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Thread Statistics | Show CCP posts - 3 post(s) |

Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 09:32:00 -
[1]
After posting in the game dev to try and figure out what PvE content there is due in FW it appears there is no PvE content in FW which is a big shock. By the time FW comes out it will be 6months since the last expansion and last PvE content. If the next add-on follows the same timeline of 6 months and assuming it has PvE thatÆs a 1 year gap. Even if the next expansion is in less then 6 months thats still a very long time of no new PvE content. If it doesnÆt have PvE in the next addon thats more then 1 year.
Anyone else unhappy about this? CCP have always in every single expansion catered to both PvP and PvE. Never have PvE people had to go for such a large gap with no new content. We donÆt pay a monthly subscription to go 1 year without new content. In the 4+years of playing Eve there has always been new PvE to do.
No matter how you sugar coat it FW is PvP and no interested to many PvE pilots. Most of the things PvE pilots donÆt like about PvP is still in FW. Building a bridge between PvE and PvP is all good, but not at the expense of no new PvE content. Its just as bad as an expansion with PvE only content. There should always be a mix of the two. I always thought Eve was full of PvE only people. Eve is not a PvP only games. Surly more PvE players are unhappy about this.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Spaztick
Canadian Assault Network
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Posted - 2008.05.26 09:40:00 -
[2]
Edited by: Spaztick on 26/05/2008 09:40:50 Sure. But seriously, more people should have some type of spacer in their sigs to show it's not part of the post. |

Kransthow
Victory Not Vengeance Intrepid Crossing
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Posted - 2008.05.26 09:41:00 -
[3]
AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 09:44:00 -
[4]
You might not like it but Eve is very much a PvE game with lots of people who play it for PvE. Its not PvP only game. Laugh as much as you like but what I am saying is true unless I missed something about there being PvE planed new content. In which case point it out please and make a constructive post.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |
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CCP Dionysus

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Posted - 2008.05.26 09:44:00 -
[5]
OMG!
Our super sekret plan is discovered!!!!111
</sarcasm off>
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Riho
Mercenary Forces Privateer Alliance
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Posted - 2008.05.26 09:45:00 -
[6]
new missions whit FW... thats PVE
do some research before dropping more carebear tears :) ---------------------------------- Yes... this is my main. Extreme Troll Slayer...
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Joshua Foiritain
Reikoku Band of Brothers
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Posted - 2008.05.26 09:49:00 -
[7]
What makes you think theres no PvE content in EA? FW is the biggest, not the only addition trough EA.
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 09:50:00 -
[8]
ônew missions whit FW... thats PVEö As far as I can tell the only new missions are PvP based. A mission that that puts you at war against players, then sends you 15jumps into enemy controlled space where you are tagged on the overview so anyone can warp to you and kill you is not PvE. ThatÆs very much PvP.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Riho
Mercenary Forces Privateer Alliance
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Posted - 2008.05.26 09:52:00 -
[9]
Edited by: Riho on 26/05/2008 09:53:16
Originally by: Pottsey ônew missions whit FW... thats PVEö As far as I can tell the only new missions are PvP based. A mission that that puts you at war against players, then sends you 15jumps into enemy controlled space where you are tagged on the overview so anyone can warp to you and kill you is not PvE. ThatÆs very much PvP.
i dont care about rest of the special conditions :P
still... Missions = PVE
you can be ganked in normal missions allso.. that doesnt make missions PVP
EDIT: and .. learn to quote :P you have been posting on these forums for a long time now :P ---------------------------------- Yes... this is my main. Extreme Troll Slayer...
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 09:54:00 -
[10]
ôWhat makes you think theres no PvE content in EA? FW is the biggest, not the only addition trough EA.ô I really hope I am wrong but I have found no evidence of any PvE content due in EA. If just one dev says there is PvE content in a none joking manner I will shut up. Even better if we could get hints at what it would be.
ôu can be ganked in normal missions allso.. that doesnt make missions PVPö A mission that sends you against other players is PvP. The whole idea is to face other players.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Efdi
Tritanium Workers Union
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Posted - 2008.05.26 09:57:00 -
[11]
Originally by: Pottsey
A mission that sends you against other players is PvP. The whole idea is to face other players.
Why don't you shield tank a Navy Mega about it? _______________________________ Yes, I am an alt. No, I can't post with my main; he's forum banned. Yes, I will be happy to smack you with my main when I'm unbanned. |

Joshua Foiritain
Reikoku Band of Brothers
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Posted - 2008.05.26 09:58:00 -
[12]
Originally by: Efdi
Originally by: Pottsey
A mission that sends you against other players is PvP. The whole idea is to face other players.
Why don't you shield tank a Navy Mega about it?

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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 10:04:00 -
[13]
ôhy don't you shield tank a Navy Mega about it?ö Like many other people I donÆt enjoy PvP I find it boring and none rewarding. I play and pay for Eve due to the PvE content.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Spaztick
Canadian Assault Network
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Posted - 2008.05.26 10:05:00 -
[14]
Your stuff. Gimme. But seriously, more people should have some type of spacer in their sigs to show it's not part of the post. |
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CCP Dionysus

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Posted - 2008.05.26 10:06:00 -
[15]
You pay and play eve for PvE.
Othere pay and play eve for PvP.
All those new missions and things we put in - totally useless and boring for those PvP players.
We like to share the lub.
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Hannobaal
Shadow Forces Inc.
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Posted - 2008.05.26 10:10:00 -
[16]
Originally by: Pottsey
As far as I can tell the only new missions are PvP based.
There's no such thing.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.26 10:15:00 -
[17]
if you stopped talking out of your ass I bet more people would listen to you
and rather than "WAH no pve content," how about some "I notice very little pve development how about we try this"
also Does anyone know why people like them static pve environments? there is nothing challenging about missions, unless you are severely under skilled/under equipped
1 patch without pve stuff, better quit and send me all your stuff
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Cpt Branko
Surge. NIght's Dawn
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Posted - 2008.05.26 10:16:00 -
[18]
Yeah, they should've really stopped at L2 missions  Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Kaldira
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Posted - 2008.05.26 10:16:00 -
[19]
Edited by: Kaldira on 26/05/2008 10:19:10 Its fair to say there is PVE content but at a high risk of PVP which will not appeal to some.
Im not to sure how well FW will go to be honest, the main issue for me is that I have a lot of Research Agents in Caldi/Amarr space and I will be cutting myself off from them if my faction standings go to low. Going to be very difficult in the end to manage standings so can still get access
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 10:17:00 -
[20]
ôOthere pay and play eve for PvP. All those new missions and things we put in - totally useless and boring for those PvP players. We like to share the lub.ö What new missions! YouÆre not sharing the lub. Past expansions always had both PvE and PvP content. This one seems to be PvP only and in 4+years is the only expansion to focus on one play style.
As for new missions you hardly added any last expansions. Few where added last expansion and I donÆt call a 1 year gap without new missions balanced content. But still missions are not the only content PvE people can use. New skills, ships, modules e.c.t can all be used by both PvP and PvE people. These give both groups something new to do.
The expansions with new missions for PvE people also had new content for PvP people. ThatÆs the way it should be. No one group should have to go without new content for large amounts of time. ThatÆs how you end up with dropping subscription numbers.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Ioci
Ioci Exploration
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Posted - 2008.05.26 10:19:00 -
[21]
One step at a time, I am guessing. I agree with you but I see a new demand for PvE content in the works. One of the FW aspects is standings and PvPers aren't going to grind L3 missions to upright the standings transactions this addition will influence.
I don't see this or any content upgrade that drives PvE players in to a PvP environment. I can say I went from 100% Pve to PvP in the last few months and it was player side influence, not content influence and the influence that 'turned me' to the dark side requires even more work on the PvP side of the game. The truth is, when it comes to PvE games, Eve is one of the most grueling and cruel out there, yet you still do that rather than PvP.. why? |

Joshua Foiritain
Reikoku Band of Brothers
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Posted - 2008.05.26 10:19:00 -
[22]
Edited by: Joshua Foiritain on 26/05/2008 10:20:10
Originally by: Pottsey Blah Blah blah
You should stop guessing about things you don't know, iirc a lot of patches include small stuff like new missions for normal agents and or exploration stuff, though this generally isn't advertised much and then theres of course the new faction ships which you can try and shield tank.
Try waiting for the full patch notes/feature list before whining about it.
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Efdi
Tritanium Workers Union
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Posted - 2008.05.26 10:22:00 -
[23]
Originally by: Pottsey ôhy don't you shield tank a Navy Mega about it?ö Like many other people I donÆt enjoy PvP I find it boring and none rewarding. I play and pay for Eve due to the PvE content.
Sweet quote. Maybe if you used the quote feature like everyone else, instead of being pretentious, you would've gotten it right. _______________________________ Yes, I am an alt. No, I can't post with my main; he's forum banned. Yes, I will be happy to smack you with my main when I'm unbanned. |

Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 10:23:00 -
[24]
ôThere's no such thing.ö A mission that sends you to hunt players and has players sent after you is PvP.
öif you stopped talking out of your ass I bet more people would listen to you and rather than "WAH no pve content," how about some "I notice very little pve development how about we try this" I am not talking out my ass, ItÆs not very little pvE development, it is zero PvE development. If I am wrong show me some PvE development due in EA. If your against other players its not PvE.
ô1 patch without pve stuff, better quit and send me all your stuffö If it was a patch I wouldnÆt have a problem, there is nothing wrong with small patch's having no PvE content. ItÆs an expansion. One expansion with nothing for PvE pilots is unheard of in 4 years of expansions. Missing 1 expansion of PvE content means a 1 year gap of no content if its a 6month cycle of expansions. Surly you think 1 year of no new content is to long?
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.26 10:26:00 -
[25]
that pve is oh so rewarding, i get like 20 million for killing ships that are set to orbit me at a set distance and do one damage type with 1 launcher and 1 gun, and die in like 30 seconds!!!
ZOMG!!!!! HALT THE PRESSES!!!! I OUTSMARTED A CRAPTACUALR NPC ALGORITHM!!!!
rage quit and gimme ur stuff already!
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Riho
Mercenary Forces Privateer Alliance
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Posted - 2008.05.26 10:27:00 -
[26]
Pottsey.. have u even been on test server and tested FW content.... or you just guessing stuff ?
if not... dont post anymore ---------------------------------- Yes... this is my main. Extreme Troll Slayer...
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Danae Melios
Mixed Metaphor
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Posted - 2008.05.26 10:28:00 -
[27]
I've found new PvE material in every patch so far, with new missions that cycle into the mix. I'm sure there are new complexes as well, you just have to scan for them. I know that there's right now a bunch of stuff going on in The Bleak Lands that is PvE and almost never mentioned, unless you happen to catch the Ushra-Khan sponsored "mission service" that they are running in the area to take advantage of it. There's threads around somewhere, forget where I saw them.
I consider that to be "new PvE content" even though CCP doesn't talk much about them because they use existing mechanics.
Originally by: game box
Conceive a new life without boundaries, where murder, plunder, betrayal, and delusions of grandeur will lead you to boundless glory or to the brink of ruin.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.26 10:35:00 -
[28]
still doesn't change the fact that your moaning and *****ing about no pve content. your still not suggesting any solutions. wish one of the ccp guys had the balls to lock the thread for ranting
tbh theres lots of posts around here that are the same only they complain about other things.
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 10:44:00 -
[29]
Edited by: Pottsey on 26/05/2008 10:44:33 ôthat pve is oh so rewarding, i get like 20 million for killing ships that are set to orbit me at a set distance and do one damage type with 1 launcher and 1 gun, and die in like 30 seconds!!!ö PvE is more than just missions and combat.
ôZOMG!!!!! HALT THE PRESSES!!!! I OUTSMARTED A CRAPTACUALR NPC ALGORITHM!!!! rage quit and gimme ur stuff already!ö Look at it from another prospective. No new PvE content for 1 year the PvE people get bored and quit corps are left without input of isk being created to pay for PvP. PvP has to stop or reduce due to lack of isk.
As for the person talking about my quoting style I have been doing this for over 15years not going to stop now.
ôYou should stop guessing about things you don't know, iirc a lot of patches include small stuff like new missions for normal agents and or exploration stuff,ö ItÆs not just guessing. I have not seen anything in 6months to do with PvE. ItÆs been 6months since any new PvE content; there is no talk about new PvE content in the next addon. I think thatÆs a valid reason to start getting concerned. Not even came across new missions. Out of the so called 100+ missions from 6months ago me and my corp mates have come across 2 new missions.
ôPottsey.. have u even been on test server and tested FW content.... or you just guessing stuff ? if not... dont post anymoreô Your suggesting I am missing something, if so please post it so I can shut up about the lack of PvE.
ôstill doesn't change the fact that your moaning and *****ing about no pve content. your still not suggesting any solutions.ö New skills that both PvP and PvE people can use like advance shield/cap recharge, advance powergrid/CPU all high ranks, new ships that are useful for both play styles. One I would really like to see are Navy modules that give added bonus when used on Navy ships. Thats great for both PvE and PvP.
Mini FW in empire with 1/3 the rewards, no war dec or PvP and ranks limited to say half way up the tree or less.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Sarah Tuttle
Plato Academy
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Posted - 2008.05.26 10:45:00 -
[30]
I think your fears (OP) are unfounded. CCP can and does add mission content on a regular basis.
There will be PVE content in the new expansion as you can run missions for the new militas. They are higher risk missions because when you start them your location appears on everyone's HUD, but they are PVE missions nevertheless.
Sarah Tuttle
My Eve Site |

ramzahn
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Posted - 2008.05.26 10:48:00 -
[31]
Originally by: Chainsaw Plankton that pve is oh so rewarding, i get like 20 million for killing ships that are set to orbit me at a set distance and do one damage type with 1 launcher and 1 gun, and die in like 30 seconds!!!
ZOMG!!!!! HALT THE PRESSES!!!! I OUTSMARTED A CRAPTACUALR NPC ALGORITHM!!!!
rage quit and gimme ur stuff already!
It's seems strange but the only EVE-players that, to me, show signs of *masssive* boredom are those prefering PvP, which is so exiting. Is this expansion added to assuage that boredom?
Apart from that I personally don't like the way a valid question from some player is handled be a *DEV* in such an offhand and 'lolling' manner. I was quite taken aback to be honest.
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Estel Arador
AFK
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Posted - 2008.05.26 11:01:00 -
[32]
I don't get it. Patches (with or without PvE content) only get out every 6 months, so there's a period of 6 months where you have "no new PvE content" twice a year, every year, always.
If you think this patch doesn't contain any new PvE content (your claim, not mine), it will be at least another 6 months before any does come out.
Skills Explained |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.26 11:06:00 -
[33]
your right, but I didn't think mining required a response (and yes i do have an exhumers pilot) (oh and exploration is the same deal as missions, only it takes some time to find beforehand) (oh and no way in hell am i going to classify manufacturing or market activities as pve)
new pve content, well getting a gone berserk doesn't make me shout and yell for getting a new mission. getting any of the previous existing missions would have given me the same excitement factor
and now your talking some sense, heh having an amarr navy apoc with amarr navy fittings getting some nice extra power would be 
note that they are adding more faction cruisers
we cant have mini FW as declaring allegiance should be all or none. I can't decide to support caldari trade and be immune to gallente.
and what would say an extra 25% cpu/pg do to game balance over all, or would ccp make it a 10% at level 5, as a lot of my "dream fits" require that 5% implant somewhere, or dropping an energized adaptive nano for an adaptive nano plating
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 11:10:00 -
[34]
Edited by: Pottsey on 26/05/2008 11:13:16 ôdon't get it. Patches (with or without PvE content) only get out every 6 months, so there's a period of 6 months where you have "no new PvE content" twice a year, every year, always.ö In the past we always had new stuff for PvE people every 6months ish or less, there was never a gap longer then 6months without new things for PvE. Now with EA there could be a gap as long as 1 year.
ThatÆs the problem, 6months since the last PvE content, 6months till the next PvE content = 1 year with nothing new. If only a dev could confirm there is some PvE content that doesnÆt involve PvP due soon.
ôThere will be PVE content in the new expansion as you can run missions for the new militas.ö As I tried to explain before putting someone against players with some PvE elements is still PvP. Those new militias missions are no interest to many PvE people due to the PvP. PvP with some NPC parts is still PvP.
EDIT: Just to be clear. Content for PvE people doest have to be new missions, new ships, skill and stuff that can be used for both PvP and in PvE without forceing PvP is all ok.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Keta Min
LEGI0N F.E.A.R Alliance
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Posted - 2008.05.26 11:11:00 -
[35]
Originally by: ramzahn
Originally by: Chainsaw Plankton that pve is oh so rewarding, i get like 20 million for killing ships that are set to orbit me at a set distance and do one damage type with 1 launcher and 1 gun, and die in like 30 seconds!!!
ZOMG!!!!! HALT THE PRESSES!!!! I OUTSMARTED A CRAPTACUALR NPC ALGORITHM!!!!
rage quit and gimme ur stuff already!
It's seems strange but the only EVE-players that, to me, show signs of *masssive* boredom are those prefering PvP, which is so exiting. Is this expansion added to assuage that boredom?
Apart from that I personally don't like the way a valid question from some player is handled be a *DEV* in such an offhand and 'lolling' manner. I was quite taken aback to be honest.
devs should flame where flaming is due. that actually adds to their rep.
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Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.26 11:13:00 -
[36]
Originally by: ramzahn It's seems strange but the only EVE-players that, to me, show signs of *masssive* boredom are those prefering PvP, which is so exiting. Is this expansion added to assuage that boredom?
Apart from that I personally don't like the way a valid question from some player is handled be a *DEV* in such an offhand and 'lolling' manner. I was quite taken aback to be honest.
the boredom I currently have stems from ratting my sec status up from -10 to -1.x, and now stuck in empire with no wars and not wanting to pirate so I can participate in said wars... speaking of war I think one just started last night. if boredom arises its because they don't want to fight back, or want to fight back with overwhelming numbers 
and ccp is an interesting breed to say the least 
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Rakshasa Taisab
Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.05.26 11:15:00 -
[37]
I'm confused...
This expansion isn't targeted at people doing PVP, as we're pretty much all in alliances and busy doing our own thing. And according to the OP it's not for the PVE'ers.
So did CCP make a mistake with this expansion, not realizing that they were in fact targeting a non-existent demographic? ---
Author of rTorrent, the BitTorrent client for real men and mice. |

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
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Posted - 2008.05.26 11:20:00 -
[38]
Originally by: Rakshasa Taisab I'm confused...
This expansion isn't targeted at people doing PVP, as we're pretty much all in alliances and busy doing our own thing. And according to the OP it's not for the PVE'ers.
So did CCP make a mistake with this expansion, not realizing that they were in fact targeting a non-existent demographic?
lots of people in corps like to pvp. lots of individuals like to pvp. don't have to be an alliance to pvp 
this expansion aims at brining some of the pvers who want to try pvp to try pvp. I was in this demo for quite a while, until something snapped in my corp and we all went to lowsec and pew pewd there for a while.
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skuko
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Posted - 2008.05.26 11:24:00 -
[39]
Edited by: skuko on 26/05/2008 11:24:47
Originally by: Pottsey Edited by: Pottsey on 26/05/2008 11:13:16 ôdon't get it. Patches (with or without PvE content) only get out every 6 months, so there's a period of 6 months where you have "no new PvE content" twice a year, every year, always.ö In the past we always had new stuff for PvE people every 6months ish or less, there was never a gap longer then 6months without new things for PvE. Now with EA there could be a gap as long as 1 year.
ThatÆs the problem, 6months since the last PvE content, 6months till the next PvE content = 1 year with nothing new. If only a dev could confirm there is some PvE content that doesnÆt involve PvP due soon.
ôThere will be PVE content in the new expansion as you can run missions for the new militas.ö As I tried to explain before putting someone against players with some PvE elements is still PvP. Those new militias missions are no interest to many PvE people due to the PvP. PvP with some NPC parts is still PvP.
EDIT: Just to be clear. Content for PvE people doest have to be new missions, new ships, skill and stuff that can be used for both PvP and in PvE without forceing PvP is all ok.
LEARN TO QUOTE PLEASE!
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Molpadia Devaux
Applied Creations
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Posted - 2008.05.26 11:32:00 -
[40]
Like it or not, some people prefer PvE. Any MMO that refuses to accecpt that decreases their potential subscribers. CCP is in business to make money. It is in their own self interest to provide content in both PvP and PvE environments.
The OP raises a valid question. In other MMOs I have primarily been a crafter. The same is true in Eve. PvP is less interesting to me that PvE. That should never make me a second class subscriber.
Pew-Pew can be fun, but there is a larger burden on us that like a different style. Training science and industry skills puts us at a disadvantage to those that train combat related skills for ratting. So either we cross train to be able to defend ourselves or become willing to play a SvV style ( Stalker vs Victim ).
An honest discourse on the OP's point is valuable, flaming of course is the result of the annominity of the internet. However Dev flames are in bad taste, exposing a more immature nature, rather than a serious reply to a paying customer.
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Elve Sorrow
Game-Over Insurgency
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Posted - 2008.05.26 11:39:00 -
[41]
The new missions are not PvP content, they are very much PvE content. They do not force you to do PvP, there is just a larger risk for PvP happening. Your argument is similar to saying pirate missions are in .0 and as you risk PvP there, it isn't PvE content.
Also, let me explain in case you missed it:
There is new PvP content in the form of lowsec systems that can be conquered by occupying exploration sites. Wont bother you with the details. Yes, there are some NPCs there. Definatly not PvE content though.
There is new PvE content in the form of new agents in new corporations that offer new missions. The only thing changed is they're in lowsec, and the risk to get ganked is larger. The rewards are, supposedly, higher too.
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Adonis 4174
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Posted - 2008.05.26 11:43:00 -
[42]
New missions get added outside of major patches though. They're entirely serverside and so they can do that. ---- Infiniband can do more than just prevent lag |

Jowen Datloran
Science and Trade Institute
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Posted - 2008.05.26 11:46:00 -
[43]
FW actually tries to integrate PvP and PvE.
For once NPC ships will distinguish between friend and foe and attack accordingly. No longer are all NPC's a target, some are support. ---------------- Mr. Science & Trade Institute |

Malcanis
R.E.C.O.N. Insurgency
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Posted - 2008.05.26 11:46:00 -
[44]
I consider myself a PvPer (notice that I don't say a good PvPer) but until they day that some really does give me their stuff when they quit, I have to make ISK the same as everyone else.
It sure would be nice if missioning and ratting weren't so deadly dull and predictable. I say nothing of mining, since for most, the dullness and predictability are actually an advantage (mining is a good way to make ISK if you have a furious hangover).
Missions should IMO have many fewer, much smarter, much more effective rats which vary their fits and use PvPesque tactics. They should have much less predictable goals & structure. There should be a non-trivial chance that a mission cannot be completed solo. Not all level 4 missions should require - or even be optimised for - battleships/commandships.
I realise that all this mandates a lot of work for the dev team, but come on guys, you've had years to realise that missions suck and that the way they're structured causes harm to the game.
CONCORD provide consequences, not safety; only you can do that. |

Bronson Hughes
The. Conspiracy
|
Posted - 2008.05.26 11:54:00 -
[45]
Originally by: Pottsey Eve is not a PvP only game
Actually, yes it is. Anyone can do anything to anyone, anywhere, anytime they want to as long as they are willing to live with the consequences. There are those who chose to minimize their combat interaction with other players, but they are still playing a PvP game.
PvE and PvP are forever intertwined in EvE; you cannot have one without the other. Therefore, any new content is always both PvP and PvE content.
Faction cruisers can be used for PvE. Regardless of where they come from, people who participate in FW will be selling them to other people who do not participate in FW. The people who buy faction cruisers for PvE purposes are getting new PvE material.
There is an entire new region being introduced. Traders and haulers, both of which are typically PvE professions in that they both tend to avoid direct combat, will likely be flocking to the new region to make their fortunes at the expense of the new Factional Warriors. Certainly there will be lots of mining going on as well, but this is generally a higher risk activity and may not qualify as pure PvE.
In this new region, there will likely be non-FW related agents to run missions for. Granted, there is a higher risk of being jumped by PvPers in LoSec, especially a warzone, but it is new PvE nonetheless.
There may not necessarily be much, if anything, in terms of new traditional PvE missions being added, but you can hardly say that there is no new PvE content being added. -------------------- "I am hard pressed on my right; my centre is giving way; situation excellent; I am attacking." - Ferdinand Foch at the Battle of the Marne |

Roguehalo
RH Ship Brokers
|
Posted - 2008.05.26 11:55:00 -
[46]
more pvp = more stuff blown up = more pve content
can't wait for the fw inspired business boom 
I have to grind missions to get standing
But as a carebears carebear I gotta admit I don't wake up in the morning thinking 'omg I'm gonna do yet more missions today'
Eve is a totally integrated gaming environment and therefore ANY new content impacts on everybody one way or another.
The op needs to think a bit deeper
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Kerfira
University of Caille
|
Posted - 2008.05.26 11:56:00 -
[47]
Originally by: Pottsey Look at ME! I said again, LOOK AT ME! Why doesn't everything in EVE revolve around what I want? It's ME who's important. All expansions should be centered on MY needs. Why doesn't CCP listen to ME.....
Shortened your posts into one..... 
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
|

ramzahn
|
Posted - 2008.05.26 12:18:00 -
[48]
Originally by: Kerfira
Originally by: Pottsey Look at ME! I said again, LOOK AT ME! Why doesn't everything in EVE revolve around what I want? It's ME who's important. All expansions should be centered on MY needs. Why doesn't CCP listen to ME.....
Shortened your posts into one..... 
You are quoting something that the OP never wrote? Is that right?
|

Quelque Chose
New Eden Roller Disco Supply
|
Posted - 2008.05.26 12:20:00 -
[49]
I feel worst for the guys in european dedicated mission- running alliances. Those guys are pretty much getting relentlessly boned right now.
Won't someone please think of the european dedicated mission- running alliances?  ___________________________________________
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Kuranta
Pator Tech School
|
Posted - 2008.05.26 12:28:00 -
[50]
You're right. Normally, the expansions would add some stuff for the PvP folks and some stuff for the PvE folks.
The main part of the upcoming expansion doesn't add anything for "hardcore" PvEers, true. But guess what? It doesn't really add something for the hardcore PvPers as well (guess why the alliances are moaning about not beeing able to participate directly).
This expansion is primalliry meant for those empire carebears which are open minded and want to check out some easy-to-get-in PvP. Now let's see....when did we have the last expansion for those players? - Right! Never!
Stop moaning, get some balls and have some FW PvP.
|

Space Wanderer
|
Posted - 2008.05.26 12:28:00 -
[51]
While I do not agree with the whineage of the OP, I think that he raised one significant point.
Now, don't get me wrong, I am not interested in FW, I am not testing it, and I don't plan to engage in it, so everything I say should be taken with more than a grain of salt, but I suppose that also gives me a more detached point of view.
If what I read here is correct, broadcasting to the overview a mission site is too much, and it really cuts mission runners out of any FW content. Mind you, I am not saying that mission runners should be invulnerable in their sites, but I really don't understand why the current probing mechanics shouldn't be applied to FW missions. I mean, when you enter into a system and you see a red in local (I suppose that people in opposed factions will be marked red) you might call your friends and start probing (or vice versa, you first probe him and then call your friends to jump on him on surprise).
If things are maintained like they have been described in this thread, I am certain that no mission runner will enter FW, because the mission really becomes just an excuse to PVP. Which might be in the intent of the devs, but in case it isn't I urge them to reconsider this part of the design. The current probing mechanics seem fair enough to me.
|

TerrorBaBy
Universal-Corp The Nexus Alliance
|
Posted - 2008.05.26 12:36:00 -
[52]
Originally by: Pottsey ôhy don't you shield tank a Navy Mega about it?ö Like many other people I donÆt enjoy PvP I find it boring and none rewarding. I play and pay for Eve due to the PvE content.
You find PvP unrewarding and boring, but you don't find monotonous and always the same PvE boring? Bit strange imo but meh, each to their own I suppose.
Do you even bother looking at the screen when doing missions in your passive tanked domi? I don't see how getting full aggro, releasing drones and watching them slaughter things can be much fun tbh... _______________
Originally by: Constance Harme It's like willfully getting into a car full of strangers and then being driven out to the woods and being shot.quote]
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Kransthow
Victory Not Vengeance Intrepid Crossing
|
Posted - 2008.05.26 12:37:00 -
[53]
Originally by: ramzahn
Originally by: Kerfira
Originally by: Pottsey Look at ME! I said again, LOOK AT ME! Why doesn't everything in EVE revolve around what I want? It's ME who's important. All expansions should be centered on MY needs. Why doesn't CCP listen to ME.....
Shortened your posts into one..... 
You are quoting something that the OP never wrote? Is that right?
it's called a summary
|

Roguehalo
RH Ship Brokers
|
Posted - 2008.05.26 12:39:00 -
[54]
As a result of my previous reply to this post i decided to read as much as could find about FW
First thing I like about it is the opt-in/opt-out anytime you like thing.
I have problems, probably along with many other dedicated carebears, with the non-consensual nature of pvp in Eve. I know it's supposed to give Eve an 'edge' and all that stuff and actually the purpose of this post is not to rehash all those old arguments.
FW IS consensual and on that basis I'll prolly join up and throw a few extremely noobish caracals into the fray
Hell.......you never know I might even LIKE pvp 
|

Kuranta
Pator Tech School
|
Posted - 2008.05.26 12:41:00 -
[55]
Originally by: Space Wanderer If things are maintained like they have been described in this thread, I am certain that no mission runner will enter FW, because the mission really becomes just an excuse to PVP. Which might be in the intent of the devs, but in case it isn't I urge them to reconsider this part of the design. The current probing mechanics seem fair enough to me.
Exactly. The point of FW missiones is PvP. You gain some Victory Points on the way, but it's all abut the PvP. With the current system, if he wants to avoid beeing pvped, he has to jump to a SS as soon as he sees you enter the system - and theres still a chance he'll be catched. But if you have to probe the mission runner out first, there is no way you'll catch him if he doesn't want you to - and that's not the point of FW. Thats what mission runners in regular low-sec do.
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Suboran
Victory Not Vengeance Intrepid Crossing
|
Posted - 2008.05.26 12:43:00 -
[56]
eve is a pvp game in every sence, those who just sit in high sec grinding missions all year are missing out. so get out there and kill stuff.
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Kuranta
Pator Tech School
|
Posted - 2008.05.26 12:44:00 -
[57]
Originally by: Chainsaw Plankton and now your talking some sense, heh having an amarr navy apoc with amarr navy fittings getting some nice extra power would be 
Maybe some day :)
Linkage
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Rach NiKunni
|
Posted - 2008.05.26 12:47:00 -
[58]
Originally by: Pottsey ôThere's no such thing.ö A mission that sends you to hunt players and has players sent after you is PvP.
and the problem is....... what exactly?
To be honest I'm totally missing your point. The current PVE content requires all the skill and attention span of gold fish. I think if CCP didn't try doing something to spice it up then they would be at serious risk of large numbers of their subscribers dying from boredom or quitting to go back to WOW.
To be honest I think that *all* the content in EVE should be created by the players. Ratting, missions, plexes and the rest should be completely eliminated and CCP should give new hooks to players for content.
Let players set up banks, insurance companies, stock markets, police, customs etc etc. YOu'd need some kinds of controls to stop trillion isk embezelment but that could be managed.
What about removing NPC ownership of 80% of the stations in high-sec and giving control of the station (and services) like manufacturing, medical etc. to the corp with the largest number of players with a head-office there....
There are probably thousands of ideas like that. Allow players to invent other meta-level items besides 5, for example. Allow player corps to sell their POS services publicly....
the list goes on and on and on. There are literally thousands of ways that CCP could be making EVE better by putting content into the hands of the players but they have choosen to try spicing up the game for their PVE players, probably becuause EVE is mind-numbingly boring if all you do is missions.
So the way I'm looking at it. EA is all about making missions better to strengthen CCP's business model but at the cost to the EVE community of wasting huge amounts of programming time on "fluff" when it could be put to use giving the players control over content.
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Pottsey
Enheduanni Foundation
|
Posted - 2008.05.26 12:53:00 -
[59]
ôYou find PvP unrewarding and boring, but you don't find monotonous and always the same PvE boring? Bit strange imo but meh, each to their own I suppose.ö PvE isnÆt always monotonous and itÆs not always the same. PvE isnÆt just agent missions in star bases. You have Cosmos, expeditions and archaeology/hacking. There is more to PvE then just combat. I do archaeology I pick up and find bits of hidden info record it all and roleplay/theorise based on what I find. Like at http://oldforums.eveonline.com/?a=topic&threadID=734344 Going to each dig site and getting more and new info is for me far more rewarding then blowing up some playerÆs ships, at least for me. Seeing the NPC story evolve and finding out history of the races and finding hidden raceÆs is all interesting. I rather do archaeology then rampaging though systems blowing up everything I see.
Yes running the same old lvl 4 missions is monotonous and boring. Which is why new ones need adding every so often.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Pottsey
Enheduanni Foundation
|
Posted - 2008.05.26 12:59:00 -
[60]
Edited by: Pottsey on 26/05/2008 13:00:37 Sphynx Stormlord put it best so going to copy his post.
ôPossibly the biggest problem with faction warfare is the hybrid content that possibly no one will want to do.
For example, the new missions, from a pvp'ers point of view, are clearly pve content. You accept a mission, go several (possibly lots of) jumps, warp to a deadspace gate, shoot/get shot at by a bunch of pathetic (but blobbing) npcs before completing an objective and flying back to ones agent to say 'thank-you sir, please may I have another'. Clearly pve!
However, from the pve'ers point of view, you first have to join a militia which means you can be shot by the other side at any time, then you have to go a number of jumps though pirate infested lowsec, then you have to warp to a mission which telegraphs your position to anyone wanting to shoot you; and they will come and shoot you while you are killing the npcs, who wont even consider them to be targets. Clearly pvp!ô
ô4 years of pve directed updates about time we had a pvp one.ö No its 4 years of both PvE and PvP updates. Just doing updates on PvE or PvP is bad. Each update should have a mix.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

FenikSar
Interstellar eXodus R0ADKILL
|
Posted - 2008.05.26 13:03:00 -
[61]
Originally by: Pottsey Edited by: Pottsey on 26/05/2008 12:56:42 ôYou find PvP unrewarding and boring, but you don't find monotonous and always the same PvE boring? Bit strange imo but meh, each to their own I suppose.ö PvE isnÆt always monotonous and itÆs not always the same. PvE isnÆt just agent missions in star bases. You have Cosmos, expeditions and archaeology/hacking. There is more to PvE then just combat. I do archaeology I pick up and find bits of hidden info record it all and roleplay/theorise based on what I find. Like at http://oldforums.eveonline.com/?a=topic&threadID=734344 Going to each dig site and getting more and new info is for me far more rewarding then blowing up some playerÆs ships, at least for me. Seeing the NPC story evolve and finding out history of the races and finding hidden raceÆs is all interesting. I rather do archaeology then rampaging though systems blowing up everything I see.
Yes running the same old lvl 4 missions is monotonous and boring. Which is why new ones need adding every so often.
ôeve is a pvp game in every sence, those who just sit in high sec grinding missions all year are missing out. so get out there and kill stuff.ö We are not missing out going out and killing people is not what everyone finds fun. We donÆt all get a thrill from it. People are not the same Eve is better off haveing content for diffrent people like it did in the past. Haveing stuff for PvE and PvP is much better then just one or the other.
If you want new missions go PVP i can guarantee its different every time. I Cant Read And I Cant Write But I Can Fly An Apoc.
*For Live Ingame Price Checks. Visit the ingame channel price_check.* |

Pottsey
Enheduanni Foundation
|
Posted - 2008.05.26 13:12:00 -
[62]
Edited by: Pottsey on 26/05/2008 13:15:04 ôIf you want new missions go PVP i can guarantee its different every time. ô How many times do I have to explain I donÆt like PvP. I donÆt get any rewards from it. I am a PvE player. I keep trying PvP and evey time I give up bored. Many other PvE players are the same. ____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Popperr
GoonFleet GoonSwarm
|
Posted - 2008.05.26 13:13:00 -
[63]
Edited by: Popperr on 26/05/2008 13:13:42 PvPers have to PvE, this game is tailored to the community not to the individual.
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Venkul Mul
|
Posted - 2008.05.26 13:15:00 -
[64]
Originally by: Kuranta You're right. Normally, the expansions would add some stuff for the PvP folks and some stuff for the PvE folks.
The main part of the upcoming expansion doesn't add anything for "hardcore" PvEers, true. But guess what? It doesn't really add something for the hardcore PvPers as well (guess why the alliances are moaning about not beeing able to participate directly).
This expansion is primalliry meant for those empire carebears which are open minded and want to check out some easy-to-get-in PvP. Now let's see....when did we have the last expansion for those players? - Right! Never!
Stop moaning, get some balls and have some FW PvP.
The problem, from my point of view, it that the expansion missed the mark by a big margin.
It is a beutiful, very interesting card castle. But it was done without thinking about the effect of outsider (no militia players) and people that istead of playing it as a RP thing, so following the limitations and rules set out by the Faction Wars, will play only to add killmails and kill easy targets.
The result is that most of the supporting cards will be blown away bit this kind of players and the castle will collapse.
Rewards aren't scaled to recover the kind of losses that people will have, standing loss aren't structured to keep it up when you will get a 30% loss ratio agaisnt the enemy militya, a 305 win ration against them and a 40% or more loss and failure ratio against neutrals, limitations are scaled to keep engagement against other militia units interesting but will get you slaughetered by pirates or people placing capital ships at the entry point of complex limited to frigates and so on.
How it is implemented today it seem only meant to repeat the error of the first day of the current scanning system: easy turkey shots on people trying to run missions and complexes, feast day for the pirates for 2 week and then low sec will be again a semi abandoned area, with the "open minded carebears" convinced again that there is no reason to get there or do PvP.
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Hanneshannes
|
Posted - 2008.05.26 13:32:00 -
[65]
I'm wondering, why do we need more PvE content?
Yeah, I am a mission runner myself when it comes to paying for all the other stuff I do and I couldn't care less if they gave me new missions to make ISK with or waited 500 years.
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Haakon Jarl
direkte
|
Posted - 2008.05.26 13:40:00 -
[66]
It's embarrassing to read how the OP gets all type of immature replies from people with nothing better to do. Rule of thumb, if you don't have anything nice to say, keep your mouth shut.
In it for the state |

Daelin Blackleaf
Naqam Project Alice.
|
Posted - 2008.05.26 13:42:00 -
[67]
Originally by: CCP Dionysus You pay and play eve for PvE.
Othere pay and play eve for PvP.
All those new missions and things we put in - totally useless and boring for those PvP players.
We like to share the lub.
I'm not really into the whole PvE thing anymore but adding new missions isn't whats needed, whats needed is changes to the set-ups and behavior of NPC's to better reflect PvP. To... you know. Make it fun.
No matter how much new content you add to PvE until this is addressed it's just going to be a monotonous grind that is best carried out by ships and skill-sets that have very little to do with actual EVE combat, creating both an unwillingness to mission in unsafe space and a larger "us and them" divide.
Until those PvE ships start fitting reasonable fits and acting in a slightly less idiotic manner (accompanied by a reduction in the number of NPC's and increased bounties) mission running will be about as exciting as mining with missiles.
You could do it real slow if you need to, or just introduce a new tier of "elite" missions so as not to cheese off those who actually enjoy the current grind. But if you really wanted a stepping stone from PvE to PvP then having missions where one can grow accustomed to flying a PvP fit, getting a PvP skill-set, and using PvP-similar tactics would be a far better step than saying "Here, go to low sec to do these PvP missions. Don't mind the 40man gate camp on your way in."
----------------------------
Originally by: CCP Subscription I'm sorry Sir your European I'll have to charge you 58% extra
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Lucy'Lastic
|
Posted - 2008.05.26 13:58:00 -
[68]
Problem with carebears is they are always looking at their wallet and thinking about rewards. FW is not for people whos primary concern is their Isk.
If people want big rewards they can continue to run their boring, non challenging, zero risk missions in empire all day.
If people want to add more excitement to their game they can get together with like minded players and have fun blowing other peoples ships to bits in FW.
It's that simple.
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Kuranta
Pator Tech School
|
Posted - 2008.05.26 14:00:00 -
[69]
Originally by: Venkul Mul I think the implementation is bad.
Yes, this expansion is an experiment. We'll have to see how it will turn out and how (if at all possible) it can be tweaked to work as intended (PvP test-program).
But the point of the OP was the obvious lack of new PvE content in this patch. I just told him that neither PvE nor PvP hardcore players get much out of this expansion. It's all about this FW-carebear-call-to-arms-thingy.
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Cpt 0bvious
Brutor tribe
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Posted - 2008.05.26 14:05:00 -
[70]
What do you want, really? New missions are added randomly, so what huge thing could they add? Do you want yourself a new deadspace complex? PvE is all the same in eve, no matter what you add.
Btw: PvE only, lol. Must be fun.
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El Yatta
Mercenary Forces
|
Posted - 2008.05.26 14:08:00 -
[71]
Originally by: Pottsey Edited by: Pottsey on 26/05/2008 13:15:04 ôIf you want new missions go PVP i can guarantee its different every time. ô How many times do I have to explain I donÆt like PvP. I donÆt get any rewards from it. I am a PvE player. I keep trying PvP and evey time I give up bored. Many other PvE players are the same.
Thats because they're wrong. PvE without risks is the biggest problem in the game, and would solve a lot if it was removed. This basically means l3 and l4 in highsec gone. PvE content is in space, ergo it should always be exposed to non-consensual PVP to a reasonable degree, at all times. _______________________________________________ Mercenary Forces |

xena zena
Catalyst Corporation Dominatus Phasmatis
|
Posted - 2008.05.26 14:09:00 -
[72]
what everyone who is making fun of Pottsey is failing to see, his (and a healthy portion of the carebear pve croud) idea of "pvp" is anything in low-sec or 0.0. They don't go there, ever, period. Since FW focuses around low-sec, it's pvp, no matter what. You won't get guys like Pottsey (the ex-WoW croud, if you will) to go into low-sec where they're at a higher risk then normal suicide-gankers. It won't happen, so yes, hes right, FW doesn't add anything for his crowd. Virtually nothing in the next patch will be relevant for people who can't ever enter low-sec or 0.0.
But of course he fails to see everyone elses point of view that consider that type of game-play to be laughable and the "so what" approach to not getting anything for high-sec huggers. More for the rest of us!
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Nicholas Barker
MASS Ministry Of Amarrian Secret Service
|
Posted - 2008.05.26 14:09:00 -
[73]
Originally by: Pottsey You might not like it but Eve is very much a PvE game with lots of people who play it for PvE. Its not PvP only game. Laugh as much as you like but what I am saying is true unless I missed something about there being PvE planed new content. In which case point it out please and make a constructive post.
although i like all your muppets doing missions all day getting nice loot for us to buy off of you, if you all started pvping there'd be alot less stuff on the market, and what is there would be alot more expensive.
However, eve is not a pve game. For it to have any real pve content the AI would have to be more complex than "go to optimal range, fire, run repairs ALWAYS (regardless of if i'm getting shot at, MWD back to centre of belt if i move away too far" ---
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Haakon Jarl
direkte
|
Posted - 2008.05.26 14:22:00 -
[74]
Originally by: Nicholas Barker
although i like all your muppets doing missions all day getting nice loot for us to buy off of you, if you all started pvping there'd be alot less stuff on the market, and what is there would be alot more expensive.
However, eve is not a pve game. For it to have any real pve content the AI would have to be more complex than "go to optimal range, fire, run repairs ALWAYS (regardless of if i'm getting shot at, MWD back to centre of belt if i move away too far"
Muppets
EVE is split in two. PVE PVP 50-50.
I'd like to see CCP ban mining and industry and then we could see how you would enjoy your counter strike in space
In it for the state |

xena zena
Catalyst Corporation Dominatus Phasmatis
|
Posted - 2008.05.26 14:25:00 -
[75]
Edited by: xena zena on 26/05/2008 14:25:38
Originally by: Haakon Jarl Muppets
EVE is split in two. PVE PVP 50-50.
I'd like to see CCP ban mining and industry and then we could see how you would enjoy your counter strike in space
Just better that they add increasingly more pvp focused, low-sec based or 0.0 based content, and very little empire-hugger mission content. :P
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Hanneshannes
|
Posted - 2008.05.26 14:29:00 -
[76]
Well, I guess everyone fills a spot somewhere.
The industry ppl make ships, the PvE ppl bring money into the game nd the PvPers take it all and blow it to pieces :D
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Patch86
Di-Tron Heavy Industries Atlas Alliance
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Posted - 2008.05.26 14:32:00 -
[77]
So, prior to FW, when was the last PvP-specific content? New Sovereignty system? When was that? And before that? I guess before that would have been POS warfare, whenever that was put in.
------
Originally by: Dark Shikari The problem with killing Jesus is he always just respawns 3 days later anyways.
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Grytok
moon7empler Ev0ke
|
Posted - 2008.05.26 14:38:00 -
[78]
EvE don't need no new content. EvE needs to be fixed first.
1. overhaul the GUI 2. overhaul the SOV-system 3. overhaul backround-GFX 4. get rid of a gazillion of known bugs ... etc
If thats achieved, so that we can play the actual content with more fun, then we can talk about new stuff to introduce.
.
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Cadela Fria
Sharks With Frickin' Laser Beams
|
Posted - 2008.05.26 14:43:00 -
[79]
Originally by: Haakon Jarl It's embarrassing to read how the OP gets all type of immature replies from people with nothing better to do. Rule of thumb, if you don't have anything nice to say, keep your mouth shut.
First of all, people can say whatever the hell they want to. Second of all, please apply your little pedestal argument to the OP then, because that isn't particularly nice either. Third of all, the reason people respond they way they do, is quite simple because the OP is full of it and has no grasp on reality.."No new PvE content rabblerabblerabble, will get bored rabblerabble, PvP will grind to halt cause PvE'ers stop making money for PvP rabble rabble rabble".
Heres a surprise for the OP, FW has several PvE elements in it that require you to pewpew NPC's, granted they have no bounties, but they're part of the environment - Yes you will also have to shoot at other players, but that was the whole idea of this expansion. Don't like it? Tough, don't participate..it doesn't sound nice, but im not trying to be nice either, im trying to be realistic.
Another surprise for the misinformed OP, PvP will NOT and NEVER WILL grind to halt at the expense you, or a large group of PvE'ers quitting their PvE jobs and sitting flat on their pale compressed butts. It just won't happen...You will stop PvE'ing ? fine..my PvP efforts aren't based on your PvE activity anyway, plus I can PvE myself if I need to..in fact I don't recall PvE'ers EVER being an influence on my PvP expenses. Even so, you are fooling yourself if you think this is how it works. If you were the one building my ships pure hypothetically and suddenly you went "OMFG IM NOT DOING THIS ANYMORE UNTIL I GET MORE PVE STUFFZ!", all I will say is "Fine, I'll just give my money to the 50.000 OTHER people here who will gladly build my stuff instead of you".
It is not the duty of CCP to make expansions or updates according to a certain set of rules dictated by you (the OP), or to your hearts desire, because there are other people in this game than you and you'll just have to deal with that.
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El Yatta
Mercenary Forces
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Posted - 2008.05.26 14:47:00 -
[80]
Originally by: Haakon Jarl
Originally by: Nicholas Barker
although i like all your muppets doing missions all day getting nice loot for us to buy off of you, if you all started pvping there'd be alot less stuff on the market, and what is there would be alot more expensive.
However, eve is not a pve game. For it to have any real pve content the AI would have to be more complex than "go to optimal range, fire, run repairs ALWAYS (regardless of if i'm getting shot at, MWD back to centre of belt if i move away too far"
Muppets
EVE is split in two. PVE PVP 50-50.
I'd like to see CCP ban mining and industry and then we could see how you would enjoy your counter strike in space
... Doesnt make sense. Mining and industry arent PVE, they're PVP content. You have to compete with players for decent belts and to sell your goods. You have to work together (and thus against) others. You have to compete for the best sell price on your creations, know your markets, outsmart your enemies. Industry is entirely part of the PVP side of the game, even more so at the endgame nullsec end of the spectrum.
the "PvE people" - which can only mean mission runners, seeing as they dont need to compete with anyone to play the game, unlike cosmos, explorers, belt ratters, etc - are bad. They the ones not playing with the rest of us. They're the ones that dont deserve new content.
Originally by: Hanneshannes Well, I guess everyone fills a spot somewhere.
The industry ppl make ships, the PvE ppl bring money into the game nd the PvPers take it all and blow it to pieces :D
Except one of those is NOT contributing. Look at those three things - which one is negative, and which two are positive? we need ships to explode, to keep the market going, and the market is needed, to keep the explosions going. Money "coming into the game" is on the other hand useless and dangerous - its causing inflation.
"Isk sinks and Isk faucets" have been something the devs have been careful to control for al ong time. Why do you think L5 missions give less direct ISK? Why dont rogue drones? Becaause they want ISK to come from the players, and be shared around, not appear from nowhere and just cause inflation. _______________________________________________ Mercenary Forces |

xena zena
Catalyst Corporation Dominatus Phasmatis
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Posted - 2008.05.26 15:00:00 -
[81]
At best PvE'ers (defined as someone who ONLY runs high-sec agent missions, never goes into 0.0, and for the most part stays in npc corps) ONLY add some marginal supply of loyalty point store items to the market for the rest of the game. They purchase some ******** high-end modules for their "pimp look at my epic.. err... faction fit ship from PVP'ers (yes most of that high-end stuff is found in 0.0.) Other then that they're pretty much selfish, saving their money for the next great module/ship, or saving their loyalty points for that super faction battleship.
So if these players are anti-community and anti-multiplayer by nature of their play-style, why should a massively multiplayer game focus much design effort on them? If they get mad and quit, there loss isn't significant to the rest of the community, and theres probably 50 more ex-wow kids training up to replace them right now...
I'd be *MAD* if ccp spent any super great deal amount of time coding single-player mission content. Actually MAD probably isn't the right term, but this forum would * out what I would be. :P
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 15:00:00 -
[82]
ôIt is not the duty of CCP to make expansions or updates according to a certain set of rules dictated by you (the OP), or to your hearts desire, because there are other people in this game than you and you'll just have to deal with that.ö ThatÆs my whole point there are others in the game apart from me and CCP has stopped new content for the large PvE group. There are a large amount of PvE pilots who have had new PvE content on a regular basis for 4 years and now are not getting content. CCP are not meant to run Eve for me, they run it for the players and a large amount of the players are PvE players. Not given those players new content means the large group of players risk getting bored and quit. Which is bad for Eve in the long team. Any online game which stops supporting and giving new content to one large group of players will lose those players. This is how other online games have been killed.
ItÆs not just the PvE who are getting nothing this expansions but the alliance PvPers are pretty much getting nothing bar a few cruisers.
ôHeres a surprise for the OP, FW has several PvE elements in it that require you to pewpew NPC's, granted they have no bounties, but they're part of the environment - Yes you will also have to shoot at other players, but that was the whole idea of this expansion.!ö PvE elements mixed in with PvP is still PvP. Most PvE players are not interested in PvP with a few PvE elements. The expansion seems flawed as its focusing on content that the PvP and PvE for the most part donÆt want. PvPerÆs donÆt want to go around doing missions with PvE elements and PvEÆs donÆt want to go around doing missions with PvP.
FW in its current stat has a strong chance of going the same way as lvl 5 missions. All the PvEÆs give it a go then abandon it as a waste of time after a few weeks. Time well tell if I am wrong or right. The concept of FW is good, the way its implanted I well I am not so sure about.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Ranamar
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Posted - 2008.05.26 15:10:00 -
[83]
Originally by: El Yatta Mining and industry arent PVE, they're PVP content. You have to compete with players for decent belts and to sell your goods. You have to work together (and thus against) others. You have to compete for the best sell price on your creations, know your markets, outsmart your enemies. Industry is entirely part of the PVP side of the game, even more so at the endgame nullsec end of the spectrum.
I disagree. Mining and industry are only PvP if you want them to be. It is perfectly viable, if not optimal to treat the market like a buyer's market and ignore that there are other players buying your stuff on the other end as opposed to some amorphous NPC organization. Some people like micromanaging the market. Other people don't. Those who don't are generally willing to let those who do make a profit off their laziness. (After all, if they're not willing to put in the effort to get that extra money, someone else is perfectly capable of taking it themselves...) I'd even argue they're not really PvE, to the degree that the real purpose of a mining op, in my experience is to (1) make cash, and (2) hang out. This probably changes a bit in low/null sec, but that's what escorts to mining ops for: so the miners don't have to worry about getting ganked. Thus, really, the non-combat PvP is largely in those who play the market.
Perhaps, to concede a little point that it's PvE, the difference between miners and manufacturers who either treat it like a buyer's market or just sell the stuff for whatever price they think it's wort and the ones who play the market is the difference between running missions in high sec and running them in low/null sec. One is easy, safe, and arguably suboptimal most of the time, whereas the other requires a lot more work and concentration for somewhat increased rewards.
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xena zena
Catalyst Corporation Dominatus Phasmatis
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Posted - 2008.05.26 15:13:00 -
[84]
Originally by: Ranamar I disagree. Mining and industry are only PvP if you want them to be. It is perfectly viable, if not optimal to treat the market like a buyer's market and ignore that there are other players buying your stuff on the other end as opposed to some amorphous NPC organization. Some people like micromanaging the market. Other people don't. Those who don't are generally willing to let those who do make a profit off their laziness. (After all, if they're not willing to put in the effort to get that extra money, someone else is perfectly capable of taking it themselves...) I'd even argue they're not really PvE, to the degree that the real purpose of a mining op, in my experience is to (1) make cash, and (2) hang out. This probably changes a bit in low/null sec, but that's what escorts to mining ops for: so the miners don't have to worry about getting ganked. Thus, really, the non-combat PvP is largely in those who play the market.
Perhaps, to concede a little point that it's PvE, the difference between miners and manufacturers who either treat it like a buyer's market or just sell the stuff for whatever price they think it's wort and the ones who play the market is the difference between running missions in high sec and running them in low/null sec. One is easy, safe, and arguably suboptimal most of the time, whereas the other requires a lot more work and concentration for somewhat increased rewards.
Mining, Industry and Market are support mechanics for a PVP focused game. Yes, Eve is a PVP game, first and foremost. Thats always been the driving principle of design. Since it's not a PVE game, don't expect overwhelming content designed for it.
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 15:19:00 -
[85]
ôSince it's not a PVE game, don't expect overwhelming content designed for it.ö Why not? ItÆs been getting PvE content for PvE players for 4 years. Why stop now? If itÆs not a PvE game why add so much PvE content over the years for PvE only players? CCP have been treating Eve as a PvE game for 4 years.
If Eve is not a PvE game why add in PvE stuff like Cosmos? Face the facts Eve is both a PvE and PvP game. Many players only fall into one of the two categoryÆs.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

xena zena
Catalyst Corporation Dominatus Phasmatis
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Posted - 2008.05.26 15:22:00 -
[86]
Originally by: Pottsey ôSince it's not a PVE game, don't expect overwhelming content designed for it.ö Why not? ItÆs been getting PvE content for PvE players for 4 years. Why stop now? If itÆs not a PvE game why add so much PvE content over the years for PvE only players? CCP have been treating Eve as a PvE game for 4 years.
If Eve is not a PvE game why add in PvE stuff like Cosmos? Face the facts Eve is both a PvE and PvP game. Many players only fall into one of the two categoryÆs.
What PVE content do you speak of? A tiny micro-fraction of the new features added over those 4 years makes you think they're treating it as a PVE game? LOL. Delusional.
Agents and some COSMOS stuff... woop-de-do. I don't consider exploration PVE content because exploration really only has purpose in 0.0 where you actually find things of value, and the level 4 complexes you scan out are definitely not single-player.
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Cadela Fria
Sharks With Frickin' Laser Beams
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Posted - 2008.05.26 15:32:00 -
[87]
Edited by: Cadela Fria on 26/05/2008 15:34:18
Originally by: Pottsey
That’s my whole point there are others in the game apart from me and CCP has stopped new content for the large PvE group. There are a large amount of PvE pilots who have had new PvE content on a regular basis for 4 years and now are not getting content. CCP are not meant to run Eve for me, they run it for the players and a large amount of the players are PvE players. Not given those players new content means the large group of players risk getting bored and quit. Which is bad for Eve in the long team. Any online game which stops supporting and giving new content to one large group of players will lose those players. This is how other online games have been killed.
lawl? Regular basis? What are you smoking man, PvE were given invention, mining barges, t2 mining barges, capital industrial ships, whole new NPC factions (EoM), lvl 5 missions, POS'es (they're used for PvP too I know, but they are PvE), Moon mining, and ungodly amounts of new missions, cosmos, dead-space complexes and the list goes on. You are quite simply wrong..and "regular" basis is arbitrary, and reality doesn't work like that.
"..and a large amount of the players are PvE players".
Look I don't know where you're getting your numbers from, but at this point it's weirding me out, because last I checked, it was about equal if not on the side of PvP in terms of player amount. Even if you look past that, a lot of PvE is PvP if you think about it. None of what you're saying is adding up and I'm liable to think you've made this entire argument based on your own opinion, which is fine, but then don't speak like it involves 70% of EVE.
Originally by: Pottsey
It’s not just the PvE who are getting nothing this expansions but the alliance PvPers are pretty much getting nothing bar a few cruisers.
Nothing? Thats very harsh saying that considering what we already got..you find that many oppertunities and things to do in any other game, I dare you. Frankly I think you need to consult your imagination and make up your own fun, thats the idea of a sandbox.
Originally by: Pottsey
PvE elements mixed in with PvP is still PvP. Most PvE players are not interested in PvP with a few PvE elements. The expansion seems flawed as its focusing on content that the PvP and PvE for the most part don’t want. PvPer’s don’t want to go around doing missions with PvE elements and PvE’s don’t want to go around doing missions with PvP.
And as a PvP'er, I can firmly say I don't at all mind PvE in my PvP. So I proved you wrong right there. Secondly, "Most PvE players are not interested in ...". Say what? How do you know? Did you ask most of them? No you didn't, and if you claim you did, you're lying. Just because you think you have a point, doesn't mean you should exaggerate/lie on those numbers. If you don't want to participate in FW, don't Nobody is forcing you..The idea that you want to affect the PvP world with no risk attached, is just plain silly altogether.
Originally by: Pottsey
FW in its current stat has a strong chance of going the same way as lvl 5 missions. All the PvE’s give it a go then abandon it as a waste of time after a few weeks. Time well tell if I am wrong or right. The concept of FW is good, the way its implanted I well I am not so sure about.
Nothing is certain..personally I think FW is a little overhyped and isn't as fun as it's advertised to be, but the judges are still out on that one. All we can do is wait and see once it goes live on TQ. However, this is no reason for your original argument that PvE'ers aren't getting anything, and I have this to say about that: Yes they are getting something, it has lots of PvE elements. That you won't acknowledge them as such is a shame, but ultimately not anyone's problem except your own. No PvE in this case, is a matter of what PvE is to you..You see to me it's ALL PvP, even mining.
Frankly though, you still have no idea about reality.
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ramzahn
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Posted - 2008.05.26 15:39:00 -
[88]
Reality? In a computer game?
Do you think that's air you're breathing here?
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Cadela Fria
Sharks With Frickin' Laser Beams
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Posted - 2008.05.26 15:40:00 -
[89]
Originally by: ramzahn Reality? In a computer game?
Do you think that's air you're breathing here?
That's not what I meant about "reality" and you durn well know it -_-
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Haakon Jarl
direkte
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Posted - 2008.05.26 15:54:00 -
[90]
Originally by: Cadela Fria
First of all, people can say whatever the hell they want to.
I agree, it all depends on how they say it. In the past, people used to describe EVE as a mature mmo right? Today its all like 'omg adapt or quit-can I have your stuff-gbtw-lol muppet'. Not very mature, and if you dislike something, there are far more sophisticated and efficient ways of saying it than 'muppet'.
Quote:
Second of all, please apply your little pedestal argument to the OP then, because that isn't particularly nice either.
Really? The OP asked for PVE and he got jumped by a bandwagon of loud brutes.
Quote:
Third of all, the reason people respond they way they do, is quite simple because the OP is full of it and has no grasp on reality.."No new PvE content rabblerabblerabble, will get bored rabblerabble, PvP will grind to halt cause PvE'ers stop making money for PvP rabble rabble rabble".
Oh I see. Is that how you do it in real life? I suspect not. Whenever someone makes a statment that is wrong you lol at them and call them a n00b or muppet? Just because he/she is wrong doesnt mean they deserve to get flamed.
At one time, the average age of the EVE player was 20 something, I would very much like to see CCP release some new stats. Of corse age is not everything, people from some countries are just more immature and rude than others.
Anyone with experience from x-box live knows who I'm talking about.
In it for the state |

Frank Horrigan
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Posted - 2008.05.26 15:57:00 -
[91]
I would just like to point out the fact that...
I do PVE to AFFORD my PVP habbit...
And I can say, I havn't had very much pvp fun in ages.. the last pvp encounter I had was when 3 noobs in bs's warped into my lvl 4 mission and killed my loot fitted abaddon, Oh joy that was fun. Then I spend the rest of my isk to buy another ship to do missions with.. and now I have a lowley 40 mill to spare..... and im still just sitting here.. clicking npc after npc.. trying to get my security status above -8 again...
This game really is pretty boring if your not willing to buy 2 accounts and use mining macros to support the main one. It's virtually impossible to pirate/pvp and then try to make decent money another way. For example, to do missions here? I had to buy and escrow the ship here, then I had to get my alt on who can use a hauler to haul all the modules and ammo to the station, THEN I could do my first mission...
I feel like the devs have forgotten the simple person.. everyones gotta be a multitasking god to enjoy this game.
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Cpt Fina
Mutually Assured Distraction
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Posted - 2008.05.26 16:08:00 -
[92]
Never before have we seen the game tell players how, where and why to fight to the extent that will be introduced in FW. As I see it FW is the biggest PvE patch ever and, sadly, in the same time something that appears to be a 180 concerning which direction CCP takes this game.
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Cadela Fria
Sharks With Frickin' Laser Beams
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Posted - 2008.05.26 16:14:00 -
[93]
Originally by: Haakon Jarl
I agree, it all depends on how they say it. In the past, people used to describe EVE as a mature mmo right? Today its all like 'omg adapt or quit-can I have your stuff-gbtw-lol muppet'. Not very mature, and if you dislike something, there are far more sophisticated and efficient ways of saying it than 'muppet'.
Maturity is an arbitrary term and is fully dependant on your own personal view on what constitutes "maturity". There are many WAYS to say anything, and I agree that some result in more credibility than others, however this is again subject to perception, and frankly sometimes just saying the plainly obvious in a plain and inconsiderate tone, has merits.
I will however agree with you on that fact that if you're going to disagree with someone, atleast say why, instead of just calling them names.
Originally by: Haakon Jarl
Really? The OP asked for PVE and he got jumped by a bandwagon of loud brutes.
The OP accused CCP of leaving out PvE'ers in favor of PvP'ers and doing so deliberately, like they actually put thoughts into it, along the lines of "Screw the PvE'ers! This is a PvP game!". This is simply not the case, and the expansion is the way it is, and to just magically whip up a batch of "special PvE" material is not only silly, it is outright impossible, because what constitutes what he wants? Say they went for it and got it wrong? The whole thing starts over again..It is just not realistic, nor is it a fair accusation to even make.
Originally by: Haakon Jarl
Oh I see. Is that how you do it in real life? I suspect not. Whenever someone makes a statment that is wrong you lol at them and call them a n00b or muppet? Just because he/she is wrong doesnt mean they deserve to get flamed.
I don't see how this applies to me in particular as I have called him none of these things. However, sometimes the level of..how to put it..stupidity? No too harsh. The level if ignorance? Yeah that works..Sometimes the level of ignorance is at such a level and has been repeated so often that all you really have left to say is: "You're an idiot"..It's all been said and done so many times, trying to steer people towards thinking before speaking, that it becomes pointless to try again.
Originally by: Haakon Jarl
At one time, the average age of the EVE player was 20 something, I would very much like to see CCP release some new stats. Of corse age is not everything, people from some countries are just more immature and rude than others.
Anyone with experience from x-box live knows who I'm talking about.
As you say..Age isn't everything.
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Rakshasa Taisab
Sane Industries Inc. Ursa Stellar Initiative
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Posted - 2008.05.26 16:19:00 -
[94]
The average player quits after 7 months or so, right?...
Tell me, how many of those that quit early do you think tried PvP? How many of those that stayed do you think only does PvE?
FW might very well become the most important factor in increasing player retention rate. I know I wouldn't have lasted that much past 7 months if I hadn't entered a corp that was planning on moving out to 0.0. ---
Author of rTorrent, the BitTorrent client for real men and mice. |

Kagura Nikon
Infinity Enterprises
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Posted - 2008.05.26 16:24:00 -
[95]
The whoel focus of this expansion is to bring carebears into pvp.
Adding a lot of risk free content again woudl be coutner productive to that.
So its pretty logical that this expansion should NOT have new high sec PVE content. Simple
You may adapt and enjoy the new things or stay at your corner crying "i want i want I want". I for sure know witch of the options is less productive.
If you don like PVP, ok don't go PVP. Same way when CCP includes only sub-capital ships in a patch a player focused on capital ships must learn to accept that there will not be much new to it, unless it opens up its narrow view and accept to enjoy the rest of the game. Same way a player that only flies nanoships could complain "wuaaa wuaa no new speed modules this patch!!!" Its simply immature, and things don work like that.
Simply CCP have a view for this expansion and how they want to steer eve into future. You are allowed to want something different, but don't expect it to happen. So or you accept the possibilities or stay exactly as you are or leave the game.
------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Cailais
VITOC
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Posted - 2008.05.26 16:31:00 -
[96]
Hi Pottsey,
Id argue that EA is introducing a new hybrid PVE/PVP environment - PVEP?
I think it will appeal to a portion of the player base that doesnt neccesarily want the 'hard-core' aspect of 0.0 PVP but wants an element of PVE that includes PVP. How large that portion of the player base that is remains to be seen.
Interestingly FW might actually open up PVE content in Low Sec space.
The presence of the militia forces will provide plentiful numbers of targets for the opposing militia and pirates alike. The faction sites (once scanned out) automatically appear in the overview to everyone - and are reachable by everyone. This ease of access has important ramifications:
1. Low Sec missions: why bother scanning out a low sec mission runner? Its quicker, and easier to find and attack someone in a Faction site, or at a gate.
2. Low Sec Exploration sites: Again the same applies - why bother spending ages trying to pin down a lone pilot exploring in a cov ops ship when you'll almost certainly find targets elsewhere?
3. Asteroid Belts: Bizzarely as this may sound these might actually become relatively safe areas! It remains to be seen how many Militia pilots also go 'pirate' but the presence of militia fleets may create more secure space: if only by merit of the fact that everyone will be after them - instead of after the low sec belt ratter.
These are assumptions of course, but I think CCP are making the right choice; blending the previously seperate elements of PVE and PVP into a more cohesive whole.
C.
VITOC - Amarr Corp for Faction Warfare! |

Grytok
moon7empler Ev0ke
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Posted - 2008.05.26 16:41:00 -
[97]
Let's get real here, why there's alot of PvE-content in EvE.
T1 ships can be insured to a good degree, but T2-ships cannot be insured and even modules cost ISK and are not fully insured when you choose Platinum for your T2 fitted battleship.
So everytime a ship explodes, there's ISK going down the drain. And that's good ofc to devalue ISK constantly.
So how do we generate ISKies to keep the economy going? Mining? Nope, mining does not generate ISK. Mining does generate minerals, but that wouldn't be near enough to feed the ever ongoing battles and the ISK to buy the produced goods or minerals themself has to come from somewhere.
PvE generates ISK, salvage and minerals to keep the game running and the prices reasonable low. Low prices are good, b/c the lower the price the more risk people take with their gear.
PvE is not ment to please the people having fun running missions, PvE is ment to generate ISK for the PvP. Simple as that.
So do we wan't people having fun generating ISK? Sure why not?, but in general it's not needed, as most people don't want to think when running missions to feed their wallet. Actually most people run missions, while watching a movie, listening to music, beeing half AFK... atleast I do it, and alot of people I know too.
PvE is grinding ISK, nothing more. Those who want to play EvE only for the PvE-side... well... they're not playing the game CCP envisioned tbh, so they don't get too much love here. .
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Haakon Jarl
direkte
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Posted - 2008.05.26 16:52:00 -
[98]
Originally by: Cadela Fria
Maturity is an arbitrary term and is fully dependant on your own personal view on what constitutes "maturity". There are many WAYS to say anything, and I agree that some result in more credibility than others, however this is again subject to perception, and frankly sometimes just saying the plainly obvious in a plain and inconsiderate tone, has merits.
While I agree to some extent that maturity is an arbitrary term, I disagree with it being something related to personal view but instead peer review.........as in how it is in day to day life.
Quote:
I will however agree with you on that fact that if you're going to disagree with someone, at least say why, instead of just calling them names.
Right on!
Quote:
The OP accused CCP of leaving out PvE'ers in favor of PvP'ers and doing so deliberately, like they actually put thoughts into it, along the lines of "Screw the PvE'ers! This is a PvP game!".
Ok, and? Thats his/her limited view of the world, no reason to get nasty about it. Unless you work for CCP, I see no logical reason to why you should become upset by another persons view. (not you personally, just speaking in general terms here)
Quote:
This is simply not the case, and the expansion is the way it is, and to just magically whip up a batch of "special PvE" material is not only silly, it is outright impossible, because what constitutes what he wants? Say they went for it and got it wrong? The whole thing starts over again..It is just not realistic, nor is it a fair accusation to even make.
I'm not going to say I disagree, but just because an idea is silly doesnt mean its open season for personal insults.
Quote:
I don't see how this applies to me in particular as I have called him none of these things.
Not you personally. but you were however trying to refute my post.
Quote:
However, sometimes the level of..how to put it..stupidity? No too harsh. The level if ignorance? Yeah that works..Sometimes the level of ignorance is at such a level and has been repeated so often that all you really have left to say is: "You're an idiot"..It's all been said and done so many times, trying to steer people towards thinking before speaking, that it becomes pointless to try again.
I agree. But thats where my OP enters the picture. If you don't have anything nice to say, don't say it.
Quote:
As you say..Age isn't everything.
In most cases it is, but not always. Unfortunately.
In it for the state |

Pr1ncess Alia
Perkone
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Posted - 2008.05.26 17:05:00 -
[99]
Originally by: Pottsey
blahblablahblah bla blah blah blah
Originally by: Spaztick Edited by: Spaztick on 26/05/2008 09:40:50 Sure.
you won the thread. when the thread is over, please report to the front desk and collect your prize.
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FenikSar
Interstellar eXodus R0ADKILL
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Posted - 2008.05.26 18:26:00 -
[100]
Originally by: Pottsey Edited by: Pottsey on 26/05/2008 15:11:58
Some of you guys have a very strange view on PvE, its no just high-sec agent missions. ThatÆs as bad as me me saying PvP is just gate blob camps.
Sorry got to correct you there, IT is all blob and gate camps but with an interesting twist. LAG noone can actually see who there shooting its adds a whole new concept to the game.
I Cant Read And I Cant Write But I Can Fly An Apoc.
*For Live Ingame Price Checks. Visit the ingame channel price_check.* |

Jack Gilligan
Dragon's Rage Intrepid Crossing
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Posted - 2008.05.26 18:41:00 -
[101]
Edited by: Jack Gilligan on 26/05/2008 18:45:17 FW isn't really even PVP content either, since those in alliances are locked out of it.
Plus, from what I'm reading, the rewards even suck.
There is literally nothing there to make anyone happy. Those in empire are better off skipping the "war" and continuing to run L4 missions. Those in 0.0 literally have no part (unless they want to go grief the FW sites). About the only player that this will make happy are the lowsec pirate corps, who will get at least a temporary surge of new victims.
Empyrean Age has definitely shaken my confidence in the management at CCP. This expansion is a HUGE mistake, and a waste of time and effort. It will cost them subs since more or less everyone will have to wait at least another 6 months for content, totaling a year since Trinity, which itself was basically a graphics update with little new content.
My opinions are my own and do not reflect those of my corporation or alliance. |

Venkul Mul
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Posted - 2008.05.26 18:54:00 -
[102]
Originally by: Rakshasa Taisab The average player quits after 7 months or so, right?...
Tell me, how many of those that quit early do you think tried PvP? How many of those that stayed do you think only does PvE?
FW might very well become the most important factor in increasing player retention rate. I know I wouldn't have lasted that much past 7 months if I hadn't entered a corp that was planning on moving out to 0.0.
Doing a guess, I would say 70% of those that quitted after 7 months tried PvP pew-pew, found it boring and annoying, were incapable of finding other avenue of play as training combat skills only lead them to overcome easily the missions but hasn't given them any interesting thing to do beside fighting.
Of those remaining after 7 months maybe 50% enjoy the pvp pew pew, most of the rest found it a nuisance they need to accept to enjoy other parts of the game (including empire building, as most of the rabid pew pewers here seem to think that POS are PvE).
No one in EVE do only PvE, as high sec ganking exists, PvP includes market wars and so on, but the number of people that consider armed combat PvP the pinnacle of the game is not so overwhelming as you seem to think.
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Katja Shade
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Posted - 2008.05.26 19:07:00 -
[103]
Originally by: Pottsey I am a PvE player. I keep trying PvP and evey time I give up bored. Many other PvE players are the same.
Hm ... I wonder if this post will be censored  Also, better be posting with an alt.
I always wonder how the people that despise all forms of PvE vocally in this forum make their cash for all the nice PvP ships they loose - with about 50% of modules destroyed on each kill, there must be quite some PvE going on for some 
More on topic though: Pottsey, I'm totally with you - although I sometimes PvP I do a lot more PvE. But I don't bother much anymore, because it recently seems that CCP doesn't have a single (vocal) PvE advocate on board. I find dev and ISD responses mostly echo the general "PvP or gtfo / its a pvp game" message which is no surprise, as any such system seems to strive towards the same things.
I find it laughable how in Eve its carebears vs. pvp'ers when other business models manage to cater to a much larger target audience (just an example, Guild Wars, which caters to both factions nicely (= more players) and which also, since it came up, offers PvP at the click of a button - NOT having to float in space for three hours finding targets. An activity which some people seem to enjoy for strange reasons.
I've kind of accepted that PvE will be left in the future as the bastard child of Eve, a partial marketing gimmick of sort and a neccessary "evil" for the PvP ships to be financed, because the majority of these who make the game seemingly have the same attitude towards it. Currently I still have a niche in it, if it gets further down that road then I'll be off to some other game. Lots of stuff on the horizon.
CCP's agenda shows, INHO, clearly in FW, which is as far as I understand it an attempt to get more life into low sec. And just like Pottsey, me, and a good bunch of other mostly PvE players, we probbaly won't PvP out of the sudden because an agent sends us into low sec. I talk to my friends, and this type of player won't just fit a HAC and go out and PvP, this type of player is sitting on his wallet which was painfully grind together - and if CCP would read their own economists reports, they whould realize how many players like these are arround.
Hence, FW will be epic fail at getting people into low sec. FW will be populated by those who already PvP - pirates and alliance alts. If you want to get empire players, PvE players etc. into low sec and PvPing, the best bet is to fix insurance, lower overall ship and module prices in relation to ore value and rat bounties (so it does NOT take three weeks of grind to replace a lost T2 ship) and provide free small ships (frigs, dessies etc.) with template fittings at the click of a button to all players. THAT, and nothing else, might make a good number of PvE people check out PvP.
Or, since it came up, create an arena of sorts. Queue the stupid outcries, but nobody is forcing anyone to use it.
So far my $0.02.
I would like to close with the following preemptive remarks:
- I'm not yet leaving - No you can't have my stuff - I don't care how aforementioned GW isn't a real MMO - Don't even mention WoW - Don't bother replying if you have nothing to say but some sort of cliche/hookline/mantra/carebear joke/hello kitty line/other expression of arrogance etc. cause it gets really, really old. Arguments and rational replies welcome however.
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xena zena
Catalyst Corporation Dominatus Phasmatis
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Posted - 2008.05.26 19:09:00 -
[104]
PvE, at least to me, means content designed for people who like to just kill npc's.
Anything thats a support mechanic for pvp (industry, mining, building, invention, etc..) whos sole purpose is to aquire resoureces to produce gear used by pvp'ers. IMHO isn't PvE, its a support mechanic for it.
PvE content would be content that has no purpose for PvP, other the POSSIBILITY of making/finding something that could be used for pvp/sold to a pvper. For the most part mission runners keep loot they refine for themselves to make money to further their pvp goal, and keep the LP to improve themselves to do more missions faster.
Mining has only one purpose, aside from making money, to produce minerals used to build everything in the game, therefore has a direct needed mechanic to support pvp.
Same with invention, since thats how you produce the t2, which is a pvp gears.
Also PvE players usually are solo players, they may chat with people in-game, but all other actions are a solo game. IMHO.
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Katja Shade
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Posted - 2008.05.26 19:22:00 -
[105]
Edited by: Katja Shade on 26/05/2008 19:23:45
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xena zena
Catalyst Corporation Dominatus Phasmatis
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Posted - 2008.05.26 19:27:00 -
[106]
haha... ratting to get the iskies to buy pvp stuff in 0.0 is worlds different then running a level 4 agent in empire in an npc corp, in mentality of the player and mechanic of the game-play.
Ok how about, the stuff the OP is crying about wanting is more solo-play anti-group content that he can grind to get better epics for his character, err gear for his ships.
I don't see CCP spending tons of development time on things along those lines, things that are not directly supporting industry/building/market or pvp. Purely PvE agents and single-player content is NOT what EvE is. :P
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Katja Shade
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Posted - 2008.05.26 19:35:00 -
[107]
Edited by: Katja Shade on 26/05/2008 19:35:27
Originally by: xena zena
Ok how about, the stuff the OP is crying about wanting is more solo-play anti-group content that he can grind to get better epics for his character, err gear for his ships.
I don't see CCP spending tons of development time on things along those lines, things that are not directly supporting industry/building/market or pvp.
I would like the solo stuff. Pottsey would prolly like it by the sounds of it, many of my Eve friends would like it I estimate, and the economist numbers I saw make me believe a good number of people would like it.
And again, why not cater for both play styles? Why cater only for one style? Thats what my Guild Wars reference was about, they seem to have gotten that right somehow.
Nobody forces player A to adapt to playstyle B, to come to a PvP arena, to do PvE content. But thats no reason to not investigate supporting playstyles A and B, to make more people more happy and not artificially limit your customer base.
Purely PvE agents and single-player content is NOT what EvE is. :P
Thats right. Its not PURELY that and thats okay. But its not purely PvP and 0.0/low sec either.
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Tippia
School of Applied Knowledge
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Posted - 2008.05.26 19:37:00 -
[108]
Originally by: Cadela Fria PvE were given invention, mining barges, t2 mining barges, capital industrial ships, [....] POS'es (they're used for PvP too I know, but they are PvE), Moon mining
Excuse me?! How on earth are any of these PvE? All of them are designed to give you a competetive advantage over other players – thus, they're all PvP.
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Katja Shade
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Posted - 2008.05.26 19:43:00 -
[109]
Originally by: Jack Gilligan
There is literally nothing there to make anyone happy. Those in empire are better off skipping the "war" and continuing to run L4 missions. Those in 0.0 literally have no part (unless they want to go grief the FW sites). About the only player that this will make happy are the lowsec pirate corps, who will get at least a temporary surge of new victims.
Empyrean Age has definitely shaken my confidence in the management at CCP. This expansion is a HUGE mistake, and a waste of time and effort. It will cost them subs since more or less everyone will have to wait at least another 6 months for content, totaling a year since Trinity, which itself was basically a graphics update with little new content.
QFT, thats EXACTLY what I think. Well said.
With one exception: I believe it will actually boost their subscriber numbers. Not because its any good, but because FW will make a VERY nice marketing vehicle, allows Eve on paper to compete with Warhammer Online or such. On paper, no more.
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Katja Shade
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Posted - 2008.05.26 19:46:00 -
[110]
Edited by: Katja Shade on 26/05/2008 19:46:12
Originally by: Tippia
Originally by: Cadela Fria PvE were given invention, mining barges, t2 mining barges, capital industrial ships, [....] POS'es (they're used for PvP too I know, but they are PvE), Moon mining
Excuse me?! How on earth are any of these PvE? All of them are designed to give you a competetive advantage over other players – thus, they're all PvP.
Hilarious how people cr*p at each other for four pages but don't even agree whats PvE and whats not.
Also, I was waiting for this - there, someone said it. Mining is PvP!! The hulk is the greatest kicka** PvP ship of all times!!! 
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RigelKentaurus
Flying Tartiflette Caldari Deep Space Industral
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Posted - 2008.05.26 20:13:00 -
[111]
Edited by: RigelKentaurus on 26/05/2008 20:13:40
Originally by: xena zena Ok how about, the stuff the OP is crying about wanting is more solo-play anti-group content that he can grind to get better epics for his character, err gear for his ships.
Well, I may have missed it, but I haven't seen the OP ask for "more solo-play etc etc". That's the pvp guys who mentionned that old stereotype.
The only reason why most of the PVE players play solo is because CCP nerfed all the hard stuff for no reason, or maybe the reason is so that your alts can complete those missions alone to fund your PVP.
Actually most PVE players would be really happy if CCP were able to create very challenging missions (and by that I mean: don't expect to come out with all your stuff) that require you to bring a small fleet to even be able to finish them.
And don't talk about lvl 5 missions, they're a joke. The main reason why most PVE players play is to have fun and to relax, and flying around in low sec in your PVE gear (CCP's fault, they're unable to design PVE so that it requires PVP gear to complete them) is far from being funny. It's like being a rabbit running around with a big flashing flag on your back at the opening day of hunting season. _________
Someday, EVE may look like this. |

Euriti
Caritas.
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Posted - 2008.05.26 20:14:00 -
[112]
What are we playing?
A PvP game.
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Sunwillow Auryn
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Posted - 2008.05.26 21:05:00 -
[113]
Originally by: Katja Shade
Originally by: Pottsey I am a PvE player. I keep trying PvP and evey time I give up bored. Many other PvE players are the same.
Hm ... I wonder if this post will be censored  Also, better be posting with an alt.
I always wonder how the people that despise all forms of PvE vocally in this forum make their cash for all the nice PvP ships they loose - with about 50% of modules destroyed on each kill, there must be quite some PvE going on for some 
More on topic though: Pottsey, I'm totally with you - although I sometimes PvP I do a lot more PvE. But I don't bother much anymore, because it recently seems that CCP doesn't have a single (vocal) PvE advocate on board. I find dev and ISD responses mostly echo the general "PvP or gtfo / its a pvp game" message which is no surprise, as any such system seems to strive towards the same things.
I find it laughable how in Eve its carebears vs. pvp'ers when other business models manage to cater to a much larger target audience (just an example, Guild Wars, which caters to both factions nicely (= more players) and which also, since it came up, offers PvP at the click of a button - NOT having to float in space for three hours finding targets. An activity which some people seem to enjoy for strange reasons.
I've kind of accepted that PvE will be left in the future as the bastard child of Eve, a partial marketing gimmick of sort and a neccessary "evil" for the PvP ships to be financed, because the majority of these who make the game seemingly have the same attitude towards it. Currently I still have a niche in it, if it gets further down that road then I'll be off to some other game. Lots of stuff on the horizon.
CCP's agenda shows, INHO, clearly in FW, which is as far as I understand it an attempt to get more life into low sec. And just like Pottsey, me, and a good bunch of other mostly PvE players, we probbaly won't PvP out of the sudden because an agent sends us into low sec. I talk to my friends, and this type of player won't just fit a HAC and go out and PvP, this type of player is sitting on his wallet which was painfully grind together - and if CCP would read their own economists reports, they whould realize how many players like these are arround.
Hence, FW will be epic fail at getting people into low sec. FW will be populated by those who already PvP - pirates and alliance alts. If you want to get empire players, PvE players etc. into low sec and PvPing, the best bet is to fix insurance, lower overall ship and module prices in relation to ore value and rat bounties (so it does NOT take three weeks of grind to replace a lost T2 ship) and provide free small ships (frigs, dessies etc.) with template fittings at the click of a button to all players. THAT, and nothing else, might make a good number of PvE people check out PvP.
Or, since it came up, create an arena of sorts. Queue the stupid outcries, but nobody is forcing anyone to use it.
So far my $0.02.
I would like to close with the following preemptive remarks:
- I'm not yet leaving - No you can't have my stuff - I don't care how aforementioned GW isn't a real MMO - Don't even mention WoW - Don't bother replying if you have nothing to say but some sort of cliche/hookline/mantra/carebear joke/hello kitty line/other expression of arrogance etc. cause it gets really, really old. Arguments and rational replies welcome however.
Completely, totally, signed. I agree with every word typed in this post.
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Sunwillow Auryn
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Posted - 2008.05.26 21:22:00 -
[114]
Originally by: El Yatta This basically means l3 and l4 in highsec gone. PvE content is in space, ergo it should always be exposed to non-consensual PVP to a reasonable degree, at all times.
If this happens I'm gone. I play games to relax, not because my adrenalin-starved brain can no longer survive without a boot up the rear. I'm not a good pilot, I don't fit my ships particularly well, I tend to freeze when PvP happens. If there was a half decent space combat sim without PvP I would play it in a heartbeat (or to be honest, a space combat sim that was more about skill and how well you can pilot rather than how good your fit is, and how fast you can target and click your jammers/webbers/etc), but there isn't, so I have to feed my ELITE nostalgia playing this rather pale facsimile. ELITE is about a quarter century old and still has better playability than EVE.
I accept I may be exposed to PvP in the course of high sec play, and when it happens I'm a good little carebear and suck up the inevitable loss of my ship/mods/implants without whining and keep on grinding. However, the day I have no course of action but to go ship to ship, is the day I cancel my subscription.
And no, you can't have my stuff :p
Also, I think that CCP Dionysus was completely out of order in flaming the OP - laughing at a polite question posed by someone paying a subscription to play the game is extremely unprofessional.
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Tippia
School of Applied Knowledge
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Posted - 2008.05.26 21:23:00 -
[115]
Edited by: Tippia on 26/05/2008 21:25:25
Originally by: Katja Shade Also, I was waiting for this - there, someone said it. Mining is PvP!! The hulk is the greatest kicka** PvP ship of all times!!! 
If I can outmine you, and cut down my production costs, and sell my wares at a lower price than you, while still make a greater profit… betcherass it's PvP (and you lost).
The problem seems to be (and please correct me if I'm wrong) that you assume that PvP = shooting other players. In EVE, PvP is much larger than that, and market games in particular makes up a huge part of the other PvP interactions this game offers.
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 21:25:00 -
[116]
Originally by xena zena ôOk how about, the stuff the OP is crying about wanting is more solo-play anti-group content that he can grind to get better epics for his character, err gear for his ships.ö ThatÆs not what I said one bit. Please donÆt twist my words. I never said I want more solo-play anti-group content. If you read my post you will noticed the PvE I do is group based and rather pointless solo. I have not done any real amounts of solo PvE in something like 8 months.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Sunwillow Auryn
|
Posted - 2008.05.26 21:36:00 -
[117]
Originally by: Tippia The problem seems to be (and please correct me if I'm wrong) that you assume that PvP = shooting other players. In EVE, PvP is much larger than that, and market games in particular makes up a huge part of the other PvP interactions this game offers.
Don't disagree for a moment - but ship to ship combat is the only part of PvP that I dislike, that that's what the FW is promoting.
Odd thing - you see PvE players saying PvE is not all about missioning, what about mining, industry etc., and you see PvP ers saying PvP is not all about ship to ship, what about mining, industry, etc. The line is very grey, and the sad thing is very few people seem to see the shades of grey in the middle at all, and only see the polarised activities on each of the far ends of the scale.
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 21:45:00 -
[118]
ôAnd as a PvP'er, I can firmly say I don't at all mind PvE in my PvP. So I proved you wrong right there.ö You didnÆt prove me wrong, I never said all PvPers donÆt like to do PvE. FW is going be great in some respects as some people do need the bridge between PvP and PvE.
ôNothing? Thats very harsh saying that considering what we already got..you find that many oppertunities and things to do in any other game, I dare you.ö It might be harsh but it is true. Prove me wrong.
ôMoon mining, and ungodly amounts of new missions, cosmos, dead-space complexes and the list goes on. You are quite simply wrong..and "regular" basis is arbitrary, and reality doesn't work like that.ö Simply wrong? You just proved my point. Eve has had lots of PvE content added in the past and itÆs had new PvE content on a regular basis. Until this year. No idea what you mean by reality doesn't work like that.
ôLook I don't know where you're getting your numbers from, but at this point it's weirding me out, because last I checked, it was about equal if not on the side of PvP in terms of player amount.ö I never said there are more PvE people then PvP I said there are a large amount of PvE players.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Anisa Schardl
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Posted - 2008.05.26 21:46:00 -
[119]
Let's be honest here, the OP is not complaining about the lack of new PvE content. He is complaining about the lack of new NO-RISK PvE content. It's blatantly obvious from his posts. To him, anything that has even a slight risk of actual PvP is not PvE. More than likely, he also firmly believes that HighSec should be 100% safe and suicide ganking, wars, or any PvP interaction whatsoever should not be possible there.
There's a lot of PvE content in FW. There's a lot of missions, more than likely new exploration sites, moons, belts, etc, and possibly new missions for old agents that wouldn't be immediately obvious. Not one of these is interesting to a PvP player, other than the possibility of it creating more opportunity for PvP fights. Whether or not you choose to acknowledge this content as PvE is your problem, not CCP's. If you want a no-risk environment, you really, really should not be playing Eve.
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 22:01:00 -
[120]
Edited by: Pottsey on 26/05/2008 22:02:57 ôLet's be honest here, the OP is not complaining about the lack of new PvE content. He is complaining about the lack of new NO-RISK PvE content. ô No I am complaining about the lack of new PvE content. PvE missions based around PvP is what I consider PvP content as your fighting other players. I donÆt like wars as I play as an archaeologist and wars get in the way. But I have no problem with some risk. ItÆs just I play games to relax not go around blowing others players up.
ôThere's a lot of PvE content in FW. There's a lot of missions, more than likely new exploration sites, moons, belts, etc, and possibly new missions for old agents that wouldn't be immediately obvious.ö No there isnÆt lots of PvE from what I have seen. PvE does not involve fighting other players. If youÆre fighting other players itÆs not PvE. A mission that puts you in a state of war against players and has players hunting you down is what I class as PvP content. I am not going to acknowledge FW as PvE because itÆs very clearly not. Every bit of FW that I have seen on the test server has been PvP. A area with victory points with two sides of player against each other is PvP, not PvE. There might be NPCÆs involved but itÆs still player V player.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Grim Vandal
Burn Proof
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Posted - 2008.05.26 22:06:00 -
[121]
In my opinion it is a great shame that eve has risk free lv 4 missions in high sec for noob corp pilots.
If the above would NOT be the case this whole thread could be laughed off but sadly ccp seems to care about their carebears ... the reason they care so much about these cowards is cuz they pay good old $$$ ... that's it.
IMO remove missions from eve and make it the cold harsh universe us PVPers dreamed about since beta.
To try to please both pvpers and pve people just screams COMPROMISE = which in the end neither pleases any playstyle. jack of all trades comes to mind ...
again imo it is a BIG shame to even talk about such bu.llshi.tt !
  
Greetings Grim |

Anisa Schardl
|
Posted - 2008.05.26 22:14:00 -
[122]
Way to only read half of what I said, I don't know why I even bothered to post.
Fact of the matter is, the PvE content in FW is the step between LowSec PvE and 0.0 PvE. You're about to say there is no PvE there, but that's your problem. More than likely you've never done a mission or mined an asteroid outside of nice comfy HighSec, and therefore, to you, there is no PvE that is not in HighSec space. If that's your cup of tea, then that's fine, play how you like. But realize that HighSec PvE is only one facet of Eve, and will not get attention every single expansion. I don't expect 0.0 PvP to get attention every single expansion (which, by the way, it's not in this expansion, you don't see me crying my eyes out about it), so why you think that you are more deserving of attention than anyone else is beyond me.
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.26 22:28:00 -
[123]
ôWay to only read half of what I said, I don't know why I even bothered to post.ö I didnÆt read half your post. You seem to think I want No risk PvE content. Which is wrong, your assumptions about me are wrong.
öMore than likely you've never done a mission or mined an asteroid outside of nice comfy HighSec, and therefore, to you, there is no PvE that is not in HighSec space.ö I spent 6 months in Catch during the first great war, later on I was part of a very well known large PvP alliance, done it all from large fleet ops, to small roaming gangs. I tried most types of PvP from large PvP alliances to small unknown PvP corps.
ôBut realize that HighSec PvE is only one facet of Eve, and will not get attention every single expansion.ö Yes I know PvE isnÆt all in high sec but PvE has always had new stuff in every expansion. Why not this one? I donÆt count FW as PvE as there is far too many PvP parts to it. The whole thing is geared towards PvP. As I said before NPC content with lots of PvP is still PvP content. If the content involves PvP pretty much all the time then it cannot be classed as PvE.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Fox Ogmo
Caritas.
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Posted - 2008.05.26 22:33:00 -
[124]
There is PvE in FW. I was there on Sisi, there was lots of lag and explosions, but as the dust settled over the dozens of destroyed capitals we, the survivors, saw a plex in the distance. We warped, we entered, I saw the NPCs and I thought "Screw this, I'm gonna scout for another fleet to engage"
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New Hampshire
Perkone
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Posted - 2008.05.26 22:50:00 -
[125]
The PvE (I'm talking about missions) is just such a GRIND . . . The skill is just in the fitting, and then you go out and WAIT. Ugh.
Just got back into missions today. Lost a ship . . . it would take FOREVER to replace it with the time I have to play, and the mission itself, it was like "yeah, seen that before." I don't think this character will exist tomorrow, the only way to kill this addiction is to kill the character, it would take too long to replace. And NO, you CANNOT have my stuff.
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CCP Mitnal
C C P

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Posted - 2008.05.26 22:59:00 -
[126]
Cleaned
Do not troll based on having a different perspective to someone else's playing style. We are all playing the same game, just in a variety of ways, it's what helps make EVE unique.
Mitnal Community Representative CCP Games, EVE Online Email / Netfang |
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New Hampshire
Perkone
|
Posted - 2008.05.26 23:04:00 -
[127]
Originally by: Grim Vandal In my opinion it is a great shame that eve has risk free lv 4 missions in high sec for noob corp pilots.
If the above would NOT be the case this whole thread could be laughed off but sadly ccp seems to care about their carebears ... the reason they care so much about these cowards is cuz they pay good old $$$ ... that's it.
IMO remove missions from eve and make it the cold harsh universe us PVPers dreamed about since beta.
To try to please both pvpers and pve people just screams COMPROMISE = which in the end neither pleases any playstyle. jack of all trades comes to mind ...
again imo it is a BIG shame to even talk about such bu.llshi.tt !
  
LOL! You DO know the difference between a GAME and REALITY, don't you???
The thread is about PvE, which exists. If the game was as you'd like it, you'd be playing alone in front of a blank screen, because CCP would not be able to afford to keep it going due to players leaving. So the PvE is important. My complaint (and yeah, it's okay to complain, presumably if enough complaints are similar then the devs would be responsive to the complaints) is that in addition to there being no additional PvE planned, the PvE that exists is a GRIND, it just takes forever to do these missions. I came to Eve for a GAME not a CAREER.
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Shirley Serious
Imperial Academy
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Posted - 2008.05.26 23:14:00 -
[128]
Originally by: Pottsey Not even came across new missions. Out of the so called 100+ missions from 6months ago me and my corp mates have come across 2 new missions.
A small point here. You refer to the Trinity expansion? and the 100+ missions in that?
Well, facts are that there were lots of new missions, at all levels, probably mainly at levels 1-3, and faction specific ones too. There's those mining missions too.
But if you're only doing level 4s for e.g. Fed. Navy, then you would not encounter even a fraction of the new missions.
So, CCP made some new missions. You not coming across them is not because they aren't there, but because you're not doing the right things to come across them.
Which isn't CCP's fault.
Also, please answer this question: Have you been on the test server and tried the FW stuff for yourself? Yes or No.
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Joe Starbreaker
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Posted - 2008.05.26 23:15:00 -
[129]
New navy ships. New capability to split rewards between up to 10 people, enabling fleets to do PVE together. New, enhanced rewards that make L5 missions worth doing. New NPC corps offering new kinds of missions with new kinds of rewards. New region with moons to mine and plexes to explore. New sexy Amarr ship for ninja salvaging and exploration. New invention calculations with the covert ops changes.
I guess you're right, there's nothing for PVE here at all!
---------------- [insert signature here] |

Iyanah
MX3 Development Zzz
|
Posted - 2008.05.26 23:37:00 -
[130]
Originally by: Pottsey You might not like it but Eve is very much a PvE game
I don't think you're playing the same game as us. the market and trading is PvP - you're competing against other players, mining is PvP, you're trying to get more resources than other people so you can buy more phat lewts, etc.
mission running is mostly PvE, but has PvP elements (probers taking wrecks, lowsec people probing and podding runners).
the new content contains a large number of missions, PvE content, but making it more like lowsec mission running, where you have a chance to be locaded by enemy probers and killed.
we ALWAYS knew factional warfare meant more players-shooting-players, how are you surprised by this? |

Kuranta
Pator Tech School
|
Posted - 2008.05.26 23:40:00 -
[131]
Edited by: Kuranta on 26/05/2008 23:40:33 Hey Pottsey,
I'm still waiting for you to respond to my post here why the first expansion primarilly for those players in the middle (carebears willing to check out PvP) and neither catering the PvP nor the PvE guys is so bad?
|

New Hampshire
Perkone
|
Posted - 2008.05.26 23:44:00 -
[132]
Edited by: New Hampshire on 26/05/2008 23:45:04
Originally by: Iyanah
Originally by: Pottsey You might not like it but Eve is very much a PvE game
I don't think you're playing the same game as us. the market and trading is PvP - you're competing against other players, mining is PvP, you're trying to get more resources than other people so you can buy more phat lewts, etc.
mission running is mostly PvE, but has PvP elements (probers taking wrecks, lowsec people probing and podding runners).
the new content contains a large number of missions, PvE content, but making it more like lowsec mission running, where you have a chance to be locaded by enemy probers and killed.
we ALWAYS knew factional warfare meant more players-shooting-players, how are you surprised by this?
I think many may have been expecting balance. For example, is it true that the factional warfare will take place almost exclusively in low sec? That's a huge balance issue, it means that you'll need to be on the constant lookout for players who have lots of time to play and are in largish pirate gangs. CCP could have confined the factional warfare to deadspaces in high sec with ship limits (i.e. only frigs), but apparently they did not do so? I really get annoyed by the uber players who don't appear to have much going on in real life, who roam around in pirate gangs and then call the casual players who try to avoid them "cowards." But it's one thing to be annoyed by them and avoid them - and another thing entirely to have new content that won't permit you to avoid them.
If I am incorrect in any of my beliefs (i.e. that factional warfare will take place in low sec) then please correct me . . .
|

Kathryn Dougans
B. S. Radioactive Sheep Farm
|
Posted - 2008.05.26 23:49:00 -
[133]
Originally by: New Hampshire is it true that the factional warfare will take place almost exclusively in low sec? That's a huge balance issue, it means that you'll need to be on the constant lookout for players.
It's in lowsec, yes. (currently - who knows about future?)
If you're involved with factional warfare, you have to be on the lookout for the opposing militia players. How is having to watch for non-militia players with hostile intentions any different really?
|

Sidewayzracer
Murder Training Facilites
|
Posted - 2008.05.27 00:11:00 -
[134]
Originally by: Pottsey After posting in the game dev to try and figure out what PvE content there is due in FW it appears there is no PvE content in FW which is a big shock. By the time FW comes out it will be 6months since the last expansion and last PvE content. If the next add-on follows the same timeline of 6 months and assuming it has PvE thatÆs a 1 year gap. Even if the next expansion is in less then 6 months thats still a very long time of no new PvE content. If it doesnÆt have PvE in the next addon thats more then 1 year.
Anyone else unhappy about this? CCP have always in every single expansion catered to both PvP and PvE. Never have PvE people had to go for such a large gap with no new content. We donÆt pay a monthly subscription to go 1 year without new content. In the 4+years of playing Eve there has always been new PvE to do.
No matter how you sugar coat it FW is PvP and no interested to many PvE pilots. Most of the things PvE pilots donÆt like about PvP is still in FW. Building a bridge between PvE and PvP is all good, but not at the expense of no new PvE content. Its just as bad as an expansion with PvE only content. There should always be a mix of the two. I always thought Eve was full of PvE only people. Eve is not a PvP only games. Surly more PvE players are unhappy about this.
woohoo no new PVE content
seriously PVE sux in general and i dotn care for it
|

Chainsaw Plankton
IDLE GUNS IDLE EMPIRE
|
Posted - 2008.05.27 00:21:00 -
[135]
the way you describe archeology sounds nifty, but most people are in the finally i scanned it down and analyze the can warp off and sell for profits
and side note, i probably shouldn't post at 6am, the mods had some fun with them posts 
|

Kehmor
PAK
|
Posted - 2008.05.27 00:23:00 -
[136]
Ask yourself instead, what was the last PVP content added and how long ago was it? - Violence isn't the answer, it is the question. The answer is yes. |

New Hampshire
Perkone
|
Posted - 2008.05.27 00:44:00 -
[137]
Originally by: Kathryn Dougans
Originally by: New Hampshire is it true that the factional warfare will take place almost exclusively in low sec? That's a huge balance issue, it means that you'll need to be on the constant lookout for players.
It's in lowsec, yes. (currently - who knows about future?)
If you're involved with factional warfare, you have to be on the lookout for the opposing militia players. How is having to watch for non-militia players with hostile intentions any different really?
Well, that's an excellent question. According to CCP factional warfare was meant to encourage the casual players and "carebears" (I don't think the two are always the same) to become more involved with PvP, which I think we all agree can be pretty intimidating NOT because some of us are "cowards," but rather because we don't like seeing an expensive ship go pop which took 3 or 4 weeks of play to be able to afford.
If factional warfare had been in high sec, there could have been balance limits - like I said, frigs only in certain deadspaces. You could have gone there with a fairly cheap ship, had some fun, and no big deal if you lost. But with it taking place in low sec, how is that acting as a bridge for players who haven't done much PvP? Now, we go in with cheap, affordable ships and we're just going to get popped by roaming bands of players who have tons of time on their hands, far more than I will ever have to play this game, the result being a serious play imbalance.
"Here is our vision, we want to promote small gang warfare, we want to create more accessible PvP and we want to create the feeling of the factions finally going to war." http://myeve.eve-online.com/devblog.asp?a=blog&bid=502
Instead, we're essentially just getting pushed into low sec, which we already stay away from for valid reasons.
|

sableye
principle of motion Interstellar Alcohol Conglomerate
|
Posted - 2008.05.27 00:49:00 -
[138]
Originally by: Pottsey ôhy don't you shield tank a Navy Mega about it?ö Like many other people I donÆt enjoy PvP I find it boring and none rewarding. I play and pay for Eve due to the PvE content.
evev has pve content? seriousally the pve in this game is totally lacking and has for years, every mission same ect, every belt spawn same, complexes just an amalgation of the first few.
not like I'm saying you can;nt have fun grinding I've done it before but there's not much pve content in eve already and if they manged to nail this one eve would be alot more fun for everyone. Join The Fight With Promo Today View The North Star! |

Clinically
ANZAC ALLIANCE Southern Cross Alliance
|
Posted - 2008.05.27 01:10:00 -
[139]
"CCP plan no new PvE content for 1 year!"
I hope so!
Also, poasting in a carebear whine thread ________________
Originally by: Evil Thug I wear pink panties.
|

Alex Shurk
|
Posted - 2008.05.27 01:18:00 -
[140]
Edited by: Alex Shurk on 27/05/2008 01:19:00
Originally by: Pottsey No I am complaining about the lack of new PvE content. PvE missions based around PvP is what I consider PvP content as your fighting other players.
There are a myriad of new missions in new space with new rewards (navy omen ******* drooltastic) in the upcoming expansion. You dont have to interact with a single player to take part if you dont want to. All you're doing here is showing how irrational and stupid you are for whining without first testing the content.
That, or you realise all this, and you're *****ing because the new content is in a pvp-rich environment. Wah wah wah. Whinge on darling. You don't like to pvp, others don't like to not pvp. Different play styles should have their different environments. You've had a go at other people for being opposed to "your" play style, so why don't you stop being obtuse and realise that the PvE content is there, you just don't want to use it because it's tailored to other peoples' play styles.
|

Novemb3r
Vale Heavy Industries Molotov Coalition
|
Posted - 2008.05.27 01:27:00 -
[141]
Originally by: Pottsey Grinding for better epics/gear I thought only you PvP guys did that :) Always trying to out do each other. 
PvPers don't use faction gear. When you know your ship is going to out blow up it pays to fit it as cheaply as possible. You might get the occasional uber rich guy using an alt with a tricked ship but apart from capitals most people fit only t2. It's pointless to have a hug epeen ship that is going to go pop at some point. May as well just throw you ISK away. -
|

Pottsey
Enheduanni Foundation
|
Posted - 2008.05.27 08:34:00 -
[142]
ôAlso, please answer this question: Have you been on the test server and tried the FW stuff for yourself? Yes or No.öö Very limited testing, I plan to spend a good few hours today after DT if anyone wants to show me where I am wrong.
ôI'm still waiting for you to respond to my post here why the first expansion primarilly for those players in the middle (carebears willing to check out PvP) and neither catering the PvP nor the PvE guys is so bad?ö I thought I explained that but looking back it wasnÆt clear. In the past all expansions have always been for both the PvP and PvE people. We never had an expansion for just one group. I donÆt have a problem with an expansion for the hybrid group, I have a problem with an expansion thatÆs only for the one group. All expansions should cover both the pure alliance based PvP people and PvE people in empire. Having this hybrid bridge content between PvP and PvE is good but there should be a small amount of content for the PvE and PvP people.
ôBut if you're only doing level 4s for e.g. Fed. Navy, then you would not encounter even a fraction of the new missions. So, CCP made some new missions. You not coming across them is not because they aren't there, but because you're not doing the right things to come across them.Which isn't CCP's fault.ö Yes it is CCPÆs fault. They added a load of low level missions and starter tutorial missions and almost nothing for the high level end game PvErÆs pilots. ItÆs a great way to lose players. Players donÆt want to go back to lvl 1 and 2 missions and to a lesser extent lvl 3 missions. What CCP did was good for the people working up to higher end PvE content but they have very little new PvE content for those already there.
Something like 20% ish of those new missions where all 1 off tutorial missions you wonÆt do again unless you start a 2nd character. (Very Rough estimate didnÆt count the tutorial missions). The rest of the new missions pretty much all fall in the lvl 1 to 3 range.
ôAsk yourself instead, what was the last PVP content added and how long ago was it?ô PvP has some content in mini patchÆs around March time I believe and thatÆs beside the point. The expansion should have stuff for PvE in empire and PvP in 0.0 not just the hybrid group in 0.4. When you think about it EA at least what we know about it hardly counts as an expansion its smaller then what other online games give as free content packs. It would not surprise me if some of EveÆs older content patches have more content then the EA expansion.
ôThere are a myriad of new missions in new space with new rewards (navy omen ******* drooltastic) in the upcoming expansion. You dont have to interact with a single player to take part if you dont want to. All you're doing here is showing how irrational and stupid you are for whining without first testing the content.ö Not one person has told me how to do this new content without being forced into PvP. Instead of calling me irrational and stupid please explain how. If there is new PvE content without PvP in EA then why not just tell me on post 3 or 4 and this thread could have ended. I will be on the test server after DT or around DT.
I donÆt really see mining and market as PvP. I see PvP as blowing up assists that belong to other players and trying to kill each other. In pure PvE only games you still have markets and mining and people donÆt count them as PvP. You donÆt go to a MMORPG and say hey it has great PvP mining or great PvP building. There is a difference between trying to out do each other on the market and carfting and trying to kill and shoot another player. I can see why you call markets PvP but its not how I see PvP.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Venkul Mul
|
Posted - 2008.05.27 08:38:00 -
[143]
Originally by: xena zena haha... ratting to get the iskies to buy pvp stuff in 0.0 is worlds different then running a level 4 agent in empire in an npc corp, in mentality of the player and mechanic of the game-play.
Ok how about, the stuff the OP is crying about wanting is more solo-play anti-group content that he can grind to get better epics for his character, err gear for his ships.
I don't see CCP spending tons of development time on things along those lines, things that are not directly supporting industry/building/market or pvp. Purely PvE agents and single-player content is NOT what EvE is. :P
So essentially "When I do it is PvP or done for PvP, when others do it it is PvE and antisocial".
Ratting is 0.0 as a social activity and a PvP activity is the pinnacle of ridicule. It is commonly done by sweatshop farmers (very famous for the PvP skills and social interactions), so if they can done it I fail to see how it require the PvP skills and mindset.
|

Venkul Mul
|
Posted - 2008.05.27 09:10:00 -
[144]
Joe Starbreaker:
New navy ships.
ok
New capability to split rewards between up to 10 people, enabling fleets to do PVE together.
ok (when it willl work)
New, enhanced rewards that make L5 missions worth doing.
really? little problem, it will reset the mission autobalancing system, so lowering the reward till they have been run enough times (note so far the autobalancing has not make them worthwile after several months, guess what will happen now ).
New NPC corps offering new kinds of missions with new kinds of rewards.
Unless there are new NPC coprs outside militia, it is a mixed PvP/PvE thing with a very strong PvP bent
New region with moons to mine and plexes to explore.
The moons and plexed are different from the others? don't think so, so it is not a change.
New sexy Amarr ship for ninja salvaging and exploration.
Amarr astro frigate, ok
New invention calculations with the covert ops changes.
Beside some inventor/builder swearing a bit about having researched the wrong BPO no effect.
I guess you're right, there's nothing for PVE here at all!
|

Grarr Dexx
Naval Protection Corp Carpe Universitas
|
Posted - 2008.05.27 09:30:00 -
[145]
No risk, no isk. Live with it.
|

Venkul Mul
|
Posted - 2008.05.27 11:31:00 -
[146]
Originally by: Grarr Dexx No risk, no isk. Live with it.
Wrong quote, in this cas it is "Plenty of risk, still no isk"
|

Growler667
Caldari Provisions
|
Posted - 2008.05.27 11:42:00 -
[147]
If you want PvE, play WoW. That's not meant as a dig - WoW's PvE blows Eve's away, because it's a PvE-centred game. Eve isn't. |

Molpadia Devaux
Applied Creations
|
Posted - 2008.05.27 11:50:00 -
[148]
Originally by: CCP Mitnal Cleaned
Do not troll based on having a different perspective to someone else's playing style. We are all playing the same game, just in a variety of ways, it's what helps make EVE unique.
Thank you Mitnal. More options, more opportunity and more playstyles create a healthier game. ( Not to mention more profitable ). Just because I prefer one style over another does not give me the right to degrade any other player for their playstyle.
A mature gamer realizes content must be there for all styles of play, and pointless personal flames are counter productive. The overall health of Eve needs a proper balance of content for all players.
Better discourse and productive ideas are the result of being able to walk a mile in anothers shoes.
|

Malcanis
R.E.C.O.N. Insurgency
|
Posted - 2008.05.27 11:56:00 -
[149]
Originally by: Venkul Mul
Originally by: Grarr Dexx No risk, no isk. Live with it.
Wrong quote, in this cas it is "Plenty of risk, still no isk"
God forbid that someone should do something that doesn't make a profit.
CONCORD provide consequences, not safety; only you can do that. |

Grarr Dexx
Naval Protection Corp Carpe Universitas
|
Posted - 2008.05.27 11:58:00 -
[150]
Originally by: Malcanis
Originally by: Venkul Mul
Originally by: Grarr Dexx No risk, no isk. Live with it.
Wrong quote, in this cas it is "Plenty of risk, still no isk"
God forbid that someone should do something that doesn't make a profit.
I can be all the carebear I want in alliance 0.0, tons of ISK, you should try it! 
|

daremo shirnai
Republic Military School
|
Posted - 2008.05.27 12:14:00 -
[151]
Originally by: Grarr Dexx I can be all the carebear I want in alliance 0.0, tons of ISK, you should try it! 
I prefer the quote: 'ISK without risk is a waste of time'
And alliance carebears are the rot that brings down the tree, slowly but surely.
|

Oghma Grianainech
SPORADIC MOVEMENT
|
Posted - 2008.05.27 12:45:00 -
[152]
Originally by: Riho new missions whit FW... thats PVE
do some research before dropping more carebear tears :)
Maybe you should read more too :) the missions are all pvp related...... *eyes rolling*
|

Malcanis
R.E.C.O.N. Insurgency
|
Posted - 2008.05.27 13:14:00 -
[153]
Originally by: Grarr Dexx
Originally by: Malcanis
Originally by: Venkul Mul
Originally by: Grarr Dexx No risk, no isk. Live with it.
Wrong quote, in this cas it is "Plenty of risk, still no isk"
God forbid that someone should do something that doesn't make a profit.
I can be all the carebear I want in alliance 0.0, tons of ISK, you should try it! 
I was far from idle during the time I spent in Sansha space.
Only another billion to spend and I'll have to start making ISK again...
CONCORD provide consequences, not safety; only you can do that. |

Celeste Coeval
The Gosimer and Scarab
|
Posted - 2008.05.27 13:23:00 -
[154]
PvE
Player versus environment.
Players fly into environment and claim it for their faction.
Sounds like PvE |

Dokaran Jitsune
|
Posted - 2008.05.27 13:26:00 -
[155]
Originally by: Pottsey ôBut realize that HighSec PvE is only one facet of Eve, and will not get attention every single expansion.ö Yes I know PvE isnÆt all in high sec but PvE has always had new stuff in every expansion. Why not this one? I donÆt count FW as PvE as there is far too many PvP parts to it. The whole thing is geared towards PvP. As I said before NPC content with lots of PvP is still PvP content. If the content involves PvP pretty much all the time then it cannot be classed as PvE.
Just a thought: FW is a pretty big release, right? How many content devs work for CCP, do you think?? Does it maybe stand to reason that FW took up a lot of internal resources to make happen, so for this one expansion, other projects fell by the wayside...? Not that big a deal. CCP always comes through in the end -- just be patient. |

Pottsey
Enheduanni Foundation
|
Posted - 2008.05.27 13:41:00 -
[156]
Edited by: Pottsey on 27/05/2008 13:44:07 ôPlayers fly into environment and claim it for their faction.ö Sounds like PvEö That only sounds like PvE as your missing out most of the parts. Its playerÆs flys into an environment with other player waiting for them. Both players groups try to earn more victory points then each other to claim the sector and try to blow each other up. You appear on overview so players can warp to you. Sounds like PvP to me. Just because there are NPCÆs and an environment there it does not mean its PvE. NPCÆs fighting along with players it still PvP.
FW is like an arena/battleground. ItÆs an arena with NPCÆs but itÆs all about PvP.
ôJust a thought: FW is a pretty big release, right?ö From an end user content point of view no itÆs pretty tiny in my mind. ItÆs barely counts as an expansion. I dont think CCP have ever bought out an expansion this small before. Unless there are parts to EA we have not seen.
EDIT: ôso for this one expansion, other projects fell by the wayside...? Not that big a deal.ö It is a big deal, a small amount of content over 8 to 12 months is a big deal.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Celeste Coeval
The Gosimer and Scarab
|
Posted - 2008.05.27 13:58:00 -
[157]
Edited by: Celeste Coeval on 27/05/2008 13:59:29
Originally by: Pottsey Edited by: Pottsey on 27/05/2008 13:44:07 ôPlayers fly into environment and claim it for their faction.ö Sounds like PvEö That only sounds like PvE as your missing out most of the parts. Its playerÆs flys into an environment with other player waiting for them. Both players groups try to earn more victory points then each other to claim the sector and try to blow each other up. You appear on overview so players can warp to you. Sounds like PvP to me. Just because there are NPCÆs and an environment there it does not mean its PvE. NPCÆs fighting along with players it still PvP.
FW is like an arena/battleground. ItÆs an arena with NPCÆs but itÆs all about PvP.
ôJust a thought: FW is a pretty big release, right?ö From an end user content point of view no itÆs pretty tiny in my mind. ItÆs barely counts as an expansion. I dont think CCP have ever bought out an expansion this small before. Unless there are parts to EA we have not seen.
EDIT: ôso for this one expansion, other projects fell by the wayside...? Not that big a deal.ö It is a big deal, a small amount of content over 8 to 12 months is a big deal.
and er do they just do nothing with claimed environment? I think not. You are missing the ramifications of a faction claiming a system and it's presence there.
Originally by: Lance Fighter This is either a troll or a noob... Ill take the noob route.
|

Esmenet
|
Posted - 2008.05.27 14:06:00 -
[158]
Originally by: Growler667 If you want PvE, play WoW. That's not meant as a dig - WoW's PvE blows Eve's away, because it's a PvE-centred game. Eve isn't.
Its pretty much the same as EVE, though you have more to look at on the screen instead of the red crosses.
|

Pottsey
Enheduanni Foundation
|
Posted - 2008.05.27 14:16:00 -
[159]
ôand er do they just do nothing with claimed environment?ö As I said before just because there is an environment and NPCÆs does not mean its PvE. Its very much PvP.
ôI think not. You are missing the ramifications of a faction claiming a system and it's presence there.ö Speaking of which just what are the ramifications. What changes? As far as I can see there are zero ramifications for those not in FW as for those in FW well they get what?
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Celeste Coeval
The Gosimer and Scarab
|
Posted - 2008.05.27 14:19:00 -
[160]
Originally by: Pottsey ôand er do they just do nothing with claimed environment?ö As I said before just because there is an environment and NPCÆs does not mean its PvE. Its very much PvP.
ôI think not. You are missing the ramifications of a faction claiming a system and it's presence there.ö Speaking of which just what are the ramifications. What changes? As far as I can see there are zero ramifications for those not in FW as for those in FW well they get what?
Facts and evidence are great tools. I see none in your posts. Done in this thread.
Originally by: Lance Fighter This is either a troll or a noob... Ill take the noob route.
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Hugh Ruka
Exploratio et Industria Morispatia
|
Posted - 2008.05.27 14:43:00 -
[161]
Edited by: Hugh Ruka on 27/05/2008 14:46:11 Give it up Pottsey. After reading the responses you get, it seems like a bunch of 13 year old infants are trying to look big ang though (sp?).
I do think there will be some mission fixes in EA but still nothing major. FW will be a filure. What I see from the PvP crowd comments, nobody is concerned about the PvP experience the "carebears" will actualy get. They are only concerned about easy targets and plenty of them.
FW should have been in 0.5 border systems with all the concord, navy and sentry interference to force some kind of group play. Highsec people don't consider lowsec as "their" territory and will see no reason to ever defend it. The whole concept stands on RP while excluding the major RP crowd (RP alliances). Except them, very few people care for RP in any way strong enough to risk ships and isk in a war they gain almost nothing from.
EDIT: alternatively navies should guard their side of entry into the FW zone and shoot anybody trying to interfere with the war. Just like NBSI policy !!! That would solve many issues with unalligned players while shuting the mouths of "PvPers" as they employ the same kind of strategy themselves. --- SIG --- CSM: your support is needed ! |

baltec1
Antares Shipyards
|
Posted - 2008.05.27 14:57:00 -
[162]
EVE isnt a PVE game to start with. Even star wars galaxies has better pve and thats saying something. What PVE there is in this game is made for earning isk to spend on PVP.
Think about it, PVE in this game is the same set of missions we have all done a million times. Content in this game is made by the players themselves rather than being dictated by the dev's like most other MMO's.
Like it or not you are playing a game that is PVP orientated and you shouldnt expect that to change.
|

Jack Gilligan
Dragon's Rage Intrepid Crossing
|
Posted - 2008.05.27 15:00:00 -
[163]
Originally by: Katja Shade
Originally by: Jack Gilligan
There is literally nothing there to make anyone happy. Those in empire are better off skipping the "war" and continuing to run L4 missions. Those in 0.0 literally have no part (unless they want to go grief the FW sites). About the only player that this will make happy are the lowsec pirate corps, who will get at least a temporary surge of new victims.
Empyrean Age has definitely shaken my confidence in the management at CCP. This expansion is a HUGE mistake, and a waste of time and effort. It will cost them subs since more or less everyone will have to wait at least another 6 months for content, totaling a year since Trinity, which itself was basically a graphics update with little new content.
QFT, thats EXACTLY what I think. Well said.
With one exception: I believe it will actually boost their subscriber numbers. Not because its any good, but because FW will make a VERY nice marketing vehicle, allows Eve on paper to compete with Warhammer Online or such. On paper, no more.
FW sounds good, yes. Until you realize that it's aimed at a niche that doesn't exist and by blocking out existing pvp'ers, it fails completely.
Frankly, CCP should FORGET the idea of "pvp lite". It doesn't exist, and cannot exist, unless they are willing to create instances, or roll CONCORD out into lowsec.
Instead, stick to enhancing PVP as it exists.
Yes, I do think this "expansion" is blatantly aimed at new players, ignoring the players that CCP has. To the point that I almost wonder if CCP has secretly hired John Smedley of SOE for his "expertise" and "success" in enhancing Star Wars Galaxies. Uggh, I hope earnestly that NO ONE at CCP is a former SOE employee, but I digress...
It's just a really, REALLY bad design. All FW does is offer a carrot for people to come out of highsec into lowsec. It's essentially mission running, just into areas where you aren't as protected as in highsec... For rewards that do not equal the risk. Unless the rewards are obscenely better than L4 missions in highsec, FW will not be worth the risk, especially since there is nothing to stop camping of the static sites. Pirates won't even need to probe, the sites will be bookmarked within hours.
What I wonder, is what CCP will do when the expansion flops. Will they overreact, start nerfing all over the damn place (such as reducing L4 payouts so as to force people into lowsec) or will they place CONCORD bubbles in lowsec? Both actions would be horrible ideas.
When it flops, what CCP needs to do is go back to the drawing board and redesign FW from the ground up to be a new element that integrates with ALL pvp, including 0.0.
The reason why this expansion upsets me so much is I've been through this before, in Star Wars Galaxies. When the developer of "your game" gets WOW envy to the point of ignoring their existing players in favor of that pot of gold at the end of the WOW rainbow, watch out. Is CCP there yet? No, but Empyrean Age IS a step in that direction. When it fails will CCP realize their mistake and pull back? Or will they do what SOE did with the "Combat Downgrade" and conclude they failed because they didn't go FAR ENOUGH and come up with a "New Game Experience"?
We all know what SOE did. Will CCP prove wiser?
My opinions are my own and do not reflect those of my corporation or alliance. |

baltec1
Antares Shipyards
|
Posted - 2008.05.27 15:16:00 -
[164]
Originally by: Jack Gilligan
Originally by: Katja Shade
Originally by: Jack Gilligan
There is literally nothing there to make anyone happy. Those in empire are better off skipping the "war" and continuing to run L4 missions. Those in 0.0 literally have no part (unless they want to go grief the FW sites). About the only player that this will make happy are the lowsec pirate corps, who will get at least a temporary surge of new victims.
Empyrean Age has definitely shaken my confidence in the management at CCP. This expansion is a HUGE mistake, and a waste of time and effort. It will cost them subs since more or less everyone will have to wait at least another 6 months for content, totaling a year since Trinity, which itself was basically a graphics update with little new content.
QFT, thats EXACTLY what I think. Well said.
With one exception: I believe it will actually boost their subscriber numbers. Not because its any good, but because FW will make a VERY nice marketing vehicle, allows Eve on paper to compete with Warhammer Online or such. On paper, no more.
FW sounds good, yes. Until you realize that it's aimed at a niche that doesn't exist and by blocking out existing pvp'ers, it fails completely.
Frankly, CCP should FORGET the idea of "pvp lite". It doesn't exist, and cannot exist, unless they are willing to create instances, or roll CONCORD out into lowsec.
Instead, stick to enhancing PVP as it exists.
Yes, I do think this "expansion" is blatantly aimed at new players, ignoring the players that CCP has. To the point that I almost wonder if CCP has secretly hired John Smedley of SOE for his "expertise" and "success" in enhancing Star Wars Galaxies. Uggh, I hope earnestly that NO ONE at CCP is a former SOE employee, but I digress...
It's just a really, REALLY bad design. All FW does is offer a carrot for people to come out of highsec into lowsec. It's essentially mission running, just into areas where you aren't as protected as in highsec... For rewards that do not equal the risk. Unless the rewards are obscenely better than L4 missions in highsec, FW will not be worth the risk, especially since there is nothing to stop camping of the static sites. Pirates won't even need to probe, the sites will be bookmarked within hours.
What I wonder, is what CCP will do when the expansion flops. Will they overreact, start nerfing all over the damn place (such as reducing L4 payouts so as to force people into lowsec) or will they place CONCORD bubbles in lowsec? Both actions would be horrible ideas.
When it flops, what CCP needs to do is go back to the drawing board and redesign FW from the ground up to be a new element that integrates with ALL pvp, including 0.0.
The reason why this expansion upsets me so much is I've been through this before, in Star Wars Galaxies. When the developer of "your game" gets WOW envy to the point of ignoring their existing players in favor of that pot of gold at the end of the WOW rainbow, watch out. Is CCP there yet? No, but Empyrean Age IS a step in that direction. When it fails will CCP realize their mistake and pull back? Or will they do what SOE did with the "Combat Downgrade" and conclude they failed because they didn't go FAR ENOUGH and come up with a "New Game Experience"?
We all know what SOE did. Will CCP prove wiser?
This is nothing compared to the NGE..
I am not losing anything, they are not changing the combat system, they are not removing penaties to dieing, they are not destroying the market, they are not removing 2/3 of the skills and they are not mass nerfing.
All they are doing is putting in some new content for the players to have fun with and a way for small corps with new players to get pvp experience without all the super alliences hotdropping carriers on top of them along with a good backstory.
|

Dokaran Jitsune
|
Posted - 2008.05.27 15:40:00 -
[165]
Originally by: Pottsey ôJust a thought: FW is a pretty big release, right?ö From an end user content point of view no itÆs pretty tiny in my mind. ItÆs barely counts as an expansion.
Do you have anything other than your repeated assurances to validate the claim that this is a small expansion? Are you privy to internal design documents and the like that would allow you to justify such an assertion? Your arguments are specious.
Originally by: Pottsey ôso for this one expansion, other projects fell by the wayside...? Not that big a deal.ö It is a big deal, a small amount of content over 8 to 12 months is a big deal.
Are you forgetting the ton of mission content that arrived in Trinity? It was mostly level 1 content for new players, but since previous releases had focused mostly on end-game material (new big ships, et al.), I think that's justified. So now this release has as its focus FW; give CCP a break, huh? Maybe the next release will focus largely on new PVE content to balance the fact that FW is largely PVP focused.
Oh, ye of little faith.
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Jack Gilligan
Dragon's Rage Intrepid Crossing
|
Posted - 2008.05.27 16:29:00 -
[166]
Edited by: Jack Gilligan on 27/05/2008 16:31:16
Originally by: baltec1
This is nothing compared to the NGE..
I am not losing anything, they are not changing the combat system, they are not removing penaties to dieing, they are not destroying the market, they are not removing 2/3 of the skills and they are not mass nerfing.
All they are doing is putting in some new content for the players to have fun with and a way for small corps with new players to get pvp experience without all the super alliences hotdropping carriers on top of them along with a good backstory.
I know that. What worries me is that this is a STEP in the wrong direction. "PVP Lite" in and of itself is a "NGE'ish" concept in and of itself, its the compromise of a game system in the hopes of satisfying those who aren't willing to engage in it. Now granted, to truly NGE EVE, people who own Titans would wake up one day to find them handed out to every new player and them nerfed to the level of a Rifter.
As far as keeping those determined out, all that FW does is not allow alliances to play WITHIN the system. There is NOTHING about it to prevent anyone from hotdropping a supercap blob on top of the complexes. Throw a cynogen into a interceptor and BOOM! Not that this is even needed, a fleet of HAC's could easily have the same effect. Heck, not only are these people running missions in lowsec, they are a flashing "kill me, kill me!" beacon on the map!
Anyone who thinks that the FW players are going to be left alone is naive. They are going to be target 1-A for pirates and griefers of every stripe (and this is fine, it's how the game is supposed to work), unless CCP is willing to take unprecedented action to stop it. If they DO take that action, you know then that the NGE of EVE has begun... And they will be tempted to do so rather than admit their FW design flopped, since it's the latest shiney added to the game.
What I really wish CCP would do is tell us what "else" is in this expansion. So far I see:
1. A system of warfare I can't play. 2. Rework of faction T1 frigates and cruisers. Nothing for me, I fly T2 ships or T2 fitted ships. 3. Nothing else apparently.
Where are the new ship classes? Where is the T2 Drake, for example? Where is a T2 general purpose battleship? Where is the new capital ship, mining ship, T3 modules, etc? Heck even ambulation would offer more to the general community. Lag fixes?
This expansion is way too narrow in focus to be a success.
Seriously, if there IS anything else in the expansion, it would behoove CCP to start touting it. IMMEDIATELY. It's their only way of saving face at this point.
My opinions are my own and do not reflect those of my corporation or alliance. |

Pottsey
Enheduanni Foundation
|
Posted - 2008.05.27 16:35:00 -
[167]
ôEVE isnt a PVE game to start with. Think about it, PVE in this game is the same set of missions we have all done a million times.ö Yes it is PvE thatÆs why it has stuff like Cosmos. PvE is not just a set of missions that you have done a missions times.
ôFacts and evidence are great tools. I see none in your posts. Done in this thread.ö YouÆre just trying to doge my question. You donÆt see any facts in that post as I asked a question and itÆs your job to provide the facts. If I know the facts I wouldnÆt have asked you for them. What are the ramifications? What changes? You said I am missing the ramifications, I asked you what are the ramifications? Give me the facts please.
ôDo you have anything other than your repeated assurances to validate the claim that this is a small expansion?ö From what they have shown us so far and going by the features page for the expansion yes it is small. It might not be small from a dev work point of view, but from a player content point of view I think itÆs small. http://www.eve-online.com/empyreanage/index.htmltalk about text padding. CCP donÆt normally hide major features, they might not go into detail but they talk about whats due. Do you really think there is a large part of EA thatÆs not been reviled, has a dev hinted at this? If they have my concerned might not be as bad as I thought.
ôAre you forgetting the ton of mission content that arrived in Trinity? It was mostly level 1 content for new players,ö No I havenÆt forgotten, it was mostly low lvl content missions. New players are not the ones that need lots of new content as the old content is still new for them. ItÆs the people who have been playing for 1+ year that need new PvE content. The biggest cause of death for most MMORPG is not providing content for the older players. They reach high level get bored and quit. While the new people are happy playing the old content as its new for them.
ôI think that's justified. So now this release has as its focus FW; give CCP a break, huh? Maybe the next release will focus largely on new PVE content to balance the fact that FW is largely PVP focused.ö They donÆt deserve a break, itÆs bad planning. The next expansion shouldnÆt focus on PvE. If the next expansion focus on PvE that means the 0.0 PvP players get no content for 1 year, 6 months assuming the expansion after the PvE one is for PvP 0.0 space. Expansions should be a mix for everyone. When any expansion focus on one play style all the other play style end up with a year or longer of almost no content. 1 year of no or little content is unacceptable for a monthly subscription game. Junks of content every 1 year is bad practise. Junks throughout the year is much better even if it ends up smaller junks. CCP used to get the balance right, all older expansions had something for everyone. If they keep going down this path I can see them losing a lot of players.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Jack Gilligan
Dragon's Rage Intrepid Crossing
|
Posted - 2008.05.27 16:48:00 -
[168]
Each expansion should have:
1. PVE content. Yep, new missions, or new mission systems. 2. PVP content, consisting of new places, new stuff for stations, POSes, 0.0 warfare, etc. 3. New ships, modules, and upgrades to existing ones. 4. ??? (the really new thing, such as the Trinity graphics, or ambulation)
My opinions are my own and do not reflect those of my corporation or alliance. |

Grytok
moon7empler Ev0ke
|
Posted - 2008.05.27 17:15:00 -
[169]
Said it allready... will say it again...
PvE is not ment as a playstyle in EvE. It's just implemented to generate ISK. .
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.27 17:53:00 -
[170]
ôPvE is not ment as a playstyle in EvE. It's just implemented to generate ISK.ö Which is proven wrong by Cosmos which isnÆt about isk for the most part.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Kuranta
Pator Tech School
|
Posted - 2008.05.27 18:03:00 -
[171]
Can't we just agree that you won't get anything for christmas (not even socks, cause you would cry then that it's only socks, so no point in giving you anything at all).
And we should agree that no matter what people say you will keep arguing.
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Venkul Mul
|
Posted - 2008.05.27 19:54:00 -
[172]
Originally by: Malcanis
Originally by: Venkul Mul
Originally by: Grarr Dexx No risk, no isk. Live with it.
Wrong quote, in this case it is "Plenty of risk, still no isk"
God forbid that someone should do something that doesn't make a profit.
You find pew pew PvP fun, I and a good number of other players find it uninterestind and boring. So if we should do PvP to have the possibility to do the things that we enjoy (that often isn't making isk the faster way) we try at least to don't lose more than we get doing something that we don't like.
I like to build the ship I use, so I invent and build them even if buying them will be cheaper, especially as I could use the same time and building slots to make money. So I am getting less than I can but I do something I like.
I like to explore and spend days doing it, even if the returns are low. If the isk was the goal I wold be running missions in the same time or playing the market.
Simply I don't see why I should pay with time and lose isk to do something that I don't enjoy and for a small chance of doing the part I will enjoy.
Beyond a certain level the enjoyable part of FW will be insufficient to cover the (for me) negative part.
You will maybe enjoy it as for you PvP is a reward. (but probably you will be one of the people that will not join the militia and instead enjoy the easy targets while flying in your T2 cruiser or BC)
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Venkul Mul
|
Posted - 2008.05.27 19:56:00 -
[173]
Originally by: Celeste Coeval PvE
Player versus environment.
Players fly into environment and claim it for their faction.
Sounds like PvE
Speaking of claiming 0.0 space? 
|

LED R0BSTER
|
Posted - 2008.05.27 20:18:00 -
[174]
to the OP:
GOOOOOOOOOD! It's great that CCP will not work on any PVE content for a year. Or how bout............NEVER AGAIN!
EvE is about PVP, in space or in market. If you want PVE go break out the nintendo and play ZELDA.
I am the LED ROBSTER. All your starbase are belong to me. |

Joe Starbreaker
|
Posted - 2008.05.27 21:55:00 -
[175]
Originally by: Venkul Mul New capability to split rewards between up to 10 people, enabling fleets to do PVE together.
ok (when it willl work)
New, enhanced rewards that make L5 missions worth doing.
really? little problem, it will reset the mission autobalancing system, so lowering the reward till they have been run enough times (note so far the autobalancing has not make them worthwile after several months, guess what will happen now ).
Not sure what all that means. Nevertheless, the point is that CCP is giving us level 5 missions with this expansion. They may already be in the game, but nobody runs them because the rewards aren't in line with the time and number of people needed. The new expansion enables larger fleets to run missions together and increases the payouts, with the goal of making L5 missions practical. That's a major boost to PVE.
Quote: New NPC corps offering new kinds of missions with new kinds of rewards.
Unless there are new NPC coprs outside militia, it is a mixed PvP/PvE thing with a very strong PvP bent
So what? It's new PVE content. What did you want, old PVE content?
---------------- [insert signature here] |

Joe Starbreaker
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Posted - 2008.05.27 21:58:00 -
[176]
Originally by: Hugh Ruka trying to look big ang though (sp?).
You really want us to comment on your spelling? "Though" is right, but I think you spelled "ang" wrong.
---------------- [insert signature here] |

Molpadia Devaux
Applied Creations
|
Posted - 2008.05.27 22:17:00 -
[177]
Anyone who plays Eve for a short time realizes it is heavy PvP. But at least CCP knows enough that locking out large segments of potential subscribers is self defeating.
I am primarly PvE ATM. Mostly because I train to make things, do research and all that kind of stuff. In low sec I am a sitting duck, favorite food for gankers. So pardon me if I won't migrate to PvP on your schedule. It will take me longer to do what I want AND be able to defend myself.
To those with the short sighted NO PvE, this is a PvP game, give it a rest. I am not asking anything be taken from you. I am in favor of attracting more players to Eve. More players means a better game for everyone. Insisting this game, or any game, cater to one playstyle only, makes the long term viability of that game questionable. It really is in you best interest to attract new players.
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Manic Smile
The Scope
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Posted - 2008.05.27 23:38:00 -
[178]
Edited by: Manic Smile on 27/05/2008 23:41:36 I love the PvP whiners in this thread whom are either daft or just being purposely confused. You can insult Pottsey all you want and file mining and trade under whatever header you want. The simple fact is in this new update:
There are no new missions in highsec. There are no new modules. There are no new highsec scanning sites. There are no new trade mechanics. There are no new asteroids or mining gear. There are no new production based content. There are no new invention mechanics.
This is just based off what I've read from this forum, I'm not really interested in FW so I'm not really keeping up with it. I'm tired of what is a reasonable point by the OP be broiled down by the PvP players trying to force their views on how this game should be; so lets focus on the specific content that's been in many updates for years not being in this update and not about how this game should be or what's the definition of PvE/PvP.
I've been in 0.0 alliances, done the whole POS warefare, moon mining, pipe running, done low sec and 0.0 wars and roaming. I've had some wins but I mostly suck at them and I definitely hate anything to do with POS warefare but I find mission grinding just as bad. That said limiting any sort of content is a bad thing. I wouldn't be opposed to more complex "PvE" content, better designed missions, more complexing mining maybe not static, actually working scaning content...maybe some bonus to visiting all systems or more COSMOS missions.
FW will just be fail on both sides...like some of the previous players I say it goes the way of L5s in the first month. Pirate griefing is going to kill it.
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Joe Starbreaker
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Posted - 2008.05.28 00:51:00 -
[179]
Originally by: Manic Smile There are no new missions in highsec. There are no new modules. There are no new highsec scanning sites. There are no new trade mechanics. There are no new asteroids or mining gear. There are no new production based content. There are no new invention mechanics.
When y'all ask for "new" PVE content it sounds like what you really want is old PVE content. The expansion includes wild new types of missions with a new risk/reward calculation. The expansion enables corp/gang PVE by correcting L5 mission rewards and enabling 10-way reward splits. The expansion adds new LP stores with new faction ships, and may very well include new modules and implants. It creates a lot of fascinating new opportunities for producers and traders that go way beyond the new Amarr frigate and the covops invention changes. What you seem to really want is nothing to change, and that's why you're doomed to disappointment.
---------------- [insert signature here] |

Manic Smile
The Scope
|
Posted - 2008.05.28 01:10:00 -
[180]
Edited by: Manic Smile on 28/05/2008 01:28:36
Originally by: Joe Starbreaker
Originally by: Manic Smile There are no new missions in highsec. There are no new modules. There are no new highsec scanning sites. There are no new trade mechanics. There are no new asteroids or mining gear. There are no new production based content. There are no new invention mechanics.
When y'all ask for "new" PVE content it sounds like what you really want is old PVE content. The expansion includes wild new types of missions with a new risk/reward calculation. The expansion enables corp/gang PVE by correcting L5 mission rewards and enabling 10-way reward splits. The expansion adds new LP stores with new faction ships, and may very well include new modules and implants. It creates a lot of fascinating new opportunities for producers and traders that go way beyond the new Amarr frigate and the covops invention changes. What you seem to really want is nothing to change, and that's why you're doomed to disappointment.
Again I'm talking for someone else here so I can't say for sure but it seems like more along the lines of the old is wanted, not to limit the new. Pottsey never said don't do what they are doing but include some more of the traditional content listed as well.
Actually, let me edit that and say that personally all this new form of PvE content sucks. No one does lvl 5s for the PvP and no one is going to go PvE things that result in a loss of isk on avg so who does lvl 5 missions? The rewards do not benefit the risk at all. I imagine the FW content will be much the same as far as those looking for a PvE experience. If people are looking to PvP then it really doesn't matter if they lose isk so it might be enjoyable as a pvp lite, but then why are these people even going to want to mess with scripted pve, almost grindy content, when they are trying to get into pvp encounters. In order to make carebears want to pvp you have to remove the risk and then you wouldn't have Eve, you'd have that often hyped hello kitty online.
So no one will be happy after the first month or so and there's no new 0.0 content or traditional PvE content...so how is FW good?
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Vaal Erit
Science and Trade Institute
|
Posted - 2008.05.28 01:29:00 -
[181]
I guess that CCP cares more about the PvP side of the game than the PvE side. Which is logical since CCP thinks of EVE as a PvP game and all. I find it hilarious that you are telling CCP what EVE is and what they should do with it. lol @ you, lol.
Please quit Pottsey, you are probably the worst, annoying, whiny carebear of them all (wait no I can think of a few as whiny, see CSM forum)
Originally by: CCP Casqade Please refrain from making assumptions on game mechanics and then presenting them as facts before testing them yourself.
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Joe Starbreaker
|
Posted - 2008.05.28 02:48:00 -
[182]
Originally by: Manic Smile No one does lvl 5s for the PvP and no one is going to go PvE things that result in a loss of isk on avg so who does lvl 5 missions? The rewards do not benefit the risk at all.
They're changing the rewards, in the new expansion, to make them worth doing. They're also improving the ability to split mission rewards with a gang. Together these improvements are presumably aimed at making small-gang level-5 PVE practical in ISK/hour terms. I repeat they are changing L5 mission rewards. This is a change coming with the expansion which is PVE any way you slice it.
---------------- [insert signature here] |

Jack Gilligan
Dragon's Rage Intrepid Crossing
|
Posted - 2008.05.28 03:43:00 -
[183]
Originally by: Vaal Erit I guess that CCP cares more about the PvP side of the game than the PvE side. Which is logical since CCP thinks of EVE as a PvP game and all. I find it hilarious that you are telling CCP what EVE is and what they should do with it. lol @ you, lol.
Please quit Pottsey, you are probably the worst, annoying, whiny carebear of them all (wait no I can think of a few as whiny, see CSM forum)
If they cared about the PVP side they might actually bother to make this expansion actually useful for all the pvp'ers. It isn't.
My opinions are my own and do not reflect those of my corporation or alliance. |

Venkul Mul
|
Posted - 2008.05.28 06:55:00 -
[184]
Originally by: Joe Starbreaker
Originally by: Venkul Mul New capability to split rewards between up to 10 people, enabling fleets to do PVE together.
ok (when it willl work)
New, enhanced rewards that make L5 missions worth doing.
really? little problem, it will reset the mission autobalancing system, so lowering the reward till they have been run enough times (note so far the autobalancing has not make them worthwile after several months, guess what will happen now ).
Not sure what all that means. Nevertheless, the point is that CCP is giving us level 5 missions with this expansion. They may already be in the game, but nobody runs them because the rewards aren't in line with the time and number of people needed. The new expansion enables larger fleets to run missions together and increases the payouts, with the goal of making L5 missions practical. That's a major boost to PVE.
So what? It's new PVE content. What did you want, old PVE content?
New mission or old mission when they are changed reset to lowest pay possible. Then after the mission has been run a large number of times the pay start increasing to match the actual rate of success. From what I gather only recently the reward of level 5 missions has started to rise a bit for the action of the autobalancing system (as it has gathered enough data to start modifing the payout).
Changing the payout without setting it so that it start at a high level mean that it will actually lower again, to rise after 1 year of mission running (a net effect of the low number of level 5 missions run).
Then the split by 10 - run mission with 10 people system is a god way to keep pay lower.
The autobalancing system don't consider that running a mission with 10 people is faster than with 5 or 2, so it will use all the missions results to balance the reward.
Result successful mission will result done fast (10 man gang) and the reward will not increase.
So reward will continue not to be on line with time and people needed.
Originally by: Joe Starbreaker
Originally by: Venkul Mul New NPC corps offering new kinds of missions with new kinds of rewards.
Unless there are new NPC coprs outside militia, it is a mixed PvP/PvE thing with a very strong PvP bent
Hoping you are honest and not trolling:
New corps = semi true, as the militias are more alliances than corps
New kind of missions = ok, even if I repeat, it is more PvP than PvE
New kind of reward = no, unless you consider the ranks a reward
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.28 07:54:00 -
[185]
ôI guess that CCP cares more about the PvP side of the game than the PvE side. Which is logical since CCP thinks of EVE as a PvP game and all. I find it hilarious that you are telling CCP what EVE is and what they should do with it. lol @ you, lol.ö Well if you a understood and read my post you will noticed that CCP havenÆt and are not adding any real amounts of 0.0 PvP content for a year as well as no PvE. That to me shows CCP does not care about the real PvP that most people do in the game. Anyone with half a brain knows when you start ignoring new content for the two major parts of a game in this case PvE 0.5+ and PvP 0.0 youÆre in risk of losing a lot of players.
Find it as hilarious as you want but my concerns are true. They are focusing on one part of the gane 0.4. Which is bad, focusing on 0.4 with a small amount of 0.5 and 0.0 content is what they should have done.
ôPlease quit Pottsey, you are probably the worst, annoying, whiny carebear of them all (wait no I can think of a few as whiny, see CSM forum)ö The PvPers are being more whiny then me. At least I am pointing out a valid concern there is no 0.0 PvP or 0.5+ PvE content being added for 1 year.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Xioden Acap
Lightspeed Enterprises Burning Horizons
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Posted - 2008.05.28 08:07:00 -
[186]
I'm still wondering where most of the PVE content promised in trinity went to.
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baltec1
Antares Shipyards
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Posted - 2008.05.28 10:01:00 -
[187]
Originally by: Pottsey ôEVE isnt a PVE game to start with. Think about it, PVE in this game is the same set of missions we have all done a million times.ö Yes it is PvE thatÆs why it has stuff like Cosmos. PvE is not just a set of missions that you have done a missions times.
Wrong again. PVP makes up almost everything in this game.
All pve is in place to support pvp. Missions are there to earn isk so that you can spend it on pvp. Sure some dont but most do. Mining tends to be pve, but once you get your ore you then either sell it on the market (market pvp) or build things which you then sell (market pvp again)
The tiny amount of pve in this game shows that pve is not a primary focus of the devs and never has been. Hell just look at a map of eve. 2/3 of the galaxy consists of space where you are open to pvp without concord getting involved.
You might not like it but you are playing a PVP game, dont expect it to change.
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Cheyenne Shadowborn
Noob Much Inc.
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Posted - 2008.05.28 12:11:00 -
[188]
Originally by: Xioden Acap I'm still wondering where most of the PVE content promised in trinity went to.
There IS a black hole in the middle of the Eve galaxy  --
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Jack Gilligan
Dragon's Rage Intrepid Crossing
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Posted - 2008.05.28 12:43:00 -
[189]
Originally by: Cheyenne Shadowborn
Originally by: Xioden Acap I'm still wondering where most of the PVE content promised in trinity went to.
There IS a black hole in the middle of the Eve galaxy 
It got stuck in the Jita 4-4 station.
I have to wonder how much the thinning out of content in this expansion has to do with CCP diverting resources from EVE to the other MMO they are developing... MMO development is expensive and long, and EVE is CCP's major source of income, meaning that our subs are funding more than EVE's development, we are funding the other game too.
My opinions are my own and do not reflect those of my corporation or alliance. |

NeoTheo
Dark Materials
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Posted - 2008.05.28 12:52:00 -
[190]
Originally by: Pottsey
As for the person talking about my quoting style I have been doing this for over 15years not going to stop now.
So for 15 years you've been unable to adapt and use quote button functionality that got introduced sometimes back in the late 90's?
way to go with that.
not only that, there is new PvE content in the expansion, its just all based around a pvp zone. (go here, kill that, try not get ganked).
Neotheo Dark Materials
Linkage
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.28 13:17:00 -
[191]
ônot only that, there is new PvE content in the expansion, its just all based around a pvp zone. (go here, kill that, try not get ganked).ö If itÆs based around PvP then itÆs not PvE. The whole idea is to have two sides of players fighting for victory points. ThatÆs PvP. That why there is a scoreboard between the players.
ôSo for 15 years you've been unable to adapt and use quote button functionality that got introduced sometimes back in the late 90's?ö You do realise your having a go at me for quoting text in the correct way according to the English language. Quoting with the ô symbol like ôthe quick brown foxö is the correct way to quote. Anyway quoting like this has become part of my writing style on forums and I find it easier to read and so do some others. For the most part the only people who suddenly donÆt like it are the ones who where proven wrong or just want to have a go at me as they donÆt like my post.
ôWrong again. PVP makes up almost everything in this game.ö No its not and I mentioned things that have zero PvP and little to no isk. PvE is not just missions like you keep saying. I dont class the market or mineing as PvP. Many definitions of PvP involve players shooting players. Not Players trying to out do Players on the market.
ôAll pve is in place to support pvp. Missions are there to earn isk so that you can spend it on pvp.ö No its not, how is doing archaeology to dig up info on old raceÆs supporting PvP? PvE is far more then just agent in star base's giveing missions.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Zetjur Jilnou
Rapid Deployment Industries
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Posted - 2008.05.28 13:49:00 -
[192]
OP fails.
Care to mention just one expansion that hasn't included new missions?
You have you checked the test server for new missions? Right?
I guess some people just enjoy making pointless threads.
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baltec1
Antares Shipyards
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Posted - 2008.05.28 14:43:00 -
[193]
Originally by: Pottsey Edited by: Pottsey on 28/05/2008 13:30:29 ônot only that, there is new PvE content in the expansion, its just all based around a pvp zone. (go here, kill that, try not get ganked).ö If itÆs based around PvP then itÆs not PvE. The whole idea is to have two sides of players fighting for victory points. ThatÆs PvP. That why there is a scoreboard between the players.
ôSo for 15 years you've been unable to adapt and use quote button functionality that got introduced sometimes back in the late 90's?ö You do realise your having a go at me for quoting text in the correct way according to the English language. Quoting with the ô symbol like ôthe quick brown foxö is the correct way to quote. Anyway quoting like this has become part of my writing style on forums and I find it easier to read and so do some others. For the most part the only people who suddenly donÆt like it are the ones who where proven wrong or just want to have a go at me as they donÆt like my post.
ôWrong again. PVP makes up almost everything in this game.ö No its not and I mentioned things that have zero PvP and little to no isk. PvE is not just missions like you keep saying. I dont class the market or mineing as PvP. Many definitions of PvP involve players shooting players. Not Players trying to out do Players on the market.
ôAll pve is in place to support pvp. Missions are there to earn isk so that you can spend it on pvp.ö No its not, how is doing archaeology to dig up info on old raceÆs supporting PvP? PvE is far more then just agent in star base's giveing missions. EDIT: Anyway itÆs all PvP is there to support PvE. You lot have to go around blowing ships up so the builders and miners have something to do.   
PVP is not always combat. Players trying to beat other players in the market is still PVP dispite the fact that they are not shooting at eachother. Infact market PVP is alot harder than most combat situations.
From the sounds of things you never leave high sec space for fear of a pvp encounter. You are therefore not exploring 2/3 of the map and most of what eve is all about. The fantastic thing about this game is the very fact that devs dont have to constantly add in content to keep us happy like every other MMO. In EVE the players themselves make their own content and its alot better and longer lasting than pre set missions.
Again PVE is not the main focus of this game. Get out of your carebear mentality and involved with the dreaded pvp side of the game and you wont need more PVE to be added since you will have all the content you need.
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.28 14:47:00 -
[194]
ôOP fails. Care to mention just one expansion that hasn't included new missions?ö As I said befor PvE is more then just missions. If you understood my post you would see I have not failed. Yes I did the new missions, guess what they sent me 15jumps into enemy space where I met lots red war targets which where players. I count that as PvP. ThatÆs only the test server as well with a low population of pilots. There is pretty much nothing PvE wise in this expansion for 0.5+ space and nothing for alliance/0.0 PvP apart from 4 navy ships and 1 frig. I hardly count the PvE content in low sec space as PvE as its all based around PvP.
The expansion focus on one area of gameplay low sec space. There should be at least a little content for high sec and deep 0.0 space. Its not the focusing on low sec space I dont like, its the focusing on low sec space exclusively with next to nothing for 0.0 or 0.5+
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Pottsey
Enheduanni Foundation
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Posted - 2008.05.28 14:52:00 -
[195]
ôFrom the sounds of things you never leave high sec space for fear of a pvp encounter.ö As I explained before I have been all over living in Catch during the first Great War, joining a large PvP alliance and a small PvP corp.
ôAgain PVE is not the main focus of this game. Get out of your carebear mentality and involved with the dreaded pvp side of the game and you wont need more PVE to be added since you will have all the content you need.ö I tried the PvP side of the game and found it very boring. The PvE side was far more interesting for me as it has tons of stuff not found in PvP that I like. CCP are doing the same to PvP as they are to PvE. They have added next nothing to 0.0 PvP. Are the 0.0 PvP people really not bothered about no content for 1 year? How do the allianceÆs feel about no content for them?
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

El Yatta
Mercenary Forces
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Posted - 2008.05.28 15:11:00 -
[196]
Originally by: Pottsey Edited by: Pottsey on 28/05/2008 13:30:29 ônot only that, there is new PvE content in the expansion, its just all based around a pvp zone. (go here, kill that, try not get ganked).ö If itÆs based around PvP then itÆs not PvE. The whole idea is to have two sides of players fighting for victory points. ThatÆs PvP. That why there is a scoreboard between the players.
ôWrong again. PVP makes up almost everything in this game.ö No its not and I mentioned things that have zero PvP and little to no isk. PvE is not just missions like you keep saying. I dont class the market or mineing as PvP. Many definitions of PvP involve players shooting players. Not Players trying to out do Players on the market.
ôAll pve is in place to support pvp. Missions are there to earn isk so that you can spend it on pvp.ö No its not, how is doing archaeology to dig up info on old raceÆs supporting PvP? PvE is far more then just agent in star base's giveing missions. EDIT: Anyway itÆs all PvP is there to support PvE. You lot have to go around blowing ships up so the builders and miners have something to do.   
Mining and building are NOT pve! You keep saying "I class that as PVP" and "I dont class that as PVE". Have you tried actually using the same defintions as the developers of the game and the rest of the community, rather than just making up your own to try and justify your factitious argument?
PVP isnt "PSP". Its not just Players Shooting Players. Its players VERSUS players. Versus means competing with, opposed to, or against. Competition on the market, in industry, mining, all of those are clearly categorised as being players VERSUS players. Even COSMOS, which I have only done some of, but I beleive you often have to go to beaconed complexes and other players there can try to beat you to the arch/hacking goal and gain the rewards? That is (albeit limited) PVP.
The only true PVE form in terms of lack of PVP content is high-sec mission running, which is why it is worthless.
However, personally I think defining "PVE" as "lack of PVP" is very dubious, because low-sec mission running, belt ratting, exploring and 0.0 COSMOS are all mainly "versus environment" activities in a PVP-combat-capable area. By your pithy definition this is PVP, yet all the things that are in highsec, are some how not, despite them involving competition.
What you are doing however, by trying to recruit industrialists and non-combat characters to your banner, is perverting the issue and trying to ask for more of the same, more tedious content that has no competitive element. You call anything in the new expansion that occurs in non-protected space "PVP", when the aim is some sort of hybrid game form that requires a bit of both. I dont know if that idea will work, but I know your idae that they are adding no "PVE" content is foolhardy.
FW, l5 improvements are ALL pve content. Please stop your baseless ranting and at least accept that you are not asking for PVE content, but you are asking for RISK FREE content. Its then up to you to decide if there should be risk free content (at least beyond the msot basic newbie levels) in EVE. Personally I beleive not. _______________________________________________ Mercenary Forces |

baltec1
Antares Shipyards
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Posted - 2008.05.28 15:22:00 -
[197]
Originally by: Pottsey ôFrom the sounds of things you never leave high sec space for fear of a pvp encounter.ö As I explained before I have been all over living in Catch during the first Great War, joining a large PvP alliance and a small PvP corp.
ôAgain PVE is not the main focus of this game. Get out of your carebear mentality and involved with the dreaded pvp side of the game and you wont need more PVE to be added since you will have all the content you need.ö I tried the PvP side of the game and found it very boring. The PvE side was far more interesting for me as it has tons of stuff not found in PvP that I like. CCP are doing the same to PvP as they are to PvE. They have added next nothing to 0.0 PvP. Are the 0.0 PvP people really not bothered about no content for 1 year? How do the allianceÆs feel about no content for them?
We have all the content we need.
Building super alliences, forging empires, making war, building POS networks and ripping them down. The only thing people in 0.0 want are lag free battles. All of it made by the players themselves.
You kind of remind me of the people who join pvp servers on other MMO's who then complain that they cant go and solo the pve content.
Content is being added in this next expantion, whos falt is it that you dont take advantage of it?
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Big Al
The Aftermath
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Posted - 2008.05.28 15:41:00 -
[198]
Neglecting PVE is a pretty stupid thing to do (much like having a PVE system in a PVP game to begin with), most people that play this game now are fairly risk adverse. This is going to really show when faction warfare with it's small gang objectives fails miserably. People will complain all day about blobs, but they won't show up to fight small gang vs small gang when it's on the line.
If you feel like ragequitting though, contract your stuff to good old Big Al and I'll take good care of it for you.
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Dokaran Jitsune
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Posted - 2008.05.28 15:58:00 -
[199]
Originally by: Pottsey ôI think that's justified. So now this release has as its focus FW; give CCP a break, huh? Maybe the next release will focus largely on new PVE content to balance the fact that FW is largely PVP focused.ö They donÆt deserve a break, itÆs bad planning. The next expansion shouldnÆt focus on PvE. If the next expansion focus on PvE that means the 0.0 PvP players get no content for 1 year, 6 months assuming the expansion after the PvE one is for PvP 0.0 space. Expansions should be a mix for everyone. When any expansion focus on one play style all the other play style end up with a year or longer of almost no content. 1 year of no or little content is unacceptable for a monthly subscription game. Junks of content every 1 year is bad practise. Junks throughout the year is much better even if it ends up smaller junks. CCP used to get the balance right, all older expansions had something for everyone. If they keep going down this path I can see them losing a lot of players.
Have you ever managed a project with numbers of people involved before? Have you ever <i>planned</i> a project? Have you even considered what kind of an undertaking it must be to plan and manage a game release, and to deal with disconsolate folks like yourself who are never happy no matter what you do? Not to mention dealing with internal design squabbles and the like, all the while keeping things on track?
When other MMOs add new major releases, they tend to pick a new idea/theme/zone and make that the focus of the release (and they generally charge money for them, too). Does that necessarily cater to every player, every time?? No.
Take your "mix for everyone" theory and try to put it into practice next recess.
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.28 16:28:00 -
[200]
Edited by: Pottsey on 28/05/2008 16:30:09 ôMining and building are NOT pve! You keep saying "I class that as PVP" and "I dont class that as PVE". Have you tried actually using the same defintions as the developers of the game and the rest of the community, rather than just making up your own to try and justify your factitious argument?ö As far as I am aware the devs never gave there definitions of PvP. I am not making up my own definitions PvP you lot are. PvP refers to combat and has done for along time. http://webopedia.com/TERM/P/PVP.html PvP means ôPvP is a type of combat in MMORPGs, MUDs and other computer role-playing games (CRPGs), pitting one player's 'skill' against another's.ö
Mining and market are not combat so are not PvP. Other names used are player killing or Pking.
PvP started as a switch in online games when player fight other players. The PvP areas have players fighting; the none PvP areas have no fighting but still market and mining. Every other online game has PvP as combat between players. PvP is short for players fighting other players.
ôPVP isnt "PSP". Its not just Players Shooting Players. Its players VERSUS players.ö Ok it doesnÆt have to be shooting but PvP is combat between people. http://www.babylon.com/definition/player_versus_player/English http://webopedia.com/TERM/P/PVP.html From muds to MMORPGÆs PvP has always referred to Player V Player in combat. Why Is Eve suddenly different with a different meaning?
ôWhen other MMOs add new major releases, they tend to pick a new idea/theme/zone and make that the focus of the release (and they generally charge money for them, too). Does that necessarily cater to every player, every time?? No.ö Most others pick a theme but they also add content outside that theme/new area. Most others give expansions for MMO the size of EA for free. Eve is nothing special because its expansion is free, its common practise. Look at D&D online itÆs had 7 or 8 expansions in 2 years all free and all as large or larger then EA. The other MMO I play is Hellgate and it gets content like EA well more then EA every 4ish months. As MMO's go Eve is doing pretty poor on the new content front. ____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Sunwillow Auryn
|
Posted - 2008.05.28 16:30:00 -
[201]
Edited by: Sunwillow Auryn on 28/05/2008 16:30:06 One thing I've seen fairly often in expansions is that the "big massive thing" that the developers think is going to revolutionise the game, actually doesn't. The trouble is they are too close to the project to be able to see the issues.
The cynic in me (quite a vocal one, I might add), is telling me that:
1) players who are mostly high sec will not do FW content, not necessarily because it is perceived as PvP, but because to get to the 'mission' locations you have to travel through numerous low sec systems. Whether it is true or not, these players will see that as tantamount to being ganked by a gang of experienced nil sec pirates, and just will not bother.
2) based on what I have seen, players who are mostly low sec feed off high sec players who dare to put a toe into the systems. They have no incentive to change this behaviour, and good incentive to continue because their food supply is being increased.
3) players who are mostly nil sec either will not bother with this because there can't be much satisfaction in killing a T1 fitted Merlin, or simply because they can't take part due to corp/alliance restrictions.
At best, FW will appeal to the nil sec folks who will do this on alts, but having read this entire thread (before and after it was cleaned by CCP) it seems to me that those who do PvP won't bother because it isn't proper PvP. After their T1 fits get ganked a few times by the low sec pirates and some of the nil sec bottom feeders who wander along for easy meat, I think they will lose interest as well and head back to their mains.
From what I can see, and has been mentioned a few times so far, EA seems to be a rather poorly thought out expansion. To achieve it's stated aim of getting high sec players an introduction into PvP, CCP should have located the contested areas in 0.5 sec. Heck, I'm one of the biggest carebears there is, and if I could get to these places without gank possibility, I would give it a try myself.
As it is, I'll be asking my current agents for more work ;)
(edit - because I can't spell)
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baltec1
Antares Shipyards
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Posted - 2008.05.28 17:16:00 -
[202]
Edited by: baltec1 on 28/05/2008 17:18:25 Edited by: baltec1 on 28/05/2008 17:16:50
Originally by: Pottsey Edited by: Pottsey on 28/05/2008 16:43:47 ôMining and building are NOT pve! You keep saying "I class that as PVP" and "I dont class that as PVE". Have you tried actually using the same defintions as the developers of the game and the rest of the community, rather than just making up your own to try and justify your factitious argument?ö As far as I am aware the devs never gave there definitions of PvP. I am not making up my own definitions PvP you lot are. PvP refers to combat and has done for along time. http://webopedia.com/TERM/P/PVP.html PvP means ôPvP is a type of combat in MMORPGs, MUDs and other computer role-playing games (CRPGs), pitting one player's 'skill' against another's.ö
Mining and market are not combat so are not PvP. Other names used are player killing or Pking.
PvP started as a switch in online games when player fight other players. The PvP areas have players fighting; the none PvP areas have no fighting but still market and mining. Every other online game has PvP as combat between players. PvP is short for players fighting other players.
ôPVP isnt "PSP". Its not just Players Shooting Players. Its players VERSUS players.ö Ok it doesnÆt have to be shooting but PvP is combat between people. http://www.babylon.com/definition/player_versus_player/English http://webopedia.com/TERM/P/PVP.html From muds to MMORPGÆs PvP has always referred to Player V Player in combat. Why Is Eve suddenly different with a different meaning?
EDIT:"On a normal server, PvP is optional and regulated: characters cannot be attacked by other characters except by participating in designated 'battleground' matches, unless they have "flagged" for PvP through a command, attacked a flagged enemy, entered an enemy city or assisted a flagged character. On a PvP server, characters adventuring in areas outside of the initial starting areas (these areas are known as contested zones) are automatically flagged and players of the opposite faction in these regions, which make up the bulk of the game-world, may attack one another without restriction."
In Eve its wars flag you for PvP against those targets or areas like 0.0 are PvP free for all. The history of PvP is very much a combat word. Some people use it wrongly to mean none combat in games.
"PvP combat in CRPGs has its roots in various MUDs like Gemstone III. However, while the ability to kill another player existed in many MUDs, it was usually frowned upon because of general strict adherences and heavy influences from role-playing games like Dungeons & Dragons. The term PvP originated in text based MUDs played on bulletin board systems like MajorMUD and Usurper. These games had open worlds where any player could attack any other player as long as they were not at a safe spot in town like the Bank. Player versus player was coined sometime in the late 1980s to refer to the combat between players that resulted in the loser being penalized in some way."
Quote:
I dont care what some random website says, if a player is in competition with another player then it is PVP. Be it the Jita price wars or taking out a titan. All of it is you against another player not the eviroment.
Back on galaxies I used to be one of the largest steel suppliers on my server, I was always having to stay one step ahead of the rest of the competion. That was my pvp and it was fun. Just because I didnt shoot people didnt change the fact that I was going head to head with other players.
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Xeronn
Ordo Drakonis Curatores Veritatis Alliance
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Posted - 2008.05.28 17:28:00 -
[203]
Edited by: Xeronn on 28/05/2008 17:28:33
Originally by: Pottsey ôSince it's not a PVE game, don't expect overwhelming content designed for it.ö Why not? ItÆs been getting PvE content for PvE players for 4 years. Why stop now? If itÆs not a PvE game why add so much PvE content over the years for PvE only players? CCP have been treating Eve as a PvE game for 4 years.
If Eve is not a PvE game why add in PvE stuff like Cosmos? Face the facts Eve is both a PvE and PvP game. Many players only fall into one of the two categoryÆs.
Face it , EvE has probably the worst PvE out there except maybe diablo clones . You seem to miss the whole ideea of PvP , and "category" is , imho , what CCP should avoid or try to fix at all costs .
So you`ll quit? EvE will die if it does not catter to PvE`ers? Guess what , most games die because they try to please everyone , or in other words , they try to clone WoW . Imho , the MMO industry has grown so much that success can only be achieved if they try to hit and please a certain segment of the playerbase. There are SOO many FOR EVERYONE games out there that noone ever heard off....sure maybe every now and then something comes out that may be a success..but..
I really have a hard time understanding why anyone would play eve for PvE, it`s so mind-numbingly booring and dull and terrible and ...yeah , that it makes lineage 2 grind seem fun by comparison
What EvE has goin is the unique nature of player-player interaction , and a big part of that player-player interaction is PvP . I was hoping EvE would continue to evolve in that direction , with emphasis on MASIVELY MULTIPLAYER and a gradual removal of the NPC crotches , but aparently it`s gowing the other way with this dumbed-down FW thing :(
I love my RP though , I love background to my game , to my character , to my actions , I was looking forward to factional warfare hoping for a new way for players to influence the core of the game and YES even drive the story a certain way, I was extatic about actually HURTING the darn so-called republic and actually BRINGING the true faith to the universe , and leaving , as insignificant as it may be , a mark on the game.... But what do I get? more missions and a dumbed -down "capture-the-flag" pathetic excuse for FW
I really don`t get it :( you should be happy about it ( PvE`ers ) and I should be ****ed...
Erm...if i didn`t know better i`d actually believe CCP really screwed up with this
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Joe Starbreaker
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Posted - 2008.05.28 17:35:00 -
[204]
Originally by: Venkul Mul New mission or old mission when they are changed reset to lowest pay possible. Then after the mission has been run a large number of times the pay start increasing to match the actual rate of success. From what I gather only recently the reward of level 5 missions has started to rise a bit for the action of the autobalancing system (as it has gathered enough data to start modifing the payout).
Changing the payout without setting it so that it start at a high level mean that it will actually lower again, to rise after 1 year of mission running (a net effect of the low number of level 5 missions run).
Then the split by 10 - run mission with 10 people system is a god way to keep pay lower.
The autobalancing system don't consider that running a mission with 10 people is faster than with 5 or 2, so it will use all the missions results to balance the reward.
Result successful mission will result done fast (10 man gang) and the reward will not increase.
So reward will continue not to be on line with time and people needed.
Have you tried the new level 5 missions on the test server? CCP have announced that they're changing the payouts on them to make them rewarding enough that people will actually do them. I don't know how they're changing them and certainly don't have the SP to go and run one on the test server and find out. But they are changing them. Try before you poast.
---------------- [insert signature here] |

Pantaloon McPants
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Posted - 2008.05.28 17:35:00 -
[205]
what else can they add? how many times can you recycle the same npc rat variations in missions or types of ores to mine or crap to transport from port a to port b.
I guess the next step is tech 3 mods and invention and what not, still plenty of pve junk for you to do in eve until then eh?
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.28 18:12:00 -
[206]
ôI dont care what some random website says, if a player is in competition with another player then it is PVP.ö PvP has a meaning and that is combat between players. Why change a definition for a word that means combat between players in pretty much every other game? A no PvP/Area doesnÆt mean no market, no trading, no mining, no building. If you play a none PvP game or on a none PvPserver you still have all those things. Go look up the history and meaning behind the word PvP. ItÆs very much a combat word.
ôI really have a hard time understanding why anyone would play eve for PvE, it`s so mind-numbingly booring and dull and terrible and ...yeah , that it makes lineage 2 grind seem fun by comparisonö Well if you seem to think PvE is running none stop missions from agents in baseÆs which is wrong. The way you feel about missions is how some of us feel about PvP. Not everyone is the same.
ôBut what do I get? more missions and a dumbed -down "capture-the-flag" pathetic excuse for FW I really don`t get it :( you should be happy about it ( PvE`ers ) and I should be ****ed...ö No we should both be ****ed. The PvE for the most part donÆt like it due to the PvP parts and the PvP people donÆt like it due to the PvE parts. Not only that but the 0.0 PvP also get pretty much no new content. Yes some people like the Hybrid content but how many?
ôwhat else can they add? how many times can you recycle the same npc rat variations in missions or types of ores to mine or crap to transport from port a to port b.ö New ships, new skills, new concepts like faction gear that gives extra bonus on faction ships, PvE puzzles, more hidden storyline, T3, there are lots of concepts which would be good for both PvE and PvP.
ôSo you`ll quit? EvE will die if it does not catter to PvE`ers? Guess what , most games die because they try to please everyone , or in other words , they try to clone WoW .ö Yes Eve will die as I consider the market and mining PvE so take out new content from that and Eve dies. Yes a game that tries to cater to everyone tends to die but so does one that ignores large parts of the player base. You need a balance middle ground which CCP used to do with older expansions. This expansion ignores a large part of the PvE and PvP player base and thatÆs bad however you look at it. Lets generalise a little too much and assume all 3 parts of the game are the same size, high sec space, low sec space and deep space. This expansion ignores deep space and high sec space so 66.6% of the game player base who live in those areas get nothing new. This has never happened in any older expansion. To take part in FW you have to abandon your 0.0 alliance. If anything low sec space is smaller then high sec and deep space.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Ethaet
Aliastra
|
Posted - 2008.05.28 18:27:00 -
[207]
Originally by: Pottsey This expansion ignores deep space and high sec space so 66.6% of the game player base who live in those areas get nothing new.
Closer to 85%. -------------------------------------------------------------- Seriously, we need some kind of separation between the post and signature. There you go. Now that wasn't so hard  |

Tippia
School of Applied Knowledge
|
Posted - 2008.05.28 18:39:00 -
[208]
Edited by: Tippia on 28/05/2008 18:42:09
Originally by: Pottsey
Quote: I dont care what some random website says, if a player is in competition with another player then it is PVP.
PvP has a meaning and that is combat between players. Why change a definition for a word that means combat between players in pretty much every other game?
Because it doesn't matter what it means in other games – in this game PvP means what is says on the can: Player versus Player. Two players competing against each other. In EVE, PvP comes in many forms – shooting other players' ships is only one of them.
In fact, if you want to be pedantic, not even the missionsáare PvE, since at any time, another player can come in and steal your thunder (not to mention your loot, your salvage, and the unexploded bits of your ship). Even there, you can (and sooner or later will) come in conflict with other players.
Quote: A no PvP/Area doesn’t mean no market, no trading, no mining, no building. If you play a none PvP game or on a none PvPserver you still have all those things. Go look up the history and meaning behind the word PvP. It’s very much a combat word.
…all of which is completely irrelevant.
Your entire argument rests on your thoroughly flawed idea of what PvP entails. EVE differs from most (if not all) other MMOs, and unless you leave your preconceptions behind, you will never understand how EVE works, or why it evolves in the way it does. It doesn't matter what you think PvP is, or what it is in other MMOs – those are not EVE, and what you think runs counter to what everyone in EVE does.
Suck it up.
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Dramaticus
GoonFleet GoonSwarm
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Posted - 2008.05.28 18:48:00 -
[209]
they're never going to make you feel immersed or excited while mining or running missions 23 hours a day so just give it a rest. the whole 'massively multiplayer' part of eve should tip you off. its up to you to make this game enjoyable. not find something you want to do then ***** incessantly that doing the same repetitious task is boring and they should make it more fun. keep sitting there playing by yourself, and you'll eventually figure out that you're a pretty ****ty playmate.
or you could just go run trade routes in X3. Please don't use RL pictuers of players in Sig without permission. - WeatherMan |

Venkul Mul
|
Posted - 2008.05.28 19:53:00 -
[210]
Originally by: El Yatta
Mining and building are NOT pve! You keep saying "I class that as PVP" and "I dont class that as PVE". Have you tried actually using the same defintions as the developers of the game and the rest of the community, rather than just making up your own to try and justify your factitious argument?
   
Please look at least half of the post in this thread and repeat that with a straight face.
Most PvPers think that combat PvP is the only thing, all the rest is PvE. A lot of PvErs calls anything that is not pew pew PvE. That one of the main reason why this discussion ha 0 results.
More than 50% of EVE players think that PvP is only pew pew (they can be PvPers or PvErs, indifferent) the rest accept that there is a lot of gray area; even mission can be classed as PvP if someone is there to steal your loot and salvage or someone is scanning you in low sec.
FW try to build a play stile in the middle of the gray area, but sadly (as it is a beautiful construct) it will probably fail as it is too easy to profit from it wile not participating in it. (what I mean that the best rewards in FW will be for the pirates preying on the participants and for the people that will only try to fatten killboards instead of trying to further the goal of the militias).
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Venkul Mul
|
Posted - 2008.05.28 19:55:00 -
[211]
Originally by: Big Al Neglecting PVE is a pretty stupid thing to do (much like having a PVE system in a PVP game to begin with), most people that play this game now are fairly risk adverse. This is going to really show when faction warfare with it's small gang objectives fails miserably. People will complain all day about blobs, but they won't show up to fight small gang vs small gang when it's on the line.
If you feel like ragequitting though, contract your stuff to good old Big Al and I'll take good care of it for you.
Read a little about the tests on Sisi. They have blobbed there. Guess what will happen on the live server.
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Saladin
Eternity INC. Project Alice.
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Posted - 2008.05.28 20:13:00 -
[212]
Edited by: Saladin on 28/05/2008 20:13:15 Saying EvE is a PVP game as though it were a self evident truth is stupid. The OP is a long time member of this community and a great contributor that was among those who pioneered and documented the passive shield tank. So I think he needs more credit than what has been awarded so far.
Cosmos/Exploration is the sort of activity that makes me want to chew my arm off, but I can see why some people would enjoy that.
With regards to the OP, I was pretty sure I heard in the EA live dev blog that level 5 missions were going to get significantly higher rewards, so that could be seen as new PvE content. With regards to FW, the same dev blog said the goal was to get the more casual players out there and interacting with each other. It might not be so bad, so consider it while you wait for the next big PvE patch
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Venkul Mul
|
Posted - 2008.05.28 20:17:00 -
[213]
Originally by: Dramaticus they're never going to make you feel immersed or excited while mining or running missions 23 hours a day so just give it a rest. the whole 'massively multiplayer' part of eve should tip you off. its up to you to make this game enjoyable. not find something you want to do then ***** incessantly that doing the same repetitious task is boring and they should make it more fun. keep sitting there playing by yourself, and you'll eventually figure out that you're a pretty ****ty playmate.
or you could just go run trade routes in X3.
So you feel immersed in the environment and game shooting someone you meet for 5 minutes while he is passing through. Mmmh. Where is different from missions? he is a harder (or softer sometime) rat. Nothing more.
For me doing PvE (or semi PvE, depend on your definition of PvE) like mining for the ships my corporation build or ice for my corporation POS is more immersive than shooting player X while he pass a gatecamp in a system I don't really need to control and don't want to conquer.
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Hugh Ruka
Exploratio et Industria Morispatia
|
Posted - 2008.05.28 20:20:00 -
[214]
Originally by: Xeronn
I really have a hard time understanding why anyone would play eve for PvP, it`s so mind-numbingly booring and dull and terrible and ...yeah , that it makes lineage 2 grind seem fun by comparison
There, fixed it for you ...
Why can't you accept that there is a different play style than your own ? I mean Pottsey has no problem with PvP. Tried it, did not like it, avoided it. But never complained that it exists (nowhere in this thread and I cannot remember ever seeing any complain in almost 3 years).
It is you who is intolerant here, ignoring arguments, even logic. Also there are those folks that actualy twist the common definition of PvP because it does not suit their argument.
This game is heading down the drain not because of content but because of the playerbase. Some people have too much freedom to manage. --- SIG --- CSM: your support is needed ! |

Pottsey
Enheduanni Foundation
|
Posted - 2008.05.28 20:59:00 -
[215]
Edited by: Pottsey on 28/05/2008 21:02:37 ôBecause it doesn't matter what it means in other games û in this game PvP means what is says on the can: Player versus Player. Two players competing against each other. In EVE, PvP comes in many forms û shooting other players' ships is only one of them.ö One flaw in your argument Eve has a dictionary with words split into 3 lists. One list is Eve specific words and meanings and the other list is MMO standard words. Guess which one PvP is in? ItÆs in the standard MMOG list, meaning PvP in Eve has the standard meaning for Player versus Player.
If PvP meant something different in Eve it would be listed under the Eve specific list. Eve userÆs the standard meaning for PK, PvE and PvP.
EDIT: As for lvl 5 rewards I have to admit I wasnÆt aware of that.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Feilamya
Pelennor Swarm Souls of Vengeance
|
Posted - 2008.05.28 21:16:00 -
[216]
Edited by: Feilamya on 28/05/2008 21:16:06
Originally by: Pottsey ôu can be ganked in normal missions allso.. that doesnt make missions PVPö A mission that sends you against other players is PvP. The whole idea is to face other players.
I could be wrong, but isn't that the whole idea of every (massively) multi-player game?
What is PVP?
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.28 21:23:00 -
[217]
ôI could be wrong, but isn't that the whole idea of every (massively) multi-player game? What is PVP?ö No itÆs not the idea for all MMOÆs. Many massively multi-player game are based around a group of players working as a group agsinst NPCÆs of some sort. A lot have a mix of PvP and PvE though some learn more towards one then the other. Wow for example is based on PvE but it has some PvP in it.
E&B was like a PvE spaceship game version of Eve with a light amount of PvP. In fact its PvP was very much like FW with arenas and teams of players after points.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Zetjur Jilnou
Rapid Deployment Industries
|
Posted - 2008.05.28 22:25:00 -
[218]
Wait... Missions don't count as new PvE content? There are new *normal* missions on the test server now afaik...
If that doesn't count, what does count? The new areas of combat where replacement ships and items will be needed, thus opening up new areas for PVE players to produce/sell for profit? Setting up shop in the high sec borders of the faction warfare areas will be very profitable. So there we have new missions and more stuff for miners/producers.
So, what do you want? Seriously? FW provides large bonuses for both PVE and PVP players. The question is having the intelligence and willingness to find these things to do. I can't see any problem, all I see here is someone wanting to stir up drama on the forums, or someone who possibly hasn't put quite enough thought into this.
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Guillame Herschel
The Graduates Brutally Clever Empire
|
Posted - 2008.05.29 00:04:00 -
[219]
Edited by: Guillame Herschel on 29/05/2008 00:07:43
Originally by: Pottsey
Like many other people I donÆt enjoy PvP I find it boring and none rewarding. I play and pay for Eve due to the PvE content.
So the Pottsey character was sold on to a carebear player, eh?
Too bad, the old player was cool.
-- The Theorem Theorem: If If, Then Then --
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Oakrayven
Federal Navy Academy
|
Posted - 2008.05.29 01:56:00 -
[220]
Originally by: Zetjur Jilnou Wait... Missions don't count as new PvE content? There are new *normal* missions on the test server now afaik....
the only new missions I have seen so far are re-designed level 5s that currently pay off worse in total per mission than a current level 3. suposedly that will be self correcting as the database is populated from people doing addtional runs . Other than that, for some reason they seem to have moved some faction missions around. ***** **** Trust Aura. Aura is Your Friend.
If your too paranoid to play EVE. . .
Then your not paranoid ENOUGH to play EVE |

Oakrayven
Federal Navy Academy
|
Posted - 2008.05.29 01:57:00 -
[221]
enough of the petty bickering over whats on SiSi, Im going to the real game!
BANZI~!~ ***** **** Trust Aura. Aura is Your Friend.
If your too paranoid to play EVE. . .
Then your not paranoid ENOUGH to play EVE |

Pottsey
Enheduanni Foundation
|
Posted - 2008.05.29 06:36:00 -
[222]
ôMissions don't count as new PvE content? There are new *normal* missions on the test server now afaik...ô I havenÆt seen a single new normal mission. The only mission I came across are based around PvP. 30 round jumps in PvP hotzones where you know there are war targets is something I count as PvP. Every new mission I took sent me a long way into player enemy space. On the test server I met enemy war target after war target. The live server is just going be the same if not worse due to a higher population count. Only on the live server youÆre not only sent 30round jumps to war targets you also have low sec pirates to deal with.
One thing I didnÆt like is the new missions had ship restrictions but no reference. I flew 15 jumps only to find my T2 ships wasnÆt permitted to use the gate. You would think the Intel people who send you on a navy mission would at least know what ships can use a gate. The reward was to low as well 800lpÆs ish with max skills. Ship restrictions are ok but there should be a note from the agent.
ôSo the Pottsey character was sold on to a carebear player, eh?ö Excluding pre arranged 1v1 matchÆs and mini tournaments I never really liked PvP. What makes you think different?
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Jacque Custeau
Knights of the Minmatar Republic
|
Posted - 2008.05.29 12:33:00 -
[223]
Originally by: Pottsey One thing I didnÆt like is the new missions had ship restrictions but no reference. I flew 15 jumps only to find my T2 ships wasnÆt permitted to use the gate. You would think the Intel people who send you on a navy mission would at least know what ships can use a gate. The reward was to low as well 800lpÆs ish with max skills. Ship restrictions are ok but there should be a note from the agent.
Wait so are they going to fix that? Because that kind of incompetence is a deal breaker for FW for me. -------------------
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baltec1
Antares Shipyards
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Posted - 2008.05.29 15:09:00 -
[224]
Originally by: Pottsey ôI dont care what some random website says, if a player is in competition with another player then it is PVP.ö PvP has a meaning and that is combat between players. Why change a definition for a word that means combat between players in pretty much every other game? A no PvP/Area doesnÆt mean no market, no trading, no mining, no building. If you play a none PvP game or on a none PvPserver you still have all those things. Go look up the history and meaning behind the word PvP. ItÆs very much a combat word.
Your right it does mean something, lets look deeper into the sentence "people verses people" using the Oxford English Dictionary to see what those words mean.
first word,
Poeple: persons, inderviduals, humans, men, women ect.
next word,
Verses: direct competion, challange, to confront, to compeat.
Put them together and we get PVP or people in direct competition with other people.
Now if I am selling an item and someone comes in and under cuts me what is that?
Player in direct competition with a built in game mechanic controled by the games AI? NO!
Its me against another human, or in other words PVP. But you can always just say that the official dictionary on the english language is wrong and that we british people know nothing about the language we invented...
Afterall its on the internet, so it must be true!
PVE content is getting added and updated, its not CCP's falt you are too spineless to go enjoy it.
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Zetjur Jilnou
Rapid Deployment Industries
|
Posted - 2008.05.29 15:14:00 -
[225]
Originally by: Pottsey ôMissions don't count as new PvE content? There are new *normal* missions on the test server now afaik...ô I havenÆt seen a single new normal mission. The only mission I came across are based around PvP. 30 round jumps in PvP hotzones where you know there are war targets is something I count as PvP. Every new mission I took sent me a long way into player enemy space. On the test server I met enemy war target after war target. The live server is just going be the same if not worse due to a higher population count. Only on the live server youÆre not only sent 30round jumps to war targets you also have low sec pirates to deal with.
One thing I didnÆt like is the new missions had ship restrictions but no reference. I flew 15 jumps only to find my T2 ships wasnÆt permitted to use the gate. You would think the Intel people who send you on a navy mission would at least know what ships can use a gate. The reward was to low as well 800lpÆs ish with max skills. Ship restrictions are ok but there should be a note from the agent.
Nice work on skipping the rest of my post. I see you are here only to try and cause drama, and are ignoring the points people make. Great work.
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Alex Shurk
|
Posted - 2008.05.29 18:23:00 -
[226]
Originally by: Pottsey Not one person has told me how to do this new content without being forced into PvP.
You can be forced into PvP at any time in eve. Just because it's lowsec, you're not forced into pvp by default, it's just more probable. There's PvE content there, you're just ignoring it because it involves aspects of the game you're not involved in.
Well, you know what? Tough ****. If you don't like it, stop paying. There is absolutely nothing stopping you from sampling this new content, other than your own conscious choice to ignore it.
Now, if you were a member of an alliance, you might have a valid complaint. But as you're simply spitting your dummy because of the result of your decision, you don't have a leg to stand on.
As for whether market trading, mining and other activities are PvP - yes, they are. They're all in direct competition with other players. Missions are just about the only aspect that dont involve other players, and i think that's wrong, as eve is a PvP game.
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Shirley Serious
Imperial Academy
|
Posted - 2008.05.29 19:30:00 -
[227]
Originally by: Pottsey New players are not the ones that need lots of new content as the old content is still new for them. ItÆs the people who have been playing for 1+ year that need new PvE content. The biggest cause of death for most MMORPG is not providing content for the older players. They reach high level get bored and quit. While the new people are happy playing the old content as its new for them.
No, old content is boring for new players, because of things like mission survival guides. Without new low level missions, new players don't get the opportunity to go and find out things for themselves, to make their own discoveries. Instead, they just trudge along following the footsteps of others, never finding anything that no-one else has seen before, until they get bored.
Originally by: Pottsey it is CCPÆs fault. They added a load of low level missions and starter tutorial missions and almost nothing for the high level end game PvErÆs pilots. ItÆs a great way to lose players. Players donÆt want to go back to lvl 1 and 2 missions and to a lesser extent lvl 3 missions. What CCP did was good for the people working up to higher end PvE content but they have very little new PvE content for those already there.
Something like 20% ish of those new missions where all 1 off tutorial missions you wonÆt do again unless you start a 2nd character. (Very Rough estimate didnÆt count the tutorial missions). The rest of the new missions pretty much all fall in the lvl 1 to 3 range.
No, players do want to go back to level 1 missions. Perhaps they feel like working for a new faction, for a change. Without new content at low levels, then that would be a completely boring experience.
Running level 4 missions for your chosen corporation is boring, but there are plenty of things that a player can do to change that. Like, racing yourself. How quickly can you get "X" LPs with a corporation, then trying to beat that record. How quickly can you get zero refining taxes in every station in a constellation. Things like that. Using your own resources to make the existing game content fun. Setting your own goals, instead of waiting for the game to provide them. That's end game PVE, if you accept that anything in EVE has an end game (it doesn't really). PVP end game goals are player defined - do you want to hold space?, be a pirate?, mercenary?, T2 rigged noobship jockey? etc. Why do PVE orientated players have to have the game set their goals for them?
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Level5
|
Posted - 2008.05.29 19:37:00 -
[228]
I am so tired of hearing ppl say "you need to make your own fun" Its a game, most of us play to escape reality for a bit after a long day at work... i dont pay subscription money for someone to tell me to go to a room , close the door and make up my own fun ffs.. I pay to get entertained !!
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Pottsey
Enheduanni Foundation
|
Posted - 2008.05.29 22:14:00 -
[229]
Edited by: Pottsey on 29/05/2008 22:22:14 ôIts me against another human, or in other words PVP. But you can always just say that the official dictionary on the english language is wrong and that we british people know nothing about the language we invented... ô Way to go in ignoring what Player verusus player is short for and then twisting its true meaning. You have been proven wrong now stop trying to twist the meaning of words. PvP has a very clear combat definition and has done for a long time. Player verusus player has meant combat between players in an online game for something like 20years now. You only need to look at the 100+ games which all use it as combat between players to see I am right. Yet I guess 20odd years of PvP meaning combat and 100Æs of games are all wrong and youÆre the one who is right.
PvP is short for Player verusus player which in turn is short for ôa type of combat in MMORPGs, MUDs and other computer role-playing games (CRPGs), pitting one player's 'skill' against another's.ö ItÆs not practical to type ôa type of combat in MMORPGs, MUDs and other computer role-playing games (CRPGs), pitting one player's 'skill' against another's.öö every time so it got shorten down to Player verusus player which in turn got shorten down to PvP. Look up the history of the word. Stop trying to twist its meaning.
ôYour right it does mean something, lets look deeper into the sentence "people verses people" using the Oxford English Dictionary to see what those words mean.ö What your doing is shortening ôa type of combat in MMORPGs, MUDs and other computer role-playing games (CRPGs), pitting one player's 'skill' against another'sö down to Player versus player, then shortening that down to PvP, then extending PvP to People verses People. Then you extend people verses People to ôpeople in direct competition with other people.ö in an attempt to prove me wrong. Only now you have lost the original meaning of PvP.
ôPVE content is getting added and updated, its not CCP's falt you are too spineless to go enjoy it.ö Its nothing to do with being spineless, itÆs because I find it PvP boring, big difference. If other people want to PvP, I dont have a problem with it. But dont expact me to enjoy it. No matter how you define PvP or PvE the fact is this is the first expansion with nothing for 0.0 space or high sec space which is bad.
ôNice work on skipping the rest of my post. I see you are here only to try and cause drama, and are ignoring the points people make. Great work.ö I skipped parts of your post as I answer it, what feels like a dozen times already and do not see a need to answer it yet again.
ôNow if I am selling an item and someone comes in and under cuts me what is that?ö It is not combat which is what PvP is short for so its not PvP. Your taking things to literarily, PvE according to you means player V the rocks, planets trees e.c.t. Not NPC ships as NPC ships are not environment as environment is natural worlds or ecosystem's.
The no Player V Player servers still have markets with players undercutting priceÆs. That should be a hint for you right there that PvP is combat. Its its a no PvP server and it has players undercutting priceÆs then markets cannot be PvP.
The only difference between a No PvP area and a PvP area is combat between players. The only difference between a No PvP server and a PvP server is combat between players. ____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Feilamya
Pelennor Swarm Souls of Vengeance
|
Posted - 2008.05.29 22:17:00 -
[230]
Originally by: Level5 I am so tired of hearing ppl say "you need to make your own fun" Its a game, most of us play to escape reality for a bit after a long day at work... i dont pay subscription money for someone to tell me to go to a room , close the door and make up my own fun ffs.. I pay to get entertained !!
Yes, EVE is a game. And games don't work that way. What you need is a TV.
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Feilamya
Pelennor Swarm Souls of Vengeance
|
Posted - 2008.05.29 22:22:00 -
[231]
Originally by: "Pottsey" stuff
Arguing about the meaning of words on the internets is the most r-tarded thing one can do.
If the "correct" use of words is more important to you than what other people mean by what they say, you are obviously not serious about the topic and should get out of the discussion, troll!
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Havohej
The Defias Brotherhood DEFI4NT
|
Posted - 2008.05.29 22:23:00 -
[232]
Did I post in this thread yet?
Originally by: techzer0 I'm invincible until proven wrong
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Khatred
ReallyPissedOff Guinea Pigs
|
Posted - 2008.05.30 00:31:00 -
[233]
I have heard that this thread is full of nerd rage. So true, oh my.
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Daelin Blackleaf
Naqam Project Alice.
|
Posted - 2008.05.30 02:58:00 -
[234]
Yes, this is what happens when the people who provide the majority of funding for the game encounter those that provide the majority of it's popularity.
To hear either side speak the other has no right to content aside from their cast-offs. 
----------------------------
Originally by: CCP Subscription I'm sorry Sir your European I'll have to charge you 58% extra
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baltec1
Antares Shipyards
|
Posted - 2008.05.30 08:48:00 -
[235]
Originally by: Pottsey Edited by: Pottsey on 29/05/2008 22:22:14 ôIts me against another human, or in other words PVP. But you can always just say that the official dictionary on the english language is wrong and that we british people know nothing about the language we invented... ô Way to go in ignoring what Player verusus player is short for and then twisting its true meaning. You have been proven wrong now stop trying to twist the meaning of words. PvP has a very clear combat definition and has done for a long time. Player verusus player has meant combat between players in an online game for something like 20years now. You only need to look at the 100+ games which all use it as combat between players to see I am right. Yet I guess 20odd years of PvP meaning combat and 100Æs of games are all wrong and youÆre the one who is right.
PvP is short for Player verusus player which in turn is short for ôa type of combat in MMORPGs, MUDs and other computer role-playing games (CRPGs), pitting one player's 'skill' against another's.ö ItÆs not practical to type ôa type of combat in MMORPGs, MUDs and other computer role-playing games (CRPGs), pitting one player's 'skill' against another's.öö every time so it got shorten down to Player verusus player which in turn got shorten down to PvP. Look up the history of the word. Stop trying to twist its meaning. quote]
You are unbalevable...
So using the official engish dictionary is twisting a words meaning but a single website on the internet hold more merrit?
You have done nothing to prove anyone wrong thus far and you are alone in your veiws.
Use your head. By your logic there is no pve in this game since you can be attacked at any time in any place doing anything, even in 1.0 systems.
This is just a simple case of you wanting pve with as little risk of dieing as possible.
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.30 11:49:00 -
[236]
Edited by: Pottsey on 30/05/2008 11:51:28 ôSo using the official engish The is twisting a words meaning but a single website on the internet hold more merrit?ö ItÆs not a single website itÆs every single one of them with a history of what the word PvP means and is used for. I listed more than one website so you couldnÆt use that excuse of only one website. PvP has been used to mean combat between players for around 20 years. If PvP includes mining then why do the 100Æs of No PvP games and 100Æs of no PvP servers still have mining in them?
YouÆre just out to troll arenÆt you? You skipped what Player vs Player is short for then changed the word that the PÆs stand for in PvP. So yes youÆre twisting the meaning of PvP using the official English dictionary. As your changing the word the P stands for and youÆre skipping what Player vs Player is short for.
http://fiestaonline.wikia.com/wiki/Player_vs._Player_(PvP) Yet another website. How many do I need to list?
Pretty much every MMO that talks about PvP has it in reference to combat. http://www.guildwars.com/gameplay/pvp/ http://www.worldofwarcraft.com/pvp/ http://www.jossh.com/join_today/JG_recruit_files/faq.html#5 http://www.mmorpg.com/gamelist.cfm notice how the games without PvP still have mining and crafting. http://chronicle.ubi.com/What+is+Shadowbane.php Another one that has PvP as combat. http://forums.hellgatelondon.com/forumdisplay.php?f=222 all to do with combat.
ôYou have done nothing to prove anyone wrong thus far and you are alone in your veiws.ö Use your head. By your logic there is no pve in this game since you can be attacked at any time in any place doing anything, even in 1.0 systems Your making yourself look really stupid by saying that. Did you read my posts? Clearly you didnÆt understand them.
As for PvE, can be attacked and being attacked are not the same thing. If your in a 1.0 system not at war then its PvE, that only turns to PvP if someone shoots at you.
ôThis is just a simple case of you wanting pve with as little risk of dieing as possible.ö No I want PvE thatÆs worth while and being something thatÆs fun to do. FW feels pointless; I donÆt see any reason to do it. ItÆs boring and slow and there are no worthwhile rewards as far as I can see. That and its all based around PvP. Its not really possbile to do FW without doing PvP. ____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Jakke Logan
F Off And Die
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Posted - 2008.05.30 12:35:00 -
[237]
To me:
PVP: What I want to do most of the time.
PVE: What I have to do to remain able to PVP.
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Lt Angus
Wicked Crew
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Posted - 2008.05.30 12:42:00 -
[238]
Originally by: Pottsey Edited by: Pottsey on 30/05/2008 11:51:28
Pretty much every MMO that talks about PvP has it in reference to combat. http://www.guildwars.com/gameplay/pvp/ http://www.worldofwarcraft.com/pvp/ http://www.jossh.com/join_today/JG_recruit_files/faq.html#5 http://www.mmorpg.com/gamelist.cfm notice how the games without PvP still have mining and crafting. http://chronicle.ubi.com/What+is+Shadowbane.php Another one that has PvP as combat. http://forums.hellgatelondon.com/forumdisplay.php?f=222 all to do with combat.
Maybe because none of those games have non combat pvp in them 
Shhhh, Im hunting Badgers |

Phyrr
The Gosimer and Scarab
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Posted - 2008.05.30 14:53:00 -
[239]
Originally by: Big Al Neglecting PVE is a pretty stupid thing to do (much like having a PVE system in a PVP game to begin with), most people that play this game now are fairly risk adverse. This is going to really show when faction warfare with it's small gang objectives fails miserably. People will complain all day about blobs, but they won't show up to fight small gang vs small gang when it's on the line.
If you feel like ragequitting though, contract your stuff to good old Big Al and I'll take good care of it for you.
I'm so glad you are still playing 
Join us in the Exploration channel.
The odds on me being here are rather slim evolutionary speaking, yet in the infinite bounds of probability my being here is a certainty. |

baltec1
Antares Shipyards
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Posted - 2008.05.30 17:12:00 -
[240]
Originally by: Lt Angus
Originally by: Pottsey Edited by: Pottsey on 30/05/2008 11:51:28
Pretty much every MMO that talks about PvP has it in reference to combat. http://www.guildwars.com/gameplay/pvp/ http://www.worldofwarcraft.com/pvp/ http://www.jossh.com/join_today/JG_recruit_files/faq.html#5 http://www.mmorpg.com/gamelist.cfm notice how the games without PvP still have mining and crafting. http://chronicle.ubi.com/What+is+Shadowbane.php Another one that has PvP as combat. http://forums.hellgatelondon.com/forumdisplay.php?f=222 all to do with combat.
Maybe because none of those games have non combat pvp in them 
If they have an active market then they have none combat pvp. The OP is just too stupid or pig headed to try and contemplate that you dont need to shoot someone to engage in player verses player.
Its funny, pve in 0.4 and below are to him pvp yet pve in 0.5+ systems are pve untill someone actually engages...
PVE is getting added and fixed but because concord wont save his arse it doesnt count. I am willing to bet that pottsey also thinks high sec is 100% safe, low sec has a 10 BS gate camp in every system and they guy who just undercut him on the market is an NPC.
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Sunwillow Auryn
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Posted - 2008.05.30 18:54:00 -
[241]
In EVE I personally define PvP as Pew vs Pew.
Everything else is a gray area. I don't care about everything else, I'll give it a go. Pew vs Pew? Not for me.
Pew vs Pew is why I don't go into low sec. Pew vs Pew is why I don't go into nil sec. Pew vs Pew is why I won't be doing FW.
This is carebear. This is how I play. This is what I enjoy. You don't? Well... I can deal with and even respect your playing preference, deal with and respect mine as well.
However, if you are so short of valid points to post that all you can do is argue the definition of PvP with the OP when it is abuntantly clear to anyone with more brain power than a ****** addict on a 3 day trip what he means... then please go troll elsewhere.
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Kagura Nikon
Infinity Enterprises
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Posted - 2008.05.30 18:57:00 -
[242]
Originally by: Sunwillow Auryn In EVE I personally define PvP as Pew vs Pew.
Everything else is a gray area. I don't care about everything else, I'll give it a go. Pew vs Pew? Not for me.
Pew vs Pew is why I don't go into low sec. Pew vs Pew is why I don't go into nil sec. Pew vs Pew is why I won't be doing FW.
This is carebear. This is how I play. This is what I enjoy. You don't? Well... I can deal with and even respect your playing preference, deal with and respect mine as well.
by this same reasoning we can say STOP complainign about the lack of PVE content, Pew pew is how CCP play you don like it, deal with it and respect it. ------------------------------------------------- If brute force doesn't solve your problem... you are not using enough
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Pottsey
Enheduanni Foundation
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Posted - 2008.05.30 21:16:00 -
[243]
ôIts funny, pve in 0.4 and below are to him pvp yet pve in 0.5+ systems are pve untill someone actually engages...ö Please stop tolling your just trying to cause trouble. ItÆs PvE in 0.4 and below except 99.9999% of the time youÆre engaged in combat by players so it turns to PvP. For all intensive purposeÆs its PvP since you pretty much never managed to do it as PvE. I explained many times why I class FW as PvP. The so called new PvE means you have to go to war against other players, you have to jump 15jumps or more into enemy player controlled space, you have to compete against those players for victory points to take and control the system. All the time the enemy players are hunting you and trying to stop you getting victory points. A bunch of players shooting each other and trying to get victory points is not PvE.
In short itÆs next to impossible to do the new FW missions and battlegrounds without doing PvP. So I class FW as PvP. Anyway no matter how you define PvP, itÆs very clear how I define PvP and what my post was talking about. Even with your strange made up definition of PvP it doesnt change my points about zero new content in 0.0 space and 0.5+ space. Zero content in those areas is very bad how ever you look at it. ItÆs also a first for CCP to not add content for them. Define PvP how ever you want, my posts are useing the original meaning of PvP of combat between players. Even if I use your version of PvP the points I am trying to get across dont change. There is no new content in 0.0 or 0.5+ space.
ôIf they have an active market then they have none combat pvp. The OP is just too stupid or pig headed to try and contemplate that you dont need to shoot someone to engage in player verses player.ö ItÆs not pig headed or stupid according to the definition of PvP you do have to shoot or fight someone in combat. I have been gaming for over 20 years now and PvP has always meant combat between people. Just because you and nowhere else says otherwise doesnÆt make it true. Some people use the word incorrectly but that doesnÆt mean they are right. ôPlayer versus player was coined sometime in the late 1980s to refer to the combat between players that resulted in the loser being penalized in some way.ö ThatÆs the simple truth of the matter. PvP refers to combat and has done for 20+ years. Some people have been using it incorrectly recently but that doesnÆt mean they are right. Going around saying PvP refers to people trading on the market is almost as bad as going around and saying Carebear means someone how avoids combat to steal goods in online games.
ôPVE is getting added and fixed but because concord wont save his arse it doesnt count. I am willing to bet that pottsey also thinks high sec is 100% safe, low sec has a 10 BS gate camp in every system and they guy who just undercut him on the market is an NPC.ö You know full well I donÆt think any of that and you know Concord have nothing to do with it.
____ ôToo many times. Too many times have the addictions of man destroyed the progress of ages. History is about to fail us again, and deny us the right to walk among you once more.ö |

Miana Amannar
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Posted - 2008.05.30 21:18:00 -
[244]
Edited by: Miana Amannar on 30/05/2008 21:21:15
Originally by: Lt Angus
Originally by: Pottsey Edited by: Pottsey on 30/05/2008 11:51:28
Pretty much every MMO that talks about PvP has it in reference to combat. http://www.guildwars.com/gameplay/pvp/ http://www.worldofwarcraft.com/pvp/ http://www.jossh.com/join_today/JG_recruit_files/faq.html#5 http://www.mmorpg.com/gamelist.cfm notice how the games without PvP still have mining and crafting. http://chronicle.ubi.com/What+is+Shadowbane.php Another one that has PvP as combat. http://forums.hellgatelondon.com/forumdisplay.php?f=222 all to do with combat.
Maybe because none of those games have non combat pvp in them 
He should've looked at Pirates of the burning sea . It shares several aspects of EVE (e.g. a player-driven market) - and the DEVs of PotbS clearly state crafting and selling stuff on the market as PVP! In a direct sense (not only because it means Player vs. Player opposed to Player vs. Environment)!!
PVP is (and never was) not only shooty-shooty. But I doubt the OP will ever understand that . BTW, this thread fails . Can't believe I'm actually posting in it. I must be bored  
EDIT:
Originally by: Pottsey I have been gaming for over 20 years now and PvP has always meant combat between people.
He finally understood it  
Hint: You can combat on the market, too
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Feilamya
Pelennor Swarm Souls of Vengeance
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Posted - 2008.05.31 10:56:00 -
[245]
Originally by: Pottsey ôIts funny, pve in 0.4 and below are to him pvp yet pve in 0.5+ systems are pve untill someone actually engages...ö Please stop tolling your just trying to cause trouble. ItÆs PvE in 0.4 and below except 99.9999% of the time youÆre engaged in combat by players so it turns to PvP.
You just proved the "troll"'s point. That happens when you hit the "Quote" button before reading the whole post.
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Daelin Blackleaf
Naqam Project Alice.
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Posted - 2008.05.31 11:19:00 -
[246]
Originally by: Miana Amannar
PVP is (and never was) not only shooty-shooty. But I doubt the OP will ever understand that .
While technically true I'm pretty sure any game that touted itself as PvP-centric but contained only races to complete missions faster and market competition would soon find itself considered a PvE game no matter how much they tried to claim the contrary.
It's all about common usage and context.
If market competition and racing to get gear first or that is in limited supply than WoW on a standard server would be considered a PvP-centric game. With the fact that players compete for prestige based on kills, gear, cash, completion times etc, etc you could say almost any game with a community is PvP.
The word chips can refer to small pieces of just about anything, but when I'm in a British chip shop I don't expect them to be slate or wood chips.
----------------------------
Originally by: CCP Subscription I'm sorry Sir your European I'll have to charge you 58% extra
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El Yatta
Mercenary Forces
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Posted - 2008.05.31 11:28:00 -
[247]
Originally by: Pottsey it doesnt change my points about zero new content in 0.0 space and 0.5+ space. Zero content in those areas is very bad how ever you look at it. ItÆs also a first for CCP to not add content for them.
Ignoring your ludicrous campaign to redefine PVP, which obviously nobody could get through, but fair enough, I disagree on the above statement.
If we're now (because you're basically talking about levels of risk as PVP, not player interaction) discussing why EA is an expansion focussing entirely on low-sec and nothing for high-sec or 0.0, then I think this is a good thing.
Lowsec has been criminally neglected for all playstyles and has been dead for a long time. If this revitalises it, makes piracy and anti-piracy and combat in low-sec more fun, it is an instant success. I dont think neglecting high-sec is "bad whatever way you look at it" because I dont think encouraging more people to live in high-sec is good. I think its awful, promotes risk-free play and thus indirectly encourages non-interaction. Developing low-sec content as a way of bridging risk-averse players into the fun of PVP will indirectly move some of them to 0.0 once they "grow up".
I will stress, I DONT KNOW if this will work. I hope it does, but plenty of people will just go "oh god not risk" and not touch FW. Fair enough, there's room for everyone. But this is the first expansion to try and revitalise low-sec. Moaning that you "cant use the new content" because you wont take risks says you dont deserve new content specifically for you. _______________________________________________ Mercenary Forces |

Windy Creme
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Posted - 2008.05.31 11:39:00 -
[248]
Originally by: Pottsey ItÆs PvE in 0.4 and below except 99.9999% of the time youÆre engaged in combat by players so it turns to PvP.
It is still PvE, but it's your choice if you gonna go to 0.4 and do it or u will stick in hi sec and won't do it, but nomatter how u look at it it's still PvE!
Oh and in 20years of playing games you could start pvping someday now.
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