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Allen Deckard
Gallente WTB Supplies
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Posted - 2007.05.03 19:48:00 -
[121]
Originally by: Jin Entres Doomsdays killing capital fleets? Let's have a look at ze math, shall we:
DD (any type) damage with skill at 4 = 46875 * 1.4 = 65,625
Moros' armor with Hull Upgrades V = 187,500 * 1.25 = 234,375
Moros' effective armor with 80% resistance against DD's damage type = 234375 / 0.2 = 1,171,875
Number of DD's needed to take down that much armour = 1,171,875 / 65,625 = 17.86
Moros' hull with Mechanic V = 218,750 * 1.25 = 273,437.5
Moros' effective hull with 60% (Damage Control II) resistance against DD's damage type = 273,437.5 / 0.4 = 683,593.75
Number of DD's needed to take down that much hull = 683,593.75 / 65,625 = 10.42
Moros' shield with Shield Management IV = 156,250 * 1.20 = 187,500
Moros' effective shield with 12.5% (Damage Control II) resistance against EM (lowest possible resistance) = 187,500 / 0.875 = 214,285.71
Number of DD's needed to take down that much shield = 214,285.71 / 65,625 = 3.27
Total number of DD's needed to take down a Moros with the above skills and resistances = 31.55 = 32
It is likely that pilots will have higher resistances and that some of them will have slave sets which will increase the amount of needed DD's by a lot. The above also assumes that all the DD's are fired in a time window within which the targeted ships will have no chance to boost or repair (shield boosting capitals will therefore most likely get a boost in no matter how well co-ordinated).
Throwing a low estimate for Titan cost out of my ass, say 50 bil, would price 32 titans at 1600 bil ISK. This is of course assuming that all ship and component BPO's are owned. The build time of that many ships is a different issue, of course, depending on how many sets of prints are purchased. And there's obviously also the fact that the sheer amount of minerals required would result in increased prices, unless the mining is done by hand or Mining Coalition is contracted to purify the universe of rocks.
So, yeah, I don't think we're going to see cap ship fleets being DD'd anytime soon.
wasn't that long ago never imagined that there would be so many outposts but they seem to go up like candy these days. Kentucky where the goats roam and the rednecks run free |

Liu Kaskakka
PAK
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Posted - 2007.05.03 20:39:00 -
[122]
Originally by: Royaldo where is the ra titans? they a pawning all the plex's ingame, and not built 1 single titan??
Didn't you get the ebay memo? ^_^
King Liu is RIGHT!!
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Havras
The Syndicate Inc DeStInY.
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Posted - 2007.05.03 20:40:00 -
[123]
Originally by: Moonlight Express Edited by: Moonlight Express on 03/05/2007 19:48:04 What? Are you saying that a new player is useless? You mean they canÆt train to fly interceptor to be a good tackler? They canÆt train to fly an interdictor to bobble capital fleets or gates?
lol. Selective reading eh? Did you even read what I was replying to?
What your saying is that new players are cannon fodder and will be. And I say that because you and I both know that dictors and inties won't stand up to officer smart bombs on cap ships and even bubbles can be smartbombed out.
Quote:
Are you saying that they canÆt train up for battleships to be able to NPC, do missions or provide support for a fleet?
So YOU are the one that would relegate them to empire only? That seems to be what your saying here.
Quote: Are you saying that a new player should be on the same level as a 4 year old player that had to mine veldsper for months to get their first cruiser back in the day, but a new player should be just handed a dreadnought? Because if thatÆs what you are saying, well, you are wrong.
No I'm not saying that. What I'm saying is that if it keeps progressing the way it is the new player will never have much of a role in alliance warfare until THEY are 4 years old except as statistics on a Titan's kill list.
Stop trying to put words in my mouth or text in my posts.
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Ovale
KDM Corp Firmus Ixion
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Posted - 2007.05.03 20:41:00 -
[124]
Originally by: Moonlight Express Edited by: Moonlight Express on 03/05/2007 19:48:04
Originally by: Havras
Originally by: Randay its inevitable, carriers and dreadnoughts are the new battleship. adapt or die.
Originally by: Manfred Sideous Instead of complaining get your alliance organized and build yourself 5 problem solved.
In response to both of you:
And what do you propose the new players of Eve look forward to? Just staying in Empire because even a ye ar of training won't seem them usefull in Alliance warfare?
Don't bother playing eve at this remove because you'll never catch up to the vets and won't be usefull for anything then a suicide cyno?
If Super cap fleets become common place and the "future" of alliance warfare then there is ZERO reason for any new player to want to play eve because by the time they get there something else will have come along to make super caps useless in fleet warfare.
Which would mean a slow stagnating death for this game you all enjoy so much.
Or are you of the opinion that only vets should be playing this game at all?
What? Are you saying that a new player is useless? You mean they canÆt train to fly interceptor to be a good tackler? They canÆt train to fly an interdictor to bobble capital fleets or gates? Are you saying that they canÆt train up for battleships to be able to NPC, do missions or provide support for a fleet?
Are you saying that a new player should be on the same level as a 4 year old player that had to mine veldsper for months to get their first cruiser back in the day, but a new player should be just handed a dreadnought? Because if thatÆs what you are saying, well, you are wrong.
/signed
No offense intended but I do not think new players should have quick access to end-game content. Not even WOW provides that kind of instant gratification. If you want to make it to level 70 these days (in WOW) you still need to be prepared to spend months (or at least hundreds of game hours) to get there.
EVE needs to have special content that requires effort that goes above and beyond the average to achieve it. That might include a year or more of training and isk making and/or social effort to become your corp's choice for dred, carrier, mom, or titan pilot.
If there is no serious choices and challenges to get to end game content, then EVE becomes the typical grinding race to get to the end of the game (and then move on). That is not what EVE is about. Jedi and SWG comes to mind. At least before they ruined even that. 
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Phrixus Zephyr
D00M. Triumvirate.
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Posted - 2007.05.03 20:53:00 -
[125]
Originally by: Dark Shikari
Originally by: Phrixus Zephyr There is not way anyone can win anything, ever. Even if you add 'no jumping for 10 minutes'.
If any titan is ever in trouble one of the others just jumps in and DD'd whatever is causing the problem. That one misses too? How about the third, fourth, fifth? Oh and its been and hour, the first can DD again.
Even if you made it once per day they would just never use them till they absolutly need it or have your fleet pinned.
DD's are the single most stupid feature ever to make it into Eve. Titans were supposed to be moving stations, not weapons of mass destruction.
CCP you've succesfully broken your game.
A capital ship fleet can easily kill a titan if the titan is rooted for 10, 20, 30 minutes. This will force whoever owns the titan to keep its own capital fleet within a short distance in case a titan gets attacked. This will vastly limit the range and power projection abilities of their titans.
How you suppose they keep those 5 titans in place when they DD your support while theirs warps in and out as it pleases, killing anything that survived 5 DD's? Bearing in mind they will certainly have their own capfleet aswell. You're left with a stranded capfleet and no support.
Its an impossible situation. You sit a titan on every gate and one on which ever POS you're hitting and one on the outpost. Spare Cyno ships everywhere. You can't lose, no way no how. You can take every system at will.
Originally by: Benglada And whos going to tackle for them? Jesus?
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Kcel Chim
Caldari Arcane Technologies The Five
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Posted - 2007.05.03 20:53:00 -
[126]
Ovale youre talking alot of theorycraft here.
Eve never had "easy access" for noobs. Eve required skillpoints to fly certain stuff, especially certain stuff good and it requires alot of isk to buy all this stuff too.
You might argue that with gtcs its easy for wealthy ppl to "catch up" but joe newbie will even with lvl 4 missions spend months to move slowly on the "skillpoint chain". Check evemon how long it takes for a 1 mil starter char to fly a command ship ?
Supercaps are a rare sight and they are exspensive to build. We are talking about 200k subscribers and maybe 20 ? MS and Titans alltogether. Eve always supports hard work and you could argue in the same way " a corp of noobs can never build a station" its the same argument as it is for a titan. New players have their niche in the game, especially if they specialize but they will still be encouraged to play on to unlock new areas for themself. Thats what eve is about. That an interceptor or an Interdictor might not be helpfull against a mothership is one thing but with a few days training a new guy can fly a neutralizer bs which are indeed well worth it and can, rightly setup and used, outsmart a titan or ms.
The whole argument resolves here more along the wow line of "we cant drop this boss so he must be nerved".
Titans might be abit imbalanced but im confident ccp will monitor them. Afterall Dualmwd ravens got "balanced" aswell and so did Dualpropulsion cruisers and all the other "the end of eve" flavour of the month apperances.
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Kyguard
Fire Mandrill Privateer Alliance
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Posted - 2007.05.03 20:56:00 -
[127]
By the time the "no jumping for 10 mins" is placed, then most alliances will have 4-5 titans tbh. Can't jump? Np, just keep aligned and if they start dictoring and jumping caps in, bring the other titan in, DD the dictor bubbles, warp off.
Simple as f1, f2, f3.. -
WeComeInPeace Video |

Havras
The Syndicate Inc DeStInY.
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Posted - 2007.05.03 21:01:00 -
[128]
Originally by: Kcel Chim Ovale youre talking alot of theorycraft here.
Eve never had "easy access" for noobs. Eve required skillpoints to fly certain stuff, especially certain stuff good and it requires alot of isk to buy all this stuff too.
You might argue that with gtcs its easy for wealthy ppl to "catch up" but joe newbie will even with lvl 4 missions spend months to move slowly on the "skillpoint chain". Check evemon how long it takes for a 1 mil starter char to fly a command ship ?
Supercaps are a rare sight and they are exspensive to build. We are talking about 200k subscribers and maybe 20 ? MS and Titans alltogether. Eve always supports hard work and you could argue in the same way " a corp of noobs can never build a station" its the same argument as it is for a titan. New players have their niche in the game, especially if they specialize but they will still be encouraged to play on to unlock new areas for themself. Thats what eve is about. That an interceptor or an Interdictor might not be helpfull against a mothership is one thing but with a few days training a new guy can fly a neutralizer bs which are indeed well worth it and can, rightly setup and used, outsmart a titan or ms.
The whole argument resolves here more along the wow line of "we cant drop this boss so he must be nerved".
Titans might be abit imbalanced but im confident ccp will monitor them. Afterall Dualmwd ravens got "balanced" aswell and so did Dualpropulsion cruisers and all the other "the end of eve" flavour of the month apperances.
You know bloody well that you can't take a "few days" of training and turn it into a well set up and skilled up Neut BS. Not one that would survive even one DD or long survive a fighter swarm. Stop taking what I'm trying to say and twisting it.
I'm talking progression of the game here.
Last year it was train T2 or die. Now it is Train Cap ships or die. Next it will be Train Super Cap or die.
What will come after that? I think you'll see the game die personally because this progression will most certainly kill the casual players interest in this game. Especially in light of some "other changes" that CCP is planning.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.05.03 21:04:00 -
[129]
Edited by: Dark Shikari on 03/05/2007 21:00:08
Originally by: Royaldo where is the ra titans? they a pawning all the plex's ingame, and not built 1 single titan??
The top dozen or so people in RA have quit their real-life jobs to "play" EVE. They are earning twice as much money now, roughly, as they did in their previous jobs. I leave it as an exercise to the reader to figure out how 
--23 Member--
Listen to EVE-Trance Radio! |

Xelios
Minmatar Rampage Eternal Ka-Tet
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Posted - 2007.05.03 21:08:00 -
[130]
This seems like an appropriate place to test my sig...
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MassonA
Caldari coracao ardente Triumvirate.
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Posted - 2007.05.03 21:10:00 -
[131]
Edited by: MassonA on 03/05/2007 21:06:23 sorry, but i cant resist putting a toilet-related post  i just wont post at all
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Axis 1
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Posted - 2007.05.03 21:17:00 -
[132]
The game is in its death throws.....people just dont realise it yet. Maybe ccp can get the eletric paddles out and restart its heart.
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MasterDecoy
Gallente Raddick Explorations Executive Outcomes
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Posted - 2007.05.03 21:25:00 -
[133]
Originally by: Dark Shikari Edited by: Dark Shikari on 03/05/2007 21:00:08
Originally by: Royaldo where is the ra titans? they a pawning all the plex's ingame, and not built 1 single titan??
The top dozen or so people in RA have quit their real-life jobs to "play" EVE. They are earning twice as much money now, roughly, as they did in their previous jobs. I leave it as an exercise to the reader to figure out how 
that's a pretty bold thing to say...
Proof or STFU?
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Gnulpie
Minmatar Miner Tech
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Posted - 2007.05.03 21:37:00 -
[134]
Originally by: Axis 1 The game is in its death throws.....people just dont realise it yet.
Very true. I already stopped paying money to ccp for that crap a while ago. Groups of 10 ships getting doomsdayed. Blobs of capital ships with 4 and more supercapitals. On the other hand the servers cannot handle a decent attack force. Not very funny. 
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Ovale
KDM Corp Firmus Ixion
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Posted - 2007.05.03 21:40:00 -
[135]
Originally by: Kcel Chim Ovale youre talking alot of theorycraft here.
Eve never had "easy access" for noobs. Eve required skillpoints to fly certain stuff, especially certain stuff good and it requires alot of isk to buy all this stuff too.
You might argue that with gtcs its easy for wealthy ppl to "catch up" but joe newbie will even with lvl 4 missions spend months to move slowly on the "skillpoint chain". Check evemon how long it takes for a 1 mil starter char to fly a command ship ?
Supercaps are a rare sight and they are exspensive to build. We are talking about 200k subscribers and maybe 20 ? MS and Titans alltogether. Eve always supports hard work and you could argue in the same way " a corp of noobs can never build a station" its the same argument as it is for a titan. New players have their niche in the game, especially if they specialize but they will still be encouraged to play on to unlock new areas for themself. Thats what eve is about. That an interceptor or an Interdictor might not be helpfull against a mothership is one thing but with a few days training a new guy can fly a neutralizer bs which are indeed well worth it and can, rightly setup and used, outsmart a titan or ms.
The whole argument resolves here more along the wow line of "we cant drop this boss so he must be nerved".
Titans might be abit imbalanced but im confident ccp will monitor them. Afterall Dualmwd ravens got "balanced" aswell and so did Dualpropulsion cruisers and all the other "the end of eve" flavour of the month apperances.
Let me clarify my comments. I think that Titans may be just fine the way they are. I don't think they should be an achievable objective for a player that has been in the game for less than one year. Not all content needs to be available to the casual player (of any tenure). EVE is a rich combination of many many activities. There are plenty of objectives to pursue other than high end 0.0 PvP.
On the topic of Titans: there are some interesting observations about them.
You can kill them. At least two have been taken down. I like it that you can't use the rather boring approach of greater numbers to do it reliably. I think it is fascinating that taking them down and maximizing their effectiveness has involved espionage and counter-espionage. Just look at MC in this latest battle report. Faking a poor DD so that a presumed TS spy can lure in the enemy for an actual DD. That adds a nice component on intrigue to fleet actions. I would not want to see that go away in exchange for just more of my BS versus your BS (and whomever has 5 more ships wins). 
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Zrevak Ashek
Beagle Corp
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Posted - 2007.05.03 21:42:00 -
[136]
I,for one, welcome Titans. And theres no reason at all for them to be a something that ruins the game. They just need some itsybitsy tweaking:
*Have the cost of fireing a DD be around 1 billion isk. *Have the DD ROF(Rate of Fire) be 12hrs. *Icrease the capacitor requirement for firing off the DD ..after the DD is fired, there should be only mininmal left of your capacity. It can still fire off the DD, but cant cyno out. It should, however be able to warp out(f. ex. to a ss and cloak) This will also make it killable if the enemy is prepared and have a bumping group ready to jump on the titan before it can align towards its ss..and maybe quad web it, so sieged dreads can fire at it. (just an example, should be hard to pull off, but doable)
Anyways, these are just my humble suggestions
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Grendle Firefly
Bellum Aeternus The Makhai
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Posted - 2007.05.03 21:44:00 -
[137]
My take on fixing the Titan DD.
The DDÆs use as an anti blob weapon has value, so donÆt eliminate it. What I would do to mitigate its effect is two things. First, increase the cost of setting it off. Something on the order of 1+ billion isk should keep it from being used on small 10 to 25 member gangs. There is no need to rid space of such gangs like there is the blob. As it is now, it is cost effective to use a DD against a single well fit BS as the loot will likely offset the cost. Second, I would retain the damage amount of a DD, but I would limit the overall damage it could do. So it will still do the 64Kish damage it now does but the total damage per DD blast has a max. Say something on the order of 100 times the damage to a single target (64,000 x 100 or perhaps instead it does 25x per skill level). This damage would be applied to the smallest ship in the AOE and so on up to the largest until it is used up. What these two changes do is create a minimum effective floor for DD use (Due to cost/benefit ratio) and an absolute ceiling (due to max damage) while retaining the DDÆs effectiveness in anti blob warfare. It would also mitigate the impact of an alliance having multiple Titans. In fact, the max damage limitation would require multiple titans to deliver a total wipeout of a blob made up of large ships. Which is as it should be imo.
Now, if you take something away from the Titan class ship, you should give it something in return. It is, after all, the ultimate reward for a well run alliance. Again, as it should be.
What I would propose is having two versions of the DD. One is the current version as modified above, and the other is a super powerful, single target, turreted weapon aka deathstar. This weapon should be able to do enough damage to cripple a Mom ship, seriously hurt a Titan and destroy a dread or carrier. The limitations on its use being that it costs more to operate than the AOE DD, maybe 4 billion, and it can only be used direct fire. (No remote activation) The tactical implications of such a weapon should be obvious.
To switch between the two weapons you would need to load a different fuel. Alternately you could make then two separate modules, but this would seem unduly limiting as only one would be fitted at a time.
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Red Crown
Kudzu Collective Knights Of the Southerncross
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Posted - 2007.05.03 21:45:00 -
[138]
Edited by: Red Crown on 03/05/2007 21:43:04 Get it strait - Titans do not prevent people from using blobs.
They either are DDD tanked in battleships or don't come at all.
Edit: * That, or they all die.
These god mobiles are compounding a huge problem. If there were 2 on BoB's side and 1 on ours it'd be interesting.
There are 3 to 5 on BoB's and 2 on ours. These things are not the "Spawn of an entire nation's toil" they were meant to be. - "The Mains Created the alts They rebelled They look...and feel...human Some are programmed to think they are human There are many alts. And they have a plan." - Forumstar Galactica |

Tian Jade
Amarr Jades Falcon Guards
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Posted - 2007.05.03 21:50:00 -
[139]
I will say my point to this. I was in a Corp, EasyCredits that was a D2 Resident of the Fade Region.
We fought their against pirates, started our own small alliance and worked together, our members, which were mostly 2005/2006 born characters, worked hard to afford a Tech 2 BPO, to get a steady income while we trained our skills toward Tech 2.
We even created our own alliance, worked together and had a few successes, which might seem minor to some of the older alliances but meant much to us.
Then the catastrophe hit us, YouWhat, an alliance that was friendly to us and practically our neighbor switched sides, for no apparent reason. They send their gank-squads in, consisting even of other former fade residents that joined their side and even corps that were hostile to us, even before.
For a few weeks everything looked still good. PvP was fun and the remaining residents were able to hold ground, but then BoB send MC to Youwhats aid. Fade was attacked from two directions and soon overrun. We still tried to fight, but without success or even chance. Whenever we formed a gang, a Recon or Command Ship opened a Cyno on top of us and multiple Caps, even Super-Capitals came in.
It is one thing to lose, but to fight without hope, knowing that you are nothing but an insect to your enemies, that can be killed at will, took away my morale.
Yes you can say, learn to fight noob, but I am not that bad in PvP. Still there was nothing I could do, and in the end this let to events that destroyed my corp.
What is there left in endgame content for our players? Build an outpost? We would have been unable to defend it against a real attempt to take it over.
Build a few Capital Ships? By the time we had to two carriers, our enemies could easily bring in 10. Build more Capitals? When we would have been ready, the older alliances will have dozens of Motherships and Titans.
So I cannot honestly recommend anyone new to join this game now. The established forces have reached the point of being superpowers. No amount of hard work will ever close this gap and as it stands you will be nothing but another Killmail for a Titan or MS Pilot.
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w0rmy
Pringles Inc. YouWhat
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Posted - 2007.05.03 21:54:00 -
[140]
Originally by: MasterDecoy
Originally by: Dark Shikari Edited by: Dark Shikari on 03/05/2007 21:00:08
Originally by: Royaldo where is the ra titans? they a pawning all the plex's ingame, and not built 1 single titan??
The top dozen or so people in RA have quit their real-life jobs to "play" EVE. They are earning twice as much money now, roughly, as they did in their previous jobs. I leave it as an exercise to the reader to figure out how 
that's a pretty bold thing to say...
Proof or STFU?
he heard it from someone who heard it from some else.
IT MUST BE THE TRUTH!!! EVE ALLIES NEVER LIE ABOUT THE ENEMYZ!!!!
Originally by: Dark Shikari The top dozen or so people in RA have quit their real-life jobs to "play" EVE. They are earning twice as much money now, roughly, as they did in their previous jobs.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.05.03 21:57:00 -
[141]
Edited by: Dark Shikari on 03/05/2007 21:54:21
Originally by: MasterDecoy
Originally by: Dark Shikari
Originally by: Royaldo where is the ra titans? they a pawning all the plex's ingame, and not built 1 single titan??
The top dozen or so people in RA have quit their real-life jobs to "play" EVE. They are earning twice as much money now, roughly, as they did in their previous jobs. I leave it as an exercise to the reader to figure out how 
that's a pretty bold thing to say...
Proof or STFU?
Knowing some Russians and former RA members, I would be pretty confident in my information 
Do you really think the ISK simply disappears? If they spent it all in-game, they would have a fleet of Titans already.
And here I was thinking this was already public knowledge. Are people really trying this hard to deceive themselves?
Another thing; did you know that many of the top brass in RA don't actually do much running of complexes? They give EVE accounts to other Russians/Eastern Europeans and have them run the complexes for them in return for paying for their account. They refer to them informally as "slaves" and often have dozens of them running complexes on shifts.
--23 Member--
Listen to EVE-Trance Radio! |

w0rmy
Pringles Inc. YouWhat
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Posted - 2007.05.03 21:59:00 -
[142]
Originally by: Dark Shikari Knowing some Russians and former RA members, I would be pretty confident in my information 
Do you really think the ISK simply disappears? If they spent it all in-game, they would have a fleet of Titans already.
And if you had a spine, youd keep your comments about in game, and keep **** like this between yourself and CCP.
Originally by: Dark Shikari The top dozen or so people in RA have quit their real-life jobs to "play" EVE. They are earning twice as much money now, roughly, as they did in their previous jobs.
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Gnulpie
Minmatar Miner Tech
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Posted - 2007.05.03 22:02:00 -
[143]
Originally by: Ovale On the topic of Titans: there are some interesting observations about them.
You can kill them.
The both titas got destroyed while the pilots were offline. Nice gameplay, really.
Show me how they can be killed in the actual game! I don't repeat the calculations, but if you fit the right cap rechargers then the recharge rate is just insane. If you are in trouble, just cyno out. So how do you kill them in game and without metagaming?
And for that MC TS spy... that is just silly. Do you really believe that any FC wouldn't know exactly from the battle reports (or just a quick glance at the killboards - which is by the way an important reason to post all your losses on your KB) when the last DD happened? So I really doubt that this 'brilliant' anti-spy action had any noticable result except that MC looks rather stupid by mention it. Total crap to believe you need a 'spy' to know when the last DD happened.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.05.03 22:03:00 -
[144]
Edited by: Dark Shikari on 03/05/2007 22:01:19
Originally by: w0rmy
Originally by: Dark Shikari Knowing some Russians and former RA members, I would be pretty confident in my information 
Do you really think the ISK simply disappears? If they spent it all in-game, they would have a fleet of Titans already.
And if you had a spine, youd keep your comments about in game, and keep **** like this between yourself and CCP.
So making public ISK sellers is "spineless"? 
Did I strike a nerve, or did you buy your capital ships from IGE?
--23 Member--
Listen to EVE-Trance Radio! |

w0rmy
Pringles Inc. YouWhat
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Posted - 2007.05.03 22:05:00 -
[145]
Originally by: Dark Shikari Did I strike a nerve, or did you buy your ships from IGE too?
When you start bringing **** about peoples real life onto the boards, because you cannot handle dealing with them with your space ships...
Yeah, it does strick a nerve. Cowards **** me off.
Originally by: Dark Shikari The top dozen or so people in RA have quit their real-life jobs to "play" EVE. They are earning twice as much money now, roughly, as they did in their previous jobs.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.05.03 22:06:00 -
[146]
Edited by: Dark Shikari on 03/05/2007 22:03:46
Originally by: w0rmy
Originally by: Dark Shikari Did I strike a nerve, or did you buy your ships from IGE too?
When you start bringing **** about peoples real life onto the boards, because you cannot handle dealing with them with your space ships...
Yeah, it does strick a nerve. Cowards **** me off.
It isn't my fault that people connect EVE with real life by selling the ISK they earn in-game 
It is never, ever cowardly to make public cheaters, whether they are allies or enemies, or whether their cheating is in-game, out-of-game, or both.
--23 Member--
Listen to EVE-Trance Radio! |

NATMav
F.R.E.E. Explorer EVE Animal Control
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Posted - 2007.05.03 22:07:00 -
[147]
Originally by: w0rmy Edited by: w0rmy on 03/05/2007 21:56:27
Originally by: Dark Shikari Knowing some Russians and former RA members, I would be pretty confident in my information 
Do you really think the ISK simply disappears? If they spent it all in-game, they would have a fleet of Titans already.
And if you had a spine, youd keep your comments about in game, and keep **** like this between yourself and CCP.
Originally by: Dark Shikari They refer to them informally as "slaves" and often have dozens of them running complexes on shifts.
Oh hang on, slaves. Now we are getting to a topic this little pet does know about.
Post with your ALT! -------------------------------------
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w0rmy
Pringles Inc. YouWhat
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Posted - 2007.05.03 22:08:00 -
[148]
Originally by: Dark Shikari It is never, ever cowardly to make public cheaters, whether they are allies or enemies.
Its CCP's job, not yours.
That is unless I missed the memo about you becoming EVE sheriff.
Originally by: Dark Shikari The top dozen or so people in RA have quit their real-life jobs to "play" EVE. They are earning twice as much money now, roughly, as they did in their previous jobs.
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Gnulpie
Minmatar Miner Tech
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Posted - 2007.05.03 22:12:00 -
[149]
Originally by: Dark Shikari Edited by: Dark Shikari on 03/05/2007 22:03:46
Originally by: w0rmy
Originally by: Dark Shikari Did I strike a nerve, or did you buy your ships from IGE too?
When you start bringing **** about peoples real life onto the boards, because you cannot handle dealing with them with your space ships...
Yeah, it does strick a nerve. Cowards **** me off.
It isn't my fault that people connect EVE with real life by selling the ISK they earn in-game 
It is never, ever cowardly to make public cheaters, whether they are allies or enemies, or whether their cheating is in-game, out-of-game, or both.
Shut up with your ugly racism here! 
If you have any proof, go to CCP. But obviously you have none at all. And speaking about cheaters, look at yourself and your 'friends' BoB first before you accuse anyone else.
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.05.03 22:15:00 -
[150]
Edited by: Dark Shikari on 03/05/2007 22:13:16
Originally by: w0rmy
Originally by: Dark Shikari So players are not allowed to mention cheating and ISK selling? We're supposed to pretend it doesn't exist?
On CAOD, one would think YES.
You might think yes. I think most other people have things called "morals" and would disagree.
Originally by: Gnulpie Shut up with your ugly racism here!
If you have any proof, go to CCP. But obviously you have none at all. And speaking about cheaters, look at yourself and your 'friends' BoB first before you accuse anyone else.
Racism?! What the heck are you talking about? Are you trying to take the spotlight off your cheating friends by making random accusations of racism? The reason the Russians co-opt eastern Europeans and other Russians is because they speak the same language, silly! It has nothing to do with "race"; its simple common sense.
On the topic of BoB, did you even read my post? Are you blind?
--23 Member--
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