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Author |
Thread Statistics | Show CCP posts - 95 post(s) |
Quade Warren
Urban Mining Corp Rising Phoenix Alliance
7
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Posted - 2012.03.09 14:27:00 -
[241] - Quote
Kor'el Izia wrote:Dear mr Karkur, you wrote earlier: CCP karkur wrote:Kusanagi Kasuga wrote: Why not send a RequestorID along with your market list request, the server can flag the matching orders in it's client return.
I'll ask some server experts, but I'm guessing there is one order list that everyone gets, and it's going to add too much extra work on the server to be distributing different orders to the clients. Have you gotten a comment from "some server experts" yet? It'd be very interesting to hear a solution to color coding your own orders in the market
^^ This. Patience is a virtue, but I'm a little excited about this.
On a more realistic side, I'll bet it will not happen overnight as everyone is busy, buuuuuuut... did you at least tell them? Mebbe? Pls? |
Martyr 01
FinFleet Raiden.
1
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Posted - 2012.03.09 14:45:00 -
[242] - Quote
Any chance we could get an option to disable the animated background on the login screen?
Takes me ages to open a new client (I thnk due to that) and besides the login text fields and server info tend to load for me long before the background...the loading of wich seems to make my crappy laptop stutter for a second. I'd much rather have a nice old fashioned static picture.
Very low priority obviously but it'd make an appreciable difference to me at least. |
steave435
Sniggerdly Pandemic Legion
47
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Posted - 2012.03.09 14:45:00 -
[243] - Quote
ChaseTheLasers wrote:I know I'm late to the party, but it's fashionable. One nark I currently have with the UI is linking 'show info' items to chats. See my awesome picture: http://i.imgur.com/uoB8m.jpgBeer at the next fanfest I attend for adding Adding to that, I can't count how many times I've tried to drag a name from a chat channel or my contacts list into the "create contract" window, trying to get their name in the "private contract to" box just like how you can drag the name into chat channels and mails. |
Bloodpetal
Mimidae Risk Solutions
498
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Posted - 2012.03.09 16:08:00 -
[244] - Quote
CCP karkur wrote:[quote=Seloena] When client ask for market, server know who is asking for it. Also when orders are taken from DB, for sure you know who created each order. So putting the flag: 1 - your order, 0 - not your order, when sending back to client shouldn't be resource expensive. Assuming - you don't have to send player ids (you said you don't want to do that); So after this 2 ideas: - adding flag your/not your to returned market list - cashing orders ids once (if not cashed) during first market query or when opening wallet>orders and modifying that list when changing market orders only in the client. /quote] I'll take a look when I have some time (I'm kind of in the middle of something now, and need to focus on that). I have not looked that well into this so I cannot say for sure, but I don't think it's trivial to change this... but let me look into it and get back to you
These are really solid suggestions. I think the caching would work pretty easily - I know you cache a ton of data already, and it can remember it.
Good thinking. Mimidae Risk Solutions Recruiting |
InVictus Kell
The Scope Gallente Federation
98
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Posted - 2012.03.09 16:08:00 -
[245] - Quote
it's a good start....
needs moar cowbell.
then i be happy.
i got a fever! and the only prescription is MOAR cowbell to my papercuts! |
Vekyn
Imperial Academy Amarr Empire
0
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Posted - 2012.03.09 16:12:00 -
[246] - Quote
I've got a UI-related question, maybe someone at CCP can answer.
How come I can't click on the news items that scroll across the top of the CQ screen to open them in the IGB anymore? This used to work, and I don't really know when it stopped working, but I'd like to see it come back!
Good changes too :) |
Darthewok
Perkone Caldari State
33
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Posted - 2012.03.09 16:34:00 -
[247] - Quote
CCP karkur wrote:Team Game of Drones is working on inventory stuff, but that won't be out just yet. Winter is Coming
CAVEAT RICHARDUS VOLVERE - YOU HAVE BEEN WARNED http://www.youtube.com/watch?v=oHg5SJYRHA0 |
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CCP Explorer
C C P C C P Alliance
164
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Posted - 2012.03.09 16:50:00 -
[248] - Quote
Darthewok wrote:CCP karkur wrote:Team Game of Drones is working on inventory stuff, but that won't be out just yet. Winter is Coming Winter is here http://instagr.am/p/H5_pvVPG46/
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP Explorer
C C P C C P Alliance
164
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Posted - 2012.03.09 16:58:00 -
[249] - Quote
Vekyn wrote:How come I can't click on the news items that scroll across the top of the CQ screen to open them in the IGB anymore? This used to work, and I don't really know when it stopped working, but I'd like to see it come back! This only happens in Caldari CQs, right? This has been fixed and the fix will be deployed in Crucible 1.5.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Salpun
Paramount Commerce Tactical Invader Syndicate
221
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Posted - 2012.03.09 17:00:00 -
[250] - Quote
Why has the non square screens in 6-CZ49 not been fixed yet. |
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Kusanagi Kasuga
Ferocious Felines
19
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Posted - 2012.03.09 18:30:00 -
[251] - Quote
CCP karkur wrote:Khorr Dark wrote:Dr Prometheus wrote:Ability to add or remove tabs in corperation hangar and personal hanger. And not beeing limited to the ammount you have now. QFE. Team Game of Drones is working on inventory stuff, but that won't be out just yet. Can you get them to discuss it with us sooner, rather than later - so we can provide input on the best way to do inventory changes? |
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CCP Explorer
C C P C C P Alliance
165
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Posted - 2012.03.09 18:34:00 -
[252] - Quote
Quade Warren wrote:Kor'el Izia wrote:Dear mr Karkur, you wrote earlier: CCP karkur wrote:Kusanagi Kasuga wrote: Why not send a RequestorID along with your market list request, the server can flag the matching orders in it's client return.
I'll ask some server experts, but I'm guessing there is one order list that everyone gets, and it's going to add too much extra work on the server to be distributing different orders to the clients. Have you gotten a comment from "some server experts" yet? It'd be very interesting to hear a solution to color coding your own orders in the market ^^ This. Patience is a virtue, but I'm a little excited about this. On a more realistic side, I'll bet it will not happen overnight as everyone is busy, buuuuuuut... did you at least tell them? Mebbe? Pls? CCP karkur has sent the question to the server, market and inventory experts and the discussion is ongoing. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Quade Warren
Urban Mining Corp Rising Phoenix Alliance
7
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Posted - 2012.03.09 18:49:00 -
[253] - Quote
CCP Explorer wrote:Quade Warren wrote:Kor'el Izia wrote:Dear mr Karkur, you wrote earlier: CCP karkur wrote:Kusanagi Kasuga wrote: Why not send a RequestorID along with your market list request, the server can flag the matching orders in it's client return.
I'll ask some server experts, but I'm guessing there is one order list that everyone gets, and it's going to add too much extra work on the server to be distributing different orders to the clients. Have you gotten a comment from "some server experts" yet? It'd be very interesting to hear a solution to color coding your own orders in the market ^^ This. Patience is a virtue, but I'm a little excited about this. On a more realistic side, I'll bet it will not happen overnight as everyone is busy, buuuuuuut... did you at least tell them? Mebbe? Pls? CCP karkur has sent the question to the server, market and inventory experts and the discussion is ongoing.
You're a gentlemen, scholar, hero, belong on a pedestal, the works. Thank you much. |
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.09 19:07:00 -
[254] - Quote
daveo911 wrote:CCP karkur wrote:Nirnaeth Ornoediad wrote:Liang Nuren wrote:PS: If you happen to get bored I'd LOVE the ability to see which market orders are mine in view market details... and then the ability to right click modify them directly from there. +1 for this. This would be very helpful. Once I got bored and looked into this (and had it working), but it's actually not that easy. The owner info is not sent to the client (and we don't want it to be), so the only way to know what are your orders is to compare them with the "my orders" list... which would require a lot of extra trips to the server, which we are not fond of. Why don't you want us to know who is posting what order? I already know the name of the toon who buys something from me. I would love to see both the name and standing of every order posted. The ability to market PVP would be awesome, undercut someone just because they are red. Buy something from a blue even if it cost a bit more. see what my enemy's are buying. Use market alts just like neutral scouts. I think this is right up EVE's ally. See if the same guy who undercuts me ever 5min plays 23 hours a day, hit report bot button. I guess i just don't understand, we are already playing this meta game in the markets with POCO's and the upcoming DUST. Lets take it one more step forward! Anyway, thanks for the hard work on the UI! That's a game design requirement.... if I recall correctly, Hilmar (our CEO) and Reynir (one of the founders) have never agreed on this and there have been some heated discussions about it |
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Grey Azorria
Federation Industries
109
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Posted - 2012.03.09 19:21:00 -
[255] - Quote
CCP Explorer wrote:Quade Warren wrote:Kor'el Izia wrote:Dear mr Karkur, you wrote earlier: CCP karkur wrote:Kusanagi Kasuga wrote: Why not send a RequestorID along with your market list request, the server can flag the matching orders in it's client return.
I'll ask some server experts, but I'm guessing there is one order list that everyone gets, and it's going to add too much extra work on the server to be distributing different orders to the clients. Have you gotten a comment from "some server experts" yet? It'd be very interesting to hear a solution to color coding your own orders in the market ^^ This. Patience is a virtue, but I'm a little excited about this. On a more realistic side, I'll bet it will not happen overnight as everyone is busy, buuuuuuut... did you at least tell them? Mebbe? Pls? CCP karkur has sent the question to the server, market and inventory experts and the discussion is ongoing. Make it a button, server problems solved. Do not argue with an idiot. He will drag you down to his level and beat you with experience. |
Seloena
Mighty Orca Inc
3
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Posted - 2012.03.09 21:36:00 -
[256] - Quote
CCP karkur wrote:That's a game design requirement.... if I recall correctly, Hilmar (our CEO) and Reynir (one of the founders) have never agreed on this and there have been some heated discussions about it
They don't agree for sending order owner or they don't agree to highlight own market orders? Could you plz clear that?
If they don't agree for sending owners i can understand why, here i can see many reasons to not agree about that.
But if they don't agree to highlight own market orders - i don't understand, coz we all know what order is our own. Highlight would be only help, so the search in tones of orders is not so hard and time consuming. And like many of us think - this probably shouldn't lead to server load and sending order owners ids.
Grey Azorria wrote:Instead of having your own orders automatically highlighted, put a button on the market screen 'highlight own orders' or something like that. Server problems (hopefully ) solved. So you will force us to extra click each time? Pffff.... 1. it will not resolve query problem 2. it will not help (well... if you like the old PI clicking orgy, then well....) 3. if you will have >100 orders to fix many times a day, then good luck in 1 extra click for highlight ^^ |
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.09 21:55:00 -
[257] - Quote
Seloena wrote:CCP karkur wrote:That's a game design requirement.... if I recall correctly, Hilmar (our CEO) and Reynir (one of the founders) have never agreed on this and there have been some heated discussions about it They don't agree for sending order owner or they don't agree to highlight own market orders?Could you plz clear that? If they don't agree for sending owners i can understand why, here i can see many reasons to not agree about that. But if they don't agree to highlight own market orders - i don't understand, coz we all know what order is our own. Highlight would be only help, so the search in tones of orders is not so hard and time consuming. And like many of us think - this probably shouldn't lead to server load and sending order owners ids. sorry, I was talking about whether or not you should know who owns each order. |
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Seloena
Mighty Orca Inc
3
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Posted - 2012.03.09 22:12:00 -
[258] - Quote
CCP karkur wrote:sorry, I was talking about whether or not you should know who owns each order. Uff..... what a relief. I was worry that they dont like the highlight idea :D I don't need the other player name. For smaller items u can always buy 1 unit and you will have owner in transactions :]
Oh! BTW! Now we must copy the player name from transaction row and search for it manually. Would be cool to add option 'show player info' under submenu when you click transaction in wallet->transactions.
>> Also could you tell us how about fixing the wallet->orders window so doubleclick or shortcut+doubleclick the order will open the fix-price window insteed of item info window (which is useless there)?
Is there any chance for such tiny thing that would make marketer life much more easy? Its quite annoying when we have to rightclick->aim on the change market order option and left click hundreds times a day :]
Oh, and again I would like to thank you for your answers and time u spend to write them! |
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.09 23:02:00 -
[259] - Quote
Seloena wrote:Oh! BTW! Now we must copy the player name from transaction row and search for it manually. Would be cool to add option 'show player info' under submenu when you click transaction in wallet->transactions.
I don't know... is that something you think people want?
Seloena wrote: >> Also could you tell us how about fixing the wallet->orders window so doubleclick or shortcut+doubleclick the order will open the fix-price window instead of item info window (which is useless there)?
I have a feeling that soon double clicking an order will not open the "show info" window... but I'm afraid it's not going to open up the "modify order" window. |
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Gilbaron
Free-Space-Ranger Ev0ke
155
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Posted - 2012.03.10 00:23:00 -
[260] - Quote
CCP karkur wrote:Seloena wrote:Oh! BTW! Now we must copy the player name from transaction row and search for it manually. Would be cool to add option 'show player info' under submenu when you click transaction in wallet->transactions.
I don't know... is that something you think people want?
imho it would be extremely useful to have player and corp or alliance names fully interacable wherever they appear, left/right click options + drag and drop functionality. Same with items
if it's not a lot of work, please make it happen
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Oxylan
1 Caldaryjski Pluton Uderzeniowy
8
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Posted - 2012.03.10 02:44:00 -
[261] - Quote
Chribba wrote:
And can we also be allowed to make our bios longer pls (now that we can see how much we can type).
/c
Good idea, we should have better bios it self, maybe expanded bio, with multi labels - tabs even somthing like bio with own tree - sending people to another part of bio where people want share information etc.
Our actual bios are to small, i dont plan to write epic long poems or any wall of spam, but would be nice to pack in one place multiple importand helpful informationsm, like damage type, security status restrictions, scaner range etc. |
Salpun
Paramount Commerce Tactical Invader Syndicate
221
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Posted - 2012.03.10 05:34:00 -
[262] - Quote
Oxylan wrote:Chribba wrote:
And can we also be allowed to make our bios longer pls (now that we can see how much we can type).
/c
Good idea, we should have better bios it self, maybe expanded bio, with multi labels - tabs even somthing like bio with own tree - sending people to another part of bio where people want share information etc. Our actual bios are to small, i dont plan to write epic long poems or any wall of spam, but would be nice to pack in one place multiple importand helpful informationsm, like damage type, security status restrictions, scaner range etc.
If we had an in game common info/ help window with easy access and a neocom button for new players allowing easy access to that info It would be great. Using bios to hold game info is not good game design
Evelopedia access to those items is still to far: its got to be two clicks max and and not requre a search to see that info after you find it the first time. Bookmarking a page does not work, pages in the evelopedia are not favoritable both are to far away from where you need them.
If i am going to do a search i google the mission more info for less time. |
Jake Dykes
The Dark Space Initiative Revival Of The Talocan Empire
0
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Posted - 2012.03.10 07:46:00 -
[263] - Quote
The "dragging blueprints into quickbar" feature is almost totally awesome. It would be uber totally awesome if you would allow shift dragging BPOs from the search tab over, so you dont have to have the actual bpo in your pocket you are looking to buy parts for. Otherwise the feature is only nice, but not usefull for me sadly, as my shopping is done by a different character then the one who puts the stuff together and just buying the bpo twice might be usefull to the economy, but not to my personal wallet
Dragging the BPOs from search into chat is already working nicely, so hopefully that extra shift drag is peanuts for you to do! :-)
Keep up to good UI changes, they are truely awesome!
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CCP Explorer
C C P C C P Alliance
165
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Posted - 2012.03.10 08:24:00 -
[264] - Quote
CCP karkur wrote:Seloena wrote:>> Also could you tell us how about fixing the wallet->orders window so doubleclick or shortcut+doubleclick the order will open the fix-price window instead of item info window (which is useless there)?
I have a feeling that soon double clicking an order will not open the "show info" window "Feeling"? "Soon"? You are such a tease. Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.10 10:25:00 -
[265] - Quote
Jake Dykes wrote:The "dragging blueprints into quickbar" feature is almost totally awesome. It would be uber totally awesome if you would allow shift dragging BPOs from the search tab over, so you dont have to have the actual bpo in your pocket you are looking to buy parts for. Otherwise the feature is only nice, but not usefull for me sadly, as my shopping is done by a different character then the one who puts the stuff together and just buying the bpo twice might be usefull to the economy, but not to my personal wallet Dragging the BPOs from search into chat is already working nicely, so hopefully that extra shift drag is peanuts for you to do! :-) Keep up to good UI changes, they are truely awesome! Then I think it is uber totally awesome, because it does not only work when you drag the item to your quickbar, but also if you hold down shift as you click on the "add to quickbar" menu option on the blueprint. I am not sure if dragging stuff to the quickbar tab itself works, but if it does't, I'll change it so it does (although, probably not before Crucible 1.5) |
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Jake Dykes
The Dark Space Initiative Revival Of The Talocan Empire
0
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Posted - 2012.03.10 10:37:00 -
[266] - Quote
CCP karkur wrote:Jake Dykes wrote:The "dragging blueprints into quickbar" feature is almost totally awesome. It would be uber totally awesome if you would allow shift dragging BPOs from the search tab over, so you dont have to have the actual bpo in your pocket you are looking to buy parts for. Otherwise the feature is only nice, but not usefull for me sadly, as my shopping is done by a different character then the one who puts the stuff together and just buying the bpo twice might be usefull to the economy, but not to my personal wallet Dragging the BPOs from search into chat is already working nicely, so hopefully that extra shift drag is peanuts for you to do! :-) Keep up to good UI changes, they are truely awesome! Then I think it is uber totally awesome, because it does not only work when you drag the item to your quickbar, but also if you hold down shift as you click on the "add to quickbar" menu option on the blueprint. I am not sure if dragging stuff to the quickbar tab itself works, but if it does't, I'll change it so it does (although, probably not before Crucible 1.5)
oh! uber total awesomeness already, nice!!! Shift-Dragging was my "natural way" of trying it from search (which does not work on sisi atm, I just tried), but rightclickmenu.shiftclick-addto is more then enough for me now that I know that, thank you!!!!!
Just out of completness you should let it on your things todo list for 1.5 then. |
Seloena
Mighty Orca Inc
3
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Posted - 2012.03.10 11:23:00 -
[267] - Quote
CCP Explorer wrote:CCP karkur wrote:Seloena wrote:>> Also could you tell us how about fixing the wallet->orders window so doubleclick or shortcut+doubleclick the order will open the fix-price window instead of item info window (which is useless there)?
I have a feeling that soon double clicking an order will not open the "show info" window "Feeling"? "Soon"? "Wink"? You are such a tease.
Hmm... yes.... feels mystery... Actually after you write that i wasn't happy because it can mean, that marketers will not have easier life then they has now. Nothing comes to mind what could appear after clicking market order - if not modify order and info window, than what that could be useful?
Will that make marketers life easier?
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CCP karkur
C C P C C P Alliance
535
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Posted - 2012.03.10 11:36:00 -
[268] - Quote
Seloena wrote:CCP Explorer wrote:CCP karkur wrote:Seloena wrote:>> Also could you tell us how about fixing the wallet->orders window so doubleclick or shortcut+doubleclick the order will open the fix-price window instead of item info window (which is useless there)?
I have a feeling that soon double clicking an order will not open the "show info" window "Feeling"? "Soon"? "Wink"? You are such a tease. Hmm... yes.... feels mystery... Actually after you write that i wasn't happy because it can mean, that marketers will not have easier life then they has now. Nothing comes to mind what could appear after clicking market order - if not modify order and info window, than what that could be useful? Will that make marketers life easier? Well, it's certainly meant to make marketers life easier, and a few of you have been asking for it (hint: it has something to do with details) I don't want to say too much because this *might* have been ninjaed in yesterday and my boss *might* be reading this thread |
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Magic Crisp
Amarrian Micro Devices Silent Infinity
20
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Posted - 2012.03.10 11:42:00 -
[269] - Quote
CCP karkur wrote:Seloena wrote:CCP karkur wrote:I'll take a look when I have some time (I'm kind of in the middle of something now, and need to focus on that). I have not looked that well into this so I cannot say for sure, but I don't think it's trivial to change this... but let me look into it and get back to you Well, I have to believe that you will remember about that ^^" I'll try... there is now a post-it on my monitor to remind me
If you ever run out of postits, i can send you some supplies, like a truck full of it. Also, offloading the tremendous load of writing them, i can simply fill all of them with little things, so you don't have to look for them, just do them. And maybe some bonus cookes ;)
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Magic Crisp
Amarrian Micro Devices Silent Infinity
20
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Posted - 2012.03.10 11:46:00 -
[270] - Quote
CCP karkur wrote:Seloena wrote:Oh! BTW! Now we must copy the player name from transaction row and search for it manually. Would be cool to add option 'show player info' under submenu when you click transaction in wallet->transactions.
I don't know... is that something you think people want?
Yes, definitely. We often have to check out the peer of the transaction and it's a pain at the moment. If you have a few minutes for this feature, this would be awesome. It'd allow us to play more, instead of doing workarounds for missing features :)
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