Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 .. 13 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Jin Kugu
Garoun Investment Bank Gallente Federation
45
|
Posted - 2016.10.04 23:10:24 -
[61] - Quote
Nevyn Auscent wrote:Jin Kugu wrote: We could just delay concord and facpo by 20 seconds if that's what you want.
If we also get buffs to PG, CPU, & slots on all industrials and all barges, sure we can have slower concord. Or you know, we could consider that a single ship that wasn't heavily targeted by gankers anyway is not a significant nerf to ganking and CCP considered that that particular ship was too weak for it's class & cost.
I doubt this was aimed at ganking but the orca will become way too strong in high sec. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1991
|
Posted - 2016.10.04 23:20:07 -
[62] - Quote
Jin Kugu wrote:I doubt this was aimed at ganking but the orca will become way too strong in high sec. The only real difference here is that there will be something worth fitting that isn't pure tank. With the active mining role and the ability to actually fit a decent sized prop mod it will actually function like a real ship rather than a punching bag.
The innate HP could be toned down if only the concept that indy ships need pigeonholed with limited slots and fitting could die in a fire. So long as they can't have options equivalent to their combat peers of course the HP and function is going to be baked in at high levels.
|
Jin Kugu
Garoun Investment Bank Gallente Federation
45
|
Posted - 2016.10.04 23:29:50 -
[63] - Quote
Tyberius Franklin wrote:The only real difference here is that there will be something worth fitting that isn't pure tank. With the active mining role and the ability to actually fit a decent sized prop mod it will actually function like a real ship rather than a punching bag.
The innate HP could be toned down if only the concept that indy ships need pigeonholed with limited slots and fitting could die in a fire. So long as they can't have options equivalent to their combat peers of course the HP and function is going to be baked in at high levels.
You don't need the mids or lows for mining, it's not much of a choice when the only option is tank.
The problem is that the base EHP is going up AND it gets a new mid AND it gets a bigger ore hold. Oh and the orca will be a totally viable combat ship too if with limited uses. |
Brokk Witgenstein
Extreme Agony
835
|
Posted - 2016.10.04 23:42:15 -
[64] - Quote
Oradric Cube wrote:According to my understanding of the remote repair mechanics the orca pilot would get a concord suspect flag (yellow blinky) if they perform remote repair on a fleet member that has been attacked by another player in hisec triggering concord criminal (red blinky).
This is my understanding too UNLESS the pilot is a member of your own corp. Then you are free to repair without going suspect. Another option would be to quickly accept a duel invite from the one requiring logi -- this especially useful in case the target you wish to rep is another Orca.
EDIT: WOOOPS apparently you wouldn't even get a flag if your reptarget didn't aggress anything. Even better then \o/ Woo-hoo!
Changes are looking excellent by the way - so glad I didn't sell mine back when I didn't really need it anymore. |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1991
|
Posted - 2016.10.04 23:43:30 -
[65] - Quote
Jin Kugu wrote:Tyberius Franklin wrote:The only real difference here is that there will be something worth fitting that isn't pure tank. With the active mining role and the ability to actually fit a decent sized prop mod it will actually function like a real ship rather than a punching bag.
The innate HP could be toned down if only the concept that indy ships need pigeonholed with limited slots and fitting could die in a fire. So long as they can't have options equivalent to their combat peers of course the HP and function is going to be baked in at high levels.
You don't need the mids or lows for mining, it's not much of a choice when the only option is tank. The problem is that the base EHP is going up AND it gets a new mid AND it gets a bigger ore hold. Oh and the orca will be a totally viable combat ship too if with limited uses. The EHP is going up because it's actually going somewhere useful if you tank it or want to receive reps from friendly help. And if is a good word to use there since enough paper thin orcas have died to say it's not obvious to everyone what (or even if apparently) to fit. Even more soon when drone mining rigs/DDAs/500mn MWDs aren't laughable suggestions.
And someone's still going to fit expanders. |
Jin Kugu
Garoun Investment Bank Gallente Federation
45
|
Posted - 2016.10.04 23:49:05 -
[66] - Quote
Tyberius Franklin wrote:
The EHP is going up because it's actually going somewhere useful if you tank it or want to receive reps from friendly help. And if is a good word to use there since enough paper thin orcas have died to say it's not obvious to everyone what (or even if apparently) to fit. Even more soon when drone mining rigs/DDAs/500mn MWDs aren't laughable suggestions.
And someone's still going to fit expanders .
Orcas can already fit a pretty massive tank. I would be all in favour of making more of that EHP shields instead of hull but keeping the massive hull plus a massive shield boost is too much. |
Brokk Witgenstein
Extreme Agony
835
|
Posted - 2016.10.04 23:49:38 -
[67] - Quote
Tyberius Franklin wrote: And someone's still going to fit expanders.
Last guys who suggested triple cargo rigs and full cargohold expanders in the lows got laughed at so hard by yours truly they had to close the thread LOL
That comment of yours just gave me an afterchuckle YaY! For common sense |
Tyberius Franklin
Federal Navy Academy Gallente Federation
1991
|
Posted - 2016.10.05 00:05:30 -
[68] - Quote
Jin Kugu wrote:Tyberius Franklin wrote:
The EHP is going up because it's actually going somewhere useful if you tank it or want to receive reps from friendly help. And if is a good word to use there since enough paper thin orcas have died to say it's not obvious to everyone what (or even if apparently) to fit. Even more soon when drone mining rigs/DDAs/500mn MWDs aren't laughable suggestions.
And someone's still going to fit expanders .
Orcas can already fit a pretty massive tank. I would be all in favour of making more of that EHP shields instead of hull but keeping the massive hull plus a massive shield boost is too much. Agreed that the hull drop is pitiful compared to what was gained in shield HP and utility, but I can see the logic: It's moving to an always in the belt role, it's becoming an active miner, a logi? and a capable defender.
So more HP I guess. |
Avon Salinder
20
|
Posted - 2016.10.05 00:34:33 -
[69] - Quote
Holy crap. I was expecting more power for this ship but this might be a little bit nuts.
I foresee a future of nothing but orcas in highsec belts, all but immune to ganking and quite possibly leading to a proliferation of bots, since the ore hold is so vast a pilot can just walk away from their keyboard ... unless there are further mining changes in the works of course |
Ivan Beer
The Scope Gallente Federation
0
|
Posted - 2016.10.05 00:35:39 -
[70] - Quote
Hello all.
I have a quick question or two, am and still reading the entire blog.
When will the new 'blueprints' be available?
When will the new 'skill books' be available?
Thanks in advance!
|
|
zaayr
MUSE LLP
0
|
Posted - 2016.10.05 00:53:01 -
[71] - Quote
um, I don't know if it is me but I can already lock 5 with my orca so 7 is only a +2 |
Shae Tadaruwa
Science and Trade Institute Caldari State
1131
|
Posted - 2016.10.05 00:57:14 -
[72] - Quote
Ripard Teg wrote:Please increase the Scan Resolution on the Orca.
Put it this way: can a high-sec Orca even lock one of the Catalysts ganking it before (a) the Orca dies, or (b) all of the Catalysts die? Can the same Orca lock and kill an untanked gank Talos before CONCORD does the job for him?
DPS is useless if you can't apply it. Auto agress will allow the drones to attack any catalysts that attack the Orca. The proviso being that combat drones have to be out before being aggressed.
Attentive Orca pilots will manage that ok I think (we won't really know until some data is in).
With the +1 midslot, there's always the option to fit a sebo as opposed to extra tank, propulsion, tackle, etc.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
|
Daichi Yamato
Xero Security and Technologies
3553
|
Posted - 2016.10.05 01:13:00 -
[73] - Quote
Came expecting a buff to ore hold. Instead got a mini FAX that will enjoy having angry sex with battleships.
If you think they are going to be good running missions however, i should point out a few things:
- They are slow as ****. Until CCP remove pockets linked by accel gates, getting them from room to room will be agony. - The dps is less than cheaper battleships. - It's drones are vulnerable when engaging targets at range.
EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"
Daichi Yamato's version of structure based decs
|
TomyLobo
Bros Before Holes The Devils' Rejects
146
|
Posted - 2016.10.05 01:13:24 -
[74] - Quote
As someone who uses the orca for tranporting materials for manufacturing and finished goods, I like the new bonuses but I would rather have a 100,000m3 fleet hangar and 100,000m3 ore hold compared to what is being proposed. It makes the orca more flexible to the needs of the manufacturing base not just mining. We shouldn't be forced to use freighters when moving anything above 140,000m3 and below 200,000m3. |
TomyLobo
Bros Before Holes The Devils' Rejects
146
|
Posted - 2016.10.05 01:22:55 -
[75] - Quote
Goati wrote: Fit right It will be near ungankable and is an afk miners dream, crazy. It is beyond a joke.
Bring more dps?
|
Jin Kugu
Garoun Investment Bank Gallente Federation
45
|
Posted - 2016.10.05 01:40:13 -
[76] - Quote
TomyLobo wrote:Goati wrote: Fit right It will be near ungankable and is an afk miners dream, crazy. It is beyond a joke.
Bring more dps?
People working together need to be continuesly nerfed compared to lazy people.
Once upon a time eve had great stories that happend in high sec like hulkageddon and ice interdictions. Because lazy people like you keep whining for more EHP that potential dissapeared. Now not much of note ever happens in high sec. |
IV Dystopia
Wildly Inappropriate Goonswarm Federation
0
|
Posted - 2016.10.05 02:28:36 -
[77] - Quote
AMAZING!!!
#deathtoexhumers
Can I get a cloak on my Orca and maybe a BFG?
This is going to be awesome!!!!
I'm sooooo bad at this game the new Orca/ Rorqual changes might make me good...?
Maybe not, but here are some dots............................................................................... |
Shae Tadaruwa
Science and Trade Institute Caldari State
1131
|
Posted - 2016.10.05 02:36:06 -
[78] - Quote
IV Dystopia wrote:Can I get a cloak on my Orca and maybe a BFG?... You can already get a cloak on an Orca.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
|
IV Dystopia
Wildly Inappropriate Goonswarm Federation
0
|
Posted - 2016.10.05 02:37:06 -
[79] - Quote
Shae Tadaruwa wrote:IV Dystopia wrote:Can I get a cloak on my Orca and maybe a BFG?... You can already get a cloak on an Orca.
/wink not a Cov Ops Cloak...sweetie... |
Sir SmashAlot
The League of Extraordinary Opportunists Intergalactic Conservation Movement
204
|
Posted - 2016.10.05 03:07:05 -
[80] - Quote
Mara Rinn wrote:Ripard Teg wrote:Please increase the Scan Resolution on the Orca.
Put it this way: can a high-sec Orca even lock one of the Catalysts ganking it before (a) the Orca dies, or (b) all of the Catalysts die? Can the same Orca lock and kill an untanked gank Talos before CONCORD does the job for him?
DPS is useless if you can't apply it. Guard your fleet with a fast-locking destroyer or interceptor, with sentry drones deployed by the mining fleet assisted to the guard. At a pinch you can use a scan-resolution-boosted hauler for the same job. A lateral option is to have two Orcas, each providing one command burst and permanent remote reps to the rest of the fleet. Fit for agility rather than tank, and warp out before hostiles land on grid. Fit warp core stabilisers and warp out before getting blown up.
Drone assists do not work in high sec for killing suspects or criminals |
|
Igzorn Buelle
5
|
Posted - 2016.10.05 03:14:29 -
[81] - Quote
man i cant wait for the changes. i was skeptic about the mining burst thing, but since it now make sense to sit in the belts i am more at ease. at last it will nomore be confined to a pos or citadel. |
IV Dystopia
Wildly Inappropriate Goonswarm Federation
0
|
Posted - 2016.10.05 03:28:08 -
[82] - Quote
Sir SmashAlot wrote:Mara Rinn wrote:Ripard Teg wrote:Please increase the Scan Resolution on the Orca.
Put it this way: can a high-sec Orca even lock one of the Catalysts ganking it before (a) the Orca dies, or (b) all of the Catalysts die? Can the same Orca lock and kill an untanked gank Talos before CONCORD does the job for him?
DPS is useless if you can't apply it. Guard your fleet with a fast-locking destroyer or interceptor, with sentry drones deployed by the mining fleet assisted to the guard. At a pinch you can use a scan-resolution-boosted hauler for the same job. A lateral option is to have two Orcas, each providing one command burst and permanent remote reps to the rest of the fleet. Fit for agility rather than tank, and warp out before hostiles land on grid. Fit warp core stabilisers and warp out before getting blown up. Drone assists do not work in high sec for killing suspects or criminals
Honest question without my usual snarky sarcasm.
Why does everything associated with high-sec have to devolve into ganking?
Basing the entire high-sec meta on the potential of getting or avoiding ganking is crippling.
Be creative and Jog on...(DOTS)
|
Regan Rotineque
The Scope Gallente Federation
464
|
Posted - 2016.10.05 04:37:53 -
[83] - Quote
Avon Salinder wrote:Holy crap. I was expecting more power for this ship but this might be a little bit nuts. I will point out the obvious here that these changes make the mackinaw and skiff obsolete. We seem to have another Svipul effect going on - ships that have been underpowered for a long time get a massive buff, ruining game balance and making other ships in a similar role pointless. I foresee a future of nothing but orcas in highsec belts, all but immune to ganking and quite possibly leading to a proliferation of bots, since the ore hold is so vast a pilot can just walk away from their keyboard ... unless there are further mining changes in the works to provide more engaging gameplay of course
I am always puzzled when i see people type afk miners.....
You need to target and assign drones/strips to the roids. This cannot be automated, unless you want your account banned. most high sec roids are quit small and eaten in minuted by a hulk or mack....so walking away and eating a belt is simply not happening, unless you are a bot or using illegal software.
As for the fear of fleets of orca's I dont think the overall boost to the mining drones will lead to that for most industrialists. Im sure you will see more of them out in the belts now, but that is because they have to be there, instead of irbiting stations or docked in a pos.
Overall I am pleased with the changes I see for the hull. I think I too would have preferred a 5/5/3 layout but the additional slots are appreciated. The increased ore bay is a very welcome addition allowing the ship to stay on field longer for support.
I do agree with the suggestion that the ship scan resolution needs to be increased, the dps is not usefull if you cannot apply it. Right now she locks about as fast as a snail.
I am a bit confused regarding the mindlink - it loses the 15% mining yield bonus, how is this being offset? |
Shae Tadaruwa
Science and Trade Institute Caldari State
1132
|
Posted - 2016.10.05 04:57:01 -
[84] - Quote
IV Dystopia wrote:Shae Tadaruwa wrote:IV Dystopia wrote:Can I get a cloak on my Orca and maybe a BFG?... You can already get a cloak on an Orca. /wink not a Cov Ops Cloak...sweetie... /throwup there's no advantage to a covops over any other cloak for the Orca.
Covops provides 2 general advantages:
1. no reduction in sub-warp speed 2. warp cloaked
In relation to 1, the Orca aligns like a brick anyway, so aligning while cloaked in order to warp and relying on a covops cloak is no better than MWD/cloak trick. Actually worse. Anyone that wants to decloak an aligning Orca would have to be dead not to be able to find a ship so big and so slow. So in terms of aligning to warp, covops !> other cloak.
If it's already cloaked and just moving, then the speed isn't critical. Being cloaked is providing the greatest aspect of risk management and all 3 cloaks are ok in that regard.
In relation to 2, again there is no major advantage. You are either already cloaked in a position you want to be in and moving, or in such a big slow ship, you'd want to be ensuring wherever you are headed is already safe enough that you don't need a cloak when warping.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
|
BahWeepGrahNaWeep MiniBom
Bah Weep Grah Na Weep Mini Bahm StarBlazers Alliance
0
|
Posted - 2016.10.05 05:40:37 -
[85] - Quote
Echo Mande wrote:Please, pretty please, add ore compression as an Orca/Rorqual ability, even if this has to be enabled with a module and skill. Ore compression in the field would IMO be much more useful, and support the fleet much better, than a larger ore hold would. It would allow the Orca/Rorqual to tractor in cans, compress and store the contents and then allow a single hauler to be far more useful hauling compressed ore/ice to station. It would also keep the command pilot more involved and in the field. Not giving compression to the Porpoise would give the Orca/Rorqual an extra force multiplier bonus over the Porpoise.
On a related note, are the command ships' ore holds accessable to the fleet, like a fleet hangar?
I completely agree with this, the orca needs compression or unlock the rorq and give it hisec access. it is a major pita to have to have 1 person dedicated to flying a cargo ship just to take ore back to station. The orca is large enough that it should have it available to it. I still do not truely understand why a rorq can not mine in hisec. I know most will say it isn't needed, but i say it i as it has compression availble to it. what would be nicer than to be able to stay out and go belt to belt until full of compressed ore. it would be alot better than ok guy, hold i gotta unload again or hey bill, need you to switch to cargo for 5 minutes. If you can compress, you can stay out longer, that simple. |
Sgt Ocker
Caldari Provisions Caldari State
1142
|
Posted - 2016.10.05 06:25:50 -
[86] - Quote
Sullen Decimus wrote:Altrue wrote:Awww nice buff, but I'm a bit sad that the SMA size remains the same. I like this assembled ship suitcase ability of the Orca. Makes for a very tiny mobile home, I'd have loved to see some thoughts given to that kind of nomadic gameplay. Making the sma bigger would start to cut into the bowhead territory. Rather than doing that though I mentioned taking a look at the barge sizes and if you read the blog they are reducing the volume of the hulk/covetor by 25%. That should make those mobile ops a little easier :) Even reducing those 2 by 25% doesn't change anything as far as the SMA goes, you can still only fit 2 of them in an Orca. Before - 4 Skiffs (100K), 2 Mack's (150K), or 2 Hulks (200K). After - Still the same, the reduction in size has no effect on hauling ships.
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
|
Sgt Ocker
Caldari Provisions Caldari State
1142
|
Posted - 2016.10.05 06:56:01 -
[87] - Quote
Tyberius Franklin wrote:Jin Kugu wrote:Tyberius Franklin wrote:
The EHP is going up because it's actually going somewhere useful if you tank it or want to receive reps from friendly help. And if is a good word to use there since enough paper thin orcas have died to say it's not obvious to everyone what (or even if apparently) to fit. Even more soon when drone mining rigs/DDAs/500mn MWDs aren't laughable suggestions.
And someone's still going to fit expanders .
Orcas can already fit a pretty massive tank. I would be all in favour of making more of that EHP shields instead of hull but keeping the massive hull plus a massive shield boost is too much. Agreed that the hull drop is pitiful compared to what was gained in shield HP and utility, but I can see the logic: It's moving to an always in the belt role, it's becoming an active miner, a logi? and a capable defender. So more HP I guess. As a lowsec miner - I'd liked to have seen a 3rd lowslot and T2 resists but as my orca will now have a slightly better chance of not only surviving the odd attack but have the ability to deal some DPS as a deterrent, I say these changes are just about right.
No more being held on grid for 10 minutes by a lone ceptor while his buddies travel 10 jumps to get on the kill. -- - -- - -- - -- A compression module for the Orca would be nice, having to dock it up every 16 or 17 minutes to empty it or have a freighter on standby (especially in lowsec), pretty much defeats its ongrid role.
Suggestion; Highslot module, lowsec/nulsec activation only, 300 Heavy water to activate (reduces by 25% per lvl Capital Industrial Ships) 60 second activation time, no auto repeat. Works just like its Rorqual counterpart by immobilizing the Orca for the duration of the cycle (has a nice clear animation so everyone nearby can see it is active)
My opinions are mine.
If you don't like them or disagree with me that's OK.- - - - - -
Just don't bother Hating - I don't care
It really is getting harder and harder to justify $23 a month for each sub.
|
IV Dystopia
Wildly Inappropriate Goonswarm Federation
0
|
Posted - 2016.10.05 08:00:17 -
[88] - Quote
Shae Tadaruwa wrote:IV Dystopia wrote:Shae Tadaruwa wrote:IV Dystopia wrote:Can I get a cloak on my Orca and maybe a BFG?... You can already get a cloak on an Orca. /wink not a Cov Ops Cloak...sweetie... /throwup there's no advantage to a covops over any other cloak for the Orca. Covops provides 2 general advantages: 1. no reduction in sub-warp speed 2. warp cloaked In relation to 1, the Orca aligns like a brick anyway, so aligning while cloaked in order to warp and relying on a covops cloak is no better than MWD/cloak trick. Actually worse. Anyone that wants to decloak an aligning Orca would have to be dead not to be able to find a ship so big and so slow. So in terms of aligning to warp, covops !> other cloak. If it's already cloaked and just moving, then the speed isn't critical. Being cloaked is providing the greatest aspect of risk management and all 3 cloaks are ok in that regard. In relation to 2, again there is no major advantage. You are either already cloaked in a position you want to be in and moving, or in such a big slow ship, you'd want to be ensuring wherever you are headed is already safe enough that you don't need a cloak when warping.
Thank you sooooo much for your wisdom and knowledge.
All I can hope is that you never stop sharing it with the Eve Community.
.......(DOT)......(DOT).....(MORE DOTS)....... |
Shae Tadaruwa
Science and Trade Institute Caldari State
1132
|
Posted - 2016.10.05 08:05:44 -
[89] - Quote
IV Dystopia wrote:Thank you sooooo much for your wisdom and knowledge.
All I can hope is that you never stop sharing it with the Eve Community.
.......(DOT)......(DOT).....(MORE DOTS)....... Thank you for the sentiment and I agree.
Wisdom is worth sharing.
Dracvlad - "...Your intel is free intel, all you do is pay for it..." && "...If you warp on the same path as a cloaked ship, you'll make a bookmark at exactly the same spot as the cloaky camper..."
|
Gunrunner1775
Empire Hooligans
108
|
Posted - 2016.10.05 08:34:04 -
[90] - Quote
been trying and trying, and starting to bleed from my eyes and ears
the numbers, my god the numbers
what will yield fit miners (w/ max skill + implants) be sitting at with the new version of the boosts
max skill orca + foreman link, providing boosts for 3 max yield skiffs w/ implants |
|
|
|
|
Pages: 1 2 [3] 4 5 6 7 8 9 10 11 12 13 .. 13 :: one page |
First page | Previous page | Next page | Last page |