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Thread Statistics | Show CCP posts - 5 post(s) |

Agnst
Amarr Black Omega Security
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Posted - 2007.05.03 16:07:00 -
[91]
Originally by: Alice Cholmondeley
Originally by: Masta Killa
Maybe if you behave well and fulfill the "overweight & has an office job" requirement, they will let you fly one of their 20 titans in 1 year.
Having seen you, you're in no place to talk.
What's so wrong about him? Atleast he's funny and intelligent, has a point in each of his posts.
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Chewan Mesa
coracao ardente Triumvirate.
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Posted - 2007.05.03 16:14:00 -
[92]
Originally by: Fubarski ...
Because continuing to move the end-game farther out of new players is going to drive off the recurring new blood an MMO needs to survive.
Fubar
Tbh EVE is different in this regard than other MMOs. EVE is not designed to give single players the ability to reach all parts of its "end game" alone.
The skill training over time basically limits you to only experience a rather small part shipwise for the average players, and the isk-part as you said limits them in regards of supercaps to get.
But lets be honest, the "end game" such as titans are totally useless for the single average player who gets EVE, looks at the box and thinks "oh kewl I wanna get a titan".
And I'm not saying this in a negative way, its useful for groups, alliances etc to get, but there are other goals way more achievable which are also of use for the single player.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.05.03 16:18:00 -
[93]
Originally by: Mariko San Edited by: Mariko San on 03/05/2007 15:49:14
Originally by: Dark Shikari
Originally by: Wendat Huron
Originally by: James Lyrus Let me be the first to welcome our new BoB overlords... (wait, didn't I do this in a goony thread the other day...)
Even if BoB built 10 of them, that still doesn't make titans easy or cheap to build. I mean, seriously, the number of components involved, especially if you acutally used haulers to move 'em rather than freighters... that alone's some serious effort.
Motherships and Titans, _are_ difficult, and expensive to build. Cranking them out? Well, I'm impressed. I mean, consider for a moment, what kind of level of income that actually implies?
Titans need a little work still, but they're still not even remotely cost effective.
Considering them exploiting the bugged blood raider complexes for quite some time that income is a non-factor.
You mean the complexes that I reported as bugged and were removed from the game only a week after the bug was introduced, so that they've gotten zero income from them for weeks now, as compared to RA which is earning 60-100 billion a day from its complexes? 
Curious to know how many tens of billions of isk were made in the meantime or did you hand it all back as you knew they were bugged?
I reported it on the first day I found about the bug. It was removed the next day.
--23 Member--
Listen to EVE-Trance Radio! |

Agnst
Amarr Black Omega Security
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Posted - 2007.05.03 16:20:00 -
[94]
Originally by: Dark Shikari
Originally by: Wendat Huron
Originally by: James Lyrus Let me be the first to welcome our new BoB overlords... (wait, didn't I do this in a goony thread the other day...)
Even if BoB built 10 of them, that still doesn't make titans easy or cheap to build. I mean, seriously, the number of components involved, especially if you acutally used haulers to move 'em rather than freighters... that alone's some serious effort.
Motherships and Titans, _are_ difficult, and expensive to build. Cranking them out? Well, I'm impressed. I mean, consider for a moment, what kind of level of income that actually implies?
Titans need a little work still, but they're still not even remotely cost effective.
Considering them exploiting the bugged blood raider complexes for quite some time that income is a non-factor.
You mean the complexes that I reported as bugged and were removed from the game only a week after the bug was introduced, so that they've gotten zero income from them for weeks now, as compared to RA which is earning 60-100 billion a day from its complexes? 
They are getting 0 income from those plexes in delve, but farming them every day right after DT... ye... spare us dude, please.
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Shamis Orzoz
Sniggerdly Pandemic Legion
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Posted - 2007.05.03 16:22:00 -
[95]
Edited by: Shamis Orzoz on 03/05/2007 16:18:32 They should just limit doomsday firing to once a day.
Titans are already a huge advantage just being able to move people around quicker. I'd be happy with just that.
And yeah, I still haven't seen bob's 4th titan, so I'm skeptical about the 5th...
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Yuki Li
Caldari Omerta Syndicate Exuro Mortis
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Posted - 2007.05.03 16:25:00 -
[96]
Of course they're using complexes for ISK, just not bugged ones.
And to be honest, while part of me agrees that it's too easy to get whacked by a Titan, (I was under the impression when they were released that the Doomsday would be some sort of last ditch escape plan)...
I can't help but laugh at the amount of Coaltion rar nerfnerf titans rar in here, dominantly from people who don't have Titans - It's your own fault BoB has the Titans, if you'd attacked them before they turned Delve into a near uncapturable fortress then maybe you wouldn't be having this problem.
Unfortunately you're strategically inept and left it as long as possible. Procrastination and war don't mix. 
Website Recruiting |

Agnst
Amarr Black Omega Security
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Posted - 2007.05.03 16:31:00 -
[97]
Edited by: Agnst on 03/05/2007 16:27:32
Originally by: Yuki Li Of course they're using complexes for ISK, just not bugged ones.
And to be honest, while part of me agrees that it's too easy to get whacked by a Titan, (I was under the impression when they were released that the Doomsday would be some sort of last ditch escape plan)...
I can't help but laugh at the amount of Coaltion rar nerfnerf titans rar in here, dominantly from people who don't have Titans - It's your own fault BoB has the Titans, if you'd attacked them before they turned Delve into a near uncapturable fortress then maybe you wouldn't be having this problem.
Unfortunately you're strategically inept and left it as long as possible. Procrastination and war don't mix. 
You mean before CCP turned Delve into a near uncapturable fortress? By making a regino both conq + unconq? Let alone I will not start the officer per day feat and more than 10 plexes that region has discussion...
oh the hypocricy
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Kvarium Ki
legion of qui Freelancer Alliance
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Posted - 2007.05.03 16:38:00 -
[98]
All they have to do is make it more expensive to move the titan and fire it's DD device, much more expensive. Chowdown used his DD device on 6 t1 cruisers and 5 t1 frigates the other day. Then Orange species used his on a single battleship a couple of days later, one battleship! The rest of us where inside a POS forcefield. When we questioned him in local on how much it costs to fire the thing Chowdown replied:
Quote: It depends on your pets, between 5 and 50 million
And why on earth can you open a cyno for a Titan with some stupid little T1 ship? Only a mothership should be abble to call in a Titan.
These cap ships should depend on each other to function and shouldn't be viable when used by a single pilot.
KK.
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BuIIseye
Amarr ROMELITE
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Posted - 2007.05.03 16:40:00 -
[99]
Originally by: Agnst
You mean before CCP turned Delve into a near uncapturable fortress? By making a regino both conq + unconq? Let alone I will not start the officer per day feat and more than 10 plexes that region has discussion...
oh the hypocricy
SirMolle and Oveur msn chat before Eve even hit beta
Quote:
SirMolle: and hey can you make a cool living region, with lots of complexes and both conq and non-conq systems Oveur: sure but what if anyone finds out i made it for you and your crew and starts rabbleing?
/tinfoil hat on 
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Agnst
Amarr Black Omega Security
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Posted - 2007.05.03 16:43:00 -
[100]
1) Post with your main 2) Who said CCP did it intentionally? They can f4ck up too you know, they are only human. 3) Hate idiots :(
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Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.05.03 16:45:00 -
[101]
Originally by: Moonlight Express
Originally by: welsh wizard Rollback the hitpoint buff and get rid of the DD. Instead of using the "it kills blobs!" excuse improve the engine or release a new one so the 200 vs 200 (bs + support) fights that everyone really wants are viable.
So you are going to limit coalition from bringing more then 200 to a fight? Cool. You are my hero.
Or help BoB defend its cap ship yard by already blobbing the system? Ring-a-bell?
Oh, ffs, post with your main.
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BuIIseye
Amarr ROMELITE
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Posted - 2007.05.03 16:45:00 -
[102]
Originally by: Agnst 1) Post with your main 2) Who said CCP did it intentionally? They can f4ck up too you know, they are only human. 3) Hate idiots :(
1) This is my main 2) You did... 3) Fine, i'm a idiot if that comforts you in any way Sig |
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Jacques Archambault
Forum Moderator Interstellar Services Department

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Posted - 2007.05.03 17:09:00 -
[103]
Thread cleaned. Please keep it civil.
-Jacques
forum rules | [email protected] | Our Website!
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Josho Tsunetumo
Caldari V for Vendetta
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Posted - 2007.05.03 17:10:00 -
[104]
Edited by: Josho Tsunetumo on 03/05/2007 17:06:52 I might have got something wrong but, shouldnt BoB be burnt to the ground before summer according to a huge ammount of topics and siggys? Why worry about 10 titans?
Edit: Or does those shiny speakers got a limited memory and the crowd a goldfish's one?
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Ferocious FeAr
Eternity INC. Mercenary Coalition
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Posted - 2007.05.03 17:38:00 -
[105]
A game where titans wouldn't exist in 0.0 is just as lame. Nodes being crashed is by far more fustrating than being doomsdayed.
Don't hate me, learn to love me |

Enre Sung
Market Control Paradigm
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Posted - 2007.05.03 17:40:00 -
[106]
Edited by: Enre Sung on 03/05/2007 17:37:39 People saying titans are good because they're an anti-blob weapon are seriously blind. People aren't blobbing because they want to, they're blobbing because there's no way to accomplish anything in 0.0 regional warfare without a massive amount of ships.
Everyone's trying to get from point a to point b, and there's only one hallway between them and its incredibly congested at all times, rather than widening the hallway or adding alternate hallways, ccp threw carpet tacks and rubbing alcohol on the ground.
Discouraging blob warfare is all nice and good, because no one wants to do it, the problem is that with no other alternative, all weakening blobs does is make it so that you need a bigger blob to get the same job done.
CCP needs to make blobs worthless by having other, better options than blobbing, not by punishing someone for blobbing
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Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.05.03 17:45:00 -
[107]
Originally by: Ferocious FeAr A game where titans wouldn't exist in 0.0 is just as lame. Nodes being crashed is by far more fustrating than being doomsdayed.
I don't agree. You can still crash a node by blobbing and a titan won't help a bit. Stop finding fake excuses.
Titans and motherships are completely overpowered due to complete EW imunity and cyno out of bubble (and titans get even more so with the DD).
We've bean over and over again on this. Can some mod create a sticky or something, please?
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Velsharoon
Gallente Endgame.
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Posted - 2007.05.03 17:52:00 -
[108]
We have been waiting for titans since the start of the game and people whine because we have them. We always knew they would rock since the serps had one. Before that we has seen the stats and went :O
Each side has them, stop being emo.
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Shin Ra
BURN EDEN Terra Incognita.
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Posted - 2007.05.03 18:07:00 -
[109]
I was quite surprised how cheap it is to set off the doomsday. I was expecting like a 1 bil + per dd cost. Perhaps if it were more expensive, it would be less spamable. I also like the idea of making them go into siege (or something) to let of the dd, that way it has to be protected and you can't have just one titan and a few cyno chars take on 100 otehr people.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.05.03 18:11:00 -
[110]
Originally by: Agnst They are getting 0 income from those plexes in delve, but farming them every day right after DT... ye... spare us dude, please.
I don't know if CCP added them back in yet, but the last time I flew to one of the "complexes", there was nothing there 
--23 Member--
Listen to EVE-Trance Radio! |
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VonKaplanek III
Confederation of Red Moon Red Moon Federation
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Posted - 2007.05.03 18:14:00 -
[111]
Pick your poison:
*Blob warfare, which we know servers cant handle several hundred vs several hundred
OR
*Titans, that force people to not use Blob warfare.
I think CCP likes Titans cause they know that Blob warfare simply cant happen between big groups with the technology of Eve and single shard. Its a fact that servers cant handle it.
SO, do you want to have lag death or Titan death?
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Havras
The Syndicate Inc DeStInY.
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Posted - 2007.05.03 18:20:00 -
[112]
Originally by: Sergio Ling
Originally by: Masta Killa And then in a year bob alliance will have 20 titans, mc will have 10, AAA will have 5 etc.
You'll jump into someone's space to find a fight and the first ship you see drops a cyno and you get DD'ed.
Fleet fights will just be who DD's the other fleet first... Oh no wait, fleet fights are like that ALREADY.
I'm sure by then our devs will have slapped themselves on the forehead and realized that they've ruined Eve.
Titans = SWG's Jedis anyone?
Thankfully pirates of the burning sea has kinda open pvp, maybe they'll even have a joining offer for "eve refugees" when Eve has been sufficiently ruined by everyone having titans.
you should lead by example and not log on again. the world of EVE would be a slightly better, far less boring place without you
You should follow your own advice... seems like anytime anyone says anything about BOB even if it isn't vitriolic the bob <cough> renters <cough> come out of the woodwork and tell people to stfu and stop playing if they don't like it.
Try reading the entire thread. What started out as a questions was becoming a decent discussion on where EVE PVP might be headed with the trend towards super-cap fleets and you end up having to flame.
Really constructive.
On to the topic at hand I don't think CCP envisioned alliances having so many Titan's in the game so fast. Hopefully they are working on something to deal with it in a non-"make them useless" way.
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Randay
0utbreak
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Posted - 2007.05.03 18:21:00 -
[113]
its inevitable, carriers and dreadnoughts are the new battleship. adapt or die.
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Manfred Sideous
0utbreak
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Posted - 2007.05.03 18:23:00 -
[114]
Instead of complaining get your alliance organized and build yourself 5 problem solved.
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Royaldo
KVA Noble Inc. Sylph Alliance
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Posted - 2007.05.03 18:28:00 -
[115]
where is the ra titans? they a pawning all the plex's ingame, and not built 1 single titan??
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Lemen Meringue
Cult of Lemen
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Posted - 2007.05.03 18:36:00 -
[116]
Originally by: OozoO
Originally by: FireFoxx80
Someone ran the Math. A Titan, with officer mods and rigs, has enough cap to DD and cyno out instantly. Moreover, it would take something like 84 nos fitted battleships to keep it's cap regen low enough to prevent it from jumping.
Unless of course, you wait for the pilot to log off.
well said - the awful truth.
Actually, 84 wouldn't even do it, since a fully cap buffed titan goes from 0% to 100% cap in less than the cycle time on a nos.
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thetwilitehour
Omega Enterprises Dusk and Dawn
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Posted - 2007.05.03 18:47:00 -
[117]
It seems like Titans are overly difficult to kill, which is part of what makes them so good. In essence once they hatch, unless someone manages to aggro you as you log off its impossible to kill one. This seems like a violation of the reward/risk idea of Eve, and allows them to be far to mobile and dangerous all over the map. I think the 10 minute idea is a good start, some people are saying that its not enough, but given how expensive they are I'd much prefer to see Titans balanced a bit at a time rather some kind of see saw nerfing. Also if CCP does do anything to titans I hope its announced repeatedly so no pilot is in the dark and gets screwed by it.
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Enre Sung
Market Control Paradigm
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Posted - 2007.05.03 18:57:00 -
[118]
Originally by: Randay its inevitable, carriers and dreadnoughts are the new battleship. adapt or die.
I can't help but think that a year and a half of skills, most of which are individually worthless, being requisite for entry into 0.0 alliance warfare, is a "bad thing"
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Havras
The Syndicate Inc DeStInY.
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Posted - 2007.05.03 19:15:00 -
[119]
Originally by: Randay its inevitable, carriers and dreadnoughts are the new battleship. adapt or die.
Originally by: Manfred Sideous Instead of complaining get your alliance organized and build yourself 5 problem solved.
In response to both of you:
And what do you propose the new players of Eve look forward to? Just staying in Empire because even a ye ar of training won't seem them usefull in Alliance warfare?
Don't bother playing eve at this remove because you'll never catch up to the vets and won't be usefull for anything then a suicide cyno?
If Super cap fleets become common place and the "future" of alliance warfare then there is ZERO reason for any new player to want to play eve because by the time they get there something else will have come along to make super caps useless in fleet warfare.
Which would mean a slow stagnating death for this game you all enjoy so much.
Or are you of the opinion that only vets should be playing this game at all?
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Allen Deckard
Gallente WTB Supplies
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Posted - 2007.05.03 19:25:00 -
[120]
quick question.
If you eliminate blobs by any means dont really care how.
What happens to all those players that were in the blob?
I mean eve simply has a crap load of players these days just a fact.
The fact that any one side even has the ability to stick 1000 players ANYWHERE is amazing.
So the solution that has been made is to make a wepon that can distroy the blob. Ok so a bunch of titans makes no blobs. well what do all the players do that were part of the blob?
Another question. Why would I want to be in an alliance that builds a titan? Guess I dont get it really. It's a game I play for fun. Call me greedy but I play for my fun not yours really. I dont necessarly want to ruin your fun but I dont play so that you can have fun. If I work to get my alliance a titan, well I'll never get to fly it. I have an infinate better chance at winning the t2 lottery that I haven't done for 4 years either.
Then we get into ok I work to help my alliance (or should i say 1 player in the alliance) to get a titan. Then that corp that owns the titan leaves my alliance. (hmm seen that with lv reciently) what about my contribution to the titan? kinda out there arent I infact I'll never even really get to see the thing shoot it's wepon unless I'm accidently getting killed by it.
Sorry but in my personal opinion capitols are what made me say the heck with .0 awhile back. I never wanted to fly a capitol still dont what I did want was what i had good engagements in ships that I could afford to build fly loose then within a week or 2 have another. Even a simple carrier is not nearly out of my pockbook range but it is however out of my pockbook range in the 1 or 2 week recovery range.
Lastly I am with someones post I read above. Personally I am waiting for pirates of the burning sea to release and will be giving it a go. I rarely log into eve these days as it has just simply lost its fun factor. Oh and nope you cant have any of my stuff or my isk. It will be going into the locker and will just disapear. Kentucky where the goats roam and the rednecks run free |
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