2007.02.22 11:24:00 -
[165]
Originally by: Xaarist
Originally by: Darken Two Just a question, If there was no lag and the GOONS had jumped in their entire fleet and started shooting all the bubbles, how long would they have lasted?
simple question, simple answer:
if there was no lag, and all the goons jumped in at once, these bubbles would have lasted forever. why? because if there was no lag, they would have gotten nuked by a titans doomsday device as soon as they decloaked.
Ahhh good point.
Originally by: Blind Fear Generally, when trying to be a puppetmaster, it is considered good form not to wrap the strings around your neck and choke yourself.
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Bienurdau Hywoaf
Minmatar Matari Holo News Network
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Posted - 2007.02.22 11:25:00 -
[166]
Originally by: Xaarist
Originally by: Darken Two Just a question, If there was no lag and the GOONS had jumped in their entire fleet and started shooting all the bubbles, how long would they have lasted?
simple question, simple answer:
if there was no lag, and all the goons jumped in at once, these bubbles would have lasted forever. why? because if there was no lag, they would have gotten nuked by a titans doomsday device as soon as they decloaked.
If you had a Titan there, why didn't you just send a couple cyno's through the gate and attack the enemy force in the 20 minutes they took on the other side of the gate assembling their force.
You could easily have fired about 5 to 10 minutes before they went to jump and killed most of their fleet....
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Xaarist
FinFleet Lotka Volterra
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Posted - 2007.02.22 11:50:00 -
[167]
look, you have a cage full of hungry, angry tigers. let's put a single (even uber) hunter in there to shoot them from inside. are you really asking we should have given them a titan as an appetizer? also, warping a cyno ship to this gate without lag would hardly be possible. last but not least, they had to come. we could have been waiting for our pos to be boosted to over 50%, couldn't we?  ---------------- (\_/) (O.o) (> <) This is an alien dressed as Bunny to secretly gain world domination. ...if you don't know Happy Tree Friends, just imagine Teletubbies on LSD... |

James Duar
Merch Industrial We Are Nice Guys
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Posted - 2007.02.22 13:20:00 -
[168]
T2 Snipers meet Cov Ops. Cov Ops is a happy little ship who can send a mixed fleet of tacklers and short range battleships directly into an enemy formation, whereupon they feast on Tritanium.
You're kind of forgetting the 300 ships that were already in system mate. It's hardly a simple battle in that respect, too bad it didn't play out.
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Xaarist
FinFleet Lotka Volterra
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Posted - 2007.02.22 15:21:00 -
[169]
when i was there before the nodecrashes, there weren't many more than 10 hostiles in local. now did you plan taking out the node with a logon trap then? we knew of a hostile fleet logged in system of course, would have changed our tactics of course... would have been interesting, nothing more i say. if only we had the ability to do something. ---------------- (\_/) (O.o) (> <) This is an alien dressed as Bunny to secretly gain world domination. ...if you don't know Happy Tree Friends, just imagine Teletubbies on LSD... |
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