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HatePeace LoveWar
Amarr FATAL REVELATIONS FATAL Alliance
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Posted - 2007.03.30 08:14:00 -
[31]
Originally by: Heptameron Nice work to those that made it all the way to the target system...
Unfortunately at least 250 support would not have made it due to node issues, lag whatever.
As for the target system cap.... well that's just so seriously messed up it beggars belief. Wish someone would have told us beforehand I wouldn't have wasted 4 hours of my life trying to get there.
Hmm, if they had not done that, then we'd of had node crash after node crash and you'd of been sitting at your login in screen while the outcome of this fight would of been determined by how lucky either side was in getting pilots back into the game.
Neither side had very much in the way of support in that system anyways apart from a handful of bob (which i dont think made much of a difference to the outcome). The other support fleets were involved in engagements outside of the system, which was bad enough. I had 180 goons/pure jump into me and didn't see one of them.
Can understand your fustration though, but try not to break the tin foil hats out over this, things would of been far worse / unplayable had the system had over 1000 in there.
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schneirder
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Posted - 2007.03.30 08:18:00 -
[32]
*snip* Posting with an unidentified character and characters in NPC corporations in this forum is prohibited. If you wish to participate in the discussions here, be sure to have your corporation and or alliance status ticked in your forum settings. -Valorem ([email protected]) me no german me no russki me no human |

Proxay
Gallente Fallen Angel's Xelas Alliance
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Posted - 2007.03.30 08:27:00 -
[33]
One thing to remember;
If there wasn't a Titan building, bob may've defended that vigourously to simply catch all those capitals which jumped in to try to kill it, and by repping the pos, held them there longer.
40~ dreads were lost, @ 2.2b a piece (Fittings included) with a 400m payback on average, that totals out to 1.6b per, and 65billion isk lost to the coalition.
Titan minerals, if bought, only total about 50billion, and if RKK was building a titan, that bpo would be in a station right now, they wouldn't have let it slip away.
^ Hypothetical.
God I hope this is under 24kb It is :) Kreul Intentions |

Geiran Thorne
Mordus Angels
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Posted - 2007.03.30 08:29:00 -
[34]
On behalf of Mordus Angels I congratulate the coalition for the successful accomplishment of the objective.
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StarshipTrooper
Eternity INC. Mercenary Coalition
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Posted - 2007.03.30 08:30:00 -
[35]
Edited by: StarshipTrooper on 30/03/2007 08:26:48
Originally by: branodn lee well this is just another case gm or dev helping bob agin. they should of limited the number of people in the system with bob already in it. thats just bull crap. you limit the system to 600-700 people after bob is already in the system. thats crap. way to go ccp another way to help bob out yet agin. next time just limit it to 300 or what ever bob has in there.
Read and weep. Limiting the amount of ppl in a system to 700 has a nice blog about it.
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Cardassius
Seraphin Technologies S.E.R.A
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Posted - 2007.03.30 08:32:00 -
[36]
Lol, congratulating someone on something they can't proof they achieved?
They destroyed the pos because they thought there was a Titan building, if there was they achieved their goals, if there wasn't they didn't achieve a thing.
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padshiiangel
Black Avatar Firmus Ixion
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Posted - 2007.03.30 08:34:00 -
[37]
~40+ cap ships coalition was destroyed nice work BoB well done 
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Graalum
Foundation R0ADKILL
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Posted - 2007.03.30 08:34:00 -
[38]
Originally by: Gama24 So, the Coalition achieved their objective, even though it was a pyrrhic victory, and BOB couldn't stop them. Though a few more battles like that and BOB won't need to go up north.
You do realize, that even with the high-end estimate, you killed about 5% of the coalition dread fleet, right? about 2 to 4 dreads per alliance involved. An amount that will probably be replaced and expanded on by the end of next week.
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WRWR
Amarr Rage and Terror Against ALL Authorities
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Posted - 2007.03.30 08:38:00 -
[39]
Originally by: padshiiangel ~40+ cap ships coalition was destroyed nice work BoB well done 
yep, dont forget bob pet, titan in buildind was destryoed too
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Vensa Heckler
Clarf Inc
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Posted - 2007.03.30 08:40:00 -
[40]
if you're gonna whine about the limiting, then think about what the alternative is. local hits 600 people immense amounts of lag and problems with de-synced clients. local hits 700, 800, 900, 1000+ node dies either then or during that increase, the rest of the evening is spent sitting on your log in screens, and not just the people who crashed and tried ot get back in, pretty much everybody in system, and maybe even the surrounding systems if some of them shared nodes. at this point i dont know what would happen, whether coalition caps would still be sitting at the POS dying or if they would have been frozen when the node crashed, maybe the POS wouldn't even have died at all that evening if some bob people on logistics had been able (lucky enough) to get on. either way, no one would have been able to do very much constuctive, and if they had, it would have been as false a victory as jv1v.
just because you couldn't blob and kill the node, doesn't mean you didn't get the job done. it just means your leaders and capship pilots are more dedicated and skillful than you think. -
Do what thou wilt shall be the whole of the Law |
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Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.03.30 08:41:00 -
[41]
Edited by: Tearavygh Quillam on 30/03/2007 08:40:09
Originally by: HatePeace LoveWar Neither side had very much in the way of support in that system anyways apart from a handful of bob (which i dont think made much of a difference to the outcome). The other support fleets were involved in engagements outside of the system, which was bad enough. I had 180 goons/pure jump into me and didn't see one of them.
Can understand your fustration though, but try not to break the tin foil hats out over this, things would of been far worse / unplayable had the system had over 1000 in there.
That would have been ok if Eve had 700 players at peek time, but it's far worse than that.
Peek time is about 32000, while let's assume only 2000 players tried to take part in the conflict. Amongst these, 700 were sat in the target system with pitiful but bearable game conditions. The rest who tried to take part were kept in e-warps and when that ended modules weren't loaded. I stood 1 hour with no module and I was in a system with barely 150 before log offs occured, hell it had problems even with 70.
The primary Coalition objective was accomplished. Well done. The BoB one, I don't know, I don't care, everyone says what they want in the end and no one knows for sure what others know.
Was it fun? No, for me it wasn't. We could have done much more, but CCP disappointed again. Limiting a system to 700 and giving strategic advantage to BoB again is pitiful. Was it done on purpose? I don't know, it's besides the point. Keeping all the systems around literally unplayable is even more pitifull.
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Drakoumel inSpace
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Posted - 2007.03.30 08:45:00 -
[42]
bob , coalition and ****s . The fact is the game is not playable any more. To defend a system bring 500playrs ( + 200fighters ), lag is huge so the enemy can use only the 10% from his force Yesterday we loose bs from npc up the gates. We cant warp our , we cant jump , we cant lock . CCP is a team of idiots, that cannot handle the succes of their own game. PS sorry for my english 
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Xori Ruscuv
Takin' a break
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Posted - 2007.03.30 08:45:00 -
[43]
Edited by: Xori Ruscuv on 30/03/2007 08:42:00
Originally by: Tearavygh Quillam Limiting a system to 700 and giving strategic advantage to BoB again is pitiful. Was it done on purpose? I don't know, it's besides the point. Keeping all the systems around literally unplayable is even more pitifull.
The only truly pitiful thing here is your inability to read blogs that are 6+ months old.
Originally by: StarshipTrooper
Read and weep. Limiting the amount of ppl in a system to 700 has a nice blog about it.
He even posted the link for you.
Originally by: The blog you failed to read current issues & the inbox monster reported by Oveur | 2006.08.30 20:07:26
Nice DATE, eh?
- - - Passive shield tank is the new WCS!
Originally by: nickycakes so you're saying that when you don't get spanked by bob it's big news
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StarshipTrooper
Eternity INC. Mercenary Coalition
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Posted - 2007.03.30 08:45:00 -
[44]
Edited by: StarshipTrooper on 30/03/2007 08:43:26
Originally by: WRWR
Originally by: padshiiangel ~40+ cap ships coalition was destroyed nice work BoB well done 
yep, dont forget bob pet, titan in buildind was destryoed too
Do u by any chance have ANY visual proof of a titan being built at that POS that was destroyed ??
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Blacklight
Black Nova Corp Band of Brothers
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Posted - 2007.03.30 08:50:00 -
[45]
There's no wonder lots of us are boycotting these forums these days.
"OMG 5 BoB Dreads died" - mahoosive backslapping "OMG coalition lost a load of dreads" - dreads mean nothing we can replace them easily
One could be excused for assuming that there is a -100 points of IQ penalty for posting on Eve-O given the utter stupidity of the comments on this forum.
Regardless of the outcome of this war the community deteriorates daily.
Blog
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Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.03.30 08:51:00 -
[46]
Originally by: Vensa Heckler if you're gonna whine about the limiting, then think about what the alternative is. local hits 600 people immense amounts of lag and problems with de-synced clients. local hits 700, 800, 900, 1000+ node dies either then or during that increase, the rest of the evening is spent sitting on your log in screens, and not just the people who crashed and tried ot get back in, pretty much everybody in system, and maybe even the surrounding systems if some of them shared nodes. at this point i dont know what would happen, whether coalition caps would still be sitting at the POS dying or if they would have been frozen when the node crashed, maybe the POS wouldn't even have died at all that evening if some bob people on logistics had been able (lucky enough) to get on. either way, no one would have been able to do very much constuctive, and if they had, it would have been as false a victory as jv1v.
just because you couldn't blob and kill the node, doesn't mean you didn't get the job done. it just means your leaders and capship pilots are more dedicated and skillful than you think.
It's not about blobbing, it's about playing and accomplishing an objective. If it's thought that it is necessary to bring everyone and the dog and if everyone and the dog pays for it and wants it, then everyone and the dog should be allowed to play it as they want it.
And make no biased judgement, if BoB & party could have brought more into the system, they would have, in fact there are some funny rumors wandering around .
All in all, the Coalition objective was accomplished, it's just a pity that lots of peeps were ready for more and they all ended up frustrated.
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WRWR
Amarr Rage and Terror Against ALL Authorities
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Posted - 2007.03.30 08:53:00 -
[47]
 Originally by: StarshipTrooper
Do u by any chance have ANY visual proof of a titan being built at that POS that was destroyed ??
yea, maybe i need share names of spies too ?
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Lunas Feelgood
Maza Nostra RAZOR Alliance
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Posted - 2007.03.30 08:53:00 -
[48]
Im proud to say I was there to and died a horrible dead..
Gazmus the scottish nub was top dmg on the moros of doom
Never saw anything for over and hour never fired a single shot.. However that was expected so im not gonna petition the ship lose but only my pod..
But I do find it unbeliveble that CCP closes the sys at 700 after our 200 capital ship jumped in.. ???
Basically meant that BOB 500 man defence fleet would have np slaughtering our dreads.. Atleast the GM could have talk with the coalition leaders and tell them that there would be a 700 man limit so they could have chnage there tactic..
Was a very bad call from CCP..
But ofcourse the sys woulnt be able to handle that many people and there should be some player restriction.. However atleast the GM team could have told the coalition leaders..
Anyway gratz to all for this historic battle.. Your signature was inappropriate, email [email protected] to find out why -Sahwoolo |

WRWR
Amarr Rage and Terror Against ALL Authorities
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Posted - 2007.03.30 08:54:00 -
[49]
anyways, we need confirm that fact from bob leaders, if they have some balls  
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Kraeze
Synergy. Imperial Republic Of the North
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Posted - 2007.03.30 08:55:00 -
[50]
That was an interesting fight, my Moros didn't got to fire a round as I lagged...tried to relog and didn't get in. Hurray CCP.
I'm not sure who knew about the 700 player limit but it should have been announced somehow because it's no use bringing twice the ammount of ppl if they aren't even gonne be able to see anything.
For me this night was a big waste of time, EVE wise. At least I got to play the new C&C now.
I'm however proud of the show we put up and I'm glad to see at least some ppl got to shoot stuff. I think CCP needs to think of something to or avoid these massive lag battles, because seriously this isn't much fun the play. I guess a lot of ppl will get their ship back as they lagged (I stared 15mins into empty space as my screen didn't load) and then got probed out (or stayed in siege) while they couldn't login.
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Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.03.30 08:57:00 -
[51]
Originally by: Xori Ruscuv Edited by: Xori Ruscuv on 30/03/2007 08:42:00
Originally by: Tearavygh Quillam Limiting a system to 700 and giving strategic advantage to BoB again is pitiful. Was it done on purpose? I don't know, it's besides the point. Keeping all the systems around literally unplayable is even more pitifull.
The only truly pitiful thing here is your inability to read blogs that are 6+ months old.
Originally by: StarshipTrooper
Read and weep. Limiting the amount of ppl in a system to 700 has a nice blog about it.
He even posted the link for you.
Originally by: The blog you failed to read current issues & the inbox monster reported by Oveur | 2006.08.30 20:07:26
Nice DATE, eh?
Don't play wise ass where there's no point. I've read the blog, but this was no ordinary battle, extreme situations impose extreme measures, but CCP doesn't care.
I'd very much like to know your comment on this.
Originally by: Tearavygh Quillam Keeping all the systems around literally unplayable is even more pitiful.
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Lunas Feelgood
Maza Nostra RAZOR Alliance
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Posted - 2007.03.30 08:59:00 -
[52]
Originally by: Blacklight There's no wonder lots of us are boycotting these forums these days.
"OMG 5 BoB Dreads died" - mahoosive backslapping "OMG coalition lost a load of dreads" - dreads mean nothing we can replace them easily
One could be excused for assuming that there is a -100 points of IQ penalty for posting on Eve-O given the utter stupidity of the comments on this forum.
Regardless of the outcome of this war the community deteriorates daily.
I cant belive you actually taken proud in killing that many dread?? Why may I ask??
Whats skill does it need to attack 200 capital ship and kill 40 with a 500man fleet becuase the sys was in lockdown and the coalition support fleet coulnt jump in??
Also remember you were allrdy in sys and loaded.. We jumped that means that most of our capital ships wasnt even loaded when they died..
Dont take proud in this lag fest.. However you can be plaesed becuase you guys just did what every other faction would have done and that is to try to kill as many as possible..
So GJ to that Your signature was inappropriate, email [email protected] to find out why -Sahwoolo |

MacDuncan
Minmatar Unknown Society
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Posted - 2007.03.30 09:07:00 -
[53]
@Blacklight: May i ask where's the difference from the "old BoB"-behavior...?
I was in K-6 to catch a glimpse of todays alliance warfare...as some wise ppl told me: Been there, saw it and whined...a lot...
--
Might As well Train Another Race |

Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.03.30 09:08:00 -
[54]
Originally by: Blacklight There's no wonder lots of us are boycotting these forums these days.
"OMG 5 BoB Dreads died" - mahoosive backslapping "OMG coalition lost a load of dreads" - dreads mean nothing we can replace them easily
One could be excused for assuming that there is a -100 points of IQ penalty for posting on Eve-O given the utter stupidity of the comments on this forum.
Regardless of the outcome of this war the community deteriorates daily.
By boycotting you mean posting on alts, right?
Secondly, why are you whining now your spin is failing you. You were betting on the Coalition falling apart, on RAGOON stopping after eviscerating LV and its not happening, is it?
Thirdly, the community deteriorating, yes I agree with you. But if you wanna know where that descent started, I suggest you take a long hard look in the mirror and at your fellow BoB-members. You have played a role in the deterioration as much as anyone, and continue to do so albeit through alt-posts.
-------------- In completely unrelated news, after careful research, the Guiding Hand Social Club concludes that no member of the Guiding Hand Social Club is guilty of corptheft. |

Kappas.
Galaxy Punks Freelancer Alliance
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Posted - 2007.03.30 09:10:00 -
[55]
Originally by: LordInvisible according to BoBs KB, 38 dreads were destroyed and none lost.
You believe BoB post all their losses?
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Drakoumel inSpace
Mythos Corp RAZOR Alliance
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Posted - 2007.03.30 09:11:00 -
[56]
BoB , coalition and ****s . The fact is the game is not playable any more. To defent a system bring 500players ( even if fly shuttles ) + 200fighters , make the lag huge and the enemy can use only the 10% of his force Yesterday we loose bs on the gate from npcs . We cant jump , we cant warp out , we cant lock CCP must interfere and allow to jump in the system only the capitals . But CCP is a team of idiots , that cannot handle the succes of their own game PS: Sorry for my english
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Kojirochan
InterGalactic Corp. Imperial Republic Of the North
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Posted - 2007.03.30 09:12:00 -
[57]
Why do these threads always have to go up in flames?
Coalition went to do a job which was completed, in no way was there any thought that we would come out of this battle with 0 losses. Obvisouly we would want numbers to a minimum...
its quite clear that theres NEVER going to be a time when large scale battles will be fought without much lag. I wasnt there but just reading corp + Alliance chat every had lag, some people never got to even load during the battle...
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Lord Tikaden
Amarr BURN EDEN
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Posted - 2007.03.30 09:14:00 -
[58]
Forget the titan and the cap ships lost even forget the lag and the 700 limit in system that seems to have worked in bobs favour.The fact of it all is that ships and mods you can buy the coalition being able to take there objectives is priceless.
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Variable1
Shinra Lotka Volterra
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Posted - 2007.03.30 09:15:00 -
[59]
Originally by: Blacklight
Regardless of the outcome of this war the community deteriorates daily.
/signed :( Too many peeps still at school these days.
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Velios
M. Corp M. PIRE
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Posted - 2007.03.30 09:31:00 -
[60]
Originally by: Blacklight Regardless of the outcome of this war the community deteriorates daily.
Signed. Something bad has happened to EVE, the community is not what it used to be. Thats the main reason my corp is no longer involved in big alliance stuff as the grief and bad mouthing just ruins the game.
Anyway, congrats to both sides. There will always be controvercial circumstances surrounding a battle of this magnitude until the internet is capable of handling battles of this nature fluently and in real time.
M.Corp Capital Blueprint Department |
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