Pages: 1 2 3 4 5 6 7 8 [9] 10 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 11 post(s) |

Aiko Intaki
|
Posted - 2007.11.06 13:19:00 -
[241]
Edited by: Aiko Intaki on 06/11/2007 13:23:59 Thanks again for the nice OS X client CCP!
Have you made any speculative answers yet on a timeframe for support of the coming graphical update on Mac? Are we looking at similarly-timed release? A several month delay? A half-year delay? More?
Just curious.
Edit: One of my pre-loaded tabs answered my own question...
We will be supporting Linux and Mac on the Classic client immediately and Transgaminag are working on added the needed Shader Model 3 functions to their product to get full support into place. We will be discussion the time lines on this support this week. It IS coming but not immediately (we are targeting early next year but will have more details later this week).
Sorry about that. I blame tabbed browsing.
|

Immalt
|
Posted - 2007.11.06 13:23:00 -
[242]
Originally by: Aiko Intaki Edited by: Aiko Intaki on 06/11/2007 13:21:28 Thanks again for the nice OS X client CCP!
Have you made any speculative answers yet on a timeframe for support of the coming graphical update on Mac? Are we looking at similarly-timed release? A several month delay? A half-year delay? More?
Just curious.
Edit: One of my pre-loaded tabs answered my own question...
We will be supporting Linux and Mac on the Classic client immediately and Transgaminag are working on added the needed Shader Model 3 functions to their product to get full support into place. We will be discussion the time lines on this support this week. It IS coming but not immediately (we are targeting early next year but will have more details later this week).
Sorry about that. I blame tabbed browsing.
Well that sucks a bit. Still gonna have to use Windows for a while longer then, I guess...
|

JGJones
Amarr Viziam
|
Posted - 2007.11.06 13:51:00 -
[243]
CCP - I'll like to point out that I stopped playing EVE-Online roughly about 2 years ago. I've not played EVE-Online since then.
My reason for this is that I do not have Windows - I only have Linux in my house (Ubuntu/Xubuntu) and my wife's is a Macbook Pro with OSX, and I've got two laptops (a Dell Vosto 1500 and a Macbook) both with Ubuntu (no OSX).
Nature of my work is such that I do not need Windows at all. I don't play much games, but those that I do I can already play on Ubuntu - for example Team Fortress 2 - I can play that quite well in Ubuntu under bog standard wine.
Having heard of EVE-Online being officially supported for Linux - guess what I did? Yup I went and reactivated my account!
* Officially supporting Linux have won you a new customer * Bigger kudos for *still* keeping my account for 2 years - I was pleased to see my old character was still there with all the skills gained etc - I was not expecting this at all!
I just wanted to mention that because with CCP's decision to support Linux have won you a new customer - I wish to support this decision. I am aware that it's not a ported client yet, nevertheless you are aiming to support the client and that's a strong factor.
SO thank you CCP for this  -----------------------------------
Y Ddraig ddyry gychwyn |

C Identity
|
Posted - 2007.11.06 13:58:00 -
[244]
The test on Mac OSX worked fine, but I see there is only a Full-Screen option available in the beta. Is there any plan to support windowed EVE too on Mac OS X (and on Linux for the other X peeps ;) )
Or is there maybe some Cider/Cedega setting to get windowed EVE working?
- C
|

Nox'Beldrath
Mayven Omni Gestalt
|
Posted - 2007.11.06 15:02:00 -
[245]
apple+return = windowed mode ____________ M.O.G. Army |

CherniyVolk
|
Posted - 2007.11.06 15:27:00 -
[246]
Gentoo from scratch. Over two years of ~x86 and emerge -upD world.... so the actual Gentoo Version is a bit redundant by now.
Hardware, Custom laptop from www.NextComputing.com. 1600x1200 UXGA screen, accelerated ATI Radeon 9700, 3GHZ P4 (6004.52 bogomips! :D).
Cedega 6.0.3 engine and wine 0.9.44 installed
Xorg Server 1.1.1-r5 (Masked to maintain compatibility with best ATI Drivers.) ATI Drivers 8.37.6-r1 (Most stable and compatible drivers for Game Emulation)
Kernel 2.6.22 with SMP and PREEMPT compiled in. IRQ sharing disabled, IRQ balancing disabled, Hot Plug disabled from boot process. Generic optimizations disabled (misnomer if you can target a system, it's not an optimization at all). Multi-core and SMT support compiled in, but disabled in the BIOS (Game Emulation has not benefited from logical processors for me). All power management features disabled for forcing peak operational performance along with reducing IO. P4 Thermal Throttling also ignored.
Generalized hdparm optimizations on the harddrive.
All in all, EVE runs pretty fast in either Window or Fullscreen, even running alongside WINE emulating Ventrilo on the side.
|

Muscaat
Eve University Ivy League
|
Posted - 2007.11.06 15:27:00 -
[247]
Good to see some improvements from the public beta a few days ago... rather than crashing silently after the splash screen, now it actually gives an error message!
Quote: $ eve Single-user install... This is the update checker... Running ~/.cedega/.updater/cedega_updater.py ~/.cedega/.updater/gddb.py:26: RuntimeWarning: Python C API version mismatch for module gddb_parser: This Python has API version 1013, module gddb_parser has version 1012. import gddb_parser Running... ~/.cedega/.ui/runGUI ~/.cedega/.ui/gddb.py:24: RuntimeWarning: Python C API version mismatch for module gddb_parser: This Python has API version 1013, module gddb_parser has version 1012. import gddb_parser QDir::currentDirPath: getcwd() failed QDir::currentDirPath: getcwd() failed QDir::currentDirPath: getcwd() failed QDir::currentDirPath: getcwd() failed QDir::currentDirPath: getcwd() failed QDir::currentDirPath: getcwd() failed QDir::currentDirPath: getcwd() failed QDir::currentDirPath: getcwd() failed Traceback (most recent call last): File "~/.cedega/.ui/Point2Play_gui.py", line 2857, in <module> retval = Point2Play_ref.winex( 0, runcmd_game_folder, shortcut_properties["Path"], shortcut_properties["Workdir"], cmdlineoverride=cmdlineargs, debug_channel=debug_channels, gddb_file=gddb_file, shortcut_name=shortcut_properties["Name"] ) File "~/.cedega/.ui/Point2Play.py", line 1723, in winex saved_dir = os.getcwd() OSError: [Errno 2] No such file or directory Error in sys.excepthook: Traceback (most recent call last): File "/var/lib/python-support/python2.5/apport_python_hook.py", line 44, in apport_excepthook binary = os.path.realpath(os.path.join(os.getcwdu(), sys.argv[0])) OSError: [Errno 2] No such file or directory
Original exception was: Traceback (most recent call last): File "~/.cedega/.ui/Point2Play_gui.py", line 2857, in <module> retval = Point2Play_ref.winex( 0, runcmd_game_folder, shortcut_properties["Path"], shortcut_properties["Workdir"], cmdlineoverride=cmdlineargs, debug_channel=debug_channels, gddb_file=gddb_file, shortcut_name=shortcut_properties["Name"] ) File "~/.cedega/.ui/Point2Play.py", line 1723, in winex saved_dir = os.getcwd() OSError: [Errno 2] No such file or directory
...oh, except that now this is unreproducible and it goes back to silent crash after splash screen. Back to Wine it is...
|

C Identity
|
Posted - 2007.11.06 15:40:00 -
[248]
Originally by: Nox'Beldrath apple+return = windowed mode
Ah yeah, stupid me... However, I was wondering EVE could start in windows mode from start, but this is a good workaround.
Also, for Mac OS X users that need teamspeak. I am running teamspeex for Mac OS X for some time, and it's working fine for me. It doesn't have all the options the MS Windows versions have, but it's usable for sure, more info: http://www.savvy.nl/blog/
|

geomagick
|
Posted - 2007.11.06 16:25:00 -
[249]
Just loaded up the OS X version on my first generation Macbook Pro and it runs superbly.
Although most of my gaming is done on my windows desktop having the client on the Mac will further remove me from reality when not at home.
Damn you CCP, but also a really big WELL DONE.
|

Barter Town
|
Posted - 2007.11.06 16:28:00 -
[250]
Is there any way to run multiple clients on OS X? I'm wondering if this would work if you downloaded two separate EVE clients, which would be two seperate programs in the Applications folder?
Any feedback from someone who's tried would be appreciated. I'd try it myself but since it's necessary to re-download the Mac client entirely- after having just downloaded it 2 days ago in the public test- and my connection's not great, it'll be a while before I can try these things.
Thanks in advance.
BT
|
|

Veritus Gothicus
|
Posted - 2007.11.06 16:59:00 -
[251]
Quote: Is there any way to run multiple clients on OS X? I'm wondering if this would work if you downloaded two separate EVE clients, which would be two seperate programs in the Applications folder?
Any feedback from someone who's tried would be appreciated. I'd try it myself but since it's necessary to re-download the Mac client entirely- after having just downloaded it 2 days ago in the public test- and my connection's not great, it'll be a while before I can try these things.
Thanks in advance.
BT
Well, you could always just make a copy of the .app and then you would be able to launch 2 clients. No need to download twice...
J^2
|

Barter Town
|
Posted - 2007.11.06 17:23:00 -
[252]
Originally by: Veritus Gothicus
Quote: Is there any way to run multiple clients on OS X? I'm wondering if this would work if you downloaded two separate EVE clients, which would be two seperate programs in the Applications folder?
Any feedback from someone who's tried would be appreciated. I'd try it myself but since it's necessary to re-download the Mac client entirely- after having just downloaded it 2 days ago in the public test- and my connection's not great, it'll be a while before I can try these things.
Thanks in advance.
BT
Well, you could always just make a copy of the .app and then you would be able to launch 2 clients. No need to download twice...
J^2
Thanks for the quick reply Veritus. So even though it's a Cider wrapper it should still work like a standard OSX .app? Hope so. Using Speed Download to grab the installer, still going to be a while. Can't wait to have this up and running on my MBP.
But if you're right about being able to create and run copies of the app- and I think you are- I'm going to make separate app icons of each character's avatar sitting there in my Dock. It's eye candy but it'll be awesome.
|

princess katie
|
Posted - 2007.11.06 17:43:00 -
[253]
All of this is useless;
Quote: Several 'Need for Speed' code optimizations have been added to the client. The newly supported Linux and Macintosh operating systems can now be specified when submitting technical petitions. If an office's rent expires while a BP is in production and is not re-rented before the job is completed, the BP's will return to the impound. The wallet mouseover display will update correctly on balance change. A rare error that prevented a recently podded player from opening their wallet has been resolved. An exception occuring upon client resize has been resolved. A number of drop down menu now have larger boxes. A number of minor Unicode errors in right click menus have been resolved. Various fixes and enhancements have been added to our billing and petition systems, as well as to GM tools.
If you cant get on because your server keep kicking every one out. Like is has right now.
And dont you just love this phrase "most likly you are not connected to the internet" or "TQ Has experienced a problem. We will have the servers back online momentarily. Details will be forthcoming in a forum post soon."
I just wonder if any one has read the meaning of momentarily. Quote: 1. For a moment or an instant. 2. Usage Problem In a moment; very soon
hmmmm I wonder if the powers that be think that the word "moment" is Latin for "hours"
|

Fi T'Zeh
Evolution Band of Brothers
|
Posted - 2007.11.06 18:28:00 -
[254]
Anyone else getting a 404 on the mac client download page? ....
Playing EVE on easy mode since May 2003. |

fatmanpaul
|
Posted - 2007.11.06 18:29:00 -
[255]
If you get it to work I will go and buy a Mac for Christmas
|

Armond Fortier
|
Posted - 2007.11.06 18:38:00 -
[256]
Originally by: Fi T'Zeh Anyone else getting a 404 on the mac client download page?
I am getting a Not Found error as well on the mac client. Oh well I was looking forward to trying it out on my MacbookPro today guess I'll have to wait until the problem is resolved. ^_^
|

invY Ancoron
Minmatar
|
Posted - 2007.11.06 18:44:00 -
[257]
Is there a way to avoid using Point2Play and just start cedega+eve? can't find a cedega executable... P2P just gives me a segmentation fault, not even displaying anything.
|

Barter Town
|
Posted - 2007.11.06 18:44:00 -
[258]
Originally by: Fi T'Zeh Anyone else getting a 404 on the mac client download page?
Yes I am too. I was part way into the dmg download when the error dialogue popped up. Well, I guess I'd rather get it once the problems are ironed out than getting it now and having to fix/update it.
|

Armond Fortier
|
Posted - 2007.11.06 18:49:00 -
[259]
I posted the correct link in my orginal post, there is a typo on the client page link. They use a "_" instead of "-" just before "mac.dmg"
Hopefully they will update the link soon. ^_^
-Armond
|

Fi T'Zeh
Evolution Band of Brothers
|
Posted - 2007.11.06 19:00:00 -
[260]
!win ....
Playing EVE on easy mode since May 2003. |
|

CrazyIvan
Minmatar Calista Industries Brutally Clever Empire
|
Posted - 2007.11.06 19:58:00 -
[261]
Bleh, I meant to post this post in this thread, not the other..
Sorry for cross posting..
Anyway.. Summary.. links to a 'working on my machine' ebuild for Gentoo, certainly not tested on many machines yet I'd imagine.. so your luck with it may or may not work.
And of course, Always always always read a 3rd party ebuild before you run them, they are run as root, make sure you know what they are doing.
*goes to cancel his cedega subscription now that eve 'includes' cedega*
|
|

CCP Casqade

|
Posted - 2007.11.06 20:11:00 -
[262]
We temporarily disabled the link. It should work again now.
|
|

Azrael Larsa
|
Posted - 2007.11.06 20:34:00 -
[263]
Well, regarding the mac client - so far so good. Apart from the fact that 70% of the time I'm getting the same really odd graphical glitches that I encountered when testing in Multiplicity. For example - random icons dotting up all over the place, full screen sized renderings of the chatroom, overview, navicom, etc.. and the hull of my ship sporting a rather interesting rainbow pattern!!
I've just reported this but was curious to know if anyone else had come across these rather trippy problems!! 
|
|

CCP Casqade

|
Posted - 2007.11.06 20:46:00 -
[264]
Have you tried selecting "no depth buffer" under your "Graphics" tab?
|
|

Smurf999
|
Posted - 2007.11.06 22:37:00 -
[265]
Is it just me, but I am new to this and I have been kicked out about 10 times, it keeps coming up with either connection lost to server or the whole program crashes. I am using the current Macbook Pro?
|

Suki Kamir
|
Posted - 2007.11.06 22:40:00 -
[266]
I just installed the Linux client on Ubuntu Gutsy, running Dual 6600GT NVidia Cards. Everything seems to be ok but I noticed the graphics in the fittings window are corrupted. Suki
|

Sevarus James
Minmatar Meridian Dynamics FREGE Alliance
|
Posted - 2007.11.06 23:30:00 -
[267]
Originally by: Suki Kamir I just installed the Linux client on Ubuntu Gutsy, running Dual 6600GT NVidia Cards. Everything seems to be ok but I noticed the graphics in the fittings window are corrupted. Suki
We've had that glitch for ages under regular cedega. it seems that the more memory constrained you are, the more likely that gfx glitch shows up. It doesn't affect fitting, but is a little bit pita making sure you drop modules in the right spots. 
Ubuntu 3d Beryl-Linux Desktop+EVE |

Rai Louis
|
Posted - 2007.11.07 01:12:00 -
[268]
Edited by: Rai Louis on 07/11/2007 01:13:10 2 byte language not view or window mode not support?
|

Becka Call
|
Posted - 2007.11.07 03:03:00 -
[269]
Originally by: Crass Spektakel A linux client sounds nice, so I can play EVE even while only having my small computer at hand.
Too bad that my distribution isn't officially supported (Ubuntu 6.06 Long Time Support "Dapper Drake") and I don't plan to upgrade until a new LTS release is out. Eve shows the start screen for a minute or so and then simply nothing else except a wine and a wineserver binary eating up all available CPU power.
Other 3D games run fine though, tested with native linux ioQuake3+UrbanTerror and Tux Racer.
Has anyone else tried running Eve on 6.06? Or has at least an idea what to make out of the Cedega debugging output?
Can you get wine 0.9.46 running on Ubuntu 6.06? if so then you can get eve to run on it. There are a couple of dll's you'll have to get though.
For the Linux client pull the .deb down and check the requirements(should be the following) python >= 2.4 python-gtk >= 2.6 gtk2 >= 2.6 wget dbus-1-python /bin/sh /bin/sh
|

tehmaz
|
Posted - 2007.11.07 10:10:00 -
[270]
Thanks guys, reactivated my account and is once again happily flying thru interstellar space. One thing tho'. Running the mac client on a 10.5 english system, danish keyboard layout, the keyboard layout in Eve is US, which is a bit of a nuisance seeing as some of the keys differ and I can't use danish signs. Anyone else have this quip out there ?
|
|
|
|
|
Pages: 1 2 3 4 5 6 7 8 [9] 10 :: one page |
First page | Previous page | Next page | Last page |