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Eclip
SUBLIME L.L.C.
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Posted - 2008.02.06 03:44:00 -
[31]
Originally by: GusHobbleton Get a nanosac. It can kill any nano ship save another nano-sac.
Alternately, you could train overheating. 12 days and suddenly your webs go farther, your neuts go farther, wow!
Or you know, you could get a newbie alt in a blackbird and have an inty with a web tackle. Just multiply for multiple nano ships you stupid****got.
HAHA i would like to see ur 10 blackbirds 10 intys kill 10 vagas their drones would pop 2 - 3 of ur blackbirds when they uncloaked and noob skills in blackbirds suck for jamming.
Get outta ur nano ship and try to fight some. Overheated neuts go to 26-27 omg their at 28-30km gl with that and ur overheated webs go to 13km. h 28-13 = omg 15km which is more then ur webs reach by 2 times. the guns dps of a vaga sucks it gets more damage from drones.
plus when u are doing ur 2 and 3 damage per missile the vaga is killig you with its pathetic gun dps. so you fail. missile ships dont kill nano ships till they stop period. -------------------------------------------------- It is not what u are underneath, but what you do that defines you |

Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.06 03:54:00 -
[32]
Originally by: Eclip
HAHA i would like to see ur 10 blackbirds 10 intys kill 10 vagas their drones would pop 2 - 3 of ur blackbirds when they uncloaked and noob skills in blackbirds suck for jamming.
Get outta ur nano ship and try to fight some. Overheated neuts go to 26-27 omg their at 28-30km gl with that and ur overheated webs go to 13km. hm 28-13 = omg 15km which is more then ur webs reach by 2 times. The gun dps of a vaga sucks it gets more damage from drones.
Yes 5 hobgoblins, thats some omgwtfimba dps right there. No vaga pilot orbits at 30km, because he'd be outdpsed by a crow at that range.
Quote: plus when u are doing ur 2 and 3 damage per missile the vaga is killig you with its pathetic gun dps. so you fail. missile ships dont kill nano ships till they stop period.
The same mythical vaga that orbits at 30km deals like 20 dps from guns.
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Reem Fairchild
Minmatar Military Industrial Research
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Posted - 2008.02.06 03:54:00 -
[33]
Originally by: Eclip hehe 10 nano ships ur BS's dies in about 15 seconds
Would you do any better against 10 battleships fitted for even a minor fraction of the cost of those fast ships?
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.06 03:54:00 -
[34]
Originally by: Eclip
how do u think teh first few suer caps got killed with ambushes b4 the advent of Hic's. ambushing still exists but its dying as the nano crazy sweeps over eve. we killed a raven that was nannoed up. I mean seriously what are some ppl thinking when they fit their ships. OMG nanos are "win" quick lets fit a BS for speed now.... safe to say he died after 2 vollys.
I dont know what a fix is i used to fly nano and it was slightly better even tho having a rubish tank but it realy wasnt fair. The snakes plus rigs are broken, ccp know this and they are trying to fix it wthout breaking other things. Hell remove rigs altogether i think they actually hurt the game alot. Then speed ships designed to be fast will be and others will not be.
So you think carrier hotdropping is a better game mechanic than nanoships?
Do you even pvp at all or just pretend to?
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Kruel
Beyond Divinity Inc
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Posted - 2008.02.06 04:03:00 -
[35]
God not another one of these threads 
zomg gank is overpowered! zomg tank is overpowered! zomg speed is overpowered! zomg the contents of my pants are overpowered!
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Eclip
SUBLIME L.L.C.
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Posted - 2008.02.06 04:08:00 -
[36]
Originally by: Gamesguy
Originally by: Eclip
how do u think teh first few suer caps got killed with ambushes b4 the advent of Hic's. ambushing still exists but its dying as the nano crazy sweeps over eve. we killed a raven that was nannoed up. I mean seriously what are some ppl thinking when they fit their ships. OMG nanos are "win" quick lets fit a BS for speed now.... safe to say he died after 2 vollys.
I dont know what a fix is i used to fly nano and it was slightly better even tho having a rubish tank but it realy wasnt fair. The snakes plus rigs are broken, ccp know this and they are trying to fix it wthout breaking other things. Hell remove rigs altogether i think they actually hurt the game alot. Then speed ships designed to be fast will be and others will not be.
So you think carrier hotdropping is a better game mechanic than nanoships?
Do you even pvp at all or just pretend to?
This coming form a TRI guy that is only nano. haha Tri will die when they nerf nanos and it will be funny i will laught. Well 5 hob 2's form 10 vags is over 1000dps right there and blackbirds are paper....
Hot dropping sucks but its blobs online remeber
-------------------------------------------------- It is not what u are underneath, but what you do that defines you |

Eclip
SUBLIME L.L.C.
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Posted - 2008.02.06 04:10:00 -
[37]
Originally by: Gamesguy
Originally by: Eclip
HAHA i would like to see ur 10 blackbirds 10 intys kill 10 vagas their drones would pop 2 - 3 of ur blackbirds when they uncloaked and noob skills in blackbirds suck for jamming.
Get outta ur nano ship and try to fight some. Overheated neuts go to 26-27 omg their at 28-30km gl with that and ur overheated webs go to 13km. hm 28-13 = omg 15km which is more then ur webs reach by 2 times. The gun dps of a vaga sucks it gets more damage from drones.
Yes 5 hobgoblins, thats some omgwtfimba dps right there. No vaga pilot orbits at 30km, because he'd be outdpsed by a crow at that range.
Quote: plus when u are doing ur 2 and 3 damage per missile the vaga is killig you with its pathetic gun dps. so you fail. missile ships dont kill nano ships till they stop period.
The same mythical vaga that orbits at 30km deals like 20 dps from guns.
wel fighting nano vs nano you actually come closer in a vaga since they dont got webs and even if they do the web means nothing due ot teh speed ur going -------------------------------------------------- It is not what u are underneath, but what you do that defines you |

Eclip
SUBLIME L.L.C.
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Posted - 2008.02.06 04:12:00 -
[38]
Originally by: Reem Fairchild
Originally by: Eclip hehe 10 nano ships ur BS's dies in about 15 seconds
Would you do any better against 10 battleships fitted for even a minor fraction of the cost of those fast ships?
well 10 BS's would be a welcomed change. see how the Triumverent guys join in teh nano threads they dont want there EPEEN destroyed and nerfed to hell and back -------------------------------------------------- It is not what u are underneath, but what you do that defines you |

Eclip
SUBLIME L.L.C.
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Posted - 2008.02.06 04:15:00 -
[39]
Originally by: Kruel God not another one of these threads 
zomg gank is overpowered! zomg tank is overpowered! zomg speed is overpowered! zomg the contents of my pants are overpowered!
yeha anotehr of these thrads theya re gettin boring there are 2 sides the oens that fight the nanos that get annoyed when good tactics at catching nanos ie neuts, huginns + missiles, medium guns faction webs etc get used the nano ships still cant be caught. Im nto talking a couple of nano ships but gangs of 10 and 15. hell i love small scale 2-5 gang fights they are some of the best i have had in eve.
I am thinking of going abck to nano ships since i really only have to spend isk once and rarely ever die. -------------------------------------------------- It is not what u are underneath, but what you do that defines you |

GusHobbleton
Blue.
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Posted - 2008.02.06 04:45:00 -
[40]
Originally by: Eclip Edited by: Eclip on 06/02/2008 04:19:48
Originally by: Kruel WORDS
Or you could wait until the patch and fit arbitrators with tracking disruptors. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Dianeces
Minmatar Repo Industries
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Posted - 2008.02.06 05:03:00 -
[41]
Originally by: Eclip
Originally by: Kruel God not another one of these threads 
zomg gank is overpowered! zomg tank is overpowered! zomg speed is overpowered! zomg the contents of my pants are overpowered!
yeha anotehr of these thrads theya re gettin boring there are 2 sides the oens that fight the nanos that get annoyed when good tactics at catching nanos ie neuts, huginns + missiles, medium guns faction webs etc get used the nano ships still cant be caught. Im nto talking a couple of nano ships but gangs of 10 and 15. hell i love small scale 2-5 gang fights they are some of the best i have had in eve.
I am thinking of going abck to nano ships since i really only have to spend isk once and rarely ever die.
You are a terrible failposter. Seriously, people have suggested so many counters for you, but you've decided you can't be bothered to use any of them. Just because you don't want to use what's available, doesn't mean it isn't out there. If a nano ship is orbiting you at 30km, I would highly suggest you just warp off, because more than likely he's only fitting a T2 scram. The biggest, and most important, difference between a nano gang and a regular one is you can't just throw numbers at a nano gang and expect to win, you actually have to think. Which is probably a good thing considering everyone is trying to nerf Eve into a button-mashing F1-F8 tank and gank game.
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Marcus TheMartin
Gallente Deadly Addiction
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Posted - 2008.02.06 05:11:00 -
[42]
Speed fits aren't the problem
One size fits all modules are the problem with webs being in the holy trinity of mods to fit
mwd,scram,web. Every one has a web so every one gets stuck. Nerf webs to sizes and maybe speed fits wont be so important anymore
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Niffetin
Gallente Omni Research
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Posted - 2008.02.06 05:15:00 -
[43]
Originally by: xHalcyonx The sooner you accept the following fact the sooner you can get over it: Speed is a viable tank. Period.
That being said, you can invest in 13km and 15km webbers and overload them to catch the enemy.
Heavy neutralizers. Insta-capdeath to anything save the Mach.
Bring a Minmatar recon pilot friend with you roaming. Dead anything nano.
Stop whining, it's getting to the point where I don't even bother reading the idiotic posts in EvE-O forums. SHC is much more productive.
This man is right. Seriously. --- Teeheee! mematar's Video Archive |

Cpt Cosmic
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Posted - 2008.02.06 05:45:00 -
[44]
you probably never met a good spider tanking gang. gather some friends, fit your battleships with plates and remote reps, spider tank the nanos till dt.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.06 08:34:00 -
[45]
Originally by: Eclip
This coming form a TRI guy that is only nano. haha Tri will die when they nerf nanos and it will be funny i will laught.
Ya we only do nano gangs.
Quote: Well 5 hob 2's form 10 vags is over 1000dps right there and blackbirds are paper....
And all these hobgoblins are going to magically focus fire one blackbird because...?
Quote: Hot dropping sucks but its blobs online remeber
You were just praising carrier hotdropping as the height of ingenuity a couple of posts up. Now it sucks?
You flipflop more than politicians.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.06 08:35:00 -
[46]
Edited by: Gamesguy on 06/02/2008 08:36:55
Originally by: Eclip
wel fighting nano vs nano you actually come closer in a vaga since they dont got webs and even if they do the web means nothing due ot teh speed ur going
In nano vs nano if a vaga comes within 18km of my nano-sacriledge its a dead vaga. Or any other nanoship really.
You really have no clue about pvp do you?
Quote: well 10 BS's would be a welcomed change. see how the Triumverent guys join in teh nano threads they dont want there EPEEN destroyed and nerfed to hell and back
So you'd rather have a RR BS blob than nanos? RR bs, btw, often do not "commite" to fights. Its called deaggression(rr doesnt cause aggression).
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Kagura Nikon
Minmatar Infinity Enterprises Interstellar Alcohol Conglomerate
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Posted - 2008.02.06 08:59:00 -
[47]
For the nth time. Get an APOC, fit 8 HEavy Neuts lot of recharge and escort whoever you want in a 25 km sphere of nano negation.
If you cannot adapt dont whine. Whines are reserved for things where adaptation is not possible (very few)
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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SKINK0428
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Posted - 2008.02.06 09:01:00 -
[48]
We have no problems killing the nanos in 0.0 were we reside at the moment and never see more than 3 together, We just make sure we have enough long range fast web ships in our gang! The nanos die every time very quickly. Whats all the whinning for I dnt think nanos are overpowered at all you just need the right ships in your gang and you will be fine! Id like to know if anyone has ever seen a gang of 10+ nanos, the problem we have is gangs of rapiers and huggins going around down here?
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Neon Genesis
Blue.
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Posted - 2008.02.06 09:10:00 -
[49]
Edited by: Neon Genesis on 06/02/2008 09:10:35
I completely refuse to use neutralisers, webs, overheating, minmatar recons, minmatar electronic attack ships, or anything that has a dps below 1000. Wahhhhhh. _
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Cpt Branko
Surge. Night's Dawn
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Posted - 2008.02.06 10:09:00 -
[50]
Originally by: Neon Genesis
I completely refuse to use neutralisers, webs, overheating, minmatar recons, minmatar electronic attack ships, gang mods, Amarr recons, tacklers, EWAR or anything that has a dps below 1000. Wahhhhhh.
Added a few things 
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Ceyna Lakise
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Posted - 2008.02.06 10:25:00 -
[51]
Originally by: GusHobbleton Get a nanosac. It can kill any nano ship save another nano-sac.
Alternately, you could train overheating. 12 days and suddenly your webs go farther, your neuts go farther, wow!
Or you know, you could get a newbie alt in a blackbird and have an inty with a web tackle. Just multiply for multiple nano ships you stupid****got.
Your an idiot...
If a mach doing 8km/s hits my web, it'll be like hitting a puddle going down the freeway, you slow for a sec then keep going. And last time we tried ECMing the damned thing they blew up the Rook jamming it :P There needs to be a serious readjustment to the whole speed fittings. Just throwing "More ships at it" doesn't work, think before you post troll.
This is supposed a varied warfare aspect game so why should we get pigeon holed by a setup that outdoes just about every other?
Troll fail...
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Cpt Branko
Surge. Night's Dawn
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Posted - 2008.02.06 10:29:00 -
[52]
Edited by: Cpt Branko on 06/02/2008 10:31:08
Originally by: Ceyna Lakise And last time we tried ECMing the damned thing they blew up the Rook jamming it :P
OMG, your Rook cannot permajam one BS? 
And saying webs aren't useful is just lol. Fail post is fail.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Ceyna Lakise
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Posted - 2008.02.06 10:31:00 -
[53]
Originally by: Cpt Branko
Originally by: Ceyna Lakise And last time we tried ECMing the damned thing they blew up the Rook jamming it :P
OMG, your Rook cannot permajam one BS? 
Not with a nano-cerb shoved up his a**. So got anything useful to say then?
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Cpt Branko
Surge. Night's Dawn
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Posted - 2008.02.06 10:34:00 -
[54]
Edited by: Cpt Branko on 06/02/2008 10:34:48
Originally by: Ceyna Lakise
Not with a nano-cerb shoved up his a**. So got anything useful to say then?
Well, their gang is better then your gang then. Also, what's the problem in killing a nano-Cerb?
Also, have someone in your corp train leadership skills. Yes, it means you'll reach 'all L5' EFT DPS later, but guess what, the leadership skill tree will greatly improve your chances against nano-ships (well, and everything else in addition).
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

JaxxFunk
Minmatar
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Posted - 2008.02.06 11:04:00 -
[55]
Originally by: Ceyna Lakise
Originally by: GusHobbleton Get a nanosac. It can kill any nano ship save another nano-sac.
Alternately, you could train overheating. 12 days and suddenly your webs go farther, your neuts go farther, wow!
Or you know, you could get a newbie alt in a blackbird and have an inty with a web tackle. Just multiply for multiple nano ships you stupid****got.
Your an idiot...
If a mach doing 8km/s hits my web, it'll be like hitting a puddle going down the freeway, you slow for a sec then keep going. And last time we tried ECMing the damned thing they blew up the Rook jamming it :P There needs to be a serious readjustment to the whole speed fittings. Just throwing "More ships at it" doesn't work, think before you post troll.
This is supposed a varied warfare aspect game so why should we get pigeon holed by a setup that outdoes just about every other?
Troll fail...
No, you're an idiot. Last time I looked, Machs were about 800 mil. If a Mach is doing 8km/s then he has a full set of snakes and faction MWD, nano's and overdrives. This makes the total cost of his setup well in excess of 2bil. IMHO that alone should make his ship EXTREMELY difficult to catch and kill as it's comparible to the cost of a well fitted carrier or dread.
You aint seen me...right |

PhoenixDawn
Gallente Forge Regional Security
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Posted - 2008.02.06 11:30:00 -
[56]
Originally by: Ceyna Lakise Because apparently in o.o that's pretty much what everyone uses. Machs, vagas, ishtars, cerberus, and you can't even bother chasing them unless your the same fitting or a inty.
So yeah, they give up a lot on the tank to do it, but if you can't catch them what's the point? 90% your not gonna always have the perfect gang setup or ship around that can long range web the buggers. Honestly, just throw out nanos and take it back to that whole skill thing everyone is talking about...
This guy's got a point.
Ever since Exodus and the elimination of stacked AB/MWD boats CCP has introduced a nerf to speed with every single major content patch. If that does not say 'there's a major flaw with speed' then nothing else does.
Nano's don't need to be 'gone', but the stacking penalties on multiple speed mods needs to be adjusted a little higher. Not so high as to eliminate the advantage speed boats have (re: Minmatar), but enough that they're not the end-all be-all of PvP as they are now.
Or everyone just needs to be running around with Rapier/Hyena gangs... they'll never be challenged by anything.
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Gamesguy
Amarr D00M. Triumvirate.
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Posted - 2008.02.06 11:46:00 -
[57]
Originally by: PhoenixDawn
Originally by: Ceyna Lakise Because apparently in o.o that's pretty much what everyone uses. Machs, vagas, ishtars, cerberus, and you can't even bother chasing them unless your the same fitting or a inty.
So yeah, they give up a lot on the tank to do it, but if you can't catch them what's the point? 90% your not gonna always have the perfect gang setup or ship around that can long range web the buggers. Honestly, just throw out nanos and take it back to that whole skill thing everyone is talking about...
This guy's got a point.
Ever since Exodus and the elimination of stacked AB/MWD boats CCP has introduced a nerf to speed with every single major content patch. If that does not say 'there's a major flaw with speed' then nothing else does.
Nano's don't need to be 'gone', but the stacking penalties on multiple speed mods needs to be adjusted a little higher. Not so high as to eliminate the advantage speed boats have (re: Minmatar), but enough that they're not the end-all be-all of PvP as they are now.
Or everyone just needs to be running around with Rapier/Hyena gangs... they'll never be challenged by anything.
Umm no? Since exodus there has been one patch that buffed speed, and one patch that nerfed speed. Your entire argument fails.
There was that patch that made inertias godlike and spawned the nano-domi/nanophoon craze, and then the patch that removed it, thats it.
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Drasked
North Face Force
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Posted - 2008.02.06 11:52:00 -
[58]
General case of; "people that don't know how to pvp"
Nano should be the new standard for roaming.
Overpowered or not, it shouldn't be nerfed into uselessness. Why can't people accept speedtanking as a viable 3rd (oh wai.. 2nd since they removed pure gank).
It's just stupid and frustrating to use the tools for defence / terretorial warfare for roaming.
Also, the discussion about being able to kill nano ships is beyond getting stale; "i can't kill a carrier with an ibis" "bring more dps?" "ZOMG YU MEAN I HAV TO DO SOMETHING??"
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Cpt Branko
Surge. Night's Dawn
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Posted - 2008.02.06 11:54:00 -
[59]
Edited by: Cpt Branko on 06/02/2008 11:55:58
Originally by: PhoenixDawn
Nano's don't need to be 'gone', but the stacking penalties on multiple speed mods needs to be adjusted a little higher
That would be a idiotic move.
It would hit the non-pimped nanoships/interceptors which are not a problem and still wouldn't do anything about the setups generally whined about (like, nano-Machs) which rely on snakes/hardwirings (which don't stack with anything just like all the other implants don't), etc.
Speed is stacking penalized the same way everything else really is. Many generally whined about setups (Machariels) don't even work without faction stuff and pirate implants.
Are nano-ships superior for roaming? Well, duh. Ships built for speed and agility are better for moving around hostile (or any, in fact) territory. Isn't that strange? 
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Atsuko Ratu
Caldari VSP Corp.
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Posted - 2008.02.06 12:22:00 -
[60]
Originally by: Gamesguy Edited by: Gamesguy on 06/02/2008 08:38:10
Originally by: Eclip
This coming form a TRI guy that is only nano. haha Tri will die when they nerf nanos and it will be funny i will laught.
Ya we only do nano gangs.
Actually, could you start bringing your BS gangs back to bwf? We have no targets 
We promise to lose another unfitted dread... 
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