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Author |
Thread Statistics | Show CCP posts - 4 post(s) |
scorp3
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Posted - 2007.06.20 02:24:00 -
[241]
I would like to ask if ccp nerfed the hacking areas buy changing the drop rate of certain items like instalation guides
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Rax Starfire
Gallente Federal Navy Academy
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Posted - 2007.06.20 02:25:00 -
[242]
I got in, game looks beautiful..one thing, has mission difficulty been increased overall? I just tried "The Score" level 1 in a rifter and I left in a pod, those SOB's threw everything but the kitchen sink at me...come to think of it they threw that too, only it was attached to a missle
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Royaldo
Gallente KVA Noble Inc.
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Posted - 2007.06.20 02:33:00 -
[243]
missing amarr lvl5 agents. ive looked through all corps agents now, 6 agents for amarr empire. where is the other 4? 3 for amarr navy 2 ministry of war 1 ministry of internal order
so where is the missing ones? this was the same result i got on sisi 3 days ago. but i was told then the rest were the ones from way back, which were taken out of the game some time ago, would be the last 4. yet.. zoar and sons have 0 lvl5 agent, and they had a lvl5 agent 2 years ago.
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Snake Jankins
Minmatar Cult of War
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Posted - 2007.06.20 02:35:00 -
[244]
Originally by: Sirius Problem POTENTIAL HUGE PROBELM WITH WALLETS
I log on for first time since patching my client. I go to check my wallet. Dialogue box comes up telling me that I have to select a divisional wallet and that I won't be asked again. I say ok. I select Master Wallet from a list presented. I can freely view the balance in the Master, 2nd and 4th divisional wallets. I cannot view any transaction history (no roles it says). I can, however, give/take money from this wallet! I am NOT a director and do not have any roles that would allow me access to any such wallets. This was confirmed by our directors. Even directors in our corp cannot see or access these wallets. I empty the entire corp wallet. AND..... Transfer it all back to our CEO for safe keeping until he logs on. I may be a pirate, but I'm not corp thief. I wonder how much corp theft is going on though?
I wanted to try that out so I invited an alt into my corp. He has no access to anything and can't see the corp wallet per default either. Now I wanted to give him titles and roles to try out some more, but he doesn't appear in the role management list yet. Wonder if that ever updates. Relogging didn't help. ___________ 'Only ships can be assembled, this is a Frigate.' |
Cistja
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Posted - 2007.06.20 02:40:00 -
[245]
A couple of things don't know if they have all ready been mentioned or not but I'll say them anyway. first i think you have got the LP store wrong for Spacelane patrol, the last time I checked they were a Caldari corp with no offices in Gallente space, yet a large portion of there offers are of Gallente origin and they require Caldari tags which are Illegal in Caldari space.
secondly the the Agents research tabs in the journal are screwed, it is not showing me as having any agents yet I know I have four.
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Wez Drubnyeskov
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Posted - 2007.06.20 02:41:00 -
[246]
I can't find ANY Gallente R&D agents with Mechanical Engineering, guess that didn't happen then
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Coarl
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Posted - 2007.06.20 02:44:00 -
[247]
it's prolly been mentioned several times before but... if the client is going to migrate folders etc, then at the very least it should migrate other info. I am really pi$$ed off at having to (once again!!!) repopulate the images to the faces i see in my neck of the woods.... FFS sort it out >:((
actually leave it alone.. that way i can at least get the mugshots up without you guys pi$$ing around with them.... (Beleive it or not, it's nice to know what your enemy looks like =/ >:/ )
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Feng Schui
Minmatar The Ninja Coalition New Eve Order
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Posted - 2007.06.20 02:45:00 -
[248]
Edited by: Feng Schui on 20/06/2007 02:44:47
1) Modules requiring tags:
2) LP store showing the price as numerals.. not currency:
3) Cannot see what is jamming / using ewar on you, when you have the show readout active(the text overlaps):
4) No item group for faction module BPC's in Contracts:
5) No confirmation dialog box when purchasing from LP store (you should be able to disable it if you want):
6) The bigger module buttons totally fubar the deployed DRONES section of the UI (Using 2 groups, 5x small, 5x medium drones):
7) When you look up a corporation, then when you show info on the CEO, the resulting window is completely fuggered up:
Other tweaks please:
1) Why is an NPC Raven jamming me? Please make jamming race specific ships for NPC's (for example.. a scorpion battleship should be the one jamming, not a raven)
2) Drone interface should be, at a minimum, undockable from the rest of the overview.
3) Bookmarks / Overview settings / Address list shouldn't get unorganized during a patch.
My opinion is my own, not of my corp or my alliance. If you have problems, we can have a "who can do L4 missions faster" duel >:) |
Keira Fordring
Caldari State War Academy
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Posted - 2007.06.20 02:45:00 -
[249]
Edited by: Keira Fordring on 20/06/2007 02:47:26
Please make the flashing color indicators for weapons (active/reloading/going offline/etc.) a bit darker.
Currently it's difficult to see which modules are active depending on the background in space.
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Aramark
Omega Enterprises
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Posted - 2007.06.20 02:46:00 -
[250]
is anyone having the "unknown" problem? how can i fix it? [/url]
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Arushia
Nova Labs Empire Research
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Posted - 2007.06.20 02:48:00 -
[251]
Edited by: Arushia on 20/06/2007 02:47:26 The new implants (Squire, Beancounter, Snapshot, Alchemist) are not searchable in market or contracts.
The Squire EP2 implant lists a bonus of -0.00 sec.
Tired of Waiting? Use Empire Research |
Peanut Swsh
Antares Fleet Yards SMASH Alliance
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Posted - 2007.06.20 02:53:00 -
[252]
my speed indicator has parkinsons. why break stuff ccp?
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Camilo Cienfuegos
EP0CH
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Posted - 2007.06.20 02:55:00 -
[253]
That ******* eve voice is stuck on enabled as well. Have all the prefs.ini flags changed?
http://oldforums.eveonline.com/?a=topic&threadID=539861 -- Fix Caldari | Fix Rigs |
Jack Pliskin
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Posted - 2007.06.20 02:59:00 -
[254]
The "Audio Improvements" that were included in your patch completely screwed up the audio on my computer (or something in the patch did). I can't get any sound from my media players or voice comm programs. The only sound I can hear while EVE is running is EVE.
Quote: Audio Improvements * The Audio Engine has been upgraded from FMOD to FMOD Ex Sound System by Firelight Technologies
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Lillybeth
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Posted - 2007.06.20 03:05:00 -
[255]
Originally by: Imuran
Further bug concerning R&D agents Running a mission for them wipes all the Research entries in the Journal - not tried relogging to see if they reappear
[/quote
I see the same issue.
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Shurikane
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Posted - 2007.06.20 03:14:00 -
[256]
Edited by: Shurikane on 20/06/2007 03:14:05 Issues, issues, here's some issues:
-Lost overview settings (again?!)
-Lost color settings (why can't we save our own presets already? Windows has been allowing that kind of thing since forever!)
-Clicking "use middle mouse button to talk" in the audio options causes a CtD.
-Random graphical glitches and screen tears that virtually bring the computer to a halt until I quit the game or ALT-TAB out and kill the process.
-The icon size of the LP store contents is Xbox-sized. Hell, I could do without the icon at all just to be able to see the list more clearly and efficiently. Filters would be welcome too.
-EVE voice functionality is still guided by the uncertainty principle.
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scorp3
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Posted - 2007.06.20 03:17:00 -
[257]
Im having the same problems with telling if my weapons are active or not in some of the systems with similar colors
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Jurgen Cartis
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Posted - 2007.06.20 03:18:00 -
[258]
advancedDevice = 1 no longer works. I cannot turn on Anti Aliasing to make my Caldari ships less ugly. I had a Sisi build of Reveleations II going earlier, so if that had some influence on how the data was migrated, that may affect it.
Also, my login screen flickers like mad. The best word I can use to describe it is 'psychedelic'.
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Nito Musashi
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Posted - 2007.06.20 03:20:00 -
[259]
I have a 680i motherboard with realtek onboard audio the latest drivers from evga and in rev 2 patch sound *****les and cuts out and in alot.
Was no sound issues pre patch.
Also the client hitches when you loot one wreck and it goes to close, pretty darn annoying to.
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Baldari Ironfist
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Posted - 2007.06.20 03:21:00 -
[260]
There seems to be an issue with rats not spawning in the drone regions. I've checked multiple systems, and I've found 2 groups of rats. The systems in question have all been loaded for over 2 hours now.
Think you could add the rats back in when you add our ice back? I have to say, CCP really doesn't support the drone regions well. From exploration to the asteroid belts to the ice fields, you've really dropped the ball on this one. Why should we get excited about new changes when you can't get the old ones to work correctly.
I hate patch day.
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Jimer Lins
Gallente Sanctuary
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Posted - 2007.06.20 03:21:00 -
[261]
I just found that I can start scanning with both scan probes and the onboard scanner while cloaked.
You still have to decloak to change probes in your launcher or to launch a probe. But you can remain cloaked to start a scan.
Not sure if that was intended or not, as I couldn't find it in the patchnotes, but two thumbs up for it regardless!
SEARCh- we find sites for you! |
Zeko Rena
Caldari Tangent Technologies
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Posted - 2007.06.20 03:25:00 -
[262]
Edited by: Zeko Rena on 20/06/2007 03:26:37 Wow sounds like quite a few bugs, mostly hilarious ones lol, im about to log in, wish me luck!
OMG my mouse is cloaked --------------------------
Har Har, sig is finnaly mod proof. |
Seramyr l'Ethia
Fallen Angels Inc INVICTUS.
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Posted - 2007.06.20 03:27:00 -
[263]
Edited by: Seramyr l''Ethia on 20/06/2007 03:32:05 Unless I am just extremely unlucky, the encounters in <surprise> drone regions </surprise> seem glitched. I've ran quite a few so far today, three of which escalated to a commander spawn. The commanders all dropped nothing. A couple friends in normal regions have reported more favorable results. Is there a discrepancy here?
Also we really, really need encounters moved from the 'unknown' category when using multispecs/quests into a diferent one, and as quickly as possible.
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Asterisk Grat
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Posted - 2007.06.20 03:32:00 -
[264]
Originally by: Keira Fordring Edited by: Keira Fordring on 20/06/2007 02:47:26
Please make the flashing color indicators for weapons (active/reloading/going offline/etc.) a bit darker.
Currently it's difficult to see which modules are active depending on the background in space.
Agree, visually not clear which modules you have active and which you don't. Very important during PVP or PVE. Colors and flashing need to work out better.
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Elexorien Valorien
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Posted - 2007.06.20 03:33:00 -
[265]
I'd just like to say that the Need for Speed really pulled through. While some aspects have a noticeable speed improvement, there are others that aren't as noticeable but you can still tell its faster than before.
Over all, an excellent patch. Thank you very much CCP :)
Now if we can just get you to stop resetting all the settings....
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Victor Ivanov
Minmatar Liberty Rogues Hammer Time.
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Posted - 2007.06.20 03:34:00 -
[266]
Having the following issues:
-Overview settings lost -Bookmark settings lost -Drone settings lost (noo. Gonna have to resort the 600 drones in my drone bay now. >_<)
I think this is due to cache folder being moved. ----------------------
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Helspeth
Caldari
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Posted - 2007.06.20 03:34:00 -
[267]
Edited by: Helspeth on 20/06/2007 03:38:16 Edited by: Helspeth on 20/06/2007 03:36:20 Posting my feedback so far, starting with the bad:
1) Sound loop bug. At least three times tonight various sounds have gotten stuck in a loop. It's easily fixed by toggling the "audio enabled" button under audio, but it'd be nice to be fixed. So far I've gotten the targetting sound stuck, and a random thumping in the background twice.
2) Loyalty point window resizing when closed. Be nice if this was changed to save your sizing of it so it doesn't come up as the small window at the top of the screen everytime you open it.
3) Be nice to be able to drag and link loyalty point items. Pretty simple, today when telling my corpmates about some of the implants I could get I wanted to link them from the loyalty point window but couldn't.
4) Strange graphics glitch with standard missiles. On several missions tonight (level 2 missions) I've seen graphics and heard sounds as if my ship was being struck by standard missiles, yet I've seen no damage in the log or anything come up on screen. It's almost as if the mission npcs are shooting missiles at me out of range and while the missile isn't striking me, its a little disconcerting to hear a blast and see a missile striking my ship graphic.
5)Heat gauges making the slots much bigger and carrying over to the right where I used to use overview be space. It'd be nice if those of us without heat could toggle this off. I kind of liked having my slots packed together tightly and able to use the far right for overview space, but now I can't.
6) Jamming graphic and timer on top of the ship readout. Someone else posted this but I have the same problem and its very annoying. I keep the ship readout in percentages up, and when i get jammed I just have a big mess of shield readout and whoever's jamming me on top of each other.
Other than that, I have to say very nice job from what I've seen so far. I've had next to lag, the sounds are crisper (minus the sound loop issue), and the loyalty point store is very cool.
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The Jackyl
Minmatar
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Posted - 2007.06.20 03:34:00 -
[268]
None of the "new" implants offered in LP stores show up on markets, won't quick-link and are not in the item database on the website. Had planned on spending some LP on implants but wold be a complete waste until I know what implants are available for which slots in the gamenow.
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2007.06.20 03:35:00 -
[269]
Before patch my mega beams had optimal 42 + 18 falloff with multifreq now its 26 optimal with 18 falloff with same guns and same ammo, were they changed somehow?
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Sixtyniner
5th Avenue
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Posted - 2007.06.20 03:40:00 -
[270]
I had a really weird problem earlier. Audio enabled, but as soon I moved the mouse cursor the music (not all of the sounds, just the music) just reset and the track started over. Anyone else had this wierd experience since patch?
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