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Sm0kE
Ganja Labs Pure.
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Posted - 2007.09.28 18:25:00 -
[151]
Originally by: Illyria Ambri
Sarcasm is lost on you.
So by your reasoning.. wallet size makes you a winner. If you can spend more on your ship then the next guy, you deserve the instant win. Damn I should go buy a few scammer frigates for a few hundred million.. surely if I spend 500mill on a kestral, by your reasoning, I should be able to own anyone cause I spent so much on it.
After reading 5 pages of your intense feelings about this subject, why would I even sense an ounce of sarcasm from you?
And... Seriously? You are an idiot. I said a faction fit HAC with snake implants. Nothing about a scam you knob. ------------------------------------------------ Anyone got a good compression tool for EVE sigs? |

Tunak
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Posted - 2007.09.28 18:25:00 -
[152]
Originally by: Illyria Ambri
Originally by: Polinus
Originally by: Lisento Slaven How long do Huginn's and Rapier's last when they're called primary by a nano gang anyways
Abot forever if you have a good gang and fields remote repairing.
Don't they have to slow down to be repped?
With a 100km+ webbing range? No.
Staying in both web and rep range is trivial. These ships don't rely on speed. to do their job.
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Xanstin
Gallente
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Posted - 2007.09.28 18:53:00 -
[153]
Originally by: Tunak
With a 100km+ webbing range? No.
Wtb the multiple officer RCUs and officer web required in order to make a single web reach over 100km.
Having said that, between the OPs complete lack of knowledge about speed setups, the way turret nanoships fly, the way turrets work, the way physics works whilst whining about innacurate physics, and a general cluelessness regarding game balance, we can safely call this another day in general discussion.
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Sm0kE
Ganja Labs Pure.
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Posted - 2007.09.28 18:55:00 -
[154]
Originally by: Xanstin
...between the OPs complete lack of knowledge about speed setups, the way turret nanoships fly, the way turrets work, the way physics works whilst whining about innacurate physics, and a general cluelessness regarding game balance, we can safely call this another day in general discussion.
Amen to that brotha. ------------------------------------------------ Anyone got a good compression tool for EVE sigs? |

Auron Shadowbane
Teeth Of The Hydra R i s e
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Posted - 2007.09.28 18:56:00 -
[155]
this tread is epic FAIL.
even if the missile would detonate it's small explosion velocity would net you the following:
"Your Bane Torpedo hits XYU (Vagabond) for 0 Damage."
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Christari Zuborov
Amarr Ore Mongers R0ADKILL
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Posted - 2007.09.28 19:19:00 -
[156]
Originally by: Sm0kE
Originally by: Illyria Ambri
Originally by: Fswd Yeah sure, you should be able to counter everything in your solopwnmobile. How about countering your solopwnmobile then?
LoL.. now this is damn funny.. me.. in a solo pwnmobile.. that will be the day.
Yes my ratting raven is pure pwnage as is my tissue paper stealth bomber.
A RATTING raven is not supposed to be able to beat a PVP fit HAC. Try fitting a dual web, sensor damp, armor tank Raven with cruise missiles. You'll own a nano ship. If they don't come within web range they'll never do enough dmg to kill you (everything but nano-ishtar). Cruise missiles will own a nano-ish though. Unless it's snakes + faction fit in which case he SHOULD own you on pure fact that he spent so goddamn much on the ship.
The amount of money spent should never be the measuring stick of how deadly a PvP ship is. It should be player experience, either in skill points or in skill at the keyboard.
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Sm0kE
Ganja Labs Pure.
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Posted - 2007.09.28 19:23:00 -
[157]
Originally by: Christari Zuborov
Originally by: Sm0kE
Originally by: Illyria Ambri
Originally by: Fswd Yeah sure, you should be able to counter everything in your solopwnmobile. How about countering your solopwnmobile then?
LoL.. now this is damn funny.. me.. in a solo pwnmobile.. that will be the day.
Yes my ratting raven is pure pwnage as is my tissue paper stealth bomber.
A RATTING raven is not supposed to be able to beat a PVP fit HAC. Try fitting a dual web, sensor damp, armor tank Raven with cruise missiles. You'll own a nano ship. If they don't come within web range they'll never do enough dmg to kill you (everything but nano-ishtar). Cruise missiles will own a nano-ish though. Unless it's snakes + faction fit in which case he SHOULD own you on pure fact that he spent so goddamn much on the ship.
The amount of money spent should never be the measuring stick of how deadly a PvP ship is. It should be player experience, either in skill points or in skill at the keyboard.
Don't read into it so much. Of course you have to be a good pilot. Faction doesn't mean **** if you can't use it properly. Please don't state the obvious, you know what I was trying to say. ------------------------------------------------ Anyone got a good compression tool for EVE sigs? |

Marcathonas
Minmatar Sebiestor tribe
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Posted - 2007.09.28 19:32:00 -
[158]
Originally by: Christari Zuborov [ If one ship is sitting still while the other orbits, the orbiting ships transversal is 0 deg/s, while the ship being orbited transversal rate depends on how quickly the orbiting ship orbits.
In reality, yes. In eve, no.
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Christari Zuborov
Amarr Ore Mongers R0ADKILL
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Posted - 2007.09.28 19:33:00 -
[159]
Originally by: Marcathonas
Originally by: Christari Zuborov [ If one ship is sitting still while the other orbits, the orbiting ships transversal is 0 deg/s, while the ship being orbited transversal rate depends on how quickly the orbiting ship orbits.
In reality, yes. In eve, no.
I don't understand... If this is true this is a monumental bug. Is there proof of this?
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Sm0kE
Ganja Labs Pure.
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Posted - 2007.09.28 19:34:00 -
[160]
Originally by: Christari Zuborov
If one ship is sitting still while the other orbits, the orbiting ships transversal is 0 deg/s, while the ship being orbited transversal rate depends on how quickly the orbiting ship orbits.
Go orbit an alliance mate who is sitting still and see what your transversal is. Then ask him what his is. They will be the same. ------------------------------------------------ Anyone got a good compression tool for EVE sigs? |
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Sm0kE
Ganja Labs Pure.
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Posted - 2007.09.28 19:36:00 -
[161]
Originally by: Christari Zuborov
Originally by: Marcathonas
Originally by: Christari Zuborov [ If one ship is sitting still while the other orbits, the orbiting ships transversal is 0 deg/s, while the ship being orbited transversal rate depends on how quickly the orbiting ship orbits.
In reality, yes. In eve, no.
I don't understand... If this is true this is a monumental bug. Is there proof of this?
Why is this a bug? It's... Even. That's why the nano-ishtar owns. Drones don't have to track at the host ship's speed. So you can orbit as fast as you want, while your drones hit for big damage. ------------------------------------------------ Anyone got a good compression tool for EVE sigs? |

Marcathonas
Minmatar Sebiestor tribe
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Posted - 2007.09.28 19:38:00 -
[162]
Originally by: Christari Zuborov
I don't understand... If this is true this is a monumental bug. Is there proof of this?
It's not a bug, it's a) game balance. Unless you want nanoships to be able to track b) much, much, much less stressful on the server.
It's always been this way and there's no reason for it to change.
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Dreadpilot Roberts
SCARFACES
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Posted - 2007.09.28 19:44:00 -
[163]
Originally by: Slaatibartfast
zomg this is the best reply anyone could post :))
To the OP - stop whining and start playing EVE. U know that game in which u must actually use ur brain sometimes to win a fight, not go wtfpwn everyone in ur two bit t1 fitted caracal. 
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Illyria Ambri
RennTech
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Posted - 2007.09.28 19:48:00 -
[164]
Originally by: Dreadpilot Roberts
Originally by: Slaatibartfast
zomg this is the best reply anyone could post :))
To the OP - stop whining and start playing EVE. U know that game in which u must actually use ur brain sometimes to win a fight, not go wtfpwn everyone in ur two bit t1 fitted caracal. 
We all know what making assumptions makes you and ume ------------ This is not War... This is pest control - Dalek Sek
Here come the Drums!! - The Master |

Tunak
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Posted - 2007.09.28 19:49:00 -
[165]
Originally by: Xanstin
Originally by: Tunak
With a 100km+ webbing range? No.
Wtb the multiple officer RCUs and officer web required in order to make a single web reach over 100km.
Having said that, between the OPs complete lack of knowledge about speed setups, the way turret nanoships fly, the way turrets work, the way physics works whilst whining about innacurate physics, and a general cluelessness regarding game balance, we can safely call this another day in general discussion.
This puts a smile on my face. Here we have clueless monkey ripping on someone for being a clueless monkey. You're a prime example of just another day in general disc.
Go read the ship description. 100km+ is with a standard run of the mill t1 webber.
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caladron prime
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Posted - 2007.09.28 19:49:00 -
[166]
Originally by: Illyria Ambri Well as we all know the nerfbat has a few mods in its sights..
To use the dreaded real life example.. MiG-25 Foxbat 2,115 mph. The fastest jet fighter in the world. F-15 Eagle 1,875 mph. Fastest United States jet fighter. VS. Russian Topol SS-27 (the worlds fastest missile) 10,800mph US AIM-54 Phoenix missile In excess of 3,000 mph (4,800 kmph)
Discuss
neither of these RL missiles would be able to catch a RL space shuttle at escape velocity.
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Xanstin
Gallente
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Posted - 2007.09.28 19:52:00 -
[167]
Originally by: Tunak
This puts a smile on my face. Here we have clueless monkey ripping on someone for being a clueless monkey. You're a prime example of just another day in general disc.
Go read the ship description. 100km+ is with a standard run of the mill t1 webber.
Fly the damn ship. 40km web range with max skills, t1 web.
Here, I will poast maths.
60% x 5 = 300% 10km + 300% = 40km. GG. Domination with gang links gets to around 90.
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Illyria Ambri
RennTech
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Posted - 2007.09.28 19:53:00 -
[168]
Originally by: caladron prime
Originally by: Illyria Ambri Well as we all know the nerfbat has a few mods in its sights..
To use the dreaded real life example.. MiG-25 Foxbat 2,115 mph. The fastest jet fighter in the world. F-15 Eagle 1,875 mph. Fastest United States jet fighter. VS. Russian Topol SS-27 (the worlds fastest missile) 10,800mph US AIM-54 Phoenix missile In excess of 3,000 mph (4,800 kmph)
Discuss
neither of these RL missiles would be able to catch a RL space shuttle at escape velocity.
and? ------------ This is not War... This is pest control - Dalek Sek
Here come the Drums!! - The Master |

Marcathonas
Minmatar Sebiestor tribe
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Posted - 2007.09.28 19:55:00 -
[169]
Originally by: Tunak Go read the ship description. 100km+ is with a standard run of the mill t1 webber.
I fly huginns
You're an idiot. Xanstin's maths is correct, it's 40km with recon 5, 34 with recon 4, 83km with mindlinked maxed out claymore and a domi web.
Unless this is a metapost!
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Sm0kE
Ganja Labs Pure.
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Posted - 2007.09.28 19:57:00 -
[170]
Originally by: Tunak
Go read the ship description. 100km+ is with a standard run of the mill t1 webber.
Umm not to stray from the topic, but have you ever flown a huginn? Where does 60% bonus per level @ 10km base = 100km? Here's the math. FYI, having level V Recons does NOT mean a 300% range bonus on webs.
At Recon lvl IV I get 34km or 38km (I forget) on my webs. ------------------------------------------------ Anyone got a good compression tool for EVE sigs? |
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Thanos Draicon
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Posted - 2007.09.28 19:57:00 -
[171]
So does anyone have any arguments to make that haven't already been countered? ---------------
Originally by: CCP Prism X Hey I have an idea: "Let's not endure any more of your spam for the weekend!"
Enjoy your time away from our forums.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2007.09.28 20:04:00 -
[172]
Originally by: Marcathonas
Originally by: Tunak Go read the ship description. 100km+ is with a standard run of the mill t1 webber.
I fly huginns
You're an idiot. Xanstin's maths is correct, it's 40km with recon 5, 34 with recon 4, 83km with mindlinked maxed out claymore and a domi web.
Unless this is a metapost!
Although to be fair, without the skirmish warfare mod and just a domi web+ overheat, you can hit 78 km.
All this is moot however, dual web will slow a vaga or inty to a crawl long before they get out of web range. You might have to overheat if you dont have faction web/recon 5 though.
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Tunak
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Posted - 2007.09.28 20:05:00 -
[173]
Originally by: Xanstin
Originally by: Tunak
This puts a smile on my face. Here we have clueless monkey ripping on someone for being a clueless monkey. You're a prime example of just another day in general disc.
Go read the ship description. 100km+ is with a standard run of the mill t1 webber.
Fly the damn ship. 40km web range with max skills, t1 web.
Here, I will poast maths.
60% x 5 = 300% 10km + 300% = 40km. GG. Domination with gang links gets to around 90.
Yup. I did my math wrong. Clueless money comment retracted.
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Sm0kE
Ganja Labs Pure.
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Posted - 2007.09.28 20:06:00 -
[174]
Originally by: Christari Zuborov
Originally by: Marcathonas
Originally by: Christari Zuborov
I don't understand... If this is true this is a monumental bug. Is there proof of this?
It's not a bug, it's a) game balance. Unless you want nanoships to be able to track b) much, much, much less stressful on the server.
It's always been this way and there's no reason for it to change.
I don't mean this as an insult, but you don't have a clue.
Floating point calculations are floating point calculations - we've already breached the no-no's in CPU conservation, so it makes no difference whether the transversal rate is calculated correctly or incorrectly - they are still floating point calculations. Bad joo-joo in comparison to integers.
What is screwed here is that transversal rate calculation is crippled. If what you say is true, then transversal rate is calculated from a single point in space compared to another single point in space, not the difference of facing.
That's a pretty major bug and I'll be looking at this tonight to verify.
Dude I'm sorry but that's how it works. It's in the player guide. Again, see Page 4
Where it explains that if one ship is standing still and the other orbits there is a high transversal velocity.
Maybe this will help explain. The transversal velocity between 2 ships will always be the same. ------------------------------------------------ Anyone got a good compression tool for EVE sigs? |

Xanstin
Gallente
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Posted - 2007.09.28 20:06:00 -
[175]
Originally by: Tunak
Yup. I did my math wrong. Clueless money comment retracted.
That's ok can we hug
inn
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Illyria Ambri
RennTech
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Posted - 2007.09.28 20:07:00 -
[176]
Originally by: caladron prime
Originally by: Illyria Ambri
Discuss
neither of these RL missiles would be able to catch a RL space shuttle at escape velocity.
and?
just that we should probably send a link to NASA for this thread so they can nerf shuttles.
kk you go ahead and get right on that.. ------------ This is not War... This is pest control - Dalek Sek
Here come the Drums!! - The Master |

Thanos Draicon
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Posted - 2007.09.28 20:09:00 -
[177]
Edited by: Thanos Draicon on 28/09/2007 20:09:26
Originally by: Illyria Ambri kk you go ahead and get right on that..
I notice you've stopped trying to address the arguments presented against your case and are just flaming people now...
EDIT:
Originally by: Christari Zuborov
What is screwed here is that transversal rate calculation is crippled. If what you say is true, then transversal rate is calculated from a single point in space compared to another single point in space, not the difference of facing.
Seems pretty balanced to me...otherwise an inty could bump a battleship and completely screw up the tracking since the battleship would veer off in another direction. I don't see anything wrong with this, since ship facing has no other tactical effect during battles. ---------------
Originally by: CCP Prism X Hey I have an idea: "Let's not endure any more of your spam for the weekend!"
Enjoy your time away from our forums.
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Illyria Ambri
RennTech
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Posted - 2007.09.28 20:12:00 -
[178]
Originally by: Thanos Draicon Edited by: Thanos Draicon on 28/09/2007 20:09:26
Originally by: Illyria Ambri kk you go ahead and get right on that..
I notice you've stopped trying to address the arguments presented against your case and are just flaming people now...
As I said before.. I stopped arguing with "because this is eve" ------------ This is not War... This is pest control - Dalek Sek
Here come the Drums!! - The Master |

Thanos Draicon
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Posted - 2007.09.28 20:13:00 -
[179]
Originally by: Illyria Ambri
Originally by: Thanos Draicon Edited by: Thanos Draicon on 28/09/2007 20:09:26
Originally by: Illyria Ambri kk you go ahead and get right on that..
I notice you've stopped trying to address the arguments presented against your case and are just flaming people now...
As I said before.. I stopped arguing with "because this is eve"
But don't you think that valid points against your argument were made in this thread? ---------------
Originally by: CCP Prism X Hey I have an idea: "Let's not endure any more of your spam for the weekend!"
Enjoy your time away from our forums.
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Anaalys Fluuterby
Caldari
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Posted - 2007.09.28 20:15:00 -
[180]
Originally by: Marcathonas
Fair enough. I assume since it'd be making the calculations based on actual transversal, it'd be pretty much a PITA for the server.
Oh, and it's fact. It's point to point. Direction of facing doesn't make jack difference, angle of travel towards the other ship does. It is NOT a bug.
It isn't a bug, true. It is a design decision. But it is still "wrong" which is what he was getting at. Let's try this visual:
Take a model ship. Tie strings to both front and back that are the same length. Train its guns pointed at the joint of the strings.
Now take that ship and spin it around in a circle on the strings. Take high-speed pictures of it at various points in the arc and compare the facing of the turrets. Behold: Even with an effective tracking of .00000000000000 the guns still face their target Even try walking around doing it (simulating a webbed BS traveling at 10 m/sec), the guns still face the their target.
It is better for game balance the way CCP implemented it though.
Originally by: CCP Chronotis
Since this thread continues to fight against the people who derail it into the macro miners witchhunt. I will move it to features and ideas discussion where ...
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