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Foxy CEO
Altcenaries
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Posted - 2007.07.25 07:23:00 -
[91]
Originally by: XxAngelxX However they made a mistake in the laggy conditions of not making a load-spot and suffered because of it, our side winning easily + taking down 4 of the carriers.
Can you pretend I'm stupid and explain what a load-spot is and why it solves lag issues?
NBALT Recruitment |

Shin Ra
Origin Unknown.
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Posted - 2007.07.25 07:27:00 -
[92]
Nice one, as always 
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Tearavygh Quillam
Caldari Cutting Edge Incorporated RAZOR Alliance
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Posted - 2007.07.25 07:29:00 -
[93]
I missed the whole gate camp busting, but what would you expect when there are 380 in the system.
But, the goal was achieved! Congrats to everyone and especially to the euros who stood up late in the middle of the week (I personally went to sleep at 3am).
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bixentine
Rionnag Alba Triumvirate.
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Posted - 2007.07.25 07:32:00 -
[94]
shouldn't have gone out drinking.
.
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MassonA
Caldari coracao ardente Triumvirate.
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Posted - 2007.07.25 07:32:00 -
[95]
i wasnt there too late for me
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Roger Arko
Geddonites
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Posted - 2007.07.25 07:37:00 -
[96]
Edited by: Roger Arko on 25/07/2007 07:38:34 I find it amusing how Tri always chooses the stronger side to fight. First, when MC with allies were steamrolling D2, IRON and others in the North the Tri attacked the Northern Coalition who were running with tail between their legs at that moment. After that when Rzr/MM and allies attacked T1TS in Tenal and when it became obvious the T1TS will fall, the Tri decided to go against weaker alliances in Deklein who therefor had to pull out from the Tenal to defend their homes against Tri.
You guys are a class act. Not. 
P.S. Saying "Epic fight" when your opponents are outnumbered both in ships, ships fitting and SP is kinda hypocripsy. But whatever. I guess it's a big fun for Tri to fight with minimal challenge.
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Brunswick2
coracao ardente Triumvirate.
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Posted - 2007.07.25 07:42:00 -
[97]
Edited by: Brunswick2 on 25/07/2007 07:45:23
Originally by: Foxy CEO
Originally by: XxAngelxX However they made a mistake in the laggy conditions of not making a load-spot and suffered because of it, our side winning easily + taking down 4 of the carriers.
Can you pretend I'm stupid and explain what a load-spot is and why it solves lag issues?
a load point is a spot as far away from the hostiles as possible while still on the grid, so you can load everything on the grid without hostiles shooting you
Originally by: Roger Arko
P.S. Saying "Epic fight" when your opponents are outnumbered both in ships, ships fitting and SP is kinda hypocripsy. But whatever. I guess it's a big fun for Tri to fight with minimal challenge.
First of all, we haven't sided with anyone. We still kill Morsus Mihi/Razor/etc. when the target presents itself. The coalition has been reset to nuetral (or will be within 24 hours) so its not like we're on one side or the other, we're on our own side.
Sparta and friends had 230(approximately) in system, we had 190. How did we outnumber them? Or does 1 + 1 = 5? Plus the hostiles had capital support in system but we couldn't jump any capitals in because of the hostile cyno jammer.
O RLY? - Kreul |

Superbus Maximus
Gallente Sniggerdly Pandemic Legion
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Posted - 2007.07.25 07:43:00 -
[98]
Originally by: Roger Arko Edited by: Roger Arko on 25/07/2007 07:38:34 I find it amusing how Tri always chooses the stronger side to fight. First, when MC with allies were steamrolling D2, IRON and others in the North the Tri attacked the Northern Coalition who were running with tail between their legs at that moment. After that when Rzr/MM and allies attacked T1TS in Tenal and when it became obvious the T1TS will fall, the Tri decided to go against weaker alliances in Deklein who therefor had to pull out from the Tenal to defend their homes against Tri.
You guys are a class act. Not. 
P.S. Saying "Epic fight" when your opponents are outnumbered both in ships, ships fitting and SP is kinda hypocripsy. But whatever. I guess it's a big fun for Tri to fight with minimal challenge.
I am pretty sure we are all nuetral again.
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Goktar illiat
Gallente DAB RAZOR Alliance
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Posted - 2007.07.25 07:44:00 -
[99]
15 minutes prior to pos engagement i get wi***anked... But it looks like quite some fun on KB's
GF 
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Foxy CEO
Altcenaries
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Posted - 2007.07.25 07:53:00 -
[100]
Originally by: Brunswick2
a load point is a spot as far away from the hostiles as possible while still on the grid, so you can load everything on the grid without hostiles shooting you
Is that 250km away from the nearest hostile? More? I've seen inties almost 400kms off gates but I assume that's too far away if you warp there rather than fly there.
NBALT Recruitment |

lee kemp
Thundercats RAZOR Alliance
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Posted - 2007.07.25 07:55:00 -
[101]
good op, 
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Roger Arko
Geddonites
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Posted - 2007.07.25 07:56:00 -
[102]
Originally by: Foxy CEO
Originally by: Brunswick2
a load point is a spot as far away from the hostiles as possible while still on the grid, so you can load everything on the grid without hostiles shooting you
Is that 250km away from the nearest hostile? More? I've seen inties almost 400kms off gates but I assume that's too far away if you warp there rather than fly there.
400km is perfect to load the grid, fyi Foxy CEO.
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Brunswick2
coracao ardente Triumvirate.
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Posted - 2007.07.25 07:56:00 -
[103]
Edited by: Brunswick2 on 25/07/2007 07:57:39
Originally by: Foxy CEO
Originally by: Brunswick2
a load point is a spot as far away from the hostiles as possible while still on the grid, so you can load everything on the grid without hostiles shooting you
Is that 250km away from the nearest hostile? More? I've seen inties almost 400kms off gates but I assume that's too far away if you warp there rather than fly there.
Well, most of the time its used in situations where it would take awhile to load the grid and there are a lot of hostiles. (i.e. warping to a hostile POS)
Let's say you want to warp in some carriers 20 km away from a POS but there are a ton of hostiles right there, so you don't want to be vulnerable while loading the grid, so you warp you carriers 500km away from the POS and the hostiles to keep your carriers safe while they load. Then once the carriers load, you warp them to a bookmark or a covert ops pilot 20km away from the POS
Most of the time when you see an inty very far away from a gate, the inty pilot is usually making sniper bm's or scouting to see what jumps through the gate.
O RLY? - Kreul |

Splagada
Minmatar Tides of Silence Hydra Alliance
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Posted - 2007.07.25 07:58:00 -
[104]
Edited by: Splagada on 25/07/2007 07:58:48 i adjusted the standings for Hydra, on request of our cmd, and was scared my mommy would know :p
anyway impressive showdown!!
that was a very odd op ------
Proud Janitor of Tides of Silence |

Mnem0nic
Gallente MisFunk Inc. Frontline.
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Posted - 2007.07.25 07:58:00 -
[105]
On behalf of Frontline. I would like to say Good Fight to everyone involved. It was truely a epic battle.
I can only hope CCP will be able to improve the fun for everyone by bringing in more hamsters next time to handle such server loads!
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Foxy CEO
Altcenaries
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Posted - 2007.07.25 08:05:00 -
[106]
Sweet. Thanks to those who indulged my curiosity.
I learned something useful in CAOD 
NBALT Recruitment |

Elwoood Blues
Black Omega Security Pandemic Legion
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Posted - 2007.07.25 08:10:00 -
[107]
Where is da lub for PL in the battle report  tbh, i hope we have you set back neutral... is so much fun shooting tri and pa 
A post for friends: Currently Recruiting |

Raneru
Viper Squad Triumvirate.
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Posted - 2007.07.25 08:13:00 -
[108]
Are people using "lag" and "desync" to mean the same thing nowadays? When your ship doesnt respond for minutes at a time that is lag. When the ship appears to be responding correctly but is in the wrong point in space, that is desync.
I wasn't desynced on the gate during the fight I was lagged. sitting ontop of a hostile BS, unable to scram it then watching it warp off is very frustrating.
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Roger Arko
Geddonites
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Posted - 2007.07.25 08:15:00 -
[109]
Originally by: Brunswick2
First of all, we haven't sided with anyone. We still kill Morsus Mihi/Razor/etc. when the target presents itself. The coalition has been reset to nuetral (or will be within 24 hours) so its not like we're on one side or the other, we're on our own side.
Standings have nothing to do with it. The attack of Deklein is exactly what Rzr and friends needed to finish off T1TS without facing blobs anymore. Continues attacks on Deklein is exactly what Rzr and friends needed to prevent any possible counterattack on Tenal and prepare to invade the Branch and at last, but not the least, removal of Sparta cap ship production POS with ms in build was a Big presence for Rzr and friends. You may be neutral with Rzr and friends, but popping few ships once in a while have nothing to do with territorial warfare. Try to see a forrest behind the trees, my friend.
Originally by: Brunswick2
Sparta and friends had 230(approximately) in system, we had 190. How did we outnumber them?
These numbers doesn't mean anything unless you start comparing numbers of capital ships on each side and fleet BS's. Looking at killboards will easily solve this problem if you really think that you were outnumbered... 
Originally by: Brunswick2
Or does 1 + 1 = 5? Plus the hostiles had capital support in system but we couldn't jump any capitals in because of the hostile cyno jammer.
Just don't tell me you didn't remove the cyno jammer.
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ArchenTheGreat
Caldari D00M. Triumvirate.
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Posted - 2007.07.25 08:19:00 -
[110]
I was there and created all this by lag waving my epeen.
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Darth Kenzie
Amarr Ganja Labs Hydra Alliance
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Posted - 2007.07.25 08:21:00 -
[111]
I cannot describe how ****ed i am that i missed the fight..., oh well would have been really wierd not shooting at Tri anyways : ). I'm sure I'll have other chances to get in on this type of actions as we reclaim the north. ------- Even my barge has kills... |

Spiderus
D00M. Triumvirate.
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Posted - 2007.07.25 08:21:00 -
[112]
Sparta brought more men, we brought more soldiers  
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Plave Okice
Naughty 40 Triumvirate.
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Posted - 2007.07.25 08:22:00 -
[113]
Originally by: Roger Arko
These numbers doesn't mean anything unless you start comparing numbers of capital ships on each side and fleet BS's.
Not sure on the BS count, but we had no capital support, not sure how many they had, at least 7 I think, they certainly lost 4 carriers anyway. And I believe the total count was 230 them 190 us.
Quick BS count shows around 70 us 50 them on TRI kb, not exactly overwhelming, also shows 200 kills for less than 50 losses.
Not sure how accurate that will be, obviously there will be kills and losses not involving TRI pilots not counted in that.
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Dire Lonestar
Caldari Insurgent New Eden Tribe Deus .Ex. Machina
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Posted - 2007.07.25 08:23:00 -
[114]
My respect to Triumvirate  Great fight! -- Another one bites the dust! |

Drone Spammer
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Posted - 2007.07.25 08:32:00 -
[115]
gj tri
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Gneeznow
Minmatar North Eastern Swat Pandemic Legion
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Posted - 2007.07.25 08:33:00 -
[116]
Originally by: Drone Spammer gj tri
stupid alt >_>
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Brunswick2
coracao ardente Triumvirate.
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Posted - 2007.07.25 08:38:00 -
[117]
Edited by: Brunswick2 on 25/07/2007 08:38:59
Originally by: Roger Arko Edited by: Roger Arko on 25/07/2007 08:18:51 These numbers doesn't mean anything unless you start comparing numbers of capital ships on each side and fleet BS's. Looking at killboards will easily solve this problem if you really think that you were outnumbered... 
There were approximately 220 hostiles in local when we jumped in. We had 190 in total. (I can post some screenies if you really want to debate that) Lots of people lagged out/crashed (including me \o/) which makes the kb not a very good indicator of how many people were involved in the fight. They had more cap ships than us.
No we didn't take out the cyno jammer, there was no need to. We took the POS down fine with battleships.
And so what if we choose targets of opportunity. Name me one alliance that doesn't choose the targets that are most likely to be defeated. But there is no tinfoil hat conspiracies between RZR & co and us, we merely worked together today because we both had a common goal and didn't have the numbers to achieve that goal by ourselves.
Anyway, thanks for the help everyone. (<3 Pandemic Legion, you guys have been great to fight against and to fight with)
O RLY? - Kreul |

Talpa Iute
Murder-Death-Kill Triumvirate.
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Posted - 2007.07.25 08:38:00 -
[118]
Good Job  _____________________________________________
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Central Scrutinizer
RAZOR Alliance
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Posted - 2007.07.25 08:43:00 -
[119]
Edited by: Central Scrutinizer on 25/07/2007 08:43:32 Sparta's Nyx wasn't killed by desynchs and lag, it was killed by their affinity for drakes and manticores and thoraxes, and their apparent hatred of t2 fitted battleships.
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Aluminae
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Posted - 2007.07.25 08:45:00 -
[120]
It was a very, very long few days in the northern reaches of Deklein. To clarify a few things - we ALL had problems - i CTD'd over 10 times in UEJX and to give you an idea of the lag, i travelled 1000km in my inty before i could change direction.
However, the big difference between us was the quality of hardware on display, looking at the killboard... 55 frigates/78 cruisers/15 destroyers compared to 2 frigates/1 cruiser/0 destroyers for us.
Remember, you had a cyno jammer up so we couldnt bring in new stuff easily as it was almost a 40 jump round trip to fetch a new ship (20 if you self destructed). You also had 4/5 alliances holed-up in UEJX (a station system) with 7 bubbles and alot of capital support.
Local in UEJX had been sitting at 240 all night. To my knowledge, we didnt ASK for the help from MM/RZR as we were quite happy doing our own thing outside UEJX. However when we got intel of a large RZR/MM/PURE/HYDRA gang moving our way we contacted them to see what was happening and filled them in on the situation and thats when things went downhill for you.
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