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Deen Wispa
Screaming War Eagles Incorporated
138
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Posted - 2012.02.21 22:49:00 -
[451] - Quote
Vordak Kallager wrote:Some "Fixes" to "Fix" the current state of plexing.
2) Give the dead-space plex locations multiple access points. It is too easy for a fleet to get into the plex and lock the warp-in down. Having multiple access points to the same deadspace location would create a more guerilla-style warfare inside the plexes.
my 2cents
The counter to this argument is that the fleet which locks down the warp-in point can simply just leave the fight if the opposition's new warp in not in their favor.
If you want Empire and FW space enhanced, Hans Jagerblitzen for CSM7 https://forums.eveonline.com/default.aspx?g=posts&t=66900&find=unread |

Garr Earthbender
Quantum Cats Syndicate Villore Accords
36
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Posted - 2012.02.21 23:42:00 -
[452] - Quote
Deen Wispa wrote:Vordak Kallager wrote:Some "Fixes" to "Fix" the current state of plexing.
2) Give the dead-space plex locations multiple access points. It is too easy for a fleet to get into the plex and lock the warp-in down. Having multiple access points to the same deadspace location would create a more guerilla-style warfare inside the plexes.
my 2cents The counter to this argument is that the fleet which locks down the warp-in point can simply just leave the fight if the opposition's new warp in not in their favor. Thus, a continued cat and mouse game
Counter-counter is that you can do the same thing at stargates, but with a fwd or rear scout. Cat and mouse it the whole way through low sec. Cat and mouse is gonna happen. If anything, put a ceptor at the sun and pillage them as they warp out. -Rock is overpowered, Scissors is fine. |

Deen Wispa
Screaming War Eagles Incorporated
138
|
Posted - 2012.02.21 23:59:00 -
[453] - Quote
Garr Earthbender wrote:Deen Wispa wrote:Vordak Kallager wrote:Some "Fixes" to "Fix" the current state of plexing.
2) Give the dead-space plex locations multiple access points. It is too easy for a fleet to get into the plex and lock the warp-in down. Having multiple access points to the same deadspace location would create a more guerilla-style warfare inside the plexes.
my 2cents The counter to this argument is that the fleet which locks down the warp-in point can simply just leave the fight if the opposition's new warp in not in their favor. Thus, a continued cat and mouse game Counter-counter is that you can do the same thing at stargates, but with a fwd or rear scout. Cat and mouse it the whole way through low sec. Cat and mouse is gonna happen. If anything, put a ceptor at the sun and pillage them as they warp out.
Right. So if it's gonna happen anyway, no need to put in more layers for more cat and mouse and keep as is. Unless you see some other benefit to multiple warp ins? If you want Empire and FW space enhanced, Hans Jagerblitzen for CSM7 https://forums.eveonline.com/default.aspx?g=posts&t=66900&find=unread |

Mutnin
SQUIDS.
99
|
Posted - 2012.02.22 01:17:00 -
[454] - Quote
Andre Vauban wrote: The reason is pretty simple. Damar and crew absolutely own the after downtime TZ. Any plex action that was done in EU or US primetime could easily be undone by Damar. There was no point to us plexing as it was impossible to beat Damar. With that point of view, we saw plexing as pointless. We also got tired of chasing alts around in plexs because 99% of the time they would run because they knew we didn't actually want the plex and could just come back later and take it.
After the changes, both sides see the possibility of "winning". Both sides want to capture the plexs. Both sides are willing to fight over them. It's actually a lot of fun. The caldari have very organized plex fleets lately that hit a plex and are forcing us to either let them have it or engage them "disorganized" as we generally cannot get the numbers + shiptypes to the location before they close the plex. The way things are going, both sides are continuosly learning from their mistakes and improving.
Yes, but that is pretty much the same situation Caldari are in atm. You guys have guys that go around and un-do everything we do.. Last week our corp went over and ran somewhere around 15 plexes around Intaki area and by the time I logged on the next day one guy had pretty much de-contested everything we did.
Gals still tend to out number us and typically have higher skill point pilots on average in your gangs but we are still fighting. I hope that if things eventually become reversed that Gals don't give up on the fighting because it's been pretty fun so far.
Personally, I stay away from the big fights and try to work the back areas because you jerk offs always call me primary.. 
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Cearain
Imperial Outlaws
286
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Posted - 2012.02.22 01:18:00 -
[455] - Quote
As far as the plex ship classes there are still some things broken no doubt. I think they should should add a plex class and make 2 plexes that can be done in cheap ships.
I think this would work well:
rookie plex: (cheap ship plex): t1 vanilla frigates and down
minor plexes: all frigates including assault ships. Destroyers as well. I suppose interdictors should go here as well.
medium plexes(cheap ship plex): t1 vanilla cruisers and everything in minor plexes.
major gated plexes: everything except battleships and caps
Open plexes: Open Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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