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Thread Statistics | Show CCP posts - 7 post(s) |

Nofonno
Amarr Epitoth Fleetyards Vigilia Valeria
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Posted - 2007.09.11 07:17:00 -
[91]
Undoubtedly, Oveur has got a great talent of presentation (and therefore enjoys the position of Executive Producer). As nicely the blog reads, it's only marginally informative. We shan't succumb to the honey being rubbed on our lips (local idiom) and wait until they deliver the expansion. No high hopes, despite Oveur tries to excite and enthuse us -- let's wait and then wait some more, since we haven't seen a painless and smooth major expansion yet.
Having said that, I'm muchly looking forward to the Evelopedia -- finaly an official source of information. I'd be more than happy if CCP only would deliver the 'Pedia and the Trinity upgrade. In my opinion, there are plenty of ships in game already...
P.S.: We (Amarr) should get TWO new frigates Just to get even... P.P.S.: Oveur would make a terrific career as a political party spokeperson... in a pink wig  A scientist must be an optimist at heart - to have the strength to rally against a chorus of voices saying "it cannot be done". |

Bellum Eternus
Gallente Blood Corsair's The Red Skull
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Posted - 2007.09.11 07:26:00 -
[92]
Originally by: rodgerd
Originally by: Hoshi Edited by: Hoshi on 11/09/2007 01:42:17 My understanding is this. With this change they can give you a drone bay big enough to hold 5 heavy drones BUT at the same time using bandwidth limit you to only have 5 mediums out at the same time. This will allow them to give lower level drone boats (like vexor, thorax, arbitrator etc) more room for different drones and for more waves without increasing their dps at the same time.
It will be... interesting, to say the least, to see if this turns into a huge nerf to the Myrmidon.
Yep. I'm expecting this to hit the Myrm squarely in the face.
For non-drone based ships and for smaller drone based ships, this change will be a large buff, but for ships that already have larger than 125m3 drone bays (Dominix, Ishtar, Typhoon), their specialized utility that they enjoy with their extra drone space will be marginalized slightly by the newly increased flexibility introduced to other non-drone specific ships.
However, ships like the Vexor and Arbitrator, Ishkur, Maulus, etc. with small drone bays will probably be buffed with larger bays, and ships like the Geddon, Abaddon, Raven, Rokh, Scorpion etc. will probably get an increase as well, allowing them more subtle flexibility with their drone bays.
I'm really hoping that the Hype gets a small increase to it's bay as well, so as to allow it to carry some lights, as well as it's current complement of 4x heavies.
I'm expecting this change to be aimed at the Myrmidon specifically, and I'm anticipating that it will have it's maximum drone DPS reduced to that of 4x or even 3x heavy drones max, while seeing an increase to it's overall drone bay space.
I've never cared for the ship myself (no replacement drones for it's 5x heavies) and if it's unable to field 5x heavies in the future, then it's role in PVP will be further reduced with such a large loss of DPS (as it would be currenly if it were limited to 5x mediums).
It's average for PVE, but I really don't see it doing much in PVP that other ships do much better. Haven't died to a Myrm yet.
[Video]Blood Corsairs - Day One |

Tareen Kashaar
Jericho Fraction The Star Fraction
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Posted - 2007.09.11 07:31:00 -
[93]
So no T2 Hurricane? T_T --- WTS: Forum Signatures, price negotiable. Evemail me!
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Metaller
Ocean Dynamics Dark Matter Coalition
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Posted - 2007.09.11 07:32:00 -
[94]
ive just read through most of the posts here and im shocked!!
do people not read the dev blog completely??? They all find that a great blog, or most of em.
But the exploration fix that was announced for rev 2.2.1 is now coming out at the end of november! Thats the most crappy message a dev can deliver.
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Wizzkidy
Demonic Retribution Pure.
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Posted - 2007.09.11 07:47:00 -
[95]
The changes look good apart from the multispec change which was suppose to be part of Rev 2.2!
Now we are told this is not until November which quite frankly sucks since this was suppose to be within Rev 2.2 when you changed the way we scan for sig's
Apart from that the other changes look good.
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Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.09.11 07:58:00 -
[96]
first of all woot \O/ 
Any stats or info on these ships? I assume they will be only inventable, if so will we get a slight boost on the base success rate of ship invention?
Since atm its very expensive to invent ships and it fails quite alot, therefore I asume these ships are going to be very very expensive.
looking forward to Trinity 2 I hope it works out for you!
Originally by: Karanth Wimps play empire. Real men play in 0.0. Hardcore masochists live out in drone space.
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Reatu Krentor
Minmatar Void Spiders Fate Weavers
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Posted - 2007.09.11 08:10:00 -
[97]
Originally by: Nyphur Bandwidth sounds like this really neat feature we already have. The fact that you can only control 5 drones at once is sufficient and it already allows us to have larger bays on drone ships to be used for multiple waves. Why do we need a new attribute to do something that we already have?
I think the benefit of bandwith would be that you could give eg. the Vexor a bigger drone bay and you could keep it from using excessive amounts of heavy drones. Right now it's limited to 3 heavy drones but it wouldn't have any spares. That could be doubled or even tripled but still be limited to having 3 heavy drones in the air instead of 5 as now. At least that's how I imagine what they mean with bandwith for drones.
Originally by: Nyphur Most of the changes look good but can I ask what the need is for even more types of Tech 2 ship, especially the ones listed here? Interdictors are flying coffins, a heavy interdictor would still be a flying coffin, just one that's a bit tougher and costs ten times as much. In a situation where you use interdictors, I don't see a hac-sized one being survivable enough to warrant using it over the current ones. Why make a new ship to fill a very specific role that an existing ship already has filled?
Where did all these ships come from? Where's the storyline behind their development and where are the events leading up to their release? Is this going to be another case of every race inventing the same exact types of ships at the same exact time for absolutely no reason?
Yes, I'm grouchy tonight. I'm sure I'll love the patch --_--;.
Amen to that, would be nice to have that sort of thing, instead of an "act of god" that suddenly introduces several new ships. --- My thoughts on Damps.
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Elise Masutra
The Department of Justice
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Posted - 2007.09.11 08:14:00 -
[98]
Evelopedia is the best new feature since a very long time. 1) will this be updated regulary? if not it is of no use 2) who will be able to update it? new ISD department? all players? 3) will there be someone dedicated to it?
anyway, very much looking foreward to it
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Matthew
Caldari BloodStar Technologies
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Posted - 2007.09.11 08:29:00 -
[99]
Originally by: JForce Can I get a "Please explain" on: "With this, bandwidth determines the number of drones you can control, allowing the dronebay to be considerably increased on drone ships, accommodating more waves or variety."
Do you mean to say that if my bandwidth is less than someone else, I can release 5 drones and they can release 10?
So combat will now be decided by how good your internet connection is?
No, it means that your ship will now have a "bandwidth" attribute, the same as "powergrid" or "CPU". No relationship at all to your real-life internet connection. ------- There is no magic Wand of Fixing, and it is not powered by forum whines. |

Ovno ConSyquence
Amarr Free Mercenaries Union FATAL Alliance
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Posted - 2007.09.11 08:39:00 -
[100]
I LOVE IT!!!!!!!!!!!!!!!!! |

Artean
Minmatar North Star Networks
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Posted - 2007.09.11 08:50:00 -
[101]
Edited by: Artean on 11/09/2007 08:52:34 No wonder EVE-O has running bad lately when this dev blog put its weight on the db. ........ When ever in doubt; troll.
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Cyberman Mastermind
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Posted - 2007.09.11 09:01:00 -
[102]
Originally by: Matthew No, it means that your ship will now have a "bandwidth" attribute, the same as "powergrid" or "CPU". No relationship at all to your real-life internet connection.
THIS is why one should always read to the last post before posting...
I associated "bandwith" with internet connection as well. Seems natural in an online-game, when talking about reducing lag...
Everything I wanted to say just has become irrelevant, so I'll just say: Please change the wording or clarify. "Bandwith" isn't the best choice of words. -------------------------------------------------- I'm a rich person. How I know? I can afford to be a miner. |

Ishina Fel
Caldari Synergy. Imperial Republic Of the North
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Posted - 2007.09.11 09:03:00 -
[103]
Quote: ...module scripts allowing dual-purpose modules where you can switch between functionality on the features list...
Hey look, damps are getting nerfed 
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Sinder Ohm
Infinite Improbability Inc Mostly Harmless
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Posted - 2007.09.11 09:04:00 -
[104]
Originally by: Metaller NO LOVE FOR THE DRONE REGIONS???
low sec is getting gas clouds and stuff and all 5 0.0 regions dont even have hacking or archeology sites?
that sucks!
And fix that damn exploration bug with the multispecs before rev 3. Or exploration in the drone regions is completly screwed as we have nothing else than unknowns to scan for!!!!!
QFT we have: craaaapy exploration, comander spawns  what a bloody waste of time I havent found 1 in the belts and the ones that I have heard of dont even drop loot and salvage for about 2 or 3 mill isk .... fun hey?
Originally by: Karanth Wimps play empire. Real men play in 0.0. Hardcore masochists live out in drone space.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2007.09.11 09:14:00 -
[105]
Originally by: Cyberman Mastermind
Originally by: Matthew No, it means that your ship will now have a "bandwidth" attribute, the same as "powergrid" or "CPU". No relationship at all to your real-life internet connection.
THIS is why one should always read to the last post before posting...
I associated "bandwith" with internet connection as well. Seems natural in an online-game, when talking about reducing lag...
Everything I wanted to say just has become irrelevant, so I'll just say: Please change the wording or clarify. "Bandwith" isn't the best choice of words.
Bandwidth is perfectly fine.
Basically look at it like this for an RP justification
Drones have no onboard AI or nav. All of that is controlled remotly from the controlling ship. Bigger drones, due to larger interference from their power cores, and microwarp drives, and more complex data needed to run their navigation computers, targeting systems, and the greater amount of data they return to the control ship require more bandwidth to effectivly communicate.
If you dont have the required bandwidth to talk to the drones, they wont operate, just like if your router runs out of bandwidth your laptop wont get online.
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Kasak Black
The Collective Against ALL Authorities
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Posted - 2007.09.11 09:15:00 -
[106]
The most exciteing DEV Blog I've read in a long time. Looking forward to the new T2 Battleships, the 'home-away-from-home' thing got me all warm and fussy. I'm glad to see the T2 Battleships will not end up as a T2 HAC of Uber proportions.
Good times. 
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Luna Nilaya
Ultrapolite Socialites GoonSwarm
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Posted - 2007.09.11 09:15:00 -
[107]
Where's the pics?
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2007.09.11 09:26:00 -
[108]
Originally by: Bellum Eternus ...
Are you a developer? you seem to be answering my questions as if you had a hand in the process.
Do you recall why the Myrmidon has a 125 cube drone bay? Is it not unreasonable to assume that many ships have their current bays as a result of similar reasoning?[when all of that was redone]
Why then is asking what will happen with bandwidth on ships an unreasonable request? If a geddon got another 500 cubes of drone bay, but was reduced to 3 heavy drones in total, it would be a signifigant nerf to the ship. Similar for the phoon and many other ships that have drone bays that seem to be designed to carry multipule flights.
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Rodj Blake
Amarr PIE Inc.
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Posted - 2007.09.11 09:30:00 -
[109]
Edited by: Rodj Blake on 11/09/2007 09:30:55
Lots of nice new ships there, but any news on when we'll be getting the Amarrian frigate that's been missing since May 2003?
Dulce et decorum est pro imperium mori. |

UGWidowmaker
Caldari The Ankou The Reckoning.
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Posted - 2007.09.11 09:36:00 -
[110]
i really hope the new bs will be invented from the tier 3 bs. because they are abolutely nohing worth atm... the bpos are less worth thrue auction than on npc market.. now i see something wrong in that!!! so plz make us use em for invention atleast. OMFG
I am the widowmaker stay tuned.
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Goumindong
Amarr Merch Industrial GoonSwarm
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Posted - 2007.09.11 09:37:00 -
[111]
Edited by: Goumindong on 11/09/2007 09:37:12
Originally by: rodgerd
Originally by: Goumindong Edited by: Goumindong on 11/09/2007 05:39:18 An electron domi with no damage mods does 900 dps and still fits an LAR and 6 slots of resistance modules[before using rigs], excuse me while bemoan the fact that that not only does it have more DPS than any other short range ship when fitting no damage mods, it also has a huge tank and extra slots.
Yea, excuse the phoon, which with a comparable tank to the 900 DPS domi does 715 dps... but doesnt get an extra slot, and cant downsize its weapons.
If you want to restrict the Typhoon to the range, speed, and agility of the Domi, I'm sure you can have the extra damage.
Or you can keep being a ****** and demanding the lot in whatever ship you happened to train.
While the phoon is faster, the Domi actally has just as much range, and similar agilty.
ed; But if you want to keep talking about that, how about we go elsewhere, where it wont muck up this thread.
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CCP Chronotis

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Posted - 2007.09.11 09:42:00 -
[112]
The character sheet kill log will be private to you only like your skills or kill rights are and not public. Garthagk and myself will put together a dev blog explaining it all once we are sure of exactly what the final improvements will be in detail and we are nearer to public testing stage. All we can say currently is what Oveur said which are the most important updates to you, that participants are no longer truncated to 20 and where the NPC lays the final blow, the kill log will be updated for the highest damaging player so killmails are never lost.
The format of the killmail will be unchanged so killboards will not need an update to their current text parsers besides the additional information we may add in which we are looking into and will detail in the blog in a the coming weeks.
There is intention to add in API access for the kill log in the future but it is not part of Kali 3 and will be developed separately to hopefully be added at some future point.
Regarding drone bandwidth, to jump in on Fendahl's feature, this is as many have suggested here, an additional constraint on drones so that the maximum will still be 5 drones as now, but an additional attribute of drone bandwidth will be added, allowing us to remove the necessity to balance ships according to drone bay capacity alone. Many blogs will be incoming over the coming weeks to explain the features in detail as ever.
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Zoea
Minmatar Synergy. Imperial Republic Of the North
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Posted - 2007.09.11 09:50:00 -
[113]
Will Trinity 2 include a Shader Model 3.0 path? or 2.1 or 2.0?
for example Bioshock has no Shader Model 2.1 path so ATI X850s will not work with that game. A shader model 3 path would suggest a GPU upgrade for me (handy perhaps as my GPU seems to have just gone up in smoke!).
Also will the DX10 engine be included in this release or is that coming later? and would you recommend a Shader Model 3 card for speed/looks reasons over a 2.1 card at this time? Or should we just pop out and get 8800/2900s now?
(BTW Shader Model 2, 2.1 and 3 are all DX9 features last I checked).
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Kappas.
Galaxy Punks O X I D E
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Posted - 2007.09.11 09:53:00 -
[114]
Originally by: xBANDWAGONx
Why no mention of factional warfare?
Quick guess off the top of my head - because it's not in it?
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xBANDWAGONx
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Posted - 2007.09.11 09:55:00 -
[115]
Edited by: xBANDWAGONx on 11/09/2007 09:55:55
Originally by: Kappas.
Originally by: xBANDWAGONx
Why no mention of factional warfare?
Quick guess off the top of my head - because it's not in it?
my point exactly... will we ever see factional warfare?
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Sleepkevert
Paradox v2.0 Interstellar Alcohol Conglomerate
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Posted - 2007.09.11 09:56:00 -
[116]
Originally by: Kerdrak We want new pictures!!!
QFT!
Also, Damn, thats a frigging nice list of upcoming features. Why i DEMAND you release it tomorrow! 
Neh, frigging awesome job CCP, and i'm waiting with tense on the release date 
Sign my sig |

M1AU
The X-Trading Company Mostly Harmless
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Posted - 2007.09.11 09:59:00 -
[117]
Well, hopefully the new Trinity Engine will work correctly under OSX and Linux.  |
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CCP Fear

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Posted - 2007.09.11 10:01:00 -
[118]
Edited by: CCP Fear on 11/09/2007 10:01:26 Just a quick note on the EVELopedia and Corporate Registry.
The evelopedia's content would have some initial content that would be supplied by us. The majority of the content, however, would be input by players and like most other wiki's self managed with moderators and such and so. The exact feature list is in a state of "basic" and once we hammer it out, we will give you a blog about it all.
The corporate registry will be an in-game tool for all corporations that are actively seeking new players to join. Basically, the corporation recruiter, director or CEO can set up an advertisement where they can put some basic information in like where their base of operation is, what type of players they want, and what they do, mining, pvping, pve, jack of all trades etc.
All players will then have access to a search page that they can search for corporations to their likings, set up an interview with the recruiters. There are quite a few filters that corps and players can use. I wish i had pictures for you, but we just passed feature freeze.. and i won't show you my napkin scribbles ;) But there will be alot of blogs coming your way once we get closer to November.
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Zaphroid Eulthran
Minmatar Imperial Visions
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Posted - 2007.09.11 10:04:00 -
[119]
I counted 4 classes of new ships, at 1 per class per race thats 16, hopefully Oveur just forgot to mention the mini freighter per race in his excitement of all the other features.
Ohh and trinity 2 is November??? I was expecting that to be another Kali expansion always refered to but always the next patch.
Hi-Sec Industry NEEDS Mini Freighters You know those small corps that actually build stuff. |

Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2007.09.11 10:06:00 -
[120]
DRONES!!!!! DRONES DRONES DRONES DRONES DRONES DRONES DRONES!
Oveur, I want your babies, and I want them to be drone shaped. ------
Originally by: CCP Prism X There's no such thing as playing too much EvE! You all obviously need more accounts!
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