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Solid Trust
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Posted - 2008.07.29 16:07:00 -
[241]
Edited by: Solid Trust on 29/07/2008 16:07:09 So just started my path to training Minmatar Caps and I have to whole heartedly agree with the OP. A Cap ship should not be compared to roaming gang ships. They are (for the most part) stationary so all that matters is DPS and Tank.
This is making me second guess if I should train for Matar caps if I have to do a hell of a lot of training just to be told I will be primaried and killed first. And I am not exactly swimming in isk.
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Turiel Demon
SHRIKE. Trinity Nova Alliance
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Posted - 2008.07.29 17:41:00 -
[242]
Considering I'm about a month away from my Nid I'm a bit biased... but Meh. ----
nothing to see here, move along nicely now, is that a pink dread out there. aaww you just missed it -eris
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Lorzion
Minmatar Mafia
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Posted - 2008.07.29 18:53:00 -
[243]
/signed
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Adyriana
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Posted - 2008.07.29 21:28:00 -
[244]
I support this.
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Taradis
Amarr The Imperial Assassins Ethereal Dawn
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Posted - 2008.07.30 08:28:00 -
[245]
Originally by: Yorda
Originally by: RobbehT /Signed Well put together post about the minmatar capital problems, only thing going for them is how sexy they look! but on that note, bring back the sharks teeth on the niddy!!
I love the way the hel looks, wish all the motherships where a bit bigger though. Like in the cinematic trailer for trinity it showed the hell in the middle of the huge fleet and that thing looked like the size of a titan, in game it's only a bit bigger than the nidhoggur though.
Also never really liked the way the naglfar looked.
I like how the naglfar looks.... looks scerry, dark and mysterious.... I especially liked how it looked on the teaser trailers for the EMP age expansion
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Broegitte Bardot
BINFORD Solidus Alliance
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Posted - 2008.07.30 08:42:00 -
[246]
give it a hull tank - 10% hull resistances per level bulkheads ftw alt of Roemy Schneider (probably lacking game time again) |

Hottie McGee
GoonFleet GoonSwarm
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Posted - 2008.07.31 19:47:00 -
[247]
Originally by: Yorda
As you can see, minmatar capitals in general need a good review. Their training time is rediculous in comparison to other races, and you get little to no benefit from it. I propose a few things:
Naglfar:
- Significant Cpu boost
- 2 extra mid slots, one less low slot
- A complete shift to projectile only weapons, OR 3 gun hardpoints and 3 missile launcher hardpoints with a boost to the ships damage bonus for both
Nidhoggur:
- CPU boost
- 2 extra mid slots, one less low slot
- Capacitor boost (the only thing it's good at is remote repping, give it the capacitor to do so)
- Increase the bonus from the ship so that it's boosting potential is a higher (10% per level instead of 5%) or add a 5% less capacitor usage ontop of the 5% boost and skip the third change.
tl;dr Fix the naglfar and nidhoggur.
EDIT: The sig bonus on the Ragnarok is pretty terrible, I think a agility would be better.
i was just talking to one of the goon fc's about cap training, and when i said i was planning on training minmatar caps, he laughed. i loved my scimitar, and remote repping in hostile situations is fun for me, so i figured the nid wouldn't be too bad. however, my first time trying to make a nag fit in eft my jaw dropped. being able to fit the 4 weapons, siege mod, and one boosterr or repper with little cpu left over is pretty pathetic, especially given the fact that their damage output is so low, nag pilots would be forced to shield tank so they can fit damage mods to increase their damage. the fix i thought to myself was exactly what yorda suggested, minus the 3/3 turret/missile idea (i'm all-for 3 turrets and no missiles, however). changing the nag and the nid to shield tankers would balance the shield/armor tanker capitals. hopefully this issue will be addressed before i have to train for dreads
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TimGascoigne
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Posted - 2008.07.31 23:54:00 -
[248]
Edited by: TimGascoigne on 31/07/2008 23:55:27 These slot arrangement needs to be more specialised
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Splagada
Tides of Silence Hydra Alliance
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Posted - 2008.08.03 06:40:00 -
[249]
supported ------
Tides of Silence |

Faltzs
Morbid Obssesion Diabolic Paradox
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Posted - 2008.08.03 07:49:00 -
[250]
I find the 5% remote rep bonus useless and its lack cap stablity, makes the nidhogger terrible the archon out tanks and is much more cap friendly. The fact it armour tanks dosn't bother me the fact the archon is better at remote repping in pre-longed engagements does. Not another Soon(TM). |

Cpt Lumis
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Posted - 2008.08.03 22:22:00 -
[251]
Anyone know when they will make this improvement I have a minny cap now But have not trained for the cit torps yet. If they change that I would Like to know ASAP so I dont have to. If they dont change it. I may just train for the gallente dread. Even know the minny one looks awsome.
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Chris Austin
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Posted - 2008.08.04 15:31:00 -
[252]
Supported
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Trojanman190
D00M. Triumvirate.
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Posted - 2008.08.04 17:05:00 -
[253]
but meeeeeeeeeeeeeeeeeeeeeeeh
I don't have amazing shield skills!!!! If they make the nid shield tanker it will add a whole slew of skills I need to train. =/
I still support a boost but there has got to be a better way......
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Payne Ramsey
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Posted - 2008.08.04 22:57:00 -
[254]
Bump
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Muerte Negra
Brutor tribe
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Posted - 2008.08.05 10:37:00 -
[255]
supported
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Daveydweeb
Ars ex Discordia GoonSwarm
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Posted - 2008.08.05 10:39:00 -
[256]
Originally by: Trojanman190 but meeeeeeeeeeeeeeeeeeeeeeeh
I don't have amazing shield skills!!!! If they make the nid shield tanker it will add a whole slew of skills I need to train. =/
I still support a boost but there has got to be a better way......
They take like three weeks, you scrub.

Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. If you would like further details please mail [email protected] - Mitnal |

Brugar
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Posted - 2008.08.05 14:22:00 -
[257]
Originally by: Gilgamoth I don't mind training the extra skills to Armour/Shield tank and fire Guns/Missiles/Drones, but I don't want to waste all that time on the worst caps in game.
/agree!!
Please fix these ships!!
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Trojanman190
D00M. Triumvirate.
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Posted - 2008.08.05 14:23:00 -
[258]
Originally by: Daveydweeb
Originally by: Trojanman190 but meeeeeeeeeeeeeeeeeeeeeeeh
I don't have amazing shield skills!!!! If they make the nid shield tanker it will add a whole slew of skills I need to train. =/
I still support a boost but there has got to be a better way......
They take like three weeks, you scrub.
But but but I was going to train for an apoc since our battleships and projectiles suck too!!!!!
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Andreya
Direct Intent
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Posted - 2008.08.05 22:49:00 -
[259]
definately signed.. i have 36 mill sp and battleship level 1... cause everything larger than a cruiser for minnie are horrid
btw. the sig bonus on the rag is the sex... trust me, much rather that than agility. it takes poeple much longer to lock you
also, with a rag in gang, and a claw.. your sig radius is 10 :P lol _________________________________________________________ Only once you've lost everything, are you free to do anything. Your signature exceeds the maximum allowed filesize of 24000 bytes -Navigator ([email protected]) |

Jaala Creed
Eve University Ivy League
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Posted - 2008.08.06 17:22:00 -
[260]
Supported :)
Good ideas and commentary. Some minmatar ships need a slight boost.
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NanDe YaNen
The Funkalistic
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Posted - 2008.08.06 19:45:00 -
[261]
It's worth it to consider how a differentiation of capital missile launchers would change things up a bit. If we had capital cruise launchers and capital torp launchers with the same fitting and damage behavior as regular cruise and torp launchers, and if Caldari get one more launcher high-slot, could see the following setups:
Pheonix: Can fit either four cruise launchers or three torp launchers (maybe four if you go crazy on the grid, but this loses damage mods). Naglfar: Can fit either two arty + two cruise or two torp launchers and two autocannons.
Assume that current citadel torps are in the middle ground as far as damage potential compared to new torps and capital cruise missiles.
Yes, short range guns are not valuable when you don't know what range you might end up shooting at, but when you do know (hot-dropping on someone else) the Naglfar would have the highest short range DPS in the game. In exchange, it still sucks as a sniper. Can still select damage type to an extent, which is nothing to laugh at if you're an EFT warrior and know what the enemy's setup will probably be.
CPU buff is necessary either way. It's horrid right now and two capital launcher types won't ease the pain.
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Yorda
Battlestars GoonSwarm
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Posted - 2008.08.06 20:54:00 -
[262]
Originally by: Cpt Lumis Anyone know when they will make this improvement I have a minny cap now But have not trained for the cit torps yet. If they change that I would Like to know ASAP so I dont have to. If they dont change it. I may just train for the gallente dread. Even know the minny one looks awsome.
I stopped paying attention to this thread when some RL stuff came up and bane took it before the CSM (<3), but knowing CCP the earliest this will be is a month or two if they've already noticed the terrible design of minmatar caps.
Nidhoggur is a great carrier as long as you never take it into combat. As a dread / carrier pilot my carrier only gets on km's when I've assigned fighters from 2m outside a pos. I'm currently training for triage which just makes the nidhoggur that much more awesome :)
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Mr Macphisto
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Posted - 2008.08.07 04:45:00 -
[263]
i agree 100%
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Lancard
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Posted - 2008.08.10 21:07:00 -
[264]
Originally by: Yorda
Originally by: RoCkEt X minmatar have always needed a large variety of skills to fly, its like saying they should fix it becuase the phoon needs armor skills, and drone skills - and the maelstrom needs gun and shield skills. its just the way minmatar has always been - its not just the caps.
That's fine, but with faction damage mods (4 on a nag, 2 on the other dreads) and all skills level V the naglfar does allmost 20% less damage (close to 1000 less dps). It just doesn't make sense that it has the weakest tank, second lowest dps, lowest alpha, and takes the longest to train for.
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WarmWaffles
GoonFleet GoonSwarm
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Posted - 2008.08.11 02:42:00 -
[265]
/signed
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Cpt Lumis
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Posted - 2008.08.11 15:38:00 -
[266]
Does anyone know when ccp is meeting about the ship. I here there are going to this month. But does anone know the date?
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Pattern Clarc
Naglihiem
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Posted - 2008.08.11 17:19:00 -
[267]
+1 |

Asterisk Grat
Best Path Inc. Ethereal Dawn
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Posted - 2008.08.20 13:44:00 -
[268]
When is the next meeting? |

Eran Laude
The Aduro Protocol
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Posted - 2008.08.20 15:56:00 -
[269]
Agreed
Minmatar could use some love right now.
/supported |

GulletSplitter
Minmatar Maasai Tribal Products Independent Faction
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Posted - 2008.08.20 18:07:00 -
[270]
supported |
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