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Thread Statistics | Show CCP posts - 5 post(s) |

Mindlles
0utbreak
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Posted - 2007.05.03 12:20:00 -
[31]
Well congratz BoB, haveing 5 titans is someitng i never in the world could get myself to do.. But they are put into the game by the devs, and d2 and bob + aaa have made sure to have them. Wich is understandble!
But for the sake off pvp, blaa.. And i can only agree with gungarkill on what he wrote
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.05.03 12:21:00 -
[32]
I agree with the 10 minute jump timer. Right now, if you fill a titan up with cap mods, you can jump in, let off a DD, and jump out before a single top-skilled scanprobe can even finish.
Titans don't have to be made weaker per se; they have to be made more vulnerable, which of course forces their owners to be more cautious, rendering them overall weaker as a result.
--23 Member--
Listen to EVE-Trance Radio! |

sakana
North Eastern Swat Pandemic Legion
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Posted - 2007.05.03 12:21:00 -
[33]
Originally by: R0ot In my opinion (and thats all it is btw) the titans create a better 0.0 environment due to the fact that the winner of a battle is not necessarily who can flood a system with more people than the other.
The lack of blob warfare in 0.0 would rock, however dont you think titans now mean that the winner of a battle is who can flood a system with more DDs? ------------
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Alice Cholmondeley
Christine.
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Posted - 2007.05.03 12:33:00 -
[34]
Originally by: Masta Killa
Maybe if you behave well and fulfill the "overweight & has an office job" requirement, they will let you fly one of their 20 titans in 1 year.
Having seen you, you're in no place to talk. |

Masta Killa
BURN EDEN
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Posted - 2007.05.03 12:35:00 -
[35]
Originally by: Alice Cholmondeley
Originally by: Masta Killa
Maybe if you behave well and fulfill the "overweight & has an office job" requirement, they will let you fly one of their 20 titans in 1 year.
Having seen you, you're in no place to talk.
Having seen them I'm in a fine place to talk.
Ps. Post with your main, blacklight.
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Fred0
Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.05.03 12:46:00 -
[36]
Edited by: Fred0 on 03/05/2007 12:49:48
Originally by: Masta Killa Ps. Post with your main, blacklight.
Hey I was gonna say that. Pretty obvious since this morning
Oh and btw, if this is number 5. Was F-T number 4 then or what? 
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Zaphood Al'Darion
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Posted - 2007.05.03 12:49:00 -
[37]
Is it just me or have I missed something? You chose to fight the oldest pvp alliance in the whole universum and come here crying that they have bigger toys than you do?
If you are not having fun fighting older/stronger enemy, then why are you doing it?
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R'adeh
Gallente Gekidoku Koroshiya Buntai
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Posted - 2007.05.03 12:52:00 -
[38]
What Gungan said...pretty much renders everyone in a non-capship useless for 0.0 alliance warfare. Pretty sad for PVP in EVE 
Building a Titan is an impressive achievement though, and I'm not blaming anyone for the consequences...CCP might not even have looked at it from that angle. _______________________________________________
My views are my own and I don't represent my corp. |

OozoO
Caldari Omega Enterprises Dusk and Dawn
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Posted - 2007.05.03 12:57:00 -
[39]
Originally by: FireFoxx80
Someone ran the Math. A Titan, with officer mods and rigs, has enough cap to DD and cyno out instantly. Moreover, it would take something like 84 nos fitted battleships to keep it's cap regen low enough to prevent it from jumping.
Unless of course, you wait for the pilot to log off.
well said - the awful truth. -------------- Your signature graphic must reflect your ingame persona as per The Forum rules - Kreul Intentions ([email protected]) |

Farham
AWE Corporation Intrepid Crossing
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Posted - 2007.05.03 12:57:00 -
[40]
Right now there are more than enough Titans to keep anything but capitals out of a system if that is the plan.
If the rate of Titan production increases, something that EVE history tells us will happen, there will be enough to mitigate bringing capitals out as well.
I get reducing blob warfare, this isn't the solution.
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Fitz Chivalry
eXceed Inc.
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Posted - 2007.05.03 13:00:00 -
[41]
Good post Gunga.
I can understand bob wanting to win the arms race but at the moment it seems like they are only racing against the clock as who else is actively constructing titans?
They are so far ahead of all their competitors that its more like an exhibition match, there is no real competion anymore.
The best way to get some sort of competitive spirit back into 0.0 would be to declare bob eve winners 2003-2007 and then have them split in half, with half running the north and half running the south and take it from there.
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The Dokter
0utbreak
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Posted - 2007.05.03 13:01:00 -
[42]
Edited by: The Dokter on 03/05/2007 12:57:29
Originally by: Masta Killa And then in a year bob alliance will have 20 titans, mc will have 10, AAA will have 5 etc.
You'll jump into someone's space to find a fight and the first ship you see drops a cyno and you get DD'ed.
Fleet fights will just be who DD's the other fleet first... Oh no wait, fleet fights are like that ALREADY.
Picture this, 5 titans remote dd your little nice pos sieging action, and just blow up the cap ships there, or when 5 isn't enough 10, 15, 20. Eve would be broken beyond anything. Not because you can't counter the dd, but there is no risk for the titans running around. So.....let's change it 
"It is a good idea to "shop around" before you settle on a doctor. He can kill you." |

FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2007.05.03 13:02:00 -
[43]
Originally by: Zaphood Al'Darion Is it just me or have I missed something? You chose to fight the oldest pvp alliance in the whole universum and come here crying that they have bigger toys than you do?
If you are not having fun fighting older/stronger enemy, then why are you doing it?
Post with your main or STFU?
Even BoB pilots have said that Titan mechanics are bust.
What I do the rest of the time - Vote for a Jita bypass! |

DanMck
Amarr Rionnag Alba Triumvirate.
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Posted - 2007.05.03 13:03:00 -
[44]
 Originally by: Gungankllr I can't blame BoB for working hard and focusing their assets into big-ticket items such as titans.
That being said, the Titan is both an amazing tactical tool and the end to decent 0.0 warfare.
I've always thought the doomsday was pretty cool, but after I got over the novelty factor it really does create a conundrum for the average Eve player.
While it takes a while to wind up, unless specifically set up to tank a specific DD, any fleet that isn't a cap fleet gets wasted by a DD, let alone 5.
Add to that the fact that normal warfare methods don't work with Supercapitals. Bubbles get popped by Smartbombs, or by the DD itself.
If this is the road that CCP wants to go down, within six months we are going to see the virtual end to fleet combat in Battleships and below, Fleet battles will likely be performed in Dreads, Carriers, Motherships and Titans.
I know the probable answer is "Boohoo, get more titans", but I think that there needs to be some sort of achilles heel attached to Titans in general, which makes them less of a pwnmobile.
For instance, make activating a DD like lighting off a cyno, no jumping or warping for 10 minutes.
I think that in itself will make people think very carefully about how they employ their Titan, and enable an enemy force to extract a little retribution from their attacker.
I do understand that a Titan is a massive investment, and with such an investment there should be a huge return.
The jump bridge and the DD are that return, but for the good of the future of this game some changes need to be made before things get even more out of hand.
too right
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Juan Andalusian
TAOSP Band of Brothers
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Posted - 2007.05.03 13:04:00 -
[45]
Waits to see how many of the Coalition - Northen Block Titans will be used against BoB if they are ever made more vulnerable.
**Pain is meant to be felt** |

OozoO
Caldari Omega Enterprises Dusk and Dawn
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Posted - 2007.05.03 13:06:00 -
[46]
Edited by: OozoO on 03/05/2007 13:04:10 Edited by: OozoO on 03/05/2007 13:03:32
Originally by: Juan Andalusian Waits to see how many of the Coalition - Northen Block Titans will be used against BoB if they are ever made more vulnerable.
I think you guys already have the supreme titan killing tactic. -------------- My name is oozoo and my sig is yellow! |

Gungankllr
Caldari STK Scientific Rule of Three
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Posted - 2007.05.03 13:14:00 -
[47]
Originally by: Zaphood Al'Darion Is it just me or have I missed something? You chose to fight the oldest pvp alliance in the whole universum and come here crying that they have bigger toys than you do?
If you are not having fun fighting older/stronger enemy, then why are you doing it?
I'm not sure if people will believe me, but I don't care that it is BoB that has 4-5 Titans.
I care more for the long-term health of the game.
When Titans were first introduced, there was a real honeymoon period where I thought they were the best thing to hit Eve since autopilot.
Now that I see what the future holds, I think they were released without enough thought into checks and balances.
The fact that people have to come up with strategies to kill Titans while they are OFFLINE should have sent up warning flares that Titans were too difficult to put into a position where they can be killed.
If CCP is intersted in balancing Titans, they need to look at them overall and make some drastic changes.
Titans are lumbering behemoths, and should reflect that in the way they operate.
I believe they should take an extraordinary amount of time for course changes, have a very low warp speed (below a freighter) and should take MASSIVE amounts of isotopes to jump.
I'm not saying that they should take an ice mining cycle to make a right turn, but it should be in-line with their size to weight to thrust ratio.
A DD should root a Titan in place, just like a cyno field does. All power is routed to defenses, allowing boosters or reppers to function, but all motility is removed and the ability to jump is negated pending stabilization of the surrounding space and realignment of the warp core.
I honestly can't remember if it does or not, but I don't believe that if a Titan is cloaked the cap should recharge.
I think that being able to have a cloak on a Titan is needed, as it isn't a simple thing to go take a bio break in a Titan if a POS isn't available.
Next, we need Capital Warp Scramblers.
I understand that Supercapitals are designed to be EW free to avoid the gankblob taking out a multi-billion isk ship, but there needs to be checks and balances to ensure that there are ways to take these ships out with a modicum of work.
Yes, I know that STK lost the first mothership, but we were using the "Balls in the face" approach, more cautious pilots are nigh invunerable.
Anyhow, that's what I think, everyone continue arguing over whose alt is whose.
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FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2007.05.03 13:20:00 -
[48]
Well said.
To coin a phrase "Titans should not be solo pwnmobiles"; at the moment, they are.
What I do the rest of the time - Vote for a Jita bypass! |

Serapis Aote
Minmatar TBC Curse Alliance
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Posted - 2007.05.03 13:25:00 -
[49]
Originally by: Masta Killa
Titans = SWG's Jedis anyone?
I have been pointing this out since day 1. Even when people were complaining about the lack of armor on titans (pre kali buff)
Titans are the alpha class of eve right now.
Alpha class + MMORPG = Boring pvp that eventually kills the game.
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Phrixus Zephyr
D00M. Triumvirate.
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Posted - 2007.05.03 13:31:00 -
[50]
There is not way anyone can win anything, ever. Even if you add 'no jumping for 10 minutes'.
If any titan is ever in trouble one of the others just jumps in and DD'd whatever is causing the problem. That one misses too? How about the third, fourth, fifth? Oh and its been and hour, the first can DD again.
Even if you made it once per day they would just never use them till they absolutly need it or have your fleet pinned.
DD's are the single most stupid feature ever to make it into Eve. Titans were supposed to be moving stations, not weapons of mass destruction.
CCP you've succesfully broken your game.
Originally by: Benglada And whos going to tackle for them? Jesus?
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Exus
Die Trying
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Posted - 2007.05.03 13:41:00 -
[51]
well... remote firing DDD is really sick... and Titan should jump bridge his fleet. It jumps first, fire the DDD, and the rest of the fleet follow to kill the rest of the enemy fleet.
remote DD or DD + cynoing out isnt fair...
òò
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SamuraiJack
Caldari Celestial Horizon Corp. Valainaloce
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Posted - 2007.05.03 13:43:00 -
[52]
Just to add some more fuel to fire.
I heard 8 titans active.
Rise gave bob one to pay off their rent.
Bob are activly destroying or co-opting anyone who builds titans.
We teamed up and nuked the EC yards. BoB nuked ours in the Ascn war. LV lost theirs.
I dont doubt that there are more titans out there. but be it 5 or 8... serious advantage is b(l)ob.
So CCP... how do you propose that we attack delve as you so neatly said about it being a nice region and ppl should attack it? Want to hand out the jove stuff now?
John Smith... Nah. (Its a british joke... and ICBA to explain) SJ. CLS Co-CEO and Standings Director =-
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Dark Shikari
Caldari Imperium Technologies Firmus Ixion
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Posted - 2007.05.03 13:44:00 -
[53]
Originally by: Phrixus Zephyr There is not way anyone can win anything, ever. Even if you add 'no jumping for 10 minutes'.
If any titan is ever in trouble one of the others just jumps in and DD'd whatever is causing the problem. That one misses too? How about the third, fourth, fifth? Oh and its been and hour, the first can DD again.
Even if you made it once per day they would just never use them till they absolutly need it or have your fleet pinned.
DD's are the single most stupid feature ever to make it into Eve. Titans were supposed to be moving stations, not weapons of mass destruction.
CCP you've succesfully broken your game.
A capital ship fleet can easily kill a titan if the titan is rooted for 10, 20, 30 minutes. This will force whoever owns the titan to keep its own capital fleet within a short distance in case a titan gets attacked. This will vastly limit the range and power projection abilities of their titans.
--23 Member--
Listen to EVE-Trance Radio! |

FireFoxx80
Caldari E X O D U S Imperial Republic Of the North
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Posted - 2007.05.03 13:49:00 -
[54]
Originally by: Dark Shikari A capital ship fleet can easily kill a titan if the titan is rooted for 10, 20, 30 minutes. This will force whoever owns the titan to keep its own capital fleet within a short distance in case a titan gets attacked. This will vastly limit the range and power projection abilities of their titans.
Titans are still very useful as jump bridges and clone vats (who uses those?!); you don't have to just use the DD.
What I do the rest of the time - Vote for a Jita bypass! |

Hehulk
Black Sea Industries Cult of War
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Posted - 2007.05.03 13:50:00 -
[55]
When did BoB get a 4th titan? ---------- It's great being minmatar, ain't it |

Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.05.03 14:00:00 -
[56]
Originally by: Lady Ghoulia Rumour mill states that a fifth Titan is now in space as part of the ever-growing BoB supercap fleet
confirm / deny / flame :(
Yeah, I thought I lost the count and waited for others to jump to conclusions... where's N¦4? Or you don't have much of a clue about what you're saying?
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Syntosk
Amarr Ticon Enterprises
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Posted - 2007.05.03 14:09:00 -
[57]
The game made a wrong turn a long time ago... exploit or quit, its simple as that... -- "Purge the unclean..."
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Karunel
Princeps Corp YouWhat
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Posted - 2007.05.03 14:25:00 -
[58]
Quote: Rise gave bob one to pay off their rent.
Eh?  ____
Originally by: elbenito The problem with large fleet engagements is that the hamsters stop to watch.
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James Lyrus
Lyrus Associates Betrayal Under Mayhem
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Posted - 2007.05.03 14:28:00 -
[59]
Let me be the first to welcome our new BoB overlords... (wait, didn't I do this in a goony thread the other day...)
Even if BoB built 10 of them, that still doesn't make titans easy or cheap to build. I mean, seriously, the number of components involved, especially if you acutally used haulers to move 'em rather than freighters... that alone's some serious effort.
Motherships and Titans, _are_ difficult, and expensive to build. Cranking them out? Well, I'm impressed. I mean, consider for a moment, what kind of level of income that actually implies?
Titans need a little work still, but they're still not even remotely cost effective.
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Fubarski
Caldari Centauri Project
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Posted - 2007.05.03 14:29:00 -
[60]
Originally by: Dark Shikari A capital ship fleet can easily kill a titan if the titan is rooted for 10, 20, 30 minutes. This will force whoever owns the titan to keep its own capital fleet within a short distance in case a titan gets attacked. This will vastly limit the range and power projection abilities of their titans.
All that does is perpetuate the continuous move to caps and supercaps.
I.E. it pushes the new player further, and further away from the game. That hurts CCP's wallet.
Give Assault frigs the ability to target cap, and supercap modules, thereby effectively "offlining" or temporarily disabling them.
Cov Ops frigs can equip a "gravity distortion analyzer" module that allows them to actually SEE a titan as a warpable object on the overview.
There, two low skill ships that new players can aspire to, and more than just killmail fodder. And you introduced an actual tactic into the game.
Also:
Titans can't cloak. Period. They don't have David Copperfield II modules seeded yet.
Fubar
DD through a Cyno costs the same as onlining a module.
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