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Thread Statistics | Show CCP posts - 11 post(s) |
Dyna Mite
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Posted - 2008.03.08 09:27:00 -
[301]
If lag was reduced by 1% I'd say go for it. 1% here, another percent somewhere else - it all adds up.
Have you seen the price of items at just give you 1 or 2 percent more damage/cpu/skillpoints?
And yes, I'd also appreciate it, if there was something beside a POS that you could use in low-sec/0.0 for refilling drones.
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Rho'varo
Parvo Universalis
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Posted - 2008.03.09 03:54:00 -
[302]
Patch notes for the Trinity 1.1 "Boost Patch" say that the timer for the removal of cans will be 30 days.
I stand by my hypothesis that a longer timer would be almost as effective at reducing database clutter as such a short timer, and a longer timer would also reduce the need for pilots to do the chore of keeping their anchored cans active. Having not yet seen a comparison of (i) what fraction of cans would be deleted with a 90 day timer to (ii) what fraction of cans would be deleted with a 30 day timer, I remain unconvinced that such a short timer is necessary.
Please change the anchored can decay timer to 90 days as soon as possible, even if it is too late to fix this problem for the Trinity 1.1 patch.
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Miter
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Posted - 2008.03.09 06:56:00 -
[303]
At the beginning of this thread, people asked when this patch was being deployed. They received no answer. Now we know it is this week.
People have asked what the protection range of POS 'preservation field' is... and have received no answer.
People have stated that refreshing cans every 30 days will be a chore. People have postulated that changing the refresh time to 90 or 180 days, would remove the 'chore' feeling while probably achieving comparable results to having the 30-day timer.... these people have not been addressed.
It's pretty clear PrismX does not play this game, and it is very clear he has tunnel vision about improving his particular area (DB performance) with practically zero concern for overall gameplay.
Does anyone remember when they removed cans from .8 security space a patch or three ago? What happened to those cans and their content? Right, they were moved to the controlling player's clone station... and not simply removed form the game. I guess they fired the guy/gal who came up with that idea and replaced him/her with PrismX.
Is this cleanup idea a good thing? Obviously, yes. Is it being implemented perfectly? Quite obviously, no.
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Shiva Russell
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Posted - 2008.03.10 21:50:00 -
[304]
Here, Here.......... Being in the Royal Navy i am at sea for extended periods of time (most of the time well over 30 days), 30 day timer on cans is i believe to short.... please increase it at the first opportunity to at least double that. Thanks....
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Del Narveux
Dukes of Hazard
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Posted - 2008.03.11 00:18:00 -
[305]
A junk cleanup is definitely in order, but maybe the frequency can be toned down in the future? The problem seems to be more about derelict cans floating for 3 years, not ones that only get accessed eveyr 90 days or whatever. _________________ [IMAGE REMOVED] -- aka Cpt Bogus -- Is that my torped sig cloaking your base?
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Quinter Servarosius
The Flying Dutchmen Antesignani Alliance
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Posted - 2008.03.11 02:43:00 -
[306]
Edited by: Quinter Servarosius on 11/03/2008 02:43:33
Originally by: CCP Prism X Solbright: Have you read anything of my blog? The whole purpose of it was to give a forward warning. A forward warning which details how to *not* lose this static wealth. If you're still unsure how you should preserve your wealth go read the blog again, there are two certain ways of doing it detailed there.
Well nice forword warning , there are some can's of my in space where i can not get to, Atm Cause of the political games. I still like to retrive them one day. (those are cans in 0.0 and lowsec save spots)
For the rest all my cans i forgot in high sec yeah scrap them.
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Sabe
Gallente Synergy. Imperial Republic Of the North
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Posted - 2008.03.11 05:48:00 -
[307]
Offline pos's should go if not interacted with in 90 days.
----- TROLL
One mans "flame" is another mans "constructive criticism". |
Melissa Newbie
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Posted - 2008.03.11 11:27:00 -
[308]
Edited by: Melissa Newbie on 11/03/2008 11:28:27 I was wondering where does those 200 containers will go eventually, now we have result. Good job!
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Farham
AWE Corporation Intrepid Crossing
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Posted - 2008.03.11 16:38:00 -
[309]
Fly around some of the more uninhabited places in the drone regions and you will literally find 100s and 100s of GSC per system.
The side benefit of this clean up will be the harm it does to the ISK farmers who clutter up these regions so profusely.
Intrepid Crossing Diplomat and All Around Major Idiot |
xhairy
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Posted - 2008.03.12 01:54:00 -
[310]
howdy all ...... i find this to rather nice clean up of the lagfest in eve .........been getting tired of the long system changes and the roid belt loading has gotten realy bad ..........and yes im a miner 49'er .......Hulk pilot even ........use to have a hell of a time flying around belts in my slowmoestripping boat .........befor the cans and wrecks were flythrew .........im still rather disappointed in ccp's inaction agianst spammers and macrominers ..........it does make for an interesting day of chat and mining .......my block gator is realy fat ......i also think ccp's recent allowance of steam trial accounts is a total fubar .......and that fact that i have block those nub's as well .....(shakes head)....and the reduction of the tutorial in the last 3 major patches .......ya like the dumber they come thing ........i know ive only been a podling for a year or so and been reading the forums since 03 .....but still ......cant you guys come up with 12 hour mandatory tutorial with popquizzes and stuff to allow players to get on with theyre own game .........geeze......or ..ccp can just start paying players who help out nubs from steam or any trial account holder or anyone that is to stupid to read or think on there own and need mommys dam hands to hold them up............ya ok ....ya know my opinion on it ......btw nice fix it patch ....many things needed it long frackin time ago!!!!!!!!!!
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Nimtra
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Posted - 2008.03.13 23:09:00 -
[311]
"This means that both generic junk as well as the anchorable containers will not be removed if left in close proximity to Starbases" How close is that ? 100km ? 2mm ? ( "It is further then the shields it seems : "This is regardless of who owns the item, but keep in mind that leaving things outside enemy Starbases is probably not a good way to sa***uard them and their content." ) |
IVIinotaur
OWN RESEARCH
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Posted - 2008.03.14 14:34:00 -
[312]
Please explain what close proximity means with respect to how close to a station do cans have to be to not get eliminated? 1m, 100m, 1000m ????
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Poreuomai
Sebiestor tribe
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Posted - 2008.03.15 11:00:00 -
[313]
When will the first clean-up be?
There are still loads of cans in the belts.
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Harman Hackebeilchen
Republic Military School
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Posted - 2008.03.15 11:12:00 -
[314]
I think 30 day's is toO SHORT ! make it to 7 day's normaly the miners put them out to keep thiefs away and after finish mining they take them away again i hate it to fly in a belt and can't the the asteroids cause of the stupid yellow conties !
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Uncle Mo
Raddick Explorations Friend or Enemy
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Posted - 2008.03.19 09:22:00 -
[315]
I think all cans should be deleted at DT. Screw the 30 timer. Cans serve no legitimate pourpose just floating in space. I suppose make an exception for cans inside a POS bubble. The outside ones to uncloak ships need to go.
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CT Spider
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Posted - 2008.03.21 10:49:00 -
[316]
Edited by: CT Spider on 21/03/2008 10:53:58 Well this kinda sux... was a while without internet, now i found out i lost a LOT of mining crystals coz u put a timer on the containers... This plus the fact there's the dual char bug, mks me kinda @#$$%$%^#%^%$ Oh well thank god i got the crystal bpo's but still its not funny... I however DO understand why this change has been made, too bad u couldn't just delete the empty ones... Like if container holds something it wouldnt hav a timer, guess thats either impossible or to hard to program? I DO hope u quickly fix the dual char bug, since i dont pay for lettin 1 of my chars in the blue... Signing off,
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Phoenix Marinus
Forging Industries
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Posted - 2008.03.23 16:19:00 -
[317]
Edited by: Phoenix Marinus on 23/03/2008 16:19:58 Space Junk:
Why would CCP force miners to create space junk (secure containers that last a month) in order to keep can flippers away?
Here's a novel idea ... make jetcans secure. They blow up after an hour, but they can't be stolen from. Then miners wouldn't buy GSCs to fill up all the belts.
OMG it's so simple, it might just work!
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Katana Seiko
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Posted - 2008.03.30 06:51:00 -
[318]
You know, there are a few of us who really leave some stuff behind where others can take it... I demand: Make jetcans free of flagging again (that gives more disadvantages than real advantages anyway) and give us some bigger secure containers! 20k m¦ for example.
What I'm really looking forward to is the ammount of space that those deleted cans were using up... Gigabytes? More? Saint, give us an update after the first cleaning... There were probably some five year old (litteraly, we're vomming to 5 years in a few months...) forgotten containers rusting somewhere in a location that's so safe that even the owner forgot where it was... --- This is your Captain speaking. Thank you for flying with our spaceline. Please remain seated until the ship has completely burned out. Thank you. |
Centisa Fisk
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Posted - 2008.03.30 10:56:00 -
[319]
Originally by: Von Druid I think the "generic space junk" shouldn't just disappear on the first downtime of every month.
Say if I'm in a carrier with fighters out and just forget to call them in before downtime on the last day of the month (stupid I know), they'll be gone instantly after downtime. Whereas if I do the same on the first day of the month, I'll have a full month to search and pick my fighters up.
If generic space junk had a timer too, this would be a non-issue. It doesn't need to be a full month, just a week or even two days. Just something to prevent stuff from disappearing from space after a single downtime.
The blog says after 30 days of no activity, not just the 1st day of the month.
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Miter
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Posted - 2008.03.30 23:38:00 -
[320]
Originally by: Centisa Fisk
The blog says after 30 days of no activity, not just the 1st day of the month.
The 30 days is for inactive cans. The deletion on the 1st of the month is for other space junk. This extremely poor idea is well described in the blog.
This is not a signature. |
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Miter
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Posted - 2008.03.31 00:24:00 -
[321]
Here is a picture of what remains after a large battle at downtime. If this happened today, instead of yesterday, all those drones 'abandoned' by the enemy would go *poof* at downtime.
Deleting things immediately on a magic day of the month is such a poor idea, I'm amazed it made it into the game.
It's OK that you have zero game design skills. There is no shame that. Just, please, get to be buddies with a game designer who can review your ideas to prevent the more bone-headed ones from making it into the game. Thank you.
This is not a signature. |
123 BeerForFree
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Posted - 2008.04.01 14:00:00 -
[322]
I'd really really like to know in detail how much of that space junk - that has been created since 2003 - was deleted on 1st April and 15th April. Please tell me numbers to get a feeling for that.
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Nitemare111
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Posted - 2008.04.01 16:07:00 -
[323]
Y'know, *insert name of whiner*, there is no "perfect" way to do this. What one person likes, another doesn't. Personally, I'm perfectly happy with the way CCP is doing this. Finally, all the junk idiots like you leave around will be gone.
Is that why you hate this? Got GSCs floating around advertising your pimpness? Upset because you won't be able to go loot a battlefield right after DT? Feel upset because CCP didn't do things YOUR way? Or have you just left a bunch of ships somewhere, and can't find them, and don't want them to dissappear? Oh noes! Mah cainz will go! How r peeps gunna now how cuul I is?
Just because you don't like or understand what's going on doesn't mean you get to castigate CCP. They're not perfect, sure, but shouldn't you see what happens before whining?
---This gripe brought to you by the number Z, the letter 4, and people tired of all the whining by lazy/stupid ****s.--- ------ "When in doubt, aim for the crotch." "There's no problem that the application of suitable firepower cannot fix."
Originally by: A Belief Nothing is yours until it's ISK in your wallet. So it goes. |
Ab Tallen
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Posted - 2008.04.02 15:59:00 -
[324]
So, was there a generic junk cleanup run yesterday or not?
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Backley
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Posted - 2008.04.03 02:56:00 -
[325]
Originally by: Ab Tallen So, was there a generic junk cleanup run yesterday or not?
There definitely wasn't a full generic junk cleanup yet. I still am picking up un-anchored cans left in space (all from bookmarks I made last month).
When will the first generic cleanup take place? Has the rule changed?
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CCP Prism X
C C P
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Posted - 2008.04.04 10:05:00 -
[326]
Nothing happened yesterday BUT the rules haven't changed. We're just delaying things a tad. No containers should have been despawned anyways yet. Too bad about them drones, would have like to see them gone but I'm sure scavengers rejoice at an extra month of sweet fighter scooping. ~ Prism X EvE Database Developer Relocating your character to a cozy, secure container since 2006 |
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Nude Girl
University of Caille
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Posted - 2008.04.05 01:32:00 -
[327]
Originally by: CCP Prism X Nothing happened yesterday BUT the rules haven't changed. We're just delaying things a tad. No containers should have been despawned anyways yet...
Unless I read the blog wrong, any un-anchored container should be included in the "generic" clean up (whenever that first happens). This would include Secure Containers that haven't been anchored (and therefore don't have a countdown listed on their properties) and Standard Containers that aren't anchorable.
Right?
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Syri Taneka
Wildlands Heavy Technologies FOUNDATI0N
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Posted - 2008.04.07 16:49:00 -
[328]
Unless I've missed something, you still haven't given us a concrete answer on what constitutes "near" a POS. I'd really like to know if I need to go play with my cans at the moon my corps' POS is at every 30 days. I can see them from the POS - is this "near"? --------------------------------------
Bishop Endarr > christ, the church is a massive smack machine |
Ky Vatta
Caldari Majority 12
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Posted - 2008.04.10 19:57:00 -
[329]
RIP to those cans I`ve forgotten the passwords for.....it`s finally going to happen (funny, I could have sworn CCP promised to remove those cans years ago... ---
Self-confessed Carebear, and proud of it |
VXxed
Caldari State War Academy
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Posted - 2008.04.11 20:25:00 -
[330]
I think this is a great idea, but I only have one suggestion/plea!
Please leave the Eve Gate out of this..I was there once, and a lot of people have left anchored mementos, some to old girlfriends, some to dead friends, but it's a special place where people leave anchored containers for the sake of memory. Would you be able to leave the Eve Gate out of this new patch to uproot useless junk?
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