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Caellach Marellus
Nephtys Ventures inc
386
|
Posted - 2012.01.10 22:19:00 -
[151] - Quote
Meissa Anunthiel wrote:I wouldn't advocate incursion constellations staying up for weeks, but when they stay up less than 48 hours after spawning, it's a bit too short.
That's less of an occurrence than them spawning and sitting for too long, but a valid point. Imo incursions should last between 3-5 days. Put a 3 day hold before the Mom can be accessed from the spawn of an incursion, and then give it a 24-36 hour period before it goes.
Quote:The fact that incursions vary in location is a good thing, but it's a question of the frequency of the move. If they stay a decent amount of time after spawning, a more "casual" type of people could give them a shot.
This would be better fixed by increasing the spawn rate of the plexes as opposed to the duration length. I've often seen systems with no plexes active, or 3 shiny fleets fighting over the last NMC like hungry dogs with a bone. Casuals don't get a look in then.
Quote:This also ties with the reevaluation of the non-vanguard sites, the more near-identically profitable sites, the more concurrent group can run them.
Agreed, but it's a measure of how you equal them out, as I said you need to counter the blitz of vanguards, not the payout. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
1257
|
Posted - 2012.01.10 22:49:00 -
[152] - Quote
Tore Vest wrote:LacLongQuan wrote: you bears should get out of hisec to learn about risk
Why ? There is nothing for us out there. We are carebears.... not pvp'ers 
carebear is not an synonym for not pvp-¦er ..
|

Scrapyard Bob
EVE University Ivy League
598
|
Posted - 2012.01.11 00:24:00 -
[153] - Quote
Also, if the sites were more distributed across systems rather then all vanguards in system X, all assaults in system Y, it would force the incursion runners to check other systems to see whether all the vanguards have migrated elsewhere.
Maybe a 75% chance that the site will respawn in the same system, but a 25% chance that it will respawn in a different system in the constellation. |

Alastanir
NOMAD. RISE of LEGION
0
|
Posted - 2012.01.11 00:56:00 -
[154] - Quote
Nullsec alliances have become complacent in their "superiority" over other EVE players. Perhaps there needs be Jove incursions in null to put them in their place. You want to nerf ISK making in high-sec? Then nerf the flow of ISK in null as well. |

Magosian
Center for Advanced Studies Gallente Federation
160
|
Posted - 2012.01.11 07:50:00 -
[155] - Quote
Alastanir wrote:Nullsec alliances have become complacent in their "superiority" over other EVE players. Perhaps there needs be Jove incursions in null to put them in their place. You want to nerf ISK making in high-sec? Then nerf the flow of ISK in null as well.
Not sure I agree with this, and I think this thread got derailed long ago.
Isn't the potential issue that incursions are nothing more than isk-printing machines, injecting unbacked value into the market at an unprecented rate? Seriously, who gives a damn about highsec or lowsec or nullsec? I think there is reason to believe it's hurting all of us. LP value is down and wallets are fat and possibliy losing true buying power. Despite our playing preferences, we ALL depend on the market. If incursions are threatening the true value of ISK, everyone suffers.
Focus, people. |

Malcanis
Vanishing Point. The Initiative.
2580
|
Posted - 2012.01.11 09:23:00 -
[156] - Quote
Caellach Marellus wrote:Lady Spank wrote:BOO HOO I DONT THINK THE CSM REPRESENT HIGH SEC SCRUBLORDS THATS THE ONLY REASON HIGH SEC IS NOT AS LUCRATIVE, I CANT ACCEPT THAT PERHAPS I AM WRONG BUT TRYING TO DELUDE MYSELF BECAUSE I AM TOO COWARDLY TO LEAVE THE TRAINING GROUNDS. They don't represent anyone other than nullbear empires.
Which nullbear empire does Trebor represent? His alliance is based in W-space I believe.
Or are you just scoring lazy talk-radio style points in lieu of actually having a discussion about the facts?
Let the listeners decide!
Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Juliana Stinger
Sebiestor Tribe Minmatar Republic
6
|
Posted - 2012.01.11 10:18:00 -
[157] - Quote
Seriously i don't understand where's balance??? Why pve fitted expensive ships do not fly in low sec where cheap PVP fitted pilots could have make some ISK and easy kills!!!! The life must be very risky and hard for everyone but pvp players!!! This PVE Pilots are cowards!!!! They don't want to play the game the way i like it!!!!! Fix this CCP!!!!! I like to play PVP, everyone else should like this too!!!!! I simply DEMAND THIS!!!!! *emorage* |

Tallian Saotome
Casa Del Wombat
326
|
Posted - 2012.01.11 10:38:00 -
[158] - Quote
Juliana Stinger wrote:Seriously i don't understand where's balance??? Why pve fitted expensive ships do not fly in low sec where cheap PVP fitted pilots could have make some ISK and easy kills!!!! The life must be very risky and hard for everyone but pvp players!!! This PVE Pilots are cowards!!!! They don't want to play the game the way i like it!!!!! Fix this CCP!!!!! I like to play PVP, everyone else should like this too!!!!! I simply DEMAND THIS!!!!! *emorage* Its a pvp game. Why are people upset about having to pvp?
I say everyone pour support into the skunkworks and similar groups to drive the risk of incursions up to match the rewards, til CCP does it for us. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Xuko Nuki
Submerged Living
16
|
Posted - 2012.01.11 10:45:00 -
[159] - Quote
Magosian wrote:Alastanir wrote:Nullsec alliances have become complacent in their "superiority" over other EVE players. Perhaps there needs be Jove incursions in null to put them in their place. You want to nerf ISK making in high-sec? Then nerf the flow of ISK in null as well. Not sure I agree with this, and I think this thread got derailed long ago. Isn't the potential issue that incursions are nothing more than isk-printing machines, injecting unbacked value into the market at an unprecented rate? Seriously, who gives a damn about highsec or lowsec or nullsec? I think there is reason to believe it's hurting all of us. LP value is down and wallets are fat and possibliy losing true buying power. Despite our playing preferences, we ALL depend on the market. If incursions are threatening the true value of ISK, everyone suffers. Focus, people.
Prices are determined by manufacturing costs which revolve around base mineral value. Tell me why the price of mods would rise because of Incursions, please. |

Elisha Starkiller
Viziam Amarr Empire
6
|
Posted - 2012.01.11 10:52:00 -
[160] - Quote
Xuko Nuki wrote:
Prices are determined by manufacturing costs which revolve around base mineral value. Tell me why the price of mods would rise because of Incursions, please.
I too am keen to know the answer to this, I keep seeing people say it...
im not an economist or some fancy city money type, anyone who can explain this principle will win the day and get a like :D
|

Malcanis
Vanishing Point. The Initiative.
2581
|
Posted - 2012.01.11 11:00:00 -
[161] - Quote
Xuko Nuki wrote:Magosian wrote:Alastanir wrote:Nullsec alliances have become complacent in their "superiority" over other EVE players. Perhaps there needs be Jove incursions in null to put them in their place. You want to nerf ISK making in high-sec? Then nerf the flow of ISK in null as well. Not sure I agree with this, and I think this thread got derailed long ago. Isn't the potential issue that incursions are nothing more than isk-printing machines, injecting unbacked value into the market at an unprecented rate? Seriously, who gives a damn about highsec or lowsec or nullsec? I think there is reason to believe it's hurting all of us. LP value is down and wallets are fat and possibliy losing true buying power. Despite our playing preferences, we ALL depend on the market. If incursions are threatening the true value of ISK, everyone suffers. Focus, people. Prices are determined by manufacturing costs which revolve around base mineral value. Tell me why the price of mods would rise because of Incursions, please.
You're forgetting that not everything on the market is primarily sourced from minerals. T2 ships/mods, LP store items, deadspace items, PI-derived goods. Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |

Xuko Nuki
Submerged Living
16
|
Posted - 2012.01.11 11:03:00 -
[162] - Quote
Malcanis wrote:Xuko Nuki wrote:Magosian wrote:Alastanir wrote:Nullsec alliances have become complacent in their "superiority" over other EVE players. Perhaps there needs be Jove incursions in null to put them in their place. You want to nerf ISK making in high-sec? Then nerf the flow of ISK in null as well. Not sure I agree with this, and I think this thread got derailed long ago. Isn't the potential issue that incursions are nothing more than isk-printing machines, injecting unbacked value into the market at an unprecented rate? Seriously, who gives a damn about highsec or lowsec or nullsec? I think there is reason to believe it's hurting all of us. LP value is down and wallets are fat and possibliy losing true buying power. Despite our playing preferences, we ALL depend on the market. If incursions are threatening the true value of ISK, everyone suffers. Focus, people. Prices are determined by manufacturing costs which revolve around base mineral value. Tell me why the price of mods would rise because of Incursions, please. You're forgetting that not everything on the market is primarily sourced from minerals. T2 ships/mods, LP store items, deadspace items, PI-derived goods.
You're not answering why Incursions would effect any of those. If anything Incursions would mean cheaper LP store items. |

Gothikia
Regeneration Violent Society
7
|
Posted - 2012.01.11 11:06:00 -
[163] - Quote
Lady Spank wrote:Some people run low sec incursions because they enjoy the opportunity for PVP that they present. Cowards stay in high sec with the rest of the scrubs.
If you think there is too much money to be made, or too many people running them then do something different. It's rather hypocritical to complain about how much money they make when you happily run them yourself. I assume you are complaining about the ISK rewarded, your rant was pretty incoherent.
I just totally agreed with a Lady Spank post... 
But yeah, what LS said... CEO, Regeneration || www.r-gen.org Regeneration recruitment thread:-áhttps://forums.eveonline.com/default.aspx?g=posts&t=52145&find=unread |

Juliana Stinger
Sebiestor Tribe Minmatar Republic
6
|
Posted - 2012.01.11 11:14:00 -
[164] - Quote
Tallian Saotome wrote:Juliana Stinger wrote:Seriously i don't understand where's balance??? Why pve fitted expensive ships do not fly in low sec where cheap PVP fitted pilots could have make some ISK and easy kills!!!! The life must be very risky and hard for everyone but pvp players!!! This PVE Pilots are cowards!!!! They don't want to play the game the way i like it!!!!! Fix this CCP!!!!! I like to play PVP, everyone else should like this too!!!!! I simply DEMAND THIS!!!!! *emorage* Its a pvp game. Why are people upset about having to pvp? I say everyone pour support into the skunkworks and similar groups to drive the risk of incursions up to match the rewards, til CCP does it for us.
1. It isn't only a pvp game, otherwise ccp wouldn't release "Tyrannis" trailer to convince new players that eve online is not only about shotting. 2. I am not upset to pvp or any other pilot, it's just fun doing that on pvp fitted ship, not on ship that is effective only for PVE encounter.
|

Juliana Stinger
Sebiestor Tribe Minmatar Republic
6
|
Posted - 2012.01.11 11:18:00 -
[165] - Quote
Gothikia wrote:Lady Spank wrote:Some people run low sec incursions because they enjoy the opportunity for PVP that they present. Cowards stay in high sec with the rest of the scrubs.
If you think there is too much money to be made, or too many people running them then do something different. It's rather hypocritical to complain about how much money they make when you happily run them yourself. I assume you are complaining about the ISK rewarded, your rant was pretty incoherent. I just totally agreed with a Lady Spank post...  But yeah, what LS said...
The only coward is the one who is looking for unfair fight. |

Tallian Saotome
Casa Del Wombat
326
|
Posted - 2012.01.11 11:26:00 -
[166] - Quote
Juliana Stinger wrote: 1. It isn't only a pvp game, otherwise ccp wouldn't release "Tyrannis" trailer to convince new players that eve online is not only about shotting. 2. I am not upset to pvp or any other pilot, it's just fun doing that on pvp fitted ship, not on ship that is effective only for PVE encounter.
Its not JUST a pvp game, its a pvp game with pve elements, however, everything is designed to be a form of competition with other players(hence, pvp).
Don't trust CCPs trailers, they released the 'Future Vision' trailer that clearly showed a capsuleer getting shot in the face in a station. After CCP released a statement saying that shooting each other in station would never happen.
Your second issue is actually relevant, til you realize that the intent(as with all low/nullsec pve situations) is that you have a couple extra doods in pvp ships sitting around to catch anyone who tries to gank you. The rewards should be high enough to pay them, while still allowing everyone to make enough isk to come out ahead of anything you can do in highsec. Its higher risk, and therefor should provide a higher reward. Once you understand this, you will finally be on your way to understanding what eve is about.
Finally, if you want pure carebear pve in space, you finally have an option. The Old Republic is over ---> that way. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Tallian Saotome
Casa Del Wombat
326
|
Posted - 2012.01.11 11:27:00 -
[167] - Quote
Juliana Stinger wrote:Gothikia wrote:Lady Spank wrote:Some people run low sec incursions because they enjoy the opportunity for PVP that they present. Cowards stay in high sec with the rest of the scrubs.
If you think there is too much money to be made, or too many people running them then do something different. It's rather hypocritical to complain about how much money they make when you happily run them yourself. I assume you are complaining about the ISK rewarded, your rant was pretty incoherent. I just totally agreed with a Lady Spank post...  But yeah, what LS said... The only coward is the one who is looking for unfair fight.
OH NOES GAIZ!!! HE IMPUNGED YOU EHONOUR!!!!  o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Raven Ether
Republic University Minmatar Republic
101
|
Posted - 2012.01.11 11:34:00 -
[168] - Quote
Nerf Incursions please.
Buff nullsec. |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
536
|
Posted - 2012.01.11 11:53:00 -
[169] - Quote
Xorv wrote:Just allow some way for players to side with the Sansha against the farmers without CONCORD interference, then the profitability can remain high without throwing rsk vs reward out the window. Failing that just remove Incursions from High Sec altogether.
No thanks. No matter which way you cut it. It is still a "I wantz free hisec targets to attack" Earn up enough to get a gank ship if you want to fight incursion runners so bad. Incursions don't need this nerf.
And then you say if you cant haz your free targets you want to remove good hisec grouping. Bias much? Removing them from hisec will just lead to people going back to Lvl4 missions. |

Tallian Saotome
Casa Del Wombat
326
|
Posted - 2012.01.11 12:11:00 -
[170] - Quote
Endeavour Starfleet wrote:Xorv wrote:Just allow some way for players to side with the Sansha against the farmers without CONCORD interference, then the profitability can remain high without throwing rsk vs reward out the window. Failing that just remove Incursions from High Sec altogether. No thanks. No matter which way you cut it. It is still a "I wantz free hisec targets to attack" Earn up enough to get a gank ship if you want to fight incursion runners so bad. Incursions don't need this nerf. And then you say if you cant haz your free targets you want to remove good hisec grouping. Bias much? Removing them from hisec will just lead to people going back to Lvl4 missions.
I have a question. Are you one of those people who complained about raiders getting exclusive access to tier gear so much that Blizzard gave in and gave equal gear to everyone? o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Endeavour Starfleet
Center for Advanced Studies Gallente Federation
536
|
Posted - 2012.01.11 12:15:00 -
[171] - Quote
Tallian Saotome wrote:Endeavour Starfleet wrote:Xorv wrote:Just allow some way for players to side with the Sansha against the farmers without CONCORD interference, then the profitability can remain high without throwing rsk vs reward out the window. Failing that just remove Incursions from High Sec altogether. No thanks. No matter which way you cut it. It is still a "I wantz free hisec targets to attack" Earn up enough to get a gank ship if you want to fight incursion runners so bad. Incursions don't need this nerf. And then you say if you cant haz your free targets you want to remove good hisec grouping. Bias much? Removing them from hisec will just lead to people going back to Lvl4 missions. I have a question. Are you one of those people who complained about raiders getting exclusive access to tier gear so much that Blizzard gave in and gave equal gear to everyone?
I am not a WoW player. (Or are you talking about that starcraft stuff I cant play for more than 2 mins before my mouse hand hurts?) Either way it is off topic. |

Anzsi
Erasers inc. Controlled Chaos
0
|
Posted - 2012.01.11 12:58:00 -
[172] - Quote
Only what I have to say.
NERFF High sec incursions.
And why?
High sec ppl get too easy-, fast-isk and no risk. No sence to go low sec or 0.0 if I get isk alot easyer in high sec. OFC its great if ppl get more isk, so I can sell shuttle +100mil. Rich high sec ppl will buy that anyway. If not...Well its my lost :P
Im silent now. My next forum-post will be someday this year. I hope this wolrd not end 21.12.2012 |

Tallian Saotome
Casa Del Wombat
326
|
Posted - 2012.01.11 13:01:00 -
[173] - Quote
Endeavour Starfleet wrote:Tallian Saotome wrote: I have a question. Are you one of those people who complained about raiders getting exclusive access to tier gear so much that Blizzard gave in and gave equal gear to everyone?
I am not a WoW player. (Or are you talking about that starcraft stuff I cant play for more than 2 mins before my mouse hand hurts?) Either way it is off topic.
Referring to WoW, sorry.
And actually, its not off topic, because it was those arguments, which are just like your arguments, that directly caused the massive decline of wow. When people who work hard are no longer the only ones who get the goodies, they quit the game because there is nothing to work for. When the people who want it that way get their way, they get bored and quit because they are no goals to set that they can't easily get to.
There is some complicated psychology behind it, but simply put, there are 2 kinds of people. Those who get off on doing, and those who get off on achieving. The achievers just want the goal at the end of the tunnel, and as such will try to make it easy so they can be praised for how good they are. The doers enjoy the tunnel itself, and look for a new one as soon as they reach the goal. When achievers get to influence the design of a game, they ruin it for everyone, because the doers don't want it to be that easy, and the achievers won't get praised for achieving easy things.
If you are a doer, you want it as hard as possible. If you are an achiever, you will work to make absolutely sure you get your shiny, even if it means other people can't have fun.
Sadly, eve is a game where the point of a doers is usually to make someone elses game less fun, so its hard to filter who is who, unless you ask yourself who is trying to ruin the game for as many people as possible via changing the rules, vs who is trying to ruin the game by in-game griefing.
tl;dr if your rule changes make it easier for anyone without addressing a clear imbalance, you are doing it wrong. o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Xuko Nuki
Submerged Living
16
|
Posted - 2012.01.11 13:07:00 -
[174] - Quote
Tallian Saotome wrote:Endeavour Starfleet wrote:Tallian Saotome wrote: I have a question. Are you one of those people who complained about raiders getting exclusive access to tier gear so much that Blizzard gave in and gave equal gear to everyone?
I am not a WoW player. (Or are you talking about that starcraft stuff I cant play for more than 2 mins before my mouse hand hurts?) Either way it is off topic. Referring to WoW, sorry. And actually, its not off topic, because it was those arguments, which are just like your arguments, that directly caused the massive decline of wow. When people who work hard are no longer the only ones who get the goodies, they quit the game because there is nothing to work for. When the people who want it that way get their way, they get bored and quit because they are no goals to set that they can't easily get to. There is some complicated psychology behind it, but simply put, there are 2 kinds of people. Those who get off on doing, and those who get off on achieving. The achievers just want the goal at the end of the tunnel, and as such will try to make it easy so they can be praised for how good they are. The doers enjoy the tunnel itself, and look for a new one as soon as they reach the goal. When achievers get to influence the design of a game, they ruin it for everyone, because the doers don't want it to be that easy, and the achievers won't get praised for achieving easy things. If you are a doer, you want it as hard as possible. If you are an achiever, you will work to make absolutely sure you get your shiny, even if it means other people can't have fun. Sadly, eve is a game where the point of a doers is usually to make someone elses game less fun, so its hard to filter who is who, unless you ask yourself who is trying to ruin the game for as many people as possible via changing the rules, vs who is trying to ruin the game by in-game griefing. tl;dr if your rule changes make it easier for anyone without addressing a clear imbalance, you are doing it wrong.
WoW player who rushed to nullsec thinking it was endgame detected.
|

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
1262
|
Posted - 2012.01.11 13:08:00 -
[175] - Quote
Raven Ether wrote:Nerf Incursions please.
Buff nullsec.
Bring back my Sanctums  
to end dispute about PvP PvE game.. Let just keep it at EVE is an game. Everyone plays it for their reason/purpose and everyone can get their own view of what EVE as an game means for them. |

Tallian Saotome
Casa Del Wombat
327
|
Posted - 2012.01.11 14:51:00 -
[176] - Quote
Xuko Nuki wrote: WoW player who rushed to nullsec thinking it was endgame detected.
Spent 4 years in highsec before I moved to null in any serious way, but fyi, the most successful people living in null went there as noobs before they learned bad habits in highsec. Nor was I an endgame wow player, or any other mmo. Endgame is not where its at, unless you like elitist jerks.
Glad nullsec isn't endgame tho  o/`-á Lord, I want to be a gynecologist.. KY, rubber gloves, and a flashlight.-á o/` |

Argus Eritaramis
Fearless Bandits Sk33t Fl33t
0
|
Posted - 2012.01.11 16:00:00 -
[177] - Quote
Incursions are fun!
Incursions dont need to be fixed, they are not broken.
A lot of things in EVE are not fun, so they need to be fixed.
Fix that which is broken, its a better use of your time, and a better way to generate more interested players. After I found out how fun incursions are, several of my RL friends have come back to EVE, because I told that to my great surprise, EVE was fun again.
Incursions has a much larger FUN/hour factor than any other PVE content in EVE.
This is what should matter. |

Jaroslav Unwanted
Brutor Tribe Minmatar Republic
1270
|
Posted - 2012.01.11 16:08:00 -
[178] - Quote
Argus Eritaramis wrote:Incursions are fun!
Incursions dont need to be fixed, they are not broken.
A lot of things in EVE are not fun, so they need to be fixed.
Fix that which is broken, its a better use of your time, and a better way to generate more interested players. After I found out how fun incursions are, several of my RL friends have come back to EVE, because I told that to my great surprise, EVE was fun again.
Incursions has a much larger FUN/hour factor than any other PVE content in EVE.
This is what should matter.
positive attitude ?
You must be new there. |

Magosian
Center for Advanced Studies Gallente Federation
161
|
Posted - 2012.01.11 16:09:00 -
[179] - Quote
Xuko Nuki wrote:Prices are determined by manufacturing costs which revolve around base mineral value. Tell me why the price of mods would rise because of Incursions, please. That of course is ideal but is often not the case in EVE. Rarity, more times than not, dictates the value of many faction/deadspace/officer items, despite nearly-equivalent items being a fraction of the cost, items which also happen derive their value from manufacturing costs. PLEX is also another market "heavy-hitter" which also does not [directly] have to do with manufacturing costs or mineral value.
Regardless, what I'm trying to say is manufactured goods themselves and how their value is derived is largely irrelevant, at least in a direct sense. To answer your question: I am suggesting, perhaps the buying power of the ISK is dropping due to inflation from incursions, which seem to arbitrarily "print" unbacked ISK at unmatched rates prior to Incarna's release. I think the steady rise in PLEX value since Incarna is a direct result of this. At any rate, manufactured goods are not immediately related right now, but they will be when the market is oversaturated with ISK that can't buy what it used to. The keypoint here is: is there significantly more ISK in the game than there was pre-Incarna, and is it causing inflation/deflation? My money is on "yes" and "inflation," no pun intended.
Malcanis wrote: (To Xuko Nuki) You're forgetting that not everything on the market is primarily sourced from minerals. T2 ships/mods, LP store items, deadspace items, PI-derived goods. Bingo.
Xuko Nuki wrote:You're not answering why Incursions would effect any of those. If anything Incursions would mean cheaper LP store items. True, but again, LP doesn't directly have to do with the point I'm trying to make (despite its value obviously decreasing, which is a sort of indicator as to what I think is going to happen to ISK). I mean it's ALL related under the umbrella which is the EVE market. Think of incursions as a running faucet; the faucet should be the focus. I don't care what gets wet, and I don't care where the water ends up a few days from now. I am concerned a faucet spewing gallons of water every second even exists. It's abnormal and potentially hazardous and someone should probably look into it (CCP).
And to your point, in case I didn't emphasize it enough yet is INFLATION. There isn't any need for us to look at the impacts of inflation; leave that to CCP's EVE market/economy guru(s). Overall, I am saying two things:
To CCP: "Hey, this running faucet exists. YOU MAY WANT TO LOOK INTO IT BECAUSE IT MIGHT GET SOME STUFF WET!" To players: "Who gives a damn if it's purified, distilled, if it came from the Yangtze, or the Nile, or the Rhine??? IT DOES NOT MATTER! IT COULD BE FLOODING!"
My belief is the EVE economy is getting injected with massive piles of ISK from incursions. There is little risk to them, thus stripping incursions of the EVE-defacto "risk versus reward" mantra (even at a metaphorical level). This same mantra is typically what separates EVE from most other/popular MMOs. Yes, I said it: I see little difference between incursions and WoW instances. I don't think the model belongs here. I also believe "risk versus reward" is what drives the core of the market (the market being, not coincidentally, another factor in making EVE unique when compared to other MMOs). I understand people wanted more PVE content but I don't think its payoff should have ever matched incomes of those who have setup shop in the more dangerous areas of space. Frankly, I thought wormholes were supposed to be the answer to this, but I guess the idea of lawless space is still too much for many to overcome. At any rateCCP doubled-up on the PVE solution by providing incursions. Personally I think it's a shame.
The ONE saving grace of incursions is it, ironically, provides people with so much ISK, then can now buy faction/deadspace/officer ships and items without breaking a sweat. I say ironically because this thread shows a fair amount of people who are appauled by the incomes in highsec due to incursions, yet these are the same people who provide the faction/deadspace/officer items which are being bought by those same incursion pilots. Hypocracy? Probably. But again, that's not the point.
I see a faucet spewing a lot of water. Please investigate the faucet and find out if it's too much water. Stop bitching about what kind of water it's spewing.
That's the point. |

kenxi
Wormhole Router's
17
|
Posted - 2012.01.11 16:19:00 -
[180] - Quote
I'm really getting sick of this no risk ****......... I take plenty of risks in my high sec incursion running logis can be cork suckers and nut everyone theres war targets that wipe the logis even running with a good group there can be large losses when someone makes a mistake. So GO BACK TO YOUR BLUE NAP FEST AND STFU OR GTFO I think WoW is more your style! ------------> |
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