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BlackHorizon
Caldari Dark Knights of Deneb Against ALL Authorities
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Posted - 2008.01.29 20:17:00 -
[181]
Edited by: BlackHorizon on 29/01/2008 20:17:02 This topic and the op are stupid.
The Omen could use a bit of fitting love, but the comparison to a thorax is invalid. Not only the op's omen fit stupid, the op's assertion that thorax outclasses the omen in every single way is false.
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.30 02:35:00 -
[182]
Originally by: BlackHorizon Edited by: BlackHorizon on 29/01/2008 20:17:36 This topic and the op are stupid.
The Omen could use a bit of fitting love, but the comparison to a thorax is invalid. Not only is the op's omen setup stupid, the op's assertion that thorax outclasses the omen in every single way is false.
Damien is turning in his grave. Fix omen. Amarr pvp Vids: Inq - I Inq - II |

Chainsaw Plankton
IDLE GUNS
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Posted - 2008.01.30 04:50:00 -
[183]
Originally by: Julius Romanus Edited by: Julius Romanus on 29/01/2008 20:02:44 If anyone would like to duel their rax against my omen. I'll be on tomorrow night after 10pm eastern. It's a free kill afterall.
give me a few days to train gallente frig to 4 and crusier to 3, as well as medium hybrid to 3 
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Julius Romanus
Amarr
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Posted - 2008.01.30 05:42:00 -
[184]
Originally by: Chainsaw Plankton
Originally by: Julius Romanus Edited by: Julius Romanus on 29/01/2008 20:02:44 If anyone would like to duel their rax against my omen. I'll be on tomorrow night after 10pm eastern. It's a free kill afterall.
give me a few days to train gallente frig to 4 and crusier to 3, as well as medium hybrid to 3 
You got it. Drop me an eve mail when is good for you.
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Varrakk
Phantom Squad Insurgency
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Posted - 2008.01.30 12:08:00 -
[185]
Originally by: Jonny JoJo
Originally by: Bazman Your 624dps Vexor will die when sneezed at in that setup.
Extreme firepower generally goes with an extreme lack of defense, at least until you approach BC/BS sized ships.
What Amarr lack in frigates and cruisers, they more than make up for in HAC's/Recons and Battleships.
Change the record and go whine about Minmatar battleships or something.
This is thread about how useless Amarr is. Minmatar got 100% cap reduction bonus to projectiles, and this should be fixed asap
Removed. Navigator
Sure minmatar doesnt have cap use on their weapons. Instead they compensate with short optimal and long falloff significantly reducing their damage output and increased misses.
You cant only compare the drawback stats on amarr ships and modules when you have to look at the overall picture.
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Inertial
Blood Reavers
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Posted - 2008.01.30 13:30:00 -
[186]
Here is some food for thought.
Maller Armour: 34 587 HP Thorax Armour: 16 225 HP
Yeah... the Maller totally sucks...
Both these fits were made with T2 Guns, T2 MWD, Langour Webs, Fain Scrambler.
The maller was even fitting a Co Processor.
The Thorax didn't have enough grid to fit a 1600 plate without sacrificing two resistance mods for RCU's.
I may be very wrong of course, but the Maller got a AWESOME tank, almost as good as my non rigged drake with alts skills, wich are admittedly not that good.
I am far from a awesome EFT warrior tough, and I am sure that someone can come up with a better tank than my Thorax.
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Shevar
Minmatar A.W.M Ka-Tet
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Posted - 2008.01.30 13:42:00 -
[187]
Originally by: Inertial Here is some food for thought.
Maller Armour: 34 587 HP Thorax Armour: 16 225 HP
Yeah... the Maller totally sucks...
Both these fits were made with T2 Guns, T2 MWD, Langour Webs, Fain Scrambler.
The maller was even fitting a Co Processor.
The Thorax didn't have enough grid to fit a 1600 plate without sacrificing two resistance mods for RCU's.
I may be very wrong of course, but the Maller got a AWESOME tank, almost as good as my non rigged drake with alts skills, wich are admittedly not that good.
I am far from a awesome EFT warrior tough, and I am sure that someone can come up with a better tank than my Thorax.
Didn't you incidently fit small tech2 weapons?
I can't seem to get a full rack of t2 med guns (focussed medium pulses, comparable to medium electron blasters), mwd and 1600 plate without running out of PG.
Not to mention you need 6 rolled tungstens to reach the 30+k ammount of armor, which isn't really possible to fit. --- -The only real drug problem is scoring real good drugs |

Amira Shadowsong
Caldari
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Posted - 2008.01.30 13:51:00 -
[188]
Originally by: Inertial Here is some food for thought.
Maller Armour: 34 587 HP Thorax Armour: 16 225 HP
Yeah... the Maller totally sucks...
Both these fits were made with T2 Guns, T2 MWD, Langour Webs, Fain Scrambler.
The maller was even fitting a Co Processor.
The Thorax didn't have enough grid to fit a 1600 plate without sacrificing two resistance mods for RCU's.
I may be very wrong of course, but the Maller got a AWESOME tank, almost as good as my non rigged drake with alts skills, wich are admittedly not that good.
I am far from a awesome EFT warrior tough, and I am sure that someone can come up with a better tank than my Thorax.
Its fun to make stuff up. 
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Hie Loe
Gallente Intergalactic Science LLC
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Posted - 2008.01.30 17:30:00 -
[189]
Originally by: mama guru DO NOT. NERF. GALLENTE.
Boost Amarr, thats the way to go. If anything, gallente should be the role model for "balance"
This. Why make Gallente worse to make the other races better? I fly Gallente ships, I like Gallente ships, I've already had to deal with drone bandwidth and scripts. I have no problem whatsoever with the dev's making the Omen a better ship. They are cool looking, and I have a BPO I don't use because no one buys them. Same with all the other crap ships nobody seems to fly: the Ferox, the Scorpion, the Procurer, whatever. Make them better, but not by in comparison making other ships worse. This is a game, it's supposed to be fun. Why make things people have trained for worse for "balance?" Insteadm make the other stuff better. That way everybody has more fun.
HL
I want a better signature. |

Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.30 20:46:00 -
[190]
Originally by: Hie Loe
Originally by: mama guru DO NOT. NERF. GALLENTE.
Boost Amarr, thats the way to go. If anything, gallente should be the role model for "balance"
This. Why make Gallente worse to make the other races better? I fly Gallente ships, I like Gallente ships, I've already had to deal with drone bandwidth and scripts. I have no problem whatsoever with the dev's making the Omen a better ship. They are cool looking, and I have a BPO I don't use because no one buys them. Same with all the other crap ships nobody seems to fly: the Ferox, the Scorpion, the Procurer, whatever. Make them better, but not by in comparison making other ships worse. This is a game, it's supposed to be fun. Why make things people have trained for worse for "balance?" Insteadm make the other stuff better. That way everybody has more fun.
HL
Because ccp doesnt own a boost-bat. So we are left to hope for the nerf-bat only. Dont blame us, blame ccp. Oh yeah, youre gonna say "but there is a boost patch coming, ccp said so": BS, its not coming. Amarr pvp Vids: Inq - I Inq - II |

L70Rogue
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Posted - 2008.01.30 22:16:00 -
[191]
Originally by: Hie Loe
Originally by: mama guru DO NOT. NERF. GALLENTE.
Boost Amarr, thats the way to go. If anything, gallente should be the role model for "balance"
This. Why make Gallente worse to make the other races better? I fly Gallente ships, I like Gallente ships, I've already had to deal with drone bandwidth and scripts. I have no problem whatsoever with the dev's making the Omen a better ship. They are cool looking, and I have a BPO I don't use because no one buys them. Same with all the other crap ships nobody seems to fly: the Ferox, the Scorpion, the Procurer, whatever. Make them better, but not by in comparison making other ships worse. This is a game, it's supposed to be fun. Why make things people have trained for worse for "balance?" Insteadm make the other stuff better. That way everybody has more fun.
HL
Just because you've trained gallente and like to pilot gallente ships doesn't mean they don't need a nerf.
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.30 22:18:00 -
[192]
Originally by: L70Rogue
Just because you've trained gallente and like to pilot gallente ships doesn't mean they don't need a nerf.
LOL Amarr pvp Vids: Inq - I Inq - II |

Re Mi
Caldari Funshine Unlimited
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Posted - 2008.01.30 22:53:00 -
[193]
Amarr cruisers are supposed to be weak on guns, huge on tank. An Augorer for example has a 10% per level armor bonus. Its part of the Amarr racial setup. Amarr is about HUGE grand, impressive, scary BS tank. They are about standing there and taking punishment. As a result, you might expect their cruisers to be a bit worse. That is the trade off, speed and DPS for armor.
Amarr BS however are among the best in the game. If you want to take down a capital ship or tank station guns to take down a cyno jammer, you fly Amarr. If you want to zip around near a gate and tackle people you fly Minmatar. If you want to warp to zero and pound someone you fly gallente. I could go on and on. You pick the tool to fit the job.
Funshine Unlimited - An Industrial Services Corporation |

Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.01.30 23:10:00 -
[194]
Originally by: Re Mi Amarr cruisers are supposed to be weak on guns, huge on tank. An Augorer for example has a 10% per level armor bonus. Its part of the Amarr racial setup. Amarr is about HUGE grand, impressive, scary BS tank. They are about standing there and taking punishment. As a result, you might expect their cruisers to be a bit worse. That is the trade off, speed and DPS for armor.
Amarr BS however are among the best in the game. If you want to take down a capital ship or tank station guns to take down a cyno jammer, you fly Amarr. If you want to zip around near a gate and tackle people you fly Minmatar. If you want to warp to zero and pound someone you fly gallente. I could go on and on. You pick the tool to fit the job.
Thats bull****. Every race's BS can tank as well as Amarr BS. And no, if you want to kill a capital you bring dps, which is gallente/caldari. If you want to kill a cyno jammer you bring as many snipers as you can get your hands on, not amarr snipers that cap out in 3 minutes of firing.
If you want to tank station guns you bring a hyperion, or a mega, or any ship that can run a rep. I hear the drake is popular for this as well.
Amarr does not tank significantly better than other races.
Amarr was also supposed to be the big gun race, because tanking is not a role. Tanking gets you laughed at like the passive tanked drakes because you're worthless.
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.30 23:17:00 -
[195]
Originally by: Gamesguy
Originally by: Re Mi Amarr cruisers are supposed to be weak on guns, huge on tank. An Augorer for example has a 10% per level armor bonus. Its part of the Amarr racial setup. Amarr is about HUGE grand, impressive, scary BS tank. They are about standing there and taking punishment. As a result, you might expect their cruisers to be a bit worse. That is the trade off, speed and DPS for armor.
Amarr BS however are among the best in the game. If you want to take down a capital ship or tank station guns to take down a cyno jammer, you fly Amarr. If you want to zip around near a gate and tackle people you fly Minmatar. If you want to warp to zero and pound someone you fly gallente. I could go on and on. You pick the tool to fit the job.
Thats bull****. Every race's BS can tank as well as Amarr BS. And no, if you want to kill a capital you bring dps, which is gallente/caldari. If you want to kill a cyno jammer you bring as many snipers as you can get your hands on, not amarr snipers that cap out in 3 minutes of firing.
If you want to tank station guns you bring a hyperion, or a mega, or any ship that can run a rep. I hear the drake is popular for this as well.
Amarr does not tank significantly better than other races.
Amarr was also supposed to be the big gun race, because tanking is not a role. Tanking gets you laughed at like the passive tanked drakes because you're worthless.
QFT. I wanted to comment this but I got nothing more to add.
Amarr pvp Vids: Inq - I Inq - II |

Jonny JoJo
Amarr The Imperial Guards
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Posted - 2008.01.30 23:45:00 -
[196]
Edited by: Jonny JoJo on 30/01/2008 23:46:24
Originally by: Lyria Skydancer
Originally by: Hie Loe
Originally by: mama guru DO NOT. NERF. GALLENTE.
Boost Amarr, thats the way to go. If anything, gallente should be the role model for "balance"
This. Why make Gallente worse to make the other races better? I fly Gallente ships, I like Gallente ships, I've already had to deal with drone bandwidth and scripts. I have no problem whatsoever with the dev's making the Omen a better ship. They are cool looking, and I have a BPO I don't use because no one buys them. Same with all the other crap ships nobody seems to fly: the Ferox, the Scorpion, the Procurer, whatever. Make them better, but not by in comparison making other ships worse. This is a game, it's supposed to be fun. Why make things people have trained for worse for "balance?" Insteadm make the other stuff better. That way everybody has more fun.
HL
Because ccp doesnt own a boost-bat. So we are left to hope for the nerf-bat only. Dont blame us, blame ccp. Oh yeah, youre gonna say "but there is a boost patch coming, ccp said so": BS, its not coming.
Exactly.
Sorry guys, but untill CCP do Amarr boost - I am going to post about broken issues on other races until every race gets fixed to be balanced with Amarr.
Sorry, but eve is a game where every race needs to be competitive, as 100% equal balance is impossible and will never happen. Amarr are noware near competitive, and CCP are not going to boost Amarr, so the only alternative left is to nerf other races to be balanced and competitive with Amarr.
If the 3 legged horse enters the grand national as a "favorate", then damm right every other 4 legged horse is going to get a leg nerfed to keep it competitive. Sig locked, lack of Eve content |

Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.30 23:55:00 -
[197]
Originally by: Jonny JoJo
If the 3 legged horse enters the grand national as a "favorate", then damm right every other 4 legged horse is going to get a leg nerfed to keep it competitive.
Hah, priceless analogy.
Amarr pvp Vids: Inq - I Inq - II |

Polkageist
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Posted - 2008.01.31 00:24:00 -
[198]
nice vids lyria. My friend is gonna start as amarr tomorrow if he doest change his mind before that :) i guess these 2 vids will be good to encurage him. When will the retribution and personal crusade be available?
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Lyria Skydancer
Amarr Dark-Rising The Dawn of Darkness
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Posted - 2008.01.31 00:56:00 -
[199]
Originally by: Polkageist nice vids lyria. My friend is gonna start as amarr tomorrow if he doest change his mind before that :) i guess these 2 vids will be good to encurage him. When will the retribution and personal crusade be available?
Thanks and yeah we have some good ships and Im glad to hear that ccp has decided to start fixing our race as of today. Your friend will prolly have fun as amarr if he likes the combat footage in the movies.  3rd part soon available, its basically finished but im sad because I didnt get any sentinel footage because of various ship movement issues. So its in limbo waiting for that rendering process.
ps. maybe wrong thread to discuss this in heh
Amarr pvp Vids: Inq - I Inq - II |

Cpt Branko
The Bloody Red
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Posted - 2008.01.31 01:03:00 -
[200]
Edited by: Cpt Branko on 31/01/2008 01:07:36
Originally by: Jonny JoJo I will troll until CCP fixes me.
Fixed it for you 
Furthermore, people who want 75% ships in the game nerfed instead of 25% fixed are being awesomely stupid. I don't care if you can whine 'onoz, ccp won't fix it, they only nerf' all day, you're still being awesomely stupid 
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Praxis1452
The Bastards
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Posted - 2008.01.31 01:11:00 -
[201]
1v1 I'd say that the maller has a decent shot against the thorax. It can just have soooo many hp. Omen is a different story though...
Anyway the EM/EXP nerf is not really gonna help amarr. It's not broken. It never was. The way T2 resists stack on minnie ships is broken. Hell the armor resist changes boost minmatar moreso than amarr, cause it's not like amarr ever fights another amarrian ship... and minmatar get EM & EXP dmg as their highest damage ammo. ôHe who must expend his life to prolong life cannot enjoy it, and he who is still seeking for his life does not have it and can as little enjoy it.ö
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Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
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Posted - 2008.01.31 01:26:00 -
[202]
Originally by: Praxis1452 Anyway the EM/EXP nerf is not really gonna help amarr. It's not broken. It never was. The way T2 resists stack on minnie ships is broken. Hell the armor resist changes boost minmatar moreso than amarr, cause it's not like amarr ever fights another amarrian ship... and minmatar get EM & EXP dmg as their highest damage ammo.
Please stop spreading this misconception. Even if we ignore the prevalence of armor tanking ships and the range limitations that only loading high damage ammo would impose, EMP has its damage split across three damage types. Of the "buff" to these damage types, two of them have had resistances on completely different kinds of tanks lowered, so against a single ship you can expect the difference in your effective dps to only marginally increase by a fixed % to a single of these damage types whereas Amarr high damage ammunition is not only focused across two damage types, the primary type of which receives the same % increase in efficiency, but is already the most effective weapon system against the type of tank it is not being buffed against. So while EMP may have been given a slight buff, lasers benefit far more from this alteration.
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Hie Loe
Gallente Intergalactic Science LLC
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Posted - 2008.01.31 04:41:00 -
[203]
Originally by: L70Rogue
Just because you've trained gallente and like to pilot gallente ships doesn't mean they don't need a nerf.
Define "need" please? Why should anything in this game be made worse? Tell me why making other ships better is not a superior solution. To the Amarr, I'm on your side. Boost the living crap out of them, knock yourself out, I'm all for it. I wouldn't even mind if they ended up a little better than Gallente ships, then the prices I have to pay would drop. ;)
Nerfing is no fun. No one likes it when it happens to you, and if you get your schadenfreude jollies from it happening to others then I recommend therapy.
No more nerfs, just boosts.
HL
I want a better signature. |

Karyuudo Tydraad
Caldari Whiskey Pete's Drycleaning Services
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Posted - 2008.01.31 04:53:00 -
[204]
Originally by: Hie Loe
Originally by: L70Rogue
Just because you've trained gallente and like to pilot gallente ships doesn't mean they don't need a nerf.
Define "need" please? Why should anything in this game be made worse? Tell me why making other ships better is not a superior solution. To the Amarr, I'm on your side. Boost the living crap out of them, knock yourself out, I'm all for it. I wouldn't even mind if they ended up a little better than Gallente ships, then the prices I have to pay would drop. ;)
Nerfing is no fun. No one likes it when it happens to you, and if you get your schadenfreude jollies from it happening to others then I recommend therapy.
No more nerfs, just boosts.
HL
Because if, say, ship A is overpowered in its size class, and they determine they're going to buff other ships, they need to buff every single ship in its class for every race, but now this class is out of line with the rest of the ships, so then those need to be buffed up to par. Then the rats need to be buffed. Then the structures, and drones, and on and on. Then maybe everything is dealing too much damage, so hp for every single entity in the game needs to be buffed. It's a huge amount of work, and the implications of a buff that far reaching are difficult to determine in advance. Maybe increasing a certain attribute across the board unfairly benefited a certain race, and everyone else needs to be buffed again. It just goes on and on.
Or they can nerf one ship and be done.
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Shevar
Minmatar A.W.M Ka-Tet
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Posted - 2008.01.31 10:16:00 -
[205]
Originally by: Re Mi Amarr cruisers are supposed to be weak on guns, huge on tank. An Augorer for example has a 10% per level armor bonus. Its part of the Amarr racial setup. Amarr is about HUGE grand, impressive, scary BS tank. They are about standing there and taking punishment. As a result, you might expect their cruisers to be a bit worse. That is the trade off, speed and DPS for armor.
Amarr BS however are among the best in the game. If you want to take down a capital ship or tank station guns to take down a cyno jammer, you fly Amarr. If you want to zip around near a gate and tackle people you fly Minmatar. If you want to warp to zero and pound someone you fly gallente. I could go on and on. You pick the tool to fit the job.
So if a ship has a bad design it's fine because it was intended?
Also which battleships have this "great" tanking ability you speak of? Amarr tanks are among the worst there are due to the fact we can't even fire our guns on the base cap recharge let alone run a rep. Our hitpoint tank snipers got crap tanks because we need tachs to be somewhat efficient with sniping and thus don't have enough PG to fit a MWD, injector and plates like for example the mega with 425's. --- -The only real drug problem is scoring real good drugs |

Jonny JoJo
Amarr The Imperial Guards
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Posted - 2008.01.31 10:51:00 -
[206]
Edited by: Jonny JoJo on 31/01/2008 10:52:36
Originally by: Cpt Branko
Originally by: Jonny JoJo
Have them both fight each other all mods flaring.
Did you realise how to turn off MWD in EFT yet?  
Yes I do. Laser users need to keep range, and they will fire a mwd burst or two to get in range. You are aware how to calculate maths of cap after 1-2 mwd bursts to see who has most cap left to fight? I dont use eft at all, other than for this single example, and since you cannot admit your failure to comprehend the amarr problem, it is easier to say "mwd EFT Lolzzers" insted of actually thinking about why Amarr are broken. Sig locked, lack of Eve content |

Cpt Branko
The Bloody Red
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Posted - 2008.01.31 11:07:00 -
[207]
Originally by: Jonny JoJo
My EFT warfare is correct! Oneeleven! Yarr! Amarr haz issues!
Undock and play the game instead of EFT 
At any rate, how do you fit your little omen?
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Ogul
Caldari ZiTek Deepspace Explorations Interstellar Alcohol Conglomerate
|
Posted - 2008.01.31 11:14:00 -
[208]
Originally by: Lyria Skydancer
ps. maybe wrong thread to discuss this in heh
Probably, but it has already been derailed from a laser-thorax to a general Amarr thread anyway. So let me take this opportunity to say "nice videos" as well, especially because of the pre-nerf nightwish songs. 
--- This is a war declaration, issued from your alt corp. It is used to gank people in high sec. |

Shevar
Minmatar A.W.M Ka-Tet
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Posted - 2008.01.31 11:15:00 -
[209]
Edited by: Shevar on 31/01/2008 11:15:30 Anyways the most efficient omen fitting in my opinion;
4x t2 focussed medium pulses
MWD 7.5km scrambler cap booster
kinetic/explosive harderer pdu adaptive nano plating med repper
3x hobgoblins
It will do a whopping 226 DPS with an optimal of 6.8 km... And isn't possible to fit without using ONLY named items (outside the t2 guns). If you got a better suggestion for fitting let me know.
--- -The only real drug problem is scoring real good drugs |

Kadoes Khan
|
Posted - 2008.01.31 19:29:00 -
[210]
Originally by: Re Mi Amarr cruisers are supposed to be weak on guns, huge on tank. An Augorer for example has a 10% per level armor bonus. Its part of the Amarr racial setup. Amarr is about HUGE grand, impressive, scary BS tank. They are about standing there and taking punishment. As a result, you might expect their cruisers to be a bit worse. That is the trade off, speed and DPS for armor.
Amarr BS however are among the best in the game. If you want to take down a capital ship or tank station guns to take down a cyno jammer, you fly Amarr. If you want to zip around near a gate and tackle people you fly Minmatar. If you want to warp to zero and pound someone you fly gallente. I could go on and on. You pick the tool to fit the job.
Brilliant deduction, that's why they have 2 turret bonuses and not 2 tank bonuses... oh wait. -=^=- "Someday the world will recognize the genius in my insanity." |
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