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Author |
Thread Statistics | Show CCP posts - 29 post(s) |
Malachon Draco
eXceed Inc. INVICTUS.
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Posted - 2007.07.02 11:58:00 -
[241]
Any timeline on when there will be more variation in plexes in the drone regions? And what kind of stuff we can expect there?
Secondly, you mentioned you were considering reducing the number of drone encounters and increasing pirate encounters. Please make sure that doesn't screw up the drone regions, we only have drone encounters...
------------------------------------------------ Murphy's Golden Rule: Whoever has the gold, makes the rules.
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Hectaire Glade
Forum Jockey
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Posted - 2007.07.02 13:23:00 -
[242]
Edited by: Hectaire Glade on 02/07/2007 13:22:09 Zrakor/Greyscale, is it possible that we can get the entire encounter system 'flushed out', that is, wipe it clean and reload a full new set of encounters? there are soooo many dead encounters lying around now its not funny and its turning people away from seeking/running them. either that or give us a petition catagory to get a GM to come and despawn the bug ones, bug reports are certainly not being acted and we don't have an active petition catagory for exploration.
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MellaRinn
The Scope
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Posted - 2007.07.02 15:44:00 -
[243]
Originally by: Hectaire Glade Edited by: Hectaire Glade on 02/07/2007 13:22:09 Zrakor/Greyscale, is it possible that we can get the entire encounter system 'flushed out', that is, wipe it clean and reload a full new set of encounters? there are soooo many dead encounters lying around now its not funny and its turning people away from seeking/running them. either that or give us a petition catagory to get a GM to come and despawn the bug ones, bug reports are certainly not being acted and we don't have an active petition catagory for exploration.
I have to agree here. Yesterday - 4 systems - 3 dead unknown-type sites with no spawn evena fter decloak and roving about them for a few minutes.
My Vids - Click |
Deva Blackfire
Citadel of dark arts
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Posted - 2007.07.03 14:38:00 -
[244]
Guess Unknown sites problem (exploration vs encounter) won't be fixed in this patch?
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Eventy
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Posted - 2007.07.03 19:02:00 -
[245]
I am encouraged by CCP Zrakor and CCP CCP Greyscale's comments, however it isn't simply the drops people are reacting too.
Basically the skill is being devalued by many of these changes. I've posted addtional observations:
In this thread
I welcome further comments from Zrakor and Greyscale.
Cheers
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MIGHTYDWC
Gallente Eternity INC. Mercenary Coalition
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Posted - 2007.07.04 05:08:00 -
[246]
I thought that this patch would hopefully address the issue with using the salvager on "Derilect Cans" in archeology sites. Didn't happen. 6 cans, 2 gone to waste because "you need special equipment to access this can", even though I have a salvager fitted, online, salvaging 5, and a salvaging rig.
Any progress on this?
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CCP Greyscale
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Posted - 2007.07.04 10:15:00 -
[247]
Originally by: Malachon Draco Secondly, you mentioned you were considering reducing the number of drone encounters and increasing pirate encounters. Please make sure that doesn't screw up the drone regions, we only have drone encounters...
The drone regions have their own distributions containing 100% rogue drone sites; we won't be reducing their spawn rates, don't worry
Originally by: Deva Blackfire Guess Unknown sites problem (exploration vs encounter) won't be fixed in this patch?
The fix we have lined up will need authoring work and a static update, so it won't be showing up before the next content patch
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Lucius Ventrue
Minmatar Resurrection R i s e
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Posted - 2007.07.04 12:18:00 -
[248]
Edited by: Lucius Ventrue on 04/07/2007 12:18:07
Originally by: Hectaire Glade Edited by: Hectaire Glade on 02/07/2007 13:22:09 Zrakor/Greyscale, is it possible that we can get the entire encounter system 'flushed out', that is, wipe it clean and reload a full new set of encounters? there are soooo many dead encounters lying around now its not funny and its turning people away from seeking/running them. either that or give us a petition catagory to get a GM to come and despawn the bug ones, bug reports are certainly not being acted and we don't have an active petition catagory for exploration.
Exactly ... i spent 4 hours yesterday just to find 2 working encounters... i have 11 bookmarked that i would be happy to have a GM come with me and see..all empty..no spawns... and i 'know' nobody did them (i was like one of the first on server yesterday morning, already 6 jumps out of my core, in the middle of DEEP 0.0 ... found 3 sites in one system... ALL were dead, nothing spawned...
Fleet Commander (V) Fear near maxed leadership |
ShinChan
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Posted - 2007.07.04 12:19:00 -
[249]
Edited by: ShinChan on 04/07/2007 12:21:00 So far I have done 75 encounters (alone and with friends). And none of them included a faction ship. The worse ones are Blood Haven and Blood Sanctum, with zillions of BS and nothing worth looting. Not even when you destroy the Pirate Complex, which only contains 1K faction ammo 20% of the times, and it's the bigger and difficult one.
Before rev 2.0 was deployed on TQ, I ran few of these encounters in sisi, and 80% of them contained a faction ship at the end. The moment encounters reached TQ, I started doing them, but I still have to kill a faction ship from those. I have killed more factins ships from belts since revelations than from encounters.
Is this what you mean when you say you have more chances to get a faction ship from encounters than from belts? Because 75 encounters done and 0 commanders is a bit odd. And it's clear something has been changed from sisi to TQ. My friends also get more commanders now from belts than from encounters, and I start hearing from them than encounters are not worth the time spent. They prefer to scout belts instead of scan for encounters. It's still much more profitable (and fun).
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Lucius Ventrue
Minmatar Resurrection R i s e
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Posted - 2007.07.04 12:25:00 -
[250]
Morning #2 update...
servers just came up...in a new system, first in (i know cause i got the message when trying to jump into it that the system was down, then jumped 1 sec later).
Multispec found 1 unknown, first planet dropped a radar quest... found 0m warp to on Drone Squad site, warped to it...
Got message in warp:
I get the message:
"Rouge Drones appear to have taken over this station ruin and made it their home. Your sensors pick up the faint signature of frozen bio matter, the remains of the stations inhabitants no doubt"
I am setting here RIGHT now, nothing spawning... if your reading this GM, come to "Alumar Ventrue" .... i will sit here for the next few hours. Maybe take a reference of the site type see if its bugged?
Fleet Commander (V) Fear near maxed leadership |
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Hectaire Glade
Forum Jockey
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Posted - 2007.07.04 13:00:00 -
[251]
The permenant LCO site is Frarolle is still there over a week after i bug reported it. My bug report was closed with 'known issue, added to list' type response and the site left untouched! Good service indeed.
Please give us a petition catagory to clear these out or reset the whole encounter system!
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Callthetruth
Caldari Logical Logtistics
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Posted - 2007.07.04 13:14:00 -
[252]
Originally by: Hectaire Glade The permenant LCO site is Frarolle is still there over a week after i bug reported it. My bug report was closed with 'known issue, added to list' type response and the site left untouched! Good service indeed.
Please give us a petition catagory to clear these out or reset the whole encounter system!
added to later basket
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OneSock
Silentia Mortalis Curse Alliance
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Posted - 2007.07.04 13:25:00 -
[253]
Is this just a pure fluke ?
I was running the onboard scanner and hit a 0.0055 sig strength DED 3/10 Drone Plex.
Thankfully this plex did despawn unlike many others I have seen.
I really hope this issue can be solved some time soon.
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MIGHTYDWC
Gallente Eternity INC. Mercenary Coalition
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Posted - 2007.07.06 00:16:00 -
[254]
I'd like to add some more of my experiances since the patch, hopefully to boost what everyone else is saying about the problems that need fixing.
Instead of wasting the time i've put into training skills for exploration, I've been scanning like I always do. Drop Quest Probes and go from there. With the unknowns, you can find them with any type. This helps bring all the unkowns (high sig strength) to the surface on the first scan, without going planet to planet. With the plexes you need more scans to latch onto that low sig of the plex, but, i've noticed a ever increasing tendancy for say a mag probe to pick up a hidden belt, or a radar site, even a ladar gas cloud(if the multispec scan says theres such a sig hit in system). Don't think I EVER found a grav hit with mag probes before Rev2.
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FarScape III
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Posted - 2007.07.06 00:42:00 -
[255]
When are we going to get Expeditions with what we find with the onboard scanner?
A Minmater City... Cool! My Skills |
Sadist
Rage and Terror Against ALL Authorities
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Posted - 2007.07.10 02:10:00 -
[256]
Ok. So.
When will the plexes be returned?
And don't give me the "they are already there, you just have to look for them" excuse. They aren't there. If you'd actually tried looking for them in-game, you'd know the chances of finding one are one in a thousand.
Either make them easier to find, or don't pretend they ARE THERE. Because they aren't.
Already 20 days after the patch, and no news about it. Looks like what I said about a month without plexes is coming true. Please stop lying to us. тттттттттттт
VIP member of the [23]
Quote: - Numbers alone do not win a battle - No, but I bet they help.
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Veng3ance
Illicit Technologies
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Posted - 2007.07.11 05:27:00 -
[257]
So when we getting that promised fix.
TAKE LONGER WHY DONT YOU.
And lie some more about it while your doing it. *Cough* worthless *cough*
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Hectaire Glade
Forum Jockey
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Posted - 2007.07.11 09:04:00 -
[258]
Greyscale/Zrakor, is it possible you can get every encounter site in the game reset/cleaned out? Despawn them all and let them start appearing again natuarally while we wiat for a fix, currently exploration is borked and the number of un-bugged sites with NPCs in them is getting smaller by the day.
Atleast if you can reset the whole thing we may have another week or so before it becomes useless again.
Possible or not? Something to look into?
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Loobzer Smoothpate
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Posted - 2007.07.11 20:48:00 -
[259]
Originally by: Lucius Ventrue Morning #2 update...
servers just came up...in a new system, first in (i know cause i got the message when trying to jump into it that the system was down, then jumped 1 sec later).
Multispec found 1 unknown, first planet dropped a radar quest... found 0m warp to on Drone Squad site, warped to it...
Got message in warp:
I get the message:
"Rouge Drones appear to have taken over this station ruin and made it their home. Your sensors pick up the faint signature of frozen bio matter, the remains of the stations inhabitants no doubt"
I am setting here RIGHT now, nothing spawning... if your reading this GM, come to "Alumar Ventrue" .... i will sit here for the next few hours. Maybe take a reference of the site type see if its bugged?
Wow, looks like I'm not the only one with this problem. I looked here to see if anyone else has seen this problem like I have for the last couple weeks or so. An empty Drone Gathering in Shuria just won't go away!
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Clurk Brodon
Yog-Sothoth Heavy Industries
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Posted - 2007.07.11 22:19:00 -
[260]
I ran enough Encounters to find two exploration Complexes with my onboard scanner, but I still have to see my first Commander spawn.
Right now Encounters in lowsec feel like Level 3 missions, but without the LP, the completion rewards nor the standing increase, and with mostly missions against rogue drones (ie : very cheap alloys instead of isk bounty and named modules). And I don't need to scan empty systems if I want this kind of loot, I can always ask my L3 agents...
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.11 22:42:00 -
[261]
Drone regions plexes need some major CCP luvin. There is no mini-profession content in the drone regions, and there is really no reason why we shouldn't have this stuff. We need hacking, archaelogy, and gas clouds. . Do not read this thread!!!
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CCP Greyscale
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Posted - 2007.07.11 23:53:00 -
[262]
Originally by: OneSock Is this just a pure fluke ?
I was running the onboard scanner and hit a 0.0055 sig strength DED 3/10 Drone Plex.
Thankfully this plex did despawn unlike many others I have seen.
I really hope this issue can be solved some time soon.
Yup, fluke. 0.0055 strength indicates a 0.55% chance per scan of locating it. Assuming ten planets in a system, you'd need to run ~1800 scans on average to find it (assuming you know it's definitely in the system), which works out at 15 hours. And that's one of the easiest complexes to find.
Originally by: FarScape III When are we going to get Expeditions with what we find with the onboard scanner?
Soon. Depends how quickly it can be implemented - you'll have to ask Zrakor if you want a firmer prediction
Originally by: Clurk Brodon I ran enough Encounters to find two exploration Complexes with my onboard scanner, but I still have to see my first Commander spawn.
Right now Encounters in lowsec feel like Level 3 missions, but without the LP, the completion rewards nor the standing increase, and with mostly missions against rogue drones (ie : very cheap alloys instead of isk bounty and named modules). And I don't need to scan empty systems if I want this kind of loot, I can always ask my L3 agents...
We're bumping the difficulty of plexes found in lowsec in the next content patch
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Tsanse Kinske
WeMeanYouKnowHarm
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Posted - 2007.07.12 02:08:00 -
[263]
Would you guys ever consider putting in Encounters versus a greater variety of enemies? i.e., not just the native pirate type and drones? For instance, Amarr faction encounter sites both in Minni LoSec and in Sansha and Blood Raider space, and maybe Concord sites as well. I'd love to see encounters differentiated from ratting that way, and it seems like a great opportunity to encourage people to take a part in the Eve storyline in ways that aren't currently available. (For instance: see the ratting/complexing problem if you want to be allied with your local pirate faction.) Plus it would make encounters themselves more of a challenge, and require some decision making.
I know people would object because of things like decreased fitting and isk-making efficiency, but if we want easy grinding, there's still ratting and missions.
Ideally I'd want full scale exploration and complexes to offer the same opportunities, but hey, ask for <cough> small things first. * * * In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move.
-Douglas Adams, writing about EVE |
ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.12 03:48:00 -
[264]
Originally by: CCP Greyscale
Originally by: OneSock Is this just a pure fluke ?
I was running the onboard scanner and hit a 0.0055 sig strength DED 3/10 Drone Plex.
Thankfully this plex did despawn unlike many others I have seen.
I really hope this issue can be solved some time soon.
Yup, fluke. 0.0055 strength indicates a 0.55% chance per scan of locating it. Assuming ten planets in a system, you'd need to run ~1800 scans on average to find it (assuming you know it's definitely in the system), which works out at 15 hours. And that's one of the easiest complexes to find.
Originally by: FarScape III When are we going to get Expeditions with what we find with the onboard scanner?
Soon. Depends how quickly it can be implemented - you'll have to ask Zrakor if you want a firmer prediction
Originally by: Clurk Brodon I ran enough Encounters to find two exploration Complexes with my onboard scanner, but I still have to see my first Commander spawn.
Right now Encounters in lowsec feel like Level 3 missions, but without the LP, the completion rewards nor the standing increase, and with mostly missions against rogue drones (ie : very cheap alloys instead of isk bounty and named modules). And I don't need to scan empty systems if I want this kind of loot, I can always ask my L3 agents...
We're bumping the difficulty of plexes found in lowsec in the next content patch
Can you please give some info on the mini professions sites in the drone regions? . Do not read this thread!!!
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Draahk Chimera
Interstellar eXodus R0ADKILL
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Posted - 2007.07.12 05:02:00 -
[265]
Ive had mostly positive experiences from the scan sites. No officer yet but you cant have it all hey? :) So far I've found 1 escalating with about 7 bs per wave ending in a faction bs (at witch point my Logistics alt crashed and I had to warp, came back and the site was despawned but thats not scanning's fault), 1 escalating with about 4 bs per wave, 1 hacking site with an interface bpc and about 10 escalating with 6-7 bc/cruisers per wave. Much more fun then traditional ratting. Thanks you CCP :)
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.12 05:41:00 -
[266]
Originally by: Draahk Chimera Ive had mostly positive experiences from the scan sites. No officer yet but you cant have it all hey? :) So far I've found 1 escalating with about 7 bs per wave ending in a faction bs (at witch point my Logistics alt crashed and I had to warp, came back and the site was despawned but thats not scanning's fault), 1 escalating with about 4 bs per wave, 1 hacking site with an interface bpc and about 10 escalating with 6-7 bc/cruisers per wave. Much more fun then traditional ratting. Thanks you CCP :)
Yes, thank you CCP for minimal amount of effort you have put into drone region exploration. I REALLY enjoy not being able to take part in any mini profession in 0.0 space. . Do not read this thread!!!
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Manic Smile
Tau Ceti Global Production Rule of Three
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Posted - 2007.07.12 06:49:00 -
[267]
Originally by: ghosttr
Yes, thank you CCP for minimal amount of effort you have put into drone region exploration. I REALLY enjoy not being able to take part in any mini profession in 0.0 space.
QFT...
*courtesy of www.flickr.com
I hate the jpeg format.
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Aeryn Davenport
Claflin Industries
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Posted - 2007.07.12 07:34:00 -
[268]
Are there still plans to increase the frequency of 10/10 complex spawns in the constellations they used to inhabit?
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Wizzkidy
Demonic Retribution Pure.
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Posted - 2007.07.12 09:18:00 -
[269]
Originally by: Sadist Ok. So. When will the plexes be returned?
And don't give me the "they are already there, you just have to look for them" excuse. They aren't there. If you'd actually tried looking for them in-game, you'd know the chances of finding one are one in a thousand.
Either make them easier to find, or don't pretend they ARE THERE. Because they aren't.
Already 20 days after the patch, and no news about it. Looks like what I said about a month without plexes is coming true. Please stop lying to us.
Static plexes ARE there, you NEEd to find them, I can confirm this because I found a pith 8/10 plex with exploration and run it and got some nice pith modules out of it
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ghosttr
Amarr ARK-CORP FREGE Alliance
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Posted - 2007.07.12 22:08:00 -
[270]
I think CCP needs to work on fixing the areas without plexes before boosting plexes . Do not read this thread!!!
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